Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.21 @ 12:56:51 Player: btmk16 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (149) 745 Value Destroyed (4439) 4439 Prototype IDs (76) 1520 Alien Tech Used (1) 200 Bonus (5734) 5734 TOTAL SCORE: 22938 Bonus ------- High Alert Combat Kills 124 Follower Combat Kills 3583 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Friendly Fire -73 Cogmind --------- Core Integrity 0/1600 Matter 238/300 Energy 100/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- SHELL Armor Improved Potential Cannon Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Enhanced Biometal Leg > --- UTILITY ---------- Medium Storage Unit Experimental Signal Interpreter Advanced Remote Shield Improved Energy Mantle Wardrone Bay > --- WEAPON ----------- Heavy Gauss Cannon Powered Hammer > --- INVENTORY -------- Myomer Leg Experimental Cooling System Advanced Sensor Array Heavy Regenerative Plating SHELL Armor Improved Remote Datajack [Rating: 218] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Advanced Myomer Leg Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit Cooled VTOL Module Utility Improved Hacking Suite Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Heavy Regenerative Plating Weapon Assault Rifle Energy Gun Beamcaster Energy Cannon Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Flamer Impact Weapon Impact Mace Slashing Weapon Plasma Sword Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . . 2 . . . . . . 2 2 . 2 2 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Propulsion 3 | . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . Utility 12 | . . . . . 2 2 . . . . 2 . . . . . . 1 . . . . . . 1 2 . 2 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 315 | 8 12 6 . 5 20 13 . 1 . 5 18 1 9 4 2 4 6 22 8 21 1 5 24 6 12 2 30 46 24 Power 29 | 1 2 1 . . 2 1 . . . . 1 . 2 . . 1 . 4 2 . . . 1 . 1 . . 7 3 Engine 7 | 1 2 1 . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . Core 7 | . . . . . . 1 . . . . 1 . 2 . . . . 3 . . . . . . . . . . . Reactor 15 | . . . . . . . . . . . . . . . . . . 1 2 . . . 1 . 1 . . 7 3 Propulsion 62 | 2 2 3 . . 5 . . . . . 1 . 1 1 . . . 4 1 2 . . 12 2 4 . 5 10 7 Treads 4 | 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 35 | . . . . . . . . . . . . . . . . . . . . . . . 8 1 4 . 5 10 7 Wheel 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . Flight 17 | . . . . . 5 . . . . . 1 . 1 1 . . . 4 1 2 . . 2 . . . . . . Utility 129 | 2 4 1 . . 5 8 . . . 4 13 . 4 1 . 2 1 9 5 12 1 5 9 1 5 2 18 14 3 Device 72 | 1 2 . . . . 3 . . . 1 3 . 2 1 . 2 . 7 3 10 . 4 8 1 4 . 12 6 2 Storage 11 | 1 1 . . . 1 . . . . . . . . . . . 1 . . 1 . . . . . . 2 4 . Processor 13 | . . . . . 2 2 . . . 1 4 . . . . . . . . . . . . . . 1 2 1 . Hackware 12 | . . . . . 1 2 . . . . 3 . 1 . . . . . 1 . 1 . . . 1 1 . 1 . Protection 21 | . 1 1 . . 1 1 . . . 2 3 . 1 . . . . 2 1 1 . 1 1 . . . 2 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 95 | 3 4 1 . 5 8 4 . 1 . 1 3 1 2 2 2 1 5 5 . 7 . . 2 3 2 . 7 15 11 Energy Gun 14 | . . 1 . 2 2 . . . . . . . . . . . . . . . . . . 2 . . 2 2 3 Energy Cannon 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 3 Ballistic Gun 18 | 3 4 . . 2 4 2 . . . . . . . . . . 1 1 . . . . . 1 . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . Launcher 16 | . . . . 1 2 1 . 1 . . 1 1 1 . 1 . 2 1 . 1 . . . . . . 1 2 . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Impact Weapon 11 | . . . . . . . . . . . 1 . . 2 1 . . 1 . 1 . . . . . . 1 2 2 Slashing Weapon 15 | . . . . . . 1 . . . 1 1 . . . . . . 1 . 3 . . . . . . 2 5 1 Piercing Weapon 9 | . . . . . . . . . . . . . . . . 1 2 1 . 2 . . . . . . . 1 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . . . . 1 . . . . . 2 1 1 1 . . . 1 . 3 . . 5 1 1 . 14 7 1 Parts Lost 44 | . 2 2 . 1 1 1 . . . . . . 2 . . . . 3 . 1 . 1 1 . 1 . 2 6 20 Power 9 | . 1 . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . 1 4 Propulsion 14 | . . 2 . . . . . . . . . . . . . . . 2 . . . 1 . . 1 . . 1 7 Utility 13 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 2 2 7 Weapon 8 | . 1 . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 2 Highest Loss Streak 20 | . 1 2 . 1 1 1 . . . . . . 1 . . . . 2 . 1 . 1 1 . 1 . 1 4 20 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 98 100 99 81 92 92 92 92 91 91 94 90 99 100 99 100 98 97 99 100 98 96 58 58 61 67 81 81 Engine 3 | . 13 14 14 14 8 . . . . . . . . . . 1 6 . . . . . . . . . . . . Core 1 | . . . . . . 6 7 7 7 7 6 6 3 6 6 4 . 3 1 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 1 3 5 5 5 5 5 5 4 4 7 8 Treads 2 | . 27 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 9 | . . . . . . . . . . . . . . . . . . . . . . . 16 20 27 27 27 24 20 Wheel 2 | . . 25 28 28 1 . . . . . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . 32 30 30 30 30 30 26 26 26 26 31 31 31 31 30 33 33 32 12 . . . . . . Device 8 | . 10 . . . . 3 7 7 7 6 6 6 1 6 6 5 6 11 10 10 11 9 12 4 7 4 11 17 17 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 4 5 9 6 Processor 7 | . . . . . 9 9 7 7 7 7 11 20 20 19 18 18 18 16 16 16 16 16 12 . . 4 5 5 6 Hackware 7 | . . . . . 6 15 15 15 15 15 18 13 19 19 18 18 18 13 16 16 16 16 12 . 1 6 1 . 2 Protection 4 | . 3 14 14 14 7 7 7 7 7 7 6 6 4 . . . . 1 . . . . 3 . . . 4 7 7 Energy Gun 1 | . . 8 14 14 2 . . . . . . . . . . . . . . . . . . 6 . . . . 1 Ballistic Gun 5 | . 27 19 14 13 5 5 . . . . . . . . . . . . . . . . . 1 5 4 . . . Impact Weapon 1 | . . . . . . . . . . . 2 6 6 12 11 6 6 3 . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . 4 7 7 7 7 3 . . . . . . 4 5 2 . . . . . . 2 3 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . 