Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.15 @ 04:49:14 Player: sentrybuster Result: Destroyed by M Guard with Hellfire Missile Launcher Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (265) 1325 Value Destroyed (12254) 12254 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (7504) 7504 TOTAL SCORE: 30323 Bonus ------- High Alert Combat Kills 1583 Follower Combat Kills 57 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1340 Met Warlord at Research 2000 Invited to Help at Command 2000 Friendly Fire -776 Cogmind --------- Core Integrity 0/1600 Matter 205/300 Energy 98/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Triangulator Advanced Transmission Jammer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Quantum Reactor Vortex Chain Reactor System Backup Module Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Medium Treads Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Experimental Cooling System Large Storage Unit High-capacity Storage Unit Experimental Energy Well Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Core Shielding Centrium Light Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Null Cannon Improved Potential Cannon KE Penetrator > --- INVENTORY -------- Antimatter Reactor Vortex Chain Reactor Heavy Treads Enhanced Biometal Leg Advanced Energy Well Advanced Terrain Scanner Advanced Remote Shield Improved Field Recycling Unit Quantum Rifle Quantum Rifle Cooled Phase Cannon KE Penetrator Hardcell Cannon Heavy Missile Launcher Advanced Remote Datajack Spear [Rating: 175] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved Diametric Drive Utility High-capacity Storage Unit Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon KE Penetrator Energy Gun Heavy EM Shotgun Energy Cannon Improved Potential Cannon Ballistic Gun KE Penetrator Ballistic Cannon Advanced Assault Cannon Launcher Shock Bomb Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Ionic Axe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Com Slots Evolved 18 | . . 2 2 2 2 . . . . 2 . . . . 2 2 . 2 2 . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . 1 1 1 . . . . . . . . . . 1 . . 2 . . Utility 10 | . . 1 . 1 2 . . . . 2 . . . . . 2 . . 2 . Weapon 2 | . . . 1 . . . . . . . . . . . 1 . . . . . Parts Attached 217 | 6 2 10 12 22 17 15 3 . 2 28 4 3 23 14 7 3 19 10 8 9 Power 16 | 1 . 1 . 2 2 1 . . . 2 1 1 1 . 2 . 1 . . 1 Engine 4 | 1 . 1 . 2 . . . . . . . . . . . . . . . . Core 9 | . . . . . 2 1 . . . 2 1 1 1 . 1 . . . . . Reactor 3 | . . . . . . . . . . . . . . . 1 . 1 . . 1 Propulsion 53 | 2 . 1 4 4 3 5 . . . 8 2 1 11 2 3 . . 2 3 2 Treads 36 | . . . 4 4 3 3 . . . 2 2 1 7 . 3 . . 2 3 2 Leg 9 | 2 . 1 . . . 2 . . . 1 . . 1 2 . . . . . . Wheel 3 | . . . . . . . . . . 2 . . 1 . . . . . . . Hover 2 | . . . . . . . . . . 2 . . . . . . . . . . Flight 3 | . . . . . . . . . . 1 . . 2 . . . . . . . Utility 69 | 1 1 4 2 6 5 4 1 . 2 12 . 1 6 3 . 3 9 3 3 3 Device 38 | . . 1 1 4 2 4 1 . 1 6 . . 4 2 . 3 4 . 2 3 Storage 11 | 1 1 3 1 1 . . . . . . . . . . . . 4 . . . Processor 6 | . . . . 1 1 . . . . 1 . . 1 . . . . 1 1 . Hackware 2 | . . . . . . . . . . 2 . . . . . . . . . . Protection 12 | . . . . . 2 . . . 1 3 . 1 1 1 . . 1 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 79 | 2 1 4 6 10 7 5 2 . . 6 1 . 5 9 2 . 9 5 2 3 Energy Gun 26 | 1 . 2 1 6 4 . . . . 2 1 . 4 2 1 . . . 1 1 Energy Cannon 8 | . . . . . 1 1 . . . 1 . . . . . . 3 . . 2 Ballistic Gun 14 | 1 . . 3 . . 2 2 . . . . . . 4 1 . . 1 . . Ballistic Cannon 5 | . 1 1 . 1 . . . . . 2 . . . . . . . . . . Launcher 16 | . . 1 2 3 2 2 . . . . . . . 3 . . 1 1 1 . Special Weapon 3 | . . . . . . . . . . . . . 1 . . . . 2 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon 6 | . . . . . . . . . . 1 . . . . . . 4 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . 1 2 . . . . 1 . . 8 . . . 9 1 . . Parts Lost 66 | . . 2 2 4 3 8 . . 1 12 5 . 1 9 1 . 1 2 11 4 Power 8 | . . . . 1 1 1 . . . 2 1 . . . 1 . . . 1 . Propulsion 25 | . . . 1 2 1 3 . . . 6 2 . 1 3 . . . 1 3 2 Utility 12 | . . . . . 1 1 . . . 3 1 . . 2 . . 1 1 2 . Weapon 21 | . . 2 1 1 . 3 . . 1 1 1 . . 4 . . . . 5 2 Highest Loss Streak 7 | . . 1 1 3 2 7 . . 1 4 4 . 1 2 1 . 1 2 7 2 Average Slot Usage (%) 83 | . 81 89 90 88 99 92 100 100 97 82 88 82 93 86 69 76 76 69 68 10 Engine 2 | . 