Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2022.01.27 @ 09:29:48 Player: lsend Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (31) 155 Value Destroyed (561) 561 Prototype IDs (61) 1220 Alien Tech Used (3) 600 Bonus (20459) 20459 TOTAL SCORE: 32695 Bonus ------- Follower Combat Kills 359 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Met Warlord at Command 2000 Win 3000 Cogmind --------- Core Integrity 328/1600 Matter 290/300 Energy 91/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (14) ----- Deep Network Scanner > --- WEAPON (2) ------- Plasma Sword > --- INVENTORY (5) ---- Light Antimatter Reactor Cooled Impulse Thruster Cooled Impulse Thruster Peak State ------------ > --- POWER ------------ Backup Power VII Light Quantum Reactor > --- PROPULSION ------- Improved Flight Unit Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System 0b10 Alert Chip Improved Maneuvering Thrusters Centrium Medium Armor Plating Light Regenerative Plating Experimental Focal Shield Experimental Shock Absorption System AEGIS Remote Shield Antimissile System Hacking Suite System Mapper Deep Network Scanner System Shield > --- WEAPON ----------- Backup Laser VII Plasma Sword > --- INVENTORY -------- Light Antimatter Reactor Cooled Cesium-ion Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Experimental Matter Compressor Transdimensional Reconstructor [Rating: 188] Favorites ----------- Power Backup Power VII Engine Backup Power I Power Core Backup Power VII Reactor Light Quantum Reactor Propulsion Impulse Thruster Array Treads Light Treads Flight Unit Impulse Thruster Array Utility 0b10 Alert Chip Device Advanced Weight Redist. System Storage Small Storage Unit Processor 0b10 Alert Chip Hackware System Mapper Protection Light Regenerative Plating Weapon Plasma Sword Energy Gun Backup Laser VII Launcher Rocket Launcher Slashing Weapon Plasma Sword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Ext Res Arm Lab Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 2 . . . . 2 . 2 . . 2 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 1 . . . . 1 . . . . . . . 1 . . 1 . . Utility 11 | . . . 1 . . . 1 1 . . . . 1 1 . . . . 2 . 1 . . 1 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 94 | 2 5 4 . 1 1 . 3 5 . . . . 10 . . 3 13 1 6 2 3 2 7 13 4 9 Power 4 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . 1 Engine . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 Propulsion 23 | 2 1 2 . . . . 2 2 . . . . 3 . . . 3 . . . 3 . . 2 . 3 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 21 | . 1 2 . . . . 2 2 . . . . 3 . . . 3 . . . 3 . . 2 . 3 Utility 54 | . 2 . . 1 1 . 1 2 . . . . 6 . . 1 8 1 5 2 . 2 7 7 4 4 Device 24 | . . . . . . . . . . . . . 2 . . . 4 . 2 1 . 2 6 3 1 3 Storage 4 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . 1 Processor 7 | . 1 . . . 1 . 1 . . . . . 1 . . . 1 1 . 1 . . . . . . Hackware 5 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 2 . Protection 14 | . 1 . . 1 . . . 2 . . . . 2 . . 1 2 . 2 . . . . 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 13 | . 2 2 . . . . . 1 . . . . . . . 2 2 . . . . . . 3 . 1 Energy Gun 3 | . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . 2 . . . . . . . . . . . . . 1 2 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . 1 . . . . . . . . . . . . . . . 5 . 1 1 . . 5 4 1 1 Parts Lost 31 | . . 2 1 . . . . . . . . . . . . 2 . 1 2 . . . . 2 2 19 Power 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 Propulsion 6 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 4 Utility 17 | . . . 1 . . . . . . . . . . . . 1 . . 1 . . . . 2 1 11 Weapon 4 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 1 Highest Loss Streak 14 | . . 2 1 . . . . . . . . . . . . 2 . 1 2 . . . . 1 1 14 Average Slot Usage (%) 80 | . 50 65 44 40 47 55 57 68 84 84 84 84 89 93 94 91 89 92 89 79 71 87 89 85 81 79 Core 2 | . . . . . . . . . . . . . 5 5 5 5 5 5 4 . . 3 4 4 3 2 Reactor 2 | . . . . . . . . . . . . . . . . . . . . 5 4 4 4 4 3 2 Flight 23 | . 2 26 22 22 22 22 22 28 38 38 38 38 38 35 35 35 35 35 31 26 23 23 22 19 19 18 Device 11 | . . . . . . . . . . . . . 