Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.07 @ 18:20:59 Player: Cracklepappy Result: Destroyed by AG-26516 with Assembled Focal Cannon Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (145) 725 Value Destroyed (2896) 2896 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1256) 1256 TOTAL SCORE: 6797 Bonus ------- High Alert Combat Kills 351 Follower Combat Kills 106 Destroyed Z-Imprinter 1000 Friendly Fire -201 Cogmind --------- Core Integrity 0/400 Matter 100/300 Energy 266/290 System Corruption 0% Temperature Danger (475) Movement Rolling (110) Ox2 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (4) ------- Zionite Phaser-S Improved Assault Rifle Improved Assault Rifle Assault Cannon > --- INVENTORY (20) --- Zionite Light DM Reactor Armored Wheel Experimental Heat Sink High-capacity Matter Pod (0) High-capacity Matter Pod (0) Zionite Laser-S Improved Assault Rifle Improved Assault Rifle Rocket Launcher Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Plasma Cutter Makeshift Sword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Zionite Light Carapace > --- WEAPON ----------- Zionite Phaser-S Zionite Phaser-S Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Zionite Light DM Reactor Armored Wheel Armored Wheel Experimental Heat Sink High-capacity Matter Pod High-capacity Matter Pod Zionite Light Carapace Zionite Light Carapace Zionite Light Carapace Zionite Laser-S Improved Assault Rifle Improved Assault Rifle Assault Cannon Rocket Launcher Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Plasma Cutter Makeshift Sword [Rating: 41] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Spread Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 2 | . . . 2 . . . Parts Attached 59 | 7 12 4 16 1 2 17 Power 6 | 1 1 2 1 . . 1 Engine 6 | 1 1 2 1 . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 12 | 2 3 . 3 . . 4 Treads 3 | . 3 . . . . . Leg . | . . . . . . . Wheel 9 | 2 . . 3 . . 4 Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 2 3 1 2 . . 7 Device 4 | 1 . 1 . . . 2 Storage 3 | 1 2 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 8 | . 1 . 2 . . 5 Artifact . | . . . . . . . Weapon 26 | 2 5 1 10 1 2 5 Energy Gun 7 | . 4 1 . . . 2 Energy Cannon . | . . . . . . . Ballistic Gun 13 | 2 1 . 8 1 . 1 Ballistic Cannon 2 | . . . . . 2 . Launcher 4 | . . . 2 . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 1 . . 4 Parts Lost 15 | . 1 . . . . 14 Power 2 | . 1 . . . . 1 Propulsion 4 | . . . . . . 4 Utility 7 | . . . . . . 7 Weapon 2 | . . . . . . 2 Highest Loss Streak 7 | . 1 . . . . 7 To Critical Strikes . | . . . . . . . Average Backups 19 | 4 18 20 19 20 20 19 Power . | . . . . . . . Propulsion 4 | 1 3 4 5 5 5 3 Utility 4 | . 4 5 3 4 4 4 Weapon 9 | 1 9 11 10 10 10 9 Tool/Special . | . . . . . . . Unused Backups 30 | . 6 3 10 . . 11 Power 1 | . . . . . . 1 Propulsion 5 | . 2 . 2 . . 1 Utility 8 | . 2 . 3 . . 3 Weapon 15 | . 2 3 5 . . 5 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 99 | . 99 100 99 100 100 98 Engine 11 | . 13 14 11 11 11 10 Treads 8 | . 21 28 . . . . Wheel 15 | . 6 . 21 22 22 21 Device 2 | . 4 10 . . . 1 Storage 12 | . 14 14 11 11 11 11 Protection 9 | . 9 3 10 11 11 8 Energy Gun 9 | . 24 28 . . . . Ballistic Gun 20 | . 3 . 34 32 26 19 Launcher 8 | . . . 9 11 11 23 Peak Build Rating 41 | 7 12 15 23 22 25 41 Average Rating 19 | 6 11 12 22 22 23 28 On Entrance 14 | . 7 12 15 22 22 25 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 71 | 12 52 56 68 65 71 71 Greatest Support 40 | 20 40 40 24 24 24 24 Greatest Overweight (x) 4 | . 2 1 2 2 2 4 Average Overweight (x) 1 | . 1 1 2 2 2 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 Most Carried 20 | 8 20 20 20 20 20 20 Average Carried 19 | 4 18 19 19 20 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 8 20 20 20 20 20 14 Class Distribution -------------------- 60% | Tank 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -7/Zion Tank | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Min Zio Dee Matter Collected 3313 | 382 368 68 1819 92 36 548 Remotely . | . . . . . . . Salvage Created 3929 | 189 608 46 2710 92 . 