5 4 1 5 7 11 11 5 . . . . . . Naked Turns 63 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 Heaviest Build 191 | 15 31 44 44 43 41 20 20 20 20 20 23 21 26 19 22 18 25 33 33 35 35 36 48 87 112 112 126 176 191 Greatest Support 188 | 40 40 40 20 20 20 20 20 20 20 20 21 21 22 27 27 27 27 40 34 36 36 36 141 111 151 143 180 180 188 Greatest Overweight (x) 8 | . 1 2 2 2 8 . . . . . 1 . 3 . . . . 1 . 1 . 1 1 . . . . 1 1 Average Overweight (x) . | . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 25 25 Average Capacity 12 | 7 14 15 15 15 9 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 19 23 Most Carried 25 | 6 15 15 15 15 15 8 8 8 8 8 8 8 8 8 7 8 10 10 10 10 10 10 10 10 10 9 10 25 25 Average Carried 11 | 3 11 14 15 14 8 7 8 7 8 8 7 8 8 7 7 7 8 9 9 9 9 9 9 7 9 8 8 18 22 Final Capacity 25 | 8 15 15 15 15 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 25 5 Final Carried 25 | 6 15 15 15 15 8 8 8 8 8 8 8 8 8 7 7 8 10 10 10 10 10 10 10 10 10 8 10 25 5 Class Distribution -------------------- 30% | Mutant 21% | Scavenger-Mutant 20% | Hacker-Sprinter 9% | Hacker-Scout 5% | Hacker-Ninja 3% | Hacker-Skirmisher 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Skirmisher | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Mutant | -3/Testing Scavenger-Mutant | -2/Research Infiltrator-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Matter Collected 4987 | 277 536 188 . 120 43 377 10 38 . 58 282 . 148 50 . 58 198 356 63 382 . 42 332 60 240 . 426 570 133 Remotely 191 | 22 169 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6050 | 102 707 327 . 112 43 445 . 39 . 22 753 . 329 . 32 . 62 446 . 534 . 30 . . 121 . 868 656 422 Parts 296 | 8 46 20 . 17 4 28 . 3 . 4 11 . 5 . 7 . 3 28 . 20 . . . . 2 . 53 23 14 Haulers Intercepted 13 | . 2 . . . 1 3 . . . . 1 . 2 . . . . 1 . 1 . . . . . . 1 . 1 Recyclers Shooed 4 | . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . . . 1 . 7 . . . . 2 . 3 . . . . . . 37 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Combat Hostiles Destroyed 91 | . 19 9 . 8 . 3 . 1 . 2 7 . 1 . 4 . 5 4 . 1 . 1 . . . . 9 14 3 Melee 24 | . . . . . . . . . . 2 2 . . . . . . 2 . 1 . 1 . . . . 9 6 1 Guns 33 | . 19 9 . 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 Cannons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . AOE 28 | . . . . 4 . 3 . 1 . . 4 . . . 4 . 4 2 . . . . . . . . . 6 . Classes Destroyed 16 | 3 4 . . 1 . 1 . 1 . 1 . . . . . . . 1 . . . . . . . . 2 2 . Worker 4 | 1 . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Builder 7 | . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . 4 . . Tunneler 5 | 1 . 1 . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . Hauler 13 | . 2 . . . 1 3 . . . . 1 . 2 . . . . 1 . 1 . . . . . . 1 . 1 Recycler 14 | 1 . 1 . . . 2 . . . . 4 . 1 . . . . 1 . 2 . . . . 1 . . . 1 Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operator 6 | . . . . . . 1 . . . . . . 1 . . . . . . 3 . . . . . . . 1 . Drone 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Watcher 7 | . 1 . . . . 2 . . . . 1 . . . . . . 2 . 1 . . . . . . . . . Swarmer 52 | . 9 6 . 8 . 3 . 1 . . 7 . 1 . 4 . 5 2 . . . 1 . . . . . 5 . Grunt 17 | . 10 3 . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hunter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Programmer 14 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 7 3 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 5 | 3 5 4 . 4 1 4 . 1 . 2 4 . 1 . 4 . 4 4 . 3 . 1 . . 1 . 4 4 2 Combat Bots Only 5 | . 3 3 . 4 . 3 . 1 . 2 4 . 1 . 4 . 5 2 . 1 . 1 . . . . 2 4 2 Max Kills in Single Turn 4 | 2 1 1 . 3 1 4 . 1 . 1 1 . 1 . 2 . 2 4 . 1 . 1 . . 1 . 1 3 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 . 3 . 1 . . 1 . . . 2 . 2 2 . . . . . . . . . 3 . Melee 1 | . . . . . . . . . . 1 1 . . . . . . 1 . 1 . 1 . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Damage Taken 17677 | . 645 318 . 99 116 152 30 72 . 39 450 . 651 . 142 . 108 159 22 183 . 51 346 241 375 . 2850 4049 6579 Core 2875 | . 94 38 . 14 34 16 15 12 . 20 54 . 231 . 34 . 18 . 22 20 . 17 31 . 23 . 110 450 1622 Absorbed by Shields 1081 | . . . . . . . . . . . 20 . . . . . . . . . . . 125 . . . 264 672 . Regen/Repaired (Parts) 4304 | . . . . . . . . . . . 66 . 93 . . . . 53 22 26 . 4 121 . . . 1659 1854 406 Core Remaining (%) 81 | 100 . . . 41 93 . . . . 91 . . . . . . 60 . . . . . . 91 98 . 91 68 . Volleys Fired 258 | 6 70 33 . 9 20 5 . 2 . . 8 . 2 . 3 . 17 13 . . . . 6 . 18 . 9 29 8 Largest 3 | 2 2 2 . 2 2 2 . 1 . . 1 . 1 . 1 . 1 1 . . . . 2 . 2 . 1 2 3 Hottest 243 | 40 40 95 . 115 75 40 . 39 . . 39 . 40 . 39 . 39 39 . . . . 200 . 95 . 200 226 243 Shots Fired 426 | 12 138 67 . 18 27 9 . 2 . . 8 . 2 . 3 . 17 13 . . . . 7 . 19 . 9 52 23 Gun 303 | 12 138 67 . 16 23 8 . . . . . . . . . . 8 12 . . . . . . 1 . 1 . 17 Cannon 81 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 18 . 8 47 6 Launcher 35 | . . . . 2 4 1 . 2 . . 8 . . . 3 . 9 1 . . . . . . . . . 5 . Special 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . Kinetic 286 | 12 138 56 . 7 17 8 . . . . . . 2 . . . 8 12 . . . . . . 19 . 7 . . Thermal 105 | . . 11 . 9 6 . . . . . . . . . . . . . . . . . 7 . . . 2 47 23 Explosive 35 | . . . . 2 4 1 . 2 . . 8 . . . 3 . 9 1 . . . . . . . . . 5 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | 4 14 5 . 6 5 2 . . . . 4 . . . . . 2 3 . . . . 4 . 2 . . 5 6 Robot Miss Streak 7 | 1 4 4 . 3 2 2 . . . . . . . . . . 3 . . . . . 1 . 4 . . 6 7 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 359 | 7 84 35 . 11 13 17 . 2 . 2 17 . 10 . . . 4 11 . 24 . 2 5 . 1 . 46 43 25 Core Hits 176 | 4 32 20 . 10 2 11 . 2 . 2 12 . 1 . 4 . 7 9 . 10 . 1 . . 2 . 18 22 7 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 11 | . . . . . . . . . . . 3 . 2 . . . 1 3 . . . . . . . . . . 2 Critical Strikes 25 | . 1 2 . . . . . . . . 5 . 2 . . . 1 3 . . . . . . . . 6 3 2 Burn 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 11 | . . . . . . . . . . . 