Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.27 @ 16:01:26 Player: Nell Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (149) 745 Value Destroyed (5182) 5182 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (3831) 3831 TOTAL SCORE: 15618 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1721 Follower Combat Kills 1310 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 285/300 Energy 84/100 System Corruption 16% Temperature Warm (119) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gravmag Array > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Launcher Guidance Computer Reaction Control System Improved Medium Armor Plating Graphene Brace Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Active Sensor Suite Improved Targeting Computer > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Reinforced Deuterium Engine Reaction Control System Improved Utility Shielding Improved Utility Shielding Light Armor Plating Hardened Light Armor Plating Graphene Brace Rocket Launcher Improved Datajack [Rating: 77] Favorites ----------- Power Antimatter Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Wheel Wheel Wheel Hover Unit Gravmag Array Utility Large Storage Unit Device Graphene Brace Storage Large Storage Unit Processor Improved Targeting Computer Hackware Experimental System Shield Protection Improved Utility Shielding Weapon XL Autogun Subcomponent Energy Gun EM Pulse Gun Energy Cannon Phase Cannon Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . 2 . . 2 Power 1 | . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . . . . 1 . . 1 . . . Utility 5 | . . . 2 . . . . 1 . . . . . 2 Weapon 2 | . . . . . . . 2 . . . . . . . Parts Attached 117 | 7 3 6 19 7 . 1 8 . 10 1 28 4 . 23 Power 24 | 1 1 1 2 1 . . 3 . 2 . 8 2 . 3 Engine 11 | 1 . 1 1 1 . . 1 . 2 . 4 . . . Core 11 | . 1 . 1 . . . 2 . . . 4 . . 3 Reactor 2 | . . . . . . . . . . . . 2 . . Propulsion 24 | 3 1 . 6 1 . . 2 . 2 1 6 . . 2 Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 23 | 3 1 . 6 1 . . 2 . 2 1 6 . . 1 Hover 1 | . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . Utility 37 | 1 1 2 6 1 . 1 2 . 6 . 8 2 . 7 Device 10 | . . 1 3 . . . . . 2 . 2 1 . 1 Storage 2 | 1 . . 1 . . . . . . . . . . . Processor 5 | . . . . 1 . 1 . . 1 . . . . 2 Hackware 1 | . . . . . . . . . . . . . . 1 Protection 19 | . 1 1 2 . . . 2 . 3 . 6 1 . 3 Artifact . | . . . . . . . . . . . . . . . Weapon 32 | 2 . 3 5 4 . . 1 . . . 6 . . 11 Energy Gun 1 | . . 1 . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . 1 . . . Ballistic Gun 7 | 2 . . . . . . 1 . . . 4 . . . Ballistic Cannon 4 | . . 1 . 2 . . . . . . . . . 1 Launcher 12 | . . 1 . 1 . . . . . . 1 . . 9 Special Weapon 1 | . . . 1 . . . . . . . . . . . Impact Weapon 4 | . . . 4 . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . 1 . 2 . . 2 Corrupted Parts 2 | . . . . . . . . . . . . . . 2 System Corruption 10 | . . . . . . . . . . . . . . 10 Parts Lost 37 | . . 4 3 . . . 1 . 1 . 6 . . 22 Power 8 | . . 1 1 . . . . . . . 2 . . 4 Propulsion 8 | . . . 2 . . . . . . . 2 . . 4 Utility 11 | . . 1 . . . . 1 . 1 . 2 . . 6 Weapon 10 | . . 2 . . . . . . . . . . . 8 Highest Loss Streak 12 | . . 4 3 . . . 1 . 1 . 4 . . 12 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 82 | . 90 95 84 94 100 100 71 61 71 75 86 93 93 83 Engine 5 | . 7 13 5 9 11 11 2 7 7 7 9 . . . Core 2 | . 6 . 2 . . . 6 . . . 3 7 . . Reactor 1 | . . . . . . . . . . . . 5 13 9 Wheel 18 | . 