14 11 9 6 . . . . . . . . . . . . . . . . Core 2 | . . . . . 5 6 6 6 6 3 2 3 5 5 2 . . . . . Treads 19 | . . . 26 27 32 28 33 33 33 15 5 14 17 17 13 14 14 15 14 3 Leg 2 | . 28 33 4 . . 2 . . . 1 . . . . 1 . . . . . Wheel 1 | . . . . . . . . . . 1 8 5 4 4 . . . . . . Device 6 | . . 2 9 7 9 4 6 6 5 8 5 5 7 2 . 4 5 8 9 4 Storage 12 | . 14 22 18 15 13 13 13 13 13 11 11 11 11 11 10 9 16 13 10 . Processor 10 | . . . . 6 13 13 13 13 13 14 17 17 17 17 15 14 9 8 9 . Hackware 2 | . . . . . . . . . . 5 5 5 5 5 5 4 4 4 3 . Protection 2 | . . . . . 3 6 6 6 6 2 3 3 2 5 5 4 4 3 7 . Energy Gun 4 | . 14 13 13 7 12 1 . . . . 4 1 6 . 5 9 1 . 1 1 Energy Cannon 2 | . . . . . 2 4 6 6 4 . . . . . . . 3 8 5 . Ballistic Gun 4 | . . . 9 7 . 9 13 13 13 3 . . . 10 6 9 4 1 1 . Ballistic Cannon 2 | . 9 8 . 5 3 . . . . 6 3 . . . . . . . . . Naked Turns 59 | . . . . . . . . . . . . . . . . . . . 59 . Heaviest Build 125 | 11 18 29 57 75 77 76 80 80 91 86 89 64 87 84 105 107 122 125 116 35 Greatest Support 310 | 20 20 30 60 103 118 118 118 118 118 121 26 10 104 104 210 210 210 285 310 70 Greatest Overweight (x) 8 | . . . . 1 . 4 . . . 5 6 6 8 8 2 . . . . 2 Average Overweight (x) . | . . . . . . . . . . 1 3 5 6 . . . . . . . Largest Inventory Capacity 18 | 6 10 12 16 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 4 Average Capacity 16 | 4 7 10 12 16 18 18 18 18 18 18 18 18 18 18 18 18 18 18 16 4 Most Carried 18 | 5 8 10 15 18 18 18 18 18 18 18 18 18 18 18 18 17 18 18 18 4 Average Carried 15 | 2 7 7 10 15 17 15 16 18 18 17 17 17 17 16 16 15 17 16 16 3 Final Capacity 18 | 6 8 12 16 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 4 4 Final Carried 18 | 5 8 9 15 18 17 15 18 18 18 18 18 18 18 16 16 17 17 16 4 4 Class Distribution -------------------- 34% | Mutant 16% | Scavenger-Skirmisher 14% | Scavenger-Mutant 10% | Scavenger-Assassin 10% | Skirmisher 4% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Assassin | -5/Upper Caves Scavenger-Assassin | -5/Upper Caves Scavenger-Assassin | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Mutant | -4/Factory Gunner | -3/Research Mutant | -3/Testing Mutant | -2/Research Scavenger-Mutant | -1/Access Mutant | -1/Command Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Com Matter Collected 5253 | 226 146 156 89 857 296 442 42 . 163 718 385 56 320 358 307 84 202 183 123 100 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 10254 | . 321 348 322 1585 650 487 196 . 301 929 452 209 499 574 483 203 317 857 1236 285 Parts 491 | . 22 30 22 109 36 15 7 . 6 41 19 7 5 35 17 9 20 30 54 7 Haulers Intercepted 6 | . . 1 1 2 1 . . . . . . . . . . . . . 1 . Recyclers Shooed 12 | . . . . 3 1 . . . . 4 . . . 1 1 . . . 2 . Parts Field Recycled 20 | . . . . 20 . . . . . . . . . . . . . . . . Retrieved Matter 306 | . . . . 306 . . . . . . . . . . . . . . . . Parts Self-Destructed 146 | . . . . . . 8 7 . 8 . 17 13 62 31 . . . . . . Prevented 17 | . . . . . . 1 . . . . . 2 12 2 . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Com Combat Hostiles Destroyed 197 | . 8 8 12 27 12 9 3 . 5 15 7 1 8 13 4 2 8 26 26 3 Melee 9 | . . . . . . . . . . . 1 1 . . . . 6 . . 1 Guns 59 | . 4 2 6 8 2 2 3 . 3 4 2 . 8 7 4 2 . . 1 1 Cannons 69 | . 3 3 . 10 4 4 . . 2 5 4 . . . . . 2 17 15 . AOE 58 | . 1 3 6 9 6 3 . . . 5 . . . 6 . . . 9 10 . Classes Destroyed 20 | . 4 3 1 4 2 . . . . . . 2 2 1 . . . 1 . . Worker 22 | . . 1 . 10 2 . . . . 5 . . . . 1 . . 1 2 . Builder 10 | . . . . 5 1 . . . . 1 . . . 1 . . . . 2 . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . . Hauler 6 | . . 1 1 2 1 . . . . . . . . . . . . . 1 . Recycler 10 | . 1 1 . 2 2 . . . . 3 . . . . 1 . . . . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . Operator 2 | . . . . . 1 . . . . . . . . . . . . . 1 . Watcher 14 | . 2 . . 3 2 . . . . 2 . . . 1 1 . . . 3 . Swarmer 52 | . 3 4 7 4 10 . . . . 5 2 . . 5 . . 5 3 4 . Grunt 54 | . 5 2 4 12 . 3 2 . 4 . . 1 2 2 1 . 1 7 6 2 Brawler 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Duelist 5 | . . . . 1 . 1 . . . . 2 . . . . . . . . 1 Sentry 23 | . . 2 . 3 1 . . . 1 4 1 . . 3 2 2 . 2 2 . Demolisher 1 | . . . . . . . . . . . . . . . . . . 1 . . Hunter 25 | . . . . 2 . 2 . . . 3 2 . . 2 . . . 5 9 . Programmer 21 | . . . . 5 1 . . . . 3 . . 3 . 1 . 2 1 5 . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . . Striker 6 | . . . . . . . . . . . . . 