284 Parts 286 | 15 44 10 201 7 . 9 Haulers Intercepted 7 | . 1 . 6 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 89 | . 13 3 50 6 . 17 Guns 52 | . 13 3 36 . . . AOE 37 | . . . 14 6 . 17 Classes Destroyed 16 | 3 7 . 4 . . 2 Worker 19 | 2 1 . 16 . . . Builder 8 | . 1 . 7 . . . Tunneler 8 | 5 . 1 1 1 . . Hauler 7 | . 1 . 6 . . . Recycler 9 | 1 3 . 5 . . . Mechanic 4 | . 1 . 3 . . . Operator 3 | . 1 . 2 . . . Watcher 5 | . 1 . 4 . . . Swarmer 22 | . 6 3 10 3 . . Grunt 36 | . 7 . 26 3 . . Brawler 3 | . . . 3 . . . Duelist 2 | . . . 2 . . . Protector 2 | . . . 2 . . . Sentry 7 | . . . 7 . . . Z-Light 8 | . . . . . . 8 Assembled 8 | . . . . . . 8 Savage 1 | . . . . . . 1 Best Kill Streak 7 | 4 3 1 7 4 . 6 Combat Bots Only 6 | . 3 1 5 3 . 6 Max Kills in Single Turn 5 | 1 2 1 5 3 . 2 Gunslinging 1 | . . . 1 . . . Exploded 3 | . . . 3 2 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Hostile Shots Fired 242 | . 49 22 78 7 . 86 Missed 64 | . 13 5 21 4 . 21 Hits 178 | . 36 17 57 3 . 65 Projectile 178 | . 36 17 57 3 . 65 Critical Strikes 2 | . 1 . 1 . . . Damage Taken 3762 | . 419 141 778 61 . 2363 Core 480 | . 45 6 93 23 . 313 Absorbed by Shields . | . . . . . . . Redirected to Shielding 176 | . 4 . . . . 172 Regen/Repaired (Parts) 349 | . 38 . 311 . . . Core Remaining (%) 89 | 100 . 79 . . . . Volleys Fired 236 | 17 45 10 130 4 1 29 Largest 4 | 2 2 2 4 4 1 4 Hottest 166 | 40 130 130 106 106 40 166 Shots Fired 636 | 34 84 20 413 10 1 74 Gun 558 | 34 84 20 393 4 . 23 Cannon 5 | . . . . . 1 4 Launcher 73 | . . . 20 6 . 47 Special . | . . . . . . . Kinetic 462 | 34 11 . 393 4 1 19 Thermal 93 | . 73 20 . . . . Explosive 73 | . . . 20 6 . 47 Electromagnetic . | . . . . . . . Phasic 8 | . . . . . . 8 Robot Hit Streak 15 | 7 11 7 15 1 . 8 Robot Miss Streak 16 | 2 16 8 5 1 . 3 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 1 1 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 342 | 22 69 17 198 1 . 35 Core Hits 302 | 10 81 12 134 12 . 53 Critical Kills 3 | 1 . . 2 . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 4 | 1 . . 3 . . . Destroy 4 | 1 . . 3 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9285 | 221 869 172 4752 525 . 2746 Guns 4670 | 221 869 172 3050 30 . 328 Cannons 45 | . . . . . . 45 Explosions 4570 | . . . 1702 495 . 2373 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 3580 | 221 104 . 3050 30 . 175 Thermal 937 | . 765 172 . . . . Explosive 4570 | . . . 1702 495 . 2373 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Phasic 198 | . . . . . . 198 Highest Corruption 1 | . 1 1 . . . . Average Corruption 1 | . 1 1 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 12 | . 2 10 . . . . Message Errors 4 | . 1 3 . . . . Matter Fused 3 | . . 3 . . . . Heat Flow Errors 5 | . 1 4 . . . . Overload Shots . | . . . . . . . Overflow Damage 118 | . . . 1 . . 117 Projectiles 18 | . . . . . . 18 Explosions 100 | . . . 1 . . 99 Melee . | . . . . . . . Knockbacks 1 | . . . . . . 1 Impact . | . . . . . . . Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 164 | . . . 51 30 . 83 Shots 9 | . . . 2 1 . 6 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 469 | . 345 265 183 86 2 469 Average Temperature 73 | . 105 92 45 46 1 105 Received Heat Transfer 1071 | . 168 27 354 9 . 513 Effects 3 | . 2 . . . . 1 Energy Bleed 2 | . 1 . . . . 1 Interference 1 | . 1 . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 1190 | . 980 210 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Maximum Alert Level 3 | . . . 3 2 . . Low Security (%) 56 | 100 100 100 22 . . . Level 1 11 | . . . 22 4 . . Level 2 20 | . . . 31 95 . . Level 3 11 | . . . 23 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . 