Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.12 @ 16:12:34 Player: ldi (hl). (hl) Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (26) 5200 Robots Destroyed (261) 1305 Value Destroyed (11700) 11700 Prototype IDs (46) 920 Alien Tech Used (3) 600 Bonus (6497) 6497 TOTAL SCORE: 30222 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2673 Follower Combat Kills 2425 Network Hubs Disabled 400 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Read Decrypted Archives 300 Friendly Fire -1001 Cogmind --------- Core Integrity 0/1450 Matter 137/300 Energy 98/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Fusion Reactor Nova Cannon 99-TNT's Nukerbomber Peak State ------------ > --- POWER ------------ Reinforced Fission Core Micro Fission Core > --- PROPULSION ------- Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Experimental Cooling System High-capacity Storage Unit Advanced Terrain Scan Processor Improved Salvage Targeting Computer Advanced Targeting Computer Improved Target Analyzer Reaction Control System Experimental Core Shielding Hardened Heavy Armor Plating Layered Light Armor Plating Improved Focal Shield Advanced Thermal Shield > --- WEAPON ----------- Improved Heavy Laser Phase Gun Advanced Variable Charge Gun Railgun > --- INVENTORY -------- Fusion Reactor Improved Matter Compressor Shock Absorption System Improved System Restoration Module Decoy Drone Bay Transdimensional Reconstructor Enhanced Nova Cannon Railgun Railgun Railgun Railgun Railgun Railgun 99-TNT's Nukerbomber [Rating: 145] Favorites ----------- Power Cold Fusion Reactor Engine Light Angular Momentum Engine Power Core Reinforced Fission Core Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Antigrav System Flight Unit Field Propulsion Array Utility Core Analyzer Device Improved Sensor Array Storage Large Storage Unit Processor Core Analyzer Hackware Makeshift Hacking Suite Protection Heavy Armor Plating Weapon Cooled Particle Cannon Energy Gun Wave Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Slots Evolved 16 | . . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Utility 11 | . . . 1 1 2 . . . . 2 . . . . . . . . . 2 . . . . 2 1 Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 335 | 5 6 6 12 28 38 5 11 . 16 33 4 2 . 2 29 11 11 . 45 22 5 7 12 9 4 12 Power 25 | 1 1 . . 3 4 . 1 . . 3 . . . . 1 1 . . 5 1 . 1 1 2 . . Engine 9 | 1 1 . . 2 2 . 1 . . 1 . . . . . 1 . . . . . . . . . . Core 13 | . . . . 1 2 . . . . . . . . . . . . . 5 1 . 1 1 2 . . Reactor 3 | . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Propulsion 82 | 2 2 2 3 7 11 1 2 . 9 6 . . . . 8 2 . . 9 4 . 3 4 . . 7 Treads 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Leg 76 | 2 2 2 3 7 10 . 2 . 9 6 . . . . 8 2 . . 9 4 . 3 4 . . 3 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 134 | . . 2 2 12 17 2 2 . 6 13 2 . . 1 10 3 7 . 20 12 5 3 4 6 2 3 Device 77 | . . 2 . 5 9 2 1 . 2 4 2 . . . 8 2 5 . 13 8 5 3 3 1 1 1 Storage 4 | . . . . 1 . . . . . 2 . . . . . . . . . 1 . . . . . . Processor 11 | . . . . 2 2 . . . . 1 . . . . 1 . . . 1 . . . . 2 1 1 Hackware 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Protection 40 | . . . 2 3 6 . 1 . 4 5 . . . 1 1 1 2 . 6 3 . . 1 3 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 94 | 2 3 2 7 6 6 2 6 . 1 11 2 2 . 1 10 5 4 . 11 5 . . 3 1 2 2 Energy Gun 19 | 1 1 . . 1 . 1 . . . 2 . . . . . . 1 . 4 4 . . 2 1 1 . Energy Cannon 31 | . 1 2 5 2 2 . 1 . . 5 1 1 . . 6 1 2 . . . . . . . 1 1 Ballistic Gun 26 | 1 1 . . 3 4 . 2 . . 3 . . . . . 2 . . 7 1 . . 1 . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . . . 2 . . . . . . 1 1 1 . 1 4 2 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 1 3 . 1 . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . 1 1 1 . . . 2 . . . . 1 . 3 . 1 1 . . 3 . 1 2 Corrupted Parts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 85 | . 2 . . 10 12 . 1 . 3 2 . . . 1 6 2 2 . 17 1 2 1 8 5 . 10 Power 10 | . 1 . . 1 1 . 1 . . . . . . . 1 . 1 . 2 . . . . 2 . . Propulsion 26 | . . . . 3 3 . . . 1 1 . . . . 1 . . . 6 . . 1 2 1 . 7 Utility 30 | . . . . 3 4 . . . 1 . . . . 1 2 1 . . 6 . 2 . 6 1 . 3 Weapon 19 | . 1 . . 3 4 . . . 1 1 . . . . 2 1 1 . 3 1 . . . 1 . . Highest Loss Streak 9 | . 2 . . 5 6 . 1 . 1 1 . . . 1 3 2 2 . 9 1 2 1 4 3 . 7 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Average Slot Usage (%) 92 | . 68 90 99 98 97 98 99 100 96 95 93 93 93 92 93 91 92 94 89 88 98 99 83 82 89 49 Engine 2 | . 12 14 11 5 3 7 6 7 7 2 . . . . . 4 5 5 1 . . . . . . . Core 3 | . . . . 3 3 . . . . . . . . . . . . . 7 10 10 10 10 9 9 4 Reactor 2 | . . . . . . . . . . 3 6 6 6 6 11 5 1 . . . . . . . . . Treads 1 | . . . . . . 7 14 14 1 . . . . . . . . . . . . . . . . . Leg 22 | . 27 28 21 25 22 14 14 14 26 24 25 25 25 25 26 27 27 27 22 20 24 24 17 23 18 9 Device 10 | . . 19 22 16 3 6 6 7 4 7 6 6 6 6 4 5 9 11 10 13 23 24 22 15 18 7 Storage 5 | . . . . 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 2 Processor 15 | . . . . 4 24 29 28 28 21 18 18 18 18 18 16 16 16 16 13 10 10 10 9 9 18 9 Hackware 2 | . . . . . 4 . . . . 5 6 6 6 6 5 5 1 . . . . . . . . . Protection 6 | . . . 10 6 2 . . . 8 7 6 6 6 5 4 4 8 11 10 14 10 10 5 4 9 5 Energy Gun 4 | . 14 3 . 2 . 4 2 . . 1 . . . . . . 3 5 4 13 15 15 11 11 12 6 Energy Cannon 8 | . 4 24 27 22 4 7 4 7 . 9 17 17 18 17 15 12 6 5 . . . . . . . . Ballistic Gun 3 | . 8 . . 