Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.07 @ 21:15:15 Player: Jezoensis Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (288) 1440 Value Destroyed (11940) 11940 Prototype IDs (93) 1860 Alien Tech Used (2) 400 Bonus (32753) 32753 TOTAL SCORE: 59493 Bonus ------- High Alert Combat Kills 626 Follower Combat Kills 1951 Network Hubs Disabled 200 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1066 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -1590 Cogmind --------- Core Integrity 1389/1600 Matter 283/300 Energy 600/600 System Corruption 20% Temperature Cool (0) Movement Walking (117) Location Free Derelict Territories Parts ------- > --- POWER (2) -------- Reinforced Quantum Reactor Improved Quantum Reactor > --- PROPULSION (5) --- Biometal Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (14) ----- Large Storage Unit Spectral Analyzer Advanced Melee Analysis Suite Experimental Melee Analysis Suite Experimental Core Analyzer Microactuators Makeshift Transmission Jammer Focal Shield Experimental Shield Generator > --- WEAPON (4) ------- Gravity Flail Vibroblade Plasma Lance Plasma Lance > --- INVENTORY (15) --- Quantum Reactor Light Quantum Reactor Zero-point Reactor Myomer Leg Biometal Leg Biometal Leg Centrium Leg Centrium Leg High-capacity Storage Unit Structural Scanner Improved Cloaking Device Force Field Enhanced Nova Cannon Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Centrium Leg Centrium Leg > --- UTILITY ---------- High-capacity Storage Unit Spectral Analyzer Advanced Melee Analysis Suite Experimental Melee Analysis Suite Experimental Core Analyzer Microactuators Makeshift Transmission Jammer Layered Heavy Armor Plating Focal Shield Advanced Force Field Advanced Hacking Suite Improved System Shield Experimental System Shield > --- WEAPON ----------- Gravity Flail Vibroblade Centrium Greatsword > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Advanced VSS Leg Biometal Leg Biometal Leg Centrium Leg Centrium Leg Centrium Leg Large Storage Unit Structural Scanner Improved Cloaking Device Improved Heavy Armor Plating Advanced Shield Generator Experimental Shield Generator Force Field Enhanced Nova Cannon Plasma Lance Plasma Lance [Rating: 192] Favorites ----------- Power Light Antimatter Reactor Engine Heavy Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Improved Hacking Suite Protection Layered Heavy Armor Plating Weapon Phasing Sabre Energy Gun Beam Rifle Energy Cannon Vortex Driver Ballistic Gun Heavy Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Gravity Flail Slashing Weapon Phasing Sabre Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 3 | . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Utility 12 | . . . 1 . . . 1 1 . . . . 2 . . . . 1 . . . . . . 1 . . . . 2 2 1 . Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 605 | 5 26 8 12 1 1 . 45 49 3 11 . 9 24 45 17 3 28 19 4 16 16 24 25 7 34 2 13 8 13 41 30 20 46 Power 40 | . 2 1 1 . . . 3 4 . . . 1 . 2 1 . 5 1 1 3 . 1 2 . 2 . 1 2 . 4 2 1 . Engine 6 | . 2 1 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Core 15 | . . . . . . . 2 4 . . . 1 . 1 1 . 2 . . 2 . . . . . . 1 1 . . . . . Reactor 19 | . . . . . . . . . . . . . . . . . 3 1 1 1 . 1 2 . 2 . . 1 . 4 2 1 . Propulsion 112 | 2 12 1 2 . . . 9 10 . 2 . . 9 8 1 1 4 3 2 3 4 4 6 1 8 . 1 1 1 5 3 1 8 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 112 | 2 12 1 2 . . . 9 10 . 2 . . 9 8 1 1 4 3 2 3 4 4 6 1 8 . 1 1 1 5 3 1 8 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 291 | 1 4 5 1 . 1 . 11 21 1 6 . 6 11 23 8 1 18 14 1 8 9 15 8 5 18 2 2 5 6 26 18 10 26 Device 237 | 1 2 5 1 . 1 . 9 17 . 6 . 6 6 21 6 1 14 14 1 7 9 11 6 4 16 2 2 4 6 18 14 7 20 Storage 5 | . 2 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Processor 14 | . . . . . . . 1 2 . . . . 2 . . . . . . . . . 2 . . . . . . 3 2 1 1 Hackware 12 | . . . . . . . . 2 . . . . 1 1 . . 2 . . . . . . . . . . . . 2 . 2 2 Protection 23 | . . . . . . . . . 1 . . . 1 1 2 . 2 . . 1 . 4 . 1 2 . . 1 . 3 2 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 162 | 2 8 1 8 1 . . 22 14 2 3 . 2 4 12 7 1 1 1 . 2 3 4 9 1 6 . 9 . 6 6 7 8 12 Energy Gun 15 | 1 1 . 1 1 . . 10 1 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 10 | . . . . . . . . . . . . . . . . . . . . 1 1 1 2 . . . . . . . . 2 3 Ballistic Gun 24 | 1 7 1 4 . . . 4 . . . . . . . . . . . . . . . 1 . 1 . 2 . 1 2 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 22 | . . . . . . . 4 6 1 1 . 1 1 5 2 . 1 . . . . . . . . . . . . . . . . Special Weapon 18 | . . . 3 . . . 2 . . . . . . 2 1 . . . . . . 1 1 . 1 . 2 . 2 . 2 . 1 Impact Weapon 19 | . . . . . . . . . . . . . 2 4 2 1 . . . 1 1 1 . . 2 . 1 . 1 . . 2 1 Slashing Weapon 46 | . . . . . . . 2 7 1 2 . 1 . 1 2 . . 1 . . . 1 5 1 2 . 4 . 2 3 4 4 3 Piercing Weapon 8 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 1 . 4 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . 1 1 . . . . 1 . . . . 1 . 1 . 1 . . 1 . . 6 . . . . 5 . 6 3 2 . Corrupted Parts 8 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . 5 1 . . System Corruption 54 | . . . . . . . . . . . . . . . . . 3 . . . 5 . . . . . . . . 43 3 . . Parts Lost 29 | . . 2 . 1 . . 1 . . . . . . 1 . . 2 . 2 2 . 2 . 1 . . 1 . . 2 . . 12 Power 5 | . . 1 . . . . 1 . . . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . Propulsion 7 | . . . . . . . . . . . . . . . . . . . 1 2 . 1 . . . . . . . . . . 3 Utility 14 | . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 2 . . 8 Weapon 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 Highest Loss Streak 7 | . . 2 . 1 . . 1 . . . . . . 1 . . 2 . 2 2 . 1 . 1 . . 1 . . 1 . . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 95 85 100 92 93 100 99 93 92 92 92 92 99 99 94 100 99 93 92 93 94 96 99 99 94 94 93 89 94 94 94 95 91 Engine 1 | . 12 14 11 11 11 11 6 1 . . . . . 3 3 . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . 2 5 7 7 7 7 6 2 2 6 4 . . 2 5 4 . . . . 1 5 5 . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 1 5 5 2 . . 5 5 10 10 8 5 5 7 8 8 8 Leg 26 | . 26 28 33 33 33 33 27 30 30 30 30 30 25 26 26 26 26 29 29 29 29 28 29 29 26 26 26 26 26 23 21 20 19 Device 12 | . 13 13 22 14 15 22 21 12 15 15 15 15 13 10 7 13 11 10 9 11 11 10 10 10 10 10 10 5 10 9 17 13 10 Storage 6 | . 