1 . . . Peak Influence 1035 | 10 117 124 1035 557 . . Initial 402 | . . 38 24 402 . . Average 274 | 2 31 32 481 480 . . Influence Increases 2736 | 40 484 240 1757 215 . . Destroy 0b10 Robot/C 1520 | . 260 160 980 120 . . Destroy 0b10 Robot/NC 330 | 40 45 5 235 5 . . Destroy Leader 344 | . 64 30 230 20 . . Allied During Kill 78 | . . 30 48 . . . Successful Hack 91 | . 25 . 66 . . . Select Force Hacks 150 | . 60 . 90 . . . Disable Machine 45 | . . . . 45 . . Destroy Structure 133 | . . . 108 25 . . Partial Spotted 15 | . 15 . . . . . Lose Combat Pursuer 30 | . 15 15 . . . . Influence Decreases 2736 | 40 385 276 788 860 387 . Entered New Map 1117 | . . 61 39 630 387 . Time Decay 1559 | 40 385 215 689 230 . . Lost Ally 60 | . . . 60 . . . Squads Dispatched 20 | . 6 1 13 . . . Investigation 10 | . 3 1 6 . . . Extermination . | . . . . . . . Reinforcement 6 | . 3 . 3 . . . Assault 4 | . . . 4 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Distress Signals 7 | . 2 . 5 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 112 | . 19 9 62 4 . 18 Peak Tracking Total 6 | . 3 3 5 2 . 6 Tactical Retreats 2 | . 1 1 . . . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Traps Triggered 4 | . 3 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Min Zio Dee Machines Disabled 7 | . . . 2 3 . 2 Max in Single Turn 3 | . . . 1 3 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Machines Accessed 26 | . 8 1 16 1 . . Terminals 16 | . 5 . 10 1 . . Fabricators . | . . . . . . . Repair Stations 3 | . 1 . 2 . . . Recycling Units 4 | . 2 . 2 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 87 | . 25 1 60 1 . . Successful 41 | . 10 1 30 . . . Failed 46 | . 15 . 30 1 . . Catastrophic 7 | . 4 . 2 1 . . Database Lockouts . | . . . . . . . Manual 51 | . 17 . 29 1 4 . Terminals 53 | . 19 . 33 1 . . Fabricators . | . . . . . . . Repair Stations 13 | . 2 . 11 . . . Recycling Units 15 | . 4 . 11 . . . Scanalyzers 5 | . . . 5 . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 2 1 6 . . . Part Schematic 2 | . . . 2 . . . Robot Schematic 1 | . 1 . . . . . Prototype ID Bank 2 | . 1 . 1 . . . Open Door 1 | . . 1 . . . . Locate Traps 2 | . . . 2 . . . Hauler Manifests 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . 2 . 6 . . . Scan Component 4 | . 1 . 3 . . . Repair 4 | . 1 . 3 . . . Recycling Unit Hacks 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer 3 | . . . 3 . . . Retrieve Study 3 | . . . 3 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 20 | . 6 . 14 . . . Terminals 11 | . 4 . 7 . . . Operators 1 | . . . 1 . . . Skim 10 | . 4 . 6 . . . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Patch 2 | . . . 2 . . . Recycling Units 6 | . 2 . 4 . . . Reject 1 | . . . 1 . . . Mask 1 | . . . 1 . . . Tunnel 4 | . 2 . 2 . . . Scanalyzers 1 | . . . 1 . . . Extract 1 | . . . 1 . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used 1 | . . . 1 . . . Hacking Detections 23 | . 6 . 16 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . 1 . . . 2 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 28 | . . . 12 . 16 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 3 | . . . 3 . . . Parts Repaired 4 | . 1 . 3 . . . Time 128 | . 32 . 96 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 6 | . . . 6 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Total Allies 5 | . . 3 . . 2 . Largest Group 3 | . . 3 3 . 2 2 Highest-Rated Group 45 | . . 40 40 . 45 45 Highest-Rated Ally 25 | . . 16 16 . 25 25 Total Orders . | . . . . . . . Ally Attacks 53 | . . 12 38 . . 3 Total Damage 537 | . . 127 335 . . 75 Kills 8 | . . 5 2 . . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Active Infowar (turns) 744 | 133 611 . . . . . Seismic 744 | 133 611 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Min Zio Dee Turns Passed 9811 | 223 1963 1371 3715 482 1048 1009 Spaces Moved 5469 | 198 893 550 1716 425 935 752 Core 5 | 5 . . . . . . Treads 1091 | . 