Cogmind - Beta 11 X3 @@@ ROGUE MODE // 2021.03.24 @ 22:01:39 Player: blelm Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (460) 2300 Value Destroyed (28519) 28519 Prototype IDs (130) 2600 Alien Tech Used (16) 3200 Bonus (51615) 51615 TOTAL SCORE: 99934 Bonus ------- High Alert Combat Kills 1044 Follower Combat Kills 448 Entered Garrisons 1200 Used RIF Installer 3000 Met Data Miner 300 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -377 Cogmind --------- Core Integrity 825/1600 Matter 160/300 Energy 598/600 System Corruption 0% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-density Centrium Heavy Treads Sigix Broadsword Peak State ------------ > --- POWER ------------ Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Armored Heavy Treads Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY ---------- Desublimator Huge Storage Unit Experimental Matter Compressor Experimental Optical Array Experimental Terrain Scanner Advanced Terrain Scan Processor Experimental Targeting Computer Advanced Target Analyzer Advanced Armor Integrity Analyzer Experimental Powered Armor Experimental Powered Armor AEGIS Remote Shield > --- WEAPON ----------- Perforator Sigix Broadsword > --- INVENTORY -------- Zero-point Reactor Armored Heavy Treads Armored Heavy Treads Experimental Biometal Heavy Treads Experimental Energy Well Experimental Matter Compressor Experimental Weapon Cycler Heavy Regenerative Plating Heavy Regenerative Plating Experimental Force Field AEGIS Remote Shield Long-range Tractor Beam Spacefold Activator Long-range Gatling Laser Cooled Nova Cannon Multirail Multirail Multirail Multirail Hypervelocity Linear Accelerator [Rating: 258] Favorites ----------- Power Zero-point Reactor Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Zero-point Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Combat Antigrav System Flight Unit Electron Diverter Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Improved System Shield Protection Heavy Regenerative Plating Artifact Phase Armor Weapon KE Penetrator Energy Gun Shock Rifle Energy Cannon Cooled Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Hypervelocity Linear Accelerator Launcher Improved Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Was Fac Gar Fac Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . 2 . . . . . . 2 . 2 . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Propulsion 4 | . . . 1 . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . Utility 10 | . . . 1 . . . 2 . . . . . . . 2 . . . . . . . . 1 . . . . 2 . 1 . . 1 . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Parts Attached 1056 | . 6 2 16 3 . 5 35 16 10 4 16 4 10 4 15 8 9 13 9 . 6 51 14 11 8 17 25 15 62 44 54 69 137 34 129 195 Power 46 | . 1 . 1 . . 1 2 1 1 . 2 . . . 1 1 . . . . . 2 . 1 2 . 1 . 2 2 1 4 . 3 7 10 Engine 9 | . 1 . 1 . . . 2 1 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 36 | . . . . . . . . . . . . . . . . 1 . . . . . 2 . 1 2 . 1 . 2 2 1 4 . 3 7 10 Propulsion 97 | . 2 . 5 . . . 6 2 4 . 2 1 2 1 7 1 . . . . . 2 . 1 2 . 2 4 2 3 4 3 . 3 12 26 Treads 86 | . 2 . 5 . . . 6 2 4 . 2 . 2 1 7 1 . . . . . 2 . 1 2 . 2 4 2 3 4 3 . 3 11 17 Leg 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Wheel 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Flight 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Utility 558 | . 1 . 3 1 . . 7 6 1 . 4 . 2 . 4 4 6 5 4 . 2 23 9 3 3 11 16 7 37 26 38 37 93 25 70 110 Device 398 | . . . 2 . . . 3 2 1 . 1 . 1 . 2 2 2 3 2 . 2 20 6 2 2 11 12 5 28 17 29 30 72 18 48 75 Storage 36 | . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . 4 10 6 8 4 Processor 24 | . . . . . . . . 1 . . . . . . 1 . 2 1 1 . . 1 . . . . . . 2 . 3 1 2 1 4 4 Hackware 15 | . . . . . . . . . . . 2 . . . . 1 . . . . . . 2 . 1 . 2 . 2 . . . 1 . . 4 Protection 76 | . . . 1 1 . . 3 3 . . 1 . 1 . 1 1 2 1 1 . . 1 1 1 . . 1 2 5 6 5 2 3 . 10 23 Artifact 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . 5 . . . Weapon 355 | . 2 2 7 2 . 4 20 7 4 4 8 3 6 3 3 2 3 8 5 . 4 24 5 6 1 6 6 4 21 13 11 25 44 3 40 49 Energy Gun 23 | . 1 . . . . . . . . . 2 . . . 1 1 1 1 . . . . 1 1 . . 1 . . . . 4 6 . . 3 Energy Cannon 107 | . . . . . . . 1 . . . . . 1 . 1 1 1 2 3 . 2 11 1 2 . 3 . 3 10 5 4 10 22 2 7 15 Ballistic Gun 139 | . . . 4 1 . 2 12 4 2 2 4 . . . . . . 2 . . 1 12 3 2 . 3 4 1 11 8 5 6 11 1 25 13 Ballistic Cannon 29 | . 1 1 1 . . . . . . . . 2 3 2 . . 1 1 . . . . . . . . . . . . . 1 1 . 2 13 Launcher 21 | . . . . 1 . 2 2 . . 2 . 1 . 1 . . . 2 2 . 1 1 . 1 . . . . . . 1 . . . 4 . Special Weapon 11 | . . 1 2 . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . 4 . . 1 Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Slashing Weapon 23 | . . . . . . . 5 3 2 . 2 . 2 . . . . . . . . . . . . . . . . . 1 3 . . 2 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 114 | . . . 1 . . . 2 . . . 2 . . . . . . . . . . 1 . 1 . . . . 2 3 3 21 8 4 19 47 Corrupted Parts 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . 2 . . . System Corruption 22 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 10 . . . . . 10 . . . Parts Lost 47 | . 1 . . . . 1 8 7 3 . . 1 . 2 1 . . 1 . . . 2 . . . . 1 . . 4 . 1 3 . . 11 Power 7 | . . . . . . 1 1 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 2 Propulsion 6 | . . . . . . . 1 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 2 Utility 23 | . . . . . . . 3 5 3 . . . . . . . . 1 . . . 1 . . . . . . . 3 . 1 3 . . 3 Weapon 11 | . 1 . . . . . 3 . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . 4 Highest Loss Streak 3 | . 1 . . . . 1 2 2 2 . . 1 . 1 1 . . 1 . . . 1 . . . . 1 . . 3 . 1 1 . . 2 Average Slot Usage (%) 82 | . 85 85 95 100 100 99 96 97 95 72 98 96 92 91 91 85 84 92 90 86 86 87 81 84 79 77 77 79 83 81 79 77 69 72 74 79 Engine 2 | . 14 14 11 11 11 3 8 9 9 9 7 7 7 7 6 2 . . . . . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . 3 6 6 6 6 6 11 11 10 10 10 10 10 9 9 8 7 4 8 11 11 Treads 18 | . 16 28 33 33 33 33 26 26 26 27 38 30 23 22 26 29 26 26 26 26 26 22 17 21 16 15 15 15 13 14 12 13 13 12 11 11 Device 12 | . . . 10 . . . 10 10 14 . 5 . 4 7 13 13 17 19 17 13 13 11 10 14 10 13 14 15 18 20 17 16 14 15 9 14 Storage 5 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 Processor 9 | . . . . . . . . . 9 9 7 7 7 7 6 6 5 6 13 13 13 11 11 10 10 10 10 10 9 9 13 13 13 12 15 14 Hackware 1 | . . . . . . . . . . . 14 15 9 7 6 9 . . . . . . . . 5 1 . . 5 4 4 4 . . . . Protection 8 | . . . 7 21 22 22 22 22 8 . . 7 7 7 13 3 11 12 6 6 6 5 5 5 5 5 5 6 7 1 2 . 5 8 8 7 Energy Cannon 2 | . . . . . . . . . . . . . 1 . . 5 3 5 7 13 12 2 . 2 . 3 . 3 3 3 2 1 2 6 4 . Ballistic Gun 7 | . 14 14 16 21 22 21 16 15 16 13 10 10 7 2 . . . . . . . 13 16 12 10 11 14 11 8 9 5 4 2 1 3 4 Ballistic Cannon 2 | . 3 9 4 . . . . . . . . 4 5 11 1 . 2 . . . . . . . . . . . . . . . . . . 9 Slashing Weapon 1 | . . . . . . . 1 2 1 . 2 . . . . . . . . . . . . . . . . . . . 4 3 4 4 3 . Naked Turns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Heaviest Build 269 | 11 32 28 38 38 37 37 107 106 99 98 105 109 125 129 136 152 152 131 137 137 138 156 155 156 144 160 160 161 169 190 204 220 204 227 233 269 Greatest Support 265 | 20 40 40 69 69 69 69 69 63 63 60 103 103 28 28 150 160 160 160 160 160 160 170 170 200 210 210 210 210 210 215 235 260 260 260 260 265 Greatest Overweight (x) 43 | . 1 . . . . . 1 2 2 1 1 3 4 4 4 . . 43 . . . . . . . . . . 1 . . . . . 1 1 Average Overweight (x) . | . . . . . . . . 1 1 1 . 2 3 4 1 . . 15 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | . 12 15 15 15 15 15 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | . 