Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.03 @ 23:58:22 Player: lepire Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (23) 4600 Robots Destroyed (26) 130 Value Destroyed (613) 613 Prototype IDs (63) 1260 Alien Tech Used (0) 0 Bonus (1068) 1068 TOTAL SCORE: 11671 Bonus ------- Follower Combat Kills 468 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1450 Matter 25/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (14) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Enhanced Hardcell Cannon Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Reaction Control System Improved Cloaking Device Improved Propulsion Shielding Graphene Brace Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Enhanced Hardcell Cannon > --- INVENTORY -------- Field Propulsion Drive Advanced Power Amplifier Transmission Jammer Layered Light Armor Plating Experimental Thermal Shield Enhanced Hardcell Cannon Rocket Array Advanced Datajack [Rating: 111] Favorites ----------- Power Micro Fission Core Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Linear Gravjet Flight Unit Improved VTOL Module Utility Hacking Suite Device Advanced Reaction Control System Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Propulsion Shielding Weapon Makeshift Sword Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Linear Accelerator Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Makeshift Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Arm Lab Res Slots Evolved 16 | . . . 2 . . . 2 2 . . . . . . 2 2 . . 2 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 Utility 12 | . . . 1 . . . 1 2 . . . . . . 2 1 . . 2 2 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 81 | 2 5 7 6 . . . 5 5 1 2 . 2 . 2 14 5 . . 4 8 6 1 6 Power 10 | . . 2 . . . . . . 1 . . . . 1 2 1 . . . 1 1 . 1 Engine 3 | . . 1 . . . . . . 1 . . . . . 1 . . . . . . . . Core 4 | . . 1 . . . . . . . . . . . 1 1 1 . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Propulsion 23 | 2 2 1 3 . . . 2 . . . . . . 1 6 1 . . 1 . 2 . 2 Treads 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Flight 16 | . . . 3 . . . 2 . . . . . . 1 6 1 . . 1 . 2 . . Utility 35 | . 2 2 2 . . . 1 3 . 1 . 1 . . 6 3 . . 3 6 2 . 3 Device 15 | . . . . . . . . 1 . 1 . 1 . . 1 2 . . 2 5 . . 2 Storage 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Processor 3 | . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 Hackware 9 | . . . 2 . . . . 2 . . . . . . 2 1 . . 1 1 . . . Protection 6 | . . 2 . . . . 1 . . . . . . . 2 . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 13 | . 1 2 1 . . . 2 2 . 1 . 1 . . . . . . . 1 1 1 . Energy Gun 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . 1 1 1 . Launcher 3 | . . 1 . . . . 1 . . 1 . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . . . . 1 . 1 . 1 . . 2 . . . . 1 . . 1 Parts Lost 28 | . . . . . . . . . . . . . . 3 . . . . 1 4 15 . 5 Power 4 | . . . . . . . . . . . . . . 2 . . . . . . 2 . . Propulsion 6 | . . . . . . . . . . . . . . 1 . . . . . . 3 . 2 Utility 16 | . . . . . . . . . . . . . . . . . . . . 4 9 . 3 Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . Highest Loss Streak 15 | . . . . . . . . . . . . . . 3 . . . . 1 2 15 . 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 8 | 6 6 9 9 9 10 10 9 9 10 9 10 10 10 9 9 9 10 10 9 8 9 4 4 Power . | 1 1 1 . . . . . 1 . . . . . . . . . . . . . . . Propulsion 1 | 4 2 1 1 1 1 1 . 1 1 1 1 1 1 . . 1 2 2 2 1 1 . 1 Utility 5 | . 2 5 6 6 7 8 6 6 7 7 8 7 7 7 7 7 7 7 6 4 4 1 . Weapon 1 | 1 1 2 2 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 30 | . 4 2 5 . . . 3 2 . . . . . . 6 1 . . 1 . . . 6 Power 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . . . . . . . . . . . . 1 . . . . . . 4 Utility 18 | . 2 . 3 . . . 3 2 . . . . . . 6 . . . 1 . . . 1 Weapon 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 79 | . 85 96 82 77 77 77 85 92 100 97 92 92 92 91 90 89 88 88 85 84 71 21 30 Engine 2 | . 14 9 . . . . . . 7 7 7 7 7 5 3 . . . . . . . . Core 5 | . . 4 11 11 11 11 9 7 . . . . . . 1 7 11 11 10 5 3 . . Treads 1 | . 14 14 1 . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 14 14 1 . . . . . . . . . . . . . . . . . . . 2 Flight 17 | . . . 29 33 33 33 36 30 30 30 30 30 30 29 26 22 17 17 15 14 9 . . Device 4 | . . . . . . . . . . 2 . . . . . 