12 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 Processor 12 | . . . . . . . 5 10 7 7 7 7 13 13 13 13 13 11 11 11 11 11 11 17 15 15 15 15 15 18 20 20 19 Hackware 5 | . . . . . . . . 6 . . . . 6 8 6 6 7 5 5 5 5 5 5 5 5 5 5 5 5 7 4 10 12 Protection 4 | . . . . . . . . . 6 7 7 7 6 6 6 6 5 5 5 4 5 9 11 5 5 5 5 5 5 3 4 4 3 Ballistic Gun 2 | . 24 15 18 11 11 11 18 3 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . 5 4 2 3 6 5 5 5 4 4 5 5 4 5 5 5 4 4 4 3 3 Slashing Weapon 6 | . . . . . . . . 11 14 14 15 14 6 5 7 9 5 4 5 5 5 4 6 11 9 10 9 10 9 6 3 7 5 Piercing Weapon 2 | . . . . . . . . . . . . . 5 6 6 6 6 5 5 5 5 5 2 . . . . . . 1 4 4 3 Naked Turns 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 142 | 3 20 19 26 26 27 27 36 46 48 47 43 48 65 82 83 67 79 79 78 80 81 87 92 72 108 99 99 92 90 116 131 128 142 Greatest Support 146 | 3 20 20 30 30 30 30 39 53 53 58 55 55 76 83 83 78 88 90 90 97 105 105 100 113 123 123 123 123 118 134 134 132 146 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 10 10 10 10 10 10 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 5 8 10 10 10 10 10 12 15 15 15 15 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 4 10 10 10 10 10 10 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 3 8 9 9 10 9 10 11 14 14 14 15 15 16 19 19 19 19 18 19 18 19 19 19 19 19 20 19 19 20 19 19 19 17 Final Capacity 20 | 5 10 10 10 10 10 10 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 Final Carried 20 | 4 10 10 10 10 10 10 14 15 14 15 15 15 19 20 20 20 19 20 18 20 20 20 20 20 20 20 20 20 20 20 20 20 14 Class Distribution -------------------- 29% | Scavenger-Assassin 24% | Scavenger-Mutant 10% | Hacker-Assassin 8% | Mutant 6% | Commander-Assassin 5% | Infiltrator-Mutant 4% | Scavenger-Skirmisher 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Assassin | -6/Factory Commander-Assassin | -6/Extension Commander-Assassin | -6/Cetus Commander-Assassin | -6/Archives Scavenger-Assassin | -6/Hub_04(d) Scavenger-Assassin | -5/Factory Scavenger-Assassin | -5/Waste Assassin | -5/Factory Infiltrator-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Assassin | -4/Factory Infiltrator-Mutant | -4/Upper Caves Infiltrator-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Hacker-Assassin | -3/Research Scavenger-Assassin | -2/Research Hacker-Assassin | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Matter Collected 8229 | 271 499 149 251 59 6 . 967 503 131 116 . 249 277 563 280 10 268 223 . 220 142 264 256 60 395 24 161 . 196 723 230 257 479 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12459 | 136 656 72 403 66 . 39 1316 868 54 178 . 114 211 669 98 35 647 328 . 440 232 510 382 80 913 . 289 . 237 1224 144 521 1597 Parts 579 | 10 41 2 28 7 . 7 87 72 3 10 . 3 2 29 6 2 15 12 . 18 6 29 9 3 35 . 7 . 4 75 12 11 34 Haulers Intercepted 14 | . 1 . 2 . . . 2 1 . . . . 1 . . . . . . . . . . . 3 . . . . 1 . 3 . Recyclers Shooed 6 | 1 2 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 76 | . . . . . . . . . 12 7 . 9 . . . . . . . . 3 33 . 2 . . 6 . 4 . . . . Prevented 11 | . . . . . . . . . . . . . . . . . . . . . 2 9 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Combat Hostiles Destroyed 194 | . 11 2 10 3 . . 21 20 . 5 . 3 2 11 . . 8 3 . 3 4 11 9 1 11 . 14 . 5 10 8 2 17 Melee 68 | . . . . . . . . 8 . 3 . . . 4 . . 6 3 . 3 1 10 . 1 5 . 1 . 1 10 . 1 11 Guns 39 | . 11 2 10 3 . . 12 1 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 15 | . . . . . . . . . . . . . . . . . . . . . . 1 8 . . . 3 . 2 . 1 . . AOE 53 | . . . . . . . 9 11 . 2 . 3 1 4 . . . . . . . . 1 . 5 . 10 . 1 . 6 . . Classes Destroyed 22 | 1 6 . 2 . . . 2 1 1 1 . . 1 1 1 . . . . . . . 3 . 1 . . . . . 1 . . Worker 13 | . 1 . . 1 . . 2 3 . . . . 1 1 . . . . . 2 . . . . . . . . . 1 . . 1 Builder 20 | . 1 . 1 . . 1 2 2 . . . . . 4 . . 1 1 . . . . . . . . . . . 7 . . . Tunneler 13 | 5 1 . . . . 1 4 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler 14 | . 1 . 2 . . . 2 1 . . . . 1 . . . . . . . . . . . 3 . . . . 1 . 3 . Recycler 13 | . 2 . 1 . . . 4 1 . . . . . . . . 1 . . 1 . . . . . . . . . 3 . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Operator 4 | . . . . . . . 2 . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Watcher 13 | . 1 . . . . . 1 1 . . . . 1 1 . . . 2 . 1 . . . . 3 . . . . . . 2 . Swarmer 37 | . . . 6 3 . . . 11 . . . . . 1 . . . . . . . 5 1 . . . 3 . 1 . 3 . 3 Cutter 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Grunt 77 | . 11 2 3 . . . 16 3 . 4 . 3 . 6 . . 3 . . . 4 3 5 . . . 8 . 1 . . 1 4 Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Duelist 6 | . . . . . . . 1 . . . . . 1 . . . 2 . . . . . . . . . 1 . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Sentry 30 | . . . 1 . . . 4 3 . . . . . 3 . . 2 3 . 2 . 1 . 1 3 . 1 . 1 1 . 1 3 Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . Hunter 9 | . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . 2 . 2 . 1 Programmer 22 | . . . . . . . . 3 . . . . . . . . . . . 1 . . . . 6 . . . . 9 . . 3 Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | 3 5 2 7 2 . 1 13 6 . 2 . 3 1 4 . 1 3 2 . 2 4 4 9 1 7 . 10 . 3 6 4 4 3 Combat Bots Only 10 | . 4 2 3 2 . . 7 4 . 2 . 3 1 2 . . 3 1 . 2 4 4 9 1 6 . 10 . 3 3 4 1 3 Max Kills in Single Turn 5 | 1 2 2 2 1 . 1 4 5 1 1 . 2 1 2 2 1 1 1 . 1 1 1 2 1 2 . 5 . 1 4 3 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . 2 4 . 1 . 2 1 1 . . . . . . . . 1 . 2 . 5 . 1 . 2 . . Melee 1 | . . . . . . . . 1 . 1 . . . 1 . . 1 1 . 1 1 1 . 1 1 . 1 . 1 1 . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Damage Taken 13424 | . 488 167 145 83 . . 768 585 . 140 . 281 174 594 107 134 443 455 131 564 166 1131 241 66 775 52 267 . 335 1357 246 111 3418 Core 1439 | . 133 . 26 18 . . 137 85 . . . 47 29 47 28 17 46 28 . 61 . 88 . . 58 . 44 . 92 210 34 . 211 Absorbed by Shields 3336 | . . . . . . . . 112 . 48 . 60 28 274 11 . 72 . . . . . . . . . . . . 582 220 115 1814 Regen/Repaired (Parts) 972 | . . . . . . . . . . . . . . . . . . . . 499 . . 473 . . . . . . . . . . Core Remaining (%) 81 | 100 . 46 . . . 89 75 . . . . 81 . . . . 80 . . . . . . 82 . . . . 77 83 97 . 86 Volleys Fired 328 | 21 53 6 27 10 . 5 81 8 . 5 . 7 1 13 4 . 