Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.19 @ 20:30:34 Player: Fazzonamite Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (56) 280 Value Destroyed (1855) 1855 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (448) 448 TOTAL SCORE: 7843 Bonus ------- Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -52 Cogmind --------- Core Integrity 0/1000 Matter 285/300 Energy 92/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Targeting Computer Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Compact Wheel Matter Compressor (250) Armor Integrity Analyzer Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Wheel > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Medium Storage Unit Improved Targeting Computer Advanced Targeting Computer Core Analyzer Armor Integrity Analyzer Improved Particle Charger > --- WEAPON ----------- Heavy Laser Thermic Laser Wave Gun Advanced EMP Blaster > --- INVENTORY -------- Neutrino Core Neutrino Core Armored Treads Improved Medium Treads Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Matter Compressor Armor Integrity Analyzer Focal Shield [Rating: 66] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Low Low Fac Slots Evolved 10 | . . . . . 4 . 2 2 . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 1 . . . Utility 6 | . . . . . 4 . . 1 . . 1 Weapon 2 | . . . . . . . 1 . . . 1 Parts Attached 76 | 7 6 2 3 . 6 1 19 12 4 3 13 Power 8 | 1 1 . . . 1 . 1 1 . . 3 Engine 5 | 1 1 . . . 1 . 1 1 . . . Core 3 | . . . . . . . . . . . 3 Reactor . | . . . . . . . . . . . . Propulsion 19 | 2 1 . 2 . . . 5 2 1 1 5 Treads 9 | . . . . . . . 2 2 1 1 3 Leg 4 | . . . . . . . 2 . . . 2 Wheel 6 | 2 1 . 2 . . . 1 . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 32 | 2 3 1 1 . 4 1 7 7 . 2 4 Device 14 | 2 . . . . 1 . 4 5 . 1 1 Storage 3 | . 2 . . . . . . . . . 1 Processor 5 | . . . . . . . 2 1 . . 2 Hackware 1 | . . . . . . . . 1 . . . Protection 9 | . 1 1 1 . 3 1 1 . . 1 . Artifact . | . . . . . . . . . . . . Weapon 17 | 2 1 1 . . 1 . 6 2 3 . 1 Energy Gun 11 | 1 . . . . . . 4 2 3 . 1 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 4 | 1 . 1 . . 1 . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . 1 . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . 1 1 . . . Parts Lost 39 | . . . . . 1 10 . . 4 2 22 Power 3 | . . . . . . 1 . . . . 2 Propulsion 10 | . . . . . . 1 . . . . 9 Utility 15 | . . . . . . 5 . . 2 1 7 Weapon 11 | . . . . . 1 3 . . 2 1 4 Highest Loss Streak 18 | . . . . . 1 10 . . 2 2 18 To Critical Strikes . | . . . . . . . . . . . . Average Backups 7 | 2 8 10 7 5 4 4 5 9 9 8 8 Power . | . . . . . . . . . 1 1 1 Propulsion 2 | . 1 2 1 . . 1 1 3 3 4 3 Utility 3 | 1 5 7 4 4 2 1 2 3 2 2 3 Weapon 1 | . . 1 1 1 1 1 1 1 1 . . Tool/Special . | . . . . . . . . . . . . Unused Backups 10 | . . . 1 . 1 1 1 3 . . 3 Power 2 | . . . . . . . 1 . . . 1 Propulsion . | . . . . . . . . . . . . Utility 8 | . . . 1 . 1 1 . 3 . . 2 Weapon . | . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 100 100 100 96 75 68 98 96 95 87 Engine 6 | . 14 14 14 14 9 8 2 6 6 6 . Treads 11 | . . . . . . . 4 20 19 20 16 Leg 2 | . . . . . . . 10 . . . . Wheel 10 | . 28 28 28 28 18 17 7 6 6 6 4 Device 14 | . 6 . . . 9 . 16 20 19 20 16 Storage 7 | . 13 14 14 14 9 9 7 6 6 6 4 Processor 7 | . . . . . . . 5 6 13 13 21 Protection 6 | . 7 13 14 14 33 24 1 6 4 2 . Energy Gun 13 | . 14 14 14 13 7 . 7 19 18 15 9 Ballistic Gun 3 | . 