Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.06 @ 16:41:34 Player: YA-B01 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (46) 230 Value Destroyed (1245) 1245 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (5193) 5193 TOTAL SCORE: 11348 Bonus ------- High Alert Combat Kills 28 Follower Combat Kills 4665 Entered Garrisons 200 Met Imprinter 300 Cogmind --------- Core Integrity 756/850 Matter 296/450 Energy 298/300 System Corruption 2% Temperature Cool (0) Movement Rolling (105) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (4) ------ Huge Storage Unit Compact Matter Pod Tactical Coordination Suite Improved Medium Armor Plating > --- WEAPON (6) ------- Improved Grenade Launcher Makeshift Axe > --- INVENTORY (25) --- Micro Nuclear Core Wheel High-capacity Matter Pod (200) Compact Matter Pod (150) Authchip [R/Combat] Authchip [R/Combat] Shock Rifle SUBCON Basin (Full) Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Tactical Coordination Suite Improved Medium Armor Plating Authchip [R/Combat] > --- WEAPON ----------- 1B-0RG's Assimilator Makeshift Axe > --- INVENTORY -------- Micro Nuclear Core Wheel High-capacity Matter Pod Compact Matter Pod Compact Matter Pod Authchip [R/Combat] Authchip [R/Combat] Improved Grenade Launcher SUBCON Basin [Rating: 124] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Wheel Armored Huge Wheel Utility Huge Storage Unit Device V3-11A's Pendant Storage Huge Storage Unit Hackware System Shield Protection Improved Medium Armor Plating Weapon 1B-0RG's Assimilator Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Hammer Slashing Weapon Makeshift Axe Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . 4 . . 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . . . Utility 2 | . . . . . . . . . . . 2 Weapon 4 | . . . 3 . . 1 . . . . . Parts Attached 56 | 7 12 8 10 1 4 7 . 2 . 2 3 Power 8 | 1 2 1 1 1 1 1 . . . . . Engine 6 | 1 2 1 1 1 . . . . . . . Core 2 | . . . . . 1 1 . . . . . Reactor . | . . . . . . . . . . . . Propulsion 16 | 2 4 3 4 . 1 2 . . . . . Treads 7 | 2 2 2 . . . 1 . . . . . Leg . | . . . . . . . . . . . . Wheel 9 | . 2 1 4 . 1 1 . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 22 | 2 3 2 4 . 2 3 . 2 . 2 2 Device 6 | 1 2 1 . . . . . 1 . 1 . Storage 8 | 1 1 1 2 . 2 . . . . 1 . Processor . | . . . . . . . . . . . . Hackware 2 | . . . . . . . . . . . 2 Protection 6 | . . . 2 . . 3 . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 10 | 2 3 2 1 . . 1 . . . . 1 Energy Gun 1 | . 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 4 | 2 1 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . Slashing Weapon 2 | . . 1 . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . . . . . . Parts Lost 14 | . 6 2 1 2 2 . . . . . 1 Power 3 | . 1 1 . 1 . . . . . . . Propulsion 6 | . 2 1 1 1 1 . . . . . . Utility 2 | . 1 . . . 1 . . . . . . Weapon 3 | . 2 . . . . . . . . . 1 Highest Loss Streak 3 | . 3 1 1 1 2 . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . Average Backups 9 | 3 8 10 9 10 9 9 10 10 10 10 7 Power . | . 1 1 . . . 1 1 1 1 1 1 Propulsion 1 | . 2 2 2 1 . 1 2 1 1 1 1 Utility 4 | 1 2 2 3 6 6 5 6 6 7 7 4 Weapon 1 | . 2 3 2 2 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 14 | . . 4 1 1 3 . . 1 . . 4 Power 3 | . . 2 . . . . . . . . 1 Propulsion 2 | . . . . 1 1 . . . . . . Utility 5 | . . . 1 . 1 . . 1 . . 2 Weapon 4 | . . 2 . . 1 . . . . . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 65 | . 94 96 56 58 52 53 52 52 53 53 56 Engine 5 | . 13 11 9 5 4 . . . . . . Core 3 | . . . . . 4 7 7 7 7 7 6 Treads 4 | . 16 18 . . . . . . . . . Wheel 15 | . 7 9 20 26 17 14 14 15 15 15 13 Device 4 | . 13 14 4 . . . . . . 2 6 Storage 11 | . 14 14 11 18 16 8 7 7 7 8 9 Protection 2 | . . . 1 . . 5 6 6 7 3 6 Ballistic Gun 1 | . 14 1 . . . . . . . . . Impact Weapon 2 | . 3 13 . . . . . . . . . Slashing Weapon 5 | . . 13 . . . 