4 . . 1 1 3 14 . 8 . 9 . 5 25 5 3 9 Largest 3 | 2 2 2 2 2 . 2 3 3 . 1 . 1 1 1 1 . 1 . . 1 1 1 1 . 1 . 2 . 2 1 1 1 1 Hottest 120 | 60 60 46 100 79 . 79 102 102 . 39 . 39 39 39 43 . 43 . . 98 98 98 100 . 38 . 38 . 38 38 . 120 120 Shots Fired 578 | 42 105 12 49 20 . 10 207 14 . 5 . 7 1 13 4 . 3 . . 1 1 3 14 . 8 . 10 . 7 25 5 3 9 Gun 464 | 42 105 12 44 20 . 10 187 9 . . . . . . . . . . . . . . . . 4 . 4 . 2 25 . . . Cannon 28 | . . . . . . . . . . . . . . . . . . . . 1 1 1 14 . . . . . . . . 3 8 Launcher 48 | . . . . . . . 13 5 . 5 . 7 1 12 2 . 3 . . . . . . . . . . . . . . . . Special 38 | . . . 5 . . . 7 . . . . . . 1 2 . . . . . . 2 . . 4 . 6 . 5 . 5 . 1 Kinetic 344 | 21 85 12 44 10 . 5 126 6 . . . . . . . . . . . . . . . . 4 . 4 . 2 25 . . . Thermal 146 | 21 20 . 5 10 . 5 68 3 . . . . . . . . . . . 1 1 1 . . . . . . . . . 3 8 Explosive 68 | . . . . . . . 13 5 . 5 . 7 1 12 2 . 3 . . . . . . . 4 . 6 . 5 . 5 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 14 | . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . Robot Hit Streak 14 | 11 14 10 7 3 . 4 11 5 . 1 . 2 . 5 6 . . . . . . 5 3 . 3 . 7 . 8 5 9 . 10 Robot Miss Streak 5 | 2 5 2 3 5 . 3 4 1 . 3 . 2 . . 1 . . . . . . . 2 . 1 . . . 1 . . . 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Secondary Targets 5 | . 1 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 702 | 30 79 12 30 9 . 5 121 32 2 6 . 4 11 26 3 3 20 25 . 21 8 22 8 2 29 . 9 . 10 57 9 18 91 Core Hits 399 | 8 35 6 21 4 . 2 76 29 . 8 . 6 1 26 11 2 8 10 . 6 1 12 7 2 20 . 22 . 8 22 11 7 28 Critical Kills 8 | . 1 . . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . 3 . Critical Parts Destroyed 35 | . . . . . . . 1 . . . . . . 3 . . 5 2 . 2 2 2 . . 2 . . . . 4 2 1 9 Critical Strikes 84 | . 1 . . 1 . . 5 . . . . . . 5 . . 5 4 . 3 3 4 10 . 5 . 2 . . 9 4 4 19 Burn 4 | . . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 41 | . . . . . . . . . . . . . . 4 . . 5 2 . 2 2 3 . . 2 . . . . 5 3 4 9 Sever 21 | . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . 3 . 2 . . 3 1 . 9 Impale 5 | . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . . . . . 1 . . 1 Sunder 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . Melee Attacks 751 | . . . . . . . 3 58 6 8 . 1 40 34 5 3 40 51 . 71 12 30 . 3 52 2 6 . 10 116 24 49 127 Thermal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Impact 261 | . . . . . . . . . . . . . 26 16 5 . 27 20 . 43 11 6 . . 13 . 2 . 3 20 6 16 47 Slashing 377 | . . . . . . . 3 58 6 8 . 1 4 7 . 3 4 6 . 20 1 16 . 3 39 2 3 . 7 87 15 27 57 Piercing 112 | . . . . . . . . . . . . . 10 11 . . 9 25 . 8 . 8 . . . . . . . 9 3 6 23 Sneak Attacks 49 | . . . . . . . . 9 2 . . . 2 5 . 1 2 2 . 4 . . . . 6 . 3 . . 8 . 4 1 Combat Hostiles 6 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 3 . . . . . . Follow-up Attacks 91 | . . . . . . . . 4 . . . . 1 6 . . 4 10 . 7 1 5 . . 7 . 1 . 2 11 2 4 26 Damage Inflicted 39098 | 287 1051 221 437 137 . 74 3380 2496 127 452 . 378 622 2007 895 177 997 978 . 1196 417 875 1318 79 2838 . 3033 . 887 4123 2231 1556 5829 Guns 4237 | 287 1051 221 437 137 . 74 1852 69 . . . . . . . . . . . . . . . . . . . . 24 85 . . . Cannons 1396 | . . . . . . . . . . . . . . . . . . . . . . 35 1318 . . . . . . . . . 43 Explosions 10894 | . . . . . . . 1528 942 . 296 . 378 36 866 895 . . . . . . . . . 969 . 2548 . 360 408 1668 . . Melee 21667 | . . . . . . . . 1485 127 156 . . 586 1141 . 177 965 978 . 1196 417 840 . 79 1727 . 212 . 352 3630 327 1550 5722 Ramming 102 | . . . . . . . . . . . . . . . . . 32 . . . . . . . . . . . . . . 6 64 Kinetic 3101 | 112 849 221 437 92 . 45 1201 35 . . . . . . . . . . . . . . . . . . . . 24 85 . . . Thermal 1214 | 175 202 . . 45 . 29 651 34 . . . . . . . . . . . . . 35 . . . . . . . . . . 43 Explosive 10894 | . . . . . . . 1528 942 . 296 . 378 36 866 895 . . . . . . . . . 969 . 2548 . 360 408 1668 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 9734 | . . . . . . . . . . . . . 481 731 . . 686 287 . 620 382 199 . . 995 . 212 . 200 1487 209 1024 2221 Slashing 10521 | . . . . . . . . 1485 127 156 . . . 116 . 177 91 155 . 576 35 447 . 79 874 . 273 . 303 1944 354 479 2850 Piercing 2214 | . . . . . . . . . . . . . 105 294 . . 188 536 . . . 194 . . . . . . . 199 . 47 651 Entropic 1318 | . . . . . . . . . . . . . . . . . . . . . . . 1318 . . . . . . . . . . Highest Corruption 55 | . . . . . . . . 3 3 3 3 3 2 . . . 4 . . 1 6 7 7 . 8 8 8 8 8 55 3 . 20 Average Corruption 8 | . . . . . . . . 1 3 3 3 3 1 . . . 3 . . 1 5 6 7 . 5 8 8 8 8 25 3 . 12 Corruption Purged 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Corruption Blocked 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 38 . 1 Effects 192 | . . . . . . . . 6 7 14 2 5 2 . . . 2 . . 3 9 13 2 . 19 5 13 7 10 45 . . 28 Message Errors 53 | . . . . . . . . 2 2 3 1 1 . . . . . . . 1 5 6 . . 2 2 4 2 4 10 . . 8 Matter Fused 49 | . . . . . . . . 2 1 4 . 1 . . . . . . . . 1 1 1 . 6 . 5 . 1 17 . . 9 Heat Flow Errors 19 | . . . . . . . . . 2 2 . 1 1 . . . . . . . 1 1 . . 3 1 2 1 1 3 . . . Energy Discharges 22 | . . . . . . . . 1 . 3 . . . . . . . . . . 1 . . . 5 2 1 1 . 2 . . 6 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 Data Loss (minor) 27 | . . . . . . . . . 2 2 1 . . . . . 1 . . 2 . 4 1 . 1 . . 2 1 7 . . 3 Data Loss (major) 5 | . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . 1 . . 1 . . . . . Alerts 7 | . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . 1 . 2 1 . . . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5237 | . . . . . . . 12 220 89 . . . 164 276 . 46 452 106 . 229 128 157 115 . 505 . 236 . 36 1024 124 394 924 Projectiles 191 | . . . . . . . . . . . . . . . . . 41 . . . . . 115 . 6 . 29 . . . . . . Explosions 206 | . . . . . . . 12 7 . . . . . 4 . . 5 . . . . . . . 24 . 52 . . 91 11 . . Melee 4840 | . . . . . . . . 213 89 . . . 164 272 . 46 406 106 . 229 128 157 . . 475 . 155 . 36 933 113 394 924 Knockbacks 33 | . . . . . . . . . . . . . 2 4 . . 2 2 . 2 . . . . 1 . . . 1 4 2 . 13 Impact 31 | . . . . . . . . . . . . . 2 3 . . 1 2 . 2 . . . . 1 . . . 1 4 2 . 13 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 386 | . . . . . . . . . . . . 71 . 74 41 . 90 . . . . . . . . . . . . 110 . . . Shots 7 | . . . . . . . . . . . . 