28 28 16 18 22 22 17 15 18 22 19 20 20 14 Device 3 | . . 10 10 . . . . . 6 7 6 6 6 2 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 6 6 6 4 Processor 7 | . . . . 10 11 11 9 7 7 7 6 6 6 12 Protection 14 | . 4 2 18 22 22 22 17 15 14 15 12 13 13 9 Ballistic Gun 9 | . 28 . . . . . 8 7 7 7 16 26 26 13 Ballistic Cannon 1 | . . 11 . 9 11 11 . . . . . . . . Launcher 2 | . . 2 3 10 11 11 . . . . . . . 5 Impact Weapon 1 | . . . 13 1 . . . . . . . . . . Naked Turns 37 | . . . . . . . . . . . . . . 37 Heaviest Build 89 | 13 16 15 34 37 37 37 51 51 52 50 70 70 70 89 Greatest Support 50 | 32 26 32 38 22 22 22 22 22 32 40 50 48 48 48 Greatest Overweight (x) 14 | 1 . . 8 3 1 1 2 2 2 1 2 1 1 14 Average Overweight (x) 1 | . . . 1 1 1 1 1 2 1 1 . 1 1 . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 8 14 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 3 6 6 14 7 8 10 13 13 14 12 12 15 15 15 Average Carried 9 | 1 4 3 7 4 5 8 9 13 8 10 8 14 15 12 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 3 6 6 6 4 8 10 13 13 10 10 12 15 15 4 Class Distribution -------------------- 33% | Tank 28% | Mutant 17% | Scavenger-Tank 11% | Scavenger-Gunner 4% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Tank | -6/Factory Scavenger-Skirmisher | -6/Waste Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Matter Collected 4122 | 306 154 103 196 12 . 137 957 90 246 55 871 10 40 945 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6178 | 117 141 94 427 . . 91 1273 90 345 55 1354 . . 2191 Parts 299 | 12 12 4 16 . . 11 84 4 13 6 55 . . 82 Haulers Intercepted 9 | . 1 . 2 . . . 2 . . . 3 . . 1 Recyclers Shooed 2 | . . . . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . 13 9 . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Combat Hostiles Destroyed 113 | . 1 2 9 . . 10 24 3 6 2 19 . . 37 Melee 4 | . . . 3 . . . . . . . . . . 1 Guns 59 | . 1 . . . . . 24 3 6 2 16 . . 7 Cannons 7 | . . 2 . . . 3 . . . . 2 . . . AOE 35 | . . . 4 . . 7 . . . . 1 . . 23 Classes Destroyed 18 | 2 4 . 1 . . 1 5 . . . 1 . . 4 Worker 5 | 1 . . 1 . . . . . . . 1 . . 2 Builder 3 | . . . . . . . 1 . . . 1 . . 1 Tunneler 5 | 5 . . . . . . . . . . . . . . Hauler 9 | . 1 . 2 . . . 2 . . . 3 . . 1 Recycler 1 | . . . . . . . 1 . . . . . . . Mechanic 3 | . . . . . . . . . . . . . . 3 Operator 2 | . 1 . . . . . . . . . . . . 1 Watcher 8 | . 1 . 2 . . . 2 . . . 1 . . 2 Swarmer 31 | . . . . . . 10 7 3 . 2 4 . . 5 Saboteur 1 | . . . . . . . . . . . . . . 1 Grunt 53 | . 1 2 7 . . . 8 . 5 . 8 . . 22 Brawler 5 | . . . . . . . 1 . . . 3 . . 1 Duelist 3 | . . . . . . . . . . . . . . 3 Protector 1 | . . . . . . . . . . . . . . 1 Sentry 9 | . . . 2 . . . 5 . 1 . 1 . . . Hunter 5 | . . . . . . . 2 . . . . . . 3 Programmer 3 | . . . . . . . . . . . 3 . . . Heavy 2 | . . . . . . . 1 . . . . . . 1 Best Kill Streak 9 | 4 1 2 3 . . 4 9 3 4 2 7 . . 9 Combat Bots Only 9 | . 1 2 3 . . 4 7 3 4 2 5 . . 9 Max Kills in Single Turn 4 | 1 1 1 2 . . 3 2 1 2 1 2 . . 4 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . 1 . . 3 . . . . 1 . . 4 Melee 1 | . . . 1 . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Hostile Shots Fired 532 | . 35 26 54 . . 20 48 3 13 6 80 . . 247 Missed 158 | . 8 10 15 . . 3 18 1 4 3 17 . . 79 Damage Taken 6144 | . 379 213 511 . . 157 530 35 106 47 1097 . . 3069 Core 1641 | . 92 39 231 . . 27 27 . . . 190 . . 1035 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 281 | . . . 59 . . 14 47 . . . 37 . . 124 Regen/Repaired (Parts) 432 | . . . 36 . . . 