Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.05 @ 23:05:38 Player: Cinder Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (81) 405 Value Destroyed (2883) 2883 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1009) 1009 TOTAL SCORE: 6297 Bonus ------- High Alert Combat Kills 239 Follower Combat Kills 70 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 275/275 System Corruption 6% Temperature Cool (27) Movement Core (600) Ox11 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Improved Terrain Scanner Authchip [R/Combat] Authchip [R/Combat] > --- WEAPON (2) ------- Powered Hammer Powered Hammer > --- INVENTORY (15) --- Light Deuterium Engine Aluminum Leg Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer Improved Targeting Computer Relay Coupler [NC] (24) Particle Gun Minigun Minigun Minigun Gauss Rifle Mini Grenade Launcher Mini Grenade Launcher Spear Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Improved Terrain Scanner Authchip [R/Combat] Authchip [R/Combat] > --- WEAPON ----------- Powered Hammer Powered Hammer > --- INVENTORY -------- Light Deuterium Engine Aluminum Leg Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer Improved Targeting Computer Relay Coupler [NC] Particle Gun Minigun Minigun Minigun Gauss Rifle Mini Grenade Launcher Mini Grenade Launcher Spear [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Authchip [R/Combat] Protection Hardened Medium Armor Plating Weapon Powered Hammer Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Piercing Weapon Spear Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . 2 2 . . Weapon . | . . . . . . Parts Attached 66 | 7 4 12 17 25 1 Power 10 | 1 . 3 2 3 1 Engine 7 | 1 . 3 2 . 1 Core 3 | . . . . 3 . Reactor . | . . . . . . Propulsion 20 | 2 1 4 6 7 . Treads 6 | . . . 2 4 . Leg 4 | . . . 1 3 . Wheel 10 | 2 1 4 3 . . Hover . | . . . . . . Flight . | . . . . . . Utility 24 | 2 3 4 7 8 . Device 5 | 1 . 1 1 2 . Storage 3 | 1 2 . . . . Processor 8 | . 1 2 3 2 . Hackware 2 | . . . . 2 . Protection 6 | . . 1 3 2 . Artifact . | . . . . . . Weapon 12 | 2 . 1 2 7 . Energy Gun 3 | 1 . 1 1 . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 . . 1 2 . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 2 . Special Weapon . | . . . . . . Impact Weapon 2 | . . . . 2 . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . . 1 . System Corruption 6 | . . . . 6 . Parts Lost 30 | . 2 8 7 11 2 Power 4 | . . 2 1 1 . Propulsion 15 | . 1 4 3 5 2 Utility 8 | . 1 1 2 4 . Weapon 3 | . . 1 1 1 . Highest Loss Streak 3 | . 1 3 3 3 2 To Critical Strikes . | . . . . . . Average Backups 14 | 1 6 15 19 16 15 Power 1 | . 1 2 2 1 1 Propulsion . | . . 1 1 . 1 Utility 6 | . 3 7 7 6 5 Weapon 6 | . . 4 8 7 8 Tool/Special . | . . . . . . Unused Backups 14 | . . 2 4 . 8 Power 1 | . . . . . 1 Propulsion 1 | . . . 1 . . Utility 7 | . . 1 2 . 4 Weapon 5 | . . 1 1 . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 86 | . 99 90 97 78 98 Engine 4 | . 14 8 7 . 6 Core 4 | . . . . 8 2 Treads 5 | . . . 3 7 16 Leg 4 | . . . . 7 . Wheel 10 | . 27 19 12 2 . Device 7 | . 12 10 8 4 9 Storage 10 | . 14 11 9 9 9 Processor 15 | . . 14 27 16 18 Protection 5 | . . 5 8 7 . Energy Gun 6 | . 14 14 10 1 . Ballistic Gun 4 | . 14 6 7 1 . Impact Weapon 7 | . . . . 12 18 Peak Build Rating 34 | 7 9 13 27 34 34 Average Rating 19 | 5 7 11 24 23 33 On Entrance 14 | . 7 9 13 26 34 Avg Prop Armor Cover (%) 6 | . . . 7 6 . Naked Turns . | . . . . . . Heaviest Build 64 | 15 50 52 60 64 36 Greatest Support 40 | 20 20 26 40 40 40 Greatest Overweight (x) 6 | . 2 4 5 6 1 Average Overweight (x) 2 | . 1 2 2 2 . Largest Inventory Capacity 20 | 8 20 20 20 20 15 Average Capacity 19 | 7 17 20 20 19 15 Most Carried 20 | 3 12 19 20 19 15 Average Carried 14 | 1 6 15 19 16 15 Final Capacity 20 | 8 20 20 20 15 15 Final Carried 18 | 3 12 18 18 15 15 Class Distribution -------------------- 55% | Mutant 31% | Scavenger-Mutant 12% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 1377 | 282 168 217 199 406 105 Remotely . | . . . . . . Salvage Created 2900 | 118 479 673 469 988 173 Parts 141 | 6 25 40 25 44 1 Haulers Intercepted 3 | . . 