Cogmind - Beta 17.1 --- EXPLORER MODE // 2026.10.07 @ 12:56:09 Player: Eastwardrope Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (664) 664 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2689 Bonus ------- None Cogmind --------- Core Integrity 471/550 Matter 300/300 Energy 0/100 System Corruption 1% Temperature Cool (0) Movement Core (400) Ox7 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (6) ------ Improved Cooling System Medium Storage Unit Visual Processing Unit Improved Terrain Scanner > --- WEAPON (3) ------- Improved Medium Laser Heavy Laser Heavy Laser > --- INVENTORY (10) --- Large Matter Pod (150) EM Pulse Gun Spread Laser Improved Medium Laser Heavy Laser Assault Rifle Improved Light Cannon Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Visual Processing Unit Improved Terrain Scanner Medium Armor Plating Hacking Suite > --- WEAPON ----------- Improved Medium Laser Heavy Laser Heavy Laser > --- INVENTORY -------- Large Matter Pod EM Pulse Gun Spread Laser Improved Medium Laser Heavy Laser Assault Rifle Improved Light Cannon Datajack [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 5 | . 1 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 4 | . 1 1 2 . Weapon 1 | . . 1 . . Parts Attached 24 | 10 4 4 5 1 Power 2 | 1 1 . . . Engine 1 | 1 . . . . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 7 | 5 . 1 . 1 Treads 3 | 2 . . . 1 Leg . | . . . . . Wheel 4 | 3 . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 1 2 2 . Device 2 | . 1 . 1 . Storage 1 | 1 . . . . Processor 1 | . . 1 . . Hackware 1 | . . . 1 . Protection 2 | 1 . 1 . . Artifact . | . . . . . Weapon 8 | 2 2 1 3 . Energy Gun 6 | 1 1 1 3 . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 1 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . 1 . . . Parts Lost 4 | . . . . 4 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 2 | . . . . 2 Weapon . | . . . . . Highest Loss Streak 3 | . . . . 3 To Critical Strikes 1 | . . . . 1 Average Backups 5 | 1 4 7 7 8 Power . | . . . . . Propulsion . | . . . . . Utility . | . . 1 1 1 Weapon 3 | . 2 5 5 6 Tool/Special . | . . . . . Unused Backups 10 | 1 1 1 . 7 Power . | . . . . . Propulsion 1 | 1 . . . . Utility 2 | . . 1 . 1 Weapon 6 | . 1 . . 5 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 96 | . 98 99 94 85 Engine 2 | . 7 . . . Core 7 | . 4 10 8 6 Wheel 20 | . 25 20 16 10 Device 11 | . 12 10 12 16 Storage 10 | . 11 10 8 8 Processor 5 | . . 9 8 8 Hackware 1 | . . . 8 4 Protection 9 | . 12 10 8 3 Energy Gun 22 | . 11 30 23 25 Ballistic Gun 4 | . 12 . . . Peak Build Rating 33 | 7 15 22 33 33 Average Rating 17 | 5 11 21 30 28 On Entrance 15 | . 7 15 22 33 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 36 | 21 24 31 36 36 Greatest Support 40 | 40 20 22 22 22 Greatest Overweight (x) 6 | 6 1 1 1 2 Average Overweight (x) 1 | 1 . 1 1 1 Largest Inventory Capacity 10 | 10 10 10 10 10 Average Capacity 9 | 8 9 10 10 10 Most Carried 10 | 5 10 9 10 9 Average Carried 5 | 1 4 7 7 8 Final Capacity 10 | 10 10 10 10 10 Final Carried 10 | 1 10 8 8 8 Class Distribution -------------------- 45% | Hacker-Skirmisher 44% | Hacker-Mutant 9% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Skirmisher | -9/Materials Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 699 | 274 180 103 57 85 Remotely . | . . . . . Salvage Created 1042 | 230 253 98 57 404 Parts 67 | 16 20 8 1 22 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 16 | . 4 3 1 8 Guns 15 | . 4 2 1 8 AOE 1 | . . 1 . . Classes Destroyed 9 | 3 4 1 . 1 Worker 3 | 2 1 . . . Tunneler 5 | 5 . . . . Hauler 1 | . 1 . . . Recycler 1 | 1 . . . . Watcher 3 | . 2 1 . . Swarmer 4 | . 2 2 . . Grunt 6 | . 2 . . 4 Brawler 1 | . . . . 1 Sentry 5 | . . 1 1 3 Best Kill Streak 4 | 4 3 2 1 4 Combat Bots Only 4 | . 2 2 1 4 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 124 | . 32 30 10 52 Missed 29 | . 11 7 2 9 Hits 95 | . 21 23 8 43 Melee 2 | . . . . 2 Projectile 93 | . 21 23 8 41 Critical Strikes 4 | . 1 . . 3 Damage Taken 814 | 22 155 170 74 393 Core 153 | . 38 36 9 70 Absorbed by Shields . | . . . . . Ignored by Resistances 512 | 12 99 111 46 244 Core Remaining (%) 91 | 100 84 91 . . Volleys Fired 71 | 12 27 8 4 20 Largest 3 | 2 2 3 3 3 Hottest 194 | 60 96 152 194 194 Shots Fired 162 | 23 45 24 12 58 Gun 162 | 23 45 24 12 58 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 44 | 12 32 . . . Thermal 90 | . 4 16 12 58 Explosive . | . . . . . Electromagnetic 28 | 11 9 8 . . Robot Hit Streak 20 | 9 20 5 10 16 Robot Miss Streak 3 | 1 3 2 1 2 Penetration Max . | . . . . . Secondary Targets 4 | . 1 1 . 2 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 118 | 18 33 14 8 45 Core Hits 48 | 10 14 5 2 17 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 1 1 . 2 Burn 2 | . . . . 2 Corrupt 2 | . 1 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1963 | 367 326 299 146 825 Guns 1694 | 192 326 205 146 825 Cannons . | . . . . . Explosions 269 | 175 . 94 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 264 | 66 198 . . . Thermal 1374 | 175 18 210 146 825 Explosive . | . . . . . Electromagnetic 325 | 126 110 89 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 . . 