4 5 5 5 5 5 5 6 4 12 13 17 16 17 Storage 2 | . . . . . . . . . . . . . . . . . 1 5 5 5 4 4 4 5 7 2 Processor 7 | . 10 14 11 11 14 22 25 16 15 15 15 15 14 11 11 11 11 11 10 10 9 9 9 8 7 2 Hackware 7 | . . . . . . . . . . . . . . . . . . . 5 5 4 4 5 9 10 14 Protection 11 | . 1 14 11 7 11 11 9 21 23 23 23 23 19 17 17 17 18 17 21 15 14 14 13 6 4 6 Energy Gun 1 | . 10 . . . . . . . . . . . . 4 5 4 2 . . . . 3 4 . 1 1 Slashing Weapon 3 | . . . . . . . . 1 7 7 7 7 6 5 5 5 5 5 5 5 4 4 4 5 3 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 68 | . 3 7 3 1 1 1 1 13 13 13 13 13 22 24 24 30 29 29 31 29 28 42 44 46 55 68 Greatest Support 71 | 3 5 9 9 9 9 9 9 14 14 14 14 14 25 25 25 31 30 34 33 30 45 45 45 57 57 71 Greatest Overweight (x) 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 5 5 5 5 5 5 5 5 5 5 5 5 5 30 5 5 5 8 8 8 8 8 8 8 8 8 8 Average Capacity 6 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 6 Most Carried 8 | 1 5 5 4 4 4 4 5 5 5 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 Average Carried 6 | . 3 4 4 4 4 4 4 4 5 5 5 5 5 5 5 4 5 8 7 8 8 8 4 7 7 6 Final Capacity 8 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 1 5 4 4 4 4 4 5 5 5 5 5 5 5 5 5 4 8 8 8 8 8 8 8 8 7 3 Class Distribution -------------------- 37% | Wizard-Sprinter 18% | Hacker-Scout 14% | Mutant 11% | Hacker-Sprinter 7% | Sprinter 6% | Scout 3% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scout | -8/Mines Scout | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scout | -6/Factory Scout | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Warlord Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Extension Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Armory Hacker-Sprinter | -3/Lab Hacker-Scout | -2/Research Hacker-Scout | -1/Access Wizard-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Ext Res Arm Lab Res Acc Com Matter Collected 1829 | 220 16 227 . 19 . . 30 . 64 6 . . . . 55 20 . 30 177 53 . . . 770 . 142 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1072 | . 77 87 . . . . . . . . . . . . . 134 . . . 407 . . . 367 . . Parts 51 | . 8 12 . . . . . . . . . . . . . 10 . . . 13 . . . 8 . . Haulers Intercepted 7 | . . . . . . . . . . . . . . . . . . . . 3 . . . 4 . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 3 . . 2 . . . 3 . . . . . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Ext Res Arm Lab Res Acc Com Combat Hostiles Destroyed 34 | . 4 24 . . . . . . . . . . . . . 5 . . . 1 . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Guns 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . AOE 29 | . . 24 . . . . . . . . . . . . . 5 . . . . . . . . . . Classes Destroyed 6 | . 2 2 . . . . . . . . . . . . . . . . . 2 . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 7 | . . . . . . . . . . . . . . . . . . . . 3 . . . 4 . . Watcher 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Swarmer 20 | . 4 11 . . . . . . . . . . . . . 5 . . . . . . . . . . Sentry 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Assembled 13 | . . 13 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | . 5 13 . . . . . . . . . . . . . 5 . . . 1 . . . 2 . . Combat Bots Only 12 | . 4 12 . . . . . . . . . . . . . 5 . . . 1 . . . . . . Max Kills in Single Turn 6 | . 1 6 . . . . . . . . . . . . . 3 . . . 1 . . . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . 6 . . . . . . . . . . . . . 3 . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Ext Res Arm Lab Res Acc Com Damage Taken 5940 | . 158 222 113 28 . . . . 30 . . 56 . 83 80 437 21 243 127 171 . 161 . 253 387 3370 Core 1690 | . 15 14 49 28 . . . . . . . 38 . 18 . 159 . 22 18 12 . 23 . 22 25 1247 Absorbed by Shields 288 | . . . . . . . . . . . . . . . . . . . . 35 . . . . . 253 Core Remaining (%) 86 | 100 . 88 . . . 80 100 . . . . 94 100 . . . . 80 . 97 . . 98 98 . 20 Volleys Fired 28 | . 6 17 . . . . . . . . . . . . . 2 . . . . . 3 . . . . Largest 2 | . 2 1 . . . . . . . . . . . . . 1 . . . . . 1 . . . . Hottest 112 | . 112 33 . . . . . . . . . . . . . 39 . . . . . 50 . . . . Shots Fired 33 | . 