Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 16:34:52 Player: Air Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (84) 420 Value Destroyed (1881) 1881 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 4145 Bonus ------- High Alert Combat Kills 44 Cogmind --------- Core Integrity 0/550 Matter 243/300 Energy 100/100 System Corruption 24% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Titanium Leg Myomer Leg > --- UTILITY ---------- Huge Storage Unit Signal Interpreter Scrap Shield > --- WEAPON ----------- High-powered Shotgun Slug Cannon > --- INVENTORY -------- Ion Engine Subdweller Power Source Improved Heat Sink High-capacity Matter Pod Signal Interpreter Terrain Scanner Improved Terrain Scanner Improved Terrain Scanner Light Armor Plating Tractor Beam EM Pulse Gun Barrage Gun Grenade Launcher Subdweller Shrapnel Launcher Flail Makeshift Sword Scrap Shield Fragment Scrap Shield Fragment [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Flight Unit Cesium-ion Thruster Utility Signal Interpreter Device Shield Generator Storage Huge Storage Unit Processor Signal Interpreter Hackware Authchip [Power] Protection Scrap Shield Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun High-powered Shotgun Ballistic Cannon Slug Cannon Launcher Subdweller Shrapnel Launcher Impact Weapon Flail Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 81 | 7 14 1 17 42 Power 9 | 1 1 . 3 4 Engine 4 | 1 . . 3 . Core 5 | . 1 . . 4 Reactor . | . . . . . Propulsion 21 | 2 1 . 5 13 Treads 4 | 2 1 . . 1 Leg 7 | . . . . 7 Wheel 5 | . . . 5 . Hover . | . . . . . Flight 5 | . . . . 5 Utility 17 | 2 5 . . 10 Device 5 | 1 2 . . 2 Storage 5 | 1 2 . . 2 Processor 3 | . 1 . . 2 Hackware 1 | . . . . 1 Protection 3 | . . . . 3 Artifact . | . . . . . Weapon 34 | 2 7 1 9 15 Energy Gun 12 | 2 5 . 3 2 Energy Cannon . | . . . . . Ballistic Gun 6 | . . . 1 5 Ballistic Cannon 4 | . . . 2 2 Launcher 5 | . . . 1 4 Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon 6 | . 2 1 1 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . 1 . . . System Corruption 6 | . 6 . . . Parts Lost 28 | . . . 4 24 Power 5 | . . . 2 3 Propulsion 10 | . . . 1 9 Utility 6 | . . . . 6 Weapon 7 | . . . 1 6 Highest Loss Streak 5 | . . . 3 5 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 95 | . 99 100 98 83 Engine 6 | . 8 . 11 . Core 5 | . 5 14 2 7 Treads 15 | . 27 28 6 . Leg 6 | . . . . 25 Wheel 5 | . . . 19 1 Device 4 | . 6 . . 5 Storage 12 | . 14 14 14 8 Processor 9 | . 7 14 14 8 Protection 1 | . . . . 4 Energy Gun 16 | . 27 23 11 . Ballistic Gun 2 | . . . 4 7 Ballistic Cannon 1 | . . . 3 3 Launcher 1 | . . . 1 3 Slashing Weapon 2 | . . 4 5 1 Naked Turns 12 | . . . . 12 Heaviest Build 127 | 14 90 90 103 127 Greatest Support 62 | 40 40 40 40 62 Greatest Overweight (x) 5 | 4 2 2 5 5 Average Overweight (x) 1 | . . 2 2 1 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 19 | 7 16 25 25 22 Most Carried 24 | 6 15 15 24 24 Average Carried 16 | 4 14 15 20 17 Final Capacity 25 | 8 25 25 25 5 Final Carried 24 | 6 15 15 24 . Class Distribution -------------------- 77% | Mutant 18% | Scavenger-Mutant 3% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 2395 | 357 386 26 383 1243 Remotely 279 | . . . . 279 Salvage Created 2781 | 221 1037 26 530 967 Parts 188 | 15 68 3 38 64 Haulers Intercepted 5 | . 