Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.12 @ 18:40:43 // Winter2019/RPGLIKE Player: Selene Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (85) 425 Value Destroyed (2169) 2169 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1574) 1574 TOTAL SCORE: 7948 Bonus ------- High Alert Combat Kills 119 Follower Combat Kills 55 Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 500 Cogmind --------- Core Integrity 0/1500 Matter 295/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Flying (26) Location -7/Garrison Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved Cesium-ion Thruster > --- UTILITY (5) ------ Machine Analyzer Seismic Detector Hardened Medium Armor Plating Relay Coupler [Swarmer] (39) Relay Coupler [Grunt] (27) > --- WEAPON (2) ------- Remote Datajack Katana > --- INVENTORY (5) ---- Improved Cesium-ion Thruster Improved Sensor Array ECM Suite Advanced Beam Rifle Missile Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved Cesium-ion Thruster > --- UTILITY ---------- Machine Analyzer Seismic Detector Hardened Medium Armor Plating Improved System Shield Relay Coupler [Grunt] > --- WEAPON ----------- Remote Datajack Katana > --- INVENTORY -------- Improved Cesium-ion Thruster Improved Sensor Array ECM Suite Advanced Beam Rifle Missile Launcher [Rating: 46] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Fission Core Propulsion Improved VTOL Module Wheel Wheel Flight Unit Improved VTOL Module Utility Seismic Detector Device Seismic Detector Processor Machine Analyzer Hackware Relay Coupler [Grunt] Protection Hardened Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Missile Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac DSF Gar Slots Evolved 8 | 1 . 1 1 1 1 2 . 1 . . Power . | . . . . . . . . . . . Propulsion 3 | . . 1 . 1 . 1 . . . . Utility 4 | 1 . . . . 1 1 . 1 . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 46 | 5 2 3 6 11 4 2 3 7 1 2 Power 4 | . . 1 1 . . . . 2 . . Engine 3 | . . 1 1 . . . . 1 . . Core 1 | . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . Propulsion 13 | 2 1 1 1 3 2 1 . 1 1 . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 11 | . 1 1 1 3 2 1 . 1 1 . Utility 16 | 2 1 . 1 4 . 1 2 3 . 2 Device 6 | 2 . . 1 1 . . 1 1 . . Storage . | . . . . . . . . . . . Processor 1 | . . . . . . . . 1 . . Hackware 4 | . . . . . . 1 . 1 . 2 Protection 5 | . 1 . . 3 . . 1 . . . Artifact . | . . . . . . . . . . . Weapon 13 | 1 . 1 3 4 2 . 1 1 . . Energy Gun 6 | . . . 3 1 1 . . 1 . . Energy Cannon 1 | . . . . 1 . . . . . . Ballistic Gun 2 | 1 . . . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . 1 . 1 . . . . . . Special Weapon 1 | . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 3 2 . . 2 . . Parts Lost . | . . . . . . . . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . Average Backups 4 | 2 3 3 3 4 5 4 5 4 4 5 Power . | . . . . . . . . . . . Propulsion 1 | . . 1 1 . 1 1 1 1 1 1 Utility . | . . . . . . . 2 1 1 2 Weapon 2 | 1 2 1 1 2 3 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 9 | . 2 1 2 . 1 . 1 1 . 1 Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . 1 Utility 3 | . . 1 . . . . 1 1 . . Weapon 4 | . 2 . 2 . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 80 73 98 100 98 92 100 100 100 100 Engine 7 | . . 2 14 12 11 9 9 7 . . Wheel 2 | . 18 . . . . . . . . . Flight 28 | . 1 22 28 36 33 31 36 33 33 33 Device 19 | . 26 19 26 13 21 19 18 16 16 9 Processor 1 | . . . . . . . . 4 8 8 Hackware 3 | . . . . . . 1 9 10 8 14 Protection 8 | . 13 9 . 10 9 9 9 8 8 8 Energy Gun 9 | . . . 24 21 16 3 6 7 5 . Ballistic Gun 3 | . 