1 . . . . 5 . . Executioner 3 | . . . . . . . . . . . . . 2 . . . . 1 . . Samaritan 2 | . . . . . . . . . . . . 2 . . . . . . . . Thug 4 | . . . . . . 2 . . . . . . 2 . . . . . . . Butcher 2 | . . . . . . 1 . . . . . . . . . . . 1 . . Best Kill Streak 12 | . 4 4 9 11 8 3 3 . 3 6 3 2 8 5 3 1 5 6 12 2 Combat Bots Only 8 | . 3 4 8 7 4 3 3 . 3 5 3 1 8 5 1 1 5 5 6 2 Max Kills in Single Turn 6 | . 1 3 4 3 4 1 1 . 1 6 2 1 2 2 1 1 1 3 3 1 Gunslinging 1 | . . . . . . . . . . . . . 1 1 . . . . . . Exploded 5 | . 1 3 3 2 4 1 . . . 5 . . . 2 . . . 3 2 . Melee 1 | . . . . . . . . . . . 1 1 . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Com Damage Taken 17808 | . 264 270 397 1401 730 1141 169 . 405 1473 539 18 271 1862 345 418 928 1537 4325 1315 Core 2898 | . 64 54 59 121 154 167 58 . . 106 98 . 25 216 27 . 21 116 1164 448 Absorbed by Shields 462 | . . . . . . 30 . . . . . . 41 391 . . . . . . Core Remaining (%) 82 | 100 74 86 89 82 . . . . 55 . . . . 55 97 . 98 92 . . Volleys Fired 586 | 8 27 23 15 110 25 32 12 . 13 70 14 . 16 51 19 8 4 69 57 13 Largest 4 | 1 2 2 3 3 3 3 3 . 3 3 2 . 3 3 3 4 1 3 3 2 Hottest 363 | 40 75 106 151 143 222 179 151 . 171 181 124 . 125 127 160 220 130 363 363 182 Shots Fired 1078 | 8 54 42 37 201 59 63 32 . 35 127 22 . 30 96 36 31 4 89 92 20 Gun 597 | 8 27 26 33 106 33 46 20 . 26 28 15 . 21 87 36 31 . 15 28 11 Cannon 421 | . 27 15 . 80 23 13 12 . 9 99 7 . . . . . 4 70 53 9 Launcher 49 | . . 1 4 15 3 4 . . . . . . . 9 . . . 2 11 . Special 11 | . . . . . . . . . . . . . 9 . . . . 2 . . Kinetic 515 | . 27 15 9 135 12 26 20 . 26 102 7 . . 73 25 16 . 15 7 . Thermal 332 | . . 17 17 13 28 18 12 . 9 25 15 . . 1 11 7 4 70 74 11 Explosive 37 | . . 1 4 7 3 2 . . . . . . . 7 . . . 2 11 . Electromagnetic 149 | 8 27 9 7 46 16 17 . . . . . . . 2 . 8 . . . 9 Entropic 34 | . . . . . . . . . . . . . 21 13 . . . . . . Robot Hit Streak 19 | . 8 18 16 12 6 10 6 . 12 12 7 . 11 13 19 18 17 9 14 12 Robot Miss Streak 10 | . 5 2 3 2 4 2 2 . 2 10 7 . 1 4 2 1 2 3 3 3 Penetration Max 2 | . . . . . . . . . 1 1 . . 2 1 . . . . . . Secondary Targets 8 | . . . 1 . . 1 . . . . . . 5 1 . . . . . . Max Gunslinging Chain 2 | . . . 1 . . 1 . . . . . . 2 1 . . . . . . Shots Hit Robots 753 | . 28 31 28 133 30 46 14 . 22 91 23 8 23 70 31 28 23 50 60 14 Core Hits 491 | . 13 13 26 83 28 26 8 . 11 74 17 5 14 32 12 9 14 37 60 9 Critical Hits 64 | . . . . 2 . . . . 1 4 1 . 5 5 4 . 2 24 16 . Critical Kills 27 | . . . . 1 . . . . . 2 1 . 3 1 2 . 1 9 7 . Critical Parts Destroyed 26 | . . . . 1 . . . . 1 1 . . 1 2 1 . 1 9 9 . Melee Attacks 49 | . . . . . . . . . . . 6 8 . . . . 35 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 49 | . . . . . . . . . . . 6 8 . . . . 35 . . . Sneak Attacks 6 | . . . . . . . . . . . 1 5 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36455 | . 438 618 801 3663 2052 1607 209 . 746 3176 604 586 1072 3036 879 596 770 7575 7595 432 Guns 9133 | . 178 245 295 1160 361 546 83 . 435 529 244 . 1072 1720 829 596 . 172 485 183 Cannons 14763 | . 212 201 . 1348 432 603 126 . 311 1743 94 . . . . . 221 4948 4294 230 Explosions 11135 | . 48 172 506 1155 1259 458 . . . 904 . . . 1316 50 . . 2455 2812 . Melee 1401 | . . . . . . . . . . . 266 586 . . . . 549 . . . Ramming 23 | . . . . . . . . . . . . . . . . . . . 4 19 Kinetic 7281 | . 212 201 55 1821 173 184 83 . 435 1741 94 . . 1220 507 311 . 172 72 . Thermal 18528 | . 48 178 186 170 1194 681 126 . 311 1435 244 . . . 322 167 221 7403 5659 183 Explosive 5097 | . . 172 506 852 444 312 . . . . . . . 1163 50 . . . 1598 . Electromagnetic 2553 | . 178 67 54 820 241 430 . . . . . . . 153 . 118 . . 262 230 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 1401 | . . . . . . . . . . . 266 586 . . . . 549 . . . Entropic 1572 | . . . . . . . . . . . . . 1072 500 . . . . . . Highest Corruption 9 | . . . . 4 2 2 2 2 2 9 9 9 9 1 . . 4 . 8 8 Average Corruption 3 | . . . . 3 1 2 2 2 2 5 9 9 5 1 . . 3 . 3 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 160 | . . . . 22 5 7 5 1 3 37 19 13 2 2 . . 14 . 15 15 Message Errors 37 | . . . . 4 . 4 . 1 1 8 2 4 2 2 . . 3 . 5 1 Matter Fused 24 | . . . . 6 . . . . . 3 2 3 . . . . 4 . 2 4 Heat Flow Errors 20 | . . . . 2 1 2 2 . . 5 2 . . . . . 3 . . 3 Energy Discharges 25 | . . . . 4 3 1 1 . 1 5 4 2 . . . . 2 . 