1 . . 4 Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 4 | . . . 4 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 43 | . 10 . 10 23 Melee 2 | . 2 . . . Guns 28 | . 7 . 5 16 Cannons 4 | . . . 1 3 AOE 8 | . . . 4 4 Classes Destroyed 12 | 3 4 . 2 3 Worker 12 | 2 3 . . 7 Builder 13 | . 9 1 . 3 Tunneler 5 | 4 1 . . . Hauler 5 | . 1 . . 4 Recycler 3 | 1 2 . . . Watcher 3 | . 1 . . 2 Swarmer 7 | . . . . 7 Grunt 23 | . 10 . . 13 Sentry 2 | . . . . 2 Hunter 1 | . . . . 1 Artisan 1 | . . . 1 . Subdweller 10 | . . . 10 . Best Kill Streak 8 | 2 5 1 5 8 Combat Bots Only 5 | . 2 . 5 4 Max Kills in Single Turn 3 | 1 1 1 3 2 Gunslinging . | . . . . . Exploded 2 | . . . 2 1 Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 268 | . 35 . 50 183 Missed 68 | . 7 . 16 45 Damage Taken 3965 | . 358 . 812 2795 Core 762 | . 44 . 161 557 Absorbed by Shields 27 | . 27 . . . Regen/Repaired (Parts) 16 | . 16 . . . Core Remaining (%) 59 | 100 . . 18 . Volleys Fired 244 | 17 65 2 45 115 Largest 2 | 2 2 2 2 2 Hottest 132 | 80 90 85 132 132 Shots Fired 401 | 33 129 4 68 167 Gun 324 | 33 129 4 43 115 Cannon 50 | . . . 18 32 Launcher 27 | . . . 7 20 Special . | . . . . . Kinetic 175 | . . . 23 152 Thermal 44 | 16 . . 24 4 Explosive 17 | . . . 7 10 Electromagnetic 165 | 17 129 4 14 1 Robot Hit Streak 29 | 7 9 1 29 7 Robot Miss Streak 11 | 4 5 1 2 11 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 244 | 20 77 4 54 89 Core Hits 137 | 8 29 1 24 75 Critical Kills 3 | . . . 1 2 Critical Parts Destroyed 3 | . . . 1 2 Critical Strikes 17 | 1 2 . 10 4 Burn 1 | . . . 1 . Destroy 12 | . . . 8 4 Corrupt 4 | 1 2 . 1 . Melee Attacks 74 | . 9 12 38 15 Impact 4 | . . . 4 . Slashing 70 | . 9 12 34 15 Piercing . | . . . . . Sneak Attacks 8 | . . 2 . 6 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6296 | 246 1518 126 1243 3163 Guns 3163 | 246 1170 34 570 1143 Cannons 619 | . . . 219 400 Explosions 1594 | . 168 . 274 1152 Melee 887 | . 180 92 180 435 Ramming 33 | . . . . 33 Kinetic 2745 | . . . 286 2459 Thermal 644 | 100 168 . 376 . Explosive 510 | . . . 274 236 Electromagnetic 1477 | 146 1170 34 127 . Impact . | . . . . . Slashing 887 | . 180 92 180 435 Piercing . | . . . . . Highest Corruption 24 | . 6 6 6 24 Average Corruption 6 | . 6 6 6 13 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 83 | . 27 6 40 10 Message Errors 19 | . 7 2 9 1 Matter Fused 23 | . 9 2 8 4 Heat Flow Errors 12 | . 3 . 7 2 Energy Discharges 7 | . 2 1 4 . Parts Fused 2 | . . . 2 . Data Loss (minor) 10 | . 3 1 5 1 Data Loss (major) 3 | . 2 . 1 . Misfires 2 | . . . 1 1 Alerts 2 | . . . 2 . Weapon Failures 3 | . 1 . 1 1 Overload Shots . | . . . . . Overflow Damage 302 | . . 12 . 290 Projectiles . | . . . . . Explosions 116 | . . . . 116 Melee 186 | . . 12 . 174 Knockbacks 3 | . . . 2 1 Impact . | . . . . . Kinetic 3 | . . . 2 1 Secondary . | . . . . . Self-Inflicted Damage 190 | . 24 . 29 137 Shots 7 | . 1 . 1 5 Rammed 11 | . . . . 11 Targets Rammed 12 | . . . . 12 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 257 | 72 252 60 253 257 Average Temperature 60 | 26 63 32 77 57 Received Heat Transfer 1327 | . 208 . 192 927 Siege Activations . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Fried 11 | . 9 . 2 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . 4 . Heat Transferred 1215 | 225 250 . 