3 . . . Recyclers Shooed 3 | 1 . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 60 | . 10 12 5 30 3 Melee 7 | . . . . 7 . Guns 32 | . 10 11 4 7 . AOE 9 | . . . . 9 . Classes Destroyed 10 | 2 3 3 2 . . Worker 7 | . 1 3 2 . 1 Builder 1 | . . . 1 . . Tunneler 2 | 1 1 . . . . Hauler 3 | . . 3 . . . Recycler 5 | 1 . 1 2 . 1 Watcher 3 | . 1 1 . 1 . Swarmer 20 | . . 7 . 11 2 Grunt 24 | . 10 1 . 12 1 Sentry 15 | . . 4 4 7 . Hunter 1 | . . . 1 . . Best Kill Streak 7 | 2 3 5 3 7 3 Combat Bots Only 7 | . 2 5 1 7 2 Max Kills in Single Turn 5 | 1 1 2 1 5 1 Gunslinging . | . . . . . . Exploded 5 | . . . . 5 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 369 | . 46 39 60 182 42 Missed 81 | . 14 7 14 35 11 Hits 288 | . 32 32 46 147 31 Projectile 288 | . 32 32 46 147 31 Critical Strikes 14 | . 1 . 1 8 4 Damage Taken 4103 | . 398 545 723 2039 398 Core 767 | . 116 86 62 382 121 Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 53 78 . . . Volleys Fired 176 | 4 47 52 50 23 . Largest 2 | 2 2 2 2 2 . Hottest 100 | 70 70 100 100 88 . Shots Fired 347 | 8 94 102 100 43 . Gun 341 | 8 94 102 100 37 . Cannon . | . . . . . . Launcher 6 | . . . . 6 . Special . | . . . . . . Kinetic 149 | 4 47 31 47 20 . Thermal 192 | 4 47 71 53 17 . Explosive 6 | . . . . 6 . Electromagnetic . | . . . . . . Robot Hit Streak 29 | 4 8 7 21 29 . Robot Miss Streak 3 | 1 2 3 3 1 . Penetration Max . | . . . . . . Secondary Targets 7 | . 2 3 . 2 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 291 | 6 62 66 70 73 14 Core Hits 109 | 3 27 26 22 31 . Critical Kills 2 | . 1 . . 1 . Critical Parts Destroyed 15 | . . 3 . 10 2 Critical Strikes 31 | . 6 7 4 12 2 Burn 13 | . 5 4 4 . . Destroy 5 | . 1 3 . 1 . Smash 13 | . . . . 11 2 Melee Attacks 87 | . . . . 70 17 Impact 87 | . . . . 70 17 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks 8 | . . . . 7 1 Damage Inflicted 5652 | 71 789 837 809 2556 590 Guns 3073 | 71 789 837 809 567 . Cannons . | . . . . . . Explosions 521 | . . . . 521 . Melee 2058 | . . . . 1468 590 Ramming . | . . . . . . Kinetic 1159 | 34 349 254 239 283 . Thermal 1914 | 37 440 583 570 284 . Explosive 521 | . . . . 521 . Electromagnetic . | . . . . . . Impact 2058 | . . . . 1468 590 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . 1 . 6 6 Average Corruption 4 | . . 1 . 6 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 21 | . . 3 . 16 2 Message Errors 5 | . . 1 . 4 . Matter Fused 7 | . . 2 . 4 1 Heat Flow Errors 4 | . . . . 4 . Energy Discharges 4 | . . . . 4 . Parts Rejected 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 684 | . . . . 496 188 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 684 | . . . . 496 188 Knockbacks 7 | . . . . 5 2 Impact 7 | . . . . 5 2 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 48 | . . . . 48 . Shots 2 | . . . . 2 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 427 | 27 141 167 216 427 11 Average Temperature 66 | 12 36 42 71 133 6 Received Heat Transfer 1647 | . 246 105 135 945 216 Effects 2 | . . . . 2 . Shutdowns 1 | . . . . 1 . Short Circuit 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 11 | . . . . 7 4 Combat Hostiles 10 | . . . . 7 3 Parts Fried 9 | . . . . 6 3 Impact Corruptions 28 | . . . . 20 8 Robots Melted 2 | . . 1 1 . . Combat Hostiles 2 | . . 1 1 . . Parts Melted 12 | . 2 4 3 3 . Heat Transferred 6142 | 111 1665 2035 1702 629 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Maximum Alert Level 4 | . . . . 4 3 Low Security (%) 49 | 100 100 100 100 11 . Level 1 8 | . . . . 15 . Level 2 12 | . . . . 22 . Level 3 14 | . . . . 21 100 Level 4 15 | . . . . 28 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 1533 | 10 61 96 33 1533 789 Initial 746 | . . 9 33 . 746 Average 450 | 1 17 55 11 780 754 Influence Increases 2656 | 10 282 383 175 1703 103 Destroy 0b10 Robot/C 1240 | . 200 240 100 640 60 Destroy 0b10 Robot/NC 105 | 10 15 40 25 5 10 Destroy Leader 200 | . 42 78 50 20 10 Allied During Kill 4 | . . . . 4 . Successful Hack 41 | . 7 10 . 16 8 Disable Machine 15 | . . . . 15 . Anti-Garrison Action 650 | . . . . 650 . Destroy Structure 71 | . 3 . . 68 . Lose Combat Pursuer 330 | . 