14 15 15 15 15 15 24 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | . 10 14 14 15 14 15 17 23 24 25 23 24 24 23 23 24 24 24 24 25 25 24 24 24 25 24 24 24 24 24 24 24 24 24 22 23 Final Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 14 14 15 15 15 15 24 25 25 25 25 25 24 22 25 23 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 4 Class Distribution -------------------- 29% | Mutant 15% | Scavenger-Mutant 13% | Generator-Mutant 13% | Scavenger-Gunner 10% | Assassin 6% | Bothacker-Mutant 3% | Scavenger-Tank 3% | Generator-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Garrison Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Tank | -5/Garrison Bothacker-Skirmisher | -4/Factory Bothacker-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Garrison Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Skirmisher | -3/Quarantine Assassin | -2/Research Assassin | -2/Testing Assassin | -2/Section 7 Generator-Assassin | -1/Access Generator-Mutant | -1/Command Scavenger-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Was Fac Gar Fac Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 23746 | 200 118 254 280 77 24 189 888 450 182 133 289 496 290 170 400 160 97 763 133 . 159 898 598 144 156 258 858 246 1291 1090 1000 1608 2194 340 4795 2518 Remotely 5364 | . . . . . . . . 51 182 . . . . . . . . 402 . . . 355 73 . . . 320 69 727 301 260 293 716 . 1100 515 Salvage Created 29652 | . 240 133 432 112 55 455 1353 572 194 135 358 554 270 271 459 1110 97 270 260 . 66 1425 1195 146 . 272 1274 323 1286 872 1250 1534 3210 1259 4597 3613 Parts 1354 | . 15 . 25 10 3 23 68 34 12 11 26 21 13 9 19 14 5 14 9 . 3 68 59 10 . 20 55 13 65 57 41 86 166 55 159 166 Haulers Intercepted 6 | . 1 . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recyclers Shooed 12 | . . . . . . 1 1 . . . 2 . . . . . . . . . . 3 . . . . . . 2 . . 1 1 1 . . Parts Field Recycled 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 36 Retrieved Matter 933 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 210 723 Parts Self-Destructed 44 | . . . . . . . . . . . . . . . . . . 19 4 . 21 . . . . . . . . . . . . . . . Prevented 8 | . . . . . . . . . . . . . . . . . . . 7 . 1 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Was Fac Gar Fac Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 378 | . 6 7 8 3 1 13 18 15 3 6 5 16 4 10 7 4 2 7 6 . 2 13 23 2 . 4 19 3 13 13 11 17 36 12 28 41 Melee 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 4 1 1 1 Guns 221 | . 5 1 4 1 1 9 16 15 3 1 5 6 2 2 6 3 . . . . . 13 22 2 . 4 18 3 9 12 4 10 12 . 9 23 Cannons 62 | . 1 6 4 . . . . . . . . 4 2 4 . 1 2 2 3 . . . . . . . . . 2 1 . . 4 4 5 17 AOE 37 | . . . . 2 . 4 2 . . 5 . 6 . 4 . . . 5 3 . 2 . . . . . . . . . 1 . . . 3 . Classes Destroyed 21 | . 4 2 2 1 1 1 2 . . . . . . 1 . 1 . 1 . . . . 2 1 . . . . . . . 1 1 . . . Worker 13 | . . . . . . 1 4 . . . 1 . . . . . . . . . . . . . . . . 1 3 . 1 1 . . 1 . Builder 12 | . . . . . . . 4 . 2 . . . . . . . . . . . . . . . . 1 . . 1 . . 2 2 . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler 6 | . 1 . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycler 20 | . . 2 . . . 1 3 . . . 2 . 1 . . . . . . . . 5 . . . . . . 2 . 2 . . 1 1 . Operator 4 | . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . Watcher 31 | . 1 . 1 . . . 3 . . . 3 . . . 1 . . . . . . 2 . . . . . 2 3 2 2 2 4 2 3 . Swarmer 62 | . 3 . . . . 7 . 6 . 3 4 4 . . . . . 3 3 . . 5 7 . . . 4 . 4 3 . 4 2 . . . Grunt 109 | . 3 . 4 2 . 6 8 6 2 3 . 10 1 7 3 . . . 2 . 2 1 11 . . . 14 3 1 1 4 3 4 1 7 . Brawler 3 | . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Duelist 5 | . . . . 1 . 1 . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Sentry 40 | . . . 4 . . . 7 3 1 . . 2 2 . 1 . 1 . 1 . . 3 . 1 . . . . 2 2 1 . 5 3 1 . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Hunter 23 | . . . . . 1 . 1 . . . 1 . 1 . . . . 2 . . . . . . . . . . 2 . 2 . 4 4 5 . Programmer 64 | . . . . . . . . . . . . . . 1 1 . 1 2 . . . 4 2 1 . 4 . . 4 7 4 8 14 4 7 . Behemoth 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . 2 . Compactor 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . S7 Guard 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Enhanced Sentry 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Enhanced Hunter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Protovariant P 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Assembled 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | . 3 2 3 3 1 4 10 4 4 3 4 7 3 5 4 1 1 3 3 . 2 5 8 1 . 2 4 3 5 6 2 7 3 4 4 3 Combat Bots Only 8 | . 3 2 3 3 1 4 3 4 3 3 4 7 2 5 4 1 1 3 3 . 2 5 8 1 . 2 4 3 3 6 2 4 2 3 4 3 Max Kills in Single Turn 3 | . 1 1 1 2 1 2 2 2 1 2 1 3 1 2 1 1 1 2 2 . 1 1 2 1 . 1 2 2 1 2 1 2 1 1 2 2 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . . . . . Exploded 3 | . . . . 2 . 2 2 . . 2 . 3 . 2 . . . 2 2 . 1 . . . . . . . . . 1 . . . 2 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 1 Uniques/NPCs Destroyed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) A2 (-1/Access_0) A3 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Was Fac Gar Fac Res Qua Res Tes Sec Acc Com Ac0 Damage Taken 36617 | . 316 226 248 . . 419 1637 1061 550 192 99 941 163 645 319 . 119 312 245 . 132 442 860 128 . 91 1144 144 979 2705 1412 1366 3289 391 5169 10873 Core 2189 | . 75 61 26 . . 7 88 123 60 37 15 43 3 25 2 . 6 50 13 . . 12 22 . . . 45 9 61 240 209 129 223 . 183 422 Absorbed by Shields 22220 | . . . . . . . 132 67 . . . 47 33 225 119 . 48 114 46 . 48 345 491 130 . 96 797 152 720 555 675 851 1508 417 4361 10243 Reduced by Siege Mode 2092 | . . . . . . . . . . . . . . . . . . 6 9 . 4 15 68 3 . 9 115 16 96 270 149 122 233 8 340 629 Redirected to Core 402 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 143 163 96 . . . . Core Remaining (%) 76 | 100 . 45 . . . 91 . . . 44 . . . 87 . . . . . . 91 . 96 . . . . 95 . 76 . . 61 . . 51 Volleys Fired 1856 | . 25 33 27 2 4 22 97 59 13 15 22 44 10 32 7 116 7 15 17 . 17 60 47 21 . 35 80 19 88 66 57 59 186 47 208 299 Largest 4 | . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 1 1 2 1 . 1 3 3 3 . 3 3 3 3 3 2 2 2 2 4 4 Hottest 320 | . 70 100 100 46 46 46 46 50 50 50 50 73 94 96 96 90 69 138 90 . 90 156 134 156 . 110 99 156 176 180 145 155 182 144 150 320 Shots Fired 3550 | . 50 63 50 3 8 41 183 118 26 24 50 83 20 57 58 162 8 28 17 . 17 125 122 38 . 49 171 41 144 157 79 99 251 54 394 760 Gun 2294 | . 47 30 30 2 8 38 177 118 26 19 50 62 10 15 47 47 . 8 . . . 95 115 25 . 21 170 31 84 136 42 79 125 6 268 363 Cannon 1179 | . 3 30 16 . . . . . . . . 18 10 37 8 106 8 13 12 . 14 30 7 13 . 28 . 10 60 21 32 20 120 48 118 397 Launcher 51 | . . . . 1 . 3 6 . . 5 . 3 . 5 . . . 7 5 . 3 . . . . . . . . . 5 . . . 8 . Special 26 | . . 3 4 . . . . . . . . . . . 3 9 . . . . . . . . . . 1 . . . . . 6 . . . Kinetic 2584 | . 28 60 46 2 8 38 177 118 26 19 44 80 19 52 8 . 3 8 . . . 95 108 25 . 21 155 31 84 136 42 65 86 6 268 726 Thermal 570 | . 22 3 4 . . . . . . . 6 . . . 47 153 . 11 6 . 11 30 . 13 . 28 . 10 40 20 32 20 41 21 18 34 Explosive 37 | . . . . 1 . 3 6 . . 5 . 3 . 5 . . . 7 1 . 3 . . . . . . . . . . . . . 3 . Electromagnetic 340 | . . . . . . . . . . . . . 1 . . . 5 2 10 . 3 . 14 . . . 15 . 20 1 5 14 118 27 105 . Robot Hit Streak 59 | . 13 12 17 9 12 34 19 29 10 6 9 20 24 9 16 35 24 38 44 . 45 33 52 12 . 19 59 42 22 54 24 31 38 13 56 59 Robot Miss Streak 8 | . 3 4 1 . 1 1 2 4 1 5 4 3 1 4 1 3 . . . . 1 3 2 4 . . 1 1 2 6 3 5 2 1 3 8 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 1 1 1 . 1 1 1 . 1 2 Secondary Targets 36 | . 1 . . . . 2 2 4 1 . . 2 . . . . . . . . . 1 8 . . . 3 1 . 