Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 19:03:47 Player: MrJoe Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (960) 960 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3590 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Visual Processing Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Ion Engine Light Treads Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Cesium-ion Thruster Reaction Control System Minigun Improved Light Cannon Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Advanced Visual Processing Unit Improved Sensor Array Improved Terrain Scanner > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Light Treads Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Cesium-ion Thruster [Rating: 27] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Visual Processing Unit Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Slots Evolved 6 | . . . . 4 2 Power . | . . . . . . Propulsion 2 | . . . . 1 1 Utility 4 | . . . . 3 1 Weapon . | . . . . . . Parts Attached 28 | 6 5 4 . 12 1 Power 5 | 1 . 1 . 3 . Engine 3 | 1 . . . 2 . Core 2 | . . 1 . 1 . Reactor . | . . . . . . Propulsion 6 | 2 . . . 4 . Treads 4 | 2 . . . 2 . Leg 2 | . . . . 2 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 3 1 . 3 1 Device 5 | . 2 1 . 1 1 Storage 2 | 1 1 . . . . Processor 2 | . . . . 2 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | 2 2 2 . 2 . Energy Gun 2 | 2 . . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon 3 | . 2 1 . . . Launcher . | . . . . . . Special Weapon 2 | . . 1 . 1 . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 16 | . . 1 . 9 6 Power 3 | . . . . 2 1 Propulsion 5 | . . . . 3 2 Utility 3 | . . . . 1 2 Weapon 5 | . . 1 . 3 1 Highest Loss Streak 4 | . . 1 . 4 3 To Critical Strikes . | . . . . . . Average Backups 9 | 2 7 10 10 9 9 Power 1 | . 1 2 3 2 1 Propulsion 4 | 1 3 4 4 5 6 Utility 1 | . 1 2 2 . 1 Weapon 1 | . . 1 1 . 1 Tool/Special . | . . . . . . Unused Backups 9 | . 2 . . . 7 Power . | . . . . . . Propulsion 7 | . 2 . . . 5 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 84 | . 95 99 100 86 57 Engine 5 | . 13 9 . 3 . Core 5 | . . 4 14 5 6 Treads 18 | . 28 28 28 20 . Leg 3 | . . . . . 11 Device 12 | . 11 14 14 15 8 Storage 10 | . 13 14 14 9 7 Processor 7 | . . . . 14 15 Ballistic Cannon 14 | . 24 20 28 11 . Special Weapon 2 | . . 7 . 3 . Slashing Weapon 2 | . . . . 2 6 Peak Build Rating 27 | 6 12 14 14 27 21 Average Rating 15 | 4 9 11 14 23 17 On Entrance 10 | . 6 10 14 14 18 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 57 | 14 54 56 56 57 52 Greatest Support 64 | 40 40 40 40 64 20 Greatest Overweight (x) 17 | 1 1 1 1 17 14 Average Overweight (x) 1 | . . 1 1 . 3 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 7 16 20 20 20 20 Most Carried 12 | 4 10 12 10 11 10 Average Carried 9 | 2 8 10 10 9 9 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 10 | 3 10 10 10 9 10 Class Distribution -------------------- 85% | Mutant 12% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Skirmisher | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Matter Collected 796 | 211 94 98 . 373 20 Remotely . | . . . . . . Salvage Created 839 | . 116 11 . 531 181 Parts 39 | . 10 . . 16 13 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Combat Hostiles Destroyed 21 | . 2 1 . 14 4 Melee 7 | . . . . 3 4 Cannons 14 | . 2 1 . 11 . Classes Destroyed 7 | . 2 . . 4 1 Worker 2 | . . . . 2 . Watcher 3 | . 2 . . 1 . Swarmer 3 | . . . . 3 . Grunt 12 | . 2 1 . 7 2 Sentry 3 | . . . . 3 . Hunter 1 | . . . . 1 . Programmer 2 | . . . . . 2 Best Kill Streak 4 | . 2 1 . 4 2 Combat Bots Only 4 | . 2 1 . 4 2 Max Kills in Single Turn 1 | . 1 1 . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Hostile Shots Fired 274 | . 1 30 4 141 98 Missed 75 | . 1 12 . 