3 5 5 9 12 9 7 8 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 7 6 5 5 5 5 4 4 . . Processor 3 | . . . . . . . . . . . . . . . 5 5 5 5 5 4 8 9 12 Hackware 22 | . . . 18 22 22 22 18 29 30 30 30 30 30 30 33 35 35 35 36 37 22 4 4 Protection 3 | . . 10 1 . . . 8 6 7 4 7 7 7 7 6 1 . . . . 4 . . Energy Gun 3 | . 25 27 5 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . 1 7 7 6 4 5 5 2 . . . . Peak Build Rating 111 | 6 7 13 26 25 25 25 32 46 43 50 40 46 40 40 57 72 72 72 85 107 111 41 59 Average Rating 51 | 6 6 8 23 24 24 25 30 38 42 44 40 40 40 39 49 64 72 72 81 96 91 35 41 On Entrance 39 | 6 6 6 13 24 25 25 25 31 43 43 40 40 40 40 37 57 72 72 72 81 82 25 33 Avg Prop Armor Cover (%) 9 | . 10 9 9 . . . . . . . . . . . 8 . . . . . . . 25 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 41 | 13 29 32 32 15 15 15 17 20 20 20 19 19 18 18 21 24 24 24 27 41 30 3 21 Greatest Support 31 | 10 20 16 16 15 15 15 20 20 20 20 20 20 20 21 24 25 25 25 29 29 31 3 21 Greatest Overweight (x) 9 | 1 2 2 6 . . . . . . . . . . . . 1 . . . 1 9 . 6 Average Overweight (x) . | 1 1 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Average Capacity 9 | 8 11 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 5 5 Most Carried 15 | 6 8 14 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Average Carried 8 | 5 6 9 10 9 9 10 9 9 9 9 10 9 10 9 9 9 10 10 9 8 8 3 4 Final Capacity 15 | 8 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Final Carried 14 | 4 6 14 9 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 10 8 5 4 5 Class Distribution -------------------- 37% | Hacker-Sprinter 23% | Mutant 13% | Wizard-Sprinter 13% | Hacker-Mutant 12% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Sprinter | -9/Materials Hacker-Sprinter | -9/Mines Hacker-Sprinter | -9/Exiles Hacker-Sprinter | -8/Mines Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Scout | -4/Factory Wizard-Scout | -3/Research Hacker-Mutant | -3/Armory Hacker-Mutant | -3/Lab Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Arm Lab Res Matter Collected 1830 | 179 206 165 53 59 . . 228 . . 100 20 . . 50 30 180 90 . . 60 410 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 880 | . 266 34 . 10 . . 38 . . . . . . 44 193 223 72 . . . . . . Parts 47 | . 18 2 . 6 . . 3 . . . . . . 4 9 5 . . . . . . . Haulers Intercepted 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . . . . 4 . . 3 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Arm Lab Res Combat Hostiles Destroyed 20 | . 9 2 . 6 . . 1 . . . . . . 2 . . . . . . . . . Melee 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Guns 7 | . 6 1 . . . . . . . . . . . . . . . . . . . . . AOE 10 | . 2 1 . 6 . . 1 . . . . . . . . . . . . . . . . Classes Destroyed 6 | . 3 . . . . . . . . . . . . . 2 1 . . . . . . . Worker 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Builder 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Recycler 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Swarmer 16 | . 6 2 . 6 . . . . . . . . . 2 . . . . . . . . . Grunt 4 | . 3 . . . . . 1 . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 7 | . 7 2 . 3 . . 1 . . . . . . 2 2 1 . . . . . . . Combat Bots Only 6 | . 6 2 . 3 . . 1 . . . . . . 2 . . . . . . . . . Max Kills in Single Turn 3 | . 3 2 . 3 . . 1 . . . . . . 1 1 1 1 . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 1 . 3 . . 1 . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Arm Lab Res Hostile Shots Fired 345 | . 34 3 3 9 . . 2 15 . . . 3 . 48 9 . . . . 13 56 . 150 Missed 154 | . 9 2 . 4 . . 1 12 . . . 1 . 26 6 . . . . 6 22 . 65 Hits 191 | . 25 1 3 5 . . 1 3 . . . 2 . 22 3 . . . . 7 34 . 85 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Projectile 190 | . 25 1 3 5 . . 1 3 . . . 2 . 22 3 . . . . 6 34 . 85 AOE 37 | . . . . . . . . . . . . . . . . . . . . . 37 . . Critical Strikes 6 | . . . . . . . . . . . . . . . . . . . . 1 . . 5 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 5108 | . 218 6 43 73 . . 47 37 . . . 35 . 327 62 . . . 141 318 2006 . 1795 Core 2621 | . 49 . 31 36 . . 22 23 . . . 18 . 151 23 . . . 54 39 709 . 1466 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 136 | . . . . . . . 7 . . . . 5 . 16 6 . . . . . 102 . . Regen/Repaired (Parts) 103 | . . . . . . . . . . . . . . . . 33 . . 47 . 23 . . Core Remaining (%) 85 | 100 . 80 . . . 83 96 . . . . . . 