Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.26 @ 01:35:28 Player: cptwinky Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (339) 1695 Value Destroyed (15618) 15618 Prototype IDs (249) 4980 Alien Tech Used (0) 0 Bonus (13117) 13117 TOTAL SCORE: 46510 Bonus ------- High Alert Combat Kills 3056 Follower Combat Kills 3848 Network Hubs Disabled 200 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 134 Met R17 at Cetus 500 Scanned by Researcher 500 Pursued by Intercept 500 Friendly Fire -521 Cogmind --------- Core Integrity 0/1600 Matter 99/300 Energy 31/100 System Corruption 11% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (17) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector High-capacity Storage Unit High-capacity Storage Unit Experimental Matter Compressor Enhanced Optical Array Experimental Signal Interpreter Experimental Core Analyzer Armor Integrity Analyzer Experimental Transmission Jammer Centrium Medium Armor Plating Heavy Regenerative Plating SHELL Armor Advanced Force Field > --- WEAPON ----------- Heavy Autocannon > --- INVENTORY -------- Vortex Chain Reactor Heavy Siege Treads Biometal Heavy Treads Experimental Sensor Array Damper Plating Hypervelocity Mass Driver Hypervelocity Mass Driver Omega Cannon Improved Proton Missile Launcher Micro-nuke Launcher Chainsword Fusion Bomb Trap Hellfire Trap [Rating: 199] Favorites ----------- Power Cold Fusion Reactor Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Heavy Treads Treads Heavy Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Bore Cannon Energy Gun Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Bore Cannon Launcher Improved Proton Missile Launcher Special Weapon Molecular Deconstructor Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Utility 15 | . . . 2 . . . 1 2 . . . . . . 1 . . . . 1 . . . . 2 . . . . 2 . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 352 | 7 14 3 33 5 1 2 28 25 7 2 2 3 1 5 25 11 5 8 9 17 15 4 11 1 20 10 9 1 2 26 10 7 23 Power 24 | 1 1 1 4 . . . 3 3 . . . 1 . . . . . . . 3 . 1 . . . . 3 . . . 1 1 1 Engine 14 | 1 1 1 4 . . . 3 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . 3 . . . 1 1 1 Propulsion 48 | 2 5 . 8 1 . . 8 4 1 . 1 . . . 3 . . . . 2 . . 1 . 2 4 1 1 . 1 . . 3 Treads 40 | 1 3 . 5 1 . . 6 4 1 . 1 . . . 3 . . . . 2 . . 1 . 2 4 1 1 . 1 . . 3 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 8 | 1 2 . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 156 | 2 5 . 6 . 1 . 6 10 2 2 1 2 1 5 14 7 1 4 4 7 10 1 7 1 13 4 4 . 1 18 4 6 7 Device 64 | . . . 1 . . . 1 3 . 2 1 1 . 3 6 2 1 . 2 3 9 1 1 1 8 2 1 . 1 7 1 4 2 Storage 15 | 2 5 . . . 1 . 1 . . . . . . . 2 . . . . . . . 1 . . 1 . . . . . 1 1 Processor 7 | . . . . . . . . 1 . . . . . . . . . . . 1 1 . 1 . . . 1 . . . 1 . 1 Hackware 7 | . . . . . . . 1 1 . . . . . . 2 . . . . . . . . . 2 . . . . 1 . . . Protection 63 | . . . 5 . . . 3 5 2 . . 1 1 2 4 5 . 4 2 3 . . 4 . 3 1 2 . . 10 2 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 124 | 2 3 2 15 4 . 2 11 8 4 . . . . . 8 4 4 4 5 5 5 2 3 . 5 2 1 . 1 7 5 . 12 Energy Gun 12 | 2 3 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 10 | . . . . . . . 6 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 Ballistic Gun 20 | . . . 5 3 . 1 5 6 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 42 | . . . . . . . . . 3 . . . . . 4 3 2 2 2 2 3 1 1 . 3 1 1 . 1 4 3 . 6 Launcher 18 | . . 1 4 . . 1 . 1 . . . . . . 1 . . . 2 . 2 . 1 . 1 . . . . 1 . . 3 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 21 | . . . . 1 . . . . 1 . . . . . 3 1 2 2 1 2 . 1 . . . 1 . . . 2 2 . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 . . . 1 . . . . . . . 1 2 . . . . . . 3 . . . . . . . 2 1 . Parts Lost 50 | . 3 . 5 . . . 8 1 . 1 . . . . 1 . . . 1 2 . . . . 1 . . . . 5 . . 22 Power 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Propulsion 9 | . 1 . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . 5 Utility 21 | . . . 1 . . . 2 . . 1 . . . . . . . . 1 2 . . . . 1 . . . . 5 . . 8 Weapon 16 | . 1 . 4 . . . 4 . . . . . . . 1 . . . . . . . . . . . . . . . . . 6 Highest Loss Streak 19 | . 2 . 1 . . . 3 1 . 1 . . . . 1 . . . 1 1 . . . . 1 . . . . 2 . . 19 Average Slot Usage (%) 90 | . 99 100 98 100 100 100 99 99 98 92 92 92 92 92 90 92 93 93 93 91 82 82 79 82 81 83 86 84 84 82 78 73 55 Engine 5 | . 14 14 10 11 11 11 9 6 7 7 7 7 7 7 6 6 6 6 6 4 . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 4 5 5 11 11 10 10 10 10 10 9 9 8 5 Treads 13 | . 15 14 11 11 11 11 19 14 13 7 15 15 15 15 18 20 20 20 20 14 11 11 11 11 10 11 13 10 10 9 9 8 6 Wheel 3 | . 12 14 10 11 11 11 7 7 7 7 . . . . . . . . . . . . . . . . . . . . . . . Device 13 | . . . 10 11 11 11 9 10 7 13 15 17 22 18 16 12 12 8 8 14 13 11 11 17 16 23 20 15 15 16 14 16 12 Storage 14 | . 28 28 22 22 22 22 18 15 15 15 15 15 15 15 13 13 13 13 13 11 11 11 11 11 10 10 10 10 10 9 9 8 6 Processor 7 | . . . . . . . . 3 7 7 7 7 7 7 6 6 6 6 6 5 14 17 17 17 15 15 20 21 21 19 19 17 12 Hackware 3 | . . . . . . . 8 14 15 8 7 3 . . 7 6 6 6 6 2 . . . . 5 . . . . . 1 . . Protection 8 | . . . 10 11 11 11 9 6 7 7 7 8 7 11 7 12 13 17 17 15 5 5 5 5 5 6 5 10 10 10 9 9 7 Energy Gun 2 | . 27 28 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . 9 7 . . . . . . . . . . . 3 5 5 2 . . . . . . . . . . Ballistic Gun 2 | . . . 9 21 22 22 8 7 5 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . . . . . . . . . 9 15 15 15 15 15 10 12 8 10 12 4 4 2 3 5 4 4 5 5 5 5 4 4 3 Naked Turns 88 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88 Heaviest Build 207 | 16 41 41 51 49 65 65 92 94 99 99 99 105 108 108 124 108 108 112 119 141 127 129 146 135 179 144 149 149 149 176 200 206 207 Greatest Support 160 | 10 40 16 40 10 10 10 62 12 12 12 90 90 90 90 110 110 110 110 110 140 140 140 140 140 140 140 145 155 155 160 160 160 160 Greatest Overweight (x) 8 | 1 2 2 5 4 6 6 7 7 8 8 1 1 1 1 1 . . 1 1 1 . . 1 . 1 1 1 1 . 1 1 1 1 Average Overweight (x) 1 | . 1 2 3 4 5 6 3 6 7 8 1 1 1 1 . . . . . . . . . . . . . . . . . 