13 12 14 14 10 16 1 . . . . Peak Build Rating 66 | 9 9 8 12 12 23 23 42 53 57 59 66 Average Rating 35 | 5 7 8 10 12 20 15 23 48 54 54 58 On Entrance 22 | . 9 8 8 12 12 23 3 42 53 53 52 Naked Turns . | . . . . . . . . . . . . Heaviest Build 50 | 8 21 23 21 22 39 39 39 39 41 49 50 Greatest Support 97 | 26 32 32 32 26 26 26 40 60 60 60 97 Greatest Overweight (x) 4 | . . . . . 1 1 2 3 3 4 4 Average Overweight (x) 1 | . . . . . . . . 2 2 3 2 Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 8 10 10 10 10 9 10 10 10 10 9 Most Carried 10 | 4 10 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | 2 8 10 9 10 9 5 5 9 9 8 8 Final Capacity 10 | 5 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 3 10 10 10 10 10 5 10 9 7 8 3 Class Distribution -------------------- 46% | Mutant 31% | Gunner 12% | Scavenger-Skirmisher 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Low Low Fac Matter Collected 1721 | 263 110 37 166 27 73 52 310 321 277 74 11 Remotely . | . . . . . . . . . . . . Salvage Created 1990 | 12 241 37 . 27 57 68 225 749 324 250 . Parts 106 | 5 14 5 . 5 2 7 16 32 8 12 . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . 8 14 . Prevented 2 | . . . . . . . . . . 2 . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Low Low Fac Combat Hostiles Destroyed 45 | . 5 3 . 4 1 3 4 14 5 6 . Guns 35 | . 5 3 . 2 1 1 4 10 4 5 . AOE 7 | . . . . 2 . 2 . 3 . . . Classes Destroyed 14 | 1 5 . . . . . 3 3 2 . . Worker 4 | . . . . . . . 1 3 . . . Builder 2 | . 1 . . . . . . 1 . . . Tunneler 1 | 1 . . . . . . . . . . . Recycler 1 | . 1 . . . . . . . . . . Operator 1 | . . . . . . . . 1 . . . Watcher 2 | . 1 . . . . . . 1 . . . Swarmer 18 | . 3 3 . 4 . 2 . 3 . 3 . Grunt 15 | . 2 . . . 1 1 . 7 3 1 . Brawler 1 | . . . . . . . . . 1 . . Duelist 1 | . . . . . . . . 1 . . . Sentry 2 | . . . . . . . 1 1 . . . Hunter 3 | . . . . . . . . 1 . 2 . Programmer 4 | . . . . . . . 3 1 . . . Behemoth 1 | . . . . . . . . . 1 . . Best Kill Streak 4 | 1 4 3 . 4 1 2 2 4 4 3 . Combat Bots Only 4 | . 3 3 . 4 1 2 1 4 4 3 . Max Kills in Single Turn 3 | 1 1 1 . 2 1 2 2 3 1 2 . Gunslinging 1 | . . . . . . . . 1 . 1 . Exploded 3 | . . . . 2 . 2 . 3 . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Low Low Fac Hostile Shots Fired 644 | . 25 16 . 18 35 106 52 88 41 32 231 Missed 208 | . 5 5 . 2 7 32 18 32 7 14 86 Hits 436 | . 20 11 . 16 28 74 34 56 34 18 145 Melee 1 | . . . . . . . . . . . 1 Projectile 435 | . 20 11 . 16 28 74 34 56 34 18 144 AOE 4 | . . . . . . . . . . . 4 Critical Strikes 22 | . . . . 1 1 3 . 1 3 . 13 Part Disruptions 1 | . . . . . . . . . . . 1 Damage Taken 7656 | . 235 89 . 124 428 929 342 790 652 308 3759 Core 1379 | . 18 14 . 12 . 191 15 54 58 . 1017 Absorbed by Shields 81 | . . . . . . 81 . . . . . Ignored by Resistances 167 | . . . . . . . . . . . 167 Core Remaining (%) 86 | 100 . . . 82 . 65 97 . . 86 . Volleys Fired 152 | 1 35 9 . 7 10 14 11 39 11 14 1 Largest 3 | 2 2 2 . 2 2 2 3 3 3 3 2 Hottest 225 | 70 70 70 . 70 70 50 207 207 225 225 166 Shots Fired 351 | 2 68 18 . 12 16 27 33 111 30 32 2 Gun 343 | 2 66 18 . 10 16 26 33 110 30 30 2 Cannon . | . . . . . . . . . . . . Launcher 8 | . 2 . . 2 . 1 . 1 . 2 . Special . | . . . . . . . . . . . . Kinetic 93 | 1 33 9 . 5 11 26 8 . . . . Thermal 250 | 1 33 9 . 5 5 . 25 110 30 30 2 Explosive 5 | . 2 . . 2 . 1 . . . . . Electromagnetic 3 | . . . . . . . . 1 . 2 . Robot Hit Streak 16 | 1 7 3 . 4 7 5 7 15 16 6 1 Robot Miss Streak 4 | . 3 3 . 3 2 4 2 3 1 4 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 7 | . 1 1 . . 1 . . 