41 21 Hits 199 | . . 18 4 100 77 Projectile 199 | . . 18 4 100 77 Critical Strikes 7 | . . 2 . 1 4 Damage Taken 2843 | . . 274 82 1290 1197 Core 969 | . . 32 . 221 716 Absorbed by Shields . | . . . . . . Core Remaining (%) 82 | 100 . . 87 59 . Volleys Fired 61 | . 6 14 . 41 . Largest 2 | . 2 2 . 2 . Hottest 133 | . 66 133 . 66 . Shots Fired 96 | . 12 15 . 69 . Gun . | . . . . . . Cannon 89 | . 12 8 . 69 . Launcher . | . . . . . . Special 7 | . . 7 . . . Kinetic 89 | . 12 8 . 69 . Thermal 7 | . . 7 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 2 6 . 12 . Robot Miss Streak 4 | . 2 1 . 4 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 63 | . 6 6 . 41 10 Core Hits 37 | 1 5 3 . 24 4 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . . . . 6 1 Blast 5 | . . . . 5 . Sever 2 | . . . . 1 1 Melee Attacks 16 | . . . . 4 12 Impact . | . . . . . . Slashing 16 | . . . . 4 12 Piercing . | . . . . . . Sneak Attacks 4 | . . . . 1 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1614 | 2 132 137 . 919 424 Guns . | . . . . . . Cannons 992 | . 132 125 . 735 . Explosions . | . . . . . . Melee 576 | . . . . 155 421 Ramming 46 | 2 . 12 . 29 3 Kinetic 992 | . 132 125 . 735 . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 576 | . . . . 155 421 Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . . . 6 Matter Fused 4 | . . . . . 4 Heat Flow Errors 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 89 | . . . . 23 66 Projectiles 3 | . . . . 3 . Explosions . | . . . . . . Melee 86 | . . . . 20 66 Knockbacks 12 | . 1 1 . 10 . Impact 1 | . . . . 1 . Kinetic 10 | . 1 1 . 8 . Secondary 1 | . . . . 1 . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 12 | 1 1 3 . 4 3 Targets Rammed 13 | 1 1 3 . 5 3 Kicked . | . . . . . . Crushed 1 | . . . . 1 . Highest Temperature 124 | . 18 60 . 27 124 Average Temperature 17 | . 8 17 . 11 71 Received Heat Transfer 1236 | . . 192 . 468 576 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 109 | . 66 27 . 109 50 Initial . | . . . . . . Average 13 | . 9 . . 50 4 Influence Increases 652 | . 83 35 . 424 110 Destroy 0b10 Robot/C 420 | . 40 20 . 280 80 Destroy 0b10 Robot/NC 25 | . 10 . . 15 . Destroy Leader 116 | . 14 10 . 62 30 Successful Hack 2 | . 2 . . . . Disable Machine 15 | . 15 . . . . Destroy Structure 14 | . 2 5 . 7 . Lose Combat Pursuer 60 | . . . . 60 . Influence Decreases 652 | . 83 12 23 424 110 Entered New Map 13 | . . . 13 . . Time Decay 541 | . 83 12 10 338 98 Lost Part 98 | . . . . 86 12 Squads Dispatched 5 | . . 1 . 1 3 Investigation 1 | . . 1 . . . Extermination 2 | . . . . . 2 Reinforcement 2 | . . . . 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Distress Signals 3 | . . . . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 44 | . 4 2 2 29 7 Peak Tracking Total 5 | . 2 2 2 5 2 Tactical Retreats 3 | . . . . 3 . Traps | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Traps Triggered 3 | . 1 . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Machines Accessed 7 | . 1 2 1 2 1 Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . . . . . 1 Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . 1 . Total Hacks 11 | . 3 2 3 2 1 Successful 10 | . 3 2 3 1 1 Failed 1 | . . . . 1 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units 1 | . . . . . 1 Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . 1 . Terminal Hacks 5 | . . 2 3 . . Record 3 | . . . 3 . . Open Door 2 | . . 2 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 3 . . . . Scan Component 3 | . 3 . . . . Recycling Unit Hacks 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 31 | . . 31 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Active Infowar (turns) 3978 | . 319 1276 392 860 1131 Optics 1878 | . . . . 747 1131 Sensors 1726 | . . . . 749 977 Terrain 1557 | . . 