Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.10 @ 18:56:16 Player: LegoMDS Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (94) 470 Value Destroyed (3297) 3297 Prototype IDs (41) 820 Alien Tech Used (1) 200 Bonus (2110) 2110 TOTAL SCORE: 13797 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 441 Follower Combat Kills 540 Aligned with FarCom 300 Friendly Fire -171 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Improved Targeting Computer Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Heat Sink Cloak of Protection Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core > --- PROPULSION ------- VTOL Module VTOL Module Field Propulsion Array > --- UTILITY ---------- Advanced Cryofiber Web Improved Cooling System Small Storage Unit Advanced Weight Redist. System Improved Targeting Computer Graphene Brace Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Heavy Gatling Laser KE Penetrator KE Penetrator Linear Accelerator Improved Datajack > --- INVENTORY -------- Advanced Heat Sink ECM Suite Cloak of Protection Hardlight Generator Phasing Sabre [Rating: 92] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion VSS Leg Leg VSS Leg Flight Unit Nuclear Pulse Thruster Utility Small Storage Unit Device Cryofiber Web Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Weapon High-powered Shotgun Energy Gun Wave Gun Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Smartbomb Launcher Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Fac Res Qua Slots Evolved 14 | . . . 2 . . . 2 . . . 4 2 . . 2 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . Propulsion 3 | . . . . . . . 1 . . . 1 . . . 1 . . Utility 7 | . . . 2 . . . 1 . . . . 2 . . 1 1 . Weapon 3 | . . . . . . . . . . . 2 . . . . 1 . Parts Attached 101 | 6 4 5 7 1 . . 7 4 3 4 20 3 2 1 11 16 7 Power 17 | 1 1 1 . . . . 1 2 . 1 2 1 . 1 3 2 1 Engine 7 | 1 1 1 . . . . . 1 . 1 1 1 . . . . . Core 7 | . . . . . . . 1 1 . . 1 . . 1 3 . . Reactor 3 | . . . . . . . . . . . . . . . . 2 1 Propulsion 26 | 2 . 1 3 . . . 1 1 2 3 8 . . . 3 . 2 Treads . | . . . . . . . . . . . . . . . . . . Leg 16 | 2 . 1 3 . . . 1 1 2 3 3 . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 10 | . . . . . . . . . . . 5 . . . 3 . 2 Utility 23 | 1 1 1 3 . . . 1 . 1 . 3 2 . . 3 5 2 Device 17 | . . 1 2 . . . . . 1 . 3 1 . . 3 4 2 Storage 1 | 1 . . . . . . . . . . . . . . . . . Processor 2 | . 1 . . . . . 1 . . . . . . . . . . Hackware 3 | . . . 1 . . . . . . . . 1 . . . 1 . Protection . | . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 35 | 2 2 2 1 1 . . 4 1 . . 7 . 2 . 2 9 2 Energy Gun 6 | . 1 . . . . . . . . . 1 . 1 . 1 2 . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 15 | 2 . . 1 1 . . 4 . . . 4 . . . . 3 . Ballistic Cannon 8 | . 1 2 . . . . . . . . 2 . . . . 2 1 Launcher 2 | . . . . . . . . . . . . . . . 1 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . 1 1 Unidentified Prototypes 5 | . . . . . . . 1 . . . 2 . . . . 1 1 Parts Lost 33 | . 1 1 . . . . . . . . 5 . 5 3 5 2 11 Power 6 | . 1 . . . . . . . . . 1 . 1 . 2 . 1 Propulsion 11 | . . . . . . . . . . . 3 . 3 . 1 2 2 Utility 9 | . . 1 . . . . . . . . . . . 1 1 . 6 Weapon 7 | . . . . . . . . . . . 1 . 1 2 1 . 2 Highest Loss Streak 10 | . 1 2 . . . . . . . . 2 . 5 3 4 1 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 95 96 100 100 100 99 100 95 95 93 97 70 69 64 76 60 Engine 7 | . 