2 1 1 . Max Gunslinging Chain 1 | . 1 1 . . 1 . . 1 1 1 . Shots Hit Robots 215 | 1 34 10 . 5 12 15 22 72 27 16 1 Core Hits 121 | 1 19 5 . 5 5 10 11 39 14 11 1 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . Critical Strikes 11 | . 1 1 . . . 1 . 2 4 2 . Burn 10 | . 1 1 . . . . . 2 4 2 . Destroy 1 | . . . . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5128 | 13 387 100 . 191 145 344 461 2391 552 515 29 Guns 3890 | 13 387 100 . 64 145 185 461 1609 552 353 21 Cannons . | . . . . . . . . . . . . Explosions 1184 | . . . . 127 . 113 . 782 . 162 . Melee . | . . . . . . . . . . . . Ramming 54 | . . . . . . 46 . . . . 8 Kinetic 589 | . 161 37 . 39 83 185 84 . . . . Thermal 4069 | 13 226 63 . 25 62 . 377 2377 552 353 21 Explosive 240 | . . . . 127 . 113 . . . . . Electromagnetic 176 | . . . . . . . . 14 . 162 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . . . . . . 1 1 2 2 2 11 Average Corruption 1 | . . . . . . 1 1 1 2 2 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 43 | . . . . . . . 2 17 12 9 3 Message Errors 9 | . . . . . . . 1 3 3 2 . Matter Fused 7 | . . . . . . . . 3 3 1 . Heat Flow Errors 9 | . . . . . . . 1 4 2 1 1 Energy Discharges 7 | . . . . . . . . 3 1 1 2 Parts Rejected 1 | . . . . . . . . . . 1 . Parts Fused 2 | . . . . . . . . . . 2 . Data Loss (minor) 3 | . . . . . . . . 2 1 . . Data Loss (major) 2 | . . . . . . . . 1 . 1 . Misfires 1 | . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 169 | . . . . . . . . 169 . . . Projectiles . | . . . . . . . . . . . . Explosions 169 | . . . . . . . . 169 . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 145 | . 53 . . . . 23 . 69 . . . Shots 4 | . 2 . . . . . . 2 . . . Rammed 8 | . . . . . . 7 . . . . 1 Targets Rammed 8 | . . . . . . 7 . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 332 | 30 260 186 . 129 332 153 192 288 154 158 190 Average Temperature 99 | 18 95 89 . 71 233 60 78 96 54 31 43 Received Heat Transfer 1709 | . 30 . . . 270 392 42 183 234 . 558 Effects 5 | . 2 . . . 3 . . . . . . Interference 4 | . 2 . . . 2 . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . 1 1 1 . Combat Hostiles 3 | . . . . . . . . 1 1 1 . Parts Melted 17 | . . . . . . . 2 8 4 3 . Heat Transferred 7641 | 37 740 259 . 74 185 . 666 3632 1295 703 50 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Low Low Fac Maximum Alert Level 1 | . . . . . . . . 1 . . . Low Security (%) 91 | 100 100 100 . 100 100 100 100 56 . . 100 Level 1 8 | . . . . . . . . 43 . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 262 | 5 75 66 . 96 30 68 150 262 . . 60 Initial 46 | . . 6 . . 25 2 11 46 . . 17 Average 50 | . 18 35 . 52 4 13 45 143 . . 7 Influence Increases 1623 | 5 204 70 . 106 34 113 255 496 120 140 80 Destroy 0b10 Robot/C 900 | . 100 60 . 80 20 60 80 280 100 120 . Destroy 0b10 Robot/NC 55 | 5 15 . . . . . 5 30 . . . Destroy Leader 174 | . 12 10 . 10 10 . 40 52 20 20 . Successful Hack 79 | . 29 . . . 4 . 4 24 . . 18 Select Force Hacks 50 | . . . . . . . 50 . . . . Disable Machine 75 | . 15 . . . . . . 60 . . . Destroy Structure 65 | . 18 . . 16 . 8 1 20 . . 2 Lose Combat Pursuer 225 | . 15 . . . . 45 75 30 . . 60 Influence Decreases 1623 | 5 187 81 6 40 96 94 183 405 306 112 108 Entered New Map 201 | . . 11 6 . 41 2 12 49 69 . 11 Time Decay 1286 | 5 187 70 . 40 45 . 171 356 227 92 93 Lost Part 136 | . . . . . 10 92 . . 10 20 4 Squads Dispatched 13 | . . . . . 2 . 5 3 . . 3 Investigation 3 | . . . . . . . 1 1 . . 1 Extermination 7 | . . . . . . . 