15 15 . 285 15 Influence Decreases 1887 | 10 259 327 254 170 867 Entered New Map 847 | . . 14 46 . 787 Time Decay 757 | 10 239 243 205 . 60 Lost Part 223 | . 20 70 3 110 20 Lost Ally 60 | . . . . 60 . Squads Dispatched 5 | . 2 1 1 . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 5 | . 2 1 1 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 6 | . 2 1 2 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 97 | . 17 18 12 43 7 Peak Tracking Total 13 | . 6 6 3 13 3 Tactical Retreats 14 | . 1 1 . 11 1 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 6 | . . 1 . 5 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 5 | . . . . 5 . Max in Single Turn 1 | . . . . 1 . Garrison Relay 4 | . . . . 4 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 10 | . 1 2 1 5 1 Terminals 8 | . 1 1 . 5 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . 1 . . Total Hacks 19 | . 1 4 1 10 3 Successful 8 | . 1 3 1 2 1 Failed 11 | . . 1 . 8 2 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 6 | . . 2 . . 4 Terminals 16 | . 1 2 . 10 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 5 | . 1 1 . 2 1 Robot Schematic 1 | . . . . . 1 Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . . . . 1 . Patrol Status 1 | . . 1 . . . Security Stations 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Retrieve Study 2 | . . 2 . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 1 1 1 5 1 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . . 1 Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . 2 . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 17 | . . . . 17 . Machine Destruction 17 | . . . . 17 . Fabnet Peak Effective % . | . . . . . . Robots Rewired 3 | . . . . 3 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 . Highest-Rated Group 45 | . . . . 45 . Highest-Rated Ally 15 | . . . . 15 . Total Orders . | . . . . . . Ally Attacks 9 | . . . . 9 . Total Damage 170 | . . . . 170 . Kills 2 | . . . . 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Active Infowar (turns) 4404 | 14 713 523 638 2385 131 Optics 3731 | . 54 523 638 2385 131 Terrain 602 | . . . 544 2 56 Structural 574 | . . 498 76 . . Seismic 673 | 14 659 . . . . T.N.C. 893 | . . 190 638 65 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 4455 | 56 722 523 638 2385 131 Spaces Moved 2106 | 39 464 277 318 958 50 Core 1 | 1 . . . . . Treads 418 | . . . 51 317 50 Legs 297 | . . . . 297 . Wheels 1390 | 38 464 277 267 344 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 95 100 100 160 Average Speed 159 | 79 102 111 131 212 166 Slowest Speed 470 | 80 110 140 320 470 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 3 56 32 24 81 6 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 18 | . . . . 18 . Melee . | . . . . . . Projectile . | . . . . . . AOE 18 | . . . . 18 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 2732 | 52 615 386 450 1158 71 Wait 166 | . 90 27 38 9 2 Move 2102 | 38 463 276 318 957 50 Hop . | . . . . . . Pick Up 46 | 3 10 16 13 4 . Fast Attach 28 | 7 . 4 6 10 1 Attach 26 | . 2 6 6 12 . Detach 12 | . . . 1 11 . Swap 23 | . 2 2 6 12 1 Drop 23 | . 1 3 12 6 1 Fire 176 | 4 47 52 50 23 . Melee 77 | . . . . 61 16 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 14 | . . . . 14 . Rewire 39 | . . . . 39 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 505 | -10/Materials | Discovered new exit (range 14) 774 | -10/Materials | Discovered new exit (range 4) 779 | -10/Materials | Entered another Materials area 779 | -9/Materials | Evolved 2 slots: Utility x2 860 | -9/Materials | Lost 3 parts (1p2n) 1220 | -9/Materials | Lost 3 parts (1p2n) 1240 | -9/Materials | Discovered new exit (range 9) 1302 | -9/Materials | Entered another Materials area 1302 | -8/Materials | Evolved 2 slots: Utility x2 1409 | -8/Materials | Lost 3 parts (1n1u1w) 1478 | -8/Materials | Discovered new exit (range 11) 1702 | -8/Materials | Lost 3 parts (1p2n) 1940 | -8/Materials | Identified exit to Garrison 1940 | -8/Materials | Entered Garrison 2022 | -8/Garrison | Triggered checkpoint 2085 | -8/Garrison | Garrison Relay disabled 2404 | -8/Garrison | Triggered