7 7 7 7 7 6 Special Melee Weapon 5 | . . . 8 9 9 7 7 7 7 7 5 Peak Build Rating 124 | 7 10 38 94 93 101 115 115 116 116 117 124 Average Rating 81 | 4 7 21 91 91 96 110 114 115 116 116 111 On Entrance 76 | . 7 8 37 92 91 101 115 115 116 116 117 Avg Prop Armor Cover (%) 9 | . . 12 . . . 7 . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 159 | 14 30 91 147 146 146 153 153 153 153 153 159 Greatest Support 56 | 40 40 40 40 32 40 56 56 56 56 56 56 Greatest Overweight (x) 7 | . 2 4 7 6 6 3 5 2 2 2 2 Average Overweight (x) 2 | . . 1 5 4 3 2 2 2 2 2 1 Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 5 14 18 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 15 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 3 8 18 24 24 24 24 25 24 25 25 22 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 15 25 25 25 24 25 25 25 25 25 22 Class Distribution -------------------- 94% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Matter Collected 6786 | 333 223 191 1468 579 1070 1431 472 261 9 428 321 Remotely . | . . . . . . . . . . . . Salvage Created 1745 | 271 590 262 . . . 353 59 68 . . 142 Parts 99 | 16 37 13 . . . 21 4 5 . . 3 Haulers Intercepted 2 | . . . . . . 2 . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 80 | . . 12 . . . . 23 34 . 11 . Prevented 45 | . . . . . . . 10 16 . 19 . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 21 | . 13 5 . . . 1 1 . . . 1 Melee 7 | . 2 3 . . . 1 1 . . . . Guns 12 | . 11 1 . . . . . . . . . AOE 1 | . . . . . . . . . . . 1 Classes Destroyed 12 | 3 4 2 . . . 1 . 1 . . 1 Worker 6 | 2 2 . . . . 2 . . . . . Builder 4 | . 1 . . . . 3 . . . . . Tunneler 5 | 5 . . . . . . . . . . . Hauler 2 | . . . . . . 2 . . . . . Recycler 3 | 1 . . . . . 1 . . . . 1 Minesweeper 2 | . . . . . . . . 2 . . . Watcher 3 | . 3 . . . . . . . . . . Swarmer 3 | . 3 . . . . . . . . . . Grunt 11 | . 10 . . . . . 1 . . . . Sentry 2 | . . 1 . . . 1 . . . . . Programmer 1 | . . . . . . . . . . . 1 Subdweller 4 | . . 4 . . . . . . . . . Best Kill Streak 5 | 5 4 2 . . . 3 1 1 . . 1 Combat Bots Only 4 | . 4 2 . . . 1 1 . . . 1 Max Kills in Single Turn 2 | 1 2 1 . . . 1 1 1 . . 1 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 1 | . . . . . . . . . . . 1 Melee 1 | . 1 1 . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Hostile Shots Fired 328 | . 104 23 32 13 28 87 10 3 . 10 18 Missed 104 | . 26 4 10 1 9 36 3 1 . 8 6 Hits 224 | . 78 19 22 12 19 51 7 2 . 2 12 Melee 2 | . . . . 2 . . . . . . . Projectile 222 | . 78 19 22 10 19 51 7 2 . 2 12 AOE 6 | . . . . 5 . 1 . . . . . Critical Strikes 5 | . 1 1 . 1 1 . . . . . 1 Damage Taken 4216 | . 817 381 353 354 496 669 163 56 . 136 791 Core 829 | . 146 65 43 127 104 180 44 18 . 8 94 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 978 | . 52 . 197 78 150 329 49 . . 71 52 Core Remaining (%) 57 | 100 . 15 . . 50 . . . . 64 . Volleys Fired 84 | 17 61 2 . . . . . . . . 4 Largest 2 | 2 2 2 . . . . . . . . 1 Hottest 70 | 40 70 40 . . . . . . . . 36 Shots Fired 164 | 34 122 4 . . . . . . . . 4 Gun 160 | 34 122 4 . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher 4 | . . . . . . . . . . . 4 Special . | . . . . . . . . . . . . Kinetic 107 | 34 69 4 . . . . . . . . . Thermal 53 | . 53 . . . . . . . . . . Explosive 4 | . . . . . . . . . . . 4 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 23 | 6 15 19 . . . . . . . . 23 Robot Miss Streak 3 | 3 3 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 171 | 21 96 21 . . . 20 2 3 . 2 6 Core Hits 62 | 11 35 5 . . . 6 1 1 . . 3 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 7 | . 2 1 . . . 3 . . . 1 . Burn 2 | . 2 . . . . . . . . . . Smash 1 | . . 1 . . . . . . . . . Sever 4 | . . . . . . 3 . . . 1 . Melee Attacks 178 | . 5 112 . . . 29 11 7 1 7 6 Impact 25 | . 5 20 . . . . . . . . . Slashing 153 | . . 92 . . . 29 11 7 1 7 6 Piercing . | . . . . . . . . . . . . Sneak Attacks 19 | . 