13 14 11 11 11 11 3 2 9 9 6 10 5 5 . . . Core 2 | . . . . . . . 5 6 . . 3 . . . 9 6 2 Leg 15 | . 28 28 22 22 22 22 27 27 22 22 15 . . . . . . Flight 3 | . . . . . . . . . . . 8 23 5 5 11 9 3 Device 15 | . . 9 20 22 22 22 18 18 18 18 13 17 17 15 9 21 17 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 6 5 5 5 5 1 . Processor 5 | . 13 . . . . . 9 9 9 9 6 5 5 5 5 4 4 Hackware 8 | . . . 9 11 11 11 9 9 9 9 6 11 11 11 10 13 12 Energy Gun 2 | . 4 7 . . . . . . . . . 3 3 5 5 4 2 Ballistic Gun 9 | . 18 . 9 11 11 11 12 15 9 9 13 11 11 5 . 6 6 Ballistic Cannon 4 | . 4 20 12 11 11 11 5 . . . 3 . . . . . 2 Slashing Weapon 3 | . . . . . . . . 3 9 9 6 5 . 5 4 . . Peak Build Rating 92 | 6 9 15 24 24 25 25 29 29 29 34 63 68 63 52 72 92 92 Average Rating 36 | 3 7 11 22 23 24 25 28 29 28 31 50 65 45 47 51 80 70 On Entrance 34 | . 6 9 15 24 24 25 25 29 29 28 33 58 63 52 45 66 85 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 48 | 10 15 24 25 24 24 24 24 21 21 21 39 40 35 34 36 39 48 Greatest Support 58 | 20 20 22 27 27 27 27 37 37 37 42 58 36 36 18 23 32 30 Greatest Overweight (x) 8 | . . 1 1 . . . . . . . 5 1 1 5 6 1 8 Average Overweight (x) . | . . . . . . . . . . . . . . 2 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Most Carried 8 | 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Average Carried 7 | 1 4 7 7 7 7 8 7 8 7 7 7 6 8 8 7 5 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 2 7 8 8 8 8 8 8 8 8 8 8 8 8 8 7 5 3 Class Distribution -------------------- 43% | Hacker-Mutant 20% | Commander-Mutant 11% | Mutant 9% | Hacker-Gunner 7% | Hacker-Skirmisher 4% | Commander-Skirmisher 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Commander-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Upper Caves Hacker-Mutant | -4/Factory Hacker-Skirmisher | -3/Research Hacker-Skirmisher | -3/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Fac Res Qua Matter Collected 2675 | 195 101 49 498 118 . 54 112 125 122 60 423 . 215 1 100 230 272 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3089 | . 265 18 380 232 . 113 146 276 . . 585 . 170 61 288 185 370 Parts 166 | . 20 3 34 13 . 7 9 25 . . 12 . 5 3 15 12 8 Haulers Intercepted 2 | . . . . . . . . 2 . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . . . 5 3 . . . Prevented 3 | . . . . . . . . . . . . . . 3 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Fac Res Qua Combat Hostiles Destroyed 79 | . 6 2 14 6 . 4 4 10 . . 12 . 4 1 7 2 7 Melee 3 | . . . . . . . . . . . 1 . . 1 1 . . Guns 50 | . 5 1 6 2 . 2 . 10 . . 8 . 4 . 6 1 5 Cannons 24 | . 1 . 8 4 . 2 4 . . . 3 . . . . . 2 AOE 1 | . . 1 . . . . . . . . . . . . . . . Classes Destroyed 12 | . 4 . 1 1 . . . 2 . . 3 . 1 . . . . Tunneler 2 | . 1 . . . . . . . . . . . . . . 1 . Hauler 2 | . . . . . . . . 2 . . . . . . . . . Recycler 1 | . . . . . . . . . . . 1 . . . . . . Operator 2 | . . . . . . . . 1 . . 1 . . . . . . Watcher 8 | . 3 . 3 . . . 1 . . . . . . . . 1 . Swarmer 32 | . 2 2 9 . . 2 2 7 . . 2 . . . 4 . 2 Grunt 25 | . 4 . . 5 . 2 2 2 . . 5 . 3 . 1 . 1 Brawler 1 | . . . . . . . . . . . . . 1 . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . Sentry 13 | . . . 5 . . . . 1 . . 2 . . . . 1 4 Hunter 3 | . . . . . . . . . . . 2 . . 1 . . . Programmer 4 | . . . . . . . . . . . 1 . . . 2 1 . Best Kill Streak 7 | . 3 2 4 3 . 4 2 7 . . 5 . 4 1 3 3 7 Combat Bots Only 7 | . 2 2 4 3 . 4 2 4 . . 5 . 4 1 3 2 7 Max Kills in Single Turn 2 | . 