72 97 . . 100 95 . . 42 . Volleys Fired 63 | . 21 2 5 8 . . 2 . . . . . . . 2 1 . . . 9 8 2 3 Largest 2 | . 2 2 1 1 . . 1 . . . . . . . 1 1 . . . 1 1 1 1 Hottest 80 | . 80 80 30 30 . . 30 . . . . . . . 5 45 . . . 54 58 58 58 Shots Fired 85 | . 42 3 5 8 . . 2 . . . . . . . 2 1 . . . 9 8 2 3 Gun 44 | . 42 2 . . . . . . . . . . . . . . . . . . . . . Cannon 18 | . . . . . . . . . . . . . . . . . . . . 8 5 2 3 Launcher 21 | . . 1 5 8 . . 2 . . . . . . . . 1 . . . 1 3 . . Special 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Kinetic 18 | . . . . . . . . . . . . . . . . . . . . 8 5 2 3 Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . Explosive 21 | . . 1 5 8 . . 2 . . . . . . . . 1 . . . 1 3 . . Electromagnetic 44 | . 42 2 . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 9 | . 8 8 . 9 . . 1 . . . . . . . 3 . . . . . 4 . . Robot Miss Streak 4 | . 4 . . 1 . . 1 . . . . . . . . . . . . . 2 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 56 | . 25 2 . 4 . . 1 3 . . . . . 6 6 7 1 . . . 1 . . Core Hits 45 | . 10 2 . 10 . . 3 . . . . . . 1 3 3 1 . . . 12 . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Melee Attacks 57 | . . . 9 . . . . 3 . . . . . 13 19 10 1 . 2 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 54 | . . . 9 . . . . . . . . . . 13 19 10 1 . 2 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . 3 . . . . . . 4 2 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 2303 | . 520 47 . 497 . . 151 . . . . . . 219 304 354 86 . . . 108 . 17 Guns 358 | . 335 23 . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 965 | . 185 24 . 497 . . 151 . . . . . . . . . . . . . 108 . . Melee 963 | . . . . . . . . . . . . . . 219 304 354 86 . . . . . . Ramming 17 | . . . . . . . . . . . . . . . . . . . . . . . 17 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Thermal 209 | . 185 24 . . . . . . . . . . . . . . . . . . . . . Explosive 756 | . . . . 497 . . 151 . . . . . . . . . . . . . 108 . . Electromagnetic 358 | . 335 23 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 963 | . . . . . . . . . . . . . . 219 304 354 86 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . 1 1 . . . . . . . . . . . . . . . . 1 3 3 3 8 Average Corruption 2 | . 1 1 . . . . . . . . . . . . . . . . 1 3 3 3 4 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 23 | . 1 1 . . . . . . . . . . . . . . . . 1 . 11 . 9 Message Errors 5 | . . 1 . . . . . . . . . . . . . . . . . . 1 . 3 Matter Fused 7 | . . . . . . . . . . . . . . . . . . . 1 . 4 . 2 Heat Flow Errors 5 | . . . . . . . . . . . . . . . . . . . . . 2 . 3 Energy Discharges 4 | . 1 . . . . . . . . . . . . . . . . . . . 3 . . Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 100 | . 23 . . . . . . . . . . . . 27 50 . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 23 | . 23 . . . . . . . . . . . . . . . . . . . . . . Melee 77 | . . . . . . . . . . . . . . 27 50 . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 134 | . . . . 37 . . 33 . . . . . . . . . . . . . 56 . 8 Shots 6 | . . . . 2 . . 1 . . . . . . . . . . . . . 3 . . Rammed 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 215 | . 198 27 3 . . . 3 5 . . . . . . . . . . . 16 117 . 215 Average Temperature 57 | . 71 16 3 . . . 3 5 . . . . . . . . . . . 7 37 . 94 Received Heat Transfer 201 | . 60 . 15 . . . 9 12 . . . 9 . 24 . . . . . 18 18 . 36 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 300 | . 250 50 . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Arm Lab Res Maximum Alert Level 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Low Security (%) 96 | 100 100 100 75 52 . 100 100 100 100 100 . . . . 100 100 . . 100 100 100 . 100 Level 1 3 | . . . 24 47 . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 255 | . 146 56 225 255 . . 140 62 36 30 . . . . 152 38 . . 22 79 165 . 50 Initial 147 | . . 45 . 87 . . . 57 21 18 . . . . 147 2 . . . . 26 . . Average 46 | . 80 17 90 184 . . 54 46 24 13 . . . . 80 11 . . 1 7 71 . 6 Influence Increases 2548 | . 226 66 295 198 . . 198 45 15 30 15 105 . 305 84 95 . . 26 137 607 . 101 Destroy 0b10 Robot/C 740 | . 180 40 100 120 . . 80 . . . . . . 40 . . . . . . 180 . . Destroy 0b10 Robot/NC 45 | . 5 . . . . . 10 . . . . . . . 15 10 . . . . 5 . . Destroy Leader 130 | . 20 10 10 20 . . 24 . . . . . . 10 . 4 . . . . 