Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.25 @ 18:40:08 Player: Afro Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (115) 575 Value Destroyed (2578) 2578 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 5164 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 325/325 System Corruption 0% Temperature Hot (207) Movement Rolling (115) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Light Nuclear Core > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (5) ------ Large Storage Unit Machine Analyzer Seismic Detector Reactive Plating Hacking Suite > --- WEAPON (2) ------- Particle Gun Heavy Flail > --- INVENTORY (15) --- Improved Ion Engine Light Deuterium Engine Improved Heat Sink Improved Heat Sink Improved Sensor Array Terrain Scan Processor Advanced Targeting Computer Melee Analysis Suite Improved Weapon Shielding Medium Armor Plating Reflective Plating Shock Rifle Improved Datajack Improved Datajack Improved Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Terrain Scanner Terrain Scan Processor Heavy Armor Plating > --- WEAPON ----------- Field Laser Assault Cannon > --- INVENTORY -------- Light Ion Engine Armored Treads Armored Huge Wheel Armored Huge Wheel Heat Sink Cooling System Large Matter Pod Terrain Scan Processor Seismic Detector Kinecellerator Shield Generator Field Laser Great Axe [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Terrain Scan Processor Device Seismic Detector Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Heavy Armor Plating Weapon Heavy Hammer Energy Gun Field Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Mining Laser Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 3 | . . . 1 . 2 Weapon . | . . . . . . Parts Attached 88 | 7 . 3 11 34 33 Power 20 | 1 . . 2 11 6 Engine 18 | 1 . . 2 10 5 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 19 | 2 . . 1 11 5 Treads 12 | 2 . . . 7 3 Leg . | . . . . . . Wheel 2 | . . . . . 2 Hover 2 | . . . 1 1 . Flight 3 | . . . . 3 . Utility 24 | 2 . 1 2 4 15 Device 10 | 1 . . 2 2 5 Storage 5 | 1 . . . 1 3 Processor 2 | . . 1 . . 1 Hackware 1 | . . . . . 1 Protection 6 | . . . . 1 5 Artifact . | . . . . . . Weapon 25 | 2 . 2 6 8 7 Energy Gun 7 | 1 . . 1 2 3 Energy Cannon 5 | . . . 1 3 1 Ballistic Gun 2 | 1 . . . 1 . Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon 4 | . . 2 2 . . Impact Weapon 4 | . . . 2 1 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . . 1 1 Unidentified Prototypes . | . . . . . . Parts Lost 28 | . . . 1 12 15 Power 7 | . . . . 4 3 Propulsion 5 | . . . . 3 2 Utility 9 | . . . 1 1 7 Weapon 7 | . . . . 4 3 Highest Loss Streak 8 | . . . 1 4 8 To Critical Strikes . | . . . . . . Average Backups 8 | 4 8 5 4 6 12 Power 1 | 2 3 1 . 1 1 Propulsion 1 | 1 2 . . . 1 Utility 4 | . 2 2 . 3 7 Weapon 1 | . 1 1 2 . 1 Tool/Special . | . . . . . . Unused Backups 36 | 1 . 6 . 5 24 Power 5 | 1 . 2 . . 2 Propulsion 6 | . . 2 . . 4 Utility 16 | . . 1 . 3 12 Weapon 7 | . . 1 . 2 4 Tool/Special 2 | . . . . . 2 Average Slot Usage (%) 93 | . 100 100 98 96 86 Engine 18 | . 14 14 21 19 16 Core 1 | . . . . 1 1 Treads 13 | . 28 28 22 16 4 Wheel 2 | . . . . . 6 Flight 2 | . . . . 4 . Device 15 | . 14 14 21 17 11 Storage 6 | . 14 2 . 4 9 Processor 9 | . . 11 11 11 8 Protection 3 | . . . . . 8 Energy Gun 4 | . 14 9 1 . 6 Energy Cannon 3 | . . . 9 7 . Ballistic Cannon 2 | . . . . . 5 Special Weapon 1 | . . 15 1 . . Impact Weapon 6 | . . . 8 10 2 Peak Build Rating 35 | 10 10 10 15 15 35 Average Rating 18 | 7 10 9 13 13 27 On Entrance 9 | . 10 10 10 13 11 Avg Prop Armor Cover (%) 4 | . . . . 4 . Naked Turns . | . . . . . . Heaviest Build 60 | 15 15 15 19 32 60 Greatest Support 46 | 40 40 40 40 46 42 Greatest Overweight (x) 13 | . . . . 