Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.02 @ 08:20:57 Player: zicraftian Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (86) 430 Value Destroyed (3344) 3344 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (276) 276 TOTAL SCORE: 7150 Bonus ------- High Alert Combat Kills 153 Follower Combat Kills 144 Friendly Fire -21 Cogmind --------- Core Integrity 0/700 Matter 93/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Carbon-fiber Leg Phase Shifter Peak State ------------ > --- POWER ------------ Light Deuterium Engine Nuclear Core Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg VSS Leg VSS Leg > --- UTILITY ---------- Improved Cooling System Improved Signal Interpreter Hardened Medium Armor Plating Shield Generator > --- WEAPON ----------- Lightning Gun Heavy Particle Cannon Chainsword > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Improved Carbon-fiber Leg Flak Gun [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Shield Generator Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Scythe Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Slots Evolved 6 | . . . 2 . 2 2 . . Power 2 | . . . 1 . 1 . . . Propulsion 1 | . . . . . . 1 . . Utility 2 | . . . 1 . . 1 . . Weapon 1 | . . . . . 1 . . . Parts Attached 141 | 5 3 6 15 16 61 25 10 . Power 28 | 1 . 1 3 3 14 5 1 . Engine 11 | 1 . . 3 2 2 2 1 . Core 17 | . . 1 . 1 12 3 . . Reactor . | . . . . . . . . . Propulsion 33 | 2 . 2 4 2 12 7 4 . Treads . | . . . . . . . . . Leg 30 | 2 . . 4 2 11 7 4 . Wheel 2 | . . 2 . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . 1 . . . Utility 30 | . 3 . 3 4 9 6 5 . Device 11 | . . . 1 2 2 3 3 . Storage 1 | . 1 . . . . . . . Processor 4 | . 2 . . . . 1 1 . Hackware 1 | . . . . . 1 . . . Protection 13 | . . . 2 2 6 2 1 . Artifact . | . . . . . . . . . Weapon 50 | 2 . 3 5 7 26 7 . . Energy Gun 10 | 1 . 1 . 1 6 1 . . Energy Cannon 9 | . . . 1 . 7 1 . . Ballistic Gun 13 | 1 . 1 3 . 6 2 . . Ballistic Cannon 3 | . . . . 3 . . . . Launcher 2 | . . 1 . . . 1 . . Special Weapon 4 | . . . . 2 2 . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 9 | . . . 1 1 5 2 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 61 | . . 4 8 4 24 5 16 . Power 22 | . . 1 2 2 11 2 4 . Propulsion 16 | . . 1 4 . 5 1 5 . Utility 13 | . . . 1 2 5 1 4 . Weapon 10 | . . 2 1 . 3 1 3 . Highest Loss Streak 9 | . . 2 8 2 9 4 8 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 88 | . 84 99 80 96 90 95 27 . Engine 6 | . 14 3 7 14 3 1 . . Core 12 | . . 10 4 5 19 20 . . Leg 19 | . 28 26 7 21 17 22 8 . Wheel 1 | . . 1 9 . . . . . Device 6 | . . . 10 10 5 5 4 . Processor 11 | . 12 28 11 11 9 7 6 . Protection 8 | . . . 7 10 9 13 . . Energy Gun 5 | . 14 13 . 4 5 1 . . Energy Cannon 4 | . . . 1 . 7 10 . . Ballistic Gun 5 | . 14 9 8 4 4 1 4 . Ballistic Cannon 1 | . . . . 5 . . . . Launcher 1 | . . 4 . . . 5 . . Slashing Weapon 6 | . . . 10 7 8 2 . . Peak Build Rating 42 | 5 7 10 16 26 30 42 42 1 Average Rating 20 | 3 5 8 13 19 24 35 12 1 On Entrance 14 | . 5 7 9 15 22 30 42 1 Naked Turns 182 | . . . . . . . 144 38 Heaviest Build 86 | 6 86 10 28 32 43 51 39 . Greatest Support 40 | 20 20 20 20 30 25 39 40 3 Greatest Overweight (x) 8 | . 4 . 8 5 7 1 3 . Average Overweight (x) . | . . . 1 . . . . . Largest Inventory Capacity 25 | 5 25 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 1 4 5 5 5 5 3 3 Average Carried 2 | . . 1 2 3 3 4 1 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 4 | . 