1 . Largest Inventory Capacity 20 | 8 16 16 16 16 18 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 5 11 16 16 16 17 18 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 16 Most Carried 20 | 5 11 15 16 16 16 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 3 7 11 15 15 16 16 17 18 18 19 19 19 19 20 19 19 20 20 19 19 19 19 19 19 18 18 19 19 19 18 19 18 14 Final Capacity 20 | 8 16 16 16 16 18 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 4 Final Carried 20 | 5 9 15 16 16 16 18 20 17 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 16 20 20 20 19 20 20 19 . Class Distribution -------------------- 41% | Messiah-Mutant 19% | Mutant 16% | Commander-Mutant 11% | Messiah-Skirmisher 4% | Hauler-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hauler-Mutant | -8/Materials Hacker-Mutant | -7/Factory Commander-Mutant | -7/Waste Commander-Mutant | -7/Factory Commander-Mutant | -7/Lower Caves Commander-Mutant | -7/Lower Caves Commander-Mutant | -7/Zion Messiah-Mutant | -6/Proximity Caves Messiah-Mutant | -6/Factory Messiah-Mutant | -6/Lower Caves Messiah-Mutant | -6/Lower Caves Messiah-Mutant | -6/Data Miner Messiah-Mutant | -5/Proximity Caves Messiah-Mutant | -5/Factory Messiah-Skirmisher | -5/Upper Caves Messiah-Mutant | -5/Upper Caves Messiah-Skirmisher | -5/Warlord Messiah-Skirmisher | -4/Proximity Caves Messiah-Mutant | -4/Factory Messiah-Mutant | -4/Extension Messiah-Mutant | -4/Cetus Messiah-Mutant | -4/Archives Messiah-Mutant | -4/Hub_04(d) Messiah-Mutant | -3/Research Messiah-Mutant | -3/Testing Messiah-Mutant | -2/Research Messiah-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Acc Matter Collected 14319 | 270 364 40 572 199 127 1 762 395 171 30 52 98 18 50 758 142 99 185 121 249 454 30 640 30 1223 913 333 487 68 2477 984 579 1398 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16321 | 98 385 56 1015 141 115 44 1966 606 339 . . . . . 706 63 69 409 351 994 956 . 52 . 1043 944 . 199 126 2571 750 579 1744 Parts 681 | 3 20 5 99 9 4 7 87 28 3 . . . . . 39 3 1 15 12 39 32 . 2 . 28 21 . 5 8 94 44 17 56 Haulers Intercepted 11 | . 1 . 3 . . . 3 . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . Recyclers Shooed 9 | . . . 1 . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 3 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 158 | . . . . . . . . . . . 12 7 2 20 . 12 . . . . 22 5 78 . . . . . . . . . . Prevented 73 | . . . . . . . . . . . 3 13 . 9 . 2 3 . 10 . 10 . 23 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Acc Combat Hostiles Destroyed 263 | . 10 3 32 5 . 4 34 10 . . . . . . 8 1 1 4 5 16 18 . 1 . 13 12 . 4 1 31 12 7 31 Melee 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Guns 56 | . 10 1 18 3 . 1 20 3 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 136 | . . . . . . . 10 3 . . . . . . 3 1 1 3 . 13 7 . . . 11 12 . 4 1 29 11 7 20 AOE 57 | . . 2 14 2 . 3 . 3 . . . . . . 4 . . . 4 3 9 . 1 . . . . . . 1 . . 11 Classes Destroyed 21 | 1 4 . 7 . . . 1 1 . . . . . . . . 1 . . 2 . . . . . . . . . 2 1 . 1 Worker 19 | . . . 1 . . . 3 . . . . . . . 4 . . . . . . . . . 2 . . . 3 3 . . 3 Builder 13 | . . . 2 . . . . . . . . . . . 4 . . . . 1 . . . . . . . . . 3 1 . 2 Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 11 | . 1 . 3 . . . 3 . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . Recycler 16 | 1 . . 1 . . . . 2 . . . . . . 1 . . . . . . . . . 2 1 . . . 6 . 1 1 Mechanic 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Operator 4 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Watcher 6 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Swarmer 49 | . 3 2 17 3 . 4 3 3 . . . . . . 3 . . . . . 6 . . . . . . . . . . . 5 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 102 | . 7 1 8 1 . . 21 4 . . . . . . . . . . 5 6 9 . 1 . 1 5 . . . 11 6 6 10 Brawler 7 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . 4 Duelist 8 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . 2 . . 2 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 40 | . . . 6 . . . 8 2 . . . . . . 4 1 . . . 1 1 . . . 2 6 . 4 1 2 . 1 1 Hunter 25 | . . . . . . . 1 . . . . . . . . . . . . 4 . . . . 2 . . . . 7 2 . 9 Programmer 20 | . . . . . . . . 1 . . . . . . 1 . . . . 3 2 . . . 4 . . . . 5 4 . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Zionite 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Thug 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 10 | 1 3 2 8 2 . 4 9 4 . . . . . . 6 1 1 3 5 5 5 . 1 . 4 6 . 2 4 9 7 5 10 Combat Bots Only 9 | . 3 2 7 2 . 4 9 3 . . . . . . 3 1 1 3 5 4 5 . 1 . 3 6 . 2 1 6 4 5 8 Max Kills in Single Turn 6 | 1 2 2 5 1 1 3 2 3 . . . . . . 2 1 1 1 2 2 3 . 1 . 1 1 . 1 3 4 1 1 6 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 4 1 . 3 . 2 . . . . . . 1 . . . 2 1 3 . 1 . . . . . . 1 . . 5 Melee 1 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Acc Damage Taken 25698 | . 447 124 1038 90 . 36 1839 1035 . 96 . . . 80 1178 . . 89 300 993 808 . 371 . 2486 378 88 302 284 2828 273 74 10461 Core 2962 | . 85 22 146 . . 10 274 168 . . . . . . 33 . . . 63 64 35 . 37 . 250 . . 28 . 129 . . 1618 Absorbed by Shields 1917 | . . . . . . . . . . . . . . . . . . . . . . . . . . 93 . . . 851 286 75 612 Reduced by Siege Mode 488 | . . . . . . . . . . . . . . . . . . . . 17 27 . . . 261 23 . 20 . 95 3 . 42 Core Remaining (%) 78 | 100 . 57 . . . 61 50 . . . . . . 76 . . . . 88 . . . . 86 . . . . 75 . 90 100 . Volleys Fired 873 | 3 50 6 100 8 16 2 116 44 . . . . . . 25 3 4 7 6 45 30 2 8 . 78 42 3 19 3 108 38 21 86 Largest 2 | 2 2 2 2 2 2 2 2 2 . . . . . . 2 2 2 2 1 2 2 1 1 . 1 1 1 1 1 2 1 1 2 Hottest 147 | 90 130 130 130 43 43 43 126 132 . . . . . . 114 114 114 114 43 147 147 90 90 . 90 90 90 90 90 132 90 90 132 Shots Fired 1273 | 6 79 11 183 16 32 3 213 83 . . . . . . 44 6 8 14 6 76 50 2 8 . 77 40 3 19 3 139 39 21 92 Gun 507 | 6 79 10 168 16 32 2 132 62 . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 715 | . . . . . . . 81 20 . . . . . . 39 6 8 14 . 76 44 2 1 . 75 40 3 19 3 136 39 21 88 Launcher 45 | . . 1 15 . . 1 . 1 . . . . . . 5 . . . 6 . 6 . 1 . 2 . . . . 3 . . 4 Special 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Kinetic 855 | . . . 92 16 32 2 132 62 . . . . . . 39 6 8 14 . 31 20 . . . 53 40 3 19 3 136 39 21 87 Thermal 244 | 6 79 10 76 . . . . . . . . . . . . . . . . 45 24 2 1 . . . . . . . . . 1 Explosive 15 | . . 1 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Electromagnetic 152 | . . . 4 . . 1 81 21 . . . . . . 5 . . . 6 . 6 . . . 24 . . . . 3 . . 1 Entropic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Robot Hit Streak 28 | 5 9 2 23 8 17 18 20 20 . . . . . . 8 7 7 4 5 25 20 . 11 . 16 10 12 19 20 28 9 20 18 Robot Miss Streak 4 | 1 3 3 4 2 1 . 4 4 . . . . . . 2 1 1 2 . 3 3 . . . 2 1 1 . . 3 2 . 3 Penetration Max 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 . . 1 Secondary Targets 6 | . . . 3 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 941 | 5 58 3 120 11 29 1 159 60 3 . . . . . 37 3 7 13 5 57 41 . 1 . 62 27 2 19 1 103 27 19 68 Core Hits 523 | 2 18 3 67 6 6 5 70 21 1 . . . . . 24 3 1 8 10 24 29 . 1 . 31 17 . 8 4 68 18 13 65 Critical Hits 130 | . . . . . . . . . . . . . . . 21 3 2 6 . 20 9 . . . 9 . . . . 47 1 . 12 Critical Kills 47 | . . . . . . . . . . . . . . . 9 1 1 2 . 9 . . . . 3 . . . . 18 . . 4 Critical Parts Destroyed 69 | . . . . . . . . . . . . . . . 10 1 1 3 . 11 8 . . . 3 . . . . 25 . . 7 Melee Attacks 88 | . . . . 1 . . . . 3 . . . . . 14 . 26 5 1 14 . 2 . . . 10 . . . 3 3 . 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 88 | . . . . 1 . . . . 3 . . . . . 14 . 26 5 1 14 . 2 . . . 10 . . . 3 3 . 6 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44960 | 59 873 135 2871 249 453 157 3522 1644 152 . . . . . 1570 96 43 442 570 2668 1913 . 339 . 3878 2163 263 1474 387 7248 2616 1573 7602 Guns 5711 | 59 873 31 1611 151 453 17 1681 835 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 28740 | . . . . . . . 