3 . 2 3 . 3 . Max Gunslinging Chain 2 | . 1 . . . . 1 1 1 1 . . 1 . . . . . . . . . 1 2 . . . 1 1 . 1 . 1 1 . 1 . Capacitor 99 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . Autonomous 101 | . . . . . . . . . . . 6 . . . 47 48 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 2735 | . 31 34 35 2 6 37 147 95 23 13 35 59 16 36 53 143 7 14 6 . 3 72 98 18 . 18 138 30 88 105 70 77 199 40 375 612 Core Hits 1478 | . 15 13 16 6 2 22 59 31 9 11 16 31 10 25 13 14 3 11 10 . 5 35 43 6 . 10 43 14 35 35 31 38 68 14 135 649 Critical Hits 484 | . 1 1 1 . . . . . . . . . . . . 2 . 1 . . . 6 8 3 . 2 10 3 7 5 5 7 18 3 17 384 Critical Kills 50 | . 1 . 1 . . . . . . . . . . . . . . . . . . 2 2 1 . 1 2 1 5 . 2 2 4 1 . 25 Critical Parts Destroyed 209 | . . 1 . . . . . . . . . . . . . . . 1 . . . 4 6 2 . 1 8 2 1 5 3 5 11 1 9 149 Melee Attacks 246 | . . . . . . . 14 3 5 . 3 . 3 . . . . . . . . . . . . . . . . . 33 35 65 31 48 6 Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 244 | . . . . . . . 14 3 5 . 3 . 3 . . . . . . . . . . . . . . . . . 33 33 65 31 48 6 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . 2 5 4 1 . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 86623 | . 415 484 576 143 69 852 2969 1627 458 506 733 1559 386 1644 1399 4465 200 1030 488 . 339 1844 2285 411 . 745 3063 770 2782 2979 3417 3814 6791 2187 17317 17876 Guns 47695 | . 352 130 331 30 69 526 2137 1627 374 150 702 704 117 190 1238 1316 . 124 . . . 1716 2177 369 . 667 3063 690 1916 2926 989 1973 3136 148 6816 10992 Cannons 20054 | . 50 330 237 . . . . . . . . 400 263 609 161 3149 200 187 152 . 56 116 108 40 . . . 80 795 53 320 211 1944 1424 2457 6712 Explosions 5763 | . . . . 113 . 279 528 . . 356 . 455 . 845 . . . 719 336 . 283 . . . . . . . . . 231 . . 164 1454 . Melee 12563 | . . . . . . . 221 . 84 . . . . . . . . . . . . . . . . . . . . . 1874 1578 1621 451 6590 144 Ramming 548 | . 13 24 8 . . 47 83 . . . 31 . 6 . . . . . . . . 12 . 2 . 78 . . 71 . 3 52 90 . . 28 Kinetic 51670 | . 229 460 568 30 69 526 2137 1627 374 150 526 1104 349 799 161 . 101 152 . . . 1716 2086 369 . 667 2834 690 1916 2926 989 1602 2310 148 6816 17239 Thermal 8632 | . 173 . . . . . . . . . 176 . . . 1238 4465 . 159 . . . 116 . 40 . . . 80 159 53 320 211 . 612 365 465 Explosive 4772 | . . . . 113 . 279 528 . . 356 . 455 . 845 . . . 719 137 . 283 . . . . . . . . . . . . . 1057 . Electromagnetic 8468 | . . . . . . . . . . . . . 31 . . . 99 . 351 . 56 . 199 . . . 229 . 636 . 231 401 2770 976 2489 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12533 | . . . . . . . 221 . 84 . . . . . . . . . . . . . . . . . . . . . 1874 1548 1621 451 6590 144 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 38 | . . . . . . . . . . . . . . 3 . 38 37 35 3 3 5 3 4 . . 3 10 . 6 9 5 6 14 . . . Average Corruption 9 | . . . . . . . . . . . . . . 2 . 27 36 16 3 3 4 1 3 . . 1 5 . 4 3 2 2 8 . . . Corruption Purged 82 | . . . . . . . . . . . . . . . . 4 2 35 . . . . 1 . . . 13 . . 7 5 10 5 . . . Effects 475 | . . . . . . . . . . . . . . 2 . 46 50 161 7 2 14 4 16 . . 4 24 . 11 26 7 12 89 . . . Message Errors 130 | . . . . . . . . . . . . . . 1 . 6 8 59 1 1 2 . 7 . . 1 9 . 5 11 2 1 16 . . . Matter Fused 96 | . . . . . . . . . . . . . . . . 7 12 27 4 . 5 1 4 . . 1 8 . 1 1 1 4 20 . . . Heat Flow Errors 52 | . . . . . . . . . . . . . . 1 . 4 4 21 1 . 3 . 2 . . . 1 . . 3 . 2 10 . . . Energy Discharges 50 | . . . . . . . . . . . . . . . . 6 7 17 1 . . 1 . . . 1 2 . . 3 . 3 9 . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 59 | . . . . . . . . . . . . . . . . 7 4 18 . 1 3 1 3 . . 1 1 . 2 5 4 2 7 . . . Data Loss (major) 13 | . . . . . . . . . . . . . . . . . . 7 . . 1 . . . . . 1 . . . . . 4 . . . Misfires 16 | . . . . . . . . . . . . . . . . 2 1 9 . . . . . . . . 1 . . . . . 3 . . . Alerts 4 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 2 . . . Misdirections 42 | . . . . . . . . . . . . . . . . 9 14 2 . . . . . . . . 1 . . . . . 16 . . . Weapon Failures 11 | . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . . . . 2 3 . . 2 . . . Overload Shots 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 6 Overflow Damage 2247 | . . 2 7 . . 11 64 . . . . 62 6 75 . 4 . 151 32 . 2 . . . . 21 . . 35 . 249 423 448 78 548 29 Projectiles 373 | . . 2 7 . . . . . . . . . 6 30 . 4 . 19 . . . . . . . . . . 35 . 23 6 73 52 90 26 Explosions 304 | . . . . . . 11 2 . . . . 62 . 45 . . . 132 32 . 2 . . . . . . . . . . . . . 18 . Melee 1570 | . . . . . . . 62 . . . . . . . . . . . . . . . . . . 21 . . . . 226 417 375 26 440 3 Knockbacks 96 | . . 9 . . . . 1 . . . 2 4 3 4 2 . . 1 . . . 1 . . . . . . 1 . . 1 6 . . 61 Impact 8 | . . . . . . . 1 . . . 2 . . . . . . . . . . 1 . . . . . . 1 . . 1 2 . . . Kinetic 84 | . . 8 . . . . . . . . . 4 2 4 2 . . 1 . . . . . . . . . . . . . . 3 . . 60 Secondary 4 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 Self-Inflicted Damage 295 | . . . . . . 21 . . . 55 . . 3 158 . . . 58 . . . . . . . . . . . . . . . . . . Shots 10 | . . . . . . 1 . . . 2 . . . 5 . . . 2 . . . . . . . . . . . . . . . . . . Rammed 43 | . 5 4 1 . . 5 5 . . . 1 . 1 . . . . . . . . 2 . . . 3 . . 8 . 1 1 5 . . 1 Targets Rammed 52 | . 5 4 1 . . 7 8 . . . 3 . 1 . . . . . . . . 2 . 1 . 3 . . 9 . 1 1 5 . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 9 | . . . . . . 2 3 . . . 2 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Highest Temperature 430 | . 306 42 4 . . 15 . 8 50 18 . 224 82 430 . 274 146 247 268 . 261 198 219 15 . 64 224 26 348 291 42 236 329 8 139 236 Average Temperature 66 | . 127 21 4 . . 7 . 3 17 10 . 77 31 147 . 83 66 89 111 . 116 70 52 10 . 19 16 7 41 89 14 48 69 5 46 52 Received Heat Transfer 4389 | . 165 40 102 . . 153 618 423 270 63 . 390 26 135 80 . 24 . 62 . 42 46 91 12 . . 230 31 65 95 110 36 367 8 269 436 Effects 4 | . 1 . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . Energy Bleed 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Siege Activations 146 | . . . . . . . . . . . . . . . . 1 . 1 1 . 1 7 10 2 . 3 10 1 10 6 6 6 27 7 12 35 Total Turns 4505 | . . . . . . . . . . . . . . . . 32 . 11 21 . 15 106 178 18 . 189 288 22 228 166 198 103 390 79 2039 422 Longest Duration 1697 | . . . . . . . . . . . . . . . . 32 . 11 21 . 15 37 30 17 . 95 51 22 72 61 78 23 48 21 1697 61 Robots Corrupted 42 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 2 . 1 3 17 7 10 . Combat Hostiles 41 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 2 . 1 3 16 7 10 . Parts Fried 91 | . . . . . . . . . . . . . . . . . 1 . 1 . . . 3 . . . 1 . 6 . 4 5 32 13 25 . Impact Corruptions 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 2 . . 1 Robots Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 3 . . . . . Heat Transferred 10498 | . 518 . . . . . . . . . 222 . . . 1554 6365 . 200 . . . 75 . 25 . . . 50 100 25 200 185 . 433 259 287 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Was Fac Gar Fac Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 716 | . 184 15 200 127 . 153 311 716 440 314 202 335 204 292 279 64 36 . . . . 185 649 452 91 252 637 376 195 187 148 178 310 291 211 . Initial 349 | . . 8 . 57 . . 31 61 349 147 164 . 175 86 153 53 1 . . . . 23 116 340 91 . 100 333 138 67 43 22 . 185 48 . Average 162 | . 68 4 129 125 . 63 165 457 353 240 122 171 135 179 178 34 10 . . . . 62 438 330 60 64 466 294 76 112 61 53 139 143 121 . Maximum Alert Level 3 | . . . 1 . . . 1 3 2 1 1 1 1 1 1 . . . . . . . 2 2 . 1 2 1 . . . . 1 1 1 . Low Security (%) 62 | . 100 100 84 100 . 100 64 9 . 28 94 65 80 67 57 100 100 . . . . 100 10 . 100 80 9 1 100 100 100 100 79 76 32 . Level 1 29 | . . . 15 . . . 