133 . . . 248 . . 15 Core Remaining (%) 75 | 100 . 47 . . . 35 95 . . 100 . . 77 . Volleys Fired 250 | 17 23 12 6 . . 6 60 4 8 3 67 . . 44 Largest 4 | 2 2 2 1 . . 2 1 1 1 1 4 . . 4 Hottest 145 | 40 40 75 33 . . 68 60 60 60 60 145 . . 131 Shots Fired 552 | 34 46 22 6 . . 11 60 4 8 3 202 . . 156 Gun 463 | 34 46 14 . . . . 60 4 8 3 194 . . 100 Cannon 22 | . . 8 . . . 6 . . . . 7 . . 1 Launcher 67 | . . . 6 . . 5 . . . . 1 . . 55 Special . | . . . . . . . . . . . . . . . Kinetic 476 | 34 46 20 . . . 6 60 4 8 3 194 . . 101 Thermal 7 | . . . . . . . . . . . 7 . . . Explosive 30 | . . . 6 . . 5 . . . . 1 . . 18 Electromagnetic 39 | . . 2 . . . . . . . . . . . 37 Robot Hit Streak 23 | 5 5 2 3 . . 4 11 3 14 4 23 . . 11 Robot Miss Streak 7 | 2 4 4 1 . . 2 7 5 2 4 4 . . 4 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . . . . . 2 . . . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . . . Shots Hit Robots 378 | 17 25 2 27 4 . 5 59 3 8 3 129 . . 96 Core Hits 275 | 9 9 4 10 . . 11 44 3 12 2 58 . . 113 Critical Kills 2 | . 1 . 1 . . . . . . . . . . . Critical Parts Destroyed 6 | . . . 5 . . . . . . . . . . 1 Critical Strikes 8 | . 1 . 6 . . . . . . . . . . 1 Destroy 2 | . 1 . . . . . . . . . . . . 1 Smash 6 | . . . 6 . . . . . . . . . . . Melee Attacks 33 | . . . 28 4 . . . . . . . . . 1 Impact 28 | . . . 28 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . . . 1 Sneak Attacks 3 | . . . 3 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . 3 . . . . . . . . . . . Damage Inflicted 14845 | 201 270 88 1374 . . 340 3051 73 578 137 3209 . . 5524 Guns 8620 | 201 270 51 . . . . 3051 73 578 137 2983 . . 1276 Cannons 326 | . . 37 . . . 67 . . . . 186 . . 36 Explosions 4896 | . . . 400 . . 273 . . . . 40 . . 4183 Melee 1003 | . . . 974 . . . . . . . . . . 29 Ramming . | . . . . . . . . . . . . . . . Kinetic 8760 | 201 270 88 . . . 67 3051 73 578 137 2983 . . 1312 Thermal 418 | . . . . . . . . . . . 186 . . 232 Explosive 2350 | . . . 400 . . 273 . . . . 40 . . 1637 Electromagnetic 2314 | . . . . . . . . . . . . . . 2314 Impact 974 | . . . 974 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 29 | . . . . . . . . . . . . . . 29 Highest Corruption 16 | . . . . . . . 3 . . . . . . 16 Average Corruption 3 | . . . . . . . 2 . . . . . . 10 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 39 | . . . . . . . 32 . . . . . . 7 Message Errors 10 | . . . . . . . 10 . . . . . . . Matter Fused 9 | . . . . . . . 8 . . . . . . 1 Heat Flow Errors 4 | . . . . . . . 1 . . . . . . 3 Energy Discharges 8 | . . . . . . . 7 . . . . . . 1 Data Loss (minor) 4 | . . . . . . . 4 . . . . . . . Misfires 1 | . . . . . . . . . . . . . . 1 Alerts 2 | . . . . . . . 2 . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 374 | . . . 283 . . 6 . . . . 8 . . 77 Projectiles 8 | . . . . . . . . . . . 8 . . . Explosions 83 | . . . . . . 6 . . . . . . . 77 Melee 283 | . . . 283 . . . . . . . . . . . Knockbacks 1 | . . . 1 . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 164 | . . . . . . 32 . . . . 32 . . 100 Shots 8 | . . . . . . 1 . . . . 1 . . 6 Rammed 2 | . . . 2 . . . . . . . . . . . Targets Rammed 2 | . . . 2 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 468 | . 27 18 . . . . 468 152 202 108 440 . . 235 Average Temperature 120 | . 9 7 . . . . 144 83 83 58 162 . . 80 Received Heat Transfer 1824 | . 237 126 243 . . . 90 . 45 . 333 . . 750 Effects 10 | . . . . . . . 4 . . . 5 . . 1 Shutdowns 6 | . . . . . . . 2 . . . 