Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.17 @ 02:05:05

Player: Lillith

Result: Self-destructed

 Performance 
-------------
Evolutions (1)             500
Regions Visited (3)        600
Robots Destroyed (32)      160
Value Destroyed (536)      536
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (108)                108
              TOTAL SCORE: 1944

 Bonus
-------
Follower Combat Kills      118
Friendly Fire              -10

 Cogmind 
---------
Core Integrity             262/400
Matter                     296/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (9)
Movement                   Rolling (175) Ox5
Location                   -9/Materials

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (3) ---
   Compact Wheel
>          --- UTILITY (3) ------
           Huge Storage Unit
           Structural Scanner
           Core Shielding
>          --- WEAPON (2) -------
  Improved Assault Rifle
>          --- INVENTORY (25) ---
           Ion Engine
     Light Nuclear Core
  Improved Heat Sink
     Large Storage Unit
    Medium Matter Pod (100)
           Seismic Detector
           Weapon Shielding
  Hardened Light Armor Plating
           Particle Gun
  Improved Medium Laser
           Particle Cannon
           Assault Rifle
     Light Assault Rifle
           Grenade Launcher
           Mining Claw

 Peak State 
------------
>          --- POWER ------------
     Light Angular Momentum Engine
>          --- PROPULSION -------
           Wheel
           Wheel
   Compact Wheel
>          --- UTILITY ----------
           Huge Storage Unit
           Structural Scanner
  Hardened Light Armor Plating
>          --- WEAPON -----------
  Improved Medium Laser
  Improved Assault Rifle
>          --- INVENTORY --------
           Ion Engine
     Light Nuclear Core
     Light Nuclear Core
   Compact Wheel
  Improved Heat Sink
     Large Storage Unit
    Medium Matter Pod
           Seismic Detector
           Core Shielding
           Weapon Shielding
  Hardened Light Armor Plating
           Particle Gun
  Improved Medium Laser
           Beamcaster
           Particle Cannon
           Assault Rifle
     Light Assault Rifle
           Grenade Launcher
           Mining Claw
[Rating: 21]

 Favorites 
-----------
Power                      Light Angular Momentum Engine
  Engine                   Light Angular Momentum Engine
  Power Core               Light Nuclear Core
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Huge Storage Unit
  Device                   Structural Scanner
  Storage                  Huge Storage Unit
  Protection               Light Armor Plating
Weapon                     Assault Rifle
  Energy Gun               Particle Gun
  Ballistic Gun            Assault Rifle
  Launcher                 Grenade Launcher
  Slashing Weapon          Mining Claw

 Build                          | -11 -10 -10 -9  
-------                    Run  | Yrd Mat Min Mat 
Slots Evolved              2    | .   .   .   2   
  Power                    .    | .   .   .   .   
  Propulsion               1    | .   .   .   1   
  Utility                  1    | .   .   .   1   
  Weapon                   .    | .   .   .   .   
Parts Attached             36   | 8   8   11  9   
  Power                    6    | 1   3   1   1   
    Engine                 4    | 1   2   1   .   
    Core                   2    | .   1   .   1   
    Reactor                .    | .   .   .   .   
  Propulsion               9    | 3   1   3   2   
    Treads                 2    | 2   .   .   .   
    Leg                    1    | 1   .   .   .   
    Wheel                  6    | .   1   3   2   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  8    | 1   3   1   3   
    Device                 2    | .   1   .   1   
    Storage                2    | 1   1   .   .   
    Processor              .    | .   .   .   .   
    Hackware               .    | .   .   .   .   
    Protection             4    | .   1   1   2   
    Artifact               .    | .   .   .   .   
  Weapon                   13   | 3   1   6   3   
    Energy Gun             3    | .   .   1   2   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          7    | 3   .   3   1   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               1    | .   .   1   .   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        2    | .   1   1   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  2    | .   .   .   2   
Parts Lost                 11   | .   1   2   8   
  Power                    2    | .   .   .   2   
  Propulsion               4    | .   1   .   3   
  Utility                  2    | .   .   1   1   
  Weapon                   3    | .   .   1   2   
  Highest Loss Streak      4    | .   1   2   4   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     94   | .   96  94  93  
  Engine                   8    | .   7   9   10  
  Core                     4    | .   6   4   .   
  Treads                   11   | .   24  5   .   
  Wheel                    15   | .   1   22  29  
  Device                   2    | .   2   .   9   
  Storage                  13   | .   14  14  11  
  Protection               11   | .   9   14  10  
  Energy Gun               2    | .   .   2   10  
  Ballistic Gun            21   | .   27  19  11  
Peak Build Rating          21   | 6   10  14  21  
  Average Rating           11   | 4   7   12  17  
  On Entrance              7    | .   6   10  14  
Naked Turns                .    | .   .   .   .   
Heaviest Build             101  | 12  92  97  101 
  Greatest Support         40   | 40  40  26  36  
  Greatest Overweight (x)  9    | 1   9   9   5   
  Average Overweight (x)   3    | .   2   4   2   
Largest Inventory Capacity 25   | 8   25  25  25  
  Average Capacity         24   | 6   23  25  25  
  Most Carried             20   | 4   12  20  19  
  Average Carried          13   | 2   8   16  17  
  Final Capacity           25   | 8   25  25  25  
  Final Carried            18   | 4   11  18  15  