1 1 Data Loss (minor) 18 | . . . . 3 . . 2 . . 3 1 4 . . . . . . 2 3 Data Loss (major) 3 | . . . . . . . . . . . 2 . . . . . . . . 1 Misfires 3 | . . . . . . . . . . 1 2 . . . . . . . . . Targeting Errors 27 | . . . . 3 1 . . . 1 9 4 . . . . . 2 . 5 2 Weapon Failures 3 | . . . . . . . . . . 3 . . . . . . . . . . Overload Shots 18 | . . . . . 2 9 3 . 4 . . . . . . . . . . . Overflow Damage 2123 | . . 5 16 41 311 65 . . 54 168 3 254 . 116 . . . 453 626 11 Projectiles 972 | . . . . 29 58 43 . . 54 23 3 . . . . . . 267 484 11 Explosions 897 | . . 5 16 12 253 22 . . . 145 . . . 116 . . . 186 142 . Melee 254 | . . . . . . . . . . . . 254 . . . . . . . . Knockbacks 55 | . 3 . . 10 2 . . . . 35 5 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 51 | . 3 . . 10 2 . . . . 31 5 . . . . . . . . . Secondary 4 | . . . . . . . . . . 4 . . . . . . . . . . Self-Inflicted Damage 586 | . . . 29 56 70 113 . . . 106 . . . . 124 . . . 88 . Shots 15 | . . . 2 4 1 2 . . . 2 . . . . 2 . . . 2 . Rammed 11 | . . . . . . . . . . . . . . . . . . . 2 9 Targets Rammed 11 | . . . . . . . . . . . . . . . . . . . 2 9 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 423 | . 234 117 168 198 279 268 106 . 234 283 236 . . 60 237 423 248 78 69 252 Average Temperature 74 | . 65 27 63 56 83 126 46 . 130 74 57 . . 19 94 129 96 33 25 100 Received Heat Transfer 2207 | . 108 72 135 375 18 340 81 . 120 63 54 9 34 285 18 72 18 72 189 144 Effects 1 | . . . . . . . . . . . . . . . . 1 . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 14 | . . . . 1 3 2 . . . . . . . . . . . . 2 6 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . Parts Melted 13 | . . . 1 . 1 1 . . . 6 1 . . . . 1 . 1 1 . Heat Transferred 14996 | . 50 481 481 346 1082 888 180 . 390 1444 370 . . . 407 222 100 4728 3568 259 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . 1 . . . . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Com Peak Influence 1370 | . 426 478 412 618 954 . . . . 493 . . . . 239 202 188 627 1370 983 Initial 876 | . . 179 117 37 302 . . . . . . . . . 72 125 113 30 376 876 Average 329 | . 144 350 213 257 604 . . . . 164 . . . . 132 159 78 345 751 892 Maximum Alert Level 4 | . 2 2 2 2 3 . . . . 2 . . . . 1 1 . 2 4 3 Low Security (%) 41 | 100 60 8 53 46 . . . . . 71 . . . . 66 64 100 15 . . Level 1 19 | . 30 57 27 23 27 . . . . 3 . . . . 33 35 . 36 3 . Level 2 25 | . 8 33 19 30 32 . . . . 25 . . . . . . . 48 41 . Level 3 11 | . . . . . 40 . . . . . . . . . . . . . 37 100 Level 4 1 | . . . . . . . . . . . . . . . . . . . 16 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 1 1 . 10 2 . . . . 9 . . . . . . 1 . 10 7 Investigation 7 | . 1 . . 2 1 . . . . 1 . . . . . . . . 2 . Extermination 11 | . . . . 5 1 . . . . 1 . . . . . . 1 . 2 1 Reinforcement 12 | . . 1 . 3 . . . . . 2 . . . . . . . . 2 4 Assault 3 | . . . . . . . . . . 1 . . . . . . . . . 2 Garrison 8 | . . . . . . . . . . 4 . . . . . . . . 4 . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . . . 1 . . . . . . . . 1 . Haulers Reinforced 2 | . . . . 1 . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Com Distress Signals 20 | . . 2 . 2 1 . . . . 3 . . 1 2 . . . 8 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 318 | . 11 13 13 39 16 13 3 . 6 24 7 1 33 20 4 3 10 33 55 14 Peak Tracking Total 21 | . 3 5 5 6 4 5 3 . 3 5 5 1 19 5 2 2 5 6 21 8 Tactical Retreats 15 | . . 2 . 1 1 . . . 1 . . . . 2 . 1 . 2 3 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Com Traps Triggered 10 | . . . . 4 3 . . . . 2 . . . . . . . . 1 . Indirectly 2 | . . . . 2 . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . 2 . . . . . . . Triggered 17 | . . . . . . . . . . . . 3 14 . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Com Machines Disabled 52 | . 1 . . 9 25 . . . . 7 . . . 1 2 . 1 1 4 1 Max in Single Turn 18 | . 1 . . 4 18 . . . . 6 . . . 1 1 . 1 1 1 1 Garrison Access 6 | . . . . . 2 . . . . 2 . . . . . . 1 1 . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . 1 . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Com Machines Accessed 45 | . 3 2 5 5 4 . 1 4 . 7 . 1 1 1 . . 4 . 3 4 Terminals 30 | . 3 2 5 4 1 . . . . 4 . . . 1 . . 3 . 3 4 Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . 1 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 2 . . . . 2 . . . . . . 1 . . . Total Hacks 130 | . 