32 . . Allied During Kill 62 | . . . 1 . . . 10 . . . . . . . . . . . . . 51 . . Trap Triggered on 0b10 20 | . . . . . . . 10 . . . . . . . . . . . . 10 . . . Successful Hack 150 | . . . 23 . . . 8 . . . . . . . 27 4 . . 22 6 48 . 12 Select Force Hacks 230 | . . . 30 . . . 50 . . 30 . . . . . 20 . . . 50 . . 50 Disable Machine 150 | . 15 . 45 15 . . . . . . . . . . . . . . . . 75 . . Destroy Structure 301 | . 6 16 41 43 . . 6 . . . . . . . 12 42 . . 4 26 96 . 9 Partial Spotted 135 | . . . 15 . . . . . 15 . . . . . . . . . . . 75 . 30 Lose Combat Pursuer 585 | . . . 30 . . . . 45 . . 15 105 . 255 30 15 . . . 45 45 . . Influence Decreases 2542 | . 110 182 70 248 175 . 71 110 51 46 20 60 50 70 314 72 28 . 26 86 545 113 95 Entered New Map 799 | . . 71 . 138 175 . . 70 41 8 4 2 50 . 88 3 11 . . . 25 113 . Time Decay 1368 | . 110 111 60 110 . . 71 40 10 30 16 58 . 40 206 69 17 . 16 59 270 . 75 Lost Part 237 | . . . . . . . . . . . . . . 30 . . . . 10 27 150 . 20 Lost Ally 138 | . . . 10 . . . . . . 8 . . . . 20 . . . . . 100 . . Squads Dispatched 24 | . . 1 1 . . . 1 . . 1 . . . 1 1 2 . . . 3 9 . 4 Investigation 10 | . . . 1 . . . 1 . . 1 . . . . . 1 . . . 1 2 . 3 Extermination 7 | . . . . . . . . . . . . . . . 1 1 . . . 1 3 . 1 Reinforcement 5 | . . . . . . . . . . . . . . . . . . . . 1 4 . . Assault 2 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Arm Lab Res Distress Signals 13 | . 2 . 2 . . . 1 . . . . . . . 1 1 . . . 1 5 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 128 | . 13 3 6 6 . . 6 5 3 . 1 6 . 23 2 1 . . . 14 26 . 13 Peak Tracking Total 12 | . 6 2 4 3 . . 2 5 3 . 1 4 . 11 3 2 . . . 12 12 . 12 Tactical Retreats 16 | . . . 2 . . . . 1 . . 1 2 . 5 1 1 . . . 2 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Arm Lab Res Traps Triggered 6 | . . . . . . . . 1 . . . . . . . . . . 1 1 . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 13 | . . . . . . . 1 . . . . . . . 6 . . . . 6 . . . Reused 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . Objects Rigged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Arm Lab Res Machines Disabled 11 | . 1 1 3 1 . . . . . . . . . . . . . . . . 5 . . Max in Single Turn 1 | . 1 1 1 1 . . . . . . . . . . . . . . . . 1 . . Garrison Access 4 | . . . . . . . . 1 . . . . . . 2 . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Arm Lab Res Machines Accessed 74 | . 1 1 8 . 1 . 4 3 . 1 . 2 4 . 11 4 2 . 10 10 7 . 5 Terminals 30 | . . . 6 . . . 4 . . . . . . . 4 . . . 4 6 4 . 2 Fabricators 9 | . . . . . . . . 1 . . . . . . 1 3 . . 1 1 1 . 1 Repair Stations 4 | . 1 . . . . . . . . . . . . . . 1 . . 1 . 1 . . Recycling Units 12 | . . . 1 . . . . 1 . 1 . . . . 2 . . . 3 2 1 . 1 Scanalyzers 3 | . . . 1 . . . . . . . . . . . 1 . . . 1 . . . . Garrison Access 6 | . . . . . . . . 1 . . . . . . 3 . . . . 1 . . 1 Total Hacks 211 | . 3 1 22 . 1 . 17 4 . 2 . 8 23 . 18 7 6 . 28 39 20 . 12 Successful 165 | . . 1 14 . 1 . 12 4 . 2 . 8 23 . 13 5 6 . 25 33 15 . 3 Failed 45 | . 3 . 8 . . . 5 . . . . . . . 4 2 . . 3 6 5 . 9 Catastrophic 5 | . 1 . 1 . . . . . . . . . . . 2 . . . 1 . . . . Database Lockouts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Manual 55 | . . . 15 . 1 . 10 . . 1 . . . . 3 1 . . 6 15 1 . 2 Terminals 111 | . . . 19 . . . 17 . . . . . . . 8 . . . 19 32 11 . 5 Fabricators 16 | . . . . . . . . 1 . . . . . . 1 5 . . 1 1 4 . 3 Repair Stations 9 | . 3 . . . . . . . . . . . . . . 2 . . 2 . 2 . . Recycling Units 19 | . . . 2 . . . . 2 . 2 . . . . 2 . . . 3 3 3 . 2 Scanalyzers 6 | . . . 1 . . . . . . . . . . . 2 . . . 3 . . . . Garrison Access 11 | . . . . . . . . 1 . . . . . . 5 . . . . 3 . . 2 Terminal Hacks 98 | . . 1 5 . 1 . 6 . . . . 8 23 . 6 . 6 . 15 20 6 . 1 Record 23 | . . . . . . . . . . . . 7 7 . . . 5 . 1 1 2 . . Part Schematic 11 | . . . . . . . . . . . . . 8 . . . . . 2 1 . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . Robot Analysis 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Prototype ID Bank 12 | . . . 1 . . . 2 . . . . . 3 . 1 . . . 1 4 . . . Open Door 3 | . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . Branch Access Points 5 | . . . . . . . 1 . . . . . . . 1 . . . 1 1 1 . . Emergency Access Points 4 | . . . . . . . 1 . . . . . . . . . . . . 2 1 . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . Scanalyzer Index 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Locate Traps 8 | . . . . . . . 