1 1 . . . 12 . 2 . 2 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 2 | . . 2 . . . . . . . . . Damage Inflicted 3644 | 228 1086 491 . . . 1205 72 183 . 105 274 Guns 1240 | 221 973 46 . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 180 | . . . . . . . . . . . 180 Melee 2212 | . 108 445 . . . 1205 72 183 . 105 94 Ramming 12 | 7 5 . . . . . . . . . . Kinetic 751 | 221 484 46 . . . . . . . . . Thermal 489 | . 489 . . . . . . . . . . Explosive 180 | . . . . . . . . . . . 180 Electromagnetic . | . . . . . . . . . . . . Impact 330 | . 108 222 . . . . . . . . . Slashing 1882 | . . 223 . . . 1205 72 183 . 105 94 Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . 1 1 . . . 4 6 6 6 . 2 Average Corruption 3 | . 1 1 . . . 3 4 6 6 . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 123 | . . 28 . . . 25 30 36 3 . 1 Message Errors 40 | . . 9 . . . 14 2 12 2 . 1 Matter Fused 29 | . . 8 . . . 3 8 10 . . . Heat Flow Errors 19 | . . 2 . . . 1 9 7 . . . Energy Discharges 16 | . . 4 . . . 3 4 4 1 . . Parts Rejected 1 | . . . . . . . 1 . . . . Data Loss (minor) 12 | . . 2 . . . 4 4 2 . . . Data Loss (major) 6 | . . 3 . . . . 2 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 409 | . 24 48 . . . 246 . 84 . 7 . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 409 | . 24 48 . . . 246 . 84 . 7 . Knockbacks 1 | . 1 . . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 219 | . . . . . . . . . . . 219 Shots 4 | . . . . . . . . . . . 4 Rammed 4 | 1 3 . . . . . . . . . . Targets Rammed 4 | 1 3 . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 250 | . 117 184 . 20 . 105 250 220 . . 21 Average Temperature 59 | . 25 99 . 20 . 55 96 103 . . 21 Received Heat Transfer 981 | . 300 60 99 108 63 198 36 18 . 24 75 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 2 | . 1 1 . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . Parts Fried 2 | . . 2 . . . . . . . . . Impact Corruptions 3 | . 1 2 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . 3 . . . . 1 . . . . . Heat Transferred 1591 | . 1591 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Maximum Alert Level 3 | . . . 1 2 2 3 . . . . 2 Low Security (%) 28 | 100 100 . 26 6 4 . . . . . 84 Level 1 41 | . . . 73 89 41 11 . . . . . Level 2 17 | . . . . 3 54 16 . . . . 15 Level 3 12 | . . . . . . 72 . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 950 | 15 126 . 314 429 682 950 . . . . 493 Initial 294 | . . . . 153 187 294 . . . . 125 Average 357 | 3 56 . 206 364 449 785 . . . . 181 Influence Increases 6826 | 40 513 20 1058 373 1133 1239 378 766 . 573 733 Destroy 0b10 Robot/C 3380 | . 260 20 560 260 580 560 240 400 . 320 180 Destroy 0b10 Robot/NC 255 | 40 30 . 35 . 35 55 . 10 . . 50 Destroy Leader 724 | . 66 . 146 20 190 126 30 40 . 50 56 Allied During Kill 1512 | . . . 261 88 249 210 108 256 . 203 137 Successful Hack 223 | . 35 . 40 . 64 56 . . . . 28 Disable Machine 330 | . 15 . 15 . 15 60 . . . . 225 Anti-Garrison Action 150 | . . . . . . 150 . . . . . Destroy Structure 87 | . 2 . 1 5 . 22 . . . . 57 Partial Spotted 15 | . 15 . . . . . . . . . . Lose Combat Pursuer 150 | . 90 . . . . . . 60 . . . Influence Decreases 6336 | 40 451 82 822 223 871 972 809 599 651 374 442 Entered New Map 1823 | . . 30 . 83 199 354 339 93 651 . 74 Time Decay 3959 | 40 391 52 638 . 632 538 470 506 . 374 318 Lost Part 120 | . 60 . 10 20 20 . . . . . 10 Lost Ally 434 | . . . 174 120 20 80 . . . . 40 Squads Dispatched 25 | . 3 . 2 . 4 11 . . . . 5 Investigation 7 | . 1 . 2 . 1 2 . . . . 1 Extermination 4 | . . . . . . 2 . . . . 2 Reinforcement 8 | . 2 . . . 3 2 . . . . 1 Assault 3 | . . . . . . 2 . . . . 1 Garrison 3 | . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Distress Signals 5 | . 2 . 2 . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 211 | . 22 11 37 15 30 35 13 17 . 18 13 Peak Tracking Total 6 | . 6 2 5 4 3 6 4 6 . 4 4 Tactical Retreats 5 | . 