20 9 . . . . . . . . Launcher 2 | . . 9 3 . 2 6 . . 2 1 Slashing Weapon 3 | . . . . . 1 9 9 8 8 8 Peak Build Rating 46 | 6 6 5 12 18 26 32 34 42 43 46 Average Rating 20 | 3 4 3 10 15 22 26 32 38 42 45 On Entrance 20 | . 6 4 5 11 18 26 32 33 42 43 Naked Turns . | . . . . . . . . . . . Heaviest Build 23 | 3 3 7 12 20 22 21 21 21 23 23 Greatest Support 31 | 16 10 13 13 23 25 30 30 30 31 31 Greatest Overweight (x) . | . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 3 3 3 4 5 5 5 5 5 5 5 Average Capacity 4 | 2 3 3 3 4 5 5 5 5 5 5 Most Carried 5 | 3 3 3 4 5 5 5 5 5 5 5 Average Carried 4 | 2 3 2 3 4 4 4 4 4 4 5 Final Capacity 5 | 3 3 3 4 5 5 5 5 5 5 5 Final Carried 5 | 3 3 3 4 5 5 5 5 5 5 5 Class Distribution -------------------- 42% | Sprinter 36% | Mutant 15% | Scavenger-Mutant 6% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Sprinter | -8/Materials Sprinter | -8/Garrison Sprinter | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -7/DSF Hacker-Sprinter | -7/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac DSF Gar Matter Collected 1633 | 253 89 34 226 170 329 186 67 95 . 184 Remotely . | . . . . . . . . . . . Salvage Created 2005 | 121 170 41 338 599 343 223 59 111 . . Parts 164 | 11 13 12 25 41 28 21 3 8 2 . Haulers Intercepted 11 | . 1 . 2 5 2 . 1 . . . Recyclers Shooed 3 | . . . 2 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac DSF Gar Combat Hostiles Destroyed 56 | . 4 8 6 11 12 11 . 2 2 . Melee 3 | . . . . . . 1 . 2 . . Guns 14 | . 4 . 3 5 1 1 . . . . AOE 38 | . . 8 3 6 10 9 . . 2 . Classes Destroyed 12 | 2 3 1 3 1 1 1 . . . . Worker 5 | . 1 1 . . 1 . 1 1 . . Builder 1 | . . . . 1 . . . . . . Tunneler 4 | 4 . . . . . . . . . . Hauler 11 | . 1 . 2 5 2 . 1 . . . Recycler 3 | 1 . . 1 . 1 . . . . . Operator 1 | . . . 1 . . . . . . . Watcher 4 | . . . 2 2 . . . . . . Swarmer 36 | . 4 6 3 8 7 7 . 1 . . Cutter 5 | . . . . . 3 . . . 2 . Grunt 7 | . . 2 2 . 1 2 . . . . Sentry 7 | . . . 1 3 1 1 . 1 . . Hunter 1 | . . . . . . 1 . . . . Best Kill Streak 7 | 5 2 4 5 7 7 4 2 2 2 . Combat Bots Only 7 | . 2 3 3 5 7 4 . 1 2 . Max Kills in Single Turn 4 | 1 1 2 1 2 4 3 1 1 1 . Gunslinging . | . . . . . . . . . . . Exploded 4 | . . 2 1 2 4 3 . . 1 . Melee 1 | . . . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac DSF Gar Hostile Shots Fired 298 | . 76 16 28 41 41 28 7 9 27 25 Missed 129 | . 24 12 17 17 17 13 5 4 16 4 Hits 169 | . 52 4 11 24 24 15 2 5 11 21 Melee 5 | . . . . . 2 . . . 1 2 Projectile 164 | . 52 4 11 24 22 15 2 5 10 19 Critical Strikes 5 | . . . 1 1 1 1 . . 1 . Damage Taken 2005 | . 439 43 104 316 435 177 27 32 184 248 Core 1502 | . 387 36 86 227 330 125 10 14 130 157 Absorbed by Shields 67 | . . . . . . 30 . . 9 28 Redirected to Core 959 | . 147 19 58 146 247 92 10 10 106 124 Redirected to Shielding 5 | . 5 . . . . . . . . . Ignored by Resistances 218 | . . 2 14 31 45 29 5 7 22 63 Regen/Repaired (Parts) 98 | . . . . 30 68 . . . . . Core Remaining (%) 42 | 100 . 39 . 22 . . 7 . . . Volleys Fired 193 | 26 46 12 23 40 18 14 3 . 3 8 Largest 2 | 1 1 1 2 2 2 1 1 . 1 1 Hottest 113 | 20 20 30 101 113 106 45 5 . 36 5 Shots Fired 236 | 26 46 12 33 62 29 14 3 . 3 8 Gun 172 | 26 46 . 29 46 22 3 . . . . Cannon 10 | . . . . 10 . . . . . . Launcher 43 | . . 12 4 6 7 11 . . 3 . Special 11 | . . . . . . . 3 . . 8 Kinetic 72 | 26 46 . . . . . . . . . Thermal 22 | . . . 10 10 2 . . . . . Explosive 43 | . . 12 4 6 7 11 . . 3 . Electromagnetic 88 | . . . 19 46 20 3 . . . . Robot Hit Streak 16 | 7 7 11 13 10 16 7 4 . . 6 Robot Miss Streak 4 | 4 2 . 3 4 4 1 . . 