1 . . . . . . . 1 . . . 2 3 1 . . Reprogram Traps 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . Hauler Manifests 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . Registered Components 3 | . . . . . . . . . . . . . . . 1 . . . 1 1 . . . Zone Layout 10 | . . . 3 . . . 1 . . . . . . . 1 . . . 2 2 . . 1 Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . 1 . . . . . . 1 2 . . 1 1 3 . 1 Network Status 8 | . . . . . . . . 1 . . . . . . 1 2 . . 1 1 1 . 1 Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 6 | . . . . . . . . . . . . . . . . 2 . . 2 . 2 . . Scan Component 3 | . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . Repair 3 | . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . Recycling Unit Hacks 15 | . . . 1 . . . . 2 . 1 . . . . 2 . . . 3 3 3 . . Process 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Report Inventory 12 | . . . 1 . . . . 1 . 1 . . . . 2 . . . 3 2 2 . . Retrieve Components 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . Scanalyzer 5 | . . . 1 . . . . . . . . . . . 1 . . . 3 . . . . Retrieve Study 5 | . . . 1 . . . . . . . . . . . 1 . . . 3 . . . . Garrison Access Hacks 4 | . . . . . . . . 1 . . . . . . 2 . . . . 1 . . . Seal Access 4 | . . . . . . . . 1 . . . . . . 2 . . . . 1 . . . Unauthorized Hacks 27 | . . . 7 . . . 6 . . 1 . . . . 1 1 . . 1 8 1 . 1 Terminals 20 | . . . 6 . . . 6 . . . . . . . . . . . 1 6 1 . . Track 3 | . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . Assimilate 3 | . . . 2 . . . . . . . . . . . . . . . . 1 . . . Botnet 7 | . . . 1 . . . 3 . . . . . . . . . . . 1 2 . . . Detonate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Operators 3 | . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . Sabotage 3 | . . . . . . . 1 . . . . . . . . . . . . 1 1 . . Fabricators 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Download 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . Tunnel 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . Broadcast 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Watchers 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 1 . 4 . . . 4 . . . . . . . 5 1 . . 5 6 7 . 4 Full Trace Events 5 | . 1 . 1 . . . . . . . . . . . . . . . . . 1 . 2 Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . . . 8 . . . . . 2 1 . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . . . . . . . . . . 58 . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . . . . . 14 . . Part Studies Acquired 4 | . . . . . . . . . . . . . . . 1 . . . 3 . . . . Parts Repaired 3 | . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . Time 73 | . . . . . . . . . . . . . . . . 22 . . 31 . 20 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 20 | . . . . . . . . . . . . . . . . . . . . . 20 . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . 3 . . . . . . . . . . . 3 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Non-combat 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . find_recycling 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . find_station 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . . 1 . . . . . 8 . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Arm Lab Res Total Allies 17 | . . 1 1 3 . . . . . . . . . . 1 . 2 . . 1 8 . . Largest Group 4 | . . 1 2 3 3 3 2 . . . . . . . 1 . 2 . . 1 4 . . Highest-Rated Group 224 | . . 31 41 40 40 40 24 . . . . . . . 29 . 50 . . 26 224 . . Highest-Rated Ally 89 | . . 31 31 16 16 16 16 . . . . . . . 29 . 25 . . 26 89 . . Total Orders 5 | . . . . . . . . . . 2 . . . . . . . . . 1 2 . . STAY 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . AID 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . EXPLORE 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 129 | . . . 19 . . . 33 . . . . . . . 6 . . . . . 71 . . Total Damage 2483 | . . . 255 . . . 235 . . . . . . . 57 . . . . . 1936 . . Kills 20 | . . . 5 . . . 5 . . . . . . . . . . . . . 10 . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Arm Lab Res Active Infowar (turns) 1928 | . . . . . . . . 2 . . . . . . . 166 531 22 294 310 98 . 505 Optics 505 | . . . . . . . . . . . . . . . . . . . . . . . 505 Sensors 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Terrain 1261 | . . . . . . . . . . . . . . . . 