1 2 1 3 4 2 3 3 Class Distribution -------------------- 64% | Mutant 26% | Scavenger-Mutant 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Matter Collected 1890 | 215 92 213 169 216 524 270 191 . Remotely . | . . . . . . . . . Salvage Created 3328 | 42 98 149 496 120 1769 463 191 . Parts 187 | 1 3 15 27 4 91 39 7 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 6 . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Combat Hostiles Destroyed 81 | 1 2 8 10 5 37 13 5 . Melee 37 | . . . 6 2 28 1 . . Guns 22 | 1 2 3 3 2 6 . 5 . Cannons 11 | . . . 1 1 3 6 . . AOE 11 | . . 5 . . . 6 . . Classes Destroyed 14 | 1 . 4 3 . 4 2 . . Worker 3 | . . . . . 2 1 . . Builder 1 | . . 1 . . . . . . Tunneler 2 | . . 2 . . . . . . Recycler 1 | . . . . . . 1 . . Watcher 2 | . . . 1 . . 1 . . Swarmer 18 | . . 5 . . 7 6 . . Grunt 31 | 1 2 2 5 . 18 2 1 . Brawler 3 | . . . 1 . 1 . 1 . Duelist 3 | . . . . . 1 . 2 . Sentry 14 | . . . 4 2 5 2 1 . Specialist 4 | . . . . . 4 . . . Hunter 1 | . . . . . 1 . . . Programmer 3 | . . . . . . 3 . . Assembled 4 | . . 1 . 3 . . . . Best Kill Streak 4 | 1 1 4 4 2 4 4 3 . Combat Bots Only 4 | 1 1 3 3 2 4 3 3 . Max Kills in Single Turn 2 | 1 1 1 1 1 2 2 1 . Gunslinging . | . . . . . . . . . Exploded 2 | . . 1 . . . 2 . . Melee 1 | . . . 1 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Hostile Shots Fired 731 | 4 11 41 93 79 301 133 51 18 Missed 201 | 1 7 12 22 13 81 46 10 9 Damage Taken 8272 | 36 60 456 998 839 3293 1093 1370 127 Core 1692 | . 33 83 262 100 514 150 423 127 Absorbed by Shields 307 | . . . . 141 134 32 . . Redirected to Shielding 147 | . . . . . 59 88 . . Regen/Repaired (Parts) 38 | . . . . . 38 . . . Core Remaining (%) 42 | 100 . 53 . 9 6 . . . Volleys Fired 176 | 3 9 38 16 12 40 31 27 . Largest 3 | 2 2 2 1 2 2 3 2 . Hottest 205 | 60 60 73 60 100 131 205 56 . Shots Fired 315 | 6 18 72 16 19 76 74 34 . Gun 213 | 6 18 64 10 7 55 19 34 . Cannon 75 | . . . 6 10 20 39 . . Launcher 24 | . . 8 . . . 16 . . Special 3 | . . . . 2 1 . . . Kinetic 120 | 3 9 30 10 17 8 9 34 . Thermal 137 | 3 9 34 6 2 44 39 . . Explosive 24 | . . 8 . . . 16 . . Electromagnetic 34 | . . . . . 24 10 . . Robot Hit Streak 15 | 4 6 4 10 11 6 7 15 . Robot Miss Streak 6 | 1 2 4 1 3 5 3 6 . Penetration Max 1 | . . . . 1 . . . . Secondary Targets 1 | . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . 1 . Shots Hit Robots 240 | 4 10 14 33 9 112 29 29 . Core Hits 163 | 2 3 14 15 7 51 31 40 . Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 16 | . 1 . 3 . 12 . . . Burn 2 | . . . . . 2 . . . Destroy 1 | . 1 . . . . . . . Corrupt 1 | . . . . . 1 . . . Sever 12 | . . . 3 . 9 . . . Melee Attacks 137 | . . . 21 4 106 5 1 . Impact . | . . . . . . . . . Slashing 137 | . . . 21 4 106 5 1 . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6911 | 50 94 558 751 460 3073 1219 706 . Guns 1770 | 50 94 165 131 77 515 64 674 . Cannons 816 | . . . 70 199 148 399 . . Explosions 1001 | . . 393 . . . 608 . . Melee 3306 | . . . 550 178 2410 147 21 . Ramming 18 | . . . . 6 . 1 11 . Kinetic 1386 | 28 58 109 131 276 50 60 674 . Thermal 1031 | 22 36 56 70 . 398 449 . . Explosive 951 | . . 393 . . . 558 . . Electromagnetic 219 | . . . . . 215 4 . . Impact . | . . . . . . . . . Slashing 3306 | . . . 550 178 2410 147 21 . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . 1 4 4 4 Average Corruption 1 | . . . . . 1 1 4 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 47 | . . . . . 23 13 11 . Message Errors 15 | . . . . . 7 5 3 . Matter Fused 5 | . . . . . 2 2 1 . Heat Flow Errors 8 | . . . . . 3 3 2 . Energy Discharges 4 | . . . . . 3 . 1 . Parts Rejected 4 | . . . . . 1 1 2 . Data Loss (minor) 5 | . . . . . 4 . 1 . Data Loss (major) 3 | . . . . . 2 1 . . Alerts 2 | . . . . . 1 . 1 . Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 101 | . . . 1 22 47 31 . . Projectiles 15 | . . . . . . 15 . . Explosions . | . . . . . . . . . Melee 86 | . . . 1 22 47 16 . . Knockbacks 1 | . . . . 1 . . . . Impact . | . . . . . . . . . Kinetic 1 | . . . . 1 . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 335 | . . 149 . . . 183 3 . Shots 9 | . . 4 . . . 5 . . Rammed 7 | . . . . . . . 7 . Targets Rammed 11 | . . . . 1 . 1 9 . Kicked 4 | . . . . 1 . 1 2 . Crushed . | . . . . . . . . . Highest Temperature 553 | 18 9 102 68 172 354 553 118 . Average Temperature 109 | 13 6 35 30 84 81 182 61 . Received Heat Transfer 2181 | 18 33 42 333 386 1174 150 45 . Effects 20 | . . . . . 1 19 . . Shutdowns 11 | . . . . . 1 10 . . Energy Bleed 3 | . . . . . . 3 . . Interference 3 | . . . . . . 3 . . Damage (minor) 2 | . . . . . . 2 . . Damage (major) 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . . 1 . 3 1 . . Heat Transferred 2113 | 50 75 125 148 . 1110 605 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Peak Influence 752 | 20 140 282 178 56 483 752 . . Initial 219 | . 13 54 21 . . 219 . . Average 181 | . 58 93 60 4 234 513 . . Maximum Alert Level 3 | . . 1 . . 2 3 . . Low Security (%) 63 | 100 100 87 100 100 43 . . . Level 1 22 | . . 12 . . 46 29 . . Level 2 11 | . . . . . 10 55 . . Level 3 2 | . . . . . . 15 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . . . . . 7 3 . . Investigation 3 | . . . . . 3 . . . Extermination 2 | . . . . . . 2 . . Reinforcement 5 | . . . . . 4 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Distress Signals 5 | . . . . . 4 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 158 | 1 6 10 11 18 76 19 10 7 Peak Tracking Total 8 | . 4 3 4 8 7 6 5 3 Tactical Retreats 15 | . 1 3 . . 7 1 2 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Traps Triggered 3 | . . . . 1 . 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Machines Disabled 25 | . . 3 . 1 1 20 . . Max in Single Turn 15 | . . 2 . 1 1 15 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Machines Accessed 9 | . 1 . 2 1 4 1 . . Terminals 6 | . 1 . 2 . 2 1 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 27 | . 2 . 6 1 17 1 . . Successful 15 | . 1 . 1 1 12 . . . Failed 12 | . 1 . 5 . 5 1 . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 15 | . 2 . 6 . 6 1 . . Fabricators . | . . . . . . . . . Repair Stations 8 | . . . . . 8 . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 5 | . 1 . 1 1 2 . . . Record 1 | . 1 . . . . . . . Open Door 1 | . . . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . Alert Level 1 | . . . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 7 | . . . . . 7 . . . Scan Component 4 | . . . . . 4 . . . Repair 2 | . . . . . 2 . . . Refit 1 | . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . Insert Component 1 | . . . . . 1 . . . Analyze 2 | . . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . . . 2 . 3 . . . Full Trace Events 4 | . . . 1 . 3 . . . Feedback Events 1 | . . . . . 1 . . . Corruption 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . Time 82 | . . . . . 82 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Total Allies 3 | . . . . 2 . . 1 . Largest Group 2 | . . . . 2 2 . 1 . Highest-Rated Group 41 | . . . . 41 41 . 30 . Highest-Rated Ally 31 | . . . . 31 31 . 30 . Total Orders . | . . . . . . . . . Ally Attacks 25 | . . . . 5 15 . 5 . Total Damage 367 | . . . . 60 228 . 79 . Kills 6 | . . . . 2 4 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Turns Passed 9119 | 105 285 1094 827 1948 3072 1292 458 38 Spaces Moved 4572 | 87 197 428 424 1013 1316 592 439 76 Core 508 | 25 . . 71 5 6 . 