Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.25 @ 16:57:07 Player: marblescrew Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (850) 850 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (39) 39 TOTAL SCORE: 2159 Bonus ------- High Alert Combat Kills 39 Cogmind --------- Core Integrity 0/400 Matter 259/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (150) Ox2 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Compact Wheel Beam Rifle EMP Blaster Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Advanced Targeting Computer Propulsion Shielding Shield Generator > --- WEAPON ----------- Particle Gun Spread Laser Heavy Assault Rifle > --- INVENTORY -------- Compact Wheel Compact Wheel EMP Blaster Rocket Launcher [Rating: 16] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Propulsion Shielding Device Shield Generator Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Launcher EMP Blaster Slashing Weapon Mining Claw Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 50 | 9 9 8 24 Power 5 | 1 1 1 2 Engine 4 | 1 . 1 2 Core 1 | . 1 . . Reactor . | . . . . Propulsion 11 | 4 1 . 6 Treads . | . . . . Leg 3 | 2 . . 1 Wheel 7 | 2 1 . 4 Hover . | . . . . Flight 1 | . . . 1 Utility 9 | 1 3 2 3 Device 4 | 1 1 . 2 Storage 1 | . . . 1 Processor 2 | . . 2 . Hackware . | . . . . Protection 2 | . 2 . . Artifact . | . . . . Weapon 25 | 3 4 5 13 Energy Gun 6 | . 1 1 4 Energy Cannon . | . . . . Ballistic Gun 12 | 3 2 2 5 Ballistic Cannon . | . . . . Launcher 6 | . 1 1 4 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 13 | . 1 . 12 Power 3 | . 1 . 2 Propulsion 4 | . . . 4 Utility 1 | . . . 1 Weapon 5 | . . . 5 Highest Loss Streak 4 | . 1 . 4 Average Slot Usage (%) 90 | . 98 89 84 Engine 5 | . 4 2 7 Core 4 | . 9 8 . Wheel 22 | . 28 22 18 Device 8 | . 9 11 7 Storage 3 | . . . 8 Processor 1 | . . 1 2 Protection 12 | . 17 11 9 Energy Gun 9 | . 4 22 8 Ballistic Gun 17 | . 23 8 16 Launcher 1 | . . 1 3 Naked Turns . | . . . . Heaviest Build 27 | 7 13 18 27 Greatest Support 32 | 20 20 20 32 Greatest Overweight (x) 4 | . . . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 4 4 4 8 Average Capacity 5 | 4 4 4 7 Most Carried 7 | 4 4 4 7 Average Carried 4 | 2 3 3 4 Final Capacity 8 | 4 4 4 8 Final Carried 4 | 4 4 4 3 Class Distribution -------------------- 49% | Mutant 25% | Scavenger-Tank 23% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 1002 | 280 162 93 467 Remotely . | . . . . Salvage Created 885 | 37 162 113 573 Parts 67 | 2 11 10 44 Haulers Intercepted 2 | . . . 2 Recyclers Shooed 3 | . 1 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 26 | 1 4 5 16 Guns 17 | 1 3 3 10 AOE 8 | . 1 2 5 Classes Destroyed 6 | 1 . 3 2 Builder 1 | . . . 1 Hauler 2 | . . . 2 Watcher 1 | . . 1 . Swarmer 8 | . . 3 5 Grunt 11 | 1 4 . 6 Sentry 7 | . . 2 5 Best Kill Streak 7 | 1 2 5 7 Combat Bots Only 6 | 1 2 4 6 Max Kills in Single Turn 3 | 1 1 2 3 Gunslinging 1 | . . . 1 Exploded 3 | . 1 2 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1825 | 35 187 79 1524 Core 448 | . 44 . 404 Absorbed by Shields 83 | . 3 32 48 Core Remaining (%) 91 | 100 82 . . Volleys Fired 71 | 4 19 6 42 Largest 3 | 2 2 3 3 Hottest 163 | 40 85 163 153 Shots Fired 156 | 8 37 17 94 Gun 140 | 8 36 14 82 Cannon . | . . . . Launcher 16 | . 1 3 12 Special . | . . . . Kinetic 113 | 8 33 2 70 Thermal 25 | . 3 12 10 Explosive 9 | . 1 3 5 Electromagnetic 9 | . . . 9 Robot Hit Streak 12 | 2 5 12 9 Robot Miss Streak 4 | 3 3 1 4 Penetration Max . | . . . . Secondary Targets 3 | . 1 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 89 | 4 19 6 60 Core Hits 50 | 2 8 9 31 Critical Hits 1 | . 1 . . Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Melee Attacks 1 | . . 1 . Impact . | . . . . Slashing 1 | . . 1 . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1829 | 41 266 272 1250 Guns 1019 | 41 213 104 661 Cannons . | . . . . Explosions 806 | . 53 168 585 Melee . | . . . . Ramming 4 | . . . 4 Kinetic 777 | 41 213 13 510 Thermal 203 | . . 91 112 Explosive 688 | . 53 168 467 Electromagnetic 157 | . . . 157 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Effects 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 19 | . . 12 7 Projectiles . | . . . . Explosions 19 | . . 12 7 Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 90 | . . . 90 Shots 4 | . . . 