 Class Distribution 
--------------------
 78% | Mutant
 21% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
 Scavenger-Mutant | -9/Materials

 Resources                      | -11 -10 -10 -9  
-----------                Run  | Yrd Mat Min Mat 
Matter Collected           1090 | 137 532 274 147 
  Remotely                 .    | .   .   .   .   
Salvage Created            1069 | .   487 222 360 
  Parts                    69   | .   36  11  22  
Haulers Intercepted        3    | .   1   .   2   
Recyclers Shooed           2    | .   1   .   1   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -9  
-------                    Run  | Yrd Mat Min Mat 
Combat Hostiles Destroyed  20   | .   12  5   3   
  Guns                     20   | .   12  5   3   
Classes Destroyed          10   | .   5   2   3   
  Worker                   3    | .   1   1   1   
  Builder                  1    | .   .   .   1   
  Hauler                   3    | .   1   .   2   
  Recycler                 3    | .   .   2   1   
  Watcher                  3    | .   2   .   1   
  Swarmer                  10   | .   6   4   .   
  Grunt                    7    | .   6   .   1   
  Duelist                  1    | .   .   .   1   
  Sentry                   1    | .   .   .   1   
  Assembled                1    | .   .   1   .   
Best Kill Streak           6    | .   6   3   3   
  Combat Bots Only         3    | .   3   3   2   
Max Kills in Single Turn   1    | .   1   1   1   
  Gunslinging              .    | .   .   .   .   
  Exploded                 .    | .   .   .   .   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11 -10 -10 -9  
--------                   Run  | Yrd Mat Min Mat 
Hostile Shots Fired        165  | .   82  20  63  
  Missed                   40   | .   23  4   13  
Damage Taken               1634 | .   621 185 828 
  Core                     254  | .   87  29  138 
  Absorbed by Shields      .    | .   .   .   .   
  Redirected to Shielding  12   | .   .   .   12  
Core Remaining (%)         76   | 100 .   53  .   
Volleys Fired              106  | .   47  21  38  
  Largest                  2    | .   2   2   2   
  Hottest                  98   | .   40  40  98  
Shots Fired                194  | .   94  33  67  
  Gun                      194  | .   94  33  67  
  Cannon                   .    | .   .   .   .   
  Launcher                 .    | .   .   .   .   
  Special                  .    | .   .   .   .   
  Kinetic                  159  | .   94  33  32  
  Thermal                  35   | .   .   .   35  
  Explosive                .    | .   .   .   .   
  Electromagnetic          .    | .   .   .   .   
  Robot Hit Streak         9    | .   7   6   9   
  Robot Miss Streak        4    | .   4   2   4   
  Penetration Max          .    | .   .   .   .   
  Secondary Targets        .    | .   .   .   .   
Shots Hit Robots           110  | .   50  18  42  
  Core Hits                49   | .   25  10  14  
  Critical Kills           .    | .   .   .   .   
  Critical Parts Destroyed 1    | .   1   .   .   
  Critical Strikes         2    | .   1   .   1   