3 . . . . . . 2 . . . Traps | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Traps Triggered 3 | . 2 . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Machines Disabled 24 | . 1 . 1 . 1 5 . 1 . . 15 Max in Single Turn 1 | . 1 . . . . 1 . 1 . . . Garrison Access 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Machines Accessed 54 | . 6 4 14 1 11 11 . 2 . 1 4 Terminals 28 | . 4 . 9 1 6 5 . . . 1 2 Fabricators 2 | . . . . . . 1 . . . . 1 Repair Stations 6 | . 1 . 1 . 1 2 . . . . 1 Recycling Units 7 | . 1 . 2 . 2 2 . . . . . Scanalyzers 3 | . . . 1 . 2 . . . . . . Garrison Access 2 | . . . 1 . . 1 . . . . . Total Hacks 154 | . 19 8 40 1 44 29 . 2 . 1 10 Successful 100 | . 11 8 25 1 33 13 . 2 . 1 6 Failed 53 | . 8 . 15 . 10 16 . . . . 4 Catastrophic 3 | . . . 1 . . 2 . . . . . Database Lockouts 1 | . . . . . 1 . . . . . . Manual 69 | . 10 . 20 . 18 15 . . 1 . 5 Terminals 87 | . 16 . 27 1 25 12 . . . 1 5 Fabricators 6 | . . . . . . 3 . . . . 3 Repair Stations 16 | . 2 . 3 . 4 5 . . . . 2 Recycling Units 15 | . 1 . 5 . 2 7 . . . . . Scanalyzers 17 | . . . 4 . 13 . . . . . . Garrison Access 3 | . . . 1 . . 2 . . . . . Terminal Hacks 30 | . 3 8 6 1 6 2 . 2 . 1 1 Record 6 | . . 5 . . . . . . . 1 . Part Schematic 2 | . . . 1 . 1 . . . . . . Prototype ID Bank 4 | . 1 . 2 . 1 . . . . . . Open Door 3 | . . 1 . . . . . 2 . . . Level Access Points 1 | . . . . . . 1 . . . . . Branch Access Points 2 | . . . 1 . 1 . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . Locate Traps 6 | . 2 . 1 . 1 1 . . . . 1 Security Status 1 | . . . . . 1 . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks 14 | . 2 . 2 . 4 4 . . . . 2 Scan Component 7 | . 1 . 1 . 2 2 . . . . 1 Repair 7 | . 1 . 1 . 2 2 . . . . 1 Recycling Unit Hacks 7 | . 1 . 1 . 2 3 . . . . . Process 1 | . . . . . . 1 . . . . . Retrieve Matter 3 | . . . . . 2 1 . . . . . Retrieve Components 3 | . 1 . 1 . . 1 . . . . . Scanalyzer 15 | . . . 4 . 11 . . . . . . Insert Component 4 | . . . . . 4 . . . . . . Analyze 6 | . . . . . 6 . . . . . . Retrieve Study 5 | . . . 4 . 1 . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . Unauthorized Hacks 31 | . 5 . 11 . 10 4 . . . . 1 Terminals 29 | . 5 . 11 . 10 2 . . . . 1 Track 1 | . . . 1 . . . . . . . . Botnet 10 | . 2 . 4 . 3 1 . . . . . Operators 2 | . . . 1 . 1 . . . . . . Skim 16 | . 3 . 5 . 6 1 . . . . 1 Fabricators 1 | . . . . . . 1 . . . . . Recompile 1 | . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Intercept 1 | . . . . . . 1 . . . . . Data Cores Recovered 4 | . . . 1 . 1 1 . . . . 1 Used 1 | . . . 1 . . . . . . . . Hacking Detections 39 | . 4 . 13 1 7 9 . . . 1 4 Full Trace Events 6 | . . . 3 . 1 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . Robots Built 4 | . . . . . . . . . . . 4 Authchips 1 | . . . . . . . . . . . 1 Time 67 | . . . . . . . . . . . 67 Total Robot Build Rating 16 | . . . . . . . . . . . 16 Part Schematics Acquired 22 | . . . 1 . 5 . . . 16 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 5 | . . . 4 . 1 . . . . . . Parts Repaired 7 | . 1 . 1 . 2 2 . . . . 1 Time 292 | . 26 . 44 . 87 82 . . . . 53 Parts Recycled . | . . . . . . . . . . . . Recycled Matter 117 | . . . . . . 117 . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 25 | . 10 . 10 . . 5 . . . . . Parts Scanalyzed 4 | . . . . . 4 . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . 3 . . . . 4 Machine Destruction 3 | . . . . . . 3 . . . . . Programmers 4 | . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . Allies Hacked 3 | . . . . . . 3 . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Total Allies 20 | . . 10 . . . . . 4 . . 6 Largest Group 9 | . . 9 9 . . . . 4 2 2 6 Highest-Rated Group 171 | . . 171 171 . . . . 88 32 32 125 Highest-Rated Ally 74 | . . 19 19 . . . . 31 16 16 74 Total Orders 10 | . . . . . 4 4 . . . . 2 STAY 4 | . . . . . 1 2 . . . . 1 ROAM 1 | . . . . . 