Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.29 @ 09:28:46 Player: Gentle Jesus Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (55) 275 Value Destroyed (1595) 1595 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (688) 688 TOTAL SCORE: 5778 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 677 Cogmind --------- Core Integrity 504/700 Matter 3/300 Energy 280/280 System Corruption 10% Temperature Cool (0) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (2) -------- Cooled Ion Engine > --- PROPULSION (5) --- Improved Titanium Leg > --- UTILITY (4) ------ Improved Terrain Scanner Improved Medium Armor Plating > --- WEAPON (2) ------- Enhanced Autogun > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Hardened Light Armor Plating Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Large Storage Unit Hacking Suite > --- WEAPON ----------- Plasma Cannon Improved Heavy Machine Gun > --- INVENTORY -------- Cooled Ion Engine Aluminum Leg Carbon-fiber Leg High-capacity Matter Pod Improved Terrain Scanner Advanced Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Drone Bay Drone Bay Assault Cannon Assault Cannon Rocket Launcher [Rating: 48] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Mace Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Slots Evolved 6 | . . 2 . 2 . 2 . . Power 1 | . . . . . . 1 . . Propulsion 3 | . . 2 . . . 1 . . Utility 2 | . . . . 2 . . . . Weapon . | . . . . . . . . . Parts Attached 57 | 7 1 7 5 2 22 4 4 5 Power 5 | 1 . . 1 . 1 1 . 1 Engine 5 | 1 . . 1 . 1 1 . 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 22 | 2 . 4 2 . 13 . . 1 Treads . | . . . . . . . . . Leg 22 | 2 . 4 2 . 13 . . 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 14 | 2 . 1 1 2 2 1 3 2 Device 5 | 1 . . . . 1 . 2 1 Storage 2 | 1 . . 1 . . . . . Processor 2 | . . . . 1 . . 1 . Hackware 1 | . . . . . . 1 . . Protection 4 | . . 1 . 1 1 . . 1 Artifact . | . . . . . . . . . Weapon 16 | 2 1 2 1 . 6 2 1 1 Energy Gun 4 | 1 . 1 . . 2 . . . Energy Cannon 2 | . . . . . 1 1 . . Ballistic Gun 4 | 1 . . . . 1 . 1 1 Ballistic Cannon 3 | . . 1 . . 1 1 . . Launcher 2 | . 1 . 1 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . . . 4 . 2 . Parts Lost 14 | . . 4 1 1 2 . 6 . Power 1 | . . . . . . . 1 . Propulsion 5 | . . 2 1 . . . 2 . Utility 4 | . . 1 . . 2 . 1 . Weapon 4 | . . 1 . 1 . . 2 . Highest Loss Streak 6 | . . 3 1 1 2 . 6 . To Critical Strikes . | . . . . . . . . . Average Backups 8 | 1 6 7 8 5 10 11 9 3 Power 1 | . 2 2 1 1 1 1 1 . Propulsion . | . . . . . . 2 1 . Utility 4 | . 2 3 4 4 5 6 5 2 Weapon 1 | . 1 1 2 . 3 2 1 . Tool/Special . | . . . . . . . . . Unused Backups 8 | . . . 2 . 3 . 1 2 Power 2 | . . . 1 . 1 . . . Propulsion . | . . . . . . . . . Utility 4 | . . . 1 . . . 1 2 Weapon 2 | . . . . . 2 . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 90 | . 100 87 99 98 94 98 68 27 Engine 10 | . 14 11 11 9 9 14 10 5 Leg 34 | . 28 34 43 36 36 37 25 5 Device 8 | . 14 5 11 9 6 7 7 13 Storage 9 | . 14 11 11 9 9 7 4 . Processor 3 | . . . . 8 9 5 2 . Protection 3 | . . 3 . 8 6 7 . 1 Energy Gun 4 | . 14 7 . 7 6 . . . Energy Cannon 1 | . . . . . 2 7 4 . Ballistic Gun 5 | . 9 7 11 . 3 . . 1 Ballistic Cannon 3 | . . 6 8 1 . 4 4 . Launcher 2 | . 4 . 2 9 2 2 . . Peak Build Rating 48 | 7 8 11 17 21 33 40 48 23 Average Rating 17 | 5 7 9 12 19 22 38 28 14 On Entrance 15 | . 7 8 11 17 20 33 40 4 Naked Turns 23 | . . . . . . . 23 . Heaviest Build 54 | 12 13 17 36 41 44 54 54 15 Greatest Support 78 | 20 20 40 45 45 68 78 78 20 Greatest Overweight (x) 2 | . . . . . . . . 