2 18 5 . . . 6 . . . . . 2 5 5 10 1 . . 3 3 . 1 Slashing Weapon 1 | . . . . . . 4 13 14 17 . . . . . . . . . . . . . . . . . Peak Build Rating 145 | 5 6 12 16 36 46 45 46 45 51 69 69 69 69 69 81 82 93 92 101 123 119 119 120 123 131 145 Average Rating 68 | 3 5 9 15 25 40 41 44 45 47 65 68 68 69 68 76 77 87 92 90 108 114 115 105 113 128 81 On Entrance 65 | . 5 6 12 16 35 42 45 45 45 50 69 69 69 69 67 72 80 92 92 90 119 108 119 105 123 129 Naked Turns 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . 39 Heaviest Build 133 | 9 11 15 24 38 43 42 40 32 45 75 76 72 72 72 88 85 82 69 103 132 133 123 123 112 113 120 Greatest Support 135 | 20 20 20 20 43 38 48 48 48 60 75 75 75 75 75 90 86 86 86 90 105 105 110 135 135 115 115 Greatest Overweight (x) 2 | . . . 2 2 1 1 2 . 1 1 1 . . . 1 . . . 2 1 1 1 2 . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . . . Largest Inventory Capacity 20 | 5 5 5 5 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 Average Capacity 13 | 5 5 5 5 9 10 10 10 10 10 13 15 15 15 15 15 15 15 15 15 16 20 20 20 20 20 13 Most Carried 20 | . 5 5 5 10 10 10 10 10 10 15 15 15 15 15 15 14 15 14 15 20 20 20 20 19 18 17 Average Carried 12 | . 4 4 4 7 9 9 9 10 9 12 15 15 15 14 14 12 14 14 13 15 17 19 19 17 16 10 Final Capacity 20 | 5 5 5 5 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 5 Final Carried 20 | . 5 5 5 10 9 10 10 10 10 15 15 15 15 13 12 14 14 14 12 20 20 20 16 18 16 4 Class Distribution -------------------- 41% | Scavenger-Gunner 33% | Scavenger-Tank 11% | Scavenger-Assassin 7% | Scavenger-Skirmisher 3% | Scavenger-Mutant 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Assassin | -7/Lower Caves Scavenger-Assassin | -7/Lower Caves Scavenger-Assassin | -7/Data Miner Scavenger-Assassin | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Tank | -5/Cetus Scavenger-Tank | -5/Archives Scavenger-Gunner | -5/Hub_04(d) Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Matter Collected 6827 | 223 127 50 306 387 1253 72 172 . 150 545 54 76 . . 430 166 228 . 1301 455 56 159 387 212 . 18 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12300 | . 272 85 272 1787 1719 . 186 . 487 1266 131 160 . 96 1053 692 424 . 2024 585 141 573 . 347 . . Parts 585 | . 9 4 39 87 90 . 10 . 12 63 6 7 . 4 62 22 14 . 87 25 2 21 . 21 . . Haulers Intercepted 7 | . . . 1 2 2 . . . . . . . . . 1 . . . 1 . . . . . . . Recyclers Shooed 3 | . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 73 | . . . . . . . 13 . 9 . . 6 . 7 . . . . . . 2 19 . 17 . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Combat Hostiles Destroyed 208 | . 6 2 15 27 32 . 4 . 8 14 1 4 . 4 25 15 4 . 23 9 2 8 . 5 . . Melee 11 | . . . . . . . 3 . 8 . . . . . . . . . . . . . . . . . Guns 76 | . 4 . . 2 23 . 1 . . 2 . . . . . . 1 . 22 7 2 7 . 5 . . Cannons 68 | . 2 2 1 21 9 . . . . 9 1 1 . 1 13 6 2 . . . . . . . . . AOE 43 | . . . 14 . . . . . . 3 . 3 . 3 11 9 . . . . . . . . . . Classes Destroyed 20 | . 1 . 5 6 3 . . . . 2 1 . . . . 2 . . . . . . . . . . Worker 6 | . . . 1 . 1 . . . . 2 . . . . 1 . . . 1 . . . . . . . Builder 6 | . . . . 1 2 . . . . 1 . . . . . . . . 2 . . . . . . . Hauler 7 | . . . 1 2 2 . . . . . . . . . 1 . . . 1 . . . . . . . Recycler 11 | . . . . 5 . . . . . 3 . . . . . 1 . . 2 . . . . . . . Mechanic 3 | . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . Operator 4 | . . . . . . . . . . 1 . . . . 1 1 . . 1 . . . . . . . Watcher 12 | . . . 3 2 2 . . . . 2 . . . . . . 1 . 2 . . . . . . . Swarmer 41 | . . . 8 4 8 . . . . 3 . . . 3 12 . . . . . . . . 3 . . Saboteur 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Grunt 97 | . 6 2 4 15 17 . 4 . 7 7 . 3 . 1 5 8 . . 10 1 . 7 . . . . Brawler 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Duelist 4 | . . . . 1 1 . . . 1 . . . . . 1 . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Sentry 21 | . . . 3 4 2 . . . . 2 . 1 . . . 2 . . 4 2 . . . 1 . . Specialist 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Hunter 14 | . . . . . 1 . . . . . . . . . 3 2 . . 4 2 2 . . . . . Programmer 16 | . . . . . 2 . . . . 1 . . . . 4 1 . . 4 4 . . . . . . Heavy 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Behemoth 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Cetus Guard 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Butcher 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Best Kill Streak 11 | . 4 1 7 6 9 . 4 . 4 6 1 3 . 3 11 7 5 . 4 3 2 2 . 3 . . Combat Bots Only 9 | . 4 1 6 4 8 . 4 . 4 3 1 3 . 3 9 7 4 . 4 3 2 2 . 3 . . Max Kills in Single Turn 5 | . 1 1 5 2 2 . 1 . 1 3 1 2 . 2 3 3 1 . 3 1 2 1 . 2 . . Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . 1 . . Exploded 4 | . . . 4 . . . . . . 3 . 2 . 2 3 3 . . . . . . . . . . Melee 1 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 99-TNT (-5/Cetus) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Hostile Shots Fired 1568 | . 34 8 27 127 267 . 22 . 63 72 9 31 . 21 91 40 22 9 217 89 84 62 . 87 . 186 Missed 453 | . 6 2 13 34 79 . 3 . 11 25 3 10 . 4 24 9 6 5 59 29 29 17 . 23 . 62 Damage Taken 21013 | . 392 79 204 1630 2542 . 307 . 1093 1010 75 287 . 301 1287 786 396 74 3625 740 514 377 955 1192 . 3147 Core 3009 | . 66 14 6 133 325 . 16 . 130 49 11 23 . . 103 31 26 38 126 13 47 68 240 143 . 1401 Absorbed by Shields 959 | . . . . . . . . . . . 8 . . . . . 56 . . 