1 1 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 167 | 17 31 9 19 40 20 10 9 4 . 8 Core Hits 141 | 9 13 15 19 29 25 22 2 3 4 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 2 | . . . 1 . 1 . . . . . Burn 2 | . . . 1 . 1 . . . . . Melee Attacks 75 | . . . . . 1 26 11 16 5 16 Impact . | . . . . . . . . . . . Slashing 75 | . . . . . 1 26 11 16 5 16 Piercing . | . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . 3 4 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5483 | 132 232 596 477 1026 1202 989 288 282 227 32 Guns 1812 | 132 232 . 365 654 370 59 . . . . Cannons 20 | . . . . 20 . . . . . . Explosions 2951 | . . 596 112 352 832 832 . . 227 . Melee 700 | . . . . . . 98 288 282 . 32 Ramming . | . . . . . . . . . . . Kinetic 364 | 132 232 . . . . . . . . . Thermal 386 | . . . 103 139 98 46 . . . . Explosive 2722 | . . 596 112 233 768 786 . . 227 . Electromagnetic 1311 | . . . 262 654 336 59 . . . . Impact . | . . . . . . . . . . . Slashing 700 | . . . . . . 98 288 282 . 32 Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 171 | . . 5 . 8 38 . 67 27 26 . Projectiles . | . . . . . . . . . . . Explosions 77 | . . 5 . 8 38 . . . 26 . Melee 94 | . . . . . . . 67 27 . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 338 | . . 2 . 76 149 51 . . 60 . Shots 11 | . . 1 . 2 4 2 . . 2 . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 388 | . . . 154 388 109 25 . 2 . . Average Temperature 117 | . . . 62 158 43 9 . 2 . . Received Heat Transfer 444 | . 18 15 42 81 117 60 9 12 63 27 Effects 4 | . . . . 4 . . . . . . Interference 4 | . . . . 4 . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Fried 14 | . . . 2 7 4 1 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . Heat Transferred 768 | . . . 333 137 248 50 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 7 | . . . . 4 2 1 . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac DSF Gar Maximum Alert Level 3 | . . 1 1 2 2 3 2 1 1 1 Low Security (%) 45 | 100 100 94 69 47 . . . 54 86 32 Level 1 22 | . . 5 30 17 41 18 13 45 13 67 Level 2 28 | . . . . 35 58 60 86 . . . Level 3 3 | . . . . . . 20 . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 902 | 10 185 211 265 511 536 902 445 226 238 372 Initial 439 | . . 67 81 111 211 330 439 182 132 178 Average 275 | 1 41 65 174 270 428 575 420 195 153 251 Influence Increases 2939 | 25 249 244 294 570 447 572 61 137 106 234 Destroy 0b10 Robot/C 1160 | . 80 160 120 220 240 220 . 40 40 40 Destroy 0b10 Robot/NC 150 | 25 10 5 30 40 20 5 10 5 . . Destroy Leader 250 | . 12 30 48 64 44 30 2 . 10 10 Allied During Kill 8 | . . . . . . . . . . 8 Successful Hack 140 | . 12 . 35 20 . 12 14 37 . 10 Select Force Hacks 60 | . . . . . 30 . 30 . . . Disable Machine 120 | . . . . 60 15 . . 30 15 . Anti-Garrison Action 200 | . . . . . . 150 . . . 50 Destroy Structure 446 | . . 49 16 76 68 155 5 10 26 41 Partial Spotted 75 | . . . 15 . 30 . . 15 . 15 Lose Combat Pursuer 330 | . 135 . 30 90 . . . . 15 60 Influence Decreases 2567 | 25 74 208 240 334 440 178 563 348 57 100 Entered New Map 1658 | . . 108 130 154 290 178 463 218 57 60 Time Decay 849 | 25 74 100 110 180 150 . 80 130 . . Lost Ally 60 | . . . . . . . 20 . . 40 Squads Dispatched 15 | . 1 . 2 1 3 . 4 2 2 . Investigation 5 | . . . 1 . 2 . 2 . . . Extermination 2 | . . . . . . . . 2 . . Reinforcement 7 | . 1 . 1 1 1 . 1 . 2 . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac DSF Gar Distress Signals 7 | . . . 1 2 2 . 2 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 143 | . 22 8 20 20 27 14 11 1 7 13 Peak Tracking Total 9 | . 