2 1 1 2 . 1 1 2 . . 2 . 1 1 1 1 2 Gunslinging 1 | . . . . . . . . 1 . . 1 . . . . . . Exploded 1 | . . 1 . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Fac Res Qua Hostile Shots Fired 675 | . 45 25 84 16 . 4 20 31 6 . 170 . 27 12 63 12 160 Missed 221 | . 18 12 33 7 . 3 6 9 . . 54 . 6 4 21 3 45 Damage Taken 5386 | . 245 99 413 105 . 10 86 205 96 . 921 . 316 102 512 198 2078 Core 1786 | . 55 10 58 9 . . 16 27 . . 163 . 45 . 102 66 1235 Absorbed by Shields 230 | . . . . . . . . . 19 . 163 . . . 24 . 24 Ignored by Resistances 1612 | . 77 31 120 32 . 3 31 63 31 . 323 . 84 29 157 52 579 Regen/Repaired (Parts) 110 | . . . . . . . . . . . 110 . . . . . . Core Remaining (%) 87 | 100 . 74 . . . 83 . . . 92 80 . . 95 91 . . Volleys Fired 213 | . 37 7 35 12 . 6 9 21 . . 26 1 11 3 21 10 14 Largest 4 | . 2 2 2 2 . 2 2 2 . . 3 2 2 3 2 3 4 Hottest 232 | . 104 104 83 69 . 67 69 50 . . 115 50 50 131 146 166 232 Shots Fired 468 | . 72 14 70 24 . 12 13 42 . . 76 2 22 7 28 30 56 Gun 349 | . 64 7 25 12 . 6 4 42 . . 58 2 22 7 28 30 42 Cannon 119 | . 8 7 45 12 . 6 9 . . . 18 . . . . . 14 Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 392 | . 66 7 70 24 . 12 13 42 . . 68 2 22 4 . 20 42 Thermal 76 | . 6 7 . . . . . . . . 8 . . 3 28 10 14 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 62 | . 15 4 15 10 . 3 6 11 . . 13 1 29 2 16 28 62 Robot Miss Streak 7 | . 2 4 4 2 . 1 1 3 . . 6 2 1 7 2 2 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 Secondary Targets 8 | . 1 . . . . . . 3 . . 3 . 1 . . . . Max Gunslinging Chain 2 | . 1 . . . . . . 1 . . 2 . 1 . . . . Shots Hit Robots 360 | . 52 6 43 18 . 10 10 36 2 . 67 1 21 4 23 22 45 Core Hits 209 | . 20 2 20 10 . 8 6 24 . . 50 . 18 2 11 12 26 Critical Kills 1 | . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 4 | . 2 . . 1 . . . . . . 1 . . . . . . Critical Strikes 10 | . 2 1 2 1 . . . . . . 2 . . . . . 2 Burn 1 | . . 1 . . . . . . . . . . . . . . . Destroy 6 | . 2 . . 1 . . . . . . 1 . . . . . 2 Blast 2 | . . . 2 . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . 1 . . . . . . Melee Attacks 24 | . . . . . . . . 4 2 . 11 2 . 2 3 . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 24 | . . . . . . . . 4 2 . 11 2 . 2 3 . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 8541 | . 501 211 978 380 . 175 232 776 46 . 1637 14 571 82 649 687 1602 Guns 5872 | . 436 63 325 148 . 79 38 776 . . 904 14 571 48 570 687 1213 Cannons 2056 | . 65 45 653 232 . 96 194 . . . 383 . . . . . 388 Explosions 113 | . . 103 . . . . . . . . 10 . . . . . . Melee 499 | . . . . . . . . . 46 . 340 . . 34 79 . . Ramming 1 | . . . . . . . . . . . . . . . . . 1 Kinetic 6144 | . 437 45 978 380 . 175 232 776 . . 1137 14 571 25 . 309 1065 Thermal 1887 | . 64 166 . . . . . . . . 150 . . 23 570 378 536 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 10 | . . . . . . . . . . . 10 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 499 | . . . . . . . . . 46 . 340 . . 34 79 . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . 1 1 1 . 1 . . . 3 . 5 Average Corruption 1 | . . . . . . . 1 1 1 . 1 . . . 1 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 11 | . . . . . . . . 1 3 . 4 . . . 2 . 1 Message Errors 4 | . . . . . . . . 1 1 . 2 . . . . . . Matter Fused 3 | . . . . . . . . . 1 . 2 . . . . . . Heat Flow Errors 1 | . . . . . . . . . 1 . . . . . . . . Energy Discharges 1 | . . . . . . . . . . . . . . . 