3 2 . . 2 Reinforcement 1 | . . . . . 1 . . . . . . Assault . | . . . . . . . . . . . . Garrison 2 | . . . . . 1 . 1 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Low Low Fac Distress Signals 4 | . 1 . . . . . . 2 . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 107 | . 11 3 . 4 8 10 10 21 5 8 27 Peak Tracking Total 25 | . 3 3 . 4 5 7 3 4 4 3 25 Tactical Retreats 8 | . 1 . . . . 2 2 2 . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Low Low Fac Traps Triggered 6 | . . . . . . 2 . . . . 4 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Low Low Fac Machines Disabled 5 | . 1 . . . . . . 4 . . . Max in Single Turn 4 | . 1 . . . . . . 4 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . 2 . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Low Low Fac Machines Accessed 19 | . 5 . 1 . 1 . 4 4 . . 4 Terminals 13 | . 5 . . . . . . 4 . . 4 Fabricators 2 | . . . . . . . 2 . . . . Repair Stations 1 | . . . . . . . 1 . . . . Recycling Units 1 | . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 35 | . 11 . 1 . 1 . 5 8 . . 9 Successful 17 | . 7 . 1 . 1 . 2 3 . . 3 Failed 18 | . 4 . . . . . 3 5 . . 6 Catastrophic 6 | . 1 . . . . . 1 2 . . 2 Database Lockouts . | . . . . . . . . . . . . Manual 21 | . 9 . 1 . . . 4 3 . . 4 Terminals 28 | . 11 . . . . . . 8 . . 9 Fabricators 3 | . . . . . . . 3 . . . . Repair Stations 1 | . . . . . . . 1 . . . . Recycling Units 1 | . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Terminal Hacks 7 | . 3 . 1 . . . . 2 . . 1 Robot Analysis 2 | . 2 . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . 1 Branch Access Points 2 | . 1 . . . . . . 1 . . . Recall Investigation 1 | . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 9 | . 4 . . . . . 2 1 . . 2 Terminals 7 | . 4 . . . . . . 1 . . 2 Botnet 6 | . 3 . . . . . . 1 . . 2 Operators 1 | . 1 . . . . . . . . . . Fabricators 2 | . . . . . . . 2 . . . . Report 1 | . . . . . . . 1 . . . . Overload 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . Used 1 | . . . . . . . . 1 . . . Hacking Detections 16 | . 5 . . . . . 3 4 . . 4 Full Trace Events 2 | . . . . . . . . 1 . . 1 Feedback Events 1 | . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Low Low Fac Total Allies 2 | . . 2 . . . . . . . . . Largest Group 2 | . . 2 2 . . . . . . . . Highest-Rated Group 46 | . . 46 46 . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Low Low Fac Active Infowar (turns) 2948 | 31 260 2 . . 299 . 1499 857 . . . Terrain 50 | 30 20 . . . . . . . . . . Structural 2655 | . . . . . 299 . 1499 857 . . . Seismic 293 | 31 260 2 . . . . . . . . . Robot Analysis Total 2 | . 2 . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 2 . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Low Low Fac Turns Passed 7017 | 74 614 146 298 139 344 275 1501 986 1350 563 727 Spaces Moved 4522 | 58 460 110 284 130 114 186 706 647 940 370 517 Core 40 | 5 . . . . . . . . . . 35 Treads 410 | . . . . . . . 223 8 142 2 35 Legs 6 | . . . . . . . . . . . 6 Wheels 4066 | 53 460 110 284 130 114 186 483 639 798 368 441 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 100 90 90 90 90 90 120 120 135 50 Average Speed 120 | 88 96 100 98 90 102 104 121 122 137 138 130 Slowest Speed 170 | 100 100 100 100 90 105 115 170 170 170 170 170 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 34 | 3 66 24 61 30 12 26 19 22 85 46 15 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 3 | . . . . 3 . . . . . . . Known Exits Taken 3 | . 1 . . . 1 . . 