11 17 . . . . . . . . . . . . . 2 . . . . . 3 . . . . Gun 14 | . 11 . . . . . . . . . . . . . . . . . . . . 3 . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 19 | . . 17 . . . . . . . . . . . . . 2 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 14 | . 11 . . . . . . . . . . . . . . . . . . . . 3 . . . . Explosive 17 | . . 17 . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Robot Hit Streak 5 | . 5 3 . . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 7 | . 2 7 . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 50 | . 7 5 . . . . . . . . . . . . . . . . . 16 . . . 16 1 5 Core Hits 63 | . 5 39 . . . . . . . . . . . . . 5 . . . 7 . . . 5 . 2 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 97 | . . . . . . . . . 1 . . . . . 3 1 . . 1 23 6 9 3 19 7 24 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 85 | . . . . . . . . . 1 . . . . . 3 1 . . 1 23 6 9 3 7 7 24 Piercing 12 | . . . . . . . . . . . . . . . . . . . . . . . . 12 . . Sneak Attacks 10 | . . . . . . . . . . . . . . . . . . . . 4 . . . 5 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Damage Inflicted 4683 | . 102 1769 . . . . . . . . . . . . . 125 . . . 978 . . . 1390 113 206 Guns 102 | . 102 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1894 | . . 1769 . . . . . . . . . . . . . 125 . . . . . . . . . . Melee 2687 | . . . . . . . . . . . . . . . . . . . . 978 . . . 1390 113 206 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 125 | . 102 . . . . . . . . . . . . . . 23 . . . . . . . . . . Explosive 1769 | . . 1769 . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 102 | . . . . . . . . . . . . . . . . 102 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1980 | . . . . . . . . . . . . . . . . . . . . 978 . . . 683 113 206 Piercing 707 | . . . . . . . . . . . . . . . . . . . . . . . . 707 . . Highest Corruption 6 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 6 Average Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 31 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 27 Message Errors 12 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 9 Matter Fused 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Discharges 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 Data Loss (minor) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 464 | . . 93 . . . . . . . . . . . . . . . . . 108 . . . 263 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 93 | . . 93 . . . . . . . . . . . . . . . . . . . . . . . . Melee 371 | . . . . . . . . . . . . . . . . . . . . 108 . . . 263 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 198 | . 161 . 5 . . . . . . . . . . 5 13 10 . 38 12 8 . 39 2 . . 198 Average Temperature 20 | . 93 . 5 . . . . . . . . . . 4 7 8 . 17 9 4 . 4 1 . . 107 Received Heat Transfer 439 | . . 15 54 15 . . . . . . . 27 . 18 27 . . 63 . . . . . 27 27 166 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 457 | . 407 . . . . . . . . . . . . . . 50 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Missiles Intercepted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Ext Res Arm Lab Res Acc Com Peak Influence 612 | . 164 403 247 96 . . 24 39 . . . . 109 238 . . . . 42 416 243 458 . 123 272 612 Initial 218 | . . 63 152 96 . . . 10 . . . . 86 53 . . . . 30 20 218 127 . . 80 173 Average 284 | . 78 327 172 96 . . 19 28 . . . . 93 153 . . . . 36 203 238 193 . 81 166 429 Maximum Alert Level 2 | . . 2 1 . . . . . . . . . . 1 . . . . . 2 1 2 . . 1 2 Low Security (%) 37 | 100 100 3 77 100 . 100 100 100 . . . . 100 62 . . . . 100 46 . 75 . 100 71 2 Level 1 22 | . . 94 22 . . . . . . . . . . 37 . . . . . 53 100 20 . . 28 13 Level 2 40 | . . 2 . . . . . . . . . . . . . . . . . . . 3 . . . 83 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . . . 1 . . . . . . . . . . . . . . . 2 1 . 2 . 2 4 15 Investigation 7 | . . . 1 . . . . . . . . . . . . . . . 2 1 . 1 . . . 2 Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Reinforcement 18 | . . . . . . . . . . . . . . . . . . . . . . . . 2 4 12 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Ext Res Arm Lab Res Acc Com Distress Signals 18 | . 