3 . 2 . . . 1 3 . . . . . . . . . . 2 Sever 11 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 6 3 . Melee Attacks 446 | . . . . . . 31 . 2 . 4 54 5 44 1 1 . 4 40 1 104 . 10 1 . . . 74 43 27 Impact 126 | . . . . . . . . . . . 29 5 44 1 1 . 1 24 . 2 . . . . . . . . 19 Slashing 192 | . . . . . . 31 . 2 . 4 25 . . . . . . 7 . 2 . . . . . . 74 41 6 Piercing 128 | . . . . . . . . . . . . . . . . . 3 9 1 100 . 10 1 . . . . 2 2 Sneak Attacks 38 | . . . . . . 6 . 1 . 1 6 . 3 . . . . 3 . 10 . . . . . . 5 1 2 Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Follow-up Attacks 15 | . . . . . . . . . . . . . . . . . . 2 . 6 . . . . . . . 4 3 Damage Inflicted 15864 | 100 987 496 . 421 144 1075 . 191 . 105 1537 . 939 . 326 . 378 965 . 1412 . 62 69 . 218 . 2319 2866 1254 Guns 2367 | 100 987 496 . 194 144 35 . . . . . . . . . . 68 . . . . . . . 27 . . . 316 Cannons 489 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 409 80 Explosions 3185 | . . . . 227 . 233 . 65 . . 421 . . . 326 . 271 299 . . . . . . 136 . . 1207 . Melee 9662 | . . . . . . 807 . 126 . 105 1116 . 939 . . . 39 666 . 1412 . 62 . . . . 2319 1250 821 Ramming 92 | . . . . . . . . . . . . . . . . . . . . . . . . . 55 . . . 37 Kinetic 1714 | 100 987 337 . 81 79 35 . . . . . . . . . . 68 . . . . . . . 27 . . . . Thermal 1476 | . . 159 . 113 65 . . . . . . . . . . . . . . . . . 69 . . . . 674 396 Explosive 2920 | . . . . 227 . 233 . 65 . . 421 . . . 326 . 271 299 . . . . . . 136 . . 942 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 2493 | . . . . . . . . . . . 624 . 939 . . . 39 481 . . . . . . . . . . 410 Slashing 5395 | . . . . . . 807 . 126 . 105 492 . . . . . . . . 34 . . . . . . 2319 1206 306 Piercing 1774 | . . . . . . . . . . . . . . . . . . 185 . 1378 . 62 . . . . . 44 105 Highest Corruption 23 | . 6 6 6 6 . 1 1 1 1 1 . 9 9 9 9 9 . 2 18 18 10 5 4 1 . . 19 3 23 Average Corruption 6 | . 4 6 6 6 . 1 1 1 1 1 . 9 9 9 9 9 . 1 11 17 7 4 2 1 . . 6 2 13 Corruption Purged 19 | . . . . . . . . . . . . . . . . . . . . 8 4 2 . . . . 5 . . Corruption Blocked 25 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 15 8 . Effects 224 | . 5 21 4 19 . 4 1 . 1 2 . 1 21 6 2 1 . 2 7 59 4 10 3 5 . . 26 12 8 Message Errors 45 | . 2 5 3 2 . . . . . . . 1 1 4 . . . . 1 13 . 1 . 2 . . 7 2 1 Matter Fused 69 | . 2 3 1 3 . 2 . . . 1 . . 5 1 2 . . 1 3 20 2 4 2 . . . 11 5 1 Heat Flow Errors 33 | . . 6 . 5 . 1 . . 1 1 . . 4 1 . . . . 1 9 . 1 . . . . 1 1 1 Energy Discharges 25 | . 1 4 . . . . . . . . . . 7 . . . . 1 . 4 1 1 1 1 . . 4 . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Data Loss (minor) 21 | . . 2 . 4 . 1 1 . . . . . 3 . . . . . . 3 1 2 . . . . 1 1 2 Data Loss (major) 6 | . . . . 1 . . . . . . . . 1 . . . . . 1 1 . 1 . . . . . 1 . Misfires 5 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 1 Alerts 11 | . . . . 2 . . . . . . . . . . . 1 . . 1 4 . . . 2 . . 1 . . Misdirections 7 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2503 | . . . . . . 189 . 48 . . 481 . 420 . 52 . 39 273 . 304 . . 6 . . . 232 169 290 Projectiles 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Explosions 295 | . . . . . . . . . . . 85 . . . 52 . . 22 . . . . . . . . . 136 . Melee 2202 | . . . . . . 189 . 48 . . 396 . 420 . . . 39 251 . 304 . . . . . . 232 33 290 Knockbacks 10 | . . . . . . . . . . . 2 . 4 . . . . 1 . . . . . . . . . . 3 Impact 10 | . . . . . . . . . . . 2 . 4 . . . . 1 . . . . . . . . . . 3 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 376 | . . . . 9 13 . . . . . 50 . . . . . . . . . . . . . 64 . 94 133 13 Shots 9 | . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . 1 . 1 4 . Rammed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Targets Rammed 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 10 Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 360 | . 24 267 . 262 96 165 . 3 150 99 3 . 259 85 . 1 1 52 244 317 108 189 188 3 6 . 297 360 222 Average Temperature 70 | . 10 69 . 99 39 75 . 3 105 45 3 . 103 46 . 1 1 15 162 51 45 36 66 3 2 . 111 130 85 Received Heat Transfer 1165 | . 246 159 . . 27 63 18 12 . 18 24 . 39 . . . . 9 . 45 . . 25 36 18 . . 372 54 Effects 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Interference 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 13 | . . . . . . . . . . . 4 . 4 . . . . 2 . . . . . . . . . . 3 Impact Corruptions 33 | . . . . . . . . . . . 7 . 11 . . . 2 6 . . . . . . . . . . 7 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2250 | . . 407 . 198 111 . . . . . . . . . . . . . . . . . 400 . . . . 690 444 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Peak Influence 1205 | 15 181 264 . 177 278 479 . . . . 815 297 409 . . . . 277 119 828 . . . . 1205 600 409 464 227 Initial 600 | . 9 42 . . 3 121 . . . . 231 262 207 . . . . . 64 83 . . . . 216 600 168 165 215 Average 283 | 3 89 98 . 64 76 235 . . . . 564 274 228 . . . . 129 107 467 . . . . 753 482 288 311 147 Maximum Alert Level 4 | . . 1 . . 1 2 . . . . 3 1 2 . . . . 1 . 3 . . . . 4 2 2 2 1 Low Security (%) 45 | 100 100 93 . 100 85 44 . . . . . . 41 . . . . 78 100 17 . . . . . . 19 10 39 Level 1 30 | . . 6 . . 14 45 . . . . 21 100 42 . . . . 21 . 13 . . . . 23 39 72 62 60 Level 2 16 | . . . . . . 9 . . . . 55 . 16 . . . . . . 54 . . . . 21 60 7 26 . Level 3 5 | . . . . . . . . . . . 22 . . . . . . . . 14 . . . . 36 . . . . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 58 | . 4 . . . 3 3 . . . . 6 . 7 . . . . 2 . 8 . . . . 8 1 8 4 4 Investigation 19 | . 3 . . . 1 3 . . . . 2 . 3 . . . . 1 . 2 . . . . 1 1 1 . 1 Extermination 7 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 3 . 1 Reinforcement 26 | . 1 . . . 2 . . . . . 1 . 4 . . . . . . 5 . . . . 3 . 4 4 2 Assault 6 | . . . . . . . . . . . 3 . . . . . . . . . . . . . 3 . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Data Miner Redirects 9 | . . . . . . . . . . . 2 . 1 . . . . 1 . 2 . . . . 2 . 1 . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 8 | . . . . . . . . . . . 1 . 1 . . . . . . 3 . . . . . . 1 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Distress Signals 24 | . 1 . . . 2 1 . . . . 2 . 1 . . . . . . 2 . . . 10 4 . . 1 . Communications Jammed 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Distress Signals 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Times Spotted 434 | . 30 14 . 6 14 30 11 3 . 6 26 4 21 . 4 . 6 10 5 31 1 8 51 9 55 . 28 26 35 Peak Tracking Total 20 | . 4 3 . 4 7 6 8 3 . 3 5 4 6 . 4 . 4 5 3 8 1 5 13 2 6 . 5 7 20 Tactical Retreats 75 | . 1 4 . . 3 12 4 2 . 2 7 . 5 . . . 2 1 1 9 1 5 4 2 2 . 2 3 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Traps Triggered 19 | . 7 . . . . 3 . . . . 2 . 2 . . . . 1 . 2 . . . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Triggered 25 | . . . . . . . . . . . . . . . . . . . . . . . 25 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Machines Disabled 19 | . . . . . 2 . . . . . 5 . . . . . . . . 4 . . . . 2 . 4 2 . Max in Single Turn 4 | . . . . . 1 . . . . . 4 . . . . . . . . . . . . . 2 . 2 1 . Garrison Access 6 | . . . . . 1 1 . . . . 1 . 1 . . . . . . 1 . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Machines Accessed 86 | . 7 1 1 . 5 17 . . 3 . 12 . 6 . . . . 7 . 10 . . 4 . 4 2 4 1 2 Terminals 53 | . 7 . . . 2 14 . . . . 6 . 3 . . . . 5 . 7 . . . . 4 1 3 . 1 Fabricators 13 | . . . . . . 2 . . . . 4 . . . . . . 2 . 2 . . . . . 1 1 . 1 Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 1 . . . . 1 . 2 . . . . . . 1 . . . . . . . 1 . Total Hacks 230 | . 22 1 1 . 12 43 . . 24 . 33 . 15 . . . . 17 . 27 . . 10 . 9 5 7 2 2 Successful 151 | . 15 1 1 . 5 28 . . 24 . 22 . 4 . . . . 13 . 19 . . 10 . 3 3 2 . 1 Failed 78 | . 6 . . . 7 15 . . . . 11 . 11 . . . . 4 . 8 . . . . 6 2 5 2 1 Catastrophic 14 | . . . . . 1 3 . . . . 4 . . . . . . . . 1 . . . . 1 1 1 1 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 73 | . 12 . . . 2 15 . . . . 15 . 2 . . . . 6 . 10 . . 1 . 4 . 6 . . Terminals 145 | . 22 . . . 6 39 . . . . 21 . 7 . . . . 13 . 19 . . . . 9 4 4 . 1 Fabricators 29 | . . . . . . 3 . . . . 10 . . . . . . 4 . 7 . . . . . 1 3 . 1 Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 15 | . . . . . 3 1 . . . . 1 . 7 . . . . . . 1 . . . . . . . 2 . Terminal Hacks 89 | . 11 1 1 . 1 17 . . 24 . 4 . 1 . . . . 5 . 9 . . 10 . 2 2 1 . . Record 10 | . . . 1 . . . . . 6 . . . . . . . . . . . . . 3 . . . . . . Part Schematic 20 | . . . . . . 4 . . 11 . 1 . . . . . . 1 . 3 . . . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 14 | . 2 . . . . 2 . . 3 . . . . . . . . 1 . . . . 6 . . . . . . Open Door 3 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Open DSF 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Level Access Points 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . Fabricator Index 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 7 | . 3 . . . . 2 . . . . . . . . . . . . . 2 . . . . . . . . . Unreport Threat 5 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 2 . . . Locate Traps 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Reprogram Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 18 | . . . . . . 2 . . . . 6 . . . . . . 3 . 5 . . . . . 1 . . 1 Network Status 4 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 . . 1 Load Schematic 6 | . . . . . . . . . . . 3 . . . . . . 1 . 2 . . . . . . . . . Build 8 | . . . . . . 1 . . . . 3 . . . . . . 2 . 2 . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 1 . . . . 1 . 1 . . . . . . 1 . . . . . . . . . Seal Access 5 | . . . . . 1 1 . . . . 1 . 1 . . . . . . 1 . . . . . . . . . Unauthorized Hacks 35 | . 4 . . . 1 8 . . . . 10 . 1 . . . . 5 . 4 . . . . 1 . 1 . . Terminals 31 | . 4 . . . 1 7 . . . . 8 . 1 . . . . 4 . 4 . . . . 1 . 1 . . Track 11 | . 1 . . . . 3 . . . . 3 . . . . . . 1 . 2 . . . . . . 1 . . Assimilate 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . Botnet 16 | . 2 . . . . 3 . . . . 4 . 1 . . . . 3 . 2 . . . . 1 . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . 1 . . . . 2 . . . . . . 1 . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Liberate 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 61 | . 5 . . . 2 15 . . . . 9 . 6 . . . . 5 . 7 . . . . 4 2 4 1 1 Full Trace Events 14 | . 2 . . . 1 3 . . . . 1 . 2 . . . . 1 . 2 . . . . 1 . 1 . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 2 . . Robots Built 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . . . . 84 . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . . 4 . . 11 . 1 . . . . . . 1 . 3 . . . . . . 9 . . Parts Built 9 | . . . . . . 2 . . . . 3 . . . . . . 1 . 3 . . . . . . . . . Authchips 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Time 419 | . . . . . . 58 . . . . 141 . . . . . . 50 . 170 . . . . . . . . . Total Part Build Rating 55 | . . . . . . 14 . . . . 17 . . . . . . 5 . 19 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 5 . Machine Destruction 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Total Allies 29 | . . 1 . . . . . . . 1 1 . . . . . . 2 19 . . . 5 . . . . . . Largest Group 19 | . . 1 . . . . . . . 1 2 . . . . . . 2 19 14 . . 5 . . . . . . Highest-Rated Group 702 | . . 31 . . . . . . . 96 106 . . . . . . 98 702 548 . . 242 . . . . . . Highest-Rated Ally 96 | . . 31 . . . . . . . 96 96 . . . . . . 49 50 50 . . 65 . . . . . . Total Orders 46 | . . . . . . . . . . . . . . . . . . . . . . . . 16 24 . 6 . . EXPLORE 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . RETURN 41 | . . . . . . . . . . . . . . . . . . . . . . . . 11 24 . 6 . . Ally Attacks 394 | . . 6 . . . . . . . 10 15 . . . . . . 5 77 136 . . 