1 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 45 | . . 14 . . . . . . . . 20 . . . . . 11 Projectiles 11 | . . . . . . . . . . . . . . . . . 11 Explosions 14 | . . 14 . . . . . . . . . . . . . . . Melee 20 | . . . . . . . . . . . 20 . . . . . . Knockbacks 18 | . 1 . 6 2 . 1 . . . . 6 . . . . . 2 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 17 | . 1 . 6 2 . 1 . . . . 6 . . . . . 1 Secondary 1 | . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 35 | . . 20 . . . . . . . . 15 . . . . . . Shots 2 | . . 1 . . . . . . . . 1 . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 325 | . 133 268 90 . . . . . 138 . 325 . . . 56 . . Average Temperature 102 | . 47 144 36 . . . . . 73 . 150 . . . 26 . . Received Heat Transfer 1366 | . 141 . 72 57 . 9 27 144 18 . 294 . 189 . 33 36 346 Effects 1 | . . . . . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . Parts Melted 4 | . . . . . . . . . . . . . . . 2 2 . Heat Transferred 3081 | . 148 372 . . . . . . . . 222 . . 37 777 625 900 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . 6 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Fac Res Qua Peak Influence 1770 | . 223 125 374 192 . 185 290 513 185 . 251 94 . . 156 85 1770 Initial 83 | . . 30 40 51 . . 60 32 83 . . 61 . . 11 18 21 Average 153 | . 94 119 186 123 . 80 238 296 88 . 57 66 . . 53 29 1664 Maximum Alert Level 5 | . 1 . 1 . . . 1 2 . . 1 . . . . . 5 Low Security (%) 81 | 100 82 100 71 100 . 100 9 38 100 . 94 100 . . 100 100 . Level 1 14 | . 17 . 28 . . . 90 30 . . 5 . . . . . . Level 2 2 | . . . . . . . . 30 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . 99 Squads Dispatched 31 | . 1 1 . . . . 1 4 . . 13 . . . 2 1 8 Investigation 9 | . 1 1 . . . . 1 . . . 5 . . . 1 . . Extermination 3 | . . . . . . . . . . . 1 . . . 1 1 . Reinforcement 5 | . . . . . . . . 2 . . 3 . . . . . . Assault 7 | . . . . . . . . . . . . . . . . . 7 Garrison 7 | . . . . . . . . 2 . . 4 . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Fac Res Qua Distress Signals 8 | . 1 . 2 . . . . 1 . . . . . . 2 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 165 | . 14 4 24 6 . 5 8 16 4 . 18 2 4 2 18 7 33 Peak Tracking Total 27 | . 3 3 5 3 . 4 4 4 2 . 5 2 4 2 5 3 27 Tactical Retreats 11 | . 4 1 . . . . . . . . 2 . . . 2 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Fac Res Qua Traps Triggered 6 | . 1 . . . . . . . . . 2 . . . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Fac Res Qua Machines Disabled 11 | . . 3 1 . . . . 2 . . 4 . . . . . 1 Max in Single Turn 3 | . . 3 1 . . . . 1 . . 2 . . . . . 1 Garrison Access 3 | . . . . . . . . . . . . . . . 1 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Fac Res Qua Machines Accessed 43 | . 5 1 6 . 2 . 2 4 5 1 7 1 2 . 3 4 . Terminals 27 | . 5 . 6 . . . 1 4 5 . 3 1 . . . 2 . Fabricators 2 | . . . . . . . . . . . . . . . 1 1 . Repair Stations 2 | . . . . . . . . . . . 1 . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 . . . 2 . . . . . . Garrison Access 3 | . . . . . . . . . . . 1 . . . 1 1 . Total Hacks 114 | . 9 1 14 . 2 . 12 8 17 4 24 2 7 . 6 8 . Successful 62 | . 6 1 6 . 2 . 6 6 7 4 10 1 7 . 3 3 . Failed 52 | . 3 . 8 . . . 6 2 10 . 14 1 . . 3 5 . Catastrophic 3 | . 1 . 2 . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . 1 . . 1 . . . . . . . . . Terminals 65 | . 9 . 14 . . . 2 8 17 . 9 2 . . . 4 . Fabricators 5 | . . . . . . . . . . . . . . . 