1656 375 . . . . . . 711 96 43 202 . 1910 1243 . . . 3814 2163 263 1474 84 5818 2616 1573 4699 Explosions 9376 | . . 104 1260 98 . 140 185 434 . . . . . . 518 . . . 570 545 670 . 339 . 64 . . . 303 1430 . . 2716 Melee 1081 | . . . . . . . . . 152 . . . . . 341 . . 240 . 213 . . . . . . . . . . . . 135 Ramming 52 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 Kinetic 28270 | . . . 812 151 453 17 1681 835 . . . . . . 711 96 43 202 . 652 397 . . . 3577 2163 263 1474 84 5818 2616 1573 4652 Thermal 5041 | 59 873 31 799 . . 100 160 . . . . . . . 127 . . . 67 1803 846 . . . . . . . . 106 . . 70 Explosive 5285 | . . 104 1260 . . . . 396 . . . . . . . . . . . . . . . . . . . . . 1004 . . 2521 Electromagnetic 4892 | . . . . 98 . 40 1681 413 . . . . . . 391 . . . 503 . 670 . . . 301 . . . 303 320 . . 172 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1081 | . . . . . . . . . 152 . . . . . 341 . . 240 . 213 . . . . . . . . . . . . 135 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 339 | . . . . . . . . . . . . . . . . . . . . . . . 339 . . . . . . . . . . Highest Corruption 11 | . . . . 1 1 1 . 4 4 4 4 4 4 . 1 . . . . 1 2 . 4 . 9 9 9 9 11 3 6 . 11 Average Corruption 3 | . . . . 1 1 1 . 3 4 4 4 4 4 . 1 . . . . 1 1 . 2 . 5 9 9 9 9 2 5 . 8 Corruption Purged 4 | . . . . . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . . Effects 183 | . . . . 2 1 1 . 11 14 11 14 23 3 . 1 . . . . 3 2 . . . 12 31 11 5 6 4 20 . 8 Message Errors 56 | . . . . 1 . . . 5 5 6 5 6 . . 1 . . . . . 1 . . . 4 10 2 4 . 2 3 . 1 Matter Fused 46 | . . . . . . . . 3 6 1 5 9 2 . . . . . . . . . . . . 8 2 1 2 . 5 . 2 Heat Flow Errors 17 | . . . . . . . . 1 1 2 1 2 . . . . . . . . . . . . 2 2 2 . 1 . 2 . 1 Energy Discharges 20 | . . . . . . 1 . 1 2 1 2 4 1 . . . . . . 1 1 . . . . 3 1 . . . 2 . . Parts Rejected 8 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 3 . . . . . 2 Data Loss (minor) 11 | . . . . . . . . . . . . 2 . . . . . . . 1 . . . . 1 2 . . 2 . 3 . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targeting Errors 16 | . . . . 1 1 . . 1 . . . . . . . . . . . 1 . . . . 2 3 . . . 2 4 . 1 Weapon Failures 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2250 | . . . . . . 4 60 60 . . . . . . 31 . . . 7 90 31 . . . 294 183 72 80 9 426 390 130 383 Projectiles 1809 | . . . . . . . 19 . . . . . . . . . . . . 84 22 . . . 294 183 72 80 . 297 390 130 238 Explosions 325 | . . . . . . 4 41 60 . . . . . . 12 . . . 7 6 9 . . . . . . . 9 129 . . 48 Melee 116 | . . . . . . . . . . . . . . . 19 . . . . . . . . . . . . . . . . . 97 Knockbacks 150 | . . . . . . . . . . . . . . . . . . . . 6 3 . . . 26 10 2 1 . 39 22 7 34 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 135 | . . . . . . . . . . . . . . . . . . . . 6 3 . . . 23 9 2 1 . 37 18 7 29 Secondary 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . 2 4 . 5 Self-Inflicted Damage 862 | . . . 150 15 . . 8 73 . . . . . . 259 . . . . 129 33 . . . . . . . 93 . . . 102 Shots 18 | . . . 3 1 . . 1 1 . . . . . . 4 . . . . 2 3 . . . . . . . 1 . . . 2 Rammed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Targets Rammed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 365 | 90 365 207 60 . . . 54 245 58 211 166 138 . . 25 . . . . 194 45 . . . 212 198 166 7 136 193 199 198 228 Average Temperature 86 | 46 145 92 17 . . . 17 60 33 103 96 77 . . 7 . . . . 80 22 . . . 105 102 91 4 74 63 99 84 96 Received Heat Transfer 3379 | . 198 27 267 . . . 693 273 . . . . . 24 231 . . 12 102 99 156 . 123 . 27 72 . 18 36 429 29 8 555 Effects 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 30 | . . . . . . . . . . . . . . . 1 1 1 1 1 4 3 . . . 4 1 1 2 . 5 3 1 1 Total Turns 990 | . . . . . . . . . . . . . . . 11 1 14 105 52 162 139 . . . 139 43 10 38 . 158 26 75 17 Longest Duration 113 | . . . . . . . . . . . . . . . 11 1 14 105 52 93 109 . . . 113 43 10 23 . 55 17 75 17 Robots Corrupted 11 | . . . . . . . 4 1 . . . . . . . . . . 1 . 2 . . . 2 . . . . 1 . . . Combat Hostiles 11 | . . . . . . . 4 1 . . . . . . . . . . 1 . 2 . . . 2 . . . . 1 . . . Parts Fried 41 | . . . . . . . 14 4 . . . . . . 3 . . 1 4 . 7 . . . 5 1 . . 1 . 1 . . Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . 6 . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . Heat Transferred 8180 | 149 2183 74 1887 . . 150 250 . . . . . . . 150 . . . 50 2000 1050 . . . . . . . . 150 . . 87 Parts Sabotaged 8 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 4 . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . 4 . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Acc Peak Influence 1226 | 5 146 161 621 85 . 116 756 471 13 725 . . . . 926 . . . . 591 . . . . 399 644 361 245 365 1035 916 715 1226 Average Influence 333 | 1 43 65 336 33 . 11 438 235 7 449 . . . . 417 . . . . 257 . . . . 184 482 329 212 111 659 699 641 815 Maximum Alert Level 4 | . . . 2 . . . 3 2 . 3 . . . . 3 . . . . 2 . . . . 1 2 1 1 1 3 3 3 4 Low Security (%) 41 | 100 100 100 34 100 . 100 22 38 100 12 . . . . 16 . . . . 55 . . . . 60 4 . 37 92 2 . . . Level 1 18 | . . . 10 . . . 18 56 . 27 . . . . 28 . . . . 22 . . . . 39 14 100 62 7 5 . . . Level 2 29 | . . . 54 . . . 42 4 . 45 . . . . 40 . . . . 22 . . . . . 81 . . . 50 55 79 30 Level 3 10 | . . . . . . . 15 . . 15 . . . . 14 . . . . . . . . . . . . . . 41 44 20 52 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 69 | . 3 . 4 2 . . 8 3 . 4 . . . . 12 . . . . 5 . . . . 4 . . . . 9 4 3 8 Investigation 19 | . 2 . 1 1 . . 3 . . 2 . . . . 5 . . . . 2 . . . . . . . . . 1 . 1 1 Extermination 7 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 1 . . Reinforcement 22 | . 1 . 2 . . . 2 2 . 1 . . . . 2 . . . . 2 . . . . . . . . . 3 3 2 2 Assault 11 | . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . 5 Garrison 7 | . . . . . . . 3 . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Acc Distress Signals 26 | . . . 5 . . . 5 1 . 1 . . . . 1 . . . . . . . 1 . 1 2 2 . . 4 . 1 2 Communications Jammed 230 | . . . . . . . . 3 . . . . . . 11 . . . . 4 . . . . 32 15 . . 5 28 21 . 111 Distress Signals 229 | . . . . . . . . 3 . . . . . . 11 . . . . 3 . . . . 32 15 . . 5 28 21 . 111 Times Spotted 521 | . 14 8 44 6 . 4 58 20 . 4 5 3 . 9 22 5 . 4 8 29 18 . 44 . 26 18 15 5 2 54 23 10 63 Peak Tracking Total 18 | . 4 3 6 3 . 4 6 4 . 4 2 2 . 3 5 3 . 3 5 3 5 . 13 . 6 6 5 1 1 7 6 5 18 Tactical Retreats 37 | . 1 1 5 1 . . 5 1 . . . . . 1 1 . . . . 6 . . . . 1 1 . . . 6 . 1 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Acc Traps Triggered 15 | . . . 1 . . . 1 8 . . . . . . 3 . . . . . . . . . . 1 . . . 1 . . . Indirectly 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 11 | . 6 . 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reused 8 | . 1 . . 3 . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . 4 . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 Triggered 17 | . 1 . . 3 . . 1 . . . . . . . . . 1 . . . 1 . 8 . . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Acc Machines Disabled 52 | . . 1 4 . . 1 8 4 . 2 . . . . 4 . 1 . . 9 . 1 . . 2 5 . . 4 2 3 . 1 Max in Single Turn 6 | . . . 2 . . 1 2 2 . . . . . . 3 . 1 . . 6 . 1 . . 1 1 . . 4 1 1 . 1 Garrison Access 5 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 1 . 1 Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Acc Machines Accessed 72 | . 5 . 10 1 1 . 10 6 . 5 . . 1 . 11 1 . 4 . 5 . 1 2 . 3 . . . . 3 1 . 2 Terminals 21 | . 4 . 7 . . . 6 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 12 | . . . . . . . . 2 . 1 . . . . 4 . . . . 1 . . . . 3 . . . . . . . 1 Repair Stations 8 | . 1 . 2 . . . 1 . . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . 1 . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . Scanalyzers 5 | . . . 1 . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . Garrison Access 10 | . . . . . . . 1 1 . 1 . . . . 3 . . . . 1 . . . . . . . . . 1 1 . 1 Total Hacks 249 | . 16 . 46 1 1 . 31 22 . 12 . . 2 . 33 1 . 29 . 22 . 1 3 . 8 . . . . 15 2 . 4 Successful 147 | . 9 . 21 1 1 . 15 16 . 6 . . 2 . 16 1 . 29 . 11 . 1 3 . 6 . . . . 8 1 . . Failed 101 | . 6 . 25 . . . 16 6 . 6 . . . . 17 . . . . 11 . . . . 2 . . . . 7 1 . 4 Catastrophic 15 | . 1 . 3 . . . 2 . . 1 . . . . 3 . . . . 2 . . . . . . . . . 1 . . 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 172 | . 12 . 19 . 1 . 15 12 . 4 . . . . 13 . . . . 14 . 1 1 . 10 29 3 . . 12 17 . 9 Terminals 72 | . 14 . 28 . . . 15 12 . 3 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 36 | . . . . . . . . 8 . 2 . . . . 12 . . . . 5 . . . . 8 . . . . . . . 1 Repair Stations 34 | . 2 . 14 . . . 2 . . 3 . . . . 5 . . . . 8 . . . . . . . . . . . . . Recycling Units 16 | . . . . . . . 1 . . 2 . . . . 3 . . . . 3 . . . . . . . . . 7 . . . Scanalyzers 28 | . . . 4 . . . 8 . . . . . . . 8 . . . . 3 . . . . . . . . . 5 . . . Garrison Access 25 | . . . . . . . 5 2 . 2 . . . . 5 . . . . 3 . . . . . . . . . 3 2 . 3 Terminal Hacks 60 | . 5 . 6 1 1 . 4 6 . 1 . . 2 . . 1 . 29 . . . 1 3 . . . . . . . . . . Record 14 | . . . . . . . . . . . . . . . . . . 11 . . . 1 2 . . . . . . . . . . Part Schematic 12 | . 1 . . . . . 1 . . . . . 2 . . . . 8 . . . . . . . . . . . . . . . Robot Schematic 8 | . . . . . . . . 1 . . . . . . . . . 7 . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 . 1 . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . . . . . Open Door 3 | . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 8 | . . . 3 . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 22 | . . . . . . . . 6 . 1 . . . . 6 . . . . 4 . . . . 5 . . . . . . . . Load Schematic 10 | . . . . . . . . 2 . . . . . . 3 . . . . 2 . . . . 3 . . . . . . . . Build 12 | . . . . . . . . 4 . 1 . . . . 3 . . . . 2 . . . . 2 . . . . . . . . Repair Station Hacks 24 | . 2 . 12 . . . 2 . . 2 . . . . 4 . . . . 2 . . . . . . . . . . . . . Scan Component 13 | . 1 . 6 . . . 1 . . 1 . . . . 2 . . . . 2 . . . . . . . . . . . . . Repair 11 | . 1 . 6 . . . 1 . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . 2 . . . Process 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Retrieve Components 3 | . . . . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer 17 | . . . 2 . . . 5 . . . . . . . 3 . . . . 3 . . . . . . . . . 4 . . . Insert Component 9 | . . . 1 . . . 3 . . . . . . . 1 . . . . 2 . . . . . . . . . 2 . . . Analyze 8 | . . . 1 . . . 2 . . . . . . . 2 . . . . 1 . . . . . . . . . 2 . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 17 | . 2 . 1 . . . 3 3 . 1 . . . . 3 . . . . 1 . . . . 1 . . . . 2 . . . Terminals 6 | . 2 . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . 2 . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Siphon 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 2 . . 1 . . . . 3 . . . . . . . . . . . . . . 1 . . . Reprogram 5 | . . . . . . . 2 . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . Jam 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 4 . 9 . . . 10 5 . 5 . . . . 8 . . . . 4 . . . . 3 . . . . 3 . . 2 Full Trace Events 15 | . 1 . 2 . . . 3 . . 2 . . . . 4 . . . . 2 . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 17 | . . . . . . . . 1 . . . . . . . . . 7 . . . . . . . 9 . . . . . . . Robots Built 13 | . . . . . . . . 6 . 3 . . . . 4 . . . . . . . . . . . . . . . . . . Matter 1624 | . . . . . . . . 630 . 252 . . . . 504 . . . . 238 . . . . . . . . . . . . . Time 548 | . . . . . . . . 178 . 67 . . . . 134 . . . . 169 . . . . . . . . . . . . . Total Robot Build Rating 52 | . . . . . . . . 24 . 12 . . . . 16 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 58 | . 1 . 1 . . . 3 . . . . . 2 . 1 . . 8 . 16 . . . . 8 . . . . 2 16 . . Parts Built 6 | . . . . . . . . 2 . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . Matter 891 | . . . . . . . . 126 . . . . . . 102 . . . . 213 . . . . 450 . . . . . . . . Time 382 | . . . . . . . . 42 . . . . . . 51 . . . . 152 . . . . 137 . . . . . . . . Total Part Build Rating 26 | . . . . . . . . 8 . . . . . . 1 . . . . 5 . . . . 12 . . . . . . . . Parts Repaired 11 | . 1 . 6 . . . 1 . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . Time 352 | . 36 . 174 . . . 32 . . 28 . . . . 82 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 248 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 248 . . . Retrieved Matter 350 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 350 . . . Retrieved Components 11 | . . . . . . . 10 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 1 . . . 2 . . . . . . . 1 . . . . 1 . . . . . . . . . 2 . . . Part Schematics Acquired 7 | . . . 1 . . . 2 . . . . . . . 1 . . . . 1 . . . . . . . . . 2 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robots Rewired 22 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . 18 . . . . . . . Allies Hacked 4 | . . . . . . . . . . . 2 . . . . 1 . . . 1 . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Acc Total Allies 107 | . . 5 . 1 . . 2 6 20 5 2 . 4 . 19 1 4 . . 2 . . . . 5 23 4 . . 3 . . 1 Largest Group 26 | . . 5 4 1 1 . 2 6 26 26 21 21 22 22 12 8 6 6 . 2 . . . . 3 13 12 . . 2 . . 1 Highest-Rated Group 819 | . . 90 59 31 31 . 31 228 819 819 670 634 694 694 595 432 195 195 . 170 . . . . 288 613 501 . . 140 . . 32 Highest-Rated Ally 156 | . . 31 19 31 31 . 16 38 38 38 38 38 40 40 70 70 38 38 . 85 . . . . 96 156 70 . . 70 . . 32 Zionite Dispatches 10 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 2 . 1 . . 2 . . 2 Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Light 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 10 | . . . . . 2 1 . 4 . . . . . . . . . . . . . 2 . . . . . . . 1 . . . STAY 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . GOTO 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . EXPLORE 3 | . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Ally Attacks 683 | . . 45 22 . 4 . 23 5 . 72 53 26 2 80 135 37 . 31 . 7 . . . . 6 65 65 . . 5 . . . Total Damage 17691 | . . 374 232 . 