236 260 288 111 . . . Redirected to Shielding 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Ignored by Resistances 863 | . . . . . . . . . . . . . . . . . . . 35 . 99 269 . 460 . . Core Remaining (%) 76 | 100 . 68 98 75 . . . . 32 . . . . 90 . . . . 67 . . . . 55 100 . Volleys Fired 580 | . 22 5 27 74 103 1 3 . . 54 4 8 1 8 40 35 12 . 92 26 10 26 1 22 . 6 Largest 4 | . 2 2 3 3 3 1 3 . . 3 3 3 3 3 3 3 3 . 3 3 3 3 3 3 . 4 Hottest 428 | . 118 136 204 204 133 80 188 . . 210 150 150 150 150 270 270 213 . 348 243 243 243 175 233 . 428 Shots Fired 1553 | . 43 11 33 217 293 1 9 . . 143 10 16 3 16 106 80 33 . 270 78 31 79 4 65 . 12 Gun 935 | . 37 2 . 32 239 . 6 . . 61 . . . . . 7 17 . 268 78 31 79 4 65 . 9 Cannon 571 | . 6 9 9 185 54 1 3 . . 81 9 12 3 12 100 66 16 . 2 . . . . . . 3 Launcher 47 | . . . 24 . . . . . . 1 1 4 . 4 6 7 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 566 | . 15 . . 15 239 . 3 . . 54 . . . . . 7 12 . 198 5 . . 1 15 . 2 Thermal 940 | . 28 11 9 202 54 1 6 . . 88 9 12 3 12 100 66 21 . 72 73 31 79 3 50 . 10 Explosive 47 | . . . 24 . . . . . . 1 1 4 . 4 6 7 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | . 18 7 14 19 18 . 5 . . 12 3 6 . 10 23 7 12 . 17 10 9 9 . 11 . 15 Robot Miss Streak 6 | . 2 2 2 4 6 . 1 . . 6 2 3 . 3 4 3 3 . 5 4 4 3 . 1 . 1 Penetration Max 1 | . . . . . . . . . . 1 . . . . . 1 . . 1 . . . . . . . Secondary Targets 16 | . . . . . 7 . . . . . . . . . . . . . 4 2 1 . . 2 . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . 1 1 1 . . 1 . . Shots Hit Robots 970 | . 35 7 19 131 174 . 9 . 33 81 5 8 . 10 61 23 20 . 175 51 17 53 . 51 . 7 Core Hits 507 | . 12 4 28 59 87 . 9 . 15 46 3 8 . 8 46 45 11 . 66 18 5 23 . 14 . . Critical Kills 8 | . . . . 3 . . . . . . . . . . 1 . 1 . 3 . . . . . . . Critical Parts Destroyed 11 | . . . . . 1 . 1 . . . . . . . . 1 . . 8 . . . . . . . Critical Strikes 44 | . 3 1 . 4 1 . 2 . 1 . . . . . 1 1 1 . 11 5 2 7 . 3 . 1 Burn 23 | . 3 1 . 1 . . . . . . . . . . . . . . . 5 2 7 . 3 . 1 Meltdown 5 | . . . . 3 . . . . . . . . . . 1 . 1 . . . . . . . . . Destroy 14 | . . . . . 1 . 1 . . . . . . . . 1 . . 11 . . . . . . . Sever 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Melee Attacks 53 | . . . . . . 5 4 . 44 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 53 | . . . . . . 5 4 . 44 . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . Damage Inflicted 29471 | . 482 127 1731 2656 3555 . 330 . 1181 2643 244 606 . 560 3076 2328 578 . 4747 1351 403 1264 . 1380 . 229 Guns 13587 | . 357 25 . 292 2570 . 140 . . 807 . . . . . 149 164 . 4459 1351 403 1264 . 1380 . 226 Cannons 9072 | . 125 102 185 2350 962 . 27 . . 1565 145 202 . 283 2122 557 414 . 33 . . . . . . . Explosions 5413 | . . . 1546 . . . . . . 263 99 404 . 277 954 1622 . . 248 . . . . . . . Melee 1344 | . . . . . . . 163 . 1181 . . . . . . . . . . . . . . . . . Ramming 55 | . . . . 14 23 . . . . 8 . . . . . . . . 7 . . . . . . 3 Kinetic 7508 | . 143 . . 170 2570 . 43 . . 714 . . . . . 149 148 . 3202 53 . . . 259 . 57 Thermal 15328 | . 339 127 185 2472 962 . 124 . . 1658 145 202 . 283 2122 734 430 . 1290 1298 403 1264 . 1121 . 169 Explosive 4960 | . . . 1546 . . . . . . 263 99 404 . 277 926 1445 . . . . . . . . . . Electromagnetic 276 | . . . . . . . . . . . . . . . 28 . . . 248 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1344 | . . . . . . . 163 . 1181 . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . 4 4 . . . . . . . . . . . . 2 2 2 2 17 4 4 4 16 16 . 3 Average Corruption 5 | . 4 4 . . . . . . . . . . . . 1 2 2 2 7 3 4 4 6 16 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 145 | . 4 4 . . . . . . . . . . . . 4 10 4 1 43 2 15 19 14 24 . 1 Message Errors 31 | . . . . . . . . . . . . . . . 1 3 . . 12 1 1 4 3 5 . 1 Matter Fused 40 | . 1 1 . . . . . . . . . . . . 1 . 3 1 10 . 4 9 6 4 . . Heat Flow Errors 18 | . 2 . . . . . . . . . . . . . . 1 . . 4 . 2 . 4 5 . . Energy Discharges 13 | . . . . . . . . . . . . . . . 1 . 1 . 1 1 3 3 . 3 . . Parts Rejected 3 | . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 12 | . 1 2 . . . . . . . . . . . . . 1 . . 4 . 2 1 . 1 . . Data Loss (major) 10 | . . . . . . . . . . . . . . . . 1 . . 5 . 1 1 . 2 . . Misfires 10 | . . 1 . . . . . . . . . . . . . 2 . . 3 . 1 1 1 1 . . Alerts 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Weapon Failures 5 | . . . . . . . . . . . . . . . 1 . . . 2 . . . . 2 . . Overload Shots 27 | . . . . . . . . . . . . . . . 15 2 . . 7 . . . . . . 3 Effects 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Heat Surge 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Overflow Damage 318 | . 4 . 52 20 . . . . 15 4 3 . . 9 74 61 1 . 75 . . . . . . . Projectiles 81 | . 4 . . 20 . . . . . 4 . . . . 52 . 1 . . . . . . . . . Explosions 222 | . . . 52 . . . . . . . 3 . . 9 22 61 . . 75 . . . . . . . Melee 15 | . . . . . . . . . 15 . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 293 | . . . 58 . . . . . . . . 17 . . 12 27 . . 178 . . . . . . 1 Shots 7 | . . . 2 . . . . . . . . 1 . . 1 1 . . 2 . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 12 | . . . . 3 5 . . . . 1 . . . . . . . . 2 . . . . . . 1 Kicked 11 | . . . . 3 5 . . . . 1 . . . . . . . . 2 . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 840 | . 380 120 114 419 356 18 361 . 8 189 114 153 57 132 491 273 264 . 390 420 512 306 . 184 . 840 Average Temperature 116 | . 105 55 58 133 110 13 193 . 8 51 64 70 30 73 143 79 65 . 