1 . . . . . . FOLLOW 4 | . . . . . 1 2 . . . . 1 GUARD 1 | . . . . . 1 . . . . . . Ally Attacks 723 | . . 6 165 77 150 126 28 49 . 58 64 Total Damage 20647 | . . 120 2471 1553 3593 3782 1046 1593 . 2669 3820 Kills 189 | . . . 35 13 36 31 11 20 . 17 26 Allies Corrupted . | . . . . . . . . . . . . Allies Melted 2 | . . . 1 . 1 . . . . . . Borg Created 20 | . . . 7 4 2 5 1 . . . 1 Largest Collective 6 | . . . 6 5 5 6 6 . . . 6 Intel | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Active Infowar (turns) 1533 | 42 499 991 . . . . . 1 . . . Traps 1 | . . . . . . . . 1 . . . Seismic 1532 | 42 499 991 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . 2 1 2 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Turns Passed 17401 | 170 1010 3546 2475 988 2211 1527 1196 1373 977 1218 710 Spaces Moved 11220 | 70 512 1897 1447 684 1366 1012 965 961 805 980 521 Core 8 | 8 . . . . . . . . . . . Treads 1349 | 62 291 996 . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 9863 | . 221 901 1447 684 1366 1012 965 961 805 980 521 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 95 110 122 136 125 120 120 120 120 120 105 Average Speed 135 | 147 145 149 159 137 141 121 120 120 120 120 117 Slowest Speed 240 | 160 240 160 185 170 170 125 165 120 120 120 120 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 72 | 4 88 94 96 53 95 40 93 98 88 99 18 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 3 | . . . . . 1 . 1 . 1 . . Known Exits Taken 3 | . . . 1 . . 1 . . . 1 . Unknown Exits Taken 7 | 1 1 1 . . 1 . 1 1 1 . . Scrap Searched 21 | . . 10 . . . . 3 5 2 1 . Spaces Dug 42 | . 1 21 . . . 4 8 3 . 4 1 Terrain Destroyed 47 | . 1 21 . . . 4 8 3 . 4 6 Melee 42 | . 1 21 . . . 4 8 3 . 4 1 Projectile . | . . . . . . . . . . . . AOE 5 | . . . . . . . . . . . 5 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Total 13100 | 103 651 2506 1605 725 1640 1276 986 1175 815 1010 608 Wait 1358 | 4 41 475 124 19 251 214 7 137 10 18 58 Move 11207 | 69 511 1896 1446 681 1365 1011 964 960 804 979 521 Hop . | . . . . . . . . . . . . Pick Up 52 | 5 15 7 7 6 6 2 . 2 . . 2 Fast Attach 23 | 6 2 1 4 1 2 3 1 2 . . 1 Attach 18 | 1 5 3 1 . 3 1 . . . . 4 Detach 4 | . . . . . 1 2 . . . . 1 Swap 38 | . 7 9 7 . 2 5 2 1 . 5 . Drop 46 | . 1 14 9 6 7 4 . 5 . . . Fire 84 | 17 61 2 . . . . . . . . 4 Melee 165 | . 5 99 . . . 29 11 7 1 7 6 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 4 | 1 3 . . . . . . . . . . Escape Stasis 17 | . . . . 8 . . . . . . 9 Rewire 63 | . . . . . 1 . . 61 . . 1 Trap . | . . . . . . . . . . . . Miscellaneous 21 | . . . 7 4 2 5 1 . . 1 1 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x3 / Low / Ext x2) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 171 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 450 | -10/Materials | Lost 3 parts (1p1n1w) 612 | -10/Materials | Discovered new exit (range 3) 791 | -10/Materials | Repaired Med. Laser 853 | -10/Materials | Discovered new exit (range 13) 904 | -10/Materials | Discovered new exit (range 10) 931 | -10/Materials | Core integrity fell below 50% 1174 | -10/Materials | Discovered new exit (range 6) 1181 | -10/Materials | Entered Subcaves 1182 | -10/Subcaves | Approached by a straggling Scientist 1268 | -10/Subcaves | Discovered new exit (range 6) 1310 | -10/Subcaves | Disturbed a concealed Subdweller 1321 | -10/Subcaves | Core integrity fell below 20% 1833 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1847 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1922 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1948 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2092 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2164 | -10/Subcaves | Visited triangular shrine 2174 | -10/Subcaves | Found Prototype Device 2174 | -10/Subcaves | Identified V3-11A's Pendant 2179 | -10/Subcaves | Befriended Subdweller 2259 | -10/Subcaves | Befriended Subdweller 