4 . . . Energy Bleed 3 | . . . . . . . 2 . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . . . 6 Combat Hostiles 6 | . . . . . . . . . . . . . . 6 Parts Fried 26 | . . . 3 . . . . . . . . . . 23 Impact Corruptions 10 | . . . 10 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . 1 . . . Heat Transferred 472 | . . . . . . . . . . . 222 . . 250 Parts Sabotaged 4 | . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . 4 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Peak Influence 2575 | 30 123 58 321 74 . 172 374 241 . . 270 53 342 2575 Initial 157 | . 19 47 22 74 . . 66 156 . . . 53 37 157 Average 361 | 12 73 49 194 74 . 82 214 176 . . 130 53 147 1452 Maximum Alert Level 5 | . . . 1 . . . 1 1 . . 1 . 1 5 Low Security (%) 60 | 100 100 100 58 100 . 100 46 76 . . 82 100 47 4 Level 1 25 | . . . 41 . . . 53 23 . . 17 . 52 7 Level 2 . | . . . . . . . . . . . . . . 4 Level 3 2 | . . . . . . . . . . . . . . 18 Level 4 3 | . . . . . . . . . . . . . . 19 Level 5 1 | . . . . . . . . . . . . . . 8 High Security 6 | . . . . . . . . . . . . . . 37 Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 42 | . 2 . 1 . . . 9 . . . 5 . 4 21 Investigation 4 | . 1 . . . . . 2 . . . . . 1 . Extermination 4 | . . . . . . . . . . . 3 . 1 . Reinforcement 16 | . 1 . 1 . . . 4 . . . 2 . 2 6 Assault 15 | . . . . . . . . . . . . . . 15 Garrison 3 | . . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . 1 Haulers Reinforced 3 | . . . . . . . . . . . 2 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Distress Signals 11 | . 1 . 2 . . . 4 . . . 1 . . 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 223 | . 11 3 17 . . 11 33 3 6 3 24 . 3 109 Peak Tracking Total 22 | . 5 2 5 . . 4 8 2 4 3 6 . 1 22 Tactical Retreats 10 | . 1 . . . . . 2 . . 1 . . . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Traps Triggered 12 | . . . 2 . . . 4 . . . 4 . . 2 Indirectly 2 | . . . . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 1 . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Machines Disabled 13 | . . . 1 . . . 1 1 . . 1 . . 9 Max in Single Turn 4 | . . . 1 . . . 1 1 . . 1 . . 4 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Machines Accessed 21 | . 2 . 1 . 1 . 6 . . . 6 . 2 3 Terminals 10 | . 2 . . . . . 2 . . . 2 . 2 2 Fabricators 2 | . . . . . . . . . . . 2 . . . Repair Stations 4 | . . . 1 . . . 1 . . . 1 . . 1 Recycling Units 2 | . . . . . . . 2 . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Total Hacks 51 | . 5 . 4 . 1 . 14 . . . 17 . 4 6 Successful 37 | . 3 . 2 . 1 . 10 . . . 11 . 4 6 Failed 14 | . 2 . 2 . . . 4 . . . 6 . . . Catastrophic 2 | . . . . . . . 1 . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 2 | . . . . . 1 . . . . . 1 . . . Terminals 18 | . 5 . . . . . 2 . . . 3 . 4 4 Fabricators 3 | . . . . . . . . . . . 3 . . . Repair Stations 19 | . . . 4 . . . 5 . . . 8 . . 2 Recycling Units 4 | . . . . . . . 4 . . . . . . . Scanalyzers 3 | . . . . . . . . . . . 3 . . . Garrison Access 3 | . . . . . . . 3 . . . . . . . Terminal Hacks 16 | . 3 . . . 1 . 2 . . . 2 . 4 4 Record 7 | . 1 . . . . . . . . . 1 . 3 2 Open DSF 1 | . . . . . . . . . . . . . . 1 Locate Traps 1 | . . . . . . . . . . . . . . 1 Dispatch Records 1 | . . . . . . . . . . . 1 . . . Patrol Status 1 | . . . . . . . 1 . . . . . . . Hauler Manifests 2 | . 2 . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . 1 . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . 1 . . . Repair Station Hacks 15 | . . . 2 . . . 5 . . . 