108 185 187 122 . 50 . 290 Received Heat Transfer 5613 | . 198 42 36 630 858 . 189 . 363 303 28 102 . 81 240 210 9 36 612 27 4 103 . 117 . 1425 Effects 25 | . . . . 8 2 . 4 . . . . . . . . . . . . 3 . 1 . . . 7 Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Interference 14 | . . . . 8 2 . 3 . . . . . . . . . . . . . . . . . . 1 Matter Decay 3 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 11 | . . . . 5 . . . . . . . . . . 1 . 1 . 1 2 . 1 . . . . Combat Hostiles 10 | . . . . 4 . . . . . . . . . . 1 . 1 . 1 2 . 1 . . . . Parts Melted 73 | . 1 . 2 12 3 . . . . 5 . 1 . . 12 3 . . 9 14 1 6 . 4 . . Heat Transferred 25543 | . 1073 333 333 4699 1725 . 250 . . 2464 211 285 . 409 2675 948 649 . 2002 2220 777 2479 . 1739 . 272 Parts Sabotaged 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Peak Influence 2594 | . 120 96 486 1032 972 . . . . 422 . . . . 987 2594 1515 606 1622 881 . . . . 32 377 Initial 1452 | . . 46 37 122 458 . . . . . . . . . 72 478 1452 606 205 794 . . . . 20 18 Average 549 | . 68 81 270 578 646 . . . . 168 . . . . 561 1351 1497 596 532 796 . . . . 28 176 Maximum Alert Level 5 | . . . 2 3 3 . . . . 2 . . . . 3 5 4 2 5 3 . . . . . 1 Low Security (%) 25 | 100 100 100 22 17 . . . . . 62 . . . . 17 . . . 10 . . . . . 100 73 Level 1 21 | . . . 55 20 . . . . . 37 . . . . 18 . . . 44 . . . . . . 26 Level 2 22 | . . . 21 21 75 . . . . . . . . . 16 18 . 100 20 12 . . . . . . Level 3 21 | . . . . 39 24 . . . . . . . . . 47 5 . . 15 87 . . . . . . Level 4 6 | . . . . . . . . . . . . . . . . 44 100 . 2 . . . . . . . Level 5 1 | . . . . . . . . . . . . . . . . 7 . . 6 . . . . . . . High Security 1 | . . . . . . . . . . . . . . . . 23 . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . . . 1 6 12 . . . . 5 . . . . 8 6 . . 10 3 . . . . . 2 Investigation 10 | . . . 1 2 3 . . . . . . . . . 1 1 . . 2 . . . . . . . Extermination 10 | . . . . . 3 . . . . 1 . . . . 2 . . . 1 2 . . . . . 1 Reinforcement 16 | . . . . 3 3 . . . . 2 . . . . 2 1 . . 4 1 . . . . . . Assault 16 | . . . . 1 3 . . . . 1 . . . . 3 4 . . 3 . . . . . . 1 Garrison 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . . . 1 . . . . . 1 . . 1 . . . . . . . Haulers Reinforced 5 | . . . . . . . . . . 1 . . . . 1 . . . 2 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Distress Signals 13 | . . . 1 3 1 . . . . 2 . . . . . 1 1 . 3 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 397 | . 7 2 22 45 50 . 4 . 16 24 6 4 . 6 36 45 5 8 48 10 10 12 . 5 . 32 Peak Tracking Total 17 | . 3 1 5 11 8 . 4 . 4 6 5 3 . 2 6 17 5 8 7 3 9 4 . 3 . 14 Tactical Retreats 40 | . . . . 9 4 . . . 4 1 . . . . 3 2 . . 9 . 1 2 . . . 5 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Traps Triggered 9 | . 3 . 1 . . . . . . 3 . . . . . . . . 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Machines Disabled 41 | . . . 2 2 1 . . . . 4 . . . . 9 7 . . 14 . . . 1 . . 1 Max in Single Turn 8 | . . . 1 1 1 . . . . 1 . . . . 4 2 . . 8 . . . 1 . . 1 Garrison Access 5 | . . . . 1 . . . . . 1 . . . . 2 . . . . . . . . . . 1 Network Hub 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Machines Accessed 30 | . 1 1 2 4 3 . . 4 1 2 . . . . 3 . 1 1 . . 1 . 4 . 1 1 Terminals 12 | . 1 . 2 3 3 . . . 1 1 . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . 1 Total Hacks 121 | . 1 1 7 18 8 . . 32 1 4 . . . . 14 . 3 3 . . 1 . 17 . 9 2 Successful 80 | . 1 1 2 9 . . . 32 1 . . . . . 11 . . 3 . . 1 . 17 . 2 . Failed 41 | . . . 5 9 8 . . . . 4 . . . . 3 . 3 . . . . . . . 7 2 Catastrophic 7 | . . . 2 1 2 . . . . 1 . . . . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 87 | . 1 . . 4 2 . . . . 1 . . . . 15 15 . . 34 3 . . . . 4 8 Terminals 36 | . 1 . 7 15 8 . . . 1 1 . . . . . . 3 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . . . . . . . . . . 3 . . . . . . . . . . . . . . 9 . Scanalyzers 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . Garrison Access 9 | . . . . 3 . . . . . . . . . . 4 . . . . . . . . . . 2 Terminal Hacks 66 | . . 1 2 9 . . . 32 1 . . . . . . . . 3 . . 1 . 17 . . . Record 20 | . . . . . . . . 11 1 . . . . . . . . 3 . . . . 5 . . . Part Schematic 17 | . . . . . . . . 13 . . . . . . . . . . . . . . 4 . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . . 2 . . . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 9 | . . . 1 1 . . . 3 . . . . . . . . . . . . . . 4 . . . Open Door 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzer 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . Insert Component 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Analyze 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminals 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Monitor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 1 . 2 4 3 . . . . 1 . . . . 3 . 1 . . . . . . . 1 1 Full Trace Events 8 | . . . 1 3 3 . . . . . . . . . 1 . . . . . . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 5 . . . . 2 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 82 | . . . . . . . . 13 . . . . 13 . 31 12 . . 9 . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . 4 . . . . . 2 . . . . 2 . . . . . . . . . . 2 Machine Destruction 10 | . . . . 4 . . . . . 2 . . . . 2 . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . 5 . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Total Allies 16 | . . . . . . . . . 1 . . . 4 . . 8 . . 3 . . . . . . . Largest Group 5 | . . . . . . . . . 