4 Rammed 6 | . . . 6 Targets Rammed 6 | . . . 6 Kicked . | . . . . Crushed . | . . . . Highest Temperature 309 | 12 90 309 116 Average Temperature 60 | 9 28 106 55 Received Heat Transfer 473 | 18 106 12 337 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 1 1 Heat Transferred 393 | . . 173 220 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 506 | 20 163 269 506 Average Influence 206 | 2 81 159 353 Maximum Alert Level 2 | . . 1 2 Low Security (%) 56 | 100 100 61 14 Level 1 28 | . . 38 50 Level 2 15 | . . . 35 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 3 . 8 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 6 | . 3 . 3 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | 1 13 6 25 Peak Tracking Total 6 | 1 3 3 6 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 1 | . . . 1 Indirectly 1 | . . . 1 Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 3 | . . 2 1 Max in Single Turn 2 | . . 2 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 8 | . 3 2 3 Terminals 8 | . 3 2 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 25 | . 8 6 11 Successful 17 | . 5 4 8 Failed 8 | . 3 2 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 5 | . . 5 . Terminals 25 | . 8 6 11 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 17 | . 5 4 8 Record 13 | . 4 3 6 Alert Level 1 | . 1 . . Dispatch Records 1 | . . 1 . Investigation Status 1 | . . . 1 Recall Investigation 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 1 2 3 Full Trace Events 2 | . . . 2 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1041 | 78 346 162 455 Spaces Moved 741 | 65 326 132 218 Core 17 | 13 . . 4 Treads . | . . . . Legs 23 | 5 . . 18 Wheels 689 | 47 326 132 184 Hover . | . . . . Flight 12 | . . . 12 Fastest Speed 50 | 50 80 80 80 Average Speed 88 | 77 80 80 110 Slowest Speed 365 | 120 80 80 365 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 7 64 16 36 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 59 | . 9 19 31 Melee . | . . . . Projectile . | . . . . AOE 59 | . 9 19 31 Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 981 | 82 376 171 352 Wait 72 | . 13 16 43 Move 738 | 64 325 131 218 Hop . | . . . . Pick Up 17 | 4 3 4 6 Fast Attach 19 | 6 5 3 5 Attach 8 | 1 . 1 6 Detach 2 | 1 . . 1 Swap 23 | 2 4 4 13 Drop 24 | . 7 5 12 Fire 71 | 4 19 6 42 Melee 1 | . . 1 . Ram 6 | . . . 6 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 56 | -11/Scrapyard | Discovered new exit (range 8) 79 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 8) 419 | -10/Materials | Discovered new exit (range 8) 425 | -10/Materials | Entered another Materials area 425 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 564 | -9/Materials | Discovered new exit (range 12) 565 | -9/Materials | Discovered new exit (range 16) 587 | -9/Materials | Entered Storage 821 | -9/Storage | Garrison activated, responded to threat 909 | -9/Storage | Lost 3 parts (1p1n1u) 989 | -9/Storage | Core integrity fell below 50% 1016 | -9/Storage | Lost 4 parts (1n3w) 1037 | -9/Storage | Core integrity fell below 20% 1042 | -9/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01019_ Ion Engine destroyed. 01020_ The unstable cave ceiling collapses. 01025_ Aluminum Leg destroyed. 01028_ Com. Wheel destroyed. 01031_ Imp. EM Shotgun destroyed. 01033_ Door malfunctions. 01033_ U-05 Engineer builds a Wall. 01033_ Slammed into S-10 Pest. 01034_ R-06 Scavenger collects Assault Rifle. 01034_ U-05 Engineer builds a Wall. 01035_ Slammed into S-10 Pest. 01036_ Slammed into G-34 Mercenary. 01036_ Destabilizing: System corrupted (+1). 01038_ S-10 Pest destroyed. 01038_ U-05 Engineer builds a Wall. 01038_ Slammed into G-34 Mercenary. 01038_ G-34 Mercenary knocked back. 01039_ Slammed into G-34 Mercenary. 01040_ R-06 Scavenger collects Aluminum Leg. 01041_ Slammed into S-10 Pest. 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""" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Loot Pinata One Hack Too Far Power Corrupts Challenges ------------ None Game ------ Seed SurveybotGyrokineticNegator Manual? 0 Play Time 00:53:37 Cumulative 5.4 hours Start 2019.11.25 @ 15:55:04 End 2019.11.25 @ 16:57:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 12 Gallery% 7 Achievement% 5 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 520e0cd7-25dc-4f7f-bcef-b88d9222dde1