104 531 22 294 310 . . . Cloaking 401 | . . . . . . . . . . . . . . . . . . . . 304 97 . . Jamming 70 | . . . . . . . . . . . . . . . . 62 . . 4 3 1 . . Robot Analysis Total 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Derelict Logs Recovered 9 | . . 2 . 2 . . . . . . 2 1 . 2 . . . . . . . . . Drone Launches 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Arm Lab Res Turns Passed 5286 | 6 300 363 166 227 152 155 207 97 33 83 105 168 21 154 434 244 531 22 294 384 597 16 527 Spaces Moved 9701 | 3 182 298 252 420 319 223 438 302 108 190 368 574 79 473 1276 696 584 73 613 745 983 20 482 Core 196 | . . . . . . . . . . . . . . . . . . . . . 7 20 169 Treads 33 | . 33 . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels 697 | 3 149 298 6 . . . . . . . . . . . . . . . . . . . 241 Hover 72 | . . . . . . . . . . . . . . . . . . . . . . . 72 Flight 8703 | . . . 246 420 319 223 438 302 108 190 368 574 79 473 1276 696 584 73 613 745 976 . . Fastest Speed 26 | 95 95 110 29 29 29 29 26 26 26 26 26 26 26 26 26 26 30 30 34 34 34 50 36 Average Speed 37 | 95 122 113 39 29 29 29 26 26 26 26 26 26 26 26 27 26 30 30 34 34 42 50 91 Slowest Speed 500 | 95 240 115 480 29 29 29 26 26 26 26 26 26 26 29 29 94 30 30 34 109 500 50 350 Overloaded Moves 72 | . . . . . . . . . . . . . . . . . . . . . . . 72 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 56 | . . . 7 1 . 3 2 2 . . 1 1 . . 9 3 . . 3 16 8 . . Potential Cave-ins 11 | . . . . . . . . . . . . . . . . . . . . 11 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 40 | 2 31 41 35 75 82 56 25 11 70 24 71 70 68 55 34 15 71 9 17 27 60 6 18 Regions Visited 23 Branch Regions 12 Pre-discovered Areas 6 | . . 1 1 1 . . . . . 1 1 . 1 . . . . . . . . . . Known Exits Taken 7 | . . . . . . . . . . . . . . 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 . . 1 1 1 1 . . 1 1 . . . . . . Scrap Searched 10 | . . 1 . 1 . 1 . . . . 3 2 . 1 . . 1 . . . . . . Spaces Dug 158 | . . . 23 . . . . . . . . . . . 12 24 . . 2 43 51 . 3 Terrain Destroyed 270 | . 5 16 39 64 . . 7 . . . . . . . 12 24 . . 2 43 55 . 3 Melee 19 | . . . 3 . . . . . . . . . . . 12 2 . . 2 . . . . Projectile 11 | . . . . . . . . . . . . . . . . . . . . 8 . . 3 AOE 240 | . 5 16 36 64 . . 7 . . . . . . . . 22 . . . 35 55 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Arm Lab Res Total 11112 | 6 217 316 296 516 378 309 529 319 112 222 375 590 78 488 1336 739 938 72 691 851 1147 24 563 Wait 1004 | . 3 1 . 83 58 90 74 . . 22 9 13 . 1 6 22 354 . 66 65 89 . 48 Move 9572 | 2 181 297 237 417 318 216 433 298 107 189 365 571 78 472 1257 690 583 72 607 714 967 19 482 Hop 50 | . . . 7 1 . 3 2 2 . . 1 1 . . 9 2 . . 2 13 7 . . Pick Up 62 | . 2 7 6 2 1 . 7 5 2 2 . 1 . . 11 1 . . 4 4 3 . 4 Fast Attach 29 | . 2 1 2 . . . . 2 . . . . . 1 1 4 . . 1 . 4 . 11 Attach 53 | . . . 6 2 . . 4 3 . 1 . 1 . 1 2 1 . . 2 12 13 2 3 Detach 39 | . 2 . 8 2 . . 1 1 . 1 . . . . . 1 . . . 8 11 1 3 Swap 52 | 2 3 6 4 . . . 1 1 1 4 . 2 . . 14 4 . . 4 5 1 . . Drop 70 | 2 3 2 12 1 1 . 4 4 2 3 . 1 . . 15 3 . . 3 5 5 . 4 Fire 63 | . 21 2 5 8 . . 2 . . . . . . . 2 1 . . . 9 8 2 3 Melee 57 | . . . 9 . . . . 3 . . . . . 13 19 10 1 . 2 . . . . Ram 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . . . . . . . . 16 . . . Rewire 39 | . . . . . . . . . . . . . . . . . . . . . 39 . . Trap 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 8 exits: *Fac x4 / Low x2 / Ext x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research (discovered 5 exits: *Res x2 / *Arm / Tes x2) -3/Armory (discovered 3 exits: Res x2 / *Lab) -3/Lab -2/Research (discovered 1 exit: [Qua]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 3) 7 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 307 | -10/Materials | Entered Mines 378 | -10/Mines | Found DCF Scrap (14 items) 392 | -10/Mines | Met a Derelict bent on vengeance 496 | -10/Mines | Learned Materials security intel 530 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 662 | -10/Mines | Learned location of Mines (-9) 663 | -10/Mines | Discovered new exit (range 6) 666 | -10/Mines | Met a Derelict testing a Signal Generator 670 | -10/Mines | Entered Materials 670 | -9/Materials | Accompanied by 1 ally 670 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 748 | -9/Materials | Discovered new exit (range 20) 