9 3 6 5 9 3 7 1 6 5 Tactical Retreats 25 | . 3 . 4 2 5 4 4 . 1 2 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac DSF Gar Traps Triggered 10 | . 1 . . . . 5 . . 1 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac DSF Gar Machines Disabled 13 | . . . . 4 1 4 . 2 1 1 Max in Single Turn 1 | . . . . 1 1 1 . 1 1 1 Garrison Relay 4 | . . . . . . 3 . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac DSF Gar Machines Accessed 30 | . 3 . 3 3 7 3 6 4 . 1 Terminals 20 | . 3 . 3 2 3 3 3 2 . 1 Fabricators 1 | . . . . . . . . 1 . . Repair Stations 3 | . . . . 1 1 . . 1 . . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers 3 | . . . . . 1 . 2 . . . Garrison Access 2 | . . . . . 1 . 1 . . . Total Hacks 107 | . 14 . 14 10 26 6 24 12 . 1 Successful 61 | . 8 . 9 6 13 1 17 6 . 1 Failed 45 | . 5 . 5 4 13 5 7 6 . . Catastrophic 4 | . 1 . 1 . 2 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 44 | . 11 . 8 1 11 . 9 4 . . Terminals 67 | . 14 . 14 4 12 6 13 3 . 1 Fabricators 8 | . . . . . . . . 8 . . Repair Stations 9 | . . . . 6 2 . . 1 . . Recycling Units 3 | . . . . . 3 . . . . . Scanalyzers 17 | . . . . . 8 . 9 . . . Garrison Access 3 | . . . . . 1 . 2 . . . Terminal Hacks 27 | . 6 . 8 2 2 1 5 2 . 1 Part Schematic 1 | . 1 . . . . . . . . . Robot Analysis 4 | . 2 . 1 . . . . 1 . . Prototype ID Bank 4 | . 1 . 1 . . . 2 . . . Open Door 2 | . . . . 2 . . . . . . Open DSF 1 | . . . . . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . . . Emergency Access Points 2 | . . . . . . 1 . . . 1 Locate Traps 2 | . . . 1 . 1 . . . . . Hauler Manifests 4 | . 1 . 1 . 1 . 1 . . . Registered Components 3 | . 1 . 1 . . . 1 . . . Registered Prototypes 2 | . . . 1 . . . 1 . . . Zone Layout 1 | . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . Network Status 1 | . . . . . . . . 1 . . Build 1 | . . . . . . . . 1 . . Repair Station Hacks 6 | . . . . 3 2 . . 1 . . Scan Component 3 | . . . . 1 1 . . 1 . . Repair 2 | . . . . 1 1 . . . . . Refit 1 | . . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . Retrieve Components 1 | . . . . . 1 . . . . . Scanalyzer 11 | . . . . . 3 . 8 . . . Insert Component 5 | . . . . . 2 . 3 . . . Analyze 6 | . . . . . 1 . 5 . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . Unlock Access 1 | . . . . . 1 . . . . . Coupler Status 1 | . . . . . . . 1 . . . Unauthorized Hacks 11 | . 2 . 1 1 3 . 3 1 . . Terminals 7 | . 2 . 1 . 2 . 2 . . . Assimilate 1 | . . . . . 1 . . . . . Botnet 5 | . 1 . 1 . 1 . 2 . . . Skim 1 | . 1 . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . Report 1 | . . . . . . . . 1 . . Repair Stations 1 | . . . . 1 . . . . . . Mechanics 1 | . . . . 1 . . . . . . Recycling Units 1 | . . . . . 1 . . . . . Tunnel 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Eject 1 | . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 23 | . 3 . 3 2 6 3 4 2 . . Full Trace Events 2 | . . . . . 1 . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . 1 . . . . . 3 . . . Parts Built 2 | . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . Time 106 | . . . . . . . . 106 . . Total Part Build Rating 12 | . . . . . . . . 12 . . Parts Repaired 2 | . . . . 1 1 . . . . . Time 58 | . . . . 26 32 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 1 . 3 . . . Part Schematics Acquired 3 | . . . . . . . 3 . . . Parts Damaged 1 | . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac DSF Gar Used RIF Installer 1 | . . . . . . 1 . . . . Robots Hacked 7 | . . . . . . . 2 . . 5 Non-combat . | . . . . . . . . . . . Combat 7 | . . . . . . . 2 . . 5 Robot Hacks Applied 9 | . . . . . . . 