28 23 67 . 27 . . Total Damage 23142 | . . 84 . . . . . . . 487 579 . . . . . . 195 2776 4162 . . 914 2704 8317 . 2924 . . Kills 117 | . . 2 . . . . . . . 3 5 . . . . . . 2 8 22 . . 2 14 48 . 11 . . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . 1 . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Robot Analysis Total 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 18 | . . 2 . 2 . . . 1 . 1 . . . 1 1 1 2 . . . 2 3 . 2 . . . . . Drone Launches 40 | . . . . . . . . . . . . . . . . . . . . . . . . 9 24 1 6 . . Drone Recoveries 39 | . . . . . . . . . . . . . . . . . . . . . . . . 9 24 . 6 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Turns Passed 16957 | 126 1740 897 151 764 270 662 182 115 22 286 759 72 680 159 69 205 407 716 184 1219 126 399 1255 639 1154 128 1256 1659 656 Spaces Moved 20803 | 79 875 726 138 701 487 1691 616 396 83 562 1548 209 948 498 237 786 686 1021 355 1968 458 747 1219 504 864 110 659 1133 499 Core 140 | 31 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 107 Treads 948 | 48 875 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 4116 | . . . . . . . . . . . . . . . . . . . . . . . 454 504 864 110 659 1133 392 Wheels 1554 | . . 701 138 701 14 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14045 | . . . . . 473 1691 616 396 83 562 1548 209 946 498 237 786 686 1021 355 1968 458 747 765 . . . . . . Fastest Speed 18 | 50 160 95 110 95 26 26 26 26 26 26 26 26 26 24 24 24 24 20 21 21 23 18 21 106 110 115 115 113 50 Average Speed 55 | 116 160 107 110 104 31 26 26 26 26 26 26 26 27 26 24 24 24 22 22 22 23 24 68 109 112 115 115 113 101 Slowest Speed 555 | 160 240 160 110 110 555 32 26 26 26 26 92 26 200 27 24 24 24 91 24 91 23 98 170 110 115 115 116 182 185 Overloaded Moves 39 | . . . . . . . . . . . . . . . . . . . . . . 39 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 40 | . . . . . 2 12 . . . . 5 . 10 1 . . . 4 . 4 . 2 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 5 97 100 50 99 40 50 74 59 73 55 42 82 23 62 45 85 73 21 95 58 71 72 91 56 24 4 55 34 14 Regions Visited 29 Branch Regions 16 Pre-discovered Areas 6 | . . 1 1 1 . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . Known Exits Taken 14 | . . . . . 1 . . . . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . 1 1 . . . Scrap Searched 25 | . . 1 . 1 . . 3 2 . 3 . . . 3 . 3 5 . . . 1 2 . 1 . . . . . Spaces Dug 346 | . . . . 4 14 14 . . . . 76 5 30 1 31 . 20 21 1 61 . 4 1 . 8 . 40 15 . Terrain Destroyed 706 | . . . . 7 28 23 . 20 . . 109 5 32 1 45 . 122 30 1 61 . 4 1 . 61 . 41 111 4 Melee 190 | . . . . . . 14 . . . . 34 5 30 1 1 . 3 19 1 61 . 4 1 . . . 13 3 . Projectile 63 | . . . . . . . . . . . . . 2 . . . 1 3 . . . . . . 16 . 4 33 4 AOE 452 | . . . . 7 28 9 . 20 . . 75 . . . 44 . 118 7 . . . . . . 45 . 24 75 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Total 25113 | 97 1077 788 137 718 577 1837 637 402 82 694 1798 217 1280 521 242 803 902 1429 457 2606 477 944 1632 601 1029 111 1035 1388 595 Wait 2944 | . 111 10 . . 31 66 22 . . 120 142 2 282 16 . 5 186 329 85 509 17 186 324 68 118 . 214 99 2 Move 20698 | 78 874 725 137 700 482 1668 615 395 82 561 1538 208 927 495 236 785 685 1013 354 1959 457 742 1218 503 863 109 658 1132 499 Hop 38 | . . . . . 2 10 . . . . 5 . 10 1 . . . 4 . 4 . 2 . . . . . . . Pick Up 100 | 5 7 6 . 1 3 9 . . . . 4 . . 1 . 3 2 3 3 4 1 . 2 11 4 . 9 14 8 Fast Attach 166 | 7 6 1 . 1 10 9 . . . 3 11 1 4 3 . 3 1 7 3 14 . . 21 5 6 . 18 24 8 Attach 52 | . 2 2 . 1 5 1 . 1 . . 1 . . 2 . . . 3 . 1 . 1 1 1 3 2 7 8 10 Detach 56 | . 1 . . 1 4 2 . 1 . . 4 . 1 . . . . 4 . 2 . 1 2 5 4 . 10 10 4 Swap 99 | 1 4 3 . 3 5 3 . . . 2 6 . 5 . 2 1 5 12 5 6 1 4 2 . 3 . 6 14 6 Drop 210 | . 2 8 . 2 15 15 . . . 4 11 1 5 2 . 6 2 8 6 17 1 . 29 8 9 . 23 20 16 Fire 258 | 6 70 33 . 9 20 5 . 2 . . 8 . 2 . 3 . 17 13 . . . . 6 . 18 . 9 29 8 Melee 415 | . . . . . . 31 . 2 . 4 54 5 44 1 1 . 4 33 1 90 . 8 1 . . . 74 38 24 Ram 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 39 | . . . . . . 18 . . . . 14 . . . . . . . . . . . . . . . 7 . . Rewire 26 | . . . . . . . . . . . . . . . . . . . . . . . 26 . . . . . . Trap 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -7/Lower Caves (discovered 2 exits: [*Low] / *Dat) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Arm) -3/Research -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 16) 127 | -11/Junkyard | Entered Materials 308 | -10/Materials | Build established: Mutant 571 | -10/Materials | Discovered new exit (range 3) 887 | -10/Materials | Discovered new exit (range 6) 1092 | -10/Materials | Discovered new exit (range 15) 1489 | -10/Materials | Central database locked down 1500 | -10/Materials | Discovered new exit (range 16) 1867 | -10/Materials | Entered Mines 2019 | -10/Mines | Discovered new exit (range 7) 2022 | -10/Mines | Received a Mining Laser from a helpful Derelict 2035 | -10/Mines | Core integrity fell below 50% 2102 | -10/Mines | Discovered new exit (range 8) 2127 | -10/Mines | Learned location of Storage (-9) 2497 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2759 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2759 | -10/Mines | Discovered new exit (range 5) 2764 | -10/Mines | Entered Exiles 2782 | -10/Exiles | Discovered new exit (range 15) 2794 | -10/Exiles | Met 8R-AWN 2810 | -10/Exiles | Met EX-HEX 2855 | -10/Exiles | Met EX-DEC 2859 | -10/Exiles | Learned location of Zion (-6) 2902 | -10/Exiles | Discovered new exit (range 14) 2915 | -10/Exiles | Entered Mines 2992 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3184 | -9/Mines | Learned location of 1 exit from Materials 3256 | -9/Mines | Discovered new exit (range 9) 3395 | -9/Mines | Learned location of 1 exit from Materials 3451 | -9/Mines | Discovered new exit (range 12) 3679 | -9/Mines | Entered Materials 3679 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3680 | -8/Materials | Identified exit to Factory 3872 | -8/Materials | Discovered exit to Factory (range 16) 3949 | -8/Materials | Entered Factory 3949 | -7/Factory | Evolved 2 slots: Utility x2 3997 | -7/Factory | Build established: Sprinter 4086 | -7/Factory | Discovered new exit (range 5) 4305 | -7/Factory | System Shield fried by hacking feedback 4338 | -7/Factory | Build established: Hacker-Sprinter 4338 | -7/Factory | Identified exit to Factory 4563 | -7/Factory | Fabricated Quantum Capacitor? 