832 | -9/Materials | Discovered new exit (range 13) 836 | -9/Materials | Entered Mines 843 | -9/Mines | Learned location of Zion (-6) 846 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 847 | -9/Mines | Found Prototype Device 890 | -9/Mines | Learned location of 1 exit from Proximity Caves 950 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 970 | -9/Mines | Build established: Hacker-Sprinter 1025 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1026 | -9/Mines | Discovered new exit (range 5) 1063 | -9/Mines | Entered Exiles 1063 | -9/Exiles | Accompanied by 3 allies 1068 | -9/Exiles | Discovered new exit (range 15) 1071 | -9/Exiles | Met 8R-AWN 1075 | -9/Exiles | Met EX-HEX 1085 | -9/Exiles | Met EX-BIN 1088 | -9/Exiles | Aligned with FarCom system 1088 | -9/Exiles | Given EX-Vault access code 1096 | -9/Exiles | Opened EX-Vault 1098 | -9/Exiles | Found Supersonic Drone Bay 1105 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1113 | -9/Exiles | Met EX-DEC 1124 | -9/Exiles | Visited The Gauntlet 1154 | -9/Exiles | Discovered new exit (range 14) 1215 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 1215 | -9/Exiles | Entered Mines 1215 | -8/Mines | Accompanied by 3 allies 1287 | -8/Mines | Discovered new exit (range 7) 1370 | -8/Mines | Entered Materials 1370 | -8/Materials | Accompanied by 2 allies 1370 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1464 | -8/Materials | Identified exit to Storage 1575 | -8/Materials | Discovered new exit (range 10) 1577 | -8/Materials | Entered Factory 1577 | -7/Factory | Evolved 2 slots: Utility x2 1609 | -7/Factory | Identified Exp. Sensor Array 1674 | -7/Factory | Sucked down chute 1674 | -7/Factory | Entered Waste 1683 | -7/Waste | Spotted C-40 Crusher 1683 | -7/Waste | Spotted C-40 Crusher 1687 | -7/Waste | Spotted C-40 Crusher 1690 | -7/Waste | Spotted C-40 Crusher 1692 | -7/Waste | Spotted C-40 Crusher 1698 | -7/Waste | Spotted C-40 Crusher 1701 | -7/Waste | Discovered new exit (range 12) 1707 | -7/Waste | Entered Factory 1723 | -7/Factory | Discovered new exit (range 40) 1728 | -7/Factory | Discovered new exit (range 155) 1757 | -7/Factory | Found Prototype Launcher 1759 | -7/Factory | Identified Rocket Array 1765 | -7/Factory | Discovered new exit (range 4) 1790 | -7/Factory | Entered Lower Caves 1817 | -7/Lower Caves | Encountered a Warlord checkpoint 1856 | -7/Lower Caves | Found DCF Scrap (12 items) 1890 | -7/Lower Caves | Discovered new exit (range 13) 1895 | -7/Lower Caves | Entered another Lower Caves area 1939 | -7/Lower Caves | Discovered new exit (range 16) 1962 | -7/Lower Caves | Learned 4 Factory zone layouts 2015 | -7/Lower Caves | Entered an active Warlord outpost 2025 | -7/Lower Caves | Learned 8 Research zone layouts 2025 | -7/Lower Caves | Learned Research trap positions 2025 | -7/Lower Caves | Learned Extension trap positions 2025 | -7/Lower Caves | Learned Factory emergency access door positions 2025 | -7/Lower Caves | Learned Armory garrison access intel 2062 | -7/Lower Caves | Discovered new exit (range 6) 2063 | -7/Lower Caves | Entered Data Miner 2063 | -7/Data Miner | Discovered new exit (range 6) 2068 | -7/Data Miner | Met Data Miner 2073 | -7/Data Miner | Learned location of Section 7 (-2) 2073 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2078 | -7/Data Miner | Received God Mode back door access code from Data Miner 2084 | -7/Data Miner | Entered Proximity Caves 2084 | -6/Proximity Caves | Learned Factory trap positions 2085 | -6/Proximity Caves | Identified exit to Factory 2101 | -6/Proximity Caves | Learned 8 Factory zone layouts 2163 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2219 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2238 | -6/Proximity Caves | Entered Factory 2238 | -6/Factory | Evolved 2 slots: Utility x2 2239 | -6/Factory | Identified exit to Factory 2239 | -6/Factory | Identified exit to Extension 2241 | -6/Factory | Loaded intel: 115 trap records 2261 | -6/Factory | Lost 3 parts (2p1n) 2445 | -6/Factory | Identified exit to Lower Caves 2625 | -6/Factory | Central database locked down 2672 | -6/Factory | Entered another Factory area 2672 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2726 | -5/Factory | Repaired Mak. Sword 2905 | -5/Factory | Discovered new exit (range 10) 