63 . 406 144 . 2148 1698 570 52 2271 2985 1215 . 344 . 424 . . . . 160 2402 1898 . . 305 . . . Kills 124 | . . 7 3 . 1 . 3 3 . 21 12 6 . 15 19 5 . . . 2 . . . . 3 11 11 . . 2 . . . Allies Corrupted 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Acc Robot Analysis Total 116 | . 1 . . . . . . . . . . . . . . . . 115 . . . . . . . . . . . . . . . Derelict Logs Recovered 19 | . . . . 2 . . . . . . 1 2 2 1 . 2 1 . 2 . 3 2 . 1 . . . . . . . . . Drone Launches 3 | . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 20 | . . . . . . . . . . . . . . . 1 . . . . 3 . . . . 1 9 . . . 1 5 . . Branch Access 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Acc Turns Passed 28315 | 59 992 655 1647 1033 553 242 1718 1342 681 577 653 1091 2127 747 1457 834 922 360 651 1032 1803 720 985 492 767 890 361 178 143 1088 572 328 615 Spaces Moved 14342 | 42 620 477 874 809 368 166 780 694 324 301 321 573 1106 372 674 444 461 132 303 371 951 365 524 301 304 346 164 71 72 368 243 124 297 Core 160 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 159 Treads 9048 | . 14 . 28 . . . 278 . . . 321 573 1106 372 674 444 461 132 303 371 951 365 524 301 304 346 164 71 72 368 243 124 138 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 5134 | 41 606 477 846 809 368 166 502 694 324 301 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 120 120 120 120 140 110 150 160 170 185 185 185 185 163 166 166 166 166 160 160 160 160 160 160 160 160 160 160 160 160 180 50 Average Speed 157 | 84 111 120 122 120 135 140 150 159 167 170 185 185 185 185 174 166 166 168 185 176 160 160 161 160 163 167 178 164 160 169 176 180 109 Slowest Speed 210 | 90 160 120 180 120 140 140 180 160 170 170 185 185 185 185 186 166 166 186 186 186 160 160 180 160 180 180 180 180 160 180 180 180 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 3 70 96 75 95 89 95 70 18 96 9 50 74 89 55 24 70 57 78 59 14 94 66 72 54 10 64 72 80 17 16 38 4 13 Regions Visited 33 Branch Regions 21 Pre-discovered Areas 36 | . . . . . . . . . . . . . 2 . . 1 . 27 . . . . . . . 4 . . . . 2 . . Known Exits Taken 24 | . . . 1 . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 25 | . . 2 . 1 . 1 . . . . 2 3 4 . . 4 1 . 1 . 2 1 . 3 . . . . . . . . . Spaces Dug 101 | . . . 9 1 . . . . . . . . . . 7 . 25 . 1 17 . 3 1 . 2 11 . . 1 11 4 1 7 Terrain Destroyed 705 | . . 1 72 1 . 11 22 82 . . . . . . 57 4 26 1 4 81 17 3 35 . 4 15 . 1 162 25 8 1 72 Melee 62 | . . . . 1 . . . . . . . . . . 7 . 25 . 1 11 . 1 . . . 10 . . . 3 1 . 2 Projectile 85 | . . . . . . . . . . . . . . . 8 4 1 1 . 15 9 2 1 . 4 5 . 1 1 14 7 1 11 AOE 558 | . . 1 72 . . 11 22 82 . . . . . . 42 . . . 3 55 8 . 34 . . . . . 161 8 . . 59 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Acc Total 18744 | 56 841 547 1267 854 390 172 1145 866 464 370 380 605 1190 429 885 532 568 248 379 652 1176 495 649 312 500 601 231 115 98 688 352 207 480 Wait 2469 | . 136 55 228 15 2 1 174 81 106 60 56 24 70 51 126 70 15 92 59 180 171 120 91 8 72 34 43 21 19 158 37 53 41 Move 14310 | 41 619 476 873 808 367 165 779 694 323 300 320 572 1105 371 673 443 460 131 302 370 950 364 523 300 303 345 163 70 71 367 242 123 297 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 189 | 5 11 6 16 6 1 2 24 8 9 5 1 2 7 1 10 1 . 1 1 10 4 1 6 2 9 7 3 2 1 15 6 1 5 Fast Attach 79 | 7 1 . 7 . . . 5 13 3 1 1 1 . . 5 3 . . . 6 . . 5 . 1 2 7 . . 4 2 . 5 Attach 86 | . 4 . 5 . . . 9 2 . 1 . . . . 3 . . . 1 3 . . 3 1 13 4 1 1 1 12 6 2 14 Detach 40 | . 2 . . . . . 4 . 2 . . 1 . . 1 1 . . . 1 . . . . 9 3 1 . . 4 6 1 4 Swap 189 | . 9 3 22 5 1 2 14 10 4 . 1 2 1 5 17 8 5 8 8 8 15 4 3 . 6 4 1 . 1 10 2 5 5 Drop 197 | . 9 1 16 7 2 . 19 14 14 3 1 3 7 1 11 3 . 4 1 14 4 2 10 1 9 4 9 2 2 7 10 1 6 Fire 873 | 3 50 6 100 8 16 2 116 44 . . . . . . 25 3 4 7 6 45 30 2 8 . 78 42 3 19 3 108 38 21 86 Melee 88 | . . . . 1 . . . . 3 . . . . . 14 . 26 5 1 14 . 2 . . . 10 . . . 3 3 . 6 Ram 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 205 | . . . . . . . . . . . . . . . . . 58 . . 1 . . . . . 146 . . . . . . . Trap 8 | . . . . 4 . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 Miscellaneous 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res / Upp / *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Repaired Broken Lgt. Treads 316 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 11) 516 | -10/Materials | Discovered new exit (range 15) 775 | -10/Materials | Discovered new exit (range 8) 896 | -10/Materials | Central database locked down 1052 | -10/Materials | Entered Mines 1076 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1488 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1607 | -10/Mines | Discovered new exit (range 3) 1642 | -10/Mines | Discovered new exit (range 11) 1707 | -10/Mines | Entered Materials 1707 | -9/Materials | Accompanied by 4 allies 1707 | -9/Materials | Evolved 2 slots: Utility x2 1759 | -9/Materials | Repaired Hcp. Storage Unit 1792 | -9/Materials | Repaired Particle Gun 1825 | -9/Materials | Repaired Particle Gun 1853 | -9/Materials | Repaired Lgt. Treads 2297 | -9/Materials | Destroyed 7 combat bots 2425 | -9/Materials | Identified exit to Mines 2464 | -9/Materials | Repaired Imp. Ion Engine 2491 | -9/Materials | Repaired Lgt. Armor Plating 2880 | -9/Materials | Discovered new exit (range 16) 3307 | -9/Materials | First assault squad dispatched 3354 | -9/Materials | Entered Mines 3395 | -9/Mines | Found a hidden stash of uninstalled traps 3463 | -9/Mines | Learned Materials emergency access door positions 3674 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3676 | -9/Mines | Discovered new exit (range 5) 3976 | -9/Mines | Met a Derelict shopkeep closing up shop 4076 | -9/Mines | Discovered new exit (range 7) 4227 | -9/Mines | Discovered new exit (range 15) 4233 | -9/Mines | Met a Derelict testing a Signal Generator 4387 | -9/Mines | Entered Exiles 4387 | -9/Exiles | Found Exiles lab destroyed 4387 | -9/Exiles | Accompanied by 1 ally 4761 | -9/Exiles | Opened EX-Vault 4926 | -9/Exiles | Discovered new exit (range 11) 4940 | -9/Exiles | Entered Mines 4940 | -8/Mines | Accompanied by 1 ally 5153 | -8/Mines | Discovered new exit (range 13) 5168 | -8/Mines | Discovered new exit (range 53) 5182 | -8/Mines | Entered Materials 5182 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5238 | -8/Materials | Garrison activated, responded to threat 5890 | -8/Materials | Lost 3 parts (1n2w) 5928 | -8/Materials | Destroyed 9 combat bots 5940 | -8/Materials | Build established: Hauler-Mutant 6145 | -8/Materials | Discovered new exit (range 11) 6604 | -8/Materials | Discovered new exit (range 14) 6662 | -8/Materials | Repaired Med. Armor Plating 6900 | -8/Materials | Entered Factory 6900 | -7/Factory | Evolved 2 slots: Utility x2 7319 | -7/Factory | Build established: Hacker-Mutant 7737 | -7/Factory | Fabricated Gatling Laser? 7993 | -7/Factory | Fabricated P-60 Hacker (x2) 8108 | -7/Factory | Fabricated P-60 Hacker? 