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 5 Average Capacity 11 | 7 8 8 11 15 15 15 11 5 Most Carried 15 | 4 8 8 11 9 15 13 13 4 Average Carried 8 | 1 6 7 8 5 10 11 9 2 Final Capacity 15 | 8 8 8 15 15 15 15 5 5 Final Carried 13 | 4 8 8 9 8 13 11 4 3 Class Distribution -------------------- 44% | Scavenger-Mutant 38% | Mutant 12% | Commander-Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Hacker-Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Matter Collected 1437 | 273 162 372 93 115 363 57 2 . Remotely . | . . . . . . . . . Salvage Created 2368 | 30 29 589 111 115 851 57 586 . Parts 106 | 8 6 33 14 8 30 4 3 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 7 | . 1 6 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Combat Hostiles Destroyed 33 | . . 7 9 3 11 1 2 . Melee 1 | . . . . . 1 . . . Guns 7 | . . 4 . 2 1 . . . Cannons 11 | . . 3 1 . 5 1 1 . AOE 13 | . . . 8 1 4 . . . Classes Destroyed 14 | 1 1 7 1 . 3 . 1 . Worker 3 | . . 1 . . 2 . . . Builder 3 | . . 1 . . 2 . . . Tunneler 2 | 2 . . . . . . . . Recycler 7 | . . 4 . . 3 . . . Mechanic 1 | . . . . . 1 . . . Operator 1 | . . 1 . . . . . . Watcher 5 | . 2 1 . 1 1 . . . Swarmer 6 | . . . 6 . . . . . Grunt 16 | . . 5 3 . 8 . . . Brawler 1 | . . . . . 1 . . . Duelist 2 | . . 1 . . 1 . . . Protector 1 | . . . . . 1 . . . Sentry 5 | . . 1 . 3 . 1 . . Compactor 2 | . . . . . . . 2 . Best Kill Streak 7 | 2 1 5 4 1 7 1 1 . Combat Bots Only 6 | . . 4 4 1 6 1 1 . Max Kills in Single Turn 4 | 1 1 1 4 1 2 1 1 . Gunslinging . | . . . . . . . . . Exploded 4 | . . . 4 1 2 . . . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Hostile Shots Fired 316 | . . 108 14 36 44 18 6 90 Missed 105 | . . 30 6 11 17 6 . 35 Hits 211 | . . 78 8 25 27 12 6 55 Melee 12 | . . 4 . . 2 . 6 . Projectile 199 | . . 74 8 25 25 12 . 55 Critical Strikes 4 | . . . . 1 . . 3 . Damage Taken 2227 | . . 830 75 295 405 62 245 315 Core 393 | . . 117 . 24 56 8 144 44 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 673 | . . 257 25 84 114 23 64 106 Regen/Repaired (Parts) 58 | . . . . . 58 . . . Core Remaining (%) 88 | 100 100 . 70 . 85 . . . Volleys Fired 145 | 2 6 52 7 20 27 2 15 14 Largest 2 | 2 2 2 2 2 2 2 2 1 Hottest 117 | 60 60 80 53 73 112 117 117 25 Shots Fired 245 | 4 11 103 11 23 45 4 30 14 Gun 135 | 4 10 68 4 12 23 . . 14 Cannon 91 | . . 34 3 2 19 4 29 . Launcher 19 | . 1 1 4 9 3 . 1 . Special . | . . . . . . . . . Kinetic 141 | 2 5 80 7 2 15 2 14 14 Thermal 85 | 2 5 22 . 12 27 2 15 . Explosive 19 | . 1 1 4 9 3 . 1 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 39 | 2 3 11 8 11 9 6 34 39 Robot Miss Streak 3 | . 1 3 2 3 2 . . 1 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 185 | 2 5 74 5 18 37 3 28 13 Core Hits 89 | 2 2 25 6 10 36 2 4 2 Critical Kills 2 | . . . . . 1 . 1 . Critical Parts Destroyed 1 | . . . . . 1 . . . Critical Strikes 4 | . . 1 . . 2 . 1 . Meltdown 1 | . . . . . . . 1 . Blast 1 | . . 1 . . . . . . Smash 2 | . . . . . 2 . . . Melee Attacks 10 | . . . . . 10 . . . Impact 10 | . . . . . 10 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4868 | 23 75 1201 528 302 1635 82 797 225 Guns 1279 | 23 72 589 34 96 240 . . 225 Cannons 1793 | . . 575 47 21 389 82 679 . Explosions 1373 | . . 32 418 185 620 . 118 . Melee 376 | . . . . . 376 . . . Ramming 47 | . 3 5 29 . 10 . . . Kinetic 1818 | . 49 966 81 21 148 28 300 225 Thermal 1288 | 23 23 198 34 96 481 54 379 . Explosive 1339 | . . 32 384 185 620 . 118 . Electromagnetic . | . . . . . . . . . Impact 376 | . . . . . 376 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . . . . . . 1 10 10 Average Corruption 5 | . . . . . . 1 6 10 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 9 | . . . . . . 