35 34 83 71 5 34 19 32 42 . . . . . . . 17 72 . 19 28 98 . . . . 20 23 67 . Level 2 7 | . . . . . . . . 48 16 . . . . . . . . . . . . . 71 27 . . 61 . . . . . . . . . Level 3 . | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 45 | . 2 . 2 . . . 2 . 1 . 1 . 1 . . . 1 . . . . 4 . . . 3 . 1 3 5 4 3 7 1 4 . Investigation 8 | . 1 . . . . . 2 . 1 . . . . . . . . . . . . 1 . . . 1 . . 1 . . . 1 . . . Extermination 23 | . . . . . . . . . . . 1 . . . . . 1 . . . . 2 . . . 2 . . 2 2 2 3 5 1 2 . Reinforcement 14 | . 1 . 2 . . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 . 3 2 . 1 . 2 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Was Fac Gar Fac Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 33 | . . . . . . . 1 . 2 . 1 . 1 . . . . . . . . 1 . . . . . . 1 3 1 1 2 1 18 . Communications Jammed 105 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 45 . . 32 . . . Distress Signals 104 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 45 . . 31 . . . Times Spotted 569 | . 8 10 12 3 . 13 28 21 8 7 11 20 7 13 10 6 2 8 6 . 5 21 23 7 . 4 26 8 23 33 17 21 63 14 41 70 Peak Tracking Total 11 | . 2 3 3 3 . 4 5 4 5 3 4 9 3 6 4 2 1 4 3 . 4 5 7 2 . 2 8 3 5 11 5 5 3 2 5 4 Tactical Retreats 49 | . . 1 . . . . 4 6 . 1 1 6 . 2 1 . . 1 . . . 2 4 . . . 2 . 1 7 . . 7 . 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Was Fac Gar Fac Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 26 | . . . . . . . 1 4 2 . . 6 1 . 1 . . . . . . 2 . 2 . . 1 1 . 1 . 2 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 4 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Was Fac Gar Fac Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 68 | . . . . . . . . 2 . . . . . . 1 . . . . . . 1 2 . . 6 3 2 . 8 2 10 16 . 4 11 Max in Single Turn 6 | . . . . . . . . 1 . . . . . . 1 . . . . . . 1 1 . . 6 1 1 . 1 2 1 1 . 2 1 Garrison Access 9 | . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 1 . . 1 3 . . Garrison Relay 6 | . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . 2 . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Was Fac Gar Fac Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 92 | . 3 . 3 . 2 . 10 . 2 . 5 . 2 . 1 . 1 . . 4 1 7 . . . 5 . 2 4 5 4 7 13 6 3 2 Terminals 56 | . 2 . 3 . . . 5 . 1 . 4 . 1 . . . . . . . 1 2 . . . 4 . 1 3 4 4 6 9 3 3 . Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 3 . . . Garrison Access 15 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . 2 . . . 1 . . 1 1 . . 1 3 . . Total Hacks 225 | . 7 . 10 . 2 . 28 . 4 . 14 . 6 . 1 . 1 . . 26 1 22 . . . 11 . 6 9 8 8 8 23 6 5 19 Successful 128 | . 2 . 7 . 2 . 14 . 2 . 6 . 4 . 1 . 1 . . 26 1 11 . . . 5 . 2 3 2 2 2 9 5 2 19 Failed 96 | . 4 . 3 . . . 14 . 2 . 8 . 2 . . . . . . . . 11 . . . 6 . 4 6 6 6 6 14 1 3 . Catastrophic 17 | . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . 1 . 1 . 2 4 3 2 1 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 82 | . 6 . 7 . 1 . 15 . 3 . 7 . 5 . . . . . . . . 8 . . . 2 . 4 3 4 5 4 6 2 . . Terminals 126 | . 6 . 10 . . . 14 . 3 . 13 . 5 . . . . . . . 1 6 . . . 10 . 4 8 7 8 7 16 3 5 . Fabricators 11 | . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . 2 . . . . . . . . Repair Stations 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 17 | . . . . . . . 5 . . . . . . . . . . . . . . 5 . . . . . . . . . 1 6 . . . Garrison Access 15 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . 2 . . . 1 . . 1 1 . . 1 3 . . Terminal Hacks 80 | . 1 . 6 . 2 . 4 . . . 4 . 2 . . . . . . 26 1 1 . . . 3 . . 1 1 1 1 4 1 2 19 Record 29 | . . . . . 1 . . . . . . . . . . . . . . 11 1 . . . . . . . . . . . . . . 16 Part Schematic 6 | . 1 . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . 1 . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . Branch Access Points 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Terminal Index 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . 1 . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 6 | . . . 1 . . . 1 . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . Zone Layout 8 | . . . 2 . . . 2 . . . 2 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . . . 1 2 . . . Insert Component 5 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 . . . Analyze 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 15 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . 2 . . . 1 . . 1 1 . . 1 3 . . Unlock Access 6 | . . . . . . . 1 . 1 . 1 . 1 . . . . . . . . 1 . . . 1 . . . . . . . . . . Seal Access 9 | . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 1 . . 1 3 . . Unauthorized Hacks 19 | . 1 . 1 . . . 3 . 1 . 1 . 1 . . . . . . . . 3 . . . 1 . 2 1 . 1 . 2 1 . . Terminals 14 | . . . 1 . . . 1 . 1 . 1 . 1 . . . . . . . . 2 . . . 1 . 1 1 . 1 . 2 1 . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Botnet 13 | . . . 1 . . . 1 . 1 . 1 . 1 . . . . . . . . 2 . . . 1 . 1 1 . 1 . 2 . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Siphon 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 62 | . 2 . 3 . . . 7 . 1 . 4 . 1 . . . . . . . . 5 . . . 5 . 2 3 3 4 6 10 3 3 . Full Trace Events 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . . 1 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . 1 . . . . . 1 . . . . . . . . . . . . 5 . 1 . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Matter 288 | . . . . . . . . . . . . . . . . . . . . . . 288 . . . . . . . . . . . . . . Time 204 | . . . . . . . . . . . . . . . . . . . . . . 204 . . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 168 | . . . . . . . 168 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Was Fac Gar Fac Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer 6 | . . . . . . . . 1 . 1 . 1 . 1 . . . . . . . . 1 . . . 1 . . . . . . . . . Threat Obfuscator 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robots Hacked 13 | . . . . . . . . . . . . . . . 1 6 . . . . . . . . . . 1 . . . . . 5 . . . Non-combat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat 12 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . 1 . . . . . 5 . . . Robot Hacks Applied 15 | . . . . . . . . . . . . . . . 1 7 . . . . . . . . . . 1 . . . . . 6 . . . parse_system 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . disable_scanner 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . locate_prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . ignore_targets 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . formatsys_high 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released 34 | . . . . . . . . 9 . . . . . . . . . . . . . 4 8 . . . 9 . . 4 . . . . . . Machine Destruction 26 | . . . . . . . . 9 . . . . . . . . . . . . . . 8 . . . 9 . . . . . . . . . Programmers 8 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 4 . . . . . . Attached 7 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 1 . 2 . . . . . 1 . . . Robots Rewired 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Was Fac Gar Fac Res Qua Res Tes Sec Acc Com Ac0 Total Allies 4 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Largest Group 2 | . . . . . 2 2 . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . . . . . . Highest-Rated Group 95 | . . . . . 16 16 . . . . . . . . . . . . . . 95 95 . . . . 56 . . . . . . . . . Highest-Rated Ally 95 | . . . . . 8 8 . . . . . . . . . . . . . . 95 95 . . . . 56 . . . . . . . . . Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 47 | . . . . . . 8 . . . . . . . . . . . . . . 22 4 . . . . 13 . . . . . . . . . Total Damage 1264 | . . . . . . 46 . . . . . . . . . . . . . . 661 169 . . . . 388 . . . . . . . . . Kills 13 | . . . . . . . . . . . . . . . . . . . . . 6 1 . . . . 