8183 | -7/Factory | Fabricated P-60 Hacker? 8242 | -7/Factory | Sucked down chute 8242 | -7/Factory | Entered Waste 8243 | -7/Waste | Joined by Warlord forces that had cleared the area 8355 | -7/Waste | 6 allies followed down the chute 8646 | -7/Waste | Build established: Commander-Mutant 8662 | -7/Waste | Discovered new exit (range 16) 8832 | -7/Waste | Found Damper Plating 8913 | -7/Waste | Found Damper Plating 8916 | -7/Waste | Identified exit to Factory 8923 | -7/Waste | Entered Factory 8923 | -7/Factory | Accompanied by 26 allies 9036 | -7/Factory | Identified exit to Storage 9036 | -7/Factory | Identified exit to Lower Caves 9036 | -7/Factory | System Shield fried by hacking feedback 9162 | -7/Factory | Fabricated L-41 Fighter? 9182 | -7/Factory | Discovered new exit (range 4) 9187 | -7/Factory | Identified exit to Factory 9407 | -7/Factory | Garrison activated, responded to threat 9420 | -7/Factory | Repaired Hvy. Treads 9490 | -7/Factory | Found Prototype Launcher 9500 | -7/Factory | Entered Lower Caves 9500 | -7/Lower Caves | Accompanied by 22 allies 9506 | -7/Lower Caves | Spotted B-75 Beast 9516 | -7/Lower Caves | Allies destroyed B-75 Beast 9527 | -7/Lower Caves | Learned 4 Factory zone layouts 9557 | -7/Lower Caves | Hacker 4h assimilated hostile G-47 Trooper 9559 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9588 | -7/Lower Caves | Identified exit to Zion 9984 | -7/Lower Caves | Discovered new exit (range 11) 10119 | -7/Lower Caves | Identified exit to Lower Caves 10153 | -7/Lower Caves | Entered another Lower Caves area 10153 | -7/Lower Caves | Accompanied by 21 allies 10215 | -7/Lower Caves | Learned Factory interactive machine intel 10408 | -7/Lower Caves | Encountered a Warlord checkpoint 10497 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10913 | -7/Lower Caves | Identified Rocket Array 10913 | -7/Lower Caves | Discovered exit to Zion (range 6) 11244 | -7/Lower Caves | Entered Zion 11244 | -7/Zion | Accompanied by 18 allies 11352 | -7/Zion | System corruption cleaned by Quarantine Array 11457 | -7/Zion | Loaded intel: 6 derelict terminal locations 11576 | -7/Zion | Given A8's code to call for help 11695 | -7/Zion | Learned location of Warlord (-5) 11999 | -7/Zion | Learned location of Armory (-3) 12047 | -7/Zion | Found Prototype Launcher 12087 | -7/Zion | Identified Gui. Missile Launcher 12159 | -7/Zion | Learned Factory emergency access door positions 12537 | -7/Zion | Learned Factory garrison access intel 12661 | -7/Zion | Found Prototype Device 12669 | -7/Zion | Identified Phasing AFG 12776 | -7/Zion | Learned Factory machine intel 12947 | -7/Zion | Imprinted 12949 | -7/Zion | Declared Zion's savior 13243 | -7/Zion | Build established: Messiah-Mutant 13302 | -7/Zion | Discovered new exit (range 14) 13337 | -7/Zion | Identified exit to Proximity Caves 13371 | -7/Zion | Entered Proximity Caves 13371 | -6/Proximity Caves | Accompanied by 22 allies 13738 | -6/Proximity Caves | Spotted B-75 Beast 13748 | -6/Proximity Caves | Allies destroyed B-75 Beast 13786 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14098 | -6/Proximity Caves | Discovered exit to Factory (range 8) 14118 | -6/Proximity Caves | Entered Factory 14118 | -6/Factory | Accompanied by 3 allies 14118 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14119 | -6/Factory | Identified exit to Lower Caves 14121 | -6/Factory | Loaded intel: 252 machine locations 14122 | -6/Factory | Loaded intel: 46 interactive machine locations 14123 | -6/Factory | Loaded intel: 4 garrison access locations 14535 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 15055 | -6/Factory | Retrieved Zion intel report: Branch Access 15056 | -6/Factory | Zion Light squad teleported in 15069 | -6/Factory | Repaired Hvy. Treads? 15123 | -6/Factory | Repaired Hcp. Storage Unit 15206 | -6/Factory | Garrison activated, responded to threat 15287 | -6/Factory | Zion Light squad teleported in 15423 | -6/Factory | Fabricated P-60 Hacker (x2) 15490 | -6/Factory | Fabricated P-60 Hacker (x2) 15499 | -6/Factory | Terminal network hard line cut 15518 | -6/Factory | First assault squad dispatched 15575 | -6/Factory | Entered Lower Caves 15575 | -6/Lower Caves | Accompanied by 8 allies 15623 | -6/Lower Caves | Hacker 5b assimilated hostile G-50 Soldier 15645 | -6/Lower Caves | Found Prototype Protection 15645 | -6/Lower Caves | Identified Zio. Weapon Casing 15710 | -6/Lower Caves | Learned 8 Factory zone layouts 15770 | -6/Lower Caves | Learned location of Extension (-4) 15796 | -6/Lower Caves | Encountered a Warlord checkpoint 15969 | -6/Lower Caves | Spotted B-75 Beast 16155 | -6/Lower Caves | Discovered new exit (range 14) 16404 | -6/Lower Caves | Identified exit to Lower Caves 16409 | -6/Lower Caves | Entered another Lower Caves area 16409 | -6/Lower Caves | Accompanied by 2 allies 16410 | -6/Lower Caves | Encountered a Warlord checkpoint 17057 | -6/Lower Caves | Discovered new exit (range 12) 17317 | -6/Lower Caves | Identified exit to Data Miner 17331 | -6/Lower Caves | Entered Data Miner 17331 | -6/Data Miner | Accompanied by 6 allies 17331 | -6/Data Miner | Discovered new exit (range 7) 17363 | -6/Data Miner | Met Data Miner 17395 | -6/Data Miner | Learned location of Section 7 (-2) 17395 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17424 | -6/Data Miner | Received God Mode back door access code from Data Miner 17445 | -6/Data Miner | Interfaced with the Data Conduit 17687 | -6/Data Miner | Identified exit to Proximity Caves 17691 | -6/Data Miner | Entered Proximity Caves 17721 | -5/Proximity Caves | Identified exit to Factory 18190 | -5/Proximity Caves | Learned 8 Factory zone layouts 18338 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18342 | -5/Proximity Caves | Entered Factory 18342 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 18343 | -5/Factory | Identified exit to Upper Caves 18344 | -5/Factory | Identified exit to Factory 18345 | -5/Factory | Loaded intel: 235 machine locations 18434 | -5/Factory | Retrieved Zion intel report: Component Schematics 18488 | -5/Factory | Retrieved Zion intel report: Trap Installations 18727 | -5/Factory | Fabricated Exp. Sensor Array? 