4611 | -7/Factory | Entered Lower Caves 4703 | -7/Lower Caves | Encountered a Warlord checkpoint 4750 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4759 | -7/Lower Caves | Discovered new exit (range 4) 4793 | -7/Lower Caves | Entered another Lower Caves area 4799 | -7/Lower Caves | Discovered exit to Factory (range 13) 4874 | -7/Lower Caves | Discovered new exit (range 12) 4884 | -7/Lower Caves | Learned Factory interactive machine intel 4908 | -7/Lower Caves | Entered Data Miner 4908 | -7/Data Miner | Discovered new exit (range 6) 4912 | -7/Data Miner | Met Data Miner 4919 | -7/Data Miner | Learned location of Section 7 (-2) 4919 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4923 | -7/Data Miner | Received God Mode back door access code from Data Miner 4930 | -7/Data Miner | Entered Proximity Caves 4933 | -6/Proximity Caves | Spotter reported a threat 4943 | -6/Proximity Caves | Escorted by Enhanced Grunt 5055 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5140 | -6/Proximity Caves | Discovered exit to Factory (range 11) 5161 | -6/Proximity Caves | Learned 4 Factory zone layouts 5216 | -6/Proximity Caves | Entered Factory 5216 | -6/Factory | Accompanied by 1 ally 5216 | -6/Factory | Evolved 2 slots: Utility x2 5218 | -6/Factory | Loaded intel: 53 interactive machine locations 5344 | -6/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 5533 | -6/Factory | Discovered new exit (range 8) 5566 | -6/Factory | First assault squad dispatched 5586 | -6/Factory | Incoming assault squad redirected 5591 | -6/Factory | Incoming assault squad redirected 5608 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 5679 | -6/Factory | Identified exit to Factory 5864 | -6/Factory | Fabricated Imp. Transmission Jammer (x1) 5883 | -6/Factory | Discovered exit to Factory (range 20) 5883 | -6/Factory | Spotted B-75 Beast 5916 | -6/Factory | Search patrols dispatched 5975 | -6/Factory | Sucked down chute 5975 | -6/Factory | Entered Waste 5979 | -6/Waste | Found Prototype Launcher 5979 | -6/Waste | Identified Com. Tesla Bomb Launcher 5990 | -6/Waste | EMP discharged 5991 | -6/Waste | Spotted C-40 Crusher 6013 | -6/Waste | Spotted C-40 Crusher 6014 | -6/Waste | Spotted C-40 Crusher 6033 | -6/Waste | Spotted C-40 Crusher 6041 | -6/Waste | Spotted C-40 Crusher 6041 | -6/Waste | Spotted C-40 Crusher 6043 | -6/Waste | Discovered new exit (range 12) 6047 | -6/Waste | Identified exit to Factory 6047 | -6/Waste | Entered Factory 6082 | -6/Factory | Incoming investigation squad redirected 6192 | -6/Factory | Discovered new exit (range 5) 6193 | -6/Factory | Identified exit to Lower Caves 6397 | -6/Factory | Search patrols dispatched 6727 | -6/Factory | Entered Lower Caves 6787 | -6/Lower Caves | Encountered a Warlord checkpoint 6818 | -6/Lower Caves | Learned location of 1 exit from Factory 6844 | -6/Lower Caves | Discovered new exit (range 4) 6845 | -6/Lower Caves | Identified exit to Lower Caves 6846 | -6/Lower Caves | Build established: Hacker-Scout 6854 | -6/Lower Caves | Found Alien Artifact 6854 | -6/Lower Caves | Identified Core Expander 6854 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 6886 | -6/Lower Caves | Entered another Lower Caves area 6942 | -6/Lower Caves | Learned location of Extension (-6) 6953 | -6/Lower Caves | Discovered new exit (range 7) 6955 | -6/Lower Caves | Identified exit to Zion 6955 | -6/Lower Caves | Entered Zion 6967 | -6/Zion | Given the Hacking Drone Bay 6968 | -6/Zion | Found Prototype Device 6975 | -6/Zion | Found GAL Module 6980 | -6/Zion | Discovered new exit (range 13) 6986 | -6/Zion | Found CR-A16's Pointy Stick 6997 | -6/Zion | System corruption cleaned by Quarantine Array 7068 | -6/Zion | Given A8's code to call for help 7086 | -6/Zion | Learned 4 Factory zone layouts 7160 | -6/Zion | Identified exit to Proximity Caves 7160 | -6/Zion | Entered Proximity Caves 7416 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7424 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 7459 | -5/Proximity Caves | Learned location of 1 exit from Factory 7556 | -5/Proximity Caves | Discovered exit to Factory (range 10) 7567 | -5/Proximity Caves | Entered Factory 7567 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7568 | -5/Factory | Identified exit to Factory 7568 | -5/Factory | Identified exit to Upper Caves 7620 | -5/Factory | Identified Hacking Drone Bay 7703 | -5/Factory | Incoming investigation squad redirected 7738 | -5/Factory | Fabricated Biomechanical Wings (x1) 7900 | -5/Factory | Fabricated Y-64 Sentinel? 