1 5 3 Message Errors 3 | . . . . . . . 2 1 Matter Fused 3 | . . . . . . 1 1 1 Heat Flow Errors 1 | . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 . Misdirections 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 309 | . . 16 96 . 197 . . . Projectiles 30 | . . 7 18 . 5 . . . Explosions 87 | . . 9 78 . . . . . Melee 192 | . . . . . 192 . . . Knockbacks 11 | . . 8 1 . 2 . . . Impact 3 | . . . 1 . 2 . . . Kinetic 8 | . . 8 . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 122 | . . 85 22 . . . 15 . Shots 4 | . . 2 1 . . . 1 . Rammed . | . . . . . . . . . Targets Rammed 10 | . 1 2 5 . 2 . . . Kicked 10 | . 1 2 5 . 2 . . . Crushed . | . . . . . . . . . Highest Temperature 189 | . . 123 . 27 189 3 . 120 Average Temperature 50 | . . 60 . 9 52 3 . 37 Received Heat Transfer 906 | . . 468 18 117 153 18 . 132 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 4 | . . . . . 4 . . . Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . . . . . 4 . . . Impact Corruptions 8 | . . . . . 8 . . . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 3 | . . 1 . . 1 . 1 . Heat Transferred 2434 | 50 50 450 50 225 759 100 750 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Maximum Alert Level 2 | . . . 1 . 2 . . . Low Security (%) 80 | 100 100 100 90 100 39 100 100 100 Level 1 18 | . . . 9 . 58 . . . Level 2 . | . . . . . 2 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 403 | 10 7 76 277 156 403 158 22 . Initial 152 | . . . 7 81 45 152 22 . Average 86 | . 1 35 34 106 199 125 3 . Influence Increases 1999 | 10 19 283 366 135 1140 46 . . Destroy 0b10 Robot/C 1060 | . . 140 180 60 660 20 . . Destroy 0b10 Robot/NC 130 | 10 10 40 . 5 65 . . . Destroy Leader 262 | . 4 32 30 32 154 10 . . Allied During Kill 157 | . . . . . 157 . . . Trap Triggered on 0b10 10 | . . . 10 . . . . . Successful Hack 4 | . . . . . 4 . . . Disable Machine 153 | . . 36 81 . 36 . . . Destroy Structure 163 | . 5 35 65 38 19 1 . . Partial Spotted 15 | . . . . . . 15 . . Lose Combat Pursuer 45 | . . . . . 45 . . . Influence Decreases 1999 | 10 19 260 142 256 876 358 78 . Entered New Map 557 | . . . 16 166 81 238 56 . Time Decay 993 | 10 19 220 117 80 405 120 22 . Lost Part 79 | . . 40 9 10 20 . . . Lost Ally 220 | . . . . . 220 . . . Purge Threat 150 | . . . . . 150 . . . Squads Dispatched 8 | . . 1 1 . 6 . . . Investigation 1 | . . . . . 1 . . . Extermination . | . . . . . . . . . Reinforcement 2 | . . 1 1 . . . . . Assault 3 | . . . . . 3 . . . Garrison 2 | . . . . . 2 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Distress Signals 3 | . . . . 1 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 77 | . 2 16 9 5 38 1 5 1 Peak Tracking Total 8 | . 2 6 4 2 8 1 4 1 Tactical Retreats 3 | . . . . . 3 . . . Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Traps Triggered 4 | . . . . . 2 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 1 | . . . 1 . . . . . Traps Extracted . | . . . . . . . . . Installed 3 | . . . 3 . . . . . Triggered 1 | . . . 1 . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Machines Disabled 17 | . . 4 9 . 4 . . . Max in Single Turn 8 | . . 3 8 . 1 . . . Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Machines Accessed 12 | . . 3 . . 7 2 . . Terminals 9 | . . 2 . . 6 1 . . Fabricators 1 | . . . . . . 1 . . Repair Stations 1 | . . . . . 1 . . . Recycling Units 1 | . . 1 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 21 | . . 7 . . 11 3 . . Successful 11 | . . 4 . . 7 . . . Failed 10 | . . 3 . . 4 3 . . Catastrophic 3 | . . 1 . . 1 1 . . Database Lockouts . | . . . . . . . . . Manual 6 | . . 2 . . 