6 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Was Fac Gar Fac Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Was Fac Gar Fac Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 58345 | . 509 2066 620 174 867 1115 2091 1278 455 380 896 746 744 270 693 680 683 5203 514 125 580 1665 1160 729 605 1245 2387 776 1615 1268 1363 1624 3532 1346 9591 8750 Spaces Moved 24454 | 1 265 798 300 98 517 644 665 416 141 115 450 315 446 106 361 263 381 452 254 79 293 763 509 370 371 515 648 412 598 537 553 729 1465 647 4747 4230 Core 169 | . . . . . . . . . . . . . . . . . . 162 . . . . . . . . . . . . . . . . . 7 Treads 23245 | . 158 798 300 98 517 644 665 416 141 115 450 112 . . 194 263 381 290 254 79 293 763 509 370 371 515 648 412 598 537 553 729 1455 647 4747 4223 Legs 108 | 1 107 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 922 | . . . . . . . . . . . . 203 446 106 167 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 160 160 160 263 263 270 168 145 145 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 161 161 163 160 160 155 143 50 Average Speed 176 | 120 149 160 160 160 160 160 226 263 270 270 172 188 153 160 162 160 160 891 160 160 160 160 160 160 160 160 160 160 165 161 165 165 160 156 146 161 Slowest Speed 2200 | 120 200 160 160 160 160 160 263 365 370 270 268 268 160 160 560 162 160 2200 160 160 160 160 160 160 160 160 160 166 252 170 176 170 160 160 252 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Spacefolds 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Exploration Rate (%) 48 | 1 47 94 33 21 89 94 62 55 20 35 17 62 15 38 11 94 7 55 43 74 46 24 62 11 97 16 64 15 20 88 22 86 75 30 93 96 Regions Visited 36 Branch Regions 13 Pre-discovered Areas 6 | . 1 1 . . 1 . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 19 | . . . 1 . . 1 1 . 1 . 1 . 1 . . . 1 . 1 1 1 1 . . . 1 . 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Scrap Searched 9 | . . 1 . 1 . 1 . . . . . . . . . . . 2 3 . 1 . . . . . . . . . . . . . . . Spaces Dug 384 | . . 3 4 6 . . 11 . 4 8 3 . 3 . . . . 28 6 . 11 26 . 12 . 26 5 7 32 10 25 27 54 38 10 25 Terrain Destroyed 1176 | . . 3 4 6 . 21 33 . 4 48 3 5 4 28 4 13 . 90 17 . 45 31 2 14 . 86 7 8 36 33 34 35 66 47 129 320 Melee 108 | . . . . . . . 11 . 4 . 3 . 3 . . . . . . . . . . . . . . . . . 4 19 28 27 8 1 Projectile 653 | . . 3 4 . . . . . . . . . 1 . 4 13 . 10 6 . 11 31 2 14 . 29 7 8 36 33 30 16 38 12 26 319 AOE 415 | . . . . 6 . 21 22 . . 48 . 5 . 28 . . . 80 11 . 34 . . . . 57 . . . . . . . 8 95 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Was Fac Gar Fac Res Qua Res Tes Sec Acc Com Ac0 Total 36696 | . 323 1515 390 112 555 683 1028 519 197 169 543 409 483 155 463 413 448 1606 343 78 385 1095 755 471 385 895 1906 499 1096 830 861 980 2314 883 7163 5746 Wait 7997 | . 12 677 13 6 . 4 177 10 12 37 21 3 . 14 49 8 43 1118 57 . 68 164 174 60 . 305 1130 37 301 132 122 37 396 107 1848 855 Move 24417 | . 264 797 299 97 516 643 665 415 141 113 450 314 445 105 361 262 380 451 253 78 292 763 508 370 370 515 647 411 598 536 552 728 1457 646 4746 4229 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 298 | . 9 1 14 2 6 1 18 7 6 . 12 3 6 . 15 4 5 2 2 . 1 20 5 3 . 7 9 6 8 18 11 6 19 4 45 23 Fast Attach 397 | . 2 . 5 . . 1 12 5 2 . 6 . 1 . 3 4 2 5 1 . . 18 3 2 2 5 7 4 16 10 18 35 31 11 72 114 Attach 152 | . 1 . 1 . . . 8 5 . . 7 2 2 2 7 2 5 1 2 . . 4 1 3 . 1 3 2 8 11 4 3 12 4 18 33 Detach 110 | . . . 1 . . . 3 . . . 2 1 1 . 2 4 2 . 3 . . 3 2 1 . 1 2 . 10 6 4 4 8 2 20 28 Swap 522 | . 3 2 10 3 . 4 15 6 8 4 3 2 7 2 5 2 2 7 6 . 6 30 10 6 6 11 15 9 38 24 32 31 103 19 41 50 Drop 584 | . 2 1 19 2 7 1 11 3 10 . 14 2 7 . 14 11 2 7 2 . 1 31 5 4 7 12 13 11 21 27 27 41 32 12 117 108 Fire 1856 | . 25 33 27 2 4 22 97 59 13 15 22 44 10 32 7 116 7 15 17 . 17 60 47 21 . 35 80 19 88 66 57 59 186 47 208 299 Melee 246 | . . . . . . . 14 3 5 . 3 . 3 . . . . . . . . . . . . . . . . . 33 35 65 31 48 6 Ram 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 50 | . 5 4 1 . . 7 8 . . . 3 . . . . . . . . . . 2 . 1 . 3 . . 8 . 1 1 5 . . 1 Escape Stasis 44 | . . . . . . . . 6 . . . 38 . . . . . . . . . . . . . . . . . . . . . . . . Rewire 22 | . . . . . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 5 exits: *Fac x3 / [*Sto] / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Waste -4/Factory -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 52 | -10/Materials | Central database locked down 210 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 8) 510 | -10/Materials | Entered Mines 524 | -10/Mines | Assembled infested the area 529 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1312 | -10/Mines | Learned 2 Materials zone layouts 1340 | -10/Mines | Core integrity fell below 50% 1537 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1541 | -10/Mines | Found Prototype Device 1731 | -10/Mines | Learned 2 Materials zone layouts 1891 | -10/Mines | Discovered new exit (range 13) 2176 | -10/Mines | Learned location of Zion (-7) 2188 | -10/Mines | Discovered new exit (range 8) 2576 | -10/Mines | Entered Materials 2576 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2577 | -9/Materials | Identified exit to Materials 2577 | -9/Materials | Identified exit to Mines 2990 | -9/Materials | Discovered exit to Materials (range 3) 3196 | -9/Materials | Entered Mines 3198 | -9/Mines | Discovered exit to Materials (range 7) 3210 | -9/Mines | Met a Derelict bent on vengeance 3251 | -9/Mines | Learned 2 Materials zone layouts 3364 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3364 | -9/Mines | Discovered new exit (range 5) 3370 | -9/Mines | Entered Exiles 3370 | -9/Exiles | Found Exiles lab destroyed 3394 | -9/Exiles | Discovered new exit (range 15) 3553 | -9/Exiles | Opened EX-Vault 3570 | -9/Exiles | Found AWS/Thermal 4217 | -9/Exiles | Discovered new exit (range 14) 4237 | -9/Exiles | Entered Mines 4237 | -8/Mines | Accompanied by 2 allies 4342 | -8/Mines | Discovered exit to Materials (range 11) 5352 | -8/Mines | Entered Materials 5352 | -8/Materials | Evolved 2 slots: Utility x2 5595 | -8/Materials | Identified Exp. Sensor Array 5742 | -8/Materials | Discovered new exit (range 3) 6294 | -8/Materials | Repaired Broken Exp. Sensor Array 6327 | -8/Materials | Repaired Imp. Treads 6572 | -8/Materials | Discovered new exit (range 14) 6633 | -8/Materials | Build established: Scavenger-Mutant 6964 | -8/Materials | Build established: Mutant 7103 | -8/Materials | Discovered new exit (range 8) 7398 | -8/Materials | Discovered new exit (range 10) 7443 | -8/Materials | Identified exit to Garrison 7443 | -8/Materials | Entered Garrison 7708 | -8/Garrison | Triggered checkpoint 7733 | -8/Garrison | Triggered checkpoint 7827 | -8/Garrison | Discovered new exit (range 12) 7894 | -8/Garrison | Build established: Scavenger-Mutant 8094 | -8/Garrison | Discovered new exit (range 15) 8157 | -8/Garrison | Installed Relay Interface Framework 8240 | -8/Garrison | Triggered checkpoint 8296 | -8/Garrison | Garrison Relay disabled 8554 | -8/Garrison | Triggered checkpoint 8625 | -8/Garrison | Garrison Relay disabled 8721 | -8/Garrison | Entered Materials 8918 | -8/Materials | Build established: Bothacker-Mutant 9115 | -8/Materials | Discovered new exit (range 4) 9176 | -8/Materials | Identified exit to Garrison 9176 | -8/Materials | Entered Garrison 9190 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 9324 | -8/Garrison | Core integrity fell below 50% 9352 | -8/Garrison | Triggered checkpoint 9513 | -8/Garrison | Discovered new exit (range 13) 9556 | -8/Garrison | Entered Factory 9556 | -7/Factory | Evolved 2 slots: Propulsion