1 . . . Unknown Exits Taken 7 | 1 . 1 1 1 . . 1 . 1 1 . Scrap Searched 6 | . . . . . . . . . 4 2 . Spaces Dug 25 | . 16 . . 9 . . . . . . . Terrain Destroyed 69 | . 16 . . 16 . 8 . 27 . 2 . Melee . | . . . . . . . . . . . . Projectile 2 | . . . . . . . . . . 2 . AOE 67 | . 16 . . 16 . 8 . 27 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Low Low Fac Total 5813 | 78 567 129 302 139 327 250 1325 756 974 395 571 Wait 876 | 3 48 7 4 1 188 1 555 36 14 2 17 Move 4512 | 57 459 109 283 129 114 185 705 646 939 369 517 Hop . | . . . . . . . . . . . . Pick Up 86 | 10 10 . 3 . 6 14 23 6 2 4 8 Fast Attach 9 | . . . . . 2 . 2 4 . . 1 Attach 59 | 7 1 . . . 4 7 16 4 5 3 12 Detach 3 | . . . . . . . 1 1 1 . . Swap 33 | . 8 3 4 2 . 1 3 7 1 3 1 Drop 59 | . 6 1 8 . 3 13 9 13 1 . 5 Fire 152 | 1 35 9 . 7 10 14 11 39 11 14 1 Melee . | . . . . . . . . . . . . Ram 7 | . . . . . . 7 . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . 1 Escape Stasis 16 | . . . . . . 8 . . . . 8 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 14) 458 | -10/Materials | Identified exit to Mines 689 | -10/Materials | Entered Mines 690 | -10/Mines | Assembled infested the area 824 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 824 | -10/Mines | Discovered new exit (range 5) 835 | -10/Mines | Entered Exiles 835 | -10/Exiles | Accompanied by 2 allies 862 | -10/Exiles | Met 8R-AWN 865 | -10/Exiles | Led the pair of lost Derelicts to a safe place 893 | -10/Exiles | Met EX-HEX 923 | -10/Exiles | Met EX-BIN 934 | -10/Exiles | Aligned with FarCom system 935 | -10/Exiles | Given EX-Vault access code 960 | -10/Exiles | Opened EX-Vault 975 | -10/Exiles | Found Army-in-a-Box 996 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1022 | -10/Exiles | Met EX-DEC 1078 | -10/Exiles | Discovered new exit (range 11) 1133 | -10/Exiles | Left Exiles lab with Army-in-a-Box 1133 | -10/Exiles | Entered Mines 1134 | -9/Mines | Learned location of Storage (-9) 1231 | -9/Mines | Discovered new exit (range 4) 1247 | -9/Mines | Met a Derelict bent on vengeance 1272 | -9/Mines | Entered Materials 1272 | -8/Materials | Evolved 4 slots: Utility x4 1559 | -8/Materials | Garrison activated, responded to threat 1616 | -8/Materials | Identified exit to Garrison 1616 | -8/Materials | Entered Garrison 1786 | -8/Garrison | Triggered checkpoint 1874 | -8/Garrison | Discovered new exit (range 10) 1891 | -8/Garrison | Entered Factory 1891 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1911 | -7/Factory | Lost 10 parts (1p1n5u3w) 2967 | -7/Factory | Garrison activated, responded to threat 3122 | -7/Factory | Discovered new exit (range 11) 3230 | -7/Factory | Build established: Skirmisher 3392 | -7/Factory | Entered another Factory area 3392 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3871 | -6/Factory | Build established: Scavenger-Skirmisher 4153 | -6/Factory | Identified exit to Lower Caves 4223 | -6/Factory | Discovered new exit (range 8) 4378 | -6/Factory | Entered Lower Caves 4568 | -6/Lower Caves | Learned location of 1 exit from Factory 4837 | -6/Lower Caves | Encountered a Warlord checkpoint 4908 | -6/Lower Caves | Build established: Gunner 5243 | -6/Lower Caves | Discovered new exit (range 11) 5370 | -6/Lower Caves | Spotted B-75 Beast 5470 | -6/Lower Caves | Destroyed B-75 Beast 5728 | -6/Lower Caves | Entered another Lower Caves area 5762 | -6/Lower Caves | Encountered a Warlord checkpoint 5773 | -6/Lower Caves | Discovered new exit (range 10) 5994 | -6/Lower