8083 | -5/Factory | Build established: Hacker-Ninja 8152 | -5/Factory | Spotted B-75 Beast 8283 | -5/Factory | Manually triggered Chute Trap 8283 | -5/Factory | Sucked down chute 8283 | -5/Factory | Entered Waste 8293 | -5/Waste | Spotted C-40 Crusher 8293 | -5/Waste | Spotted C-40 Crusher 8298 | -5/Waste | EMP discharged 8304 | -5/Waste | Spotted C-40 Crusher 8309 | -5/Waste | Met Warlord forces unprepared to attack 8328 | -5/Waste | Spotted C-40 Crusher 8329 | -5/Waste | Allies destroyed C-40 Crusher 8329 | -5/Waste | Spotted C-40 Crusher 8333 | -5/Waste | Spotted C-40 Crusher 8398 | -5/Waste | EMP discharged 8398 | -5/Waste | System corruption reached 10% 8405 | -5/Waste | Found Broken Adv. Powered Armor 8421 | -5/Waste | Discovered new exit (range 13) 8426 | -5/Waste | Identified exit to Factory 8467 | -5/Waste | Entered Factory 8467 | -5/Factory | Accompanied by 14 allies 8592 | -5/Factory | Fabricated Adv. Actuator Array (x1) 8622 | -5/Factory | Incoming investigation squad redirected 8931 | -5/Factory | Spotted B-75 Beast 9084 | -5/Factory | Discovered exit to Factory (range 4) 9318 | -5/Factory | Build established: Hacker-Sprinter 9394 | -5/Factory | Cargo convoy interrupted 9420 | -5/Factory | Incoming assault squad redirected 9571 | -5/Factory | Fabricated Adv. System Restoration Module? 9686 | -5/Factory | Entered Upper Caves 9687 | -5/Upper Caves | Identified exit to Upper Caves 9691 | -5/Upper Caves | Learned Factory security intel 9700 | -5/Upper Caves | Encountered a Warlord checkpoint 9707 | -5/Upper Caves | Learned Factory stockpile data 9745 | -5/Upper Caves | Spotted B-75 Beast 9812 | -5/Upper Caves | Entered another Upper Caves area 9820 | -5/Upper Caves | Discovered exit to Factory (range 15) 9833 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 9967 | -5/Upper Caves | Spotted B-75 Beast 9997 | -5/Upper Caves | Learned 8 Factory zone layouts 10072 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10207 | -5/Upper Caves | Discovered new exit (range 16) 10211 | -5/Upper Caves | Identified exit to Warlord 10211 | -5/Upper Caves | Entered Warlord 10257 | -5/Warlord | Discovered new exit (range 8) 10316 | -5/Warlord | System corruption cleaned by Quarantine Array 10501 | -5/Warlord | Build established: Hacker-Assassin 10506 | -5/Warlord | Met Warlord 10517 | -5/Warlord | Opened Warlord's prototype stash 10530 | -5/Warlord | Found Prototype Reactor 10531 | -5/Warlord | Warlord's base attacked by MAIN.C 10539 | -5/Warlord | Found Prototype Device 10539 | -5/Warlord | Identified Exp. Focal Shield 10589 | -5/Warlord | Found Prototype Device 10881 | -5/Warlord | Warlord forces counterattacked 10910 | -5/Warlord | Spotted Executioner 10986 | -5/Warlord | Spotted Executioner 10988 | -5/Warlord | Spotted Striker 10996 | -5/Warlord | Spotted Striker 11022 | -5/Warlord | Spotted BF-RTA(B) 11103 | -5/Warlord | Build established: Hacker-Skirmisher 11206 | -5/Warlord | Warlord base infiltrated, sounded retreat 11207 | -5/Warlord | Enhanced Grunt warped into view 11207 | -5/Warlord | Enhanced Grunt warped into view 11207 | -5/Warlord | Enhanced Grunt warped into view 11207 | -5/Warlord | Enhanced Demolisher warped into view 11207 | -5/Warlord | Enhanced Demolisher warped into view 11207 | -5/Warlord | Enhanced Demolisher warped into view 11273 | -5/Warlord | Spotted B-86 Titan 11275 | -5/Warlord | Spotted Executioner 11285 | -5/Warlord | Spotted Executioner 11311 | -5/Warlord | Spotted Striker 11358 | -5/Warlord | Spotted Striker 11376 | -5/Warlord | Spotted Executioner 11412 | -5/Warlord | Spotted Executioner 11446 | -5/Warlord | Spotted B-86 Titan 11449 | -5/Warlord | Spotted B-75 Beast 11465 | -5/Warlord | Identified exit to Proximity Caves 11466 | -5/Warlord | Entered Proximity Caves 11470 | -4/Proximity Caves | Identified Wardrone Bay 11481 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 11492 | -4/Proximity Caves | Spotted B-86 Titan 11497 | -4/Proximity Caves | Allies destroyed B-86 Titan 11608 | -4/Proximity Caves | Spotter reported a threat 11653 | -4/Proximity Caves | Learned location of Quarantine (-2) 11774 | -4/Proximity Caves | Build established: Scavenger-Mutant 12105 | -4/Proximity Caves | Entered Factory 12105 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12106 | -4/Factory | Identified exit to Armory 12108 | -4/Factory | Identified Vortex Chain Reactor 12605 | -4/Factory | First assault squad dispatched 12704 | -4/Factory | Incoming assault squad redirected 12969 | -4/Factory | Spotted B-86 Titan 13130 | -4/Factory | Incoming assault squad redirected 13253 | -4/Factory | Discovered new exit (range 5) 13259 | -4/Factory | Entered Research 13259 | -3/Research | Evolved 2 slots: Utility x2 13374 | -3/Research | Discovered new exit (range 8) 13387 | -3/Research | Entered Testing 13387 | -3/Testing | Accompanied by 1 ally 13449 | -3/Testing | Found Prototype Protection 13453 | -3/Testing | Found Prototype Protection 13549 | -3/Testing | Incoming investigation squad redirected 13572 | -3/Testing | Found Exp. Signal Interpreter 13662 | -3/Testing | Spotted PL-K45INSRBGT 13847 | -3/Testing | Found Prototype Device 13847 | -3/Testing | Identified Exp. ECM Suite 13924 | -3/Testing | Build established: Mutant 14048 | -3/Testing | Identified Hvy. Regenerative Plating 14049 | -3/Testing | Identified SHELL Armor 14086 | -3/Testing | Scanned by Researcher 14232 | -3/Testing | Found Prototype Energy Cannon 14232 | -3/Testing | Identified Imp. Potential Cannon 14294 | -3/Testing | System corruption reached 10% 14554 | -3/Testing | Found Prototype Device 14554 | -3/Testing | Identified Exp. Thermal Shield 14569 | -3/Testing | Discovered new exit (range 12) 14641 | -3/Testing | Identified exit to Research 14643 | -3/Testing | Entered Research 14643 | -2/Research | Warlord forces began assault on 0b10 14643 | -2/Research | Evolved 2 slots: Utility x2 14753 | -2/Research | Research machine network offline 15029 | -2/Research | Borebot progress halted 15050 | -2/Research | Warlord destroyed during the assault 15157 | -2/Research | Build established: Scavenger-Mutant 15210 | -2/Research | Borebot progress halted 15272 | -2/Research | Borebot progress halted 15492 | -2/Research | Found Prototype Processor 15492 | -2/Research | Identified Exp. Core Analyzer 15582 | -2/Research | Spotted Striker 15589 | -2/Research | Spotted Striker 15652 | -2/Research | Destroyed Striker 15706 | -2/Research | Found Prototype Slashing Weapon 15848 | -2/Research | Spotted B-90 Cyclops 15890 | -2/Research | Spotted Striker 15890 | -2/Research | Spotted Executioner 15917 | -2/Research | Identified Particle Cleaver 15937 | -2/Research | Destroyed Striker 15948 | -2/Research | Destroyed Executioner 15978 | -2/Research | Lost 4 parts (1n2u1w) 16280 | -2/Research | Discovered new exit (range 16) 16300 | -2/Research | Identified exit to Access 16302 | -2/Research | Entered Access 16302 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 16532 | -1/Access | Found Quantum Capacitor 16536 | -1/Access | Found Quantum Capacitor 16620 | -1/Access | Found Enh. Force Lance 16640 | -1/Access | Found Enh. Force Lance 16762 | -1/Access | Build established: Infiltrator-Mutant 16811 | -1/Access | System corruption reached 10% 16893 | -1/Access | Spotted B-99 Colossus 16895 | -1/Access | Released all parts (11) 16909 | -1/Access | Core integrity fell below 50% 16920 | -1/Access | Spotted B-99 Colossus 16926 | -1/Access | Lost 20 parts (4p7n7u2w) 16933 | -1/Access | Core integrity fell below 20% 16958 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 16896_ Slug penetrates Wall. 16897_ System corrupted: Component data lost. 16898_ Acquired 12 matter. 16899_ U-05 Engineer destroyed. 16899_ Slug penetrates Wall. 16905_ Penetrated by Slug. 16908_ Slug penetrates Wall. 16908_ Penetrated by Slug. 16909_ Repair Station disabled. 16927_ System corrupted: Heat flow error (+178). 16927_ Slammed into K-01 Serf. 16928_ Slammed into P-80 Master. 16930_ P-80 Master knocked back. 16931_ Slammed into P-80 Master. 16938_ K-01 Serf collects debris. 16946_ System corrupted: Matter fused (-10). 16948_ Triggered Alarm Trap. 16948_ An alarm sounds. 16948_ ALERT: Alarm triggered, dispatching investigation squad. 16955_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ????????????????????? #???????????????????? | | ??????????????????? #???????????????????? | | ??????????????????? #???????????????????? | | ???????????????????? #???????????????????? | | #??????????????????? #???????????????????? | | #???????????????????? #???????????????????? | | #???????????????????? ##########??????????? | | +????????????????????# ??????????? | | #????????????????????# ?????????? | | #????????????????????# ??????????? | | #????????????????????# g ?????????? | | ####????#####????##### g ?????????? | | #????# ????" # g g ????????? | | ###??# """"" # ????????????? | | ??+ """"" # @ #???????????????????? | | #????# * """"" # A #???????????????????? | | #????# """"" # #???????????????????? | | ## ?????# + R #???????????????????? | | ????????# # #???????????????????? | | ????????# # #???????????????????? | | ????????# # #???????????????????? | | ????????# / !!# #???????????????????? | | ######??# /! # #???????????????????? | | #??# ] ! # #???????????????????? | | #### #??#####+######## #???????????????????? | | ???# #??????# #??????# #???????????????????? | | ???# #??????# #??????# #???????????????????? | | ???# #??????# #??????# #???????????????????? | | #### ######## ####???# #???????????????????? | | #???# #???????????????????? | | # ############## #???# #???????????????????? | | # ## ?### ###?# +???????????????????? | | # ## # #?# #???????????????????? | | # ## # "" ### #???????????????????? | | # ## + T" #???????????????????? | | # ## # ######+####???????????????????? | | # ## # #?????????????????????????????? | | # ## == !?## ##?????????????????????????????? | | # ## == ??# #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 65 Energy Capacity 1440 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 3 Jamming Range 14 Cloak Strength 2 Power Amplification 20 Additional Mass Support 12 Armor Coverage 1500 Resistance: KI 30 Phase Shifting 10 Evasion (%) 69 Targeting Accuracy 6 Melee Accuracy 5 Core Analysis 8 Recoil Reduction 2 Offensive Hacking 32 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Enh. Coil Gun | -7/Factory | Hacked Adv. System Shield | -7/Factory | Hacked Hacking Suite | -7/Factory | Hacked Cloaking Device | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Nanoactuators | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Adv. Trap Extractor | -6/Factory | Hacked Lgt. Antimatter Reactor | -5/Factory | Hacked System Restoration Module | -5/Factory | Hacked Imp. System Restoration Module | -5/Factory | Hacked Adv. System Restoration Module | -5/Factory | Hacked Imp. Matter Neutralizer | -3/Testing | Archive Tri-rail Accelerator | -3/Testing | Archive Electron Diverter | -3/Testing | Archive Hdn. Centrium Wheel | -3/Testing | Archive Adv. Variable Charge Gun | -3/Testing | Archive Hellfire Missile Launcher | -3/Testing | Archive Exp. Utility Shielding | -3/Testing | Archive Thunder Hammer | -3/Testing | Archive Helical Railgun | -3/Testing | Archive Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free G-67 Veteran | -3/Testing | Archive R-06 Scavenger | -3/Testing | Archive Fabricated ------------ Quantum Capacitor | x2 | -7/Factory | Preloaded Cld. Nuclear Pulse Thruster | x1 | -6/Factory | Preloaded Lgt. Regenerative Plating | x1 | -6/Factory | Authchip Imp. Transmission Jammer | x1 | -6/Factory Biomechanical Wings | x1 | -5/Factory Y-64 Sentinel | x2 | -5/Factory | Preloaded Adv. Actuator Array | x1 | -5/Factory | Preloaded Adv. System Restoration Module | x2 | -5/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed PlatingSmallConstruct Manual? 0 Play Time 03:57:29 Cumulative 575.7 hours Start 2023.03.20 @ 13:25:05 End 2023.03.21 @ 12:56:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 616 Rogue 615 Adventurer 0 Explorer 1 Win Type - Total 26 Types 19/0/4/3/0/0/0/0/0 Lore% 82 Gallery% 91 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ac9b404-c695-4334-bd0d-ae898aa0ff6d