Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.18 @ 18:39:14 Player: MinorBread Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (39) 195 Value Destroyed (891) 891 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (313) 313 TOTAL SCORE: 5399 Bonus ------- Follower Combat Kills 21 Aligned with FarCom 300 Friendly Fire -8 Cogmind --------- Core Integrity 798/850 Matter 14/300 Energy 150/150 System Corruption 0% Temperature Cool (18) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (6) --- Medium Treads Heavy Treads Heavy Treads > --- UTILITY (6) ------ Improved Cooling System Medium Storage Unit Large Storage Unit Weapon Cycler Improved Light Armor Plating > --- WEAPON (2) ------- Advanced Assault Cannon Powered Hammer > --- INVENTORY (14) --- Micro Nuclear Core Advanced Treads Advanced Treads Advanced Treads Advanced Treads Medium Treads Matter Compressor (0) Improved Light Armor Plating Improved Light Armor Plating Improved EM Pulse Cannon Advanced Assault Cannon Gauss Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Large Storage Unit Weapon Cycler Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Improved EM Pulse Cannon Gauss Cannon > --- INVENTORY -------- Micro Nuclear Core Advanced Treads Advanced Treads Advanced Treads Advanced Treads Medium Treads Matter Compressor Improved Light Armor Plating Improved Light Armor Plating Improved Assault Rifle Advanced Assault Cannon Advanced Assault Cannon Heavy Rocket Launcher Powered Hammer [Rating: 65] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Improved Light Armor Plating Device Improved Cooling System Storage Medium Storage Unit Processor Advanced Signal Interpreter Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Impact Weapon Heavy Hammer Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power . | . . . . . . . . Propulsion 4 | . . . . . 2 . 2 Utility 4 | . . . . . 2 2 . Weapon . | . . . . . . . . Parts Attached 63 | . 8 2 1 2 30 11 9 Power 7 | . 1 1 . 1 2 1 1 Engine 4 | . 1 1 . 1 1 . . Core 3 | . . . . . 1 1 1 Reactor . | . . . . . . . . Propulsion 16 | . 2 1 . . 9 2 2 Treads 12 | . 1 . . . 7 2 2 Leg . | . . . . . . . . Wheel 3 | . 1 1 . . 1 . . Hover . | . . . . . . . . Flight 1 | . . . . . 1 . . Utility 13 | . 3 . . . 6 3 1 Device 5 | . 1 . . . 1 2 1 Storage 2 | . 2 . . . . . . Processor 3 | . . . . . 3 . . Hackware . | . . . . . . . . Protection 3 | . . . . . 2 1 . Artifact . | . . . . . . . . Weapon 27 | . 2 . 1 1 13 5 5 Energy Gun 5 | . 1 . 1 . 3 . . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 8 | . 1 . . . 6 1 . Ballistic Cannon 7 | . . . . . 1 4 2 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . . 1 . . 2 Slashing Weapon 3 | . . . . . 3 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . . . 4 1 . Parts Lost 10 | . . 3 . . 4 1 2 Power 1 | . . 1 . . . . . Propulsion 2 | . . . . . 1 . 1 Utility 3 | . . . . . 1 1 1 Weapon 4 | . . 2 . . 2 . . Highest Loss Streak 4 | . . 3 . . 4 1 2 Average Slot Usage (%) 90 | . 97 93 66 92 93 99 81 Engine 2 | . 14 12 . 9 2 . . Core 4 | . . . . . 6 7 6 Treads 22 | . 14 12 . . 30 29 23 Wheel 6 | . 14 15 28 28 3 . . Device 5 | . 10 . . . . 11 8 Storage 17 | . 15 28 28 28 18 15 13 Processor 4 | . . . . . 7 7 2 Protection 7 | . . . . . 7 10 13 Energy Gun 3 | . 5 12 9 14 1 . . Energy Cannon 1 | . . . . . . . 4 Ballistic Gun 5 | . 22 12 . . 8 6 . Ballistic Cannon 4 | . . . . . 2 7 7 Impact Weapon 1 | . . . . 11 . . . Naked Turns . | . . . . . . . . Heaviest Build 53 | 10 33 33 26 32 40 52 53 Greatest Support 196 | 20 20 32 32 32 112 112 196 Greatest Overweight (x) 2 | . 2 2 . . 1 . . Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 14 | . 14 14 14 14 14 14 14 Average Capacity 13 | . 7 14 14 14 14 14 14 Most Carried 14 | . 10 14 14 14 14 14 14 Average Carried 12 | . 6 13 13 13 12 13 13 Final Capacity 14 | 6 14 14 14 14 14 14 14 Final Carried 14 | 6 10 14 14 14 14 14 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Matter Collected 1394 | 197 120 32 . 