x2 9773 | -7/Factory | Discovered new exit (range 13) 10452 | -7/Factory | Identified exit to Garrison 10452 | -7/Factory | Entered Garrison 10609 | -7/Garrison | Triggered checkpoint 10793 | -7/Garrison | Discovered new exit (range 19) 10974 | -7/Garrison | Destroyed 7 combat bots 10994 | -7/Garrison | Discovered new exit (range 14) 11155 | -7/Garrison | Discovered new exit (range 19) 11191 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 11198 | -7/Garrison | Entered Factory 11725 | -7/Factory | Identified exit to Garrison 11729 | -7/Factory | Build established: Mutant 11771 | -7/Factory | Discovered new exit (range 16) 11942 | -7/Factory | Entered Garrison 11995 | -7/Garrison | Triggered checkpoint 12163 | -7/Garrison | Discovered new exit (range 19) 12206 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 12212 | -7/Garrison | Entered Factory 12212 | -6/Factory | Evolved 2 slots: Utility x2 12905 | -6/Factory | Sucked down chute 12905 | -6/Factory | Entered Waste 12920 | -6/Waste | EMP discharged 12938 | -6/Waste | Spotted C-40 Crusher 12959 | -6/Waste | Spotted C-40 Crusher 12972 | -6/Waste | Spotted C-40 Crusher 13009 | -6/Waste | Spotted C-40 Crusher 13014 | -6/Waste | Spotted C-40 Crusher 13020 | -6/Waste | EMP discharged 13020 | -6/Waste | System corruption reached 10% 13061 | -6/Waste | Spotted C-40 Crusher 13120 | -6/Waste | EMP discharged 13184 | -6/Waste | Destroyed C-40 Crusher 13205 | -6/Waste | Destroyed C-40 Crusher 13220 | -6/Waste | EMP discharged 13220 | -6/Waste | System corruption reached 30% 13236 | -6/Waste | Destroyed C-40 Crusher 13320 | -6/Waste | EMP discharged 13340 | -6/Waste | Destroyed C-40 Crusher 13361 | -6/Waste | Found Damper Plating 13387 | -6/Waste | Discovered new exit (range 22) 13420 | -6/Waste | EMP discharged 13520 | -6/Waste | EMP discharged 13585 | -6/Waste | Entered Factory 13696 | -6/Factory | Discovered new exit (range 21) 13744 | -6/Factory | Identified exit to Lower Caves 14268 | -6/Factory | Entered Lower Caves 19077 | -6/Lower Caves | Encountered a Warlord checkpoint 19443 | -6/Lower Caves | Discovered new exit (range 13) 19471 | -6/Lower Caves | Entered another Lower Caves area 19542 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 19979 | -6/Lower Caves | Discovered new exit (range 5) 19983 | -6/Lower Caves | Identified exit to Data Miner 19985 | -6/Lower Caves | Entered Data Miner 19985 | -6/Data Miner | Discovered new exit (range 6) 20006 | -6/Data Miner | Met Data Miner 20046 | -6/Data Miner | Learned location of Section 7 (-2) 20046 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 20072 | -6/Data Miner | Received God Mode back door access code from Data Miner 20109 | -6/Data Miner | Identified exit to Proximity Caves 20110 | -6/Data Miner | Entered Proximity Caves 20220 | -5/Proximity Caves | Escorted by Enhanced Grunt 20221 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20678 | -5/Proximity Caves | Discovered new exit (range 5) 20686 | -5/Proximity Caves | Identified exit to Factory 20690 | -5/Proximity Caves | Entered Factory 20690 | -5/Factory | Accompanied by 1 ally 20690 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 20983 | -5/Factory | Build established: Scavenger-Mutant 21566 | -5/Factory | Fabricated Exp. Terrain Scanner (x1) 21727 | -5/Factory | Incoming investigation squad redirected 22355 | -5/Factory | Identified exit to Garrison 22355 | -5/Factory | Entered Garrison 22363 | -5/Garrison | Expanded RIF knowledge: Program Shield 22467 | -5/Garrison | Triggered checkpoint 22499 | -5/Garrison | Spotted B-75 Beast 22547 | -5/Garrison | Destroyed B-75 Beast 22562 | -5/Garrison | Triggered checkpoint 22611 | -5/Garrison | Destroyed 8 combat bots 22675 | -5/Garrison | Triggered checkpoint 22698 | -5/Garrison | Discovered new exit (range 19) 22725 | -5/Garrison | Identified exit to Factory 22843 | -5/Garrison | Build established: Scavenger-Tank 22940 | -5/Garrison | Discovered exit to Factory (range 9) 23010 | -5/Garrison | Triggered checkpoint 23127 | -5/Garrison | Discovered exit to Factory (range 21) 23196 | -5/Garrison | Triggered checkpoint 23230 | -5/Garrison | Garrison Relay disabled 23366 | -5/Garrison | Triggered checkpoint 23452 | -5/Garrison | Garrison Relay disabled 23515 | -5/Garrison | Entered Factory 23515 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23870 | -4/Factory | Discovered new exit (range 16) 24244 | -4/Factory | Sucked down chute 24244 | -4/Factory | Entered Waste 24244 | -4/Waste | The area was eerily silent 24409 | -4/Waste | Discovered new exit (range 21) 24428 | -4/Waste | Build established: Bothacker-Mutant 24848 | -4/Waste | Identified exit to Factory 24849 | -4/Waste | Entered Factory 25479 | -4/Factory | Build established: Scavenger-Mutant 26094 | -4/Factory | Identified exit to Garrison 26094 | -4/Factory | Entered Garrison 26343 | -4/Garrison | Triggered checkpoint 26402 | -4/Garrison | Spotted B-86 Titan 26506 | -4/Garrison | Destroyed B-86 Titan 26703 | -4/Garrison | Triggered checkpoint 26761 | -4/Garrison | Discovered new exit (range 15) 26875 | -4/Garrison | Triggered checkpoint 26913 | -4/Garrison | Discovered new exit (range 19) 27023 | -4/Garrison | Build established: Scavenger-Tank 27066 | -4/Garrison | Triggered checkpoint 27163 | -4/Garrison | Triggered checkpoint 27208 | -4/Garrison | Discovered new exit (range 21) 27238 | -4/Garrison | Identified exit to Factory 27248 | -4/Garrison | Expanded RIF knowledge: Threat Obfuscation 27312 | -4/Garrison | Garrison Relay disabled 27489 | -4/Garrison | Triggered checkpoint 27522 | -4/Garrison | Garrison Relay disabled 27628 | -4/Garrison | System corruption reached 10% 27669 | -4/Garrison | Found Hvy. Reflective Plating 27820 | -4/Garrison | Build established: Scavenger-Mutant 28481 | -4/Garrison | Entered Factory 29106 | -4/Factory | Discovered new exit (range 16) 29172 | -4/Factory | Identified exit to Research 29257 | -4/Factory | Entered Research 29257 | -3/Research | Evolved 2 slots: Utility x2 29789 | -3/Research | Found Prototype Processor 29789 | -3/Research | Identified Spectral Analyzer 30325 | -3/Research | Identified exit to Quarantine 30872 | -3/Research | Entered Quarantine 30971 | -3/Quarantine | Found Alien Artifact 30971 | -3/Quarantine | Identified Matter Drive 31291 | -3/Quarantine | Cryocooling Duct disabled 31306 | -3/Quarantine | Ambient heat levels rising (+20) 31306 | -3/Quarantine | Non-combat units ordered to evacuate 31379 | -3/Quarantine | Lost 3 parts (2u1w) 31476 | -3/Quarantine | Found Alien Impact Weapon 31521 | -3/Quarantine | Found Alien Artifact 31555 | -3/Quarantine | Found Alien Artifact 31555 | -3/Quarantine | Identified Subatomic Replicator 31706 | -3/Quarantine | Identified Phase Armor 31805 | -3/Quarantine | Found Alien Artifact 31881 | -3/Quarantine | Found Alien Slashing Weapon 32027 | -3/Quarantine | Discovered new exit (range 18) 32111 | -3/Quarantine | Identified exit to Research 32140 | -3/Quarantine | Entered Research 32140 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 32141 | -2/Research | Identified Sigix Broadsword 32429 | -2/Research | Build established: Assassin 32687 | -2/Research | Found Prototype Device 32687 | -2/Research | Identified Exp. Thermal Defense Suite 33374 | -2/Research | Discovered new exit (range 29) 33498 | -2/Research | Identified exit to Testing 33503 | -2/Research | Entered Testing 34038 | -2/Testing | Discovered new exit (range 29) 34039 | -2/Testing | Found Prototype Energy Gun 34039 | -2/Testing | Identified Hyp. EM Gauss Rifle 34090 | -2/Testing | Found Prototype Energy Cannon 