Caves | Entered a destroyed Warlord outpost 6073 | -6/Lower Caves | Learned 8 Factory zone layouts 6291 | -6/Lower Caves | Entered Factory 6291 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6292 | -5/Factory | Identified exit to Factory 7004 | -5/Factory | Core integrity fell below 50% 7008 | -5/Factory | System corruption reached 10% 7017 | -5/Factory | Core integrity fell below 20% 7018 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 07006_ Slug penetrates Wall. 07010_ Penetrated by Slug. 07010_ K-01 Serf destroyed. 07010_ K-01 Serf collects debris. 07010_ Slug penetrates Wall. 07010_ Imp. Cooling System destroyed. 07010_ Slug penetrates Wall. 07013_ System corrupted: Energy discharge (-23). 07014_ K-01 Serf collects debris. 07016_ Triggered Tesla Bomb Trap. 07016_ A bubble of electromagnetic force engulfs the area. 07016_ Tesla Bomb Trap short circuited. 07016_ A bubble of electromagnetic force engulfs the area. 07016_ R-10 Processor destroyed. 07016_ K-01 Serf collects debris. 07018_ Acquired Corrupted Com. Wheel. 07018_ Armor Integrity Analyzer destroyed. 07018_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | ??????????????????????#???????????????????#####??? | | ??????????????????????#???????????????????# ??? | | ??????????????????????#???????????????????# ??? | | ??????????????????????#???????????????????# """??? | | ??????????????????????#???????????????????# """??? | | ??????????????????????????????????????????# """??? | | ??????????????????????###?????????????????# ??? | | ?????????????????????? #?????????????????# ??? | | ?????????????????????? #??????########???#####??? | | ?????????????????????? #??????# #??????????? | | ?????????????????????? #??????# #??????????? | | ?????????????????????? #??????# """#??????????? | | ?????????????????????? #??????# """#??????????? | | ??????????????????????###??????# """#########? ? | | ??????????????????????########## ""# # | | ??????????????????????""""""" ## ""# # | | ??????????????????????"""Y""" ## # # | | ?????????????????????? ## """# # | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????## ???????????????????????????????# | | ??????????# s u #################+######+######" | | ??????????# s uu k | | ?????????? @% | | ?????????? H % | | ?????????? ss p | | ??????????? ! s ss p =% | | ??????????? ########################+######/ | | ???????????? s????????????????????# # | | ???????????? ??s????????????????????#"""" # | | ?????????????????????s???????????????#"""" # | | ?????????????????????????????????????#"""" # | | ?????????????????????????????????????#"""" # | | ?????????????????????????????????????# # | | ??????????????????????????????????????? # | | ???????????????????????????????????????? # | | ?????????????????????????????????????????####### | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Coolant Potential 65 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Power Amplification 20 Armor Coverage 600 Resistance: KI 20 Evasion (%) 50 Targeting Accuracy 14 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Ride The Lightning Challenges ------------ None Game ------ Seed StormSmartbombDisintegrator Manual? 0 Play Time 01:49:21 Cumulative 184.7 hours Start 2025.07.19 @ 18:01:42 End 2025.07.19 @ 20:30:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 53 Gallery% 53 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 55x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1976b11a-cdbd-4947-8406-f620446f3b87