40 530 207 268 Remotely . | . . . . . . . . Salvage Created 1146 | . 140 . . 21 510 207 268 Parts 67 | . 12 . . 5 40 6 4 Haulers Intercepted 8 | . 1 . . . 5 1 1 Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 23 | . 4 . . 1 10 5 3 Melee 5 | . . . . 1 3 . 1 Guns 8 | . 4 . . . 3 1 . Cannons 8 | . . . . . 3 4 1 AOE 1 | . . . . . 1 . . Classes Destroyed 11 | . 3 . . 1 4 3 . Worker 1 | . . . . . 1 . . Builder 2 | . . . . . 2 . . Tunneler 1 | . . . . 1 . . . Hauler 8 | . 1 . . . 5 1 1 Operator 1 | . . . . . . 1 . Watcher 3 | . . . . . 2 . 1 Swarmer 11 | . 3 . . 1 7 . . Grunt 3 | . 1 . . . . . 2 Sentry 4 | . . . . . 3 1 . Hunter 2 | . . . . . . 2 . Programmer 3 | . . . . . . 2 1 Best Kill Streak 5 | . 3 . . 1 5 2 2 Combat Bots Only 3 | . 3 . . 1 3 2 2 Max Kills in Single Turn 2 | . 1 . . 1 2 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . 1 . . Melee 1 | . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Damage Taken 2758 | . 178 267 . 39 797 713 764 Core 350 | . 24 56 . 23 106 89 52 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 81 | 100 . . . 58 80 87 . Volleys Fired 157 | . 20 1 . 12 54 29 41 Largest 2 | . 2 1 . 1 2 2 2 Hottest 117 | . 60 20 . 50 90 96 117 Shots Fired 258 | . 40 1 . 12 101 57 47 Gun 134 | . 40 1 . 12 63 18 . Cannon 124 | . . . . . 38 39 47 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 206 | . 31 1 . . 87 57 30 Thermal 18 | . . . . 12 6 . . Explosive . | . . . . . . . . Electromagnetic 34 | . 9 . . . 8 . 17 Robot Hit Streak 12 | . 5 . . 1 12 9 12 Robot Miss Streak 7 | . 5 1 . 6 7 7 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 206 | . 26 . . 4 90 43 43 Core Hits 80 | . 6 1 . 2 45 18 8 Critical Hits 7 | . . . . . . 4 3 Critical Kills 3 | . . . . . . 1 2 Critical Parts Destroyed 4 | . . . . . . 3 1 Melee Attacks 30 | . . . . 2 21 . 7 Impact 11 | . . . . 2 2 . 7 Slashing 19 | . . . . . 19 . . Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . 1 3 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4216 | . 352 8 . 186 1478 942 1250 Guns 948 | . 270 8 . 38 409 223 . Cannons 2371 | . . . . . 589 666 1116 Explosions 113 | . 82 . . . . 31 . Melee 743 | . . . . 148 480 . 115 Ramming 41 | . . . . . . 22 19 Kinetic 2663 | . 207 8 . . 858 889 701 Thermal 169 | . 82 . . 38 49 . . Explosive . | . . . . . . . . Electromagnetic 600 | . 63 . . . 91 31 415 Impact 320 | . . . . 148 57 . 115 Slashing 423 | . . . . . 423 . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . 3 . Average Corruption 2 | . . . . . . 2 . Corruption Purged . | . . . . . . . . Effects 11 | . . . . . . 11 . Message Errors 2 | . . . . . . 2 . Matter Fused 4 | . . . . . . 4 . Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 1 | . . . . . . 1 . Data Loss (minor) 1 | . . . . . . 1 . Targeting Errors 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 111 | . . . . . 47 4 60 Projectiles 64 | . . . . . . 4 60 Explosions . | . . . . . . . . Melee 47 | . . . . . 47 . . Knockbacks 19 | . . . . . 7 4 8 Impact . | . . . . . . . . Kinetic 19 | . . . . . 7 4 8 Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 4 | . . . . . . 2 2 Targets Rammed 5 | . . . . . . 2 3 Kicked . | . . . . . . . . Crushed 1 | . . . . . . . 1 Highest Temperature 397 | . 6 . . 25 397 126 32 Average Temperature 52 | . 6 . . 18 57 76 13 Received Heat Transfer 486 | . 42 . . . 99 30 315 Effects 4 | . . . . . 4 . . Interference 2 | . . . . . 2 . . Matter Decay 1 | . . . . . 1 . . Short Circuit 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 6 | . . . . . 2 . 4 Impact Corruptions 1 | . . . . . 1 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 409 | . 150 . . 111 148 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Peak Influence 202 | . 202 78 . 84 175 175 176 Initial 78 | . . 78 . . 7 32 36 Average 72 | . 87 73 . 12 93 75 59 Maximum Alert Level 1 | . 1 . . . . . . Low Security (%) 99 | . 93 100 . 100 100 100 100 Level 1 . | . 6 . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 2 . . . 2 3 6 Investigation 5 | . 1 . . . . 1 3 Extermination 4 | . . . . . . 2 2 Reinforcement 4 | . 1 . . . 2 . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Distress Signals 6 | . 4 . . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 79 | . 13 10 . 3 24 9 20 Peak Tracking Total 12 | . 5 12 . 2 5 3 4 Tactical Retreats 15 | . 1 . . 1 4 . 9 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Traps Triggered 2 | . . 1 . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Disabled 2 | . . . . . . 1 1 Max in Single Turn 1 | . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Accessed 19 | . 2 2 1 . 4 6 4 Terminals 9 | . 1 . . . 3 4 1 Fabricators 1 | . . . . . . . 1 Repair Stations 3 | . . . . . 1 2 . Recycling Units 3 | . 1 . . . . . 2 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 52 | . 3 2 1 . 20 16 10 Successful 30 | . 1 2 1 . 12 9 5 Failed 22 | . 2 . . . 8 7 5 Catastrophic 2 | . . . . . . 1 1 Database Lockouts . | . . . . . . . . Manual 24 | . 3 . 1 . 9 9 2 Terminals 35 | . 2 . . . 18 13 2 Fabricators 3 | . . . . . . . 3 Repair Stations 5 | . . . . . 2 3 . Recycling Units 6 | . 1 . . . . . 5 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 14 | . . 2 1 . 7 4 . Record 4 | . . . . . 3 1 . Prototype ID Bank 1 | . . . . . . 1 . Open Door 2 | . . 2 . . . . . Locate Traps 4 | . . . . . 2 2 . Zone Layout 2 | . . . . . 2 . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . 2 Network Status 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 4 | . . . . . 2 2 . Scan Component 2 | . . . . . 1 1 . Repair 2 | . . . . . 1 1 . Recycling Unit Hacks 2 | . . . . . . . 2 Recycle Component 1 | . . . . . . . 1 Retrieve Matter 1 | . . . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 8 | . 1 . . . 3 3 1 Terminals 7 | . . . . . 3 3 1 Botnet 7 | . . . . . 3 3 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 1 . . . 3 6 4 Full Trace Events 4 | . . . . . . 1 3 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . . . 2 Matter 212 | . . . . . . . 212 Time 53 | . . . . . . . 53 Total Part Build Rating 12 | . . . . . . . 12 Parts Repaired 2 | . . . . . 1 1 . Time 66 | . . . . . 44 22 . Parts Recycled 1 | . . . . . . . 1 Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . Programmers 3 | . . . . . . 3 . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 . . . Highest-Rated Group 40 | . . . . 40 . . . Highest-Rated Ally 16 | . . . . 16 . . . Total Orders . | . . . . . . . . Ally Attacks 15 | . . . . 15 . . . Total Damage 123 | . . . . 123 . . . Kills 3 | . . . . 3 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Turns Passed 5545 | . 344 277 372 407 1406 1335 1404 Spaces Moved 3161 | 1 219 223 371 323 647 709 668 Core . | . . . . . . . . Treads 1924 | . 35 1 . . 511 709 668 Legs 1 | 1 . . . . . . . Wheels 1236 | . 184 222 371 323 136 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 100 | 120 100 100 100 100 100 160 160 Average Speed 138 | 120 115 117 100 100 148 160 160 Slowest Speed 180 | 120 180 180 100 100 160 160 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 45 | 2 55 50 87 80 44 22 20 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . 1 1 . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . . . 2 . . . Spaces Dug 5 | . . . . . 3 . 2 Terrain Destroyed 20 | . 3 . . . 3 10 4 Melee 5 | . . . . . 3 . 2 Projectile 12 | . . . . . . 10 2 AOE 3 | . 3 . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Total 4050 | . 274 236 372 392 972 854 950 Wait 508 | . 12 5 . 46 161 75 209 Move 3154 | . 218 222 370 322 646 708 668 Hop . | . . . . . . . . Pick Up 75 | . 9 5 1 5 33 16 6 Fast Attach 9 | . 2 . . . 3 3 1 Attach 22 | . . . 1 2 12 5 2 Detach . | . . . . . . . . Swap 32 | . 6 2 . . 15 3 6 Drop 58 | . 7 1 . 3 27 13 7 Fire 157 | . 20 1 . 12 54 29 41 Melee 30 | . . . . 2 21 . 7 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 5 | . . . . . . 