34090 | -2/Testing | Identified Cld. Nova Cannon 34130 | -2/Testing | Found Prototype Ballistic Cannon 34130 | -2/Testing | Identified Perforator 34227 | -2/Testing | Found Prototype Energy Cannon 34227 | -2/Testing | Identified Potential Cannon 34231 | -2/Testing | Found Prototype Energy Cannon 34231 | -2/Testing | Identified Imp. Potential Cannon 34531 | -2/Testing | Found Prototype Energy Cannon 34531 | -2/Testing | Identified Disintegrator 34569 | -2/Testing | Spotted PP-SPAAXT1DHB 34591 | -2/Testing | Destroyed PP-SPAAXT1DHB 34939 | -2/Testing | Identified Core Stripper 34944 | -2/Testing | Spotted Fortress 34955 | -2/Testing | Destroyed Fortress 34968 | -2/Testing | Found Prototype Device 34968 | -2/Testing | Identified EM Dispersion Field 34976 | -2/Testing | Found Prototype Device 34976 | -2/Testing | Identified Exp. Force Field 34980 | -2/Testing | Found Prototype Device 34980 | -2/Testing | Identified Thermal Barrier 34990 | -2/Testing | Found Prototype Reactor 34990 | -2/Testing | Identified Vortex Chain Reactor 34993 | -2/Testing | Found Vortex Chain Reactor 35106 | -2/Testing | Discovered new exit (range 15) 35126 | -2/Testing | Identified exit to Section 7 35127 | -2/Testing | Entered Section 7 35220 | -2/Section 7 | Spotted S7 Guard 35250 | -2/Section 7 | Destroyed S7 Guard 35268 | -2/Section 7 | Found Corrupted Prototype Protection 35268 | -2/Section 7 | Identified Hvy. Regenerative Plating 35292 | -2/Section 7 | Found Alien Artifact 35370 | -2/Section 7 | Identified Integrated Heat Negator 35370 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 35787 | -2/Section 7 | Discovered new exit (range 29) 35797 | -2/Section 7 | Found Alien Artifact 35872 | -2/Section 7 | Spotted B-90 Cyclops 35909 | -2/Section 7 | Spotted S7 Guard 36015 | -2/Section 7 | Destroyed S7 Guard 36054 | -2/Section 7 | Found Alien Artifact 36055 | -2/Section 7 | Identified Spacefold Activator 36227 | -2/Section 7 | Spotted B-90 Cyclops 36266 | -2/Section 7 | Destroyed B-90 Cyclops 36302 | -2/Section 7 | Spotted S7 Guard 36329 | -2/Section 7 | Destroyed S7 Guard 36342 | -2/Section 7 | Found Alien Artifact 36342 | -2/Section 7 | Identified Core Physics Calibrator 36739 | -2/Section 7 | Identified Integrated Singularity Reactor 36742 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Singularity Reactor 36743 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 36746 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 36765 | -2/Section 7 | Found Alien Artifact 37125 | -2/Section 7 | Spotted S7 Guard 37166 | -2/Section 7 | Destroyed S7 Guard 37180 | -2/Section 7 | Found Corrupted Hvy. Regenerative Plating 37181 | -2/Section 7 | System corruption reached 10% 37338 | -2/Section 7 | Found Alien Artifact 37356 | -2/Section 7 | Identified Core Membrane 37356 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 37500 | -2/Section 7 | Spotted Executioner 37525 | -2/Section 7 | Spotted Executioner 37625 | -2/Section 7 | Destroyed Executioner 37630 | -2/Section 7 | Destroyed Executioner 37646 | -2/Section 7 | Found Prototype Processor 37646 | -2/Section 7 | Identified Exp. Core Analyzer 37651 | -2/Section 7 | Found Prototype Processor 37651 | -2/Section 7 | Identified Exp. Targeting Computer 37709 | -2/Section 7 | Identified Integrated Dissipator 37709 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 37712 | -2/Section 7 | Found Alien Artifact 38091 | -2/Section 7 | Found Alien Artifact 38091 | -2/Section 7 | Identified LRC Energy Well 38091 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 38101 | -2/Section 7 | Found LRC Energy Well 38101 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 38173 | -2/Section 7 | Found Core Reset Matrix 38546 | -2/Section 7 | Found Integrated Dissipator 38546 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 38554 | -2/Section 7 | Spotted Alpha 7 38657 | -2/Section 7 | Identified exit to Access 38659 | -2/Section 7 | Entered Access 38659 | -1/Access | Spotted B-99 Colossus 38659 | -1/Access | Evolved 2 slots: Power x1, Utility x1 38968 | -1/Access | Build established: Generator-Assassin 39686 | -1/Access | Identified exit to Command 40005 | -1/Access | Entered Command 40078 | -1/Command | Found Quantum Capacitor 40305 | -1/Command | Build established: Generator-Mutant 40450 | -1/Command | Spotted M Guard 40450 | -1/Command | Spotted M Guard 40450 | -1/Command | Spotted Combat Programmer 40451 | -1/Command | Spotted Combat Programmer 40469 | -1/Command | Destroyed M Guard 40476 | -1/Command | Destroyed M Guard 40495 | -1/Command | Destroyed Combat Programmer 40517 | -1/Command | Destroyed Combat Programmer 40517 | -1/Command | All MAIN.C guards destroyed 40544 | -1/Command | Found Corrupted Prototype Device 40544 | -1/Command | Identified AEGIS Remote Shield 40550 | -1/Command | Found Corrupted Prototype Reactor 40550 | -1/Command | Identified Zero-point Reactor 40553 | -1/Command | Found Corrupted Zero-point Reactor 40560 | -1/Command | Found Corrupted Prototype Launcher 40560 | -1/Command | Identified Adv. Micro-nuke Launcher 40638 | -1/Command | Found Corrupted AEGIS Remote Shield 40642 | -1/Command | Found Corrupted Zero-point Reactor 40656 | -1/Command | Found Corrupted Prototype Launcher 40656 | -1/Command | Identified Hellfire Missile Launcher 40693 | -1/Command | Found Corrupted Zero-point Reactor 40705 | -1/Command | Found Corrupted Prototype Processor 40713 | -1/Command | Found Corrupted Thermal Barrier 41079 | -1/Command | Met MAIN.C 41089 | -1/Command | 0b10 Conduit disabled 41098 | -1/Command | Identified Exp. Targeting Computer 41147 | -1/Command | Destroyed MAIN.C Shell 41150 | -1/Command | MAIN.C activated Command garrisons 41205 | -1/Command | Destroyed MAIN.C 41248 | -1/Command | Found Prototype Protection 41250 | -1/Command | Found Prototype Protection 43144 | -1/Command | Discovered new exit (range 12) 43329 | -1/Command | Found EM Dispersion Field 43339 | -1/Command | Found Prototype Device 43339 | -1/Command | Identified Femtoactuators 43343 | -1/Command | Found Prototype Device 43343 | -1/Command | Identified System Purifier 44246 | -1/Command | Spotted B-99 Colossus 44620 | -1/Command | Destroyed B-99 Colossus 44637 | -1/Command | Found Corrupted Prototype Ballistic Gun 44637 | -1/Command | Identified Multirail 44648 | -1/Command | Found Corrupted Multirail 44676 | -1/Command | Discovered new exit (range 8) 45385 | -1/Command | Spotted B-99 Colossus 45426 | -1/Command | Destroyed B-99 Colossus 45445 | -1/Command | Found Corrupted Multirail 45448 | -1/Command | Found Corrupted Multirail 45451 | -1/Command | Identified Exp. Powered Armor (x2) 46131 | -1/Command | Phase Generator disabled 46541 | -1/Command | Found Prototype Device 46541 | -1/Command | Identified EM Disruption Field 47570 | -1/Command | Build established: Scavenger-Mutant 47636 | -1/Command | Found Multirail 47639 | -1/Command | Found Multirail 49043 | -1/Command | Found Vortex Chain Reactor 49046 | -1/Command | Found Zero-point Reactor 49194 | -1/Command | Identified Transdimensional Reconstructor 49194 | -1/Command | Used Core Reset Matrix 49397 | -1/Command | Build established: Scavenger-Gunner 49579 | -1/Command | Warped through subspace to slip node 49579 | -1/Command | Discovered new exit (range 4) 49596 | -1/Command | Entered Access_0 49597 | -1/Access_0 | Sensed 3 artifacts in vicinity 49599 | -1/Access_0 | Met Architect 49611 | -1/Access_0 | Architect warped through subspace 49662 | -1/Access_0 | Architect warped through subspace 49679 | -1/Access_0 | Destroyed A8 49706 | -1/Access_0 | Architect warped through subspace 49755 | -1/Access_0 | Architect warped through subspace 49773 | -1/Access_0 | Subspace Access Node disabled 49805 | -1/Access_0 | Architect warped through subspace 49844 | -1/Access_0 | Architect warped through subspace 49870 | -1/Access_0 | Architect warped through subspace 49888 | -1/Access_0 | Found Exp. Powered Armor 49892 | -1/Access_0 | Found Exp. Powered Armor 49909 | -1/Access_0 | Architect warped through subspace 49947 | -1/Access_0 | Architect warped through subspace 49991 | -1/Access_0 | Architect warped through subspace 50045 | -1/Access_0 | Architect warped through subspace 50089 | -1/Access_0 | A6 warped into view 50089 | -1/Access_0 | Subspace Access Node disabled 50137 | -1/Access_0 | Destroyed A6 50148 | -1/Access_0 | Architect warped through subspace 50176 | -1/Access_0 | Found Prototype Device 50176 | -1/Access_0 | Identified Desublimator 50182 | -1/Access_0 | Found Prototype Device 50182 | -1/Access_0 | Identified Exp. Weapon Cycler 50198 | -1/Access_0 | Architect warped through subspace 50265 | -1/Access_0 | Architect warped through subspace 50316 | -1/Access_0 | Architect warped through subspace 50388 | -1/Access_0 | Architect warped through subspace 50398 | -1/Access_0 | Subspace Access Node disabled 50444 | -1/Access_0 | Architect warped through subspace 50520 | -1/Access_0 | Architect warped through subspace 50561 | -1/Access_0 | Architect warped through subspace 50591 | -1/Access_0 | Architect warped through subspace 50618 | -1/Access_0 | Architect warped through subspace 50630 | -1/Access_0 | A5 warped into view 50652 | -1/Access_0 | Destroyed A5 50660 | -1/Access_0 | Architect warped through subspace 50698 | -1/Access_0 | Architect warped through subspace 50741 | -1/Access_0 | Architect warped through subspace 50764 | -1/Access_0 | Subspace Access Node disabled 51297 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 51370 | -1/Access_0 | Found Prototype Hackware 51370 | -1/Access_0 | Identified Exp. System Shield 51373 | -1/Access_0 | Found Prototype Processor 51373 | -1/Access_0 | Identified Exp. Melee Analysis Suite 51380 | -1/Access_0 | Found Prototype Device 51380 | -1/Access_0 | Identified Exp. Thermal Shield 51388 | -1/Access_0 | Found Prototype Device 51388 | -1/Access_0 | Identified Adv. Kinecellerator 51723 | -1/Access_0 | Found Integrated Mediator 51723 | -1/Access_0 | Installed Integrated Mediator, increased core attachment efficiency. 51804 | -1/Access_0 | Build established: Scavenger-Mutant 51837 | -1/Access_0 | Found Prototype Processor 51837 | -1/Access_0 | Identified Exp. Signal Interpreter 51985 | -1/Access_0 | A4 warped into view 52002 | -1/Access_0 | Destroyed A4 52036 | -1/Access_0 | Found Prototype Device 52036 | -1/Access_0 | Identified Exp. Phase Shifter 52042 | -1/Access_0 | Found Exp. Weapon Cycler 52068 | -1/Access_0 | Found Prototype Hackware 52068 | -1/Access_0 | Identified Ghost Barrier 52073 | -1/Access_0 | Found Prototype Hackware 52073 | -1/Access_0 | Identified System Mapper 52078 | -1/Access_0 | Found Prototype Device 52078 | -1/Access_0 | Identified Exp. Shock Absorption System 52092 | -1/Access_0 | Found Unknown Device 52092 | -1/Access_0 | Identified Antimissile System 52270 | -1/Access_0 | Build established: Scavenger-Gunner 52311 | -1/Access_0 | Found Exp. Weapon Cycler 52408 | -1/Access_0 | Found Prototype Device 52408 | -1/Access_0 | Identified Adv. Particle Accelerator 52548 | -1/Access_0 | Destroyed A2 52567 | -1/Access_0 | Found Prototype Hackware 52567 | -1/Access_0 | Identified Quantum Router 52575 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 53381 | -1/Access_0 | A3 warped into view 53402 | -1/Access_0 | Destroyed A3 53427 | -1/Access_0 | Found Prototype Protection 53427 | -1/Access_0 | Identified Lgt. Regenerative Plating 53962 | -1/Access_0 | Found Sigix Corpse 54128 | -1/Access_0 | Started Test 138-B, establishing a local singularity 54261 | -1/Access_0 | Found Prototype Device 54261 | -1/Access_0 | Identified Exp. Thermal Defense Suite 54289 | -1/Access_0 | Found Prototype Processor 54289 | -1/Access_0 | Identified Exp. Core Analyzer 56076 | -1/Access_0 | Found Exp. Targeting Computer 58339 | -1/Access_0 | Destroyed Architect 58340 | -1/Access_0 | Architect triggered a singularity event 58342 | -1/Access_0 | Warped through subspace to slip node 58342 | -1/Access_0 | Discovered new exit (range 8) 58343 | -1/Access_0 | Released all parts (19) 58346 | *** | Escaped singularity! Last Messages --------------- 58343_ Adv. Kinecellerator crushed and broken. 58343_ Released Hdn. Centrium Heavy Treads. 58343_ Hdn. Centrium Heavy Treads crushed and broken. 58343_ Released Antimatter Reactor. 58343_ Antimatter Reactor crushed and broken. 58343_ Released Hvy. Regenerative Plating. 58343_ Hvy. Regenerative Plating crushed and broken. 58343_ Released Hdn. Centrium Heavy Treads. 58343_ Hdn. Centrium Heavy Treads crushed and broken. 58343_ Released Hyp. Linear Accelerator. 58343_ Hyp. Linear Accelerator crushed and broken. 58343_ Released Hvy. Regenerative Plating. 58343_ Hvy. Regenerative Plating crushed and broken. 58343_ Released Exp. Biometal Heavy Treads. 58343_ Exp. Biometal Heavy Treads crushed and broken. 58343_ Released Exp. Targeting Computer. 58344_ A0_COM: 7. 58345_ A0_COM: 6. 58345_ Extracted 2 energy. 58346_ A0_COM: 5. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# ! #?????????????????????? | | ??????????????????????#]!!##?????????????????????? | | ??????????????????????##[[!#?????????????????????? | | ??????????????????????#!*!&#?????????????????????? | | ??????????????????????#!]!##?????????????????????? | | ??????????????????????#*]]!#?????????????????????? | | ??????????????????????#!!]##?????????????????????? | | ??????????????????????##!!#??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ##?#?###?????????????????????????????????????????? | | ??##?#??#?#??????????????????????????????????????? | | ?##??###?#?#?????????????????????????????????????? | | ##?###??#?##?#???????????????????????????????????? | | #########?#?#?##?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Coolant Potential 65 Energy Generation 129 Energy Capacity 2050 Matter Stores 800 Matter Capacity 800 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 30 Terrain Scan Density 210 Jamming Range 16 Additional Mass Support 16 Armor Coverage 2800 Resistance: KI 30 Resistance: TH 50 Resistance: EM 90 Core Shielding 20 Weapon Cycling 30 Melee Speed Boost 50 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 8 Core Analysis 15 Armor Integrity Analysis 45 Recoil Reduction 6 Matter Filtering 50 Particle Charging 50 Kinecelleration 50 Salvage Targeting 4 Offensive Hacking 12 Defensive Hacking 12 Relay Coupler Types 27 Relay Coupler Value 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Exp. Terrain Scanner | x1 | -5/Factory Alien Tech Used ----------------- Matter Drive Subatomic Replicator Phase Armor Sigix Broadsword Core Stripper Integrated Heat Negator Spacefold Activator Core Physics Calibrator Integrated Singularity Reactor Core Membrane Integrated Dissipator LRC Energy Well Core Reset Matrix Transdimensional Reconstructor Integrated Mediator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed VortexGrenadeNetwork Manual? 0 Play Time 08:26:44 Cumulative 368.2 hours Start 2021.03.23 @ 15:45:37 End 2021.03.24 @ 22:01:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 194 Rogue 194 Adventurer 0 Explorer 0 Win Type 6 Total 12 Types 1/5/2/0/0/0/3/1/0 Lore% 87 Gallery% 89 Achievement% 70 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c42d7228-3cff-482a-a7da-f8f8a5d8d559