325 76 Treads . | . . . . . . . . . Legs 3766 | 62 197 361 122 1008 1310 592 114 . Wheels 298 | . . 67 231 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 80 80 125 50 100 50 50 Average Speed 150 | 99 124 113 138 171 179 175 65 50 Slowest Speed 450 | 120 400 120 450 300 400 190 200 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 43 | 5 40 74 29 89 69 19 55 14 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . 1 . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug 10 | . . 8 . 1 1 . . . Terrain Destroyed 155 | . . 69 . 4 2 80 . . Melee . | . . . . . . . . . Projectile 7 | . . . . 4 2 1 . . AOE 148 | . . 69 . . . 79 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Total 6309 | 99 220 962 622 1195 1788 772 575 76 Wait 1082 | . 6 484 124 122 185 86 75 . Move 4564 | 86 196 427 423 1012 1315 591 438 76 Hop . | . . . . . . . . . Pick Up 128 | 5 4 6 14 16 52 21 10 . Fast Attach . | . . . . . . . . . Attach 94 | 5 3 4 15 6 38 13 10 . Detach 16 | . 1 . 5 2 7 . 1 . Swap 47 | . . 2 . 10 23 12 . . Drop 50 | . 1 1 4 10 22 12 . . Fire 176 | 3 9 38 16 12 40 31 27 . Melee 137 | . . . 21 4 106 5 1 . Ram 7 | . . . . . . . 7 . Kick 4 | . . . . 1 . 1 2 . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 4 | . . . . . . . 4 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 89 | -11/Scrapyard | Discovered new exit (range 8) 106 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 8) 302 | -10/Materials | Identified exit to Materials 318 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 11) 390 | -10/Materials | Identified exit to Mines 391 | -10/Materials | Entered Mines 428 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 604 | -10/Mines | Learned location of Storage (-7) 791 | -10/Mines | Excavation squad dispatched 791 | -10/Mines | A large section of the Mines collapsed 1041 | -10/Mines | Excavation squad dispatched 1291 | -10/Mines | Excavation squad dispatched 1485 | -10/Mines | Entered Materials 1485 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1911 | -9/Materials | Core integrity fell below 50% 1950 | -9/Materials | Lost 8 parts (2p4n1u1w) 2251 | -9/Materials | Discovered new exit (range 6) 2298 | -9/Materials | Identified exit to Mines 2312 | -9/Materials | Entered Mines 2330 | -9/Mines | Discovered new exit (range 16) 2331 | -9/Mines | Learned Materials stockpile data 2362 | -9/Mines | Met a Derelict bent on vengeance 2414 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2419 | -9/Mines | Identified exit to Zion 2486 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2524 | -9/Mines | Discovered new exit (range 12) 2699 | -9/Mines | Identified exit to Materials 2895 | -9/Mines | Core integrity fell below 20% 3050 | -9/Mines | Assembled infested the area 3055 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4260 | -9/Mines | Entered Materials 4260 | -8/Materials | Accompanied by 2 allies 4260 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 4265 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4396 | -8/Materials | Repaired Scythe 4440 | -8/Materials | Repaired Lightning Gun 4662 | -8/Materials | Lost 9 parts (3p3n2u1w) 4896 | -8/Materials | Lost 3 parts (1p1n1w) 5008 | -8/Materials | Core integrity fell below 50% 5335 | -8/Materials | Build established: Scavenger-Mutant 6006 | -8/Materials | Build established: Mutant 6371 | -8/Materials | Core integrity fell below 20% 6634 | -8/Materials | Build established: Scavenger-Mutant 7222 | -8/Materials | Discovered new exit (range 10) 7237 | -8/Materials | Identified exit to Factory 7332 | -8/Materials | Entered Factory 7332 