1 13 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 5 10 15 Average Capacity 9 | 7 8 5 5 7 14 Most Carried 15 | 8 8 8 5 10 15 Average Carried 8 | 5 8 4 4 6 12 Final Capacity 15 | 8 8 5 5 10 15 Final Carried 15 | 8 8 5 5 10 15 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Matter Collected 2020 | 310 32 36 170 679 793 Remotely . | . . . . . . Salvage Created 3862 | 212 185 122 503 1846 994 Parts 200 | 18 10 22 18 81 51 Haulers Intercepted 3 | . . . 2 1 . Recyclers Shooed 9 | . . 1 1 5 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Combat Hostiles Destroyed 62 | . 3 . 3 29 27 Melee 11 | . . . 1 9 1 Guns 9 | . 2 . . . 7 Cannons 28 | . . . 1 11 16 AOE 5 | . 1 . . 2 2 Classes Destroyed 12 | 3 3 . 4 1 1 Worker 10 | 2 . . 1 6 1 Builder 15 | . 1 4 2 7 1 Tunneler 8 | 5 . 2 . . 1 Hauler 3 | . . . 2 1 . Recycler 11 | 1 1 1 2 5 1 Mechanic 2 | . . . 2 . . Operator 1 | . . . . 1 . Watcher 3 | . 1 . . 2 . Swarmer 13 | . 3 . . 4 6 Grunt 28 | . . . 1 14 13 Sentry 20 | . . . 2 11 7 Hunter 1 | . . . . . 1 Best Kill Streak 6 | 3 6 2 4 4 4 Combat Bots Only 4 | . 3 . 1 4 4 Max Kills in Single Turn 4 | 1 4 1 1 1 2 Gunslinging . | . . . . . . Exploded 2 | . 1 . . 1 2 Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Hostile Shots Fired 395 | . 18 . 25 158 194 Missed 95 | . 7 . 6 42 40 Hits 300 | . 11 . 19 116 154 Projectile 300 | . 11 . 19 116 154 Critical Strikes 8 | . . . . 1 7 Damage Taken 4286 | 26 93 . 270 1667 2230 Core 899 | . 13 . 40 296 550 Absorbed by Shields 88 | . . . . . 88 Redirected to Shielding 126 | . . . . . 126 Ignored by Resistances 21 | . . . . . 21 Regen/Repaired (Parts) 47 | . . . 44 3 . Core Remaining (%) 70 | 100 . 94 . 16 . Volleys Fired 192 | 14 10 17 15 34 102 Largest 2 | 2 2 2 1 2 2 Hottest 200 | 60 60 200 68 91 100 Shots Fired 285 | 28 20 24 15 35 163 Gun 131 | 28 20 4 . 1 78 Cannon 134 | . . . 15 34 85 Launcher . | . . . . . . Special 20 | . . 20 . . . Kinetic 98 | 14 10 2 . 1 71 Thermal 136 | . . 20 15 9 92 Explosive . | . . . . . . Electromagnetic 51 | 14 10 2 . 25 . Robot Hit Streak 16 | 10 2 5 8 6 16 Robot Miss Streak 4 | 1 4 2 2 2 3 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 279 | 20 7 10 26 93 123 Core Hits 103 | 8 6 7 6 31 45 Critical Kills 3 | . . . . 3 . Critical Parts Destroyed 13 | . . . 4 9 . Critical Strikes 25 | 1 . . 4 14 6 Burn 3 | . . . . . 3 Blast 3 | . . . . . 3 Corrupt 1 | 1 . . . . . Smash 18 | . . . 4 14 . Melee Attacks 106 | . . . 15 79 12 Impact 102 | . . . 15 78 9 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 41 | . . . 9 29 3 Combat Hostiles 5 | . . . . 5 . Follow-up Attacks . | . . . . . . Damage Inflicted 9274 | 309 258 217 1153 4189 3148 Guns 1278 | 247 147 25 . . 859 Cannons 2475 | . . . 245 623 1607 Explosions 491 | 62 111 . . 61 257 Melee 4808 | . . . 908 3505 395 Ramming 30 | . . . . . 30 Kinetic 1499 | 104 88 . . . 1307 Thermal 1974 | 62 111 192 245 205 1159 Explosive 257 | . . . . . 257 Electromagnetic 706 | 143 59 25 . 479 . Impact 4808 | . . . 908 3505 395 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 1737 | . . . 374 1251 112 Projectiles 13 | . . . . . 13 Explosions 48 | . . . . 18 30 Melee 1676 | . . . 374 1233 69 Knockbacks 31 | . . . 1 13 17 Impact 17 | . . . 1 13 3 Kinetic 14 | . . . . . 14 Secondary . | . . . . . . Self-Inflicted Damage 190 | 26 . . . 49 115 Shots 3 | 1 . . . 1 1 Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 542 | 12 6 262 300 252 542 Average Temperature 128 | 12 6 82 114 84 153 Received Heat Transfer 1568 | . 6 . 96 537 929 Effects 35 | . . 3 . . 32 Shutdowns 9 | . . . . . 9 Energy Bleed 4 | . . 1 . . 3 Interference 10 | . . 2 . . 8 Matter Decay 1 | . . . . . 