13 7 17 16 7 . 1 24 . 22 . 1 1 1 . . 8 . 5 7 Successful 84 | . 6 3 9 8 4 . 1 24 . 16 . 1 1 1 . . 6 . 3 1 Failed 46 | . 7 4 8 8 3 . . . . 6 . . . . . . 2 . 2 6 Catastrophic 9 | . 3 . 1 1 1 . . . . . . . . . . . . . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 61 | . 11 5 8 12 1 . . . . 11 . . 1 . . . 5 . 2 5 Terminals 88 | . 13 7 17 15 3 . . . . 13 . . . 1 . . 7 . 5 7 Fabricators 7 | . . . . . . . . . . 7 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . 1 2 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 2 . . . . 2 . . . . . . 1 . . . Terminal Hacks 53 | . 4 2 7 4 . . 1 24 . 5 . 1 1 1 . . 1 . 2 . Record 12 | . . . . . . . . 11 . . . . . . . . . . 1 . Part Schematic 6 | . . . . . . . . 5 . 1 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . . Robot Analysis 3 | . 3 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 . 2 . . . . 3 . . . . . . . . . . . . Open Door 4 | . . . . . . . 1 . . . . 1 1 1 . . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . Terminal Index 2 | . . . . 1 . . . . . . . . . . . . . . 1 . Alert Level 5 | . . . 2 2 . . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . 1 . 1 . . . . . 1 . . . . . . . . . . Zone Layout 4 | . . 1 2 . . . . . . 1 . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 3 | . . . . . . . . . . 3 . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . 2 . . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 2 . . . . 2 . . . . . . 1 . . . Seal Access 5 | . . . . . 2 . . . . 2 . . . . . . 1 . . . Unauthorized Hacks 22 | . 2 1 2 4 1 . . . . 6 . . . . . . 4 . 1 1 Terminals 20 | . 2 1 2 4 . . . . . 5 . . . . . . 4 . 1 1 Track 15 | . 2 1 2 3 . . . . . 3 . . . . . . 3 . . 1 Botnet 3 | . . . . 1 . . . . . 1 . . . . . . 1 . . . Operators 1 | . . . . . . . . . . 1 . . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . 1 . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . Prioritize 1 | . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . Recyclers 1 | . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 3 2 5 5 2 . . . . 5 . . . . . . 3 . 2 4 Full Trace Events 4 | . 1 . . 1 . . . . . 1 . . . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . 5 . 1 . . . . . . . . . . Parts Built 1 | . . . . . . . . . . 1 . . . . . . . . . . Matter 318 | . . . . . . . . . . 318 . . . . . . . . . . Time 169 | . . . . . . . . . . 169 . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . 6 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . 1 . . . . 2 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . 1 . . . . 2 . . Robot Hacks Applied 3 | . . . . . . . . . . . . . 1 . . . . 2 . . parse_system 3 | . . . . . . . . . . . . . 1 . . . . 2 . . Relay Couplers Released 5 | . . . . . . . . . . 3 . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . 2 . . Programmers 3 | . . . . . . . . . . 3 . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . 4 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Com Total Allies 5 | . . . . . . . . . 1 . . . 4 . . . . . . . Largest Group 4 | . . . . . . . . . 1 . . . 4 2 . . . . . . Highest-Rated Group 207 | . . . . . . . . . 94 . . . 207 120 . . . . . . Highest-Rated Ally 94 | . . . . . . . . . 94 . . . 60 60 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 17 | . . . . . . . . . 10 . . . 7 . . . . . . . Total Damage 566 | . . . . . . . . . 319 . . . 247 . . . . . . . Kills 2 | . . . . . . . . . 1 . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . 1 . . . 1 . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Com Robot Analysis Total 3 | . 3 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . 2 1 . 1 . 1 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Com Turns Passed 14630 | 79 370 449 468 2189 1025 804 724 122 430 1823 447 471 802 714 263 195 841 1193 705 516 Spaces Moved 7891 | 42 203 288 242 1081 520 394 318 76 216 894 291 302 492 280 124 97 408 639 421 563 Core 536 | 5 . . . . . . . . . . . . . . . . . . 115 416 Treads 5398 | . . . 242 1081 520 325 318 76 216 636 12 . 29 262 84 97 408 639 306 147 Legs 705 | 37 203 288 . . . 69 . . . 52 . . 2 14 40 . . . . . Wheels 1252 | . . . . . . . . . . 