1 1 . . 4 4 4 5 2 1 3 . . . . . . . Highest-Rated Group 261 | . . . . . . . . . 96 96 . . 153 153 153 261 67 28 216 . . . . . . . Highest-Rated Ally 138 | . . . . . . . . . 96 96 . . 40 40 40 138 39 28 96 . . . . . . . Zionite Dispatches 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 178 | . . . . . . . . . 9 5 . . . 11 8 53 22 . 70 . . . . . . . Total Damage 13697 | . . . . . . . . . 517 195 . . . 188 268 10019 350 . 2160 . . . . . . . Kills 74 | . . . . . . . . . 2 2 . . . 3 3 51 . . 13 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Robot Analysis Total 6 | . . . . 2 . . . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 8 | . . 2 . . . 1 2 . 1 . 1 . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 16 | . . . . . . . . . . . . . . . 4 3 . . 8 . . . . . . 1 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Guard Positions 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Component Schematics 3 | . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Active Garrisons 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Turns Passed 17644 | 63 259 241 597 926 1299 866 735 178 811 1384 378 650 1423 421 1041 674 291 80 1526 651 687 908 598 559 47 351 Spaces Moved 10225 | 49 139 178 274 392 689 431 434 112 558 874 283 497 1086 296 634 394 167 66 688 270 340 355 255 362 33 369 Core 259 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . 255 Treads 593 | . . . . . . 37 429 112 15 . . . . . . . . . . . . . . . . . Legs 9367 | 45 139 178 274 392 689 394 5 . 543 874 283 497 1086 296 634 394 167 66 688 270 340 355 255 362 33 108 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Flight 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Fastest Speed 40 | 50 120 120 120 120 120 160 160 160 120 120 125 125 125 125 122 122 122 122 122 190 190 190 124 120 120 40 Average Speed 141 | 114 120 120 188 146 136 187 160 160 121 125 125 125 125 125 129 122 122 122 153 190 190 196 214 122 120 84 Slowest Speed 270 | 120 120 120 260 260 190 190 260 160 190 196 195 125 125 125 192 122 122 122 265 190 190 198 270 124 120 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 45 | 3 27 39 36 26 22 59 51 79 65 34 50 64 89 57 19 64 64 59 57 5 52 47 80 58 1 16 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 19 | . . 1 . . . . . 1 1 . . . 3 . . . . . 10 . . . 3 . . . Known Exits Taken 19 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . 1 . 1 . Scrap Searched 17 | . . 1 . . . 2 1 . 2 . 1 . 2 . . . . . . . 1 3 . 4 . . Spaces Dug 40 | . . . 6 . . 5 . . 3 10 . . . . 7 4 . . 2 . . . . . . 3 Terrain Destroyed 949 | . . . 142 . . 5 . . 3 24 18 63 . 57 144 116 5 . 369 . . . . . . 3 Melee 8 | . . . . . . 5 . . 3 . . . . . . . . . . . . . . . . . Projectile 123 | . . . . . . . . . . 17 3 4 . 1 22 44 5 . 24 . . . . . . 3 AOE 817 | . . . 142 . . . . . . 7 15 59 . 56 122 72 . . 344 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Total 12251 | 53 186 195 320 584 911 482 462 111 652 1052 295 512 1149 333 769 516 228 65 949 367 365 524 308 424 42 397 Wait 679 | . 13 . . 52 47 36 2 . 31 37 4 6 63 28 41 11 24 . 93 16 2 127 20 26 . . Move 10199 | 48 138 177 273 391 688 430 433 111 557 873 282 496 1085 295 633 393 166 65 687 269 339 354 254 361 32 369 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 152 | . 6 2 4 19 16 2 4 . 3 19 . . . . 11 4 5 . 14 16 6 4 8 4 2 3 Fast Attach 104 | 5 4 2 4 8 4 3 . . 5 10 . . . . 5 2 5 . 16 8 1 2 2 7 1 10 Attach 87 | . 1 1 1 11 11 1 2 . 2 9 . . . 1 8 2 1 . 10 5 3 2 9 2 3 2 Detach 24 | . . . . 2 . . . . . 6 . . . . 2 . 1 . 2 5 . . 2 1 1 2 Swap 148 | . 1 3 7 9 23 2 9 . 9 14 4 2 . 1 17 7 5 . 19 9 1 3 2 . . 1 Drop 155 | . 1 5 4 15 14 2 5 . 9 29 . . . . 10 . 9 . 13 13 3 6 10 1 3 3 Fire 580 | . 22 5 27 74 103 1 3 . . 54 4 8 1 8 40 35 12 . 92 26 10 26 1 22 . 6 Melee 45 | . . . . . . 5 4 . 36 . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 11 | . . . . 3 5 . . . . 1 . . . . . . . . 2 . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 65 | . . . . . . . . . . . . . . . 2 62 . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -5/Archives -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -2/Research (discovered 3 exits: Acc x3) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 6) 312 | -10/Materials | Build established: Mutant 323 | -10/Materials | Entered Mines 353 | -10/Mines | Learned location of Zion (-6) 434 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 482 | -10/Mines | Learned 2 Materials zone layouts 531 | -10/Mines | Discovered new exit (range 13) 545 | -10/Mines | Found the Drone Emporium 551 | -10/Mines | Found Prototype Device 564 | -10/Mines | Entered Materials 564 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 844 | -9/Materials | Build established: Scavenger-Tank 979 | -9/Materials | Discovered new exit (range 13) 1161 | -9/Materials | Entered another Materials area 1161 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1599 | -8/Materials | Garrison activated, responded to threat 1611 | -8/Materials | Discovered new exit (range 9) 1665 | -8/Materials | Lost 3 parts (1u2w) 1800 | -8/Materials | Lost 5 parts (1p3n1w) 1977 | -8/Materials | Build established: Scavenger-Gunner 2087 | -8/Materials | Entered Factory 2087 | -7/Factory | Evolved 2 slots: Utility x2 2293 | -7/Factory | Destroyed 8 combat bots 2487 | -7/Factory | First assault squad dispatched 