6 . . 2 Scan Component 8 | . . . 1 . . . 3 . . . 3 . . 1 Repair 7 | . . . 1 . . . 2 . . . 3 . . 1 Recycling Unit Hacks 3 | . . . . . . . 3 . . . . . . . Recycle Component 1 | . . . . . . . 1 . . . . . . . Process 1 | . . . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . Scanalyzer 2 | . . . . . . . . . . . 2 . . . Insert Component 1 | . . . . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . Hacking Detections 13 | . 1 . 1 . . . 4 . . . 4 . 2 1 Full Trace Events 4 | . 1 . . . . . 2 . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . Parts Built 1 | . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . 106 . . . Total Part Build Rating 6 | . . . . . . . . . . . 6 . . . Parts Repaired 7 | . . . 1 . . . 2 . . . 3 . . 1 Time 231 | . . . 26 . . . 58 . . . 108 . . 39 Parts Recycled 1 | . . . . . . . 1 . . . . . . . Recycled Matter 231 | . . . . . . . 231 . . . . . . . Retrieved Matter 334 | . . . . . . . 334 . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Total Allies 26 | . . 3 . . . . . . . . . 20 . 3 Largest Group 20 | . . 3 3 . . . . . . . . 20 20 20 Highest-Rated Group 797 | . . 40 40 . . . . . . . . 797 797 794 Highest-Rated Ally 50 | . . 16 16 . . . . . . . . 50 50 50 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 241 | . . 14 20 . . . . . . . . . 46 161 Total Damage 7233 | . . 127 246 . . . . . . . . . 959 5901 Kills 55 | . . 2 4 . . . . . . . . . 7 42 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . 2 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Turns Passed 8891 | 182 169 464 621 210 238 594 2117 141 660 456 1355 173 275 1236 Spaces Moved 6056 | 123 99 448 400 180 238 420 790 99 586 453 878 137 239 966 Core 139 | 2 . . 15 . . . . . . . . . . 122 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 5871 | 121 99 448 385 180 238 420 790 99 586 453 878 137 239 798 Hover 46 | . . . . . . . . . . . . . . 46 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 100 100 100 100 115 98 98 86 101 101 50 Average Speed 102 | 99 90 90 114 105 100 100 114 115 106 99 102 101 101 96 Slowest Speed 750 | 100 90 90 450 125 100 100 115 115 115 110 130 101 101 750 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 6 13 62 35 42 43 88 42 3 67 63 25 77 9 26 Regions Visited 14 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 7 | . . 1 . 1 . 1 . . 1 3 . . . . Spaces Dug 15 | . . . . . . . . . . . . . . 15 Terrain Destroyed 389 | . . . 53 . . 35 56 . . 1 7 . . 237 Melee . | . . . . . . . . . . . . . . . Projectile 58 | . . . . . . . 56 . . 1 1 . . . AOE 331 | . . . 53 . . 35 . . . . 6 . . 237 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Total 8396 | 148 135 486 502 195 238 582 2002 126 621 460 1273 171 273 1184 Wait 1852 | . 8 17 32 . . 154 1131 24 11 . 286 20 31 138 Move 6043 | 122 98 447 399 179 237 419 789 98 585 452 878 136 238 966 Hop . | . . . . . . . . . . . . . . . Pick Up 55 | 2 3 3 10 1 1 2 6 . 2 1 9 5 2 8 Fast Attach 40 | 6 1 . 7 2 . . 3 . 1 . 12 . . 8 Attach 34 | . . 4 5 . . . 1 . 6 1 6 . . 11 Detach 6 | . . 1 1 . . . 2 . 2 . . . . . Swap 43 | 1 2 2 7 5 . 1 4 . 3 . 10 4 . 4 Drop 35 | . . . 8 3 . . 6 . 2 2 5 3 2 4 Fire 250 | 17 23 12 6 . . 6 60 4 8 3 67 . . 44 Melee 30 | . . . 25 4 . . . . . . . . . 1 Ram 2 | . . . 2 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 6 | . . . . 1 . . . . 1 1 . 