Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 06:46:21 Player: ToasterKoishi Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (834) 834 TOTAL SCORE: 4034 Bonus ------- Pacifist 834 Cogmind --------- Core Integrity 178/850 Matter 199/300 Energy 89/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Machine Analyzer Improved Signal Interpreter > --- WEAPON (2) ------- Axe > --- INVENTORY (5) ---- Machine Analyzer Machine Analyzer Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Nuclear Pulse Thruster > --- UTILITY ---------- Machine Analyzer Improved Signal Interpreter > --- WEAPON ----------- (None) > --- INVENTORY -------- Machine Analyzer Machine Analyzer Axe [Rating: 11] Favorites ----------- Power None Propulsion Nuclear Pulse Thruster Flight Unit Nuclear Pulse Thruster Utility Improved Signal Interpreter Processor Improved Signal Interpreter Weapon Axe Slashing Weapon Axe Build | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Slots Evolved 8 | . . 2 2 . . 4 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility 6 | . . 2 2 . . 2 Weapon . | . . . . . . . Parts Attached 4 | . . . 1 1 . 2 Power . | . . . . . . . Engine . | . . . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 1 | . . . . . . 1 Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 2 | . . . 1 1 . . Device . | . . . . . . . Storage . | . . . . . . . Processor 2 | . . . 1 1 . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 1 | . . . . . . 1 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 1 | . . . . . . 1 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak 1 | . . . . . . 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 11 | . . . . 16 18 14 Processor 11 | . . . . 16 18 13 Naked Turns 100 | . 30 59 11 . . . Heaviest Build . | . . . . . . . Greatest Support 6 | 3 3 3 3 3 3 6 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 3 | . . . 1 2 3 3 Average Carried 1 | . . . . 1 2 2 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 3 | . . . . 2 3 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -6 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Matter Collected 121 | 121 . . . . . . Remotely . | . . . . . . . Salvage Created . | . . . . . . . Parts . | . . . . . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Combat Hostiles Destroyed . | . . . . . . . Classes Destroyed . | . . . . . . . Best Kill Streak . | . . . . . . . Combat Bots Only . | . . . . . . . Max Kills in Single Turn . | . . . . . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Hostile Shots Fired 172 | . 5 19 . 47 . 101 Missed 81 | . 2 6 . 21 . 52 Damage Taken 1244 | . 24 195 . 321 . 704 Core 1212 | . 24 195 . 321 . 672 Absorbed by Shields 49 | . . . . . . 49 Core Remaining (%) 70 | 100 90 51 . . 41 . Volleys Fired . | . . . . . . . Largest . | . . . . . . . Hottest . | . . . . . . . Shots Fired . | . . . . . . . Gun . | . . . . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak . | . . . . . . . Robot Miss Streak . | . . . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots . | . . . . . . . Core Hits 1 | . . 1 . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 1 | . . . . . . 1 Impact . | . . . . . . . Slashing 1 | . . . . . . 1 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 27 | . . 14 . 1 . 12 Guns . | . . . . . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 27 | . . 14 . 1 . 12 Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . 2 . 2 2 1 Average Corruption 1 | . . 2 . 2 2 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . . 2 . 1 Message Errors 2 | . . . . 1 . 1 Matter Fused 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 1 | . . 1 . . . . Impact 1 | . . 1 . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 11 | . . 6 . . . 5 Shots . | . . . . . . . Rammed 7 | . . 3 . 1 . 3 Targets Rammed 7 | . . 3 . 1 . 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature . | . . . . . . . Average Temperature . | . . . . . . . Received Heat Transfer 234 | . . 48 . 108 . 78 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Peak Influence 272 | . . 30 12 56 51 272 Initial 71 | . . . 12 4 21 71 Average 55 | . . 15 12 30 24 119 Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 97 | 100 100 100 100 100 100 93 Level 1 2 | . . . . . . 6 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . . . . 2 . 3 Investigation 2 | . . . . . . 2 Extermination . | . . . . . . . Reinforcement 3 | . . . . 2 . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Distress Signals 2 | . . 1 . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 42 | . 3 5 . 19 . 15 Peak Tracking Total 21 | . 3 5 . 21 . 10 Tactical Retreats 3 | . . . . . . 3 Traps | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Traps Triggered 5 | . . 