740 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 3 . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Peak Influence 466 | 35 193 33 . 466 Initial 28 | . 22 28 . . Average 118 | 14 91 31 . 216 Maximum Alert Level 2 | . . . . 2 Low Security (%) 87 | 100 100 100 . 56 Level 1 8 | . . . . 28 Level 2 4 | . . . . 14 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 3 . . 7 Investigation 3 | . 1 . . 2 Extermination . | . . . . . Reinforcement 6 | . 2 . . 4 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 4 | . 1 . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . 11 . 13 34 Peak Tracking Total 7 | . 2 . 7 6 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . . . . 4 Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 8 | . 3 . . 5 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 11 | . 7 . . 4 Terminals 9 | . 5 . . 4 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 37 | . 22 . . 15 Successful 26 | . 14 . . 12 Failed 11 | . 8 . . 3 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 29 | . 14 . . 15 Fabricators . | . . . . . Repair Stations 7 | . 7 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 20 | . 8 . . 12 Record 3 | . 1 . . 2 Emergency Access Points 1 | . 1 . . . Alert Level 2 | . 2 . . . Locate Traps 3 | . 1 . . 2 Disarm Traps 1 | . . . . 1 Dispatch Records 1 | . 1 . . . Maintenance Status 2 | . 1 . . 1 Transport Status 1 | . . . . 1 Recall Reinforcements 1 | . . . . 1 Hauler Manifests 3 | . 1 . . 2 Registered Components 1 | . . . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . 5 . . . Scan Component 3 | . 3 . . . Repair 2 | . 2 . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 5 . . 4 Full Trace Events 3 | . 1 . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 2 . . . Time 58 | . 58 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 5133 | 337 2187 189 1280 1140 Spaces Moved 1996 | 169 824 39 580 384 Core 12 | 8 . . . 4 Treads 1106 | 161 824 39 80 2 Legs 268 | . . . . 268 Wheels 534 | . . . 500 34 Hover . | . . . . . Flight 76 | . . . . 76 Fastest Speed 26 | 50 160 320 130 26 Average Speed 180 | 159 186 320 161 191 Slowest Speed 560 | 250 320 320 560 490 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 2 | . . . . 2 Exploration Rate (%) 36 | 8 99 15 31 28 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . . 1 . Spaces Dug 11 | . 1 1 2 7 Terrain Destroyed 255 | . 9 1 46 199 Melee 11 | . 1 1 2 7 Projectile 20 | . . . 7 13 AOE 224 | . 8 . 37 179 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 2982 | 201 1323 76 777 605 Wait 484 | . 381 23 71 9 Move 1991 | 168 823 38 579 383 Hop . | . . . . . Pick Up 66 | 9 20 . 19 18 Fast Attach 13 | 4 1 . . 8 Attach 33 | 3 . . 8 22 Detach . | . . . . . Swap 35 | . 13 1 9 12 Drop 28 | . 11 . 7 10 Fire 244 | 17 65 2 45 115 Melee 74 | . 9 12 38 15 Ram 11 | . . . . 11 Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis 1 | . . . . 1 Rewire 1 | . . . 