checkpoint 2439 | -8/Garrison | Build established: Scavenger-Mutant 2520 | -8/Garrison | Triggered checkpoint 2624 | -8/Garrison | Destroyed 7 combat bots 2628 | -8/Garrison | Lost 3 parts (1p1n1u) 2992 | -8/Garrison | Garrison Relay disabled 3060 | -8/Garrison | Discovered new exit (range 11) 3126 | -8/Garrison | Triggered checkpoint 3210 | -8/Garrison | Triggered checkpoint 3216 | -8/Garrison | Core integrity fell below 50% 3250 | -8/Garrison | Garrison Relay disabled 3444 | -8/Garrison | Build established: Mutant 3500 | -8/Garrison | Triggered checkpoint 3551 | -8/Garrison | Lost 3 allies 3646 | -8/Garrison | Core integrity fell below 20% 3679 | -8/Garrison | Garrison Relay disabled 3696 | -8/Garrison | Learned Materials security intel 3782 | -8/Garrison | Triggered checkpoint 3915 | -8/Garrison | Discovered new exit (range 11) 4183 | -8/Garrison | Installed Relay Interface Framework 4286 | -8/Garrison | Discovered new exit (range 14) 4323 | -8/Garrison | Identified exit to Materials 4325 | -8/Garrison | Entered Materials 4456 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04424_ Destroyed Lgt. Ion Engine. 04424_ K-01 Serf system corrupted by crushing effect. 04425_ K-01 Serf system terminally corrupted. 04429_ Powered Hammer follow-up attack on G-47 Trooper. 04432_ Lgt. Treads destroyed. 04434_ Critical hit (Burn: +37). 04435_ Destroyed Particle Gun. 04435_ G-47 Trooper system corrupted by crushing effect. 04436_ G-47 Trooper system terminally corrupted. 04436_ Imp. Heat Sink fried. 04440_ K-01 Serf collects debris. 04440_ G-47 Trooper knocked back. 04443_ K-01 Serf collects debris. 04448_ G-47 Trooper destroyed. 04450_ K-01 Serf collects debris. 04452_ Lgt. Treads destroyed. 04452_ Critical hit (Burn: +37). 04455_ K-01 Serf collects debris. 04455_ R-06 Scavenger collects Imp. Heat Sink. 04456_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????? ????????????? | | ????????????????????????? ??????????? | | ????????????????????????? /?????????? | | ????????????????????????? /?????????? | | ????????????????????????? / ????????? | | ????????????????????????? ?????????? | | ????????????????????????? ?????????? | | ????????????????????????# ???????? | | ????????????????????????# #??????? | | ????????????????????????#!] #??????? | | ????????????????????????#!] #??????? | | ?????????????############] #??????? | | ?????????????# * ## #??????? | | ?????????????# ## #??????? | | ?????????????# """ """ ## "T" ???????? | | ?????????????# """ """ ## """ ????#????? | | ?????????????# """ """ ## ??????????? | | ??????????#??# ## ???????????? | | ?????????????# ## #????????????? | | ??????????#??# ## %#????????????? | | ???###############+###### #??#?????????? | | ! ####% ##?#???#?????? | | % %#?????#?????? | | T k #???? ??????? | | ?############### r %@g #??????????#? | | ?????????????#?# ########?#?????????? | | ???????????????## ##?????????????#????? | | ????????????#?#?# #???????????????????? | | ???????????#????# #??????#????????????? | | ????????????????# +???????????????????? | | ????????????????# #??????????????#? ??? | | ????????????????# #? ? ??????#????????? | | ????????????????# #??? ?? ?? ?? ?????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???#???????????????? | | ????????????????# #?#?????????????????? | | ????????????????# #???????????????????? | | ????????????????# ????????????????????? | | ????????????????# ????????????????????? | | ????????????????# ????????????????????? | | ????????????????# ????????????????????? | | ????????????????? ????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 375 Evasion (%) 44 Targeting Accuracy 6 Recoil Reduction 2 Kinecelleration 30 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ G-47 Trooper | -8/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EncryptedMassSuite Manual? 0 Play Time 00:36:53 Cumulative 127.6 hours Start 2026.06.05 @ 18:27:43 End 2026.06.05 @ 23:05:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 196 Rogue 196 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 48 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d49ac566-c01f-4afa-9365-f0c9ad5da760