2 . 2 1 . 1 . . . . . . . . . . . . 1 . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 3 Kicked 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 3 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 352 | 20 44 16 16 48 . 36 334 64 169 240 . 263 149 7 . . 6 . . 46 122 242 352 . 224 208 248 216 113 237 . 108 280 Average Temperature 73 | 8 11 7 7 19 . 16 75 27 79 80 . 111 79 4 . . 6 . . 29 48 115 178 . 89 104 111 175 54 86 . 51 106 Received Heat Transfer 2123 | . 234 81 30 . . . 387 117 . 80 . 34 78 177 . 18 159 18 . 102 117 81 9 18 105 . 48 . 75 46 . 20 89 Effects 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 58 | . . . . . . . . . . . . . 1 10 . . 8 1 . 6 3 1 . . 4 . . . 1 8 1 4 10 Impact Corruptions 102 | . . . . . . . . . . . . . 8 10 . . 12 3 . 7 4 2 . . 8 . 2 . 1 13 2 5 25 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . 4 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Heat Transferred 3120 | 400 450 . . 185 . 74 1850 74 . . . . . . . . . . . . . 50 . . . . . . . . . . 37 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Peak Influence 785 | 25 308 150 297 80 . 10 617 665 . . . . 353 319 705 516 785 483 49 147 . . . . 511 . . . . 276 529 448 576 Initial 384 | . 16 120 58 . . . 3 214 . . . . 93 9 155 282 180 384 34 20 . . . . . . . . . 74 62 316 83 Average 239 | 9 167 147 183 48 . 5 439 470 . . . . 158 128 469 465 535 271 41 55 . . . . 111 . . . . 109 153 218 365 Maximum Alert Level 3 | . 1 . 1 . . . 2 2 . . . . 1 1 3 2 3 2 . . . . . . 2 . . . . 1 2 2 2 Low Security (%) 54 | 100 71 100 50 100 . 100 13 . . . . . 73 68 10 . 2 39 100 100 . . . . 90 . . . . 92 71 54 13 Level 1 20 | . 28 . 49 . . . 3 28 . . . . 26 31 35 22 18 28 . . . . . . 9 . . . . 7 23 25 36 Level 2 23 | . . . . . . . 82 71 . . . . . . 31 77 58 32 . . . . . . . . . . . . 5 20 50 Level 3 1 | . . . . . . . . . . . . . . . 22 . 20 . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 60 | . 4 . 1 . . . 5 5 . . . . 5 1 . . 8 3 . 1 . . . . 5 . 1 . . 8 2 2 9 Investigation 12 | . 1 . 1 . . . 3 1 . . . . 2 . . . 1 . . . . . . . . . . . . 1 . . 2 Extermination 15 | . . . . . . . . 2 . . . . 1 . . . . 1 . 1 . . . . 2 . . . . 4 . 1 3 Reinforcement 26 | . 3 . . . . . 2 2 . . . . 2 1 . . 3 1 . . . . . . 3 . . . . 3 2 1 3 Assault 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 Garrison 4 | . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Distress Signals 30 | . 1 . . . . . 5 2 . . . . 1 2 2 . 2 1 . 2 . . . . 2 . . . . . 6 . 4 Communications Jammed 98 | . . . . . . . . . . . . . . . . . 11 . . . . . . . 5 . . . . 43 3 16 20 Distress Signals 91 | . . . . . . . . . . . . . . . . . 11 . . . . . . . 5 . . . . 41 3 16 15 Times Spotted 429 | . 22 11 11 4 . . 40 26 . 5 . 5 15 19 18 3 18 8 6 12 22 16 26 2 24 . 14 . 5 30 13 6 48 Peak Tracking Total 13 | . 5 10 3 3 . . 7 5 . 2 . 3 3 4 5 2 5 2 6 4 6 5 13 1 6 . 9 . 2 6 6 3 9 Tactical Retreats 28 | . . . . 1 . . . . . . . . 3 1 . . 2 . . 1 5 . . 1 3 . 1 . . 4 1 . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Traps Triggered 16 | . 6 . . . . . 1 1 . . . . 1 2 . . 1 2 . . . . . . 1 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . . . . . . . . . . . . . 1 1 11 . . 2 . . . 2 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Disabled 33 | . . . . . . . 3 . . . . . 6 . 4 2 9 . . . . . . . . . 2 . . 2 2 . 3 Max in Single Turn 6 | . . . . . . . 1 . . . . . . . 2 . 6 . . . . . . . . . 2 . . 1 . . 2 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Network Hub 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Accessed 93 | . 6 . 3 . 1 . 8 8 . . 2 . 7 7 1 . 6 5 . 9 1 . 2 . 2 1 . 4 . 6 1 5 8 Terminals 64 | . 5 . 3 . . . 7 7 . . . . 5 7 1 . 6 2 . 4 . . . . 2 . . . . 3 . 4 8 Fabricators 9 | . . . . . . . . . . . . . 1 . . . . 2 . 3 . . . . . . . . . 3 . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . Total Hacks 328 | . 12 . 18 . 1 . 26 17 . . 17 . 18 19 1 . 24 30 . 34 1 . 5 . 11 1 . 17 . 11 1 21 43 Successful 186 | . 6 . 9 . 1 . 12 10 . . 17 . 4 11 . . 9 19 . 22 1 . 5 . 7 1 . 17 . 6 1 7 21 Failed 138 | . 5 . 8 . . . 13 7 . . . . 14 8 1 . 15 10 . 12 . . . . 4 . . . . 5 . 14 22 Catastrophic 23 | . . . 1 . . . 2 3 . . . . 5 2 1 . . 2 . . . . . . 2 . . . . 2 . 2 1 Database Lockouts 4 | . 1 . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Manual 187 | . 9 . 16 . 1 . 18 8 . . . . 13 11 1 . 17 27 . 21 . . . . 8 . . . . 5 . 11 21 Terminals 246 | . 10 . 18 . . . 22 15 . . . . 15 19 1 . 24 23 . 19 . . . . 11 . . . . 6 . 20 43 Fabricators 21 | . . . . . . . . . . . . . 2 . . . . 5 . 9 . . . . . . . . . 5 . . . Repair Stations 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 1 . Terminal Hacks 113 | . 3 . 4 . 1 . 5 6 . . 17 . 2 6 . . 6 8 . 9 1 . 5 . 3 1 . 17 . 2 . 4 13 Record 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Part Schematic 15 | . . . . . . . . . . . 9 . . . . . . . . 2 . . . . . . . 4 . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 19 | . 1 . 1 . . . 2 3 . . . . . 1 . . 1 2 . 2 . . . . 1 . . 4 . . . . 1 Prototype ID Bank 19 | . . . . . . . . 2 . . 3 . . . . . 1 1 . 2 . . 4 . . . . 4 . . . 1 1 Open Door 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Branch Access Points 5 | . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 5 | . 1 . 1 . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 11 | . . . 1 . . . . . . . . . 1 2 . . . 3 . . . . . . . . . . . 1 . 2 1 Locate Traps 7 | . . . 1 . . . 1 . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . 2 Recall Investigation 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recall Reinforcements 3 | . . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Zone Layout 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . 1 . . . Network Status 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Scan Component 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Unauthorized Hacks 58 | . 3 . 5 . . . 3 2 . . . . 2 5 . . 3 10 . 8 . . . . 4 . . . . 3 . 2 8 Terminals 45 | . 2 . 5 . . . 3 2 . . . . 1 5 . . 3 5 . 4 . . . . 4 . . . . 1 . 2 8 Track 8 | . . . 2 . . . . . . . . . . 1 . . . 1 . 1 . . . . 1 . . . . . . . 2 Assimilate 3 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Botnet 25 | . 1 . 2 . . . 2 2 . . . . 1 3 . . 2 2 . 2 . . . . 2 . . . . 