2704 | -10/Subcaves | Visited 4L-MR0's lab 2715 | -10/Subcaves | Found Prototype Special Melee Weapon 3041 | -10/Subcaves | Disturbed a concealed Subdweller 3044 | -10/Subcaves | Befriended Subdweller 3119 | -10/Subcaves | Befriended Subdweller 3124 | -10/Subcaves | Befriended Subdweller 3168 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3549 | -10/Subcaves | Found SUBCON Basin 4266 | -10/Subcaves | Visited Clippyterm 4270 | -10/Subcaves | Learned Factory trap positions 4270 | -10/Subcaves | Learned 40 Factory zone layouts 4304 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 4332 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 4386 | -10/Subcaves | Disturbed a concealed Subdweller 4389 | -10/Subcaves | Befriended Subdweller 4519 | -10/Subcaves | Befriended Subdweller 4519 | -10/Subcaves | Befriended Subdweller 4552 | -10/Subcaves | Discovered new exit (range 2) 4564 | -10/Subcaves | Befriended Subdweller 4574 | -10/Subcaves | Befriended Subdweller 4727 | -10/Subcaves | Entered Materials 4727 | -8/Materials | Accompanied by 9 allies 4727 | -8/Materials | Evolved 4 slots: Propulsion x1, Weapon x3 4729 | -8/Materials | Identified 1B-0RG's Assimilator 4907 | -8/Materials | Assimilating Trooper 3a into Collective. 4937 | -8/Materials | Discovered new exit (range 5) 4943 | -8/Materials | Lost 3 allies 5167 | -8/Materials | Repaired Mak. Axe? 5182 | -8/Materials | Assimilating Informer 3a into Collective. 5273 | -8/Materials | Assimilating Defender 3a into Collective. 5350 | -8/Materials | Assimilating Engineer 3a into Collective. 5395 | -8/Materials | Discovered new exit (range 8) 5687 | -8/Materials | Discovered new exit (range 16) 5723 | -8/Materials | Lost 4 allies 5858 | -8/Materials | Identified exit to Garrison 6015 | -8/Materials | Build established: Scavenger-Mutant 6069 | -8/Materials | Learned Storage emergency access door positions 6079 | -8/Materials | Learned Storage stockpile data 6080 | -8/Materials | Learned location of 1 exit from Extension 6081 | -8/Materials | Learned Factory repair station intel 6082 | -8/Materials | Learned Storage non-interactive machine intel 6083 | -8/Materials | Learned 2 Lower Caves zone layouts 6097 | -8/Materials | Learned Factory stockpile data 6103 | -8/Materials | Assimilating Informer 3b into Collective. 6292 | -8/Materials | Assimilating Trooper 3b into Collective. 6418 | -8/Materials | Build established: Mutant 6566 | -8/Materials | Assimilating Pest 3a into Collective. 7202 | -8/Materials | Entered Garrison 7202 | -8/Garrison | Accompanied by 6 allies 7280 | -8/Garrison | Triggered checkpoint 7280 | -8/Garrison | Triggered checkpoint 7326 | -8/Garrison | Triggered checkpoint 7364 | -8/Garrison | Lost 4 allies 7372 | -8/Garrison | Triggered checkpoint 7374 | -8/Garrison | Assimilating Trooper 3c into Collective. 7381 | -8/Garrison | Assimilating Trooper 3d into Collective. 7497 | -8/Garrison | Discovered new exit (range 10) 7528 | -8/Garrison | Discovered new exit (range 102) 7528 | -8/Garrison | Discovered new exit (range 43) 7528 | -8/Garrison | Discovered new exit (range 14) 7536 | -8/Garrison | Triggered checkpoint 7538 | -8/Garrison | Assimilating Trooper 3e into Collective. 7894 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8044 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8130 | -8/Garrison | Assimilating Slicer 3a into Collective. 8190 | -8/Garrison | Entered Materials 8190 | -8/Materials | Accompanied by 4 allies 8555 | -8/Materials | Assimilating Administrator 3a into Collective. 8845 | -8/Materials | Central database locked down 8924 | -8/Materials | Discovered new exit (range 8) 9261 | -8/Materials | Discovered new exit (range 14) 9444 | -8/Materials | Discovered new exit (range 14) 9481 | -8/Materials | Learned location of Lower Caves (-7) 9513 | -8/Materials | Learned Storage emergency access door positions 9545 | -8/Materials | Learned location of 2 exits from Factory 9547 | -8/Materials | Learned location of 1 exit from Recycling 9557 | -8/Materials | Learned Storage security intel 10099 | -8/Materials | Repaired Broken Mak. Axe 10131 | -8/Materials | Repaired Wheel+ 10164 | -8/Materials | Assimilating Machinist 3a into Collective. 