3 1 . . Terminals 15 | . . 5 . . 9 1 . . Fabricators 2 | . . . . . . 2 . . Repair Stations 2 | . . . . . 2 . . . Recycling Units 2 | . . 2 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 8 | . . 3 . . 5 . . . Robot Analysis 1 | . . . . . 1 . . . Open Door 3 | . . . . . 3 . . . Alert Level 1 | . . 1 . . . . . . Unreport Threat 1 | . . . . . 1 . . . Locate Traps 1 | . . 1 . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . Scan Component 1 | . . . . . 1 . . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks 1 | . . 1 . . . . . . Report Inventory 1 | . . 1 . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 9 | . . 3 . . 4 2 . . Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . Time 32 | . . . . . 32 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . Machine Destruction 2 | . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Total Allies 12 | . . . . . 12 . . . Largest Group 10 | . . . . . 10 . . . Highest-Rated Group 173 | . . . . . 173 . . . Highest-Rated Ally 31 | . . . . . 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 160 | . . . . . 160 . . . Total Damage 2114 | . . . . . 2114 . . . Kills 27 | . . . . . 27 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Active Infowar (turns) 2398 | 10 226 217 614 161 828 199 32 111 Optics 1185 | . . . . 158 828 199 . . Terrain 143 | . . . . . . . 32 111 Seismic 1799 | 10 226 217 614 161 571 . . . Robot Analysis Total 1 | . . . . . 1 . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Turns Passed 2925 | 92 226 466 614 161 828 248 179 111 Spaces Moved 1961 | 63 169 245 468 92 540 183 153 48 Core 129 | 5 . . . . . . 115 9 Treads . | . . . . . . . . . Legs 1832 | 58 169 245 468 92 540 183 38 39 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 128 50 130 Average Speed 117 | 114 120 120 120 120 120 128 69 133 Slowest Speed 150 | 120 120 120 120 120 130 130 130 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 3 38 24 62 9 71 6 83 1 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 2 | . . . 2 . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug 5 | . 5 . . . . . . . Terrain Destroyed 221 | . 5 38 87 57 34 . . . Melee . | . . . . . . . . . Projectile 3 | . . 1 . . 2 . . . AOE 218 | . 5 37 87 57 32 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Total 2332 | 75 180 310 509 120 665 193 195 85 Wait 82 | . . . 14 1 33 . 18 16 Move 1954 | 62 168 244 467 91 539 183 152 48 Hop . | . . . . . . . . . Pick Up 26 | 4 4 2 3 3 8 1 . 1 Fast Attach 24 | 7 . 5 1 . 6 1 2 2 Attach 19 | . . 2 . 4 3 3 4 3 Detach 5 | . . . . . 2 . 2 1 Swap 25 | . 1 2 4 . 16 1 1 . Drop 29 | . . 1 5 1 19 2 1 . Fire 145 | 2 6 52 7 20 27 2 15 14 Melee 10 | . . . . . 10 . . . Ram . | . . . . . . . . . Kick 10 | . 1 2 5 . 2 . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 3 | . . . 3 . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 319 | -10/Materials | Entered another Materials area 319 | -9/Materials | Evolved 2 slots: Propulsion x2 619 | -9/Materials | Lost 3 parts (2n1u) 709 | -9/Materials | Discovered new exit (range 8) 785 | -9/Materials | Entered Mines 786 | -9/Mines | Learned location of Storage (-8) 833 | -9/Mines | Met a Derelict bent on vengeance 880 | -9/Mines | Found a hidden stash of uninstalled traps 1224 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1296 | -9/Mines | Build established: Scavenger-Mutant 1343 | -9/Mines | Discovered new exit (range 7) 1399 | -9/Mines | Entered Materials 1399 | -8/Materials | Evolved 2 slots: Utility x2 1498 | -8/Materials | Discovered new exit (range 12) 1560 | -8/Materials | Entered Storage 1659 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1767 | -8/Storage | Repaired Rocket Launcher 1937 | -8/Storage | Garrison activated, responded to threat 2219 | -8/Storage | Lost 5 allies 2231 | -8/Storage | Met a pair of Derelict thieves 2331 | -8/Storage | Discovered new exit (range 18) 2388 | -8/Storage | Entered Factory 2388 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2636 | -7/Factory | Sucked down chute 2636 | -7/Factory | Entered Waste 2651 | -7/Waste | EMP discharged 2669 | -7/Waste | Spotted C-40 Crusher 2707 | -7/Waste | Spotted C-40 Crusher 2709 | -7/Waste | Destroyed C-40 Crusher 2729 | -7/Waste | Spotted C-40 Crusher 2731 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2734 | -7/Waste | Destroyed C-40 Crusher 2736 | -7/Waste | Spotted C-40 Crusher 2750 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2751 | -7/Waste | EMP discharged 2751 | -7/Waste | System corruption reached 10% 2753 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2756 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2757 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2760 | -7/Waste | Crushed by Compactor (1 part destroyed) 2786 | -7/Waste | Spotted C-40 Crusher 2791 | -7/Waste | Lost 6 parts (1p2n1u2w) 2797 | -7/Waste | Spotted C-40 Crusher 2807 | -7/Waste | Discovered new exit (range 16) 2815 | -7/Waste | Entered Factory 2926 | -7/Factory | Self-destructed Last Messages --------------- Hacking Suite crushed. 3AKNH7YRLFWEG%%IQ3&BJJB Corrupted Titanium Leg crushed. Corrupted Cld. Ion Engine crushed. Acquired 2 matter. 1 Matter crushed. System corrupted: Substantial component data lost. EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 27|CF4<3&OZJOLLUFO:PNR 5,BKB Acquired Imp. Titanium Leg. Acquired Imp. Medium Armor Plating. System corrupted: Matter fused (-5). System corrupted: Heat flow error (+151). ALERT: All DSF locations entering lockdown mode. Acquired Enh. Autogun. System corrupted: FCS attempts to trigger Enh. Autogun. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ???????? ???????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ??#???????? ????????????????????? | | ????????????????????????????????? | | ????#?#????????##+###???????????? | | ?????#####??### + ??????????? | | ?#??? # #???????????? | | ? """" """" # #???????????? | | ?# """" """" # +?????? ????? | | ?# """" """" + #???????????? | | ?# """" """" # # ?????????? | | ?# # #???????????? | | ?# # #?? ????????? | | ?# @! # #???????????? | | ?# !! # ##?????#????? | | ?# Ym #???????????? | | ?# # #???? ??????? | | ?# # #???????????? | | ?#######+###### #???????????? | | #???#??# #???????????? | | ?#?????# #???????????? | | ?#?????# #????""?????? | | ???????# #???????????? | | ?#?????# #?? ??? ????? | | ?#??#######+### #????#??????? | | ????# ## ??????? | | ????# """ ##############?????? | | #???# """ #??????????????????? | | ????# """ | #??????????????????? | | ????# #??????????????????? | | ???## """ #??????????????????? | | ????# """ #??????????????????? | | ????# """ #??????????????????? | | ????# #??????????????????? | | ????##########??????????????????? | | ??????????????#?????????????????? | | ??????????#?????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Rocket Launcher | 17% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeRelayPerforator Manual? 0 Play Time 00:27:49 Cumulative 147.8 hours Start 2025.08.28 @ 14:58:44 End 2025.08.29 @ 09:28:46 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 118 Rogue 0 Adventurer 118 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 63 Gallery% 61 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f066c2b6-5eff-4b62-a6ea-065bdc9e05f3