206 279 302 461 4 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 160 162 162 162 120 110 130 130 150 160 160 160 155 50 50 Average Speed 148 | 111 120 120 160 163 161 165 162 162 162 164 127 136 145 165 160 160 160 157 124 78 Slowest Speed 270 | 120 120 120 160 183 162 240 162 162 162 270 200 140 200 180 180 160 160 160 156 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 36 23 28 41 19 62 58 73 43 25 52 55 82 42 5 5 44 16 17 21 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 3 | . . . . . . . 1 1 . . . 1 . . . . . . . . Known Exits Taken 3 | . . . . . . . . . 1 1 . . . . 1 . . . . . Unknown Exits Taken 17 | 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 . 1 1 1 1 . Scrap Searched 9 | . . . . . . 4 1 . . . 1 1 . 2 . . . . . . Spaces Dug 50 | . . . . 5 13 . 8 . 5 10 . . . . . . 8 1 . . Terrain Destroyed 787 | . 5 7 29 78 174 36 13 . 9 111 . . 6 63 14 . 10 116 116 . Melee 8 | . . . . . . . . . . . . . . . . . 8 . . . Projectile 136 | . . . . 13 9 2 13 . 9 37 . . 6 25 1 . 2 13 6 . AOE 643 | . 5 7 29 65 165 34 . . . 74 . . . 38 13 . . 103 110 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Com Total 9758 | 63 275 348 295 1314 659 492 501 75 267 1118 336 352 562 438 157 117 541 731 505 612 Wait 821 | 3 41 18 9 81 83 46 164 . 37 105 20 26 4 86 . 8 54 12 10 14 Move 7871 | 41 202 287 241 1080 519 393 317 75 215 893 290 301 491 279 123 96 407 638 420 563 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 71 | 4 2 6 7 11 5 1 2 . . 9 1 7 3 3 3 1 3 . 2 1 Fast Attach 114 | 6 2 2 5 7 6 6 2 . . 18 3 1 19 3 5 1 13 4 5 6 Attach 52 | . . 4 5 3 4 7 . . . 5 . 2 . 9 2 2 2 1 3 3 Detach 45 | 1 1 1 7 1 3 4 2 . . 2 . 1 4 5 . 1 5 1 3 3 Swap 51 | . . 4 2 12 7 2 1 . 2 5 1 . 4 2 . . 4 5 . . Drop 85 | . . 3 4 9 7 1 1 . . 11 1 6 19 . 5 . 14 1 3 . Fire 586 | 8 27 23 15 110 25 32 12 . 13 70 14 . 16 51 19 8 4 69 57 13 Melee 49 | . . . . . . . . . . . 6 8 . . . . 35 . . . Ram 2 | . . . . . . . . . . . . . . . . . . . 2 . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 9 | . . . . . . . . . . . . . . . . . . . . 9 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . 2 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: [*Fac] / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Upp) -3/Research -3/Testing -2/Research -1/Access -1/Command History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Discovered new exit (range 16) 237 | -10/Materials | Discovered new exit (range 14) 312 | -10/Materials | Build established: Mutant 450 | -10/Materials | Entered another Materials area 450 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 605 | -9/Materials | Discovered new exit (range 12) 899 | -9/Materials | Entered another Materials area 899 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1117 | -8/Materials | Destroyed 8 combat bots 1320 | -8/Materials | Discovered new exit (range 15) 1367 | -8/Materials | Entered Factory 1367 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1692 | -7/Factory | Build established: Skirmisher 1998 | -7/Factory | Discovered new exit (range 21) 2250 | -7/Factory | Build established: Mutant 2427 | -7/Factory | Destroyed 7 combat bots 2430 | -7/Factory | Lost 3 parts (1p2n) 2509 | -7/Factory | Discovered new exit (range 10) 3228 | -7/Factory | Discovered new exit (range 8) 3327 | -7/Factory | Build established: Skirmisher 3556 | -7/Factory | Entered another Factory area 3556 | -6/Factory | Evolved 2 slots: Utility x2 4270 | -6/Factory | Discovered new exit (range 10) 4528 | -6/Factory | Discovered new exit (range 8) 4563 | -6/Factory | Build established: Scavenger-Skirmisher 4581 | -6/Factory | Entered Lower Caves 4643 | -6/Lower Caves | Encountered a Warlord checkpoint 4644 | -6/Lower Caves | Lost 7 parts (1p3n1u2w) 4747 | -6/Lower Caves | Attacked by a faux Warlord 5219 | -6/Lower Caves | Discovered new exit (range 20) 5357 | -6/Lower Caves | Learned Factory non-interactive machine intel 5385 | -6/Lower Caves | Entered another Lower Caves area 5548 | -6/Lower Caves | Build established: Scavenger-Tank 6044 | -6/Lower Caves | Discovered new exit (range 12) 6109 | -6/Lower Caves | Entered Data Miner 6109 | -6/Data Miner | Discovered new exit (range 6) 6131 | -6/Data Miner | Met Data Miner 6168 | -6/Data Miner | Learned location of Section 7 (-2) 6168 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6195 | -6/Data Miner | Received God Mode back door access code from Data Miner 6231 | -6/Data Miner | Entered Proximity Caves 6314 | -5/Proximity Caves | Escorted by Enhanced