3 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Fac] / Sto) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -5/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 183 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 12) 320 | -10/Materials | Build established: Mutant 352 | -10/Materials | Entered Mines 379 | -10/Mines | Core integrity fell below 50% 407 | -10/Mines | Lost 4 parts (1p1u2w) 407 | -10/Mines | Discovered new exit (range 10) 441 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 494 | -10/Mines | Learned Materials emergency access door positions 706 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 803 | -10/Mines | Discovered new exit (range 12) 816 | -10/Mines | Entered Materials 816 | -9/Materials | Accompanied by 3 allies 816 | -9/Materials | Evolved 2 slots: Utility x2 1012 | -9/Materials | Discovered new exit (range 15) 1111 | -9/Materials | Repaired Weapon Shielding 1224 | -9/Materials | Core integrity fell below 50% 1250 | -9/Materials | Lost 3 parts (1p2n) 1437 | -9/Materials | Entered Mines 1640 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1641 | -9/Mines | Discovered new exit (range 5) 1647 | -9/Mines | Entered Exiles 1660 | -9/Exiles | Discovered new exit (range 15) 1674 | -9/Exiles | Met 8R-AWN 1689 | -9/Exiles | Met EX-HEX 1717 | -9/Exiles | Met EX-BIN 1731 | -9/Exiles | Aligned with FarCom system 1732 | -9/Exiles | Given EX-Vault access code 1764 | -9/Exiles | Opened EX-Vault 1769 | -9/Exiles | Found Prototype Ballistic Gun 1784 | -9/Exiles | Identified XL Autogun Array 1804 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1885 | -9/Exiles | Left Exiles lab with XL Autogun Array 1885 | -9/Exiles | Entered Mines 2465 | -8/Mines | Discovered new exit (range 10) 2479 | -8/Mines | Entered Materials 2479 | -8/Materials | Evolved 2 slots: Weapon x2 2480 | -8/Materials | Identified exit to Storage 2535 | -8/Materials | Destroyed 7 combat bots 2618 | -8/Materials | Garrison activated, responded to threat 2827 | -8/Materials | Build established: Tank 4139 | -8/Materials | Repaired Arm. Wheel 4203 | -8/Materials | Repaired Wheel 4566 | -8/Materials | Discovered new exit (range 4) 4591 | -8/Materials | Found Prototype Device 4596 | -8/Materials | Entered Factory 4596 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4727 | -7/Factory | Discovered new exit (range 10) 4737 | -7/Factory | Entered Lower Caves 4740 | -7/Lower Caves | Identified Active Sensor Suite 4807 | -7/Lower Caves | Learned 4 Factory zone layouts 5101 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5129 | -7/Lower Caves | Build established: Scavenger-Tank 5168 | -7/Lower Caves | Learned Factory interactive machine intel 5372 | -7/Lower Caves | Discovered new exit (range 11) 5397 | -7/Lower Caves | Entered another Lower Caves area 5415 | -7/Lower Caves | Discovered new exit (range 14) 5518 | -7/Lower Caves | Encountered a Warlord checkpoint 5754 | -7/Lower Caves | Learned Factory security intel 5853 | -7/Lower Caves | Entered Factory 5853 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5856 | -6/Factory | Loaded intel: 54 interactive machine locations 6000 | -6/Factory | Fabricated Imp. Component Analysis Suite? 