    Burn                   1    | .   .   .   1   
    Destroy                1    | .   1   .   .   
Melee Attacks              4    | .   3   1   .   
  Impact                   .    | .   .   .   .   
  Slashing                 4    | .   3   1   .   
  Piercing                 .    | .   .   .   .   
  Sneak Attacks            .    | .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   
Damage Inflicted           1603 | .   658 259 686 
  Guns                     1566 | .   653 227 686 
  Cannons                  .    | .   .   .   .   
  Explosions               .    | .   .   .   .   
  Melee                    .    | .   .   .   .   
  Ramming                  37   | .   5   32  .   
  Kinetic                  1238 | .   653 227 358 
  Thermal                  328  | .   .   .   328 
  Explosive                .    | .   .   .   .   
  Electromagnetic          .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
Highest Corruption         1    | .   1   1   .   
  Average Corruption       1    | .   1   1   .   
  Corruption Purged        .    | .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   
  Effects                  6    | .   1   5   .   
    Message Errors         1    | .   .   1   .   
    Matter Fused           3    | .   1   2   .   
    Heat Flow Errors       1    | .   .   1   .   
    Energy Discharges      1    | .   .   1   .   
Overload Shots             .    | .   .   .   .   
Overflow Damage            .    | .   .   .   .   
  Projectiles              .    | .   .   .   .   
  Explosions               .    | .   .   .   .   
  Melee                    .    | .   .   .   .   
Knockbacks                 1    | .   .   1   .   
  Impact                   1    | .   .   1   .   
  Kinetic                  .    | .   .   .   .   
  Secondary                .    | .   .   .   .   
Self-Inflicted Damage      15   | .   .   15  .   
  Shots                    .    | .   .   .   .   
  Rammed                   3    | .   1   2   .   
Targets Rammed             3    | .   1   2   .   
  Kicked                   .    | .   .   .   .   
  Crushed                  .    | .   .   .   .   
Highest Temperature        459  | .   24  101 459 
  Average Temperature      148  | .   8   56  178 
  Received Heat Transfer   459  | .   246 9   204 
  Effects                  7    | .   .   .   7   
    Shutdowns              2    | .   .   .   2   
    Energy Bleed           1    | .   .   .   1   
    Interference           2    | .   .   .   2   
    Damage (minor)         2    | .   .   .   2   
Siege Activations          .    | .   .   .   .   
Robots Corrupted           .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Fried              .    | .   .   .   .   
  Impact Corruptions       .    | .   .   .   .   
Robots Melted              .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Melted             2    | .   .   .   2   
  Heat Transferred         777  | .   .   .   777 
Parts Sabotaged            .    | .   .   .   .   
Parts Stolen               .    | .   .   .   .   
Parts Stripped             .    | .   .   .   .   
Power Chain Reactions      .    | .   .   .   .   