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8050 | -7/Factory | Build established: Scavenger-Tank 8563 | -7/Factory | Discovered new exit (range 13) 8621 | -7/Factory | Identified exit to Lower Caves 8624 | -7/Factory | Entered Lower Caves 8631 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8633 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 8689 | -7/Lower Caves | Lost 8 parts (3p2n1u2w) 8742 | -7/Lower Caves | Lost 3 parts (1n2u) 8808 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8869 | -7/Lower Caves | Core integrity fell below 50% 8896 | -7/Lower Caves | Lost 4 parts (2n1u1w) 8957 | -7/Lower Caves | Build established: Mutant 9004 | -7/Lower Caves | Encountered a Warlord checkpoint 9064 | -7/Lower Caves | Discovered new exit (range 7) 9078 | -7/Lower Caves | Ambushed by wild Derelicts 9078 | -7/Lower Caves | Core integrity fell below 20% 9082 | -7/Lower Caves | Entered another Lower Caves area 9120 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- SK-OEL(l) is broken beyond repair. Acquired Phase Shifter. Imp. Deuterium Engine destroyed. Acquired Carbon-fiber Leg. System corrupted: Heat flow error (+147). System corrupted: Component data lost. MF-NJR(M): "Unaware activity is slow around here lately. Bring on the action!" J3-O3X(g): "Have you seen a Researcher around here? I tracked it to these parts before it suddenly disappeared. I wonder what it's up to, and all by itself too..." EXIT=FOUND FU-TBW(i) springs to life. V7-B86(g): "What have we here? Someone sent us a shipment of parts, get out here and collect 'em!" LOCATION=UNKNOWN GOAL=ESCAPE [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | #???????????????? | | #??????????????? | | ############ ## #??????????????? | | #??????????? ##?????? #??????????????? | | ?????????????###???????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?###??#????????????????????????????????? | | ## #?? ##??????????????????????????????? | | # #### #??????????????????????????????? | | # #??????????????????????????????? | | ##?????????????????????????????? | | ##????????????????????????????? | | ##???????????????????????????? | | #???????????????????????????? | | #################???????????? | | #???????????? | | #???????????? | | # ### #???????????? | | #### #?# " #???????????? | | ???# ?# " " #???????????? | | ???# ### """" " " #???????????? | | ?? ##?# "" "" " #???????????? | | ? ###??# " """""" #???????????? | | ##????# " " """ #???????????? | | #??????## "" " "@ #???????????? | | ###????????# """""" #???????????? | | ???????????# " "" #???????????? | | ???????????# " " #???????????? | | ???????????# "" " " #???????????? | | ???????????# """" "" #???????????? | | ???????????# " """ss #???????????? | | ???????????# " "s #???????????? | | ???????????# " #???????????? | | ???????????# #???????????? | | ???????????# #???????????? | | ???????????#################???????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 32 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: EX 25 Power Shielding 66 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 55 Melee Accuracy 6 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club A New Friend Close Call Crack Shot It Was An Accident, I Swear Let's See Who's Tougher Made in Tau Ceti IV More Dakka Please One Hack Too Far Part-time Mechanic Please Form A Line Shopping List Storm Trooper Challenges ------------ None Game ------ Seed DispersionHardlightBeam Manual? 0 Play Time 02:09:30 Cumulative 4.4 hours Start 2024.12.01 @ 19:52:46 End 2024.12.02 @ 08:20:57 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a0f6ce35-79df-4bcf-9f0f-896e8e377c41