3 . . 6 find_garrison 1 | . . . . . . . 1 . . . spike_heat 1 | . . . . . . . . . . 1 disable_weapons 1 | . . . . . . . 1 . . . overwrite_iff 5 | . . . . . . . 1 . . 4 formatsys_high 1 | . . . . . . . . . . 1 Relay Couplers Released 10 | . . . . . . 6 2 . . 2 Ejected 2 | . . . . . . . 2 . . . Machine Destruction 8 | . . . . . . 6 . . . 2 Attached 2 | . . . . . . 1 . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac DSF Gar Total Allies 6 | . . . . . . . 1 . . 5 Largest Group 3 | . . . . . . . 1 . . 3 Highest-Rated Group 53 | . . . . . . . 16 . . 53 Highest-Rated Ally 29 | . . . . . . . 16 . . 29 Total Orders . | . . . . . . . . . . . Ally Attacks 14 | . . . . . . . 3 . . 11 Total Damage 150 | . . . . . . . 30 . . 120 Kills 2 | . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac DSF Gar Active Infowar (turns) 2468 | 58 286 216 223 348 311 429 174 268 52 103 Sensors 209 | . . . . . . . . 151 52 6 Terrain 150 | 58 92 . . . . . . . . . Seismic 2427 | 17 286 216 223 348 311 429 174 268 52 103 Machine Analysis 323 | . . . . . . . . 168 52 103 ECM 1135 | . . . 75 34 309 429 171 117 . . Robot Analysis Total 4 | . 2 . 1 . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac DSF Gar Turns Passed 2557 | 130 286 216 223 365 311 429 174 268 52 103 Spaces Moved 4142 | 73 263 446 353 477 545 713 339 748 81 104 Core 1 | 1 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 290 | 72 218 . . . . . . . . . Hover . | . . . . . . . . . . . Flight 3851 | . 45 446 353 477 545 713 339 748 81 104 Fastest Speed 26 | 50 40 37 37 34 30 28 28 27 26 26 Average Speed 35 | 97 73 39 37 34 31 29 28 27 26 26 Slowest Speed 100 | 100 80 40 37 37 34 30 28 28 27 26 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 23 | . 3 . 5 1 2 . 4 2 5 1 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 46 | 4 47 92 33 49 51 86 32 16 62 38 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . Known Exits Taken 3 | . . . 1 . 1 . . 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 . . 1 . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 63 | . . . . . 29 15 5 10 3 1 Terrain Destroyed 377 | . . 60 20 82 75 90 5 10 34 1 Melee 21 | . . . . . 1 1 5 10 3 1 Projectile . | . . . . . . . . . . . AOE 356 | . . 60 20 82 74 89 . . 31 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac DSF Gar Total 4855 | 108 316 472 407 610 649 871 395 784 94 149 Wait 242 | . 3 8 20 60 65 48 38 . . . Move 4090 | 72 256 445 343 474 541 712 330 743 72 102 Hop 20 | . 3 . 4 1 2 . 4 2 3 1 Pick Up 34 | 4 3 2 5 4 5 2 2 6 1 . Fast Attach 12 | 4 . 1 2 1 1 2 . 1 . . Attach 7 | . . 1 . 1 1 1 1 2 . . Detach 2 | . . . . 1 . . . 1 . . Swap 61 | 1 2 1 5 21 10 6 3 7 2 3 Drop 34 | 1 3 2 5 7 5 1 3 6 1 . Fire 193 | 26 46 12 23 40 18 14 3 . 3 8 Melee 75 | . . . . . 1 26 11 16 5 16 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 85 | . . . . . . 59 . . 7 19 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Storage -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/DSF -7/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Upgraded with Utility slot (x1) 13 | -11/Scrapyard | Discovered new exit (range 15) 131 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 16) 218 | -10/Materials | Central database locked down 303 | -10/Materials | Build established: Mutant 384 | -10/Materials | Core integrity fell below 50% 409 | -10/Materials | Discovered new exit (range 15) 417 | -10/Materials | Entered Mines 535 | -10/Mines | Learned location of Storage (-9) 564 | -10/Mines | Discovered new exit (range 11) 593 | -10/Mines | Reached level 2 595 | -10/Mines | Upgraded with Propulsion slot (x1) 608 | -10/Mines | Discovered new exit (range 9) 633 | -10/Mines | Entered Materials 634 | -9/Materials | Core integrity fell below 50% 635 | -9/Materials | Reached level 3 635 | -9/Materials | Upgraded with Weapon slot (x1) 761 | -9/Materials | Discovered new exit (range 15) 784 | -9/Materials | Discovered new exit (range 16) 829 | -9/Materials | Discovered new exit (range 7) 851 | -9/Materials | Discovered new exit (range 16) 852 | -9/Materials | Identified exit to Mines 852 | -9/Materials | Identified exit to Storage 856 | -9/Materials | Entered Storage 858 | -9/Storage | Reached level 4 858 | -9/Storage | Upgraded with Propulsion slot (x1) 889 | -9/Storage | Repaired Lgt. Armor Plating 936 | -9/Storage | Build established: Scavenger-Mutant 1057 | -9/Storage | Reached level 5 1195 | -9/Storage | Discovered new exit (range 9) 1221 | -9/Storage | Entered Materials 1222 | -8/Materials | Core integrity fell below 50% 1223 | -8/Materials | Reached level 6 1223 | -8/Materials | Upgraded with Utility slot (x1) 1261 | -8/Materials | Reached level 7 1262 | -8/Materials | Core integrity fell below 20% 1291 | -8/Materials | Destroyed 7 combat bots 1320 | -8/Materials | Build established: Mutant 1481 | -8/Materials | Repaired Hrd. Light Armor Plating 1532 | -8/Materials | Identified exit to Garrison 1532 | -8/Materials | Entered Garrison 1534 | -8/Garrison | Reached level 8 1534 | -8/Garrison | Upgraded with Utility slot (x1) 1587 | -8/Garrison | Triggered checkpoint 1634 | -8/Garrison | Build established: Sprinter 1639 | -8/Garrison | Garrison Relay disabled 1694 | -8/Garrison | Triggered checkpoint 1716 | -8/Garrison | Discovered new exit (range 7) 1780 | -8/Garrison | Triggered checkpoint 1803 | -8/Garrison | Discovered new exit (range 5) 1860 | -8/Garrison | Triggered checkpoint 1868 | -8/Garrison | Installed Relay Interface Framework 1868 | -8/Garrison | Reached level 9 1868 | -8/Garrison | Upgraded with Propulsion slot (x1) 1871 | -8/Garrison | Garrison Relay disabled 1896 | -8/Garrison | Triggered checkpoint 1918 | -8/Garrison | Triggered checkpoint 1932 | -8/Garrison | Garrison Relay disabled 1940 | -8/Garrison | Discovered new exit (range 10) 1961 | -8/Garrison | Entered Materials 2121 | -8/Materials | Garrison activated, responded to threat 2133 | -8/Materials | Discovered new exit (range 6) 2135 | -8/Materials | Entered Factory 2136 | -7/Factory | Core integrity fell below 50% 2136 | -7/Factory | Core integrity fell below 20% 2137 | -7/Factory | Reached level 10 2137 | -7/Factory | Upgraded with Utility slot (x1) 2163 | -7/Factory | Identified exit to DSF 2241 | -7/Factory | Reached level 11 2315 | -7/Factory | Fabricated Mic. Fission Core (x2) 2403 | -7/Factory | Entered DSF 2405 | -7/DSF | Reached level 12 2407 | -7/DSF | Discovered new exit (range 16) 2419 | -7/DSF | Additional patrols routed to DSF 2455 | -7/DSF | Entered Garrison 2493 | -7/Garrison | Triggered checkpoint 2514 | -7/Garrison | Garrison Relay disabled 2529 | -7/Garrison | Triggered checkpoint 2556 | -7/Garrison | Reached level 13 2558 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02546_ Soldier 4a destroyed. 02546_ Field strength at 28. 02547_ Field strength at 16. 02548_ S-27 Virus reactivates. 02548_ Jacked S-27 Virus... >>spike_heat Tweaking power source heat flow. 02549_ S-27 Virus overheating. 02550_ Field strength at 4. 02550_ Stasis field depleted. 02551_ S-27 Virus heat damages VTOL Module. 02551_ Acquired 40 matter. 02551_ Jacked G-47 Trooper... >>overwrite_iff Rewriting IFF filter. 