2654 | -7/Factory | Lost 6 parts (1p1n1u3w) 2905 | -7/Factory | System Shield fried by hacking feedback 3212 | -7/Factory | Destroyed 7 combat bots 3303 | -7/Factory | Discovered new exit (range 19) 3381 | -7/Factory | Lost 3 parts (1n1u1w) 3384 | -7/Factory | Identified exit to Lower Caves 3386 | -7/Factory | Entered Lower Caves 3447 | -7/Lower Caves | Learned location of 1 exit from Factory 3565 | -7/Lower Caves | Spotted B-75 Beast 4022 | -7/Lower Caves | Build established: Scavenger-Assassin 4088 | -7/Lower Caves | Found Alien Artifact 4088 | -7/Lower Caves | Identified Core Expander 4088 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 4239 | -7/Lower Caves | Discovered new exit (range 7) 4242 | -7/Lower Caves | Encountered a Warlord checkpoint 4251 | -7/Lower Caves | Identified exit to Lower Caves 4252 | -7/Lower Caves | Entered another Lower Caves area 4365 | -7/Lower Caves | Encountered a Warlord checkpoint 4423 | -7/Lower Caves | Learned location of 1 exit from Factory 4438 | -7/Lower Caves | Lost 3 allies 4971 | -7/Lower Caves | Discovered new exit (range 10) 4984 | -7/Lower Caves | Identified exit to Data Miner 4987 | -7/Lower Caves | Entered Data Miner 4987 | -7/Data Miner | Discovered new exit (range 6) 5011 | -7/Data Miner | Met Data Miner 5056 | -7/Data Miner | Learned location of Section 7 (-3) 5056 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5075 | -7/Data Miner | Received God Mode back door access code from Data Miner 5163 | -7/Data Miner | Identified exit to Proximity Caves 5165 | -7/Data Miner | Entered Proximity Caves 5167 | -6/Proximity Caves | Core integrity fell below 50% 5847 | -6/Proximity Caves | Escorted by Enhanced Grunt 5949 | -6/Proximity Caves | Discovered new exit (range 20) 5975 | -6/Proximity Caves | Identified exit to Factory 5976 | -6/Proximity Caves | Entered Factory 5976 | -6/Factory | Accompanied by 1 ally 5976 | -6/Factory | Evolved 2 slots: Utility x2 5976 | -6/Factory | Identified Decoy Drone Bay 5977 | -6/Factory | Identified exit to Lower Caves 5978 | -6/Factory | Identified exit to Factory 6286 | -6/Factory | Build established: Scavenger-Skirmisher 6332 | -6/Factory | Spotted B-75 Beast 6375 | -6/Factory | Destroyed B-75 Beast 6480 | -6/Factory | Garrison activated, responded to threat 7277 | -6/Factory | Build established: Scavenger-Gunner 7360 | -6/Factory | Entered Lower Caves 7479 | -6/Lower Caves | Activated DRS Beacon 7530 | -6/Lower Caves | Learned Factory non-interactive machine intel 7604 | -6/Lower Caves | Attacked by a faux Warlord 7725 | -6/Lower Caves | Discovered new exit (range 9) 7735 | -6/Lower Caves | Identified exit to Lower Caves 7738 | -6/Lower Caves | Entered another Lower Caves area 7753 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8056 | -6/Lower Caves | Encountered a Warlord checkpoint 8381 | -6/Lower Caves | Discovered new exit (range 4) 8387 | -6/Lower Caves | Identified exit to Zion 8388 | -6/Lower Caves | Entered Zion 8533 | -6/Zion | Discovered new exit (range 15) 8542 | -6/Zion | Given A8's code to call for help 8972 | -6/Zion | Learned location of Quarantine (-3) 9504 | -6/Zion | Met Imprinter 9525 | -6/Zion | Imprinted 9527 | -6/Zion | Declared Zion's savior 9749 | -6/Zion | Identified exit to Proximity Caves 9811 | -6/Zion | Entered Proximity Caves 9811 | -5/Proximity Caves | Accompanied by 4 allies 10036 | -5/Proximity Caves | Learned Factory garrison access intel 10074 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10208 | -5/Proximity Caves | Discovered exit to Factory (range 13) 10225 | -5/Proximity Caves | Spotted B-75 Beast 10232 | -5/Proximity Caves | Entered Factory 10232 | -5/Factory | Accompanied by 4 allies 10232 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10233 | -5/Factory | Loaded intel: 169 non-interactive machine locations 10234 | -5/Factory | Loaded intel: 4 garrison access locations 10472 | -5/Factory | Retrieved Zion intel report: Active Garrisons 10774 | -5/Factory | Retrieved Zion intel report: Trap Installations 10790 | -5/Factory | Retrieved Zion intel report: Component Schematics 10823 | -5/Factory | Retrieved Zion intel report: Component Schematics 10832 | -5/Factory | First assault squad dispatched 11159 | -5/Factory | Lost 3 parts (1n1u1w) 11200 | -5/Factory | Destroyed 9 combat bots 11262 | -5/Factory | Discovered new exit (range 6) 11269 | -5/Factory | Identified exit to Extension 11273 | -5/Factory | Entered Extension 11274 | -5/Extension | Disrupted transfer network 11314 | -5/Extension | Rescued a captive Derelict 11316 | -5/Extension | Energy Cycler disabled 11316 | -5/Extension | Rescued a captive Derelict 11320 | -5/Extension | Rescued a captive Derelict 11323 | -5/Extension | Rescued a captive Derelict 11429 | -5/Extension | Zion hero teleported in (99-TNT) 11532 | -5/Extension | Retrieved Zion intel report: Emergency Access 11629 | -5/Extension | Retrieved Zion intel report: Guard Positions 11634 | -5/Extension | Retrieved Zion intel report: Component Schematics 11787 | -5/Extension | High security lockdown imminent 11867 | -5/Extension | High security lockdown engaged 11920 | -5/Extension | Discovered new exit (range 15) 11924 | -5/Extension | Discovered new exit (range 15) 11937 | -5/Extension | Destroyed 7 combat bots 11937 | -5/Extension | Identified exit to Cetus 11947 | -5/Extension | Entered