10401 | -8/Materials | Entered Factory 10401 | -7/Factory | Accompanied by 5 allies 10401 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10402 | -7/Factory | Identified exit to Factory 10403 | -7/Factory | Identified exit to Lower Caves 10404 | -7/Factory | Loaded intel: 99 trap records 10406 | -7/Factory | Loaded intel: 6 repair station locations 10565 | -7/Factory | Assimilating Soldier 4a into Collective. 10621 | -7/Factory | Garrison activated, responded to threat 10622 | -7/Factory | Assimilating Hacker 4a into Collective. 10685 | -7/Factory | Lost 4 allies 10789 | -7/Factory | Assimilating Hacker 4b into Collective. 10810 | -7/Factory | Assimilating Sage 4a into Collective. 11174 | -7/Factory | Repaired Com. Matter Pod 11219 | -7/Factory | Repaired Arm. Huge Wheel+ 11491 | -7/Factory | Assimilating Hacker 4c into Collective. 11928 | -7/Factory | Entered Lower Caves 11928 | -7/Lower Caves | Accompanied by 5 allies 11955 | -7/Lower Caves | Encountered a Warlord checkpoint 12041 | -7/Lower Caves | Ambushed by research squad 12062 | -7/Lower Caves | Learned 4 Factory zone layouts 12556 | -7/Lower Caves | Assimilating Hacker 4d into Collective. 12743 | -7/Lower Caves | Discovered new exit (range 11) 13124 | -7/Lower Caves | Entered another Lower Caves area 13124 | -7/Lower Caves | Accompanied by 6 allies 13338 | -7/Lower Caves | Encountered a Warlord checkpoint 13424 | -7/Lower Caves | Discovered exit to Factory (range 5) 13729 | -7/Lower Caves | Entered an active Warlord outpost 13735 | -7/Lower Caves | A Commander dispatched an escort 13954 | -7/Lower Caves | Learned Factory garrison access intel 14165 | -7/Lower Caves | Discovered new exit (range 34) 14497 | -7/Lower Caves | Entered Zion 14497 | -7/Zion | Accompanied by 10 allies 14498 | -7/Zion | Commander's escort returned to base 14498 | -7/Zion | Commander's escort returned to base 14524 | -7/Zion | Given the Hacking Drone Bay 14556 | -7/Zion | Received a visual enhancement algorithm 14557 | -7/Zion | Ran a visual enhancement algorithm 14622 | -7/Zion | Discovered new exit (range 8) 14675 | -7/Zion | System corruption cleaned by Quarantine Array 14718 | -7/Zion | Learned 12 Factory zone layouts 15058 | -7/Zion | Learned location of Data Miner (-6) 15107 | -7/Zion | Met Imprinter 15270 | -7/Zion | Given A8's code to call for help 15307 | -7/Zion | Learned 4 Factory zone layouts 15474 | -7/Zion | Entered Proximity Caves 15474 | -6/Proximity Caves | Accompanied by 8 allies 15476 | -6/Proximity Caves | Found DCF Scrap (15 items) 15628 | -6/Proximity Caves | Learned Factory stockpile data 15774 | -6/Proximity Caves | Learned Factory garrison access intel 15911 | -6/Proximity Caves | Spotted B-75 Beast 15923 | -6/Proximity Caves | Allies destroyed B-75 Beast 16151 | -6/Proximity Caves | Discovered exit to Factory (range 16) 16482 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16692 | -6/Proximity Caves | Entered Factory 16692 | -6/Factory | Accompanied by 7 allies 16692 | -6/Factory | Evolved 2 slots: Utility x2 16693 | -6/Factory | Identified exit to Extension 16694 | -6/Factory | Identified exit to Lower Caves 16694 | -6/Factory | Identified exit to Factory 16696 | -6/Factory | Loaded intel: 4 garrison access locations 16796 | -6/Factory | Repaired Corrupted System Shield 16936 | -6/Factory | Fabricated S-27 Virus? 17045 | -6/Factory | Assimilating Hacker 5a into Collective. 