2916 | -5/Factory | Entered Upper Caves 3198 | -5/Upper Caves | Build established: Wizard-Sprinter 3371 | -5/Upper Caves | Learned Factory emergency access door positions 3371 | -5/Upper Caves | Learned Armory stockpile data 3371 | -5/Upper Caves | A Commander dispatched an escort 3429 | -5/Upper Caves | Discovered new exit (range 10) 3447 | -5/Upper Caves | Entered another Upper Caves area 3447 | -5/Upper Caves | Accompanied by 2 allies 3448 | -5/Upper Caves | Commander's escort returned to base 3448 | -5/Upper Caves | Commander's escort returned to base 3448 | -5/Upper Caves | Identified exit to Factory 3469 | -5/Upper Caves | Entered Factory 3469 | -4/Factory | Evolved 2 slots: Utility x2 3470 | -4/Factory | Identified exit to Research 3573 | -4/Factory | Identified exit to Upper Caves 3740 | -4/Factory | Repaired Adv. Reaction Control System 3763 | -4/Factory | Entered Research 3763 | -3/Research | Evolved 2 slots: Utility x2 3764 | -3/Research | Identified exit to Research 3765 | -3/Research | Loaded intel: 85 trap records 3784 | -3/Research | Identified exit to Armory 3784 | -3/Research | Identified exit to Testing 3786 | -3/Research | Build established: Wizard-Scout 3977 | -3/Research | Found Prototype Device 4120 | -3/Research | Identified Exp. Thermal Shield 4137 | -3/Research | Incoming investigation squad redirected 4143 | -3/Research | Crushed by falling debris 4147 | -3/Research | Entered Armory 4148 | -3/Armory | Met VL-GR5, who suggested a friendly competition 4315 | -3/Armory | Build established: Hacker-Mutant 4464 | -3/Armory | Incoming investigation squad redirected 4475 | -3/Armory | Repaired Adv. Reaction Control System 4496 | -3/Armory | Fabricated Lrn. Terrain Scanner? 4723 | -3/Armory | Spotted B-86 Titan 4741 | -3/Armory | Discovered new exit (range 7) 4743 | -3/Armory | Core integrity fell below 50% 4744 | -3/Armory | Identified exit to Lab 4744 | -3/Armory | Entered Lab 4746 | -3/Lab | Discovered exit to Research (range 9) 4753 | -3/Lab | Unable to decrypt terminal 4760 | -3/Lab | Entered Research 4760 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4774 | -2/Research | Lost 15 parts (2p3n9u1w) 4846 | -2/Research | Incoming investigation squad redirected 5006 | -2/Research | Build established: Mutant 5243 | -2/Research | Core integrity fell below 50% 5256 | -2/Research | Lost 3 parts (1n2u) 5273 | -2/Research | Discovered new exit (range 10) 5278 | -2/Research | Core integrity fell below 20% 5287 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 05271_ C-30 ARC bursts open, deploying its payload. 05271_ S-43 Plague unfolds itself. 05273_ Connecting with Terminal... 05273_ EXIT=FOUND >>Layout(Zone) Retrieving Zone 6Y layout... Downloaded map data. 05273_ ALERT: Suspicious activity at Terminal R013. Dispatching Investigation squad. 05273_ Cld. Linear Gravjet destroyed. 05274_ Slammed into S-43 Plague. 05276_ Enh. Optical Array destroyed. 05277_ Slammed into S-43 Plague. 05281_ P-80 Master resets S-43 Plague, system corruption cleaned. 05286_ Critical hit (Burn: +37). 05287_ Slammed into S-43 Plague. 05287_ P-80 Master resets S-43 Plague, system corruption cleaned. 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Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Lgt. Particle Reactor | -4/Factory | Hacked Quantum Reactor | -4/Factory | Hacked Lrn. Terrain Scanner | -3/Research | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free D-53 Grenadier | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Lrn. Terrain Scanner | x2 | -3/Armory Repaired ---------- Mak. Sword | 17% | -5/Factory Adv. Reaction Control System | 6% | -4/Factory Adv. Reaction Control System | 54% | -3/Armory Studied --------- Mic. Nuclear Core | -6/Factory | Hacked Nuclear Pulse Array | -4/Factory | Hacked Field Propulsion Drive | -4/Factory | Hacked Mic. Fission Core | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Origins Challenges ------------ None Game ------ Seed InsulatedGunKatana Manual? 0 Play Time 02:43:30 Cumulative 117.0 hours Start 2025.12.03 @ 18:52:55 End 2025.12.03 @ 23:58:22 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 93 Adventurer 30 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 47 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fcde4c88-e26a-4fcf-b090-c46ba54aaadb