Cetus 11947 | -5/Cetus | Accompanied by 3 allies (99-TNT) 11947 | -5/Cetus | Murdered 99-TNT 11962 | -5/Cetus | Found Prototype Launcher 11962 | -5/Cetus | Identified 99-TNT's Nukerbomber 11988 | -5/Cetus | Found Hvy. Reactive Plating 12005 | -5/Cetus | Spotted Cetus Guard 12005 | -5/Cetus | Spotted Cetus Guard 12007 | -5/Cetus | Spotted Cetus Guard 12007 | -5/Cetus | Spotted Cetus Guard 12016 | -5/Cetus | Destroyed Cetus Guard 12020 | -5/Cetus | Destroyed Cetus Guard 12027 | -5/Cetus | Destroyed Cetus Guard 12033 | -5/Cetus | Destroyed Cetus Guard 12196 | -5/Cetus | Discovered new exit (range 15) 12213 | -5/Cetus | Identified exit to Archives 12238 | -5/Cetus | Entered Archives 12238 | -5/Archives | Accompanied by 1 ally 12252 | -5/Archives | Met Zhirov 12258 | -5/Archives | Reinforcements dispatched to Archives 12265 | -5/Archives | Discovered new exit (range 16) 12296 | -5/Archives | Read partially decrypted archive contents 12303 | -5/Archives | Reinforcements dispatched to Archives 12305 | -5/Archives | Zhirov warped through subspace 12317 | -5/Archives | Identified exit to Hub_04(d) 12318 | -5/Archives | Entered Hub_04(d) 12480 | -5/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 12525 | -5/Hub_04(d) | Retrieved Zion intel report: Guard Positions 12550 | -5/Hub_04(d) | Retrieved Zion intel report: Emergency Access 12567 | -5/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 12576 | -5/Hub_04(d) | Retrieved Zion intel report: Prototype Stockpiles 12614 | -5/Hub_04(d) | Disrupted transfer network 12730 | -5/Hub_04(d) | Retrieved Zion intel report: Depthwide Sectors/-5 12981 | -5/Hub_04(d) | Retrieved Zion intel report: Branch Access 13081 | -5/Hub_04(d) | Lost 5 parts (3n2u) 13132 | -5/Hub_04(d) | Discovered new exit (range 8) 13184 | -5/Hub_04(d) | Crushed by falling debris 13191 | -5/Hub_04(d) | System corruption reached 10% 13266 | -5/Hub_04(d) | Lost 9 parts (2p3n3u1w) 13281 | -5/Hub_04(d) | Identified exit to Factory 13382 | -5/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 13385 | -5/Hub_04(d) | Enhanced Grunt warped into view, answering call for help 13390 | -5/Hub_04(d) | Enhanced Grunt warped into view, answering call for help 13497 | -5/Hub_04(d) | Build established: Scavenger-Tank 13518 | -5/Hub_04(d) | First assault squad dispatched 13616 | -5/Hub_04(d) | P-70 Sage assimilated allied Soldier 6a 13694 | -5/Hub_04(d) | Network Hub disabled 13694 | -5/Hub_04(d) | Network Hub disabled 13808 | -5/Hub_04(d) | Terminal network hard line cut 13808 | -5/Hub_04(d) | Discovered exit to Factory (range 15) 13844 | -5/Hub_04(d) | Entered Factory 13844 | -4/Factory | Evolved 2 slots: Utility x2 13900 | -4/Factory | Discovered new exit (range 6) 13935 | -4/Factory | Identified exit to Research 14373 | -4/Factory | Discovered new exit (range 14) 14479 | -4/Factory | Identified exit to Upper Caves 14495 | -4/Factory | Entered Upper Caves 15159 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 15172 | -4/Upper Caves | Discovered new exit (range 5) 15180 | -4/Upper Caves | Identified exit to Upper Caves 15182 | -4/Upper Caves | Entered another Upper Caves area 16057 | -4/Upper Caves | Discovered new exit (range 13) 16088 | -4/Upper Caves | Identified exit to Zhirov 16090 | -4/Upper Caves | Entered Zhirov 16090 | -4/Zhirov | Discovered new exit (range 3) 16170 | -4/Zhirov | Learned location of Testing (-2) 16170 | -4/Zhirov | Learned location of Command (-1) 16216 | -4/Zhirov | Found Alien Artifact 16216 | -4/Zhirov | Identified Integrated Reactor 16216 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16243 | -4/Zhirov | Found Alien Artifact 16393 | -4/Zhirov | Cloak Generator disabled 16405 | -4/Zhirov | Enhanced Grunts warped into view 16454 | -4/Zhirov | Lost 4 parts (2n2u) 16454 | -4/Zhirov | Lost 4 allies 16573 | -4/Zhirov | Crushed by falling debris 16573 | -4/Zhirov | System corruption reached 10% 16604 | -4/Zhirov | Lost 4 parts (4u) 16688 | -4/Zhirov | Entered Proximity Caves 16831 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17061 | -3/Proximity Caves | Spotted B-86 Titan 17163 | -3/Proximity Caves | Destroyed B-86 Titan 17164 | -3/Proximity Caves | Lost 3 parts (2p1w) 17239 | -3/Proximity Caves | Discovered exit to Research (range 7) 17247 | -3/Proximity Caves | Entered Research 17247 | -3/Research | Evolved 2 slots: Utility x2 17272 | -3/Research | Discovered new exit (range 7) 17294 | -3/Research | Spotted B-86 Titan 17294 | -3/Research | Entered another Research area 17294 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 17448 | -2/Research | Spotted B-90 Cyclops 17487 | -2/Research | Released all parts (18) 17493 | -2/Research | Identified Transdimensional Reconstructor 17493 | -2/Research | Warped through subspace 17542 | -2/Research | Core integrity fell below 50% 17557 | -2/Research | Lost 7 parts (4n3u) 17619 | -2/Research | Retrieved Zion intel report: Main Access 17619 | -2/Research | Identified exit to Access 17620 | -2/Research | Core integrity fell below 20% 17645 | -2/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 17628_ Detecting system override signal. 