17236 | -6/Factory | Build established: Commander-Mutant 17320 | -6/Factory | Lost 8 allies 17392 | -6/Factory | First assault squad dispatched 17402 | -6/Factory | Self-destructed Last Messages --------------- 17392_ ALERT: Unidentified disturbance in Zone 8L, assault force dispatched. 17392_ U-05 Engineer lays Concrete. 17392_ K-01 Serf collects debris. 17392_ U-05 Engineer lays Concrete. 17394_ K-01 Serf collects debris. 17395_ U-05 Engineer lays Concrete. 17396_ K-01 Serf collects debris. 17397_ U-05 Engineer lays Concrete. 17397_ K-01 Serf collects debris. 17397_ U-05 Engineer lays Concrete. 17398_ P-60 Hacker destroyed. 17399_ K-01 Serf collects debris. 17399_ U-05 Engineer lays Concrete. 17400_ Acquired 3 matter. 17400_ U-05 Engineer lays Concrete. 17401_ K-01 Serf collects debris. 17401_ U-05 Engineer lays Concrete. 17402_ K-01 Serf collects debris. 17402_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | """ !]/# """ """ #??????????????????????????? | | !//# #???????###########????????? | | """ ###+################## ????????? | | """ # ????????? | | """ # """ ""????????? | | " """ ""????????? | | # """ ""????????? | | # ????????? | | ###+########## # """ ""????????? | | ########## #???# # """ ""????????? | | ########## #???# # """ ""????????? | | " """?????????????????# +?????????? #?????? | | " """ ????????????????# #?????????? #?????? | | " """ #?????????????# #?????????? #?????? | | #?????????????# % ###????????#####???? | | #?????????????# #????#??? #???? | | #?????????????# #### ###? #???? | | #?????????????# #?""" ##### | | ####################### ^ #?""" ## | | " """ ## | | #### " ## | | ??# k ; ## | | ??#T t ; ## | | ??## ;;#+#### ! | | ???# ############### k # | | ???# #????# @ u # "" | | ???# #????# u # "" | | ???# #????# """ """ # "" | | ???# #???????""" """ # | | ???# #????# """ """ # | | ???# ?????# ; ###+ | | ??? ?????# """ """ ; | | ???##????????""" """ ; u | | ??????????????"" """ | | ???????????? ; | | ??????????? ; | | #????###### ; ####### | | #?????????############# #?????? | | #?????????????????????#; #?????? | | #?????????????????????#; #?????? | | #?????????????????????#; #?????# | | #?????????????????????#" #?????# | | ???????????????????#####"""" #?????# | | ???????????????????# ####### | | ???????????????????# """"" # # | | ???????????????????# """"" # # | | ##########?????????# """ + # | | #?????????# # + | | #?????????# # # | | #?????????# # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 17 Energy Capacity 300 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 41 Recoil Reduction 2 Defensive Hacking 10 Authchip Count 4 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Hacked Plasma Cutter | -8/Materials | Hacked Hcp. Matter Pod | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Mak. Axe | -8/Materials | Scanalyzed Kinecellerator | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Gravmag System | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Lyr. Heavy Armor Plating | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ S-27 Virus | x4 | -6/Factory | Authchip Repaired ---------- Med. Laser | 25% | -10/Materials Mak. Axe | 40% | -8/Materials Mak. Axe | 99% | -8/Materials | Broken Wheel | 15% | -8/Materials Com. Matter Pod | 20% | -7/Factory Arm. Huge Wheel | 36% | -7/Factory System Shield | 99% | -6/Factory | Corrupted Studied --------- Wheel | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Hvy. Mace | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Arm. Huge Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Be The Sidekick Bending The Rules Official Business SUBSUB Challenges ------------ None Game ------ Seed SpliceSurveybotFalx Manual? 0 Play Time 01:46:37 Cumulative 307.3 hours Start 2026.04.06 @ 11:31:22 End 2026.04.06 @ 16:41:34 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 155 Adventurer 3 Explorer 0 Win Type - Total 8 Types 7/0/1/0/0/0/0/0/0/0 Lore% 77 Gallery% 70 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 32bdf6d4-a471-4981-b43a-b800040c0d8d