1 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines -10/Subcaves -8/Materials (discovered 1 exit: [Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 338 | -11/Scrapyard | Entered Materials 339 | -10/Materials | Build established: Mutant 975 | -10/Materials | Discovered new exit (range 12) 1167 | -10/Materials | Discovered new exit (range 10) 1376 | -10/Materials | Repaired Shield Generator 1402 | -10/Materials | Repaired Lgt. Treads 1627 | -10/Materials | Discovered new exit (range 16) 1660 | -10/Materials | Identified exit to Materials 1778 | -10/Materials | Discovered exit to Materials (range 13) 2336 | -10/Materials | Discovered new exit (range 16) 2522 | -10/Materials | Identified exit to Mines 2525 | -10/Materials | Entered Mines 2698 | -10/Mines | Discovered new exit (range 4) 2701 | -10/Mines | Identified exit to Subcaves 2714 | -10/Mines | Entered Subcaves 2925 | -10/Subcaves | Ambushed by swarm of Subdwellers 2985 | -10/Subcaves | Lost 4 allies 2996 | -10/Subcaves | Core integrity fell below 50% 3002 | -10/Subcaves | Lost 3 parts (1p1n1w) 3351 | -10/Subcaves | Build established: Scavenger-Mutant 3750 | -10/Subcaves | Core integrity fell below 20% 3894 | -10/Subcaves | Discovered new exit (range 7) 3981 | -10/Subcaves | Identified exit to Materials 3994 | -10/Subcaves | Entered Materials 3994 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4060 | -8/Materials | Lost 4 parts (1n3w) 4355 | -8/Materials | Discovered new exit (range 15) 4458 | -8/Materials | Lost 3 parts (1p1n1u) 4538 | -8/Materials | Build established: Mutant 4849 | -8/Materials | Garrison activated, responded to threat 4906 | -8/Materials | Crushed by falling debris 4937 | -8/Materials | Lost 5 parts (1p2n2u) 4998 | -8/Materials | Released all parts (11) 5045 | -8/Materials | Crushed by falling debris 5046 | -8/Materials | System corruption reached 10% 5076 | -8/Materials | Lost 5 parts (3n2u) 5094 | -8/Materials | Core integrity fell below 50% 5127 | -8/Materials | Core integrity fell below 20% 5134 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05086_ S-10 Pest destroyed. 05089_ G-47 Trooper destroyed. Experienced players can activate Tactical HUD mode in the options menu, or press Ctrl-F7, for more detailed HUD info. 05102_ G-47 Trooper destroyed. 05104_ System corrupted: Autogun jammed. 05105_ System corrupted: FCS attempts to trigger Autogun. 05105_ System corrupted: Autogun misfires. 05105_ Lgt. Nuclear Core destroyed. 05115_ Cesium-ion Thruster destroyed. 05117_ Autogun destroyed. 05121_ System corrupted: Matter fused (-8). 05123_ Mak. Sword destroyed. 05123_ Slammed into G-47 Trooper. 05125_ Acquired 51 matter. 05125_ Slammed into G-47 Trooper. 05127_ Destabilizing: System corrupted (+2). 05128_ Slammed into G-47 Trooper. 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"# #???????####?#???????? ????????? | | # ! #?#??????????????????????????????? | | + [ "#+########??#??#?????????????????? | | ###### * #???????????????????????? | | ?????##"" ## " ##??????????????????????? | | #########" " #???????????????????????? | | # #???????????????????????? | | " #???????????????????????? | | = " #???????????????????????? | | ####### " " #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 360 Matter Stores 300 Matter Capacity 450 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 62 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Part-time Excavator Remodeling Use The Force Challenges ------------ None Game ------ Seed PropulsionSystemProtomatter Manual? 0 Play Time 01:06:18 Cumulative 2.9 hours Start 2024.03.31 @ 15:30:04 End 2024.03.31 @ 16:34:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff6e0735-d869-46bb-aa7c-0b74fd41a171