Grunt 6334 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6591 | -5/Proximity Caves | Identified exit to Factory 6661 | -5/Proximity Caves | Entered Factory 6661 | -5/Factory | Evolved 2 slots: Utility x2 6662 | -5/Factory | Identified exit to Upper Caves 6663 | -5/Factory | Loaded intel: 253 non-interactive machine locations 6774 | -5/Factory | Discovered new exit (range 21) 6813 | -5/Factory | Lost 3 parts (1p1n1u) 6864 | -5/Factory | Build established: Scavenger-Skirmisher 7134 | -5/Factory | Identified exit to Extension 7156 | -5/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 7193 | -5/Factory | Garrison activated, responded to threat 7364 | -5/Factory | Build established: Hacker-Skirmisher 7408 | -5/Factory | Lost 4 parts (2n1u1w) 7655 | -5/Factory | Garrison activated, responded to threat 7816 | -5/Factory | Door terminal overloaded 7880 | -5/Factory | Lost 3 parts (1p2n) 8461 | -5/Factory | First assault squad dispatched 8480 | -5/Factory | Incoming assault squad redirected 8484 | -5/Factory | Entered Upper Caves 8627 | -5/Upper Caves | Learned 12 Factory zone layouts 8733 | -5/Upper Caves | Build established: Scavenger-Assassin 8749 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8795 | -5/Upper Caves | Lost 4 parts (1p2n1u) 8924 | -5/Upper Caves | Discovered new exit (range 4) 8931 | -5/Upper Caves | Entered another Upper Caves area 9022 | -5/Upper Caves | Encountered a Warlord checkpoint 9396 | -5/Upper Caves | Discovered new exit (range 5) 9402 | -5/Upper Caves | Entered Warlord 9454 | -5/Warlord | Discovered new exit (range 14) 9515 | -5/Warlord | System corruption cleaned by Quarantine Array 9678 | -5/Warlord | Met Warlord 9690 | -5/Warlord | Warlord's base attacked by MAIN.C 9699 | -5/Warlord | Opened Warlord's prototype stash 9716 | -5/Warlord | Found Prototype Processor 9716 | -5/Warlord | Identified Exp. Target Analyzer 9720 | -5/Warlord | Found Prototype Device 9720 | -5/Warlord | Identified System Purifier 9742 | -5/Warlord | Found Prototype Reactor 9845 | -5/Warlord | Found Prototype Energy Gun 9845 | -5/Warlord | Identified Vortex Rifle 9848 | -5/Warlord | Found Vortex Rifle 9856 | -5/Warlord | Found Prototype Energy Gun 9856 | -5/Warlord | Identified Vortex Rail 9860 | -5/Warlord | Found Vortex Rail 10040 | -5/Warlord | Warlord forces counterattacked 10095 | -5/Warlord | Spotted Executioner 10095 | -5/Warlord | Spotted Executioner 10102 | -5/Warlord | Spotted Executioner 10109 | -5/Warlord | Spotted Striker 10116 | -5/Warlord | Destroyed Striker 10126 | -5/Warlord | Destroyed Executioner 10126 | -5/Warlord | Destroyed Executioner 10155 | -5/Warlord | Destroyed 8 combat bots 10191 | -5/Warlord | Spotted Executioner 10204 | -5/Warlord | Entered Proximity Caves 10204 | -4/Proximity Caves | Accompanied by 2 allies 10204 | -4/Proximity Caves | Spotted B-86 Titan 10225 | -4/Proximity Caves | Destroyed B-86 Titan 10650 | -4/Proximity Caves | Build established: Scavenger-Mutant 10685 | -4/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 10911 | -4/Proximity Caves | Discovered new exit (range 4) 10918 | -4/Proximity Caves | Entered Factory 10918 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10919 | -4/Factory | Identified exit to Upper Caves 10919 | -4/Factory | Identified exit to Research 11181 | -4/Factory | Entered Research 11181 | -3/Research | Evolved 2 slots: Utility x2 11260 | -3/Research | Discovered new exit (range 17) 11376 | -3/Research | Entered Testing 11463 | -3/Testing | Found Prototype Energy Cannon 11557 | -3/Testing | Identified Imp. Potential Cannon 11729 | -3/Testing | Found Prototype Launcher 11729 | -3/Testing | Identified Tesla Bomb Launcher 11754 | -3/Testing | Build established: Mutant 11802 | -3/Testing | Spotted Striker 11802 | -3/Testing | Spotted Striker 11957 | -3/Testing | Discovered new exit (range 11) 12174 | -3/Testing | Found Prototype Energy Cannon 12174 | -3/Testing | Identified Null Cannon 12217 | -3/Testing | Entered Research 12217 | -2/Research | Warlord forces began assault on 0b10 12217 | -2/Research | Evolved 2 slots: Propulsion x2 12327 | -2/Research | Research machine network offline 12495 | -2/Research | Spotted Striker 12610 | -2/Research | Spotted B-90 Cyclops 12646 | -2/Research | Spotted Striker 12650 | -2/Research | Destroyed