 Alert                          | -11 -10 -10 -9  
-------                    Run  | Yrd Mat Min Mat 
Peak Influence             131  | .   131 104 107 
  Initial                  18   | .   .   18  .   
  Average                  47   | .   55  48  33  
Maximum Alert Level        .    | .   .   .   .   
  Low Security (%)         100  | 100 100 100 100 
  Level 1                  .    | .   .   .   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          2    | .   1   .   1   
  Investigation            1    | .   1   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            1    | .   .   .   1   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -9  
---------                  Run  | Yrd Mat Min Mat 
Distress Signals           2    | .   2   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              46   | .   23  11  12  
  Peak Tracking Total      6    | .   5   3   6   
  Tactical Retreats        4    | .   2   1   1   

 Traps                          | -11 -10 -10 -9  
-------                    Run  | Yrd Mat Min Mat 
Traps Triggered            1    | .   1   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                3    | .   .   .   3   
  Triggered                .    | .   .   .   .   
Most Traps Carried         3    | .   .   3   3   

 Machines                       | -11 -10 -10 -9  
----------                 Run  | Yrd Mat Min Mat 
Machines Disabled          1    | .   1   .   .   
  Max in Single Turn       1    | .   1   .   .   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -9  
---------                  Run  | Yrd Mat Min Mat 
Machines Accessed          10   | .   6   .   4   
  Terminals                9    | .   5   .   4   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          1    | .   1   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                27   | .   16  .   11  
  Successful               10   | .   5   .   5   
  Failed                   17   | .   11  .   6   
    Catastrophic           2    | .   2   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   20   | .   12  .   8   
  Terminals                25   | .   14  .   11  
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          2    | .   2   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             2    | .   .   .   2   
  Robot Analysis           1    | .   .   .   1   
  Locate Traps             1    | .   .   .   1   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       1    | .   1   .   .   
  Retrieve Components      1    | .   1   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         7    | .   4   .   3   
  Terminals                7    | .   4   .   3   
    Assimilate             1    | .   .   .   1   
    Botnet                 1    | .   1   .   .   
    Skim                   5    | .   3   .   2   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         8    | .   5   .   3   
  Full Trace Events        1    | .   1   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     3    | .   3   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  
------------               Run  | Yrd Mat Min Mat 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -9  
--------                   Run  | Yrd Mat Min Mat 
Total Allies               3    | .   .   3   .   
  Largest Group            3    | .   .   3   2   
  Highest-Rated Group      40   | .   .   40  24  
  Highest-Rated Ally       16   | .   .   16  16  
Total Orders               .    | .   .   .   .   
Ally Attacks               54   | .   .   22  32  
  Total Damage             468  | .   .   241 227 
  Kills                    7    | .   .   4   3   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -9  
-------                    Run  | Yrd Mat Min Mat 
Robot Analysis Total       1    | .   .   .   1   
Derelict Logs Recovered    1    | .   .   1   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11  -10  -10  -9   
-------------              Run  | Yrd  Mat  Min  Mat  
Turns Passed               3433 | 90   1312 1456 575  
Spaces Moved               1647 | 56   382  859  350  
  Core                     13   | 13   .    .    .    
  Treads                   366  | 40   326  .    .    
  Legs                     3    | 3    .    .    .    
  Wheels                   1265 | .    56   859  350  
  Hover                    .    | .    .    .    .    
  Flight                   .    | .    .    .    .    
  Fastest Speed            50   | 50   160  135  116  
  Average Speed            179  | 134  294  155  121  
  Slowest Speed            480  | 160  480  215  175  
  Overloaded Moves         .    | .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    
  Robots Hopped            .    | .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    
Exploration Rate (%)       49   | 4    66   98   29   
  Regions Visited          3
    Branch Regions         1
  Pre-discovered Areas     1    | .    .    1    .    
  Known Exits Taken        .    | .    .    .    .    
  Unknown Exits Taken      3    | 1    1    1    .    
Scrap Searched             2    | .    .    2    .    
Spaces Dug                 3    | .    2    1    .    
Terrain Destroyed          3    | .    2    1    .    
  Melee                    3    | .    2    1    .    
  Projectile               .    | .    .    .    .    
  AOE                      .    | .    .    .    .    
Terrain Rammed             .    | .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    
  Machines Disabled        .    | .    .    .    .    

 Actions                        | -11 -10 -10 -9  
---------                  Run  | Yrd Mat Min Mat 
Total                      1916 | 69  468 945 434 
  Wait                     75   | .   15  35  25  
  Move                     1644 | 55  381 858 350 
  Hop                      .    | .   .   .   .   
  Pick Up                  25   | 3   8   10  4   
  Fast Attach              12   | 8   2   .   2   
  Attach                   10   | .   1   3   6   
  Detach                   6    | 2   1   1   2   
  Swap                     14   | .   5   8   1   
  Drop                     12   | 1   4   4   3   
  Fire                     106  | .   47  21  38  
  Melee                    4    | .   3   1   .   
  Ram                      2    | .   .   2   .   
  Kick                     .    | .   .   .   .   
  Crush                    1    | .   1   .   .   
  Escape Stasis            .    | .   .   .   .   
  Rewire                   2    | .   .   2   .   
  Trap                     3    | .   .   .   3   
  Miscellaneous            .    | .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat x2 / [*Min])
-10/Mines (discovered 3 exits: *Mat x2 / [*Exi])
-9/Materials (discovered 1 exit: *Mat)