541 550 . . . . Legs . | . . . . . . . Wheels 4373 | 193 352 . 1716 425 935 752 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 240 110 110 110 110 Average Speed 134 | 79 186 240 110 110 110 110 Slowest Speed 240 | 80 240 240 120 110 110 140 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 75 | 3 97 97 97 72 85 74 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 10 | . 2 2 4 . 2 . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 4 | 1 1 . . 1 1 . Scrap Searched 7 | . . 2 . 2 3 . Spaces Dug 7 | . . . . 7 . . Terrain Destroyed 323 | . . . 126 38 . 159 Melee . | . . . . . . . Projectile 3 | . . . . . . 3 AOE 320 | . . . 126 38 . 156 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Total 7422 | 229 1112 585 3244 431 953 868 Wait 1517 | . 124 9 1327 1 11 45 Move 5463 | 197 892 549 1715 424 934 752 Hop . | . . . . . . . Pick Up 70 | 8 23 5 22 . 2 10 Fast Attach 17 | 7 1 1 5 . . 3 Attach 15 | . 2 . 2 . 1 10 Detach . | . . . . . . . Swap 48 | . 11 3 17 2 2 13 Drop 56 | . 14 8 26 . 2 6 Fire 236 | 17 45 10 130 4 1 29 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 224 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 13) 642 | -10/Materials | Discovered new exit (range 16) 1076 | -10/Materials | Discovered new exit (range 15) 1191 | -10/Materials | Discovered new exit (range 15) 1486 | -10/Materials | Discovered new exit (range 16) 1594 | -10/Materials | Repaired Spread Laser 2187 | -10/Materials | Entered Mines 2336 | -10/Mines | Discovered new exit (range 12) 2373 | -10/Mines | Learned location of Storage (-8) 2490 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2853 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2875 | -10/Mines | Discovered new exit (range 5) 2923 | -10/Mines | Discovered new exit (range 15) 2940 | -10/Mines | Identified exit to Materials 2954 | -10/Mines | Learned location of Recycling (-8) 3279 | -10/Mines | Met a Derelict shopkeep closing up shop 3558 | -10/Mines | Entered Materials 3558 | -9/Materials | Accompanied by 3 allies 3558 | -9/Materials | Evolved 2 slots: Weapon x2 3727 | -9/Materials | Discovered new exit (range 4) 3864 | -9/Materials | Build established: Tank 3952 | -9/Materials | Discovered new exit (range 6) 4296 | -9/Materials | Learned Storage stockpile data 4339 | -9/Materials | Identified exit to Mines 4339 | -9/Materials | Identified exit to Materials 4370 | -9/Materials | Learned 2 Storage zone layouts 4392 | -9/Materials | Learned location of Zion (-7) 4470 | -9/Materials | Learned 2 Storage zone layouts 4731 | -9/Materials | Discovered exit to Materials (range 16) 5015 | -9/Materials | Repaired Med. Armor Plating 5558 | -9/Materials | First assault squad dispatched 6509 | -9/Materials | Repaired Med. Armor Plating 6542 | -9/Materials | Repaired Arm. Wheel+ 7258 | -9/Materials | Sterilization system engaged 7258 | -9/Materials | Non-combat units ordered to evacuate 7273 | -9/Materials | Entered Mines 7292 | -9/Mines | Met a Derelict bent on vengeance 7353 | -9/Mines | Discovered exit to Materials (range 12) 7458 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7755 | -9/Mines | Entered Zion 7773 | -7/Zion | Received a visual enhancement algorithm 7827 | -7/Zion | Gained Derelict followers 7852 | -7/Zion | Discovered new exit (range 9) 8140 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8447 | -7/Zion | Learned location of Data Miner (-6) 8772 | -7/Zion | Opened final containment barrier to the Deep Caves 8790 | -7/Zion | Discovered new exit (range 3) 8790 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8803 | -7/Zion | Entered Deep Caves 8803 | -7/Deep Caves | Accompanied by 2 allies 8998 | -7/Deep Caves | Attacked by Z-Imprinter 9024 | -7/Deep Caves | Destroyed Z-Imprinter 9052 | -7/Deep Caves | Lost 4 parts (1p2n1u) 9158 | -7/Deep Caves | Found Prototype Protection 9158 | -7/Deep Caves | Identified Zio. Weapon Casing 9167 | -7/Deep Caves | Z-Facility disabled 9170 | -7/Deep Caves | Core integrity fell below 50% 9229 | -7/Deep Caves | Lost 3 parts (2u1w) 9642 | -7/Deep Caves | Discovered new exit (range 6) 9765 | -7/Deep Caves | Spotted AG-26516 9790 | -7/Deep Caves | Core integrity fell below 20% 9812 | -7/Deep Caves | Destroyed by AG-26516 with Assembled Focal Cannon Last Messages --------------- 09515_ Machine disabled. 