02552_ S-27 Virus heat damages Autogun. 02552_ S-27 Virus reactivates. 02553_ Acquired 40 matter. 02555_ G-47 Trooper suffers critical hit (Burn). 02556_ Reached level 13. Map ----- +----------------------------------------------------+ | ?????????# #?# #??????????????????????????????? | | ?????????# #?# #??????????????????????????????? | | ?????????# #?# #??????????????????????????????? | | ?????????# #?# #??????????????????????????????? | | ?????????# #?# #??????????????????????????????? | | ??# ##### ### #??????????????????????????????? | | ??# " #??????????????????????????????? | | ??# + #??????????????????????????????? | | ??############ #??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# #############??????????????????? | | ?????????????# ????????????????? | | ?????????????# ????????????????? | | ?????????????# ????????????????? | | ?????????????#"+############## ?????????????????? | | ?????????????# #??????????????*#???????????????? | | ?????????????#+;##############g #???????????????? | | ?????????????# g b = #???????????????? | | ?????????????# =* #???????????????? | | ?????????????### !##### @s######???????????????? | | ??????????????#"" ""#??#CsC#????????????????????? | | ??????????????#######??##+##????????????????????? | | ?????????????????????????%#?????????????????????? | | ????????????????????????? ????????+????????????? | | ?????????????????????????##?????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 20 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Resistance: KI 20 Resistance: TH 10 Utility Shielding 33 Evasion (%) 64 Offensive Hacking 15 Defensive Hacking 17 Relay Coupler Types 2 Relay Coupler Value 109 Authchip Count 1 Item Schematics ----------------- Structural Scanner | -10/Materials | Hacked Imp. VTOL Module | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Remote Datajack | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Mic. Fission Core | x2 | -7/Factory | Preloaded Repaired ---------- Lgt. Armor Plating | 66% | -9/Storage Hrd. Light Armor Plating | 62% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Fearless Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac DSF Gar Levels Raised 12 | . . 1 1 2 2 2 . 2 1 1 XP Earned 21061 | 3000 450 1450 2370 2717 3141 2941 185 2020 1575 1212 XP Spent 19375 | 2800 . 1610 1500 3025 2985 3050 . 2945 1460 . Upgrades 55 | 7 . 8 2 9 9 8 . 9 3 . Propulsion Slot 3 | . . 1 . 1 . 1 . . . . Utility Slot 4 | 1 . . . . 1 1 . 1 . . Weapon Slot 1 | . . . 1 . . . . . . . Core Integrity 18 | . . 2 . 5 3 4 . 4 . . Heat Dissipation 4 | . . . . 1 1 1 . . 1 . Energy Generation 1 | . . 1 . . . . . . . . Energy Storage 2 | . . . . . . . . 2 . . Mass Support 2 | . . 1 . 1 . . . . . . Inventory Capacity 5 | 3 . . 1 1 . . . . . . Sight Range 1 | . . . . . . . . 1 . . Ranged Accuracy 2 | . . . . . 2 . . . . . Melee Accuracy 2 | . . . . . . 1 . 1 . . Hack Attack % 3 | 2 . . . . . . . . 1 . Hack Defense % 1 | 1 . . . . . . . . . . KI Resistance % 4 | . . 1 . . 2 . . . 1 . TH Resistance % 2 | . . 2 . . . . . . . . Protomatter Created 206 | . . 22 69 53 . 48 . 14 . . Protomatter Decayed 90 | . . . 26 50 . . . 14 . . Game ------ Seed VisualNavigationTube Manual? 0 Play Time 01:01:10 Cumulative 230.5 hours Start 2025.08.12 @ 17:40:26 End 2025.08.12 @ 18:40:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 148 Rogue 144 Adventurer 4 Explorer 0 Win Type - Total 7 Types 6/0/1/0/0/0/0/0/0/0 Lore% 81 Gallery% 71 Achievement% 61 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9126b1a5-9e2f-4a86-af24-0a65a69d1d35