6275 | -6/Factory | Build established: Tank 6516 | -6/Factory | Repaired Arm. Huge Wheel 6609 | -6/Factory | Lost 4 parts (1p2n1u) 6655 | -6/Factory | Repaired Wheel 6694 | -6/Factory | Repaired Imp. Utility Shielding 6912 | -6/Factory | Build established: Scavenger-Tank 7208 | -6/Factory | Sucked down chute 7208 | -6/Factory | Entered Waste 7209 | -6/Waste | Joined by Warlord forces that had cleared the area 7305 | -6/Waste | Found Prototype Hackware 7306 | -6/Waste | Discovered new exit (range 13) 7381 | -6/Waste | Entered Factory 7381 | -6/Factory | Accompanied by 20 allies 7596 | -6/Factory | Discovered new exit (range 16) 7605 | -6/Factory | Build established: Scavenger-Skirmisher 7656 | -6/Factory | Entered another Factory area 7656 | -5/Factory | Accompanied by 17 allies 7656 | -5/Factory | Evolved 2 slots: Utility x2 7656 | -5/Factory | Identified Exp. System Shield 7668 | -5/Factory | Lost 3 allies 7684 | -5/Factory | Allied Derelicts emerged from ambush trap array 7845 | -5/Factory | Lost 5 allies 7932 | -5/Factory | Repaired Broken Lance 7944 | -5/Factory | Build established: Scavenger-Gunner 8018 | -5/Factory | Lost 4 allies 8191 | -5/Factory | Lost 6 allies 8247 | -5/Factory | Lost 3 parts (1u2w) 8256 | -5/Factory | First assault squad dispatched 8425 | -5/Factory | High security lockdown imminent 8505 | -5/Factory | High security lockdown engaged 8728 | -5/Factory | Destroyed 9 combat bots 8755 | -5/Factory | System corruption reached 10% 8772 | -5/Factory | Released all parts (2) 8774 | -5/Factory | Core integrity fell below 50% 8784 | -5/Factory | Found Prototype Launcher 8784 | -5/Factory | Identified Mni. Smartbomb Launcher 8802 | -5/Factory | Lost 12 parts (2p3n4u3w) 8811 | -5/Factory | Core integrity fell below 20% 8892 | -5/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- B-60 Warrior unfolds itself. G-50 Soldier unfolds itself. M-28 Smith unfolds itself. C-30 ARC bursts open, deploying its payload. G-67 Veteran unfolds itself. B-60 Warrior unfolds itself. L-41 Fighter unfolds itself. I-47 Archangel unfolds itself. C-30 ARC bursts open, deploying its payload. G-67 Veteran unfolds itself. L-41 Fighter unfolds itself. G-50 Soldier unfolds itself. M-28 Smith unfolds itself. C-30 ARC bursts open, deploying its payload. G-67 Veteran unfolds itself. G-50 Soldier unfolds itself. E-15 Imp unfolds itself. Phase Shifter destroyed. System corrupted: Heat flow error (+141). [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | ##############+##?????????? | | #?????????? | | #?????????? | | ##### ########### | | """## ## g [ # | | """## h ## mg # | | F"## ## % g # | | ""## ## """" l@# | | ##############i ## """"igg# | | #????????????# ## """" gg# | | #????????????# # """"ggm# | | #????????????# h#bb%l e!b# | | #????????????# n% b l # | | #????????????# ########## | | #????????????# #????????? | | #????????????# #????????? | | #????????????# #????????? | | ?????????????# #????????? | | ?????????????# #????????? | | ?????????????# #????????? | | ????????????? ????????? | | ????????????? ????????? | | ????????????? ????????? | | ????????????# ????????? | | ????????????# ????????? | | ????????????# ????????? | | ????????????# ????????? | | ?????????????? ????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 58 Targeting Accuracy 6 Launcher Accuracy 30 Core Analysis 6 Defensive Hacking 16 Item Schematics ----------------- Imp. Targeting Computer | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Component Analysis Suite | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club I Spy Leap Before You Look Oh No You Don't! We Are Legion Challenges ------------ None Game ------ Seed RagnarokMakeshiftRedirector Manual? 0 Play Time 01:43:01 Cumulative 10.2 hours Start 2024.07.27 @ 14:18:04 End 2024.07.27 @ 16:01:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 45d55213-12f1-4f02-8d46-108b2d97697d