1 . 2 3 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operators 8 | . 1 . 1 . . . . . . . . . . 1 . . 1 1 . 1 . . . . 1 . . . . . . . 1 Fabricators 8 | . . . . . . . . . . . . . . . . . . 3 . 3 . . . . . . . . . 2 . . . Fabnet 7 | . . . . . . . . . . . . . . . . . . 2 . 3 . . . . . . . . . 2 . . . Haulers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Recyclers 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Watchers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 70 | . 6 . 3 . . . 8 7 . . . . 6 7 2 . 6 3 . 7 . . . . 2 . . . . 4 . 4 5 Full Trace Events 7 | . . . 1 . . . 2 1 . . . . 2 . . . 1 . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . 2 1 . . 9 . . . . . . . . 2 . . . . . . . 4 . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . . . . . . 69 . . . . . . . . . . . . . Total Part Build Rating 9 | . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Time 25 | . . . . . . . . . . . . . . . . . . . . 25 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 18 | . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . 1 . . 2 5 . 5 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 17 | . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . 1 . . 2 5 . 4 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % 15 | . . . . . . . . . . . . . . . . . . . . . . . . 15 15 15 15 15 5 5 6 2 2 Autooverrided 17 | . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . 1 . . 2 5 . 4 Robots Rewired 10 | . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total Allies 51 | . . . . . . . 1 . . . . 1 . 23 4 . . 1 . . . 3 . 1 4 . 1 . . 2 5 . 5 Largest Group 22 | . . . . . . . 1 . . . . 1 1 19 22 14 13 1 . . . 3 . 1 3 . 1 . . 1 2 . 1 Highest-Rated Group 957 | . . . . . . . 10 . . . . 96 96 702 957 692 549 10 . . . 176 . 54 164 . 44 . . 82 99 . 58 Highest-Rated Ally 159 | . . . . . . . 10 . . . . 96 96 159 159 143 96 10 . . . 85 . 54 68 . 44 . . 82 82 . 58 Total Orders 18 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . 9 . 3 STAY 5 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 2 FOLLOW 4 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 EXPLORE 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . RETURN 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Ally Attacks 313 | . . . . . . . . . . . . 10 8 47 121 29 42 . . . . 19 . . 6 . 1 . . 5 18 . 7 Total Damage 7782 | . . . . . . . . . . . . 276 525 1225 2311 561 932 . . . . 544 . . 163 . 23 . . 192 914 . 116 Kills 58 | . . . . . . . . . . . . 2 4 11 17 4 11 . . . . 6 . . 1 . . . . 1 1 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Field Lobotomies 5 | . . . . . . . . . . . . . . 1 2 . . . . . . 2 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Robot Analysis Total 19 | . 1 . 1 . . . 2 3 . . . . . 1 . . 1 2 . 2 . . . . 1 . . 4 . . . . 1 Derelict Logs Recovered 9 | . . 2 . . . . . . 1 1 . . . . . . . . . . 2 1 . 1 . 1 . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Turns Passed 19211 | 111 754 206 406 175 307 57 967 1212 383 535 90 301 954 942 302 76 765 584 166 852 470 549 911 442 1075 216 481 166 293 1626 762 715 1360 Spaces Moved 13855 | 81 469 145 239 119 252 35 537 804 301 403 74 223 707 643 190 53 552 468 155 666 357 386 721 372 795 184 380 128 218 1151 605 547 895 Core 127 | 81 46 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 13728 | . 423 145 239 119 252 35 537 804 301 403 74 223 707 643 190 53 552 468 155 666 357 386 721 372 795 184 380 128 218 1151 605 547 895 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 120 120 120 120 120 120 120 122 122 122 122 115 112 122 115 115 102 102 108 108 112 114 112 112 114 114 114 114 108 108 108 108 Average Speed 113 | 50 113 120 120 120 120 120 120 120 122 122 122 122 119 113 122 120 115 102 103 108 114 114 114 112 113 114 114 114 114 109 108 108 113 Slowest Speed 187 | 50 120 120 120 120 120 120 120 122 122 122 122 122 122 122 122 122 115 108 108 110 116 187 114 114 118 187 114 114 114 114 110 108 187 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 51 | 4 87 52 28 37 66 8 47 38 58 70 71 57 34 84 86 83 54 17 82 18 62 67 94 70 25 46 77 61 57 37 38 21 27 Regions Visited 33 Branch Regions 21 Pre-discovered Areas 6 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . Known Exits Taken 7 | . . . . . . . . 1 . . . . 1 . . . 1 . . 1 . . . . 1 . . . 1 1 . . . Unknown Exits Taken 24 | 1 1 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 . . . . 1 1 1 1 . 1 1 1 . . 1 1 . Scrap Searched 25 | . . 1 . 2 . . . . 5 1 . 4 . . . . . . . . 1 2 . 5 . 1 2 . 1 . . . . Spaces Dug 233 | . . . 5 . . . 7 21 3 2 . . 24 . 1 . 7 11 . 28 3 2 . 1 16 1 6 . 1 39 19 21 15 Terrain Destroyed 1145 | . . . 5 . . . 73 68 3 32 . 54 24 133 1 . 221 11 . 28 3 2 6 1 79 1 39 . 108 75 68 21 89 Melee 189 | . . . . . . . 3 21 3 2 . . 17 . 1 . 7 11 . 27 2 2 . 1 13 1 1 . 1 35 12 18 11 Projectile 51 | . . . 5 . . . 6 . . . . . . . . . . . . 1 1 . 6 . 5 . 6 . 6 6 1 3 5 AOE 905 | . . . . . . . 64 47 . 30 . 54 7 133 . . 214 . . . . . . . 61 . 32 . 101 34 55 . 73 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total 16022 | 110 594 165 297 130 257 40 717 975 310 429 73 240 788 808 246 62 643 535 160 750 405 451 795 394 909 186 407 149 241 1360 685 627 1084 Wait 247 | . 13 . 10 1 . 1 13 11 . . . . 1 23 23 . 17 11 . 9 14 5 16 7 11 . . . . 14 2 9 36 Move 13821 | 80 468 144 238 118 251 34 536 803 300 402 73 222 706 642 189 52 549 468 154 665 356 385 720 371 794 183 379 127 217 1150 604 546 895 Hop 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Pick Up 166 | 4 17 2 5 . 3 . 14 25 1 1 . . 10 6 3 2 5 3 1 5 2 6 3 3 6 . 2 3 . 12 12 5 5 Fast Attach 104 | 5 10 2 2 . . . 4 7 . 1 . . 3 3 1 . 1 1 2 2 1 3 8 1 5 . 2 6 1 17 6 3 7 Attach 113 | . 9 4 3 . 1 . 5 10 . . . . 9 5 3 1 3 3 1 4 2 5 4 3 6 . 2 3 . 6 9 3 9 Detach 40 | . 1 2 . . . . 2 3 . . . . 3 2 1 . 2 1 . 1 1 . 5 . 1 . . 2 . 5 3 2 3 Swap 390 | . 7 2 7 1 . . 36 32 3 10 . 9 12 37 13 2 24 15 1 10 13 16 13 3 23 2 9 1 12 18 15 14 30 Drop 204 | . 16 3 5 . 2 . 23 29 1 2 . 1 9 8 4 2 5 1 1 1 4 5 12 3 14 . 1 7 . 24 12 7 2 Fire 328 | 21 53 6 27 10 . 5 81 8 . 5 . 7 1 13 4 . 4 . . 1 1 3 14 . 8 . 9 . 5 25 5 3 9 Melee 554 | . . . . . . . 3 47 5 8 . 1 34 23 5 3 31 32 . 52 11 23 . 3 38 1 3 . 