09515_ as-66952 destroyed. 09515_ as-67657 destroyed. 09520_ as-90202 destroyed. 09642_ EXIT=FOUND 09766_ AG-26516: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 09767_ Arm. Wheel+ destroyed. 09789_ Zio. Light Carapace destroyed. 09792_ Destroyed Prototype Device. 09793_ AG-26516 GOLEM Unit beginning Prototype Device integration. 09794_ AG-26516 Prototype Device integration complete. 09796_ Zio. Phaser-S destroyed. 09796_ Zio. Light Carapace destroyed. 09798_ AG-26516 knocked back. 09799_ Overheating: Energy bleed (-44). 09799_ Arm. Wheel+ destroyed. 09802_ Zio. Light Carapace destroyed. 09810_ Destroyed Prototype Device. 09811_ AG-26516 GOLEM Unit beginning Prototype Device integration. 09812_ AG-26516 Prototype Device integration complete. Map ----- +----------------------------------------------------+ | ????????# #### ##?????? | | ????????# | | ## #?????? | | ????????? ! ### ### ##????? | | ????????? ! = ### #??## ###### | | ?????????? ## #???# ## | | ?????????? ! ## #### | | ?????????? = ## | | ??????????? ### | | ??????????? ! * #?#### | | ???????????? #????## ### | | ??????????? ! ! * #?????# ##?## | | ??????????? ** ##???## ##??##### | | ?????????? ** ! #??## ######## | | ?????????? #?## ## | | ????????? M[ ### | | ????????? [[s[ ## | | ????????? | | ????????""" | | ????????" | | ?????????" ### ###### # | | ????????" % #?## ##????#### | | ?????????" G ##??#######????????? | | ????????" # # #??????????????????? | | ????????" #### #; ;# ##??????????????????? | | ????????""" ???????# ?# ;###???????????????????? | | ???????????????????#??#@#??????????????????????? | | ??????????????????????###??????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 400 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 100 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Materials | Extracted Shield Generator | -9/Materials | Extracted ECM Suite | -9/Materials | Extracted Hvy. EM Pulse Gun | -9/Materials | Extracted Arm. Wheel | -9/Materials | Extracted Weight Redist. System | -9/Materials | Extracted Imp. Flight Unit | -9/Materials | Extracted Imp. Light Cannon | -9/Materials | Extracted Lgt. Ion Engine | -9/Materials | Extracted Visual Processing Unit | -9/Materials | Extracted Shotgun | -9/Materials | Extracted Hcp. Storage Unit | -9/Materials | Hacked Plasma Cannon | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Arc Projector | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Mni. Drone Bay | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Chainsword | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Med. Treads | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Thermal Shield | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked S-27 Virus | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Spread Laser | 52% | -10/Materials Med. Armor Plating | 23% | -9/Materials Med. Armor Plating | 11% | -9/Materials Arm. Wheel | 20% | -9/Materials Studied --------- Arm. Wheel | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Autogun | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingInsulatedStick Manual? 0 Play Time 00:54:20 Cumulative 1402.9 hours Start 2025.12.07 @ 17:26:29 End 2025.12.07 @ 18:20:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 638 Rogue 638 Adventurer 0 Explorer 0 Win Type - Total 28 Types 13/5/3/0/1/1/2/2/0/1 Lore% 93 Gallery% 90 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: 21f2364f-7d15-4b2c-af61-0e3ead5a9114