18907 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 18908 | -5/Factory | Zion Heavy squad teleported in 19374 | -5/Factory | Entered Upper Caves 19824 | -5/Upper Caves | Learned 8 Factory zone layouts 20070 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20570 | -5/Upper Caves | Identified exit to Upper Caves 20924 | -5/Upper Caves | Build established: Messiah-Skirmisher 21067 | -5/Upper Caves | Learned 8 Factory zone layouts 21177 | -5/Upper Caves | Entered another Upper Caves area 21177 | -5/Upper Caves | Accompanied by 2 allies 21489 | -5/Upper Caves | Build established: Messiah-Mutant 21646 | -5/Upper Caves | Learned location of 1 exit from Factory 21657 | -5/Upper Caves | Learned Factory non-interactive machine intel 21742 | -5/Upper Caves | Discovered new exit (range 3) 21745 | -5/Upper Caves | Identified exit to Warlord 21825 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 21838 | -5/Upper Caves | Found Prototype Special Weapon 21897 | -5/Upper Caves | Entered Warlord 21952 | -5/Warlord | System corruption cleaned by Quarantine Array 22126 | -5/Warlord | Build established: Messiah-Skirmisher 22343 | -5/Warlord | Rebuked by Warlord 22367 | -5/Warlord | Opened Warlord's prototype stash 22368 | -5/Warlord | Warlord's base attacked by MAIN.C 22375 | -5/Warlord | Found Exp. Core Analyzer 22385 | -5/Warlord | Found Exp. Focal Shield 22393 | -5/Warlord | Identified Molecular Deconstructor 22394 | -5/Warlord | Found Vortex Chain Reactor 22567 | -5/Warlord | Found Prototype Launcher 22718 | -5/Warlord | Warlord forces counterattacked 22741 | -5/Warlord | Spotted Executioner 22750 | -5/Warlord | Identified Vortex Catalyst Activator 22751 | -5/Warlord | Found Prototype Ballistic Cannon 22772 | -5/Warlord | Found Prototype Ballistic Cannon 22772 | -5/Warlord | Identified Hvy. Autocannon (x2) 22790 | -5/Warlord | Spotted Striker 22806 | -5/Warlord | Spotted Striker 22808 | -5/Warlord | Spotted Striker 22829 | -5/Warlord | Found Hvy. Autocannon 22856 | -5/Warlord | Discovered new exit (range 14) 22869 | -5/Warlord | Spotted Executioner 22880 | -5/Warlord | Identified exit to Proximity Caves 22882 | -5/Warlord | Entered Proximity Caves 23075 | -4/Proximity Caves | Learned Research stockpile data 23296 | -4/Proximity Caves | Discovered exit to Factory (range 5) 23374 | -4/Proximity Caves | Entered Factory 23374 | -4/Factory | Evolved 2 slots: Utility x2 23375 | -4/Factory | Identified exit to Extension 23377 | -4/Factory | Identified exit to Upper Caves 23377 | -4/Factory | Identified exit to Research 23378 | -4/Factory | Loaded intel: 263 machine locations 23379 | -4/Factory | Loaded intel: 216 non-interactive machine locations 23545 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 23546 | -4/Factory | Zion Hacker squad teleported in 23771 | -4/Factory | Fabricated Hvy. Treads? 23805 | -4/Factory | Build established: Messiah-Mutant 23914 | -4/Factory | Intercept squad dispatched 23920 | -4/Factory | Spotted Tracker 23921 | -4/Factory | Spotted Tracker 23953 | -4/Factory | Destroyed Tracker 23963 | -4/Factory | Spotted Combat Programmer 23980 | -4/Factory | Spotted Combat Programmer 23990 | -4/Factory | Destroyed Tracker 24028 | -4/Factory | Destroyed Combat Programmer 24034 | -4/Factory | Destroyed Combat Programmer 24123 | -4/Factory | Zion Light squad teleported in 24141 | -4/Factory | Entered Extension 24141 | -4/Extension | Accompanied by 3 allies 24142 | -4/Extension | Loaded intel: 32 machine locations 24280 | -4/Extension | Retrieved Zion intel report: Depthwide Sectors/-1 24373 | -4/Extension | Retrieved Zion intel report: Active Terminals 24374 | -4/Extension | Rescued a captive Derelict 24390 | -4/Extension | Retrieved Zion intel report: Active Garrisons 24394 | -4/Extension | Rescued a captive Derelict 24394 | -4/Extension | Rescued a captive Derelict 24425 | -4/Extension | Retrieved Zion intel report: Component Stockpiles 24578 | -4/Extension | Retrieved Zion intel report: Trap Installations 24585 | -4/Extension | Rescued A7 24593 | -4/Extension | Retrieved Zion intel report: Prototype Stockpiles 24674 | -4/Extension | Rescued a captive Derelict 24682 | -4/Extension | Retrieved Zion intel report: Unaware Schematics 24691 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 24824 | -4/Extension | Retrieved Zion intel report: Unaware Schematics 24913 | -4/Extension | Retrieved Zion intel report: Unaware Analyses 24987 | -4/Extension | Discovered exit to Research (range 10) 24989 | -4/Extension | Discovered new exit (range 6) 25021 | -4/Extension | Identified exit to Cetus 25031 | -4/Extension | Entered Cetus 25031 | -4/Cetus | Accompanied by 12 allies 25032 | -4/Cetus | Loaded intel: 24 machine locations 25050 | -4/Cetus | Spotted Cetus Guard 25050 | -4/Cetus | Spotted Cetus Guard 25051 | -4/Cetus | Spotted Cetus Guard 25052 | -4/Cetus | Allies destroyed Cetus Guard 25053 | -4/Cetus | Spotted Cetus Guard 25066 | -4/Cetus | Allies destroyed Cetus Guard 25074 | -4/Cetus | Allies destroyed Cetus Guard 25157 | -4/Cetus | Zion Hacker squad teleported in 25201 | -4/Cetus | Discovered new exit (range 22) 25237 | -4/Cetus | Spotted Cetus Guard 25239 | -4/Cetus | Spotted Cetus Guard 25239 | -4/Cetus | Spotted Cetus Guard 25242 | -4/Cetus | Spotted Cetus Guard 25249 | -4/Cetus | Allies destroyed Cetus Guard 25260 | -4/Cetus | Allies destroyed Cetus Guard 25274 | -4/Cetus | Allies destroyed Cetus Guard 25282 | -4/Cetus | Discovered exit to Research (range 22) 25302 | -4/Cetus | Scared off Revision 17 25390 | -4/Cetus | Identified exit to Archives 25392 | -4/Cetus | Entered Archives 25393 | -4/Archives | Loaded intel: 8 machine locations 25486 | -4/Archives | Discovered new exit (range 22) 25505 | -4/Archives | Discovered new exit (range 22) 25522 | -4/Archives | Discovered exit to Research (range 22) 25569 | -4/Archives | Identified exit to Hub_04(d) 25570 | -4/Archives | Entered Hub_04(d) 25571 | -4/Hub_04(d) | Loaded intel: 98 machine locations 25683 | -4/Hub_04(d) | Discovered exit to Research (range 11) 25702 | -4/Hub_04(d) | Network Hub disabled 25703 | -4/Hub_04(d) | System corruption reached 10% 25713 | -4/Hub_04(d) | Entered Research 25713 | -3/Research | Evolved 2 slots: Utility x2 25715 | -3/Research | Loaded intel: 99 machine locations 25963 | -3/Research | First assault squad dispatched 26044 | -3/Research | Spotted B-86 Titan 26308 | -3/Research | Destroyed B-86 Titan 26388 | -3/Research | Found Hvy. Insulated Plating 26422 | -3/Research | Retrieved Zion intel report: Branch Access 26422 | -3/Research | Identified exit to Armory 26422 | -3/Research | Identified exit to Testing 26423 | -3/Research | Zion Hacker squad teleported in 26670 | -3/Research | Zion Trap Resupply teleported in 26708 | -3/Research | Found Exp. Transmission Jammer 26801 | -3/Research | Entered Testing 26802 | -3/Testing | Loaded intel: 69 machine locations 26840 | -3/Testing | Found Exp. Signal Interpreter 26888 | -3/Testing | Found Prototype Ballistic Cannon 26888 | -3/Testing | Identified Omega Cannon 26945 | -3/Testing | Discovered new exit (range 19) 27052 | -3/Testing | Retrieved Zion intel report: Component Schematics 27086 | -3/Testing | Retrieved Zion intel report: Depthwide Sectors/-1 27130 | -3/Testing | Retrieved Zion intel report: Branch Access 27139 | -3/Testing | Scanned by Researcher 27162 | -3/Testing | Found Prototype Protection 27167 | -3/Testing | Found Prototype Protection 27201 | -3/Testing | Identified SHELL Armor 27323 | -3/Testing | Retrieved Zion intel report: Active Terminals 27336 | -3/Testing | Identified exit to Research 27357 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 