1 Average Corruption 1 | . 1 . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . 1 . . . Heat Flow Errors 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 22 | 22 . . . . Shots 1 | 1 . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 297 | 44 153 297 210 264 Average Temperature 80 | 19 53 122 108 98 Received Heat Transfer 516 | . 102 54 36 324 Effects 3 | . . . . 3 Interference 3 | . . . . 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . 2 2 Heat Transferred 2705 | 200 37 359 296 1813 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | 3 . 2 . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 127 | 10 50 43 30 127 Initial 8 | . . . 8 4 Average 12 | 1 10 6 6 50 Influence Increases 588 | 40 143 133 30 242 Destroy 0b10 Robot/C 320 | . 80 60 20 160 Destroy 0b10 Robot/NC 65 | 40 20 5 . . Destroy Leader 108 | . 26 22 10 50 Successful Hack 27 | . 2 25 . . Destroy Structure 8 | . . 6 . 2 Lose Combat Pursuer 60 | . 15 15 . 30 Influence Decreases 476 | 40 143 105 43 145 Entered New Map 31 | . . . 20 11 Time Decay 395 | 40 143 95 23 94 Lost Part 40 | . . . . 40 Lost Ally 10 | . . 10 . . Squads Dispatched 2 | . . . . 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 3 | . 2 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 30 | . 7 7 2 14 Peak Tracking Total 5 | . 3 4 1 5 Tactical Retreats 4 | . 1 1 . 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 8 | . 5 3 . . Terminals 7 | . 4 3 . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 24 | . 13 11 . . Successful 17 | . 10 7 . . Failed 7 | . 3 4 . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 19 | . 9 10 . . Terminals 22 | . 11 11 . . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 4 1 . . Record 2 | . 2 . . . Prototype ID Bank 2 | . 2 . . . Dispatch Records 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Refit 2 | . 2 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 10 | . 4 6 . . Terminals 10 | . 4 6 . . Assimilate 1 | . . 1 . . Botnet 6 | . 3 3 . . Disrupt 1 | . . 1 . . Operators 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 4 3 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 9 | . . 9 . . Highest-Rated Ally 9 | . . 9 . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 980 | . 349 406 83 142 Optics 630 | . . 405 83 142 Terrain 980 | . 349 406 83 142 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 1166 | 186 349 406 83 142 Spaces Moved 876 | 101 280 373 61 61 Core 28 | 28 . . . . Treads 28 | 21 . . . 7 Legs . | . . . . . Wheels 820 | 52 280 373 61 54 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 95 100 100 Average Speed 102 | 128 93 98 100 121 Slowest Speed 350 | 350 95 100 100 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 4 34 26 7 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 13 | 7 . 6 . . Melee . | . . . . . Projectile . | . . . . . AOE 13 | 7 . 6 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1018 | 138 328 394 74 84 Wait . | . . . . . Move 872 | 100 279 372 60 61 Hop . | . . . . . Pick Up 33 | 12 12 5 3 1 Fast Attach 1 | . . . 1 . Attach 17 | 8 3 2 3 1 Detach 2 | . 2 . . . Swap 8 | 2 3 2 1 . Drop 14 | 4 2 5 2 1 Fire 71 | 12 27 8 4 20 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 15 | -11/Scrapyard | Identified exit to Materials 15 | -11/Scrapyard | Discovered exit to Materials (range 15) 187 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Evolved 1 slot: Utility x1 311 | -10/Materials | Build established: Hacker-Mutant 525 | -10/Materials | Identified exit to Materials 525 | -10/Materials | Discovered exit to Materials (range 9) 536 | -10/Materials | Entered another Materials area 536 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 898 | -9/Materials | Identified exit to Materials 898 | -9/Materials | Discovered exit to Materials (range 18) 935 | -9/Materials | Build established: Hacker-Skirmisher 942 | -9/Materials | Entered another Materials area 942 | -8/Materials | Evolved 2 slots: Utility x2 995 | -8/Materials | Identified exit to Storage 995 | -8/Materials | Discovered exit to Storage (range 18) 1013 | -8/Materials | Discovered exit to Storage (range 9) 1025 | -8/Materials | Entered Storage 1082 | -8/Storage | Garrison activated, responded to threat 1122 | -8/Storage | Lost 3 parts (1n2u) 1167 | -8/Storage | Self-destructed Last Messages --------------- 01127_ G-47 Trooper destroyed. 01128_ K-01 Serf collects debris. 01131_ R-06 Scavenger inserts Lgt. Treads into recycling unit. 01132_ K-01 Serf collects debris. 01137_ Y-45 Defender destroyed. 01139_ K-01 Serf collects debris. 01141_ Acquired Lgt. Treads. 01143_ Dropped Arm. Wheel. 01144_ K-01 Serf cleans the Component Storage. 01145_ Critical hit (Smash). 01145_ Lgt. Nuclear Core destroyed. 01145_ System corrupted by crushing effect (+1). 01148_ K-01 Serf collects debris. 01149_ B-36 Bruiser destroyed. 01149_ U-05 Engineer builds a Door. 01150_ Acquired 5 matter. 01152_ K-01 Serf cleans the Component Storage. 01159_ R-06 Scavenger collects Lgt. Nuclear Core. 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