2 3 . Repair Stations 6 | . . . . . . . . . . . 3 . . . 3 . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 19 | . . . . . . . 10 . . . 9 . . . . . . Garrison Access 5 | . . . . . . . . . . . 3 . . . 1 1 . Terminal Hacks 47 | . 6 1 6 . 2 . 1 6 7 4 4 1 7 . . 2 . Record 14 | . . . . . 1 . . . . 4 2 . 6 . . 1 . Part Schematic 2 | . . . . . . . . 1 1 . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . 3 . . . . . 3 . . 1 . . . . . Open Door 3 | . . 1 . . . . . 1 . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . 1 . . . . . . Branch Access Points 2 | . 1 . . . . . . 1 . . . . . . . . . Hauler Manifests 6 | . 1 . 2 . . . . 1 1 . . . . . . 1 . Registered Components 2 | . 1 . . . . . . . 1 . . . . . . . . Zone Layout 8 | . 2 . 1 . . . 1 2 1 . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 3 | . . . . . . . . . . . 2 . . . 1 . . Scan Component 2 | . . . . . . . . . . . 1 . . . 1 . . Repair 1 | . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . . . 5 . . . 4 . . . . . . Insert Component 5 | . . . . . . . 3 . . . 2 . . . . . . Analyze 4 | . . . . . . . 2 . . . 2 . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . 1 1 . Seal Access 2 | . . . . . . . . . . . . . . . 1 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 2 . 4 . . . 1 . 3 . 6 1 . . 2 2 . Full Trace Events 8 | . 1 . 1 . . . 1 . . . 4 . . . 1 . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . 1 . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 1 1 1 . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . . Time 19 | . . . . . . . . . . . 19 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 2 . . . 2 . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . . 1 . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . 3 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . 2 Programmers 3 | . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . 13 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Fac Res Qua Total Allies 26 | . . . . 3 . . . 10 13 . . . . . . . . Largest Group 19 | . . . . 3 3 3 3 11 19 19 19 . . . . . . Highest-Rated Group 357 | . . . . 40 40 40 40 187 357 357 357 . . . . . . Highest-Rated Ally 34 | . . . . 16 16 16 16 29 34 34 34 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 132 | . . . . . . 12 9 60 19 . 32 . . . . . . Total Damage 1884 | . . . . . . 98 93 732 323 . 638 . . . . . . Kills 23 | . . . . . . 3 3 7 4 . 6 . . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Fac Res Qua Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Fac Res Qua Turns Passed 8352 | 69 526 270 955 436 240 195 413 420 651 854 671 205 922 60 882 438 145 Spaces Moved 6232 | 51 335 164 660 361 212 161 335 270 430 810 650 240 745 20 393 337 58 Core 44 | 8 . . . . . . . . . . . . . . . . 36 Treads . | . . . . . . . . . . . . . . . . . . Legs 4072 | 43 335 164 660 361 212 161 335 270 430 810 291 . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 2116 | . . . . . . . . . . . 359 240 745 20 393 337 22 Fastest Speed 30 | 50 120 105 105 105 105 105 110 110 90 90 31 31 31 120 110 30 50 Average Speed 108 | 109 120 144 124 105 105 105 110 110 103 94 67 65 119 208 168 100 87 Slowest Speed 515 | 120 120 185 185 105 105 105 110 110 110 100 460 111 120 440 515 120 450 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 77 51 70 82 59 37 31 61 88 57 21 7 82 4 13 12 15 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . . Known Exits Taken 3 | . 