2 3 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Discovered new exit (range 15) 333 | -10/Materials | Build established: Mutant 345 | -10/Materials | Entered Mines 349 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 392 | -10/Mines | Discovered new exit (range 12) 416 | -10/Mines | Discovered new exit (range 7) 427 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 428 | -10/Mines | Discovered new exit (range 5) 459 | -10/Mines | Found the Drone Emporium 464 | -10/Mines | Found Prototype Device 557 | -10/Mines | Learned location of Storage (-7) 568 | -10/Mines | Assembled infested the area 573 | -10/Mines | Assisted by a Guerilla fighting off Assembled 618 | -10/Mines | Lost 3 parts (1p2w) 622 | -10/Mines | Entered Exiles 647 | -10/Exiles | Met 8R-AWN 664 | -10/Exiles | Met EX-HEX 690 | -10/Exiles | Met EX-BIN 704 | -10/Exiles | Aligned with FarCom system 705 | -10/Exiles | Given EX-Vault access code 732 | -10/Exiles | Opened EX-Vault 741 | -10/Exiles | Found 0b10 Alert Chip 762 | -10/Exiles | Warned to stay clear of 0b10 Research branches 791 | -10/Exiles | Met EX-DEC 836 | -10/Exiles | Visited The Gauntlet 981 | -10/Exiles | Discovered new exit (range 10) 994 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 994 | -10/Exiles | Entered Mines 1174 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1221 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1330 | -9/Mines | Discovered new exit (range 6) 1401 | -9/Mines | Entered Materials 1401 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1494 | -8/Materials | Identified Thief Drone Bay 1681 | -8/Materials | Lost 4 parts (1n1u2w) 2716 | -8/Materials | Repaired Med. Treads 2765 | -8/Materials | Discovered new exit (range 8) 2805 | -8/Materials | Identified exit to Factory 2807 | -8/Materials | Entered Factory 2807 | -7/Factory | Evolved 2 slots: Utility x2 3841 | -7/Factory | Discovered new exit (range 16) 3906 | -7/Factory | Identified exit to Factory 4043 | -7/Factory | Repaired Med. Treads 4142 | -7/Factory | Entered another Factory area 4142 | -6/Factory | Evolved 2 slots: Propulsion x2 4609 | -6/Factory | Fabricated Hvy. Treads (x2) 5546 | -6/Factory | Self-destructed Last Messages --------------- 05199_ K-01 Serf collects debris. 05199_ Acquired 38 matter. 05226_ ALERT: Rogue bot located, Programmers report to Factory Zone 9V. 05265_ U-05 Engineer builds a Wall. 05277_ P-60 Hacker knocked back. 05288_ Destroyed Shock Rifle. 05290_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05290_ Destroyed Shock Rifle. 05290_ U-05 Engineer builds a Wall. 05297_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F012. 05345_ Connecting with Recycling Unit... >>Recycle(Imp. Assault Rifle) Accepting Imp. Assault Rifle... 05345_ ALERT: Suspicious activity at Recycling Unit F002. Dispatching Investigation squad. 05477_ U-05 Engineer builds a Wall. 05534_ G-50 Soldier knocked back. 05542_ Imp. Light Armor Plating destroyed. 05546_ Med. Treads destroyed. 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""" ####### | | #!! #???############### | | # #???# # | | #] #???# = # | | # #???# ! # ###########+#### | | ####+########## # #????# | | *** ## # #????# """ """ | | *** ## # #????# """" """ | | ## """""" # #????# """" """ | | " """" ## """""" /]# #????#[ """" """ | | " """" ## """"""/] # #????# | | " """" ## """""" # #????# """" """ | | ####+#######+### #????# """" """ | | " """" """" #????# """" """ | | " """" """" #????# """" """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 300 Weapon Cycling 15 Evasion (%) 40 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hvy. Treads | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Challenges ------------ None Game ------ Seed AssaultFlightMace Manual? 0 Play Time 00:53:42 Cumulative 22.2 hours Start 2021.10.18 @ 17:28:54 End 2021.10.18 @ 18:39:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 26 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 266e2ce8-eb4d-4ff8-a15e-b05fae8ac345