6 89 17 34 85 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 3 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . 5 . . . . . . . . . . 3 . . . . . . . . Rewire 41 | . . . . . . . . . . . . . . 41 . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x2 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 2 exits: *Hub x2) -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res x2) -2/Research (discovered 2 exits: *Acc / *Qua) -1/Access -1/Command (discovered 2 exits: Sur x2) Free Derelict Territories History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 13) 545 | -10/Materials | Central database locked down 568 | -10/Materials | Discovered new exit (range 5) 724 | -10/Materials | Discovered new exit (range 8) 744 | -10/Materials | Discovered new exit (range 16) 770 | -10/Materials | Core integrity fell below 50% 866 | -10/Materials | Entered Mines 898 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 901 | -10/Mines | Found Prototype Device 901 | -10/Mines | Identified Exp. Sensor Array 976 | -10/Mines | Learned location of Storage (-7) 1012 | -10/Mines | Assembled infested the area 1065 | -10/Mines | Discovered new exit (range 7) 1072 | -10/Mines | Entered Materials 1072 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1371 | -9/Materials | Central database locked down 1468 | -9/Materials | Discovered new exit (range 7) 1478 | -9/Materials | Entered Mines 1490 | -9/Mines | Discovered new exit (range 5) 1508 | -9/Mines | Discovered new exit (range 14) 1647 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1647 | -9/Mines | Discovered new exit (range 6) 1653 | -9/Mines | Entered Exiles 1683 | -9/Exiles | Met 8R-AWN 1702 | -9/Exiles | Met EX-HEX 1742 | -9/Exiles | Build established: Scavenger-Mutant 1777 | -9/Exiles | Met EX-BIN 1791 | -9/Exiles | Aligned with FarCom system 1792 | -9/Exiles | Given EX-Vault access code 1821 | -9/Exiles | Opened EX-Vault 1829 | -9/Exiles | Found Field Lobotomy Kit 1854 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1885 | -9/Exiles | Met EX-DEC 1950 | -9/Exiles | Discovered new exit (range 10) 1960 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 1960 | -9/Exiles | Entered Mines 1960 | -8/Mines | Discovered new exit (range 8) 2017 | -8/Mines | Entered Materials 2017 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2209 | -8/Materials | Destroyed 7 combat bots 2346 | -8/Materials | Build established: Scavenger-Skirmisher 2460 | -8/Materials | Discovered new exit (range 8) 2653 | -8/Materials | Central database locked down 2977 | -8/Materials | Discovered new exit (range 3) 2984 | -8/Materials | Entered Factory 2984 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2985 | -7/Factory | Identified exit to Storage 3225 | -7/Factory | Identified exit to Lower Caves 3939 | -7/Factory | Discovered new exit (range 10) 4010 | -7/Factory | Discovered new exit (range 13) 4196 | -7/Factory | Entered Lower Caves 4495 | -7/Lower Caves | Learned location of 1 exit from Factory 4502 | -7/Lower Caves | Build established: Scavenger-Mutant 4560 | -7/Lower Caves | Discovered new exit (range 19) 4561 | -7/Lower Caves | Encountered a Warlord checkpoint 4579 | -7/Lower Caves | Entered another Lower Caves area 4761 | -7/Lower Caves | Learned Factory emergency access door positions 5105 | -7/Lower Caves | Discovered new exit (range 8) 5114 | -7/Lower Caves | Entered Data Miner 5114 | -7/Data Miner | Discovered new exit (range 7) 5133 | -7/Data Miner | Met Data Miner 5175 | -7/Data Miner | Received God Mode back door access code from Data Miner 5204 | -7/Data Miner | Entered Proximity Caves 5221 | -6/Proximity Caves | Escorted by Enhanced Grunt 5281 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5497 | -6/Proximity Caves | Discovered new exit (range 7) 5505 | -6/Proximity Caves | Entered Factory 5505 | -6/Factory | Accompanied by 1 ally 5505 | -6/Factory | Evolved 2 slots: Utility x2 5506 | -6/Factory | Identified exit to Factory 5840 | -6/Factory | Build established: Scavenger-Assassin 6087 | -6/Factory | Discovered exit to Factory (range 22) 6245 | -6/Factory | Identified exit to Lower Caves 6245 | -6/Factory | Identified exit to Extension 6459 | -6/Factory | Entered Extension 6671 | -6/Extension | Rescued a captive Derelict 6672 | -6/Extension | Rescued a captive Derelict 6751 | -6/Extension | Rescued a captive Derelict 6920 | -6/Extension | Rescued a captive Derelict 6921 | -6/Extension | Rescued a captive Derelict 6938 | -6/Extension | Rescued a captive Derelict 7025 | -6/Extension | Warlord forces began an assault 7053 | -6/Extension | Spotted B-75 Beast 7068 | -6/Extension | Assimilated B-75 Beast with FLK Orb 7074 | -6/Extension | Spotted B-75 Beast 7083 | -6/Extension | Destroyed B-75 Beast 7150 | -6/Extension | Rescued a captive Derelict 7156 | -6/Extension | Build established: Commander-Assassin 7185 | -6/Extension | Rescued A7 7246 | -6/Extension | Rescued a captive Derelict 7247 | -6/Extension | Rescued a captive Derelict 7298 | -6/Extension | Rescued a captive Derelict 7299 | -6/Extension | Rescued a captive Derelict 7353 | -6/Extension | Discovered exit to Factory (range 10) 7354 | -6/Extension | Discovered new exit (range 6) 7401 | -6/Extension | Entered Cetus 7401 | -6/Cetus | Accompanied by 19 allies (A7) 7406 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 7414 | -6/Cetus | Spotted Cetus Guard 7415 | -6/Cetus | Spotted Cetus Guard 7418 | -6/Cetus | Spotted Cetus Guard 7420 | -6/Cetus | Spotted Cetus Guard 7425 | -6/Cetus | Assimilated Cetus Guard with FLK Orb 7428 | -6/Cetus | Allies destroyed Cetus Guard 7432 | -6/Cetus | Allies destroyed Cetus Guard 7433 | -6/Cetus | Allies destroyed Cetus Guard 7476 | -6/Cetus | Started Cetus Manufacturing Module 7501 | -6/Cetus | Manufactured an Enhanced Grunt 7505 | -6/Cetus | Discovered new exit (range 22) 7526 | -6/Cetus | Manufactured an Enhanced Grunt 7545 | -6/Cetus | Cetus Manufacturing Module disabled 7562 | -6/Cetus | Escorted A7 to Cetus Mainframe 7606 | -6/Cetus | Spotted Cetus Guard 7607 | -6/Cetus | Spotted Cetus Guard 7610 | -6/Cetus | Spotted Cetus Guard 7611 | -6/Cetus | Assimilated Cetus Guard with FLK Orb 7616 | -6/Cetus | Discovered exit to Factory (range 21) 7616 | -6/Cetus | Spotted