423 392 742 . Traps 359 | . . . . . 359 Seismic 1172 | . 319 853 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Turns Passed 4297 | 128 510 1276 392 860 1131 Spaces Moved 1512 | 79 220 502 164 377 170 Core 37 | 11 . . . 8 18 Treads 1304 | 68 220 502 164 350 . Legs 171 | . . . . 19 152 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 240 150 260 Average Speed 230 | 145 213 240 240 187 349 Slowest Speed 900 | 160 240 240 240 900 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 5 36 78 13 39 4 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 7 | . . 7 . . . Terrain Destroyed 15 | . 2 8 . 5 . Melee . | . . . . . . Projectile 15 | . 2 8 . 5 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Total 2167 | 89 249 540 163 450 676 Wait 511 | . . 14 . 8 489 Move 1507 | 78 219 501 163 376 170 Hop . | . . . . . . Pick Up 18 | 4 8 2 . 3 1 Fast Attach 17 | 5 5 . . 6 1 Attach 8 | 1 1 1 . 5 . Detach 3 | . 3 . . . . Swap 7 | . 2 3 . 2 . Drop 6 | . 4 2 . . . Fire 61 | . 6 14 . 41 . Melee 16 | . . . . 4 12 Ram 3 | . . . . . 3 Kick . | . . . . . . Crush 10 | 1 1 3 . 5 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 603 | -10/Materials | Discovered new exit (range 12) 639 | -10/Materials | Entered Mines 1012 | -10/Mines | Found the Drone Emporium 1162 | -10/Mines | Received a Mining Laser from a helpful Derelict 1452 | -10/Mines | Met a Derelict shopkeep closing up shop 1517 | -10/Mines | Learned 8 Materials zone layouts 1517 | -10/Mines | Discovered new exit (range 8) 1770 | -10/Mines | Discovered new exit (range 9) 1915 | -10/Mines | Entered Subcaves 2064 | -10/Subcaves | Visited Clippyterm 2071 | -10/Subcaves | Identified exit to Materials 2071 | -10/Subcaves | Identified exit to Recycling 2307 | -10/Subcaves | Entered Materials 2307 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2308 | -8/Materials | Identified exit to Factory 2703 | -8/Materials | Build established: Skirmisher 3082 | -8/Materials | Lost 4 parts (1p2n1u) 3167 | -8/Materials | Entered Factory 3167 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3353 | -7/Factory | Build established: Mutant 4175 | -7/Factory | Lost 3 parts (1p1n1u) 4235 | -7/Factory | Core integrity fell below 50% 4269 | -7/Factory | Core integrity fell below 20% 4298 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04178_ K-01 Serf collects debris. 04180_ R-06 Scavenger collects Imp. Heat Sink. 04182_ K-01 Serf collects debris. 04183_ Scythe destroyed. 04183_ R-06 Scavenger collects Remote Datajack. 04191_ System corrupted: Matter fused (-8). 04205_ Critical hit (Burn: +37). 04211_ Trap Scanner destroyed. 04240_ System corrupted: Matter fused (-9). 04241_ Connecting with Repair Station... 04241_ Slammed into G-47 Trooper. 04241_ Destabilizing: Core damaged (-14). 04248_ Slammed into G-47 Trooper. 04248_ Destabilizing: System interference. 04248_ Visual Processing Unit temporarily disabled. 04255_ Slammed into G-47 Trooper. 04255_ Destabilizing: System corrupted (+2). 04267_ System corrupted: Matter fused (-5). 04272_ Critical hit (Burn: +37). 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""""""" ##"T | | ?????????????????????????????????# """"""" ##"" | | ?????????????????????????????????# """"""" ##"" | | ?????????????????????????????????# ## | | ?????????????????????????????????##############?## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Throw Away The Key Challenges ------------ None Game ------ Seed VoltaicShiftLegs Manual? 0 Play Time 00:26:30 Cumulative 15.2 hours Start 2025.11.02 @ 16:24:57 End 2025.11.02 @ 19:03:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 16 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 16 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae43f511-4f97-4a61-8efe-35fa3b40ac20