17640_ Connecting with Terminal... >>\\ZION-ROSTER [ Establishing connection... ] [ Retrieving roster... ] [ Squads on standby: ] [ 1 : Heavy Resupply ] [ 2 : Trap Resupply ] [ 3 : Experimental ] [ 4 : KX-W79(p)/Hacker(2) ] [ 5 : Melee Resupply ] [ 6 : Infowar Resupply ] >>\\ZION-INTEL [ Establishing connection... ] [ Retrieving vulnerable data list... ] [ 1 : Component Stockpiles ] [ 2 : Unaware Analyses ] [ 3 : Emergency Access ] >>\\ZION-SEEK-3 [ Targeting Emergency Access... ] Map ----- +----------------------------------------------------+ | ????????????????????????????????# #????????# | | ????????????????????????????????# #????????# | | ????????????????????????????????# #????????# | | ????????????????????????????????# #????????# | | ????????????????????????????????# #????????# | | ????????????????????????????????# #????????# | | ????????????????????????????????# +????????# | | ????????????????????????????????# #????????# | | ????????????????????????????????# #????????# | | ?????????????????????????######## ########## | | ?????????????????????????# | | ??????????????????# ? ???# | | ??????????????????# p???# | | ??????????????????# ???# | | ??????????????????# ??# g#################### | | ??????????????????# ??# # ! #?????????? | | ??????????????????# ??# # #?????????? | | ??????????????????# ### p# ""#?????????? | | ??????????????????# p # ""#?????????? | | ??????????????????# g # T"#?????????? | | ??????????????????# + !! ""#?????????? | | ??????????????????# ![[ # ! ""#?????????? | | ??????????????????# ![[ # #?????????? | | ?????????????###### ![ # !#?????????? | | ?????????? ##### ####?????????? | | ?????????? @ #???###????????????? | | ?????????? #??????????????????? | | ?????????? #??????????????????? | | ???????????#+#############Y####??????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????""" ????????????????????? | | ????????????????????????"G" ????????????????????? | | ????????????????????????" " !???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ? ??????????????????? | | ??????????????????????????? ??????????????????? | | ???????????????????????????#####?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 43 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 210 Cloak Strength 2 Base Temperature (-) 200 Armor Coverage 1050 Resistance: KI 40 Resistance: TH 30 Core Shielding 40 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 2 Kinecelleration 30 Salvage Targeting 2 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Phase Cannon | -7/Data Miner | Free Adv. Trap Scanner | -7/Data Miner | Free Imp. Armor Integrity Analyzer | -7/Data Miner | Free Neutrino Core | -7/Data Miner | Free Hvy. Plasma Cannon | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Force Field | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Lrn. Phase Cannon | -6/Zion | Archive Cloaking Device | -5/Factory | Scanalyzed Imp. Sensor Array | -5/Factory | Scanalyzed Hvy. Armor Plating | -5/Factory | Scanalyzed Microactuators | -5/Factory | Z-intel Imp. Datajack | -5/Factory | Z-intel Recalibrator | -5/Factory | Z-intel Katana | -5/Factory | Z-intel Hvy. Phase Cannon | -5/Factory | Z-intel Arc Projector | -5/Factory | Z-intel Thermal Shield | -5/Factory | Z-intel Hrd. Light Armor Plating | -5/Factory | Z-intel Hvy. Machine Gun | -5/Factory | Z-intel Imp. Thermal Shield | -5/Factory | Z-intel Med. Storage Unit | -5/Factory | Z-intel Seismic Detector | -5/Factory | Z-intel Mace | -5/Factory | Z-intel Magnetic Acceleration Cannon | -5/Factory | Z-intel Weapon Cycler | -5/Factory | Z-intel Lyr. Light Armor Plating | -5/Factory | Z-intel Adv. ECM Suite | -5/Factory | Z-intel Imp. Hardlight Generator | -5/Factory | Z-intel Focal Shield | -5/Factory | Z-intel Imp. VSS Leg | -5/Factory | Z-intel Imp. System Restoration Module | -5/Factory | Z-intel ECM Suite | -5/Factory | Z-intel Imp. Remote Datajack | -5/Factory | Z-intel Arm. Leg | -5/Factory | Z-intel Imp. Actuator Array | -5/Factory | Z-intel Lrg. Storage Unit | -5/Factory | Z-intel Matter Filter | -5/Factory | Z-intel Nuclear Pulse Thruster | -5/Factory | Z-intel Powered Armor | -5/Extension | Z-intel Adv. Salvage Targeting Computer | -5/Extension | Z-intel Lrn. Tractor Beam | -5/Extension | Z-intel Great Axe | -5/Extension | Z-intel Imp. Transmission Jammer | -5/Extension | Z-intel Tesla Rifle | -5/Extension | Z-intel Imp. Shield Generator | -5/Extension | Z-intel Imp. Weapon Cycler | -5/Extension | Z-intel EM Disruption Field | -5/Extension | Z-intel Fission Core | -5/Extension | Z-intel Arm. Huge Wheel | -5/Extension | Z-intel Enh. Gauss Cannon | -5/Extension | Z-intel Imp. Energy Well | -5/Hub_04(d) | Z-intel Enh. Armored Leg | -5/Hub_04(d) | Z-intel Cold Fusion Reactor | -5/Hub_04(d) | Z-intel Exp. Power Shielding | -5/Hub_04(d) | Z-intel Tesla Bomb Launcher | -5/Hub_04(d) | Z-intel Imp. Matter Compressor | -5/Hub_04(d) | Z-intel Gui. EMP Blaster | -5/Hub_04(d) | Z-intel Mni. Assault Cannon | -5/Hub_04(d) | Z-intel Enh. Flexi-carbon Leg | -5/Hub_04(d) | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -6/Zion | Archive E-15 Imp | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed BombStormTrident Manual? 0 Play Time 02:36:59 Cumulative 631.9 hours Start 2024.08.12 @ 11:39:23 End 2024.08.12 @ 16:12:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 405 Rogue 405 Adventurer 0 Explorer 0 Win Type - Total 38 Types 25/1/6/6/0/0/0/0/0 Lore% 62 Gallery% 79 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/SmallcapsGlow++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd127608-2f44-4503-b750-601713932d18