1 . . . . . . 1 . . 1 . . . . . . Unknown Exits Taken 14 | 1 . 1 1 1 1 1 1 . 1 1 . 1 1 1 1 1 . Scrap Searched 13 | . . . . 1 . 2 . . . 8 . . 2 . . . . Spaces Dug 3 | . 1 . . . . . . 2 . . . . . . . . . Terrain Destroyed 41 | . 2 13 6 1 . 1 . 2 . . 12 . . . . . 4 Melee 2 | . . . . . . . . 2 . . . . . . . . . Projectile 14 | . 2 . 6 1 . 1 . . . . . . . . . . 4 AOE 25 | . . 13 . . . . . . . . 12 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Fac Res Qua Total 7417 | 64 399 184 729 395 229 175 369 346 634 903 808 283 757 33 583 412 114 Wait 624 | . 12 1 16 20 16 9 7 45 112 83 49 35 . 8 152 38 21 Move 6215 | 50 334 163 659 360 211 160 334 269 429 809 649 239 744 19 392 336 58 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 53 | 8 9 4 5 1 1 . 6 . 1 2 7 2 . . 1 2 4 Fast Attach 42 | . 1 . 2 . . . 1 . 1 3 10 . 2 1 8 9 4 Attach 40 | 6 3 1 1 . . . 5 . 1 . 7 3 . . 2 5 6 Detach 9 | . . . . . . . 1 . . . 2 1 . . 1 3 1 Swap 23 | . . 4 4 1 . . 1 4 1 1 3 . . . 1 2 1 Drop 54 | . 3 4 7 1 1 . 5 3 3 5 10 . . . 2 7 3 Fire 213 | . 37 7 35 12 . 6 9 21 . . 26 1 11 3 21 10 14 Melee 24 | . . . . . . . . 4 2 . 11 2 . 2 3 . . Ram 2 | . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 34 | . . . . . . . . . . . 34 . . . . . . Rewire 84 | . . . . . . . . . 84 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -3/Quarantine History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 8) 312 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 12) 474 | -10/Materials | Discovered new exit (range 16) 543 | -10/Materials | Identified exit to Mines 596 | -10/Materials | Entered Mines 652 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 728 | -10/Mines | Met a Derelict shopkeep closing up shop 834 | -10/Mines | Discovered new exit (range 8) 851 | -10/Mines | Learned Materials emergency access door positions 866 | -10/Mines | Entered Materials 866 | -9/Materials | Evolved 2 slots: Utility x2 1316 | -9/Materials | Build established: Hacker-Mutant 1411 | -9/Materials | Discovered new exit (range 3) 1751 | -9/Materials | Discovered new exit (range 8) 1821 | -9/Materials | Entered Mines 1980 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1985 | -9/Mines | Found Prototype Device 2152 | -9/Mines | Learned Materials stockpile data 2176 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2200 | -9/Mines | Discovered new exit (range 10) 2233 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2233 | -9/Mines | Discovered new exit (range 5) 2257 | -9/Mines | Entered Exiles 2257 | -9/Exiles | Accompanied by 3 allies 2286 | -9/Exiles | Met 8R-AWN 2303 | -9/Exiles | Met EX-HEX 2331 | -9/Exiles | Met EX-BIN 2346 | -9/Exiles | Aligned with FarCom system 2347 | -9/Exiles | Given EX-Vault access code 2371 | -9/Exiles | Opened EX-Vault 2379 | -9/Exiles | Found Cloak of Protection 2401 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2435 | -9/Exiles | Learned location of Zion (-7) 2436 | -9/Exiles | Met EX-DEC 2469 | -9/Exiles | Discovered new exit (range 11) 2497 | -9/Exiles | Left Exiles lab with Cloak of Protection 2497 | -9/Exiles | Entered Mines 2497 | -8/Mines | Accompanied by 3 allies 2676 | -8/Mines | Discovered new exit (range 5) 2692 | -8/Mines | Entered Materials 2692 | -8/Materials | Accompanied by 3 allies 2692 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2782 | -8/Materials | Discovered new exit (range 16) 2843 | -8/Materials | Identified Exp. Sensor Array 3105 | -8/Materials | Entered Storage 3105 | -8/Storage | Accompanied by 3 allies 3303 | -8/Storage | Identified exit to Recycling 3356 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3365 | -8/Storage | Garrison activated, responded to threat 3424 | -8/Storage | Lost 3 allies 3478 | -8/Storage | Used back door to open Recycling access 3525 | -8/Storage | Entered Recycling 3525 | -8/Recycling | Accompanied by 6 allies 3538 | -8/Recycling | Lost 3 allies 3644 | -8/Recycling | Build established: Commander-Mutant 4021 | -8/Recycling | Discovered new exit (range 14) 4050 | -8/Recycling | Scanned before Scraplab entrance 4073 | -8/Recycling | Discovered new exit (range 11) 4084 | -8/Recycling | Entered Scraplab 4176 | -8/Recycling | Entered Scraptown 4176 | -8/Scraptown | Accompanied by 19 allies 4176 | -8/Scraptown | System corruption cleaned by C-Scrubber 4304 | -8/Scraptown | Visited Symbiants 4325 | -8/Scraptown | Visited Red Mages 4508 | -8/Scraptown | Discovered new exit (range 11) 4566 | -8/Scraptown | Visited Fellowship of the Rings 4591 | -8/Scraptown | Visited Bundlers 4655 | -8/Scraptown | Visited Shadow of the Wyrm 4683 | -8/Scraptown | Turned away by UFD registrar 5030 | -8/Scraptown | Entered Factory 5030 | -6/Factory | Accompanied by 19 allies 5030 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Weapon x2 5260 | -6/Factory | Identified exit to Factory 5274 | -6/Factory | Garrison activated, responded to threat 5322 | -6/Factory | Build established: Commander-Skirmisher 5343 | -6/Factory | Lost 3 allies 5442 | -6/Factory | Lost 3 allies 5531 | -6/Factory | Repaired Hpw. Shotgun 5645 | -6/Factory | Garrison activated, responded to threat 5701 | -6/Factory | Entered another Factory area 5701 | -5/Factory | Evolved 2 slots: Utility x2 5838 | -5/Factory | Discovered new exit (range 16) 5906 | -5/Factory | Entered Upper Caves 5966 | -5/Upper Caves | Lost 5 parts (1p3n1w) 6128 | -5/Upper Caves | Learned Armory emergency access door positions 6128 | -5/Upper Caves | Learned Factory stockpile data 6383 | -5/Upper Caves | Build established: Hacker-Gunner 6641 | -5/Upper Caves | Learned Factory garrison access intel 6662 | -5/Upper Caves | Encountered a Warlord checkpoint 6819 | -5/Upper Caves | Discovered new exit (range 9) 6828 | -5/Upper Caves | Entered another Upper Caves area 6829 | -5/Upper Caves | Encountered a Warlord checkpoint 6859 | -5/Upper Caves | Discovered new exit (range 7) 6888 | -5/Upper Caves | Entered Factory 6888 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6890 | -4/Factory | Loaded intel: 4 garrison access locations 6892 | -4/Factory | Lost 3 parts (1u2w) 6968 | -4/Factory | Lost 4 parts (2p1n1u) 7148 | -4/Factory | Build established: Hacker-Mutant 7754 | -4/Factory | Discovered new exit (range 13) 7770 | -4/Factory | Entered Research 7770 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 8123 | -3/Research | Discovered new exit (range 13) 8180 | -3/Research | Build established: Hacker-Skirmisher 8208 | -3/Research | Entered Quarantine 8209 | -3/Quarantine | Maximum security lockdown engaged 8252 | -3/Quarantine | Garrison activated, responded to threat 8271 | -3/Quarantine | Found Alien Artifact 8271 | -3/Quarantine | Identified Subatomic Replicator 8316 | -3/Quarantine | Spotted Striker 8317 | -3/Quarantine | Spotted Striker 8319 | -3/Quarantine | Spotted Striker 8320 | -3/Quarantine | Used Subatomic Replicator to replicate Field Propulsion Array 8321 | -3/Quarantine | Destroyed 7 combat bots 8322 | -3/Quarantine | Spotted Striker 8331 | -3/Quarantine | Core integrity fell below 50% 8337 | -3/Quarantine | Core integrity fell below 20% 8353 | -3/Quarantine | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Penetrated by Slug. Acquired Cloak of Protection. ECM Suite destroyed. Slammed into B-74 Champion. System Shield destroyed. System corrupted by crushing effect (+1). Slammed into B-74 Champion. Slug penetrates Suspension Chamber. Acquired 101 matter. Acquired 10 matter. Acquired Adv. Heat Sink. ALERT: Garrison Access compromised, dispatching assault squad. Garrison Access disabled. Relay Coupler [NC] tumbles out of Garrison Access. System corrupted: Graphene Brace rejected. Triggered EM Surge Trap. The floor emits a surge of raw power. System corrupted (+4). Map ----- +----------------------------------------------------+ | ????????????# #####/###########???????????????? | | ????????????# "!% ????????????? | | ????"" """"?+ % ????????????? | | ??? # ????????????? | | ????????""" " =! """ """ """ """ "?????????????? | | ????????""" # ! """ """ "" ""????????????????? | | ?????????""?# !""" """ """ """ ??????????????? | | ????????????# "" ?????????????? | | ????????????# "G g C ?????????????? | | ????????????# """ b C ?????????????? | | ????????????# ?????????????? | | ????????????# ] p g ?????????????? | | ????????????######## K ########### ??g???????????? | | ???????????????????#K #?????????????????????????? | | ???????????######### #?????????????????????????? | | ?????# #?????????????w???????????? | | ???????????######### K #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# K #?????????????????????????? | | ?????????o?????????# ########??????????????????? | | ???????????????????# ## """ #??????????????????? | | ???????????????????# ##""T""#?????? #w?????????? | | ???????????????????# ##"" ""#### +??????????? | | ????????????#??????#e #??????????? | | ????????????# = #! #??????????? | | ????????s???+ ; @ #??????????? | | ?????????s??# """ # #??????????? | | ????????????# """" # == #??????????? | | ?????????????? """?# """""" = #??????????? | | ?????????????? "??# """""" ?????????? | | ????????????? ???# """""" s ss s?????????? | | ????????????? "???# s ??????????? | | ??????????????"????# ??????????? | | ???????????????????+ ###############???????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ??????????????????? ?????????????????????????? | | ??????????????????? "" ?????????????????????????? | | ??????????????????? ?? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 12 Base Temperature (-) 200 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Targeting Accuracy 6 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Hpw. Shotgun | -8/Materials | Scanalyzed Arm. Leg | -8/Storage | Hacked Imp. Cooling System | -8/Recycling | Hacked Hacking Suite | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainEtherialNeutralizer Manual? 0 Play Time 01:05:09 Cumulative 63.9 hours Start 2024.09.10 @ 17:51:00 End 2024.09.10 @ 18:56:16 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 76 Rogue 13 Adventurer 63 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 52 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 70011448-21b5-4a74-96f1-2ea610761751