27373 | -3/Testing | Entered Research 27373 | -2/Research | Evolved 2 slots: Utility x2 27374 | -2/Research | Loaded intel: 113 machine locations 27405 | -2/Research | Identified Hvy. Regenerative Plating 27511 | -2/Research | Discovered new exit (range 12) 27538 | -2/Research | Identified exit to Access 27610 | -2/Research | Spotted B-90 Cyclops 27701 | -2/Research | Entered Access 27701 | -1/Access | Evolved 2 slots: Utility x2 27702 | -1/Access | Loaded intel: 99 machine locations 27951 | -1/Access | First assault squad dispatched 28027 | -1/Access | Destroyed 8 combat bots 28091 | -1/Access | Zion Recon squad teleported in 28144 | -1/Access | Spotted B-99 Colossus 28172 | -1/Access | Zion Zionite Resupply teleported in 28187 | -1/Access | System corruption reached 10% 28192 | -1/Access | Released all parts (6) 28217 | -1/Access | Core integrity fell below 50% 28247 | -1/Access | Lost 19 parts (3p5n7u4w) 28308 | -1/Access | Core integrity fell below 20% 28316 | -1/Access | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 28296_ System corrupted: Omega Cannon rejected. 28297_ Penetrated by Slug. 28299_ Slug penetrates Wall. 28300_ Acquired Enh. Nova Cannon. 28300_ Slug penetrates Wall. 28300_ Penetrated by Slug. 28304_ Slug penetrates Scanalyzer. 28306_ Penetrated by Slug. 28306_ Slug penetrates Wall. 28307_ Penetrated by Slug. 28309_ Slug penetrates Wall. 28310_ C-30 ARC bursts open, deploying its payload. 28310_ G-73 Enforcer unfolds itself. 28310_ L-61 Swordsman unfolds itself. 28310_ B-74 Champion unfolds itself. 28310_ E-15 Imp unfolds itself. 28312_ Destroyed Lgt. Ion Engine. 28314_ Slammed into E-15 Imp. 28315_ Slug penetrates Wall. 28315_ Enh. Nova Cannon destroyed. Map ----- +----------------------------------------------------+ | ??????# # #???????? | | ??????# # "" #???????? | | ??????# # "" #???????? | | ??????# + """"""#???????? | | ??????# # """"""#???????? | | ??????# # "" #???????? | | ??????# # "" #???????? | | ??????# # #???????? | | ??????# # #???????? | | ??????# # #???????? | | ??????# ##########+###???????? | | ??????# # #???????? | | ??????# # % ] #???????? | | ??????# # """S""" #???????? | | ??????# # """ """ #???????? | | ??????# # #???????? | | ??????# # #???????? | | ??????# t h #???????? | | ??????# # #???????? | | ??????# # #???????? | | ??????# # #???????? | | ??????# # #???????? | | ??????# # #???????? | | ??????# Y##############???????? | | ??????# #????????????????????? | | ??????# @ #????????????????????? | | ??????# bleY#????????????????##### | | ??????# l ########?????????# | | ??????# #?????????# | | ??????# % #?????????# | | ??????# g #?????????# | | ??????# #?????????# | | ??????# #?????????# | | ??????# #?????????? | | ??????# #???????????? | | ??????######## #??????????#### | | ?????????????# #??????????# | | ?????????????# ############ | | ??????"""""??+ | | ??????""Y""??# ############### | | ?????????????# #?????????????? | | ?????????????# #?????????????? | | ?????????????#########?????????????? | | ???????????????????????????????????" | | ??????????????????????????????????"" | | ?????????????????????????????????""" | | ??????????????????????????????????"? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 100 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 22 Armor Coverage 3450 Resistance: KI 30 Resistance: EM 90 Propulsion Shielding 66 Weapon Shielding 100 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 15 Armor Integrity Analysis 33 Recoil Reduction 4 Offensive Hacking 14 Defensive Hacking 12 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Plasma Flamer | -9/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Hacked Adv. Sensor Array | -8/Materials | Scanalyzed Mak. Transmission Jammer | -8/Materials | Scanalyzed Riot Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Hvy. Treads | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Recoil Nullifier | -5/Factory | Z-intel Thermal Shield | -5/Factory | Z-intel Adv. Field Recycling Unit | -5/Factory | Z-intel Imp. Thermal Shield | -5/Factory | Z-intel Imp. Medium Treads | -5/Factory | Z-intel Maneuvering Thrusters | -5/Factory | Z-intel Antigrav System | -5/Factory | Z-intel Integration Mediator | -5/Factory | Z-intel Hvy. Reflective Plating | -5/Factory | Z-intel Nuclear Pulse Array | -5/Factory | Z-intel Cloaking Device | -5/Factory | Z-intel Adv. Targeting Computer | -5/Factory | Z-intel Lrn. Tractor Beam | -5/Factory | Z-intel Focal Shield | -5/Factory | Z-intel Armor Integrity Analyzer | -5/Factory | Z-intel Bore Cannon | -5/Factory | Scanalyzed Mni. Smartbomb Launcher | -4/Factory | Z-intel Enh. Coil Gun | -4/Factory | Z-intel Lgt. Antimatter Cannon | -4/Factory | Z-intel Imp. Lightning Gun | -4/Factory | Z-intel Adv. Power Amplifier | -4/Factory | Z-intel Imp. Energy Well | -4/Factory | Z-intel Imp. Fusion Compressor | -4/Factory | Z-intel Imp. Heavy Machine Gun | -4/Factory | Z-intel Centrium Heavy Treads | -3/Research | Scanalyzed Adv. Force Field | -3/Research | Scanalyzed Imp. Cloaking Device | -3/Testing | Z-intel Railgun | -3/Testing | Z-intel Lrn. Terrain Scanner | -3/Testing | Z-intel Hvy. Disruptor Cannon | -3/Testing | Z-intel Point Defense Array | -3/Testing | Z-intel Adv. Cooling System | -3/Testing | Z-intel Gravmag Array | -3/Testing | Z-intel Adv. Core Analyzer | -3/Testing | Z-intel Adv. Cryofiber Web | -3/Testing | Z-intel Adv. Thermal Shield | -3/Testing | Z-intel Matter Filter | -3/Testing | Z-intel Hvy. Neutron Cannon | -3/Testing | Z-intel Imp. Shock Absorption System | -3/Testing | Z-intel Power Amplifier | -3/Testing | Z-intel Imp. Maneuvering Thrusters | -3/Testing | Z-intel Med. Storage Unit | -3/Testing | Z-intel Robot Schematics ------------------ P-60 Hacker | -7/Factory | Hacked S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free E-15 Imp | -4/Extension | Z-intel A-15 Conveyor | -4/Extension | Z-intel R-06 Scavenger | -4/Extension | Z-intel M-36 Artificer | -4/Extension | Z-intel R-10 Processor | -4/Extension | Z-intel B-60 Warrior | -4/Extension | Z-intel O-32 Director | -4/Extension | Z-intel L-61 Swordsman | -4/Extension | Z-intel M-22 Extractor | -4/Extension | Z-intel Fabricated ------------ Gatling Laser | x2 | -7/Factory | Preloaded P-60 Hacker | x2 | -7/Factory P-60 Hacker | x2 | -7/Factory P-60 Hacker | x2 | -7/Factory L-41 Fighter | x3 | -7/Factory | Preloaded Hcp. Storage Unit | x1 | -6/Factory P-60 Hacker | x2 | -6/Factory P-60 Hacker | x2 | -6/Factory Exp. Sensor Array | x1 | -5/Factory Hvy. Treads | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticShrapnelDiverter Manual? 0 Play Time 03:26:42 Cumulative 509.9 hours Start 2020.04.25 @ 19:24:44 End 2020.04.26 @ 01:35:28 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 391 Rogue 387 Adventurer 4 Explorer 0 Win Type - Total 58 Types 50/3/1/2/2/0/0 Lore% 93 Gallery% 95 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c49fcb35-3997-40a2-a895-a0a640ad3723