Cetus Guard 7624 | -6/Cetus | Allies destroyed Cetus Guard 7625 | -6/Cetus | Allies destroyed Cetus Guard 7636 | -6/Cetus | Allies destroyed Cetus Guard 7637 | -6/Cetus | Met Revision 17 7703 | -6/Cetus | Entered Archives 7703 | -6/Archives | Accompanied by 14 allies (A7) 7708 | -6/Archives | Received a hacking code to weaken MAIN.C 7721 | -6/Archives | Discovered new exit (range 21) 7737 | -6/Archives | Discovered new exit (range 21) 7779 | -6/Archives | Entered Hub_04(d) 7779 | -6/Hub_04(d) | Accompanied by 13 allies 8000 | -6/Hub_04(d) | Garrison activated, responded to threat 8129 | -6/Hub_04(d) | First assault squad dispatched 8149 | -6/Hub_04(d) | Spotted B-75 Beast 8185 | -6/Hub_04(d) | Incoming assault squad redirected 8352 | -6/Hub_04(d) | Build established: Scavenger-Assassin 8535 | -6/Hub_04(d) | Network Hub disabled 8544 | -6/Hub_04(d) | Entered Factory 8544 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8652 | -5/Factory | Garrison activated, responded to threat 8760 | -5/Factory | Identified exit to Upper Caves 8760 | -5/Factory | Central database locked down 9128 | -5/Factory | Sucked down chute 9128 | -5/Factory | Entered Waste 9154 | -5/Waste | Spotted C-40 Crusher 9161 | -5/Waste | Spotted C-40 Crusher 9187 | -5/Waste | Spotted C-40 Crusher 9187 | -5/Waste | Spotted C-40 Crusher 9210 | -5/Waste | Spotted C-40 Crusher 9238 | -5/Waste | Spotted C-40 Crusher 9258 | -5/Waste | Crushed by Compactor (1 part destroyed) 9261 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9264 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9281 | -5/Waste | Discovered new exit (range 13) 9294 | -5/Waste | Entered Factory 9532 | -5/Factory | Repaired Imp. Heavy Armor Plating? 9731 | -5/Factory | Fabricated Centrium Leg? 9977 | -5/Factory | Build established: Assassin 10146 | -5/Factory | Entered Upper Caves 10483 | -5/Upper Caves | Encountered a Warlord checkpoint 10489 | -5/Upper Caves | Learned location of 1 exit from Factory 10504 | -5/Upper Caves | Learned Factory stockpile data 10601 | -5/Upper Caves | Discovered new exit (range 14) 10616 | -5/Upper Caves | Entered another Upper Caves area 10714 | -5/Upper Caves | Discovered new exit (range 11) 10860 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11014 | -5/Upper Caves | Spotted B-75 Beast 11025 | -5/Upper Caves | Discovered new exit (range 20) 11046 | -5/Upper Caves | Assimilated B-75 Beast with FLK Orb 11049 | -5/Upper Caves | Assimilated P-70 Sage with FLK Orb 11078 | -5/Upper Caves | Learned location of 1 exit from Factory 11164 | -5/Upper Caves | Build established: Scavenger-Mutant 11165 | -5/Upper Caves | Entered Warlord 11219 | -5/Warlord | System corruption cleaned by Quarantine Array 11241 | -5/Warlord | Discovered new exit (range 16) 11632 | -5/Warlord | Found Prototype Special Weapon 11632 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 11637 | -5/Warlord | Found RU-N14's Throwing Claymores v3 11640 | -5/Warlord | Found RU-N14's Throwing Claymores v3 11652 | -5/Warlord | Met Warlord 11664 | -5/Warlord | Warlord's base attacked by MAIN.C 11870 | -5/Warlord | Found Prototype Energy Cannon 11870 | -5/Warlord | Identified Vortex Cannon 11873 | -5/Warlord | Found Prototype Energy Cannon 11873 | -5/Warlord | Identified Vortex Driver 11962 | -5/Warlord | Warlord forces counterattacked 11983 | -5/Warlord | Spotted Executioner 11983 | -5/Warlord | Spotted Executioner 11991 | -5/Warlord | Destroyed Executioner 12028 | -5/Warlord | Destroyed 9 combat bots 12054 | -5/Warlord | Found Prototype Processor 12054 | -5/Warlord | Identified Exp. Core Analyzer 12076 | -5/Warlord | Entered Proximity Caves 12104 | -4/Proximity Caves | Learned Research non-interactive machine intel 12219 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12496 | -4/Proximity Caves | Discovered new exit (range 21) 12518 | -4/Proximity Caves | Entered Factory 12518 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12519 | -4/Factory | Identified exit to Research 12551 | -4/Factory | Identified exit to Upper Caves 12551 | -4/Factory | Identified exit to Armory 12816 | -4/Factory | Build established: Scavenger-Assassin 12858 | -4/Factory | Local machine network offline 13593 | -4/Factory | Entered Upper Caves 13611 | -4/Upper Caves | Learned location of Armory (-4) 13791 | -4/Upper Caves | Discovered new exit (range 11) 13809 | -4/Upper Caves | Entered another Upper Caves area 13861 | -4/Upper Caves | Discovered exit to Research (range 18) 13882 | -4/Upper Caves | Build established: Infiltrator-Mutant 13968 | -4/Upper Caves | Spotted B-86 Titan 14036 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 14064 | -4/Upper Caves | Destroyed 10 combat bots 14279 | -4/Upper Caves | Discovered new exit (range 12) 14290 | -4/Upper Caves | Entered Zhirov 14290 | -4/Zhirov | Discovered new exit (range 4) 14312 | -4/Zhirov | Met Zhirov 14337 | -4/Zhirov | Found Alien Artifact 14337 | -4/Zhirov | Identified Integrated Reactor 14337 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14390 | -4/Zhirov | Found Alien Artifact 14390 | -4/Zhirov | Identified Transdimensional Reconstructor 14390 | -4/Zhirov | Warped through subspace 14411 | -4/Zhirov | Build established: Scavenger-Mutant 14418 | -4/Zhirov | Learned location of Quarantine (-2) 14418 | -4/Zhirov | Learned location of Testing (-3) 14418 | -4/Zhirov | Learned location of Command (-1) 14423 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14456 | -4/Zhirov | Entered Proximity Caves 14540 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14696 | -3/Proximity Caves | Discovered exit to Research (range 20) 14749 | -3/Proximity Caves | Entered Research 14749 | -3/Research | Evolved 2 slots: Utility x2 14750 | -3/Research | Loaded intel: 64 non-interactive machine locations 15091 | -3/Research | Found Vibroblade 15205 | -3/Research | Discovered new exit (range 5) 15406 | -3/Research | Spotted B-86 Titan 15418 | -3/Research | Found Fusion Bomb Launcher 15524 | -3/Research | Discovered new exit (range 17) 15539 | -3/Research | Build established: Hacker-Assassin 15571 | -3/Research | Spotted B-86 Titan 15683 | -3/Research | Cargo convoy interrupted 15708 | -3/Research | Spotted Striker 15709 | -3/Research | Incoming assault squad redirected 15713 | -3/Research | Found Corrupted Prototype Processor 15713 | -3/Research | Identified Exp. Signal Interpreter 15742 | -3/Research | Found Corrupted Exp. Signal Interpreter 15743 | -3/Research | System corruption reached 10% 15755 | -3/Research | Identified exit to Research 15777 | -3/Research | System corruption reached 30% 15787 | -3/Research | Found Corrupted Prototype Device 15787 | -3/Research | Identified Exp. Shield Generator 16375 | -3/Research | Entered another Research area 16375 | -2/Research | Warlord forces began assault on 0b10 16375 | -2/Research | Evolved 2 slots: Utility x2 16471 | -2/Research | Met up with Warlord 16485 | -2/Research | Research machine network offline 16502 | -2/Research | Found Prototype Slashing Weapon 16502 | -2/Research | Identified Particle Cleaver 16506 | -2/Research | Found Prototype Processor 16506 | -2/Research | Identified Exp. Melee Analysis Suite 16638 | -2/Research | Found Exp. System Shield 16798 | -2/Research | Build established: Scavenger-Assassin 16917 | -2/Research | Spotted Executioner 16937 | -2/Research | Spotted Executioner 16940 | -2/Research | Destroyed Executioner 16944 | -2/Research | Destroyed Executioner 16949 | -2/Research | Borebot progress halted 16980 | -2/Research | Discovered new exit (range 7) 16987 | -2/Research | Identified exit to Quarantine 17094 | -2/Research | Spotted Striker 17106 | -2/Research | Borebot progress halted 17113 | -2/Research | Destroyed Striker 17130 | -2/Research | Discovered new exit (range 6) 17137 | -2/Research | Entered Access 17137 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 17198 | -1/Access | Found Hvy. Reactive Plating 17324 | -1/Access | Found Prototype Processor 17324 | -1/Access | Identified Spectral Analyzer 17630 | -1/Access | Build established: Hacker-Assassin 17764 | -1/Access | Found Prototype Slashing Weapon 17764 | -1/Access | Identified Centrium Greatsword 17843 | -1/Access | Discovered new exit (range 7) 17852 | -1/Access | Entered Command 18109 | -1/Command | Identified exit to Surface 18494 | -1/Command | Disengaged cave seal 18494 | -1/Command | Derelicts emerged from the dark tunnel 18494 | -1/Command | Welcomed Warlord to Command 18644 | -1/Command | Disengaged cave seal 18645 | -1/Command | First assault squad dispatched 18687 | -1/Command | Spotted M Guard 18688 | -1/Command | Spotted M Guard 18689 | -1/Command | Spotted Combat Programmer 18689 | -1/Command | Spotted Combat Programmer 18696 | -1/Command | Warlord commented on Warlord statues 18697 | -1/Command | Combat Programmer assimilated allied SB-69E(L) 18698 | -1/Command | Spotted SB-69E(L) 18712 | -1/Command | Incoming investigation squad redirected 18718 | -1/Command | System corruption reached 10% 18748 | -1/Command | Destroyed M Guard 18768 | -1/Command | Combat Programmer assimilated allied CT-MB7(L) 18769 | -1/Command | Spotted CT-MB7(L) 18773 | -1/Command | All MAIN.C guards destroyed 18774 | -1/Command | Found Prototype Reactor 18801 | -1/Command | Lost 7 parts (2n4u1w) 19064 | -1/Command | Build established: Scavenger-Mutant 19129 | -1/Command | Met MAIN.C 19131 | -1/Command | Hacked MAIN.C using A7's code 19152 | -1/Command | 0b10 Conduit disabled 19159 | -1/Command | Destroyed MAIN.C Shell 19161 | -1/Command | MAIN.C activated Command garrisons 19199 | -1/Command | Lost 3 parts (3u) 19212 | *** | Establishing Free Derelict Territories! Last Messages --------------- 19209_ Adv. VSS Leg destroyed. 19209_ Knocked back. 19209_ ZY-L1N suffers critical hit (Burn). 19209_ MAIN.C suffers critical hit (Burn). 19210_ System corrupted: Matter fused (-9). 19210_ Gravity Flail follow-up attack on MAIN.C. 19210_ MAIN.C suffers critical hit (Smash). 19210_ Destroyed Imp. Heavy Machine Gun. 19210_ Destroyed Prototype Protection. 19211_ Blast Slug penetrates MAIN.C. 19211_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" Heavy Barrier opened. 19211_ MAIN.C destroyed. 19211_ Blast Slug penetrates Reinforced Barrier. 19212_ Slug penetrates GY-8SF(i). 19212_ GY-8SF(i) suffers critical hit (Destroy). ZY-L1N: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????####################??????????????????? | | ???????????""""" """" #??????????????????? | | ????????#"? "" #??????????????????? | | ????????#""""" "" #################### | | ????????#"""""""""" / | | ????????#" " "" % h | | ????????#"" """""" % h/ | | ????????#"" """"" % % ################### | | ????????# " """"" % ! #?????????????????# | | ????????# " " !% #?????????????????# | | ????????# " % %= = #?????????????????# | | ????????#"""""""" %% #?????????????????# | | ????????#"" #?????????????????# | | ????????# #?????????????????# | | o???????# #?????????????????# | | ???????## #?????????????????# | | ???????? " %!i #?????????????????# | | ????????" """ i|%![% " #?????????????????# | | ????????" " !*!%= #?????????????????## | | ????????# """""" iW%%|%% #??????????????????? | | ????????# " """ %!! ""#??????????????????? | | ????????# """ % =%/@ #??????????????????? | | ????????#######################??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 63 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 3 Armor Coverage 825 Resistance: KI 20 Resistance: TH 20 Resistance: EX 25 Resistance: EM 25 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 26 Core Analysis 8 Offensive Hacking 26 Defensive Hacking 40 Item Schematics ----------------- ECM Suite | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Microactuators | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Imp. Transmission Jammer | -5/Factory | Hacked Imp. Actuator Array | -5/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ I-36 Angel | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ Centrium Leg | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyMeleeNanoactuators Manual? 0 Play Time 06:19:16 Cumulative 801.5 hours Start 2022.12.06 @ 18:22:38 End 2022.12.07 @ 21:15:15 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 419 Rogue 292 Adventurer 125 Explorer 2 Win Type 7 Total 95 Types 78/7/5/1/1/0/0/2/1 Lore% 83 Gallery% 89 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6eed4d6a-1485-4fce-801b-38c9db8efb73