 History 
---------
 Turn | Location      | Event
   24 | -11/Scrapyard | Discovered new exit (range 16)
   91 | -11/Scrapyard | Entered Materials
  304 | -10/Materials | Build established: Mutant
  413 | -10/Materials | Discovered new exit (range 16)
  678 | -10/Materials | Discovered new exit (range 16)
 1116 | -10/Materials | Discovered new exit (range 14)
 1403 | -10/Materials | Entered Mines
 1411 | -10/Mines     | Met a Derelict bent on vengeance
 1492 | -10/Mines     | Discovered new exit (range 8)
 1535 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
 1538 | -10/Mines     | Discovered new exit (range 5)
 1628 | -10/Mines     | Assisted by bots powering up and referring to "LRC-V3"
 1882 | -10/Mines     | Found a hidden stash of uninstalled traps
 1940 | -10/Mines     | Assembled infested the area
 2167 | -10/Mines     | Discovered new exit (range 15)
 2172 | -10/Mines     | Learned location of Storage (-7)
 2647 | -10/Mines     | Learned 2 Materials zone layouts
 2859 | -10/Mines     | Entered Materials
 2859 | -9/Materials  | Accompanied by 2 allies
 2859 | -9/Materials  | Evolved 2 slots: Propulsion x1, Utility x1
 2860 | -9/Materials  | Identified exit to Materials
 2900 | -9/Materials  | Build established: Scavenger-Mutant
 3375 | -9/Materials  | Lost 4 parts (2n1u1w)
 3434 | -9/Materials  | Self-destructed

 Last Messages 
---------------
  Engine shutdown.
03371_ Overheating: Energy bleed (-24).
03371_ Acquired 7 matter.
03374_ Acquired 3 matter.
03378_ Overheating: Beamcaster damaged (-46).
03383_ K-01 Serf collects debris.
03383_ Lgt. Angular Momentum Engine destroyed.
03387_ K-01 Serf collects debris.
03412_ Connecting with Terminal...
>>Trojan(Assimilate)
Trojan loaded successfully.
  Testing...
  System interface override in place.
03417_ O-16 Technician: "IFF HANDSHAKE FAILED.
  SECURING TERMINAL."
03421_ ALERT: Hostiles spotted, dispatching
  reinforcements to Terminal M010.
03428_ Lgt. Nuclear Core destroyed.
03428_ Beamcaster destroyed.
03431_ Wheel destroyed.

 Map 
-----
+----------------------------------------------------+
| ??????????????????????????????????????##########+# |
| ???????????????????????????????????    #######     |
| ??????????????????????????????????? [              |
| ??????????????????????????????????                 |
| ??????????????????????????????????????[         %[ |
| ???????????????????????????????????????????? #  !! |
| ?????????????????????????????????????###?#   ####% |
| ?????????????????????????????????????????#   ####= |
| ?????????????????????????????????????????#   #?##% |
| ?????????????????????????????????????????#   #?##[ |
| ?????????????????????##   ???????????#####   #?##= |
| ?????????????????????##   ???????????    #   #?##! |
| ?????????????????????##   ???????????""" #   #?##[ |
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| ?????????????????????##   # ?????????""" #   #?##[ |
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| ???????????????#  ???##   ##?????????    #   #?##= |
| ???????????????## ???##   ##??###????    #   ####  |
| ???????????????##  ??##   ##??####       #   ####  |
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| ??????????         """"   ## """ ]  ##??##   ###   |
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| ??????????                ## """    ##??##   ####  |
| ??????????           k[[  ##        ##??##   ####  |
| ??????????#######    [[   ######+#########   ####  |
| ??????????#######    [[   ####     #######   ####  |
| ??????????????? #         ####    !          ####  |
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| ???????????????????????????????????##/###        # |
| ???????????????????????????????????## ###  !]    # |
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| ?????????????????????????????####?### ###  ]     # |
| ????????????????????????????#      ## ###        # |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          18
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         14
Terrain Scan Density       10
Armor Coverage             150
Core Shielding             20
Evasion (%)                50
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ScatterArmorFacilitator
  Manual?         0
Play Time         00:23:04
  Cumulative      22.8 hours
  Start           2024.08.17 @ 01:44:39
  End             2024.08.17 @ 02:05:05
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          41
  Rogue           41
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             30
Gallery%          24
Achievement%      22
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          1
Movement          Arrows
Keybinds          0
Fullscreen        2
Font              32/SmallcapsGlow
Map View          50x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 7f8dbbe6-7b0f-41b1-9516-4022d4f2173d