1 Damage (minor) 3 | . . . . . 3 Damage (major) 7 | . . . . . 7 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 22 | . . . 4 16 2 Combat Hostiles 9 | . . . 1 7 1 Parts Fried 42 | . . . 7 31 4 Impact Corruptions 63 | . . . 11 47 5 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | . 2 . . . 6 Heat Transferred 3906 | 50 100 400 444 359 2553 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | 2 1 . . 2 . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Maximum Alert Level 2 | . . . . 1 2 Low Security (%) 62 | 100 100 100 100 41 62 Level 1 35 | . . . . 58 34 Level 2 1 | . . . . . 3 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 407 | 10 80 23 42 356 407 Initial 139 | . . 23 . . 139 Average 149 | 1 25 4 9 208 174 Influence Increases 2242 | 40 90 42 129 1032 909 Destroy 0b10 Robot/C 1240 | . 60 . 60 580 540 Destroy 0b10 Robot/NC 265 | 40 15 35 45 110 20 Destroy Leader 342 | . 12 . 24 166 140 Successful Hack 4 | . . . . . 4 Disable Machine 60 | . . . . . 60 Destroy Structure 61 | . 3 7 . 11 40 Partial Spotted 60 | . . . . 45 15 Lose Combat Pursuer 210 | . . . . 120 90 Influence Decreases 1873 | 40 30 102 129 700 872 Entered New Map 230 | . . 37 . . 193 Time Decay 1403 | 40 30 65 119 590 559 Lost Part 240 | . . . 10 110 120 Squads Dispatched 6 | . . . . 2 4 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 5 | . . . . 2 3 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Distress Signals 6 | . . . 3 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 88 | . 6 . 7 36 39 Peak Tracking Total 7 | . 5 . 3 5 7 Tactical Retreats 10 | . . . . 6 4 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Traps Triggered 2 | . . . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Machines Disabled 4 | . . . . . 4 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Machines Accessed 10 | . . . 1 5 4 Terminals 5 | . . . . 3 2 Fabricators . | . . . . . . Repair Stations 2 | . . . 1 1 . Recycling Units 2 | . . . . . 2 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 21 | . . . 3 10 8 Successful 14 | . . . 2 5 7 Failed 6 | . . . 1 5 . Catastrophic . | . . . . . . Database Lockouts 1 | . . . . . 1 Manual . | . . . . . . Terminals 11 | . . . . 5 6 Fabricators . | . . . . . . Repair Stations 6 | . . . 3 3 . Recycling Units 2 | . . . . . 2 Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 8 | . . . . 3 5 Record 4 | . . . . 1 3 Open Door 1 | . . . . 1 . Alert Level 2 | . . . . 1 1 Transport Status 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 2 2 . Scan Component 2 | . . . 1 1 . Repair 2 | . . . 1 1 . Recycling Unit Hacks 2 | . . . . . 2 Process 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . . . . 3 2 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 2 | . . . 1 1 . Time 72 | . . . 36 36 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked 3 | . . . . 1 2 Non-combat 1 | . . . . . 1 Combat 2 | . . . . 1 1 Robot Hacks Applied 3 | . . . . 1 2 parse_system 2 | . . . . 1 1 no_distress 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Active Infowar (turns) 4902 | 139 122 345 459 2064 1773 Terrain 1985 | 139 122 345 242 . 1137 Structural 1191 | . . . 192 999 . Seismic 3218 | . . . 454 1755 1009 Machine Analysis 475 | . . . . . 475 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Turns Passed 5180 | 268 122 345 459 2071 1915 Spaces Moved 2910 | 131 44 158 170 1419 988 Core 11 | 5 . . . . 6 Treads 1467 | 126 44 158 170 744 225 Legs . | . . . . . . Wheels 757 | . . . . . 757 Hover . | . . . . . . Flight 675 | . . . . 675 . Fastest Speed 34 | 50 160 160 160 34 115 Average Speed 121 | 155 160 160 160 101 131 Slowest Speed 700 | 160 160 160 160 240 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . 1 . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 6 16 20 22 91 56 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 61 | 5 3 7 . 8 38 Melee . | . . . . . . Projectile 15 | . . 7 . . 8 AOE 46 | 5 3 . . 8 30 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Total 4068 | 168 76 188 315 1885 1436 Wait 503 | . 23 . 73 194 213 Move 2903 | 130 43 157 169 1416 988 Hop 1 | . . . . 1 . Pick Up 127 | 16 . 4 14 42 51 Fast Attach 20 | . . . 2 18 . Attach 57 | 7 . . 4 19 27 Detach 8 | . . . . 7 1 Swap 56 | . . 3 11 31 11 Drop 93 | 1 . 7 12 44 29 Fire 192 | 14 10 17 15 34 102 Melee 106 | . . . 15 79 12 Ram 2 | . . . . . 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 269 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 15) 391 | -10/Materials | Entered Mines 502 | -10/Mines | Discovered new exit (range 11) 736 | -10/Mines | Entered Materials 736 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1118 | -9/Materials | Repaired Corrupted Lgt. Treads 1140 | -9/Materials | Discovered new exit (range 16) 1195 | -9/Materials | Entered Storage 1299 | -9/Storage | Build established: Scavenger-Mutant 2218 | -9/Storage | Lost 4 parts (1p1n1u1w) 2290 | -9/Storage | Core integrity fell below 50% 2928 | -9/Storage | Core integrity fell below 20% 3015 | -9/Storage | Repaired Corrupted Lgt. Treads 3237 | -9/Storage | Discovered new exit (range 16) 3266 | -9/Storage | Entered Materials 3266 | -8/Materials | Evolved 2 slots: Utility x2 3775 | -8/Materials | Lost 3 parts (1p2u) 4081 | -8/Materials | Build established: Mutant 4562 | -8/Materials | Garrison activated, responded to threat 4647 | -8/Materials | Core integrity fell below 50% 4712 | -8/Materials | Lost 8 parts (2p1n3u2w) 4780 | -8/Materials | Central database locked down 4878 | -8/Materials | Core integrity fell below 20% 5181 | -8/Materials | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- >> Machine Analyzer network decryption results: Scanalyzer x1 Acquired Med. Armor Plating. Acquired Lgt. Deuterium Engine. Acquired Reflective Plating. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. Dropped Heat Sink. Experienced players can activate Tactical HUD mode in the options menu, or press Ctrl-F7, for more detailed HUD info. Acquired Shock Rifle. Acquired 10 matter. Connecting with Terminal... >>Enumerate(Transport) Retrieving latest reported positions... Found 6 active transport squads. Downloaded coordinate data. Penetrated by Slug. 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"T | | ######" ## ## | | #???## ## ## | | ########### ####### ## | | # [= ###### ### ## | | # """ # ##### # """ | | # """ + " # """ | | # " = #% / """ | | # ==# ##### # % = | | # ## ###?############# | | # ## ###########?###?? | | # ! ## ## ? ####?? | | # = ## ## """"" ???#?## | | # = ## ## """"" ##???# | | # == # # """"" #????? | | ######### # #?#??? | | ?#?#?##?# + "T" ##?##? | | ###???### # """ = #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 25 Energy Capacity 430 Matter Stores 344 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 6 Armor Coverage 600 Resistance: KI 20 Power Shielding 66 Weapon Shielding 66 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 68% | -9/Materials | Corrupted Lgt. Treads | 97% | -9/Storage | Corrupted Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club Batter Up Hey, That's Mine! Loot Pinata Novice Programmer Part-time Mechanic Challenges ------------ None Game ------ Seed AluminumDecoySpear Manual? 0 Play Time 02:50:59 Cumulative 6.2 hours Start 2026.07.25 @ 13:10:52 End 2026.07.25 @ 18:40:08 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 460e4403-49ed-4b65-9323-a5cab01ff760