Striker 12657 | -2/Research | Discovered new exit (range 15) 12657 | -2/Research | Spotted Executioner 12665 | -2/Research | Destroyed Executioner 12683 | -2/Research | Borebot progress halted 12727 | -2/Research | Spotted Striker 12735 | -2/Research | Destroyed Striker 12741 | -2/Research | Spotted Striker 12749 | -2/Research | Destroyed Striker 12832 | -2/Research | Spotted Striker 12851 | -2/Research | Destroyed Striker 12913 | -2/Research | Met up with Warlord 12932 | -2/Research | Borebot progress halted 13217 | -2/Research | Warlord invited to help at Command 13327 | -2/Research | Spotted Striker 13347 | -2/Research | Destroyed Striker 13410 | -2/Research | Entered Access 13410 | -1/Access | Evolved 2 slots: Utility x2 13513 | -1/Access | Garrison activated, responded to threat 14049 | -1/Access | Garrison activated, responded to threat 14056 | -1/Access | Released all parts (11) 14086 | -1/Access | Lost 7 parts (1p3n1u2w) 14097 | -1/Access | Core integrity fell below 50% 14112 | -1/Access | Discovered new exit (range 7) 14115 | -1/Access | Entered Command 14352 | -1/Command | Spotted B-99 Colossus 14365 | -1/Command | First assault squad dispatched 14388 | -1/Command | Incoming assault squad redirected 14390 | -1/Command | Incoming assault squad redirected 14517 | -1/Command | Core integrity fell below 20% 14631 | -1/Command | Spotted M Guard 14631 | -1/Command | Spotted M Guard 14631 | -1/Command | Spotted Combat Programmer 14631 | -1/Command | Destroyed by M Guard with Hellfire Missile Launcher Last Messages --------------- 14556_ System corrupted: Component data lost. 14560_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 14563_ O-32 Director uses terminal to summon reinforcements. 14563_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal C021. 14563_ O-32 Director locks terminal. 14571_ Penetrated by Slug. 14576_ System corrupted: Heat flow error (+220). 14580_ Adv. Heavy Treads destroyed. 14606_ Slug penetrates Wall. 14606_ Penetrated by Slug. 14612_ System corrupted: Matter fused (-5). 14614_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 14615_ ALERT: Rogue bot located, Programmers report to Command Zone 2L. 14619_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 14621_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal C005. 14623_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal C004. [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????? ??????? | | ??????????????????????????????????????????? ????? | | ????????????????????????????????????????????? ??? | | ????????????????????????????????????????????###+## | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ?????????????????????####??#####?#####??????# | | ?????????????????????# ??# #?# #??????# | | ?????????????### W ### W ### W ### W ######## | | ?????????? + | | ??????????Y @ + | | ?????????? + | | ??????????Y + | | ??????????? + | | ???????????p ### ### W ### W ### W ##########+## | | ???????????????# ???# ??# #?# #???????? ? | | ???????????????#?????####??#####?#####???????? ? | | ?????????????????????????????????????????????? "? | | ?????????????????????????????????????????????? "" | | ?????????????????????????????????????????????? T" | | ????????????????????????????????????????????? "? | | ????????????????????????????????????????????? "? | | ?????????????????????????????????????????????? ? | | ?????????????????????????????????????????????? ?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 65 Energy Generation 25 Energy Capacity 2140 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 600 Resistance: KI 30 Core Shielding 30 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 8 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Micro-nuke Launcher | -5/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Exp. Cesium-ion Thruster | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- 30k Club Challenges ------------ None Game ------ Seed CannonCoilPod Manual? 0 Play Time 01:56:29 Cumulative 222.9 hours Start 2021.05.15 @ 02:37:21 End 2021.05.15 @ 04:49:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 322 Rogue 318 Adventurer 0 Explorer 4 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 84 Achievement% 57 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0253e965-d9f7-420b-8ff6-1c1ffd794ed8