1 . 2 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Machines Accessed 5 | . . . . 1 2 2 Terminals 4 | . . . . 1 1 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 9 | . . . . 2 3 4 Successful 3 | . . . . 1 2 . Failed 6 | . . . . 1 1 4 Catastrophic 5 | . . . . 1 . 4 Database Lockouts . | . . . . . . . Manual 4 | . . . . 1 3 . Terminals 8 | . . . . 2 2 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . . . 1 1 . Branch Access Points 1 | . . . . 1 . . Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Tunnel 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . . . 2 . 2 Full Trace Events 2 | . . . . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Turns Passed 410 | 9 30 59 13 91 62 146 Spaces Moved 774 | 19 59 111 21 172 121 271 Core 726 | 19 59 111 21 172 121 223 Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 48 | . . . . . . 48 Fastest Speed 40 | 50 50 50 50 50 50 40 Average Speed 49 | 50 50 50 50 50 50 48 Slowest Speed 50 | 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 3 | . . . . . . 3 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 4 14 19 5 58 41 11 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . . . . 1 Terrain Destroyed 1 | . . . . . . 1 Melee 1 | . . . . . . 1 Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Total 788 | 18 58 113 22 175 121 281 Wait . | . . . . . . . Move 762 | 18 58 110 20 171 120 265 Hop 3 | . . . . . . 3 Pick Up 4 | . . . 1 2 1 . Fast Attach 2 | . . . . 1 . 1 Attach 2 | . . . 1 . . 1 Detach . | . . . . . . . Swap . | . . . . . . . Drop . | . . . . . . . Fire . | . . . . . . . Melee 1 | . . . . . . 1 Ram 7 | . . 3 . 1 . 3 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 7 | . . . . . . 7 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 10 | -11/Scrapyard | Entered Materials 35 | -10/Materials | Discovered new exit (range 10) 40 | -10/Materials | Entered another Materials area 40 | -9/Materials | Evolved 2 slots: Utility x2 91 | -9/Materials | Discovered new exit (range 16) 99 | -9/Materials | Entered another Materials area 99 | -8/Materials | Evolved 2 slots: Utility x2 99 | -8/Materials | Discovered new exit (range 15) 111 | -8/Materials | Identified exit to Storage 112 | -8/Materials | Entered Storage 176 | -8/Storage | Identified exit to Recycling 196 | -8/Storage | Core integrity fell below 50% 201 | -8/Storage | Used back door to open Recycling access 203 | -8/Storage | Entered Recycling 253 | -8/Recycling | Discovered new exit (range 16) 264 | -8/Recycling | Identified exit to Factory 265 | -8/Recycling | Entered Factory 265 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 288 | -6/Factory | Spotted B-75 Beast 312 | -6/Factory | Discovered new exit (range 16) 318 | -6/Factory | Identified exit to Lower Caves 321 | -6/Factory | Build established: Mutant 360 | -6/Factory | Core integrity fell below 50% 411 | -6/Factory | Self-destructed Last Messages --------------- 00343_ Field strength at 76. 00344_ Field strength at 58. 00345_ Field strength at 48. 00346_ Field strength at 32. 00347_ Field strength at 17. 00348_ Stasis field depleted. 00355_ Connecting with Terminal... 00355_ ALERT: Suspicious activity at Terminal F012. Dispatching Investigation squad. 00355_ Slammed into S-27 Virus. 00384_ Connecting with Terminal... 00384_ ALERT: Suspicious activity at Terminal F022. Dispatching Investigation squad. 00385_ Triggered Ambush Trap. 00385_ L-41 Fighter emerges from a hatch in the floor. 00385_ S-27 Virus emerges from a hatch in the floor. 00385_ G-50 Soldier emerges from a hatch in the floor. 00398_ 6LQ W >=,<& BRSQ/#AXPFAYVR Q> Machine Analyzer network decryption results: 00400_ Scanalyzer x2 Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????##;###########????????????? | | ???????????????????????# @ #????????????? | | ???????????????????????#s"S #????????????? | | ???????????????????????# """ """ #????????????? | | ???????????????????????# "" """ #????????????? | | ???????????????????????# """ #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# """ """ #????????????? | | ???????????????????????# """ """ #????????????? | | ???????????????????????# """ """ #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #???????? 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""" ?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 5 Energy Capacity 100 Matter Stores 228 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleCorePrototype Manual? 0 Play Time 00:10:13 Cumulative 87.0 hours Start 2024.05.04 @ 06:38:29 End 2024.05.04 @ 06:46:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 11 Types 10/0/1/0/0/0/0/0/0 Lore% 51 Gallery% 46 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 183db2c8-2944-4e25-a54f-3efb973bc451