1 1 1 . . . . . . . . . . 1 . . . . . 1 . 3 . 4 2 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 251 | . 7 39 12 2 . . 1 1 1 3 . 13 . 13 7 5 15 10 4 20 . 17 . 19 14 48 Peak Tracking Total 21 | . 5 19 13 2 . . 1 2 1 4 . 6 . 6 8 3 16 7 5 7 . 21 . 6 5 16 Tactical Retreats 42 | . . 4 1 . . . . . . 2 . 4 . 4 . 1 . 2 . 3 . 5 . 2 5 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Ext Res Arm Lab Res Acc Com Traps Triggered 9 | . . . 1 . . . . . . . . . . 1 . . . . . 1 . 1 . . . 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . 2 . . . . . . . 3 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Ext Res Arm Lab Res Acc Com Machines Disabled 6 | . . 2 . . . . . . . . . . . . . . . . . 2 . 1 1 . . . Max in Single Turn 1 | . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Ext Res Arm Lab Res Acc Com Machines Accessed 79 | . 3 1 1 . 2 . 1 4 . . 4 . 6 5 . . 12 . 4 7 3 7 . 6 6 7 Terminals 45 | . 2 1 . . . . 1 4 . . . . 3 3 . . . . 2 7 3 4 . 4 5 6 Fabricators 4 | . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . Repair Stations 4 | . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . 1 . Recycling Units 7 | . 1 . . . . . . . . . . . 3 1 . . . . . . . . . 1 . 1 Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 170 | . 4 3 2 . 2 . 3 7 . . 31 . 9 8 . . 17 . 9 15 9 16 . 9 10 16 Successful 128 | . 3 1 . . 2 . 2 2 . . 31 . 6 5 . . 17 . 6 13 5 10 . 7 7 11 Failed 42 | . 1 2 2 . . . 1 5 . . . . 3 3 . . . . 3 2 4 6 . 2 3 5 Catastrophic 4 | . . . . . . . . 1 . . . . . . . . . . . . 2 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 32 | . 1 . . . 1 . 2 . . . . . 1 3 . . 2 . . 5 2 5 . 1 2 7 Terminals 96 | . 3 3 . . . . 3 7 . . . . 4 6 . . . . 4 15 9 11 . 7 9 15 Fabricators 9 | . . . . . . . . . . . . . . . . . . . 5 . . 4 . . . . Repair Stations 5 | . . . 2 . . . . . . . . . . 1 . . . . . . . 1 . . 1 . Recycling Units 9 | . 1 . . . . . . . . . . . 5 1 . . . . . . . . . 1 . 1 Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 101 | . 1 1 . . 2 . 2 2 . . 31 . 3 2 . . 17 . 2 9 5 4 . 4 6 10 Record 27 | . . . . . 1 . . . . . 11 . . . . . 15 . . . . . . . . . Part Schematic 13 | . . . . . . . . . . . 12 . . . . . . . . 1 . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Robot Analysis 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . . . . 1 . 1 . . . 1 1 Open Door 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 Open DSF 4 | . . . . . . . . 1 . . . . 1 1 . . . . . . . . . 1 . . Level Access Points 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . Branch Access Points 8 | . 1 . . . . . . 1 . . . . 1 1 . . . . 1 1 1 . . . 1 . Emergency Access Points 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 2 Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Locate Traps 4 | . . . . . . . . . . . . . 1 . . . . . . 2 . 1 . . . . Zone Layout 11 | . . 1 . . . . 1 . . . . . . . . . . . . 5 1 2 . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Disengage Seal 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Fabricator Hacks 6 | . . . . . . . . . . . . . . . . . . . 4 . . 2 . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . Build 3 | . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . Refit 3 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . Recycling Unit Hacks 7 | . 1 . . . . . . . . . . . 3 1 . . . . . . . . . 1 . 1 Retrieve Components 7 | . 1 . . . . . . . . . . . 3 1 . . . . . . . . . 1 . 1 Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 1 . . . . . . . . . . . . 1 . . . . . 4 . 3 . 1 . . Terminals 10 | . 1 . . . . . . . . . . . . 1 . . . . . 4 . 3 . 1 . . Track 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Assimilate 5 | . 1 . . . . . . . . . . . . 1 . . . . . 2 . . . 1 . . Botnet 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 1 . 1 . . . 1 3 . . . . 3 3 . . . . 4 4 3 7 . 4 5 6 Full Trace Events 3 | . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . . . . . . . . . . . . 67 . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . 12 . . . . . . . . 1 . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . . . . 152 . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . . . . . . 10 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . 2 . . . . . . . . . . . 3 3 . . . . . . . . . 1 . 3 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Ext Res Arm Lab Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Ext Res Arm Lab Res Acc Com Total Allies 20 | . 1 . . . . . . . . . . 1 . 1 . . . . . 7 . . . 1 3 6 Largest Group 5 | . 1 1 . . . . . . . . . 1 . 1 . . . . . 5 . . . 1 3 . Highest-Rated Group 332 | . 10 10 . . . . . . . . . 95 . 26 . . . . . 332 . . . 26 138 . Highest-Rated Ally 159 | . 10 10 . . . . . . . . . 95 . 26 . . . . . 159 . . . 26 46 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 98 | . . . . . . . . . . . . 18 . . . . . . . 63 . . . . 14 3 Total Damage 3007 | . . . . . . . . . . . . 567 . . . . . . . 1862 . . . . 269 309 Kills 13 | . . . . . . . . . . . . 4 . . . . . . . 8 . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Ext Res Arm Lab Res Acc Com Robot Analysis Total 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Derelict Logs Recovered 9 | . . 1 . 1 . . . . . 1 . 2 . . 1 2 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Ext Res Arm Lab Res Acc Com Turns Passed 6990 | 21 112 217 35 26 95 51 54 116 151 94 28 126 191 126 83 156 260 77 193 535 213 354 137 487 276 2776 Spaces Moved 13848 | 35 150 433 93 67 253 138 127 296 428 276 83 360 590 465 272 528 856 280 615 1018 540 821 232 1249 854 2789 Core 165 | 35 120 . . . . . . . . . . . . . . . . . . . . . . . . 10 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13683 | . 30 433 93 67 253 138 127 296 428 276 83 360 590 465 272 528 856 280 615 1018 540 821 232 1249 854 2779 Fastest Speed 19 | 50 50 37 37 37 37 37 37 34 34 34 34 34 27 27 27 24 27 19 23 27 27 28 28 28 29 25 Average Speed 30 | 50 52 37 37 37 37 37 37 36 34 34 34 34 27 27 27 26 27 26 26 27 27 28 28 28 29 30 Slowest Speed 1150 | 50 60 60 37 37 37 37 37 37 34 34 34 34 34 27 27 27 27 27 27 27 28 28 28 29 29 1150 Overloaded Moves 38 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . 30 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 66 | . . . 1 . . . . 3 2 . . . 2 2 1 1 . 3 3 16 6 . . 11 7 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 34 58 20 20 61 35 18 10 82 47 70 60 22 17 59 76 97 42 15 93 10 54 92 33 31 41 Regions Visited 26 Branch Regions 16 Pre-discovered Areas 6 | . . 1 . 1 1 . . . . . 1 1 . . . 1 . . . . . . . . . . Known Exits Taken 13 | . 1 . . . . . 1 1 . . . . 1 1 . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 13 | 1 . 1 1 1 1 1 . . 1 1 1 1 . . 1 1 1 . . . . . . . . . Scrap Searched 16 | . . 1 . 2 . . . . 1 3 . 4 . . 2 2 . 1 . . . . . . . . Spaces Dug 46 | . . . . . . . . . 1 . . . . . 3 1 . . 1 2 6 8 . . 6 18 Terrain Destroyed 173 | . . 116 . . . . . . 1 . . . . . 3 12 . . 1 2 6 8 . . 6 18 Melee 46 | . . . . . . . . . 1 . . . . . 3 1 . . 1 2 6 8 . . 6 18 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 127 | . . 116 . . . . . . . . . . . . . 11 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Ext Res Arm Lab Res Acc Com Total 16396 | 37 172 471 91 67 253 137 132 299 429 275 82 362 613 462 275 534 882 278 636 1226 587 926 303 1344 863 4660 Wait 2268 | . 4 15 . . . . . . 3 . . 3 9 . 2 2 . . 13 152 41 92 34 60 4 1834 Move 13693 | 34 149 432 90 66 252 137 126 290 423 275 82 359 585 460 269 525 855 273 608 987 527 820 231 1228 839 2771 Hop 61 | . . . 1 . . . . 2 2 . . . 2 2 1 1 . 3 3 14 6 . . 9 7 8 Pick Up 33 | 1 5 1 . . . . 3 . . . . . . . . . 5 . 2 . . . 10 4 . 2 Fast Attach 59 | 2 4 1 . 1 1 . 1 4 . . . . 8 . . . 8 1 2 2 2 2 5 11 3 1 Attach 23 | . 1 3 . . . . 2 1 . . . . . . . 1 1 . 2 . . . 5 1 1 5 Detach 10 | . . 1 . . . . . 1 . . . . . . . . 1 . . . . . 4 . . 3 Swap 15 | . . . . . . . . . . . . . 2 . . 2 4 . 2 . 1 . . 1 . 3 Drop 59 | . 3 1 . . . . . 1 . . . . 7 . . . 8 1 3 1 4 . 11 13 2 4 Fire 28 | . 6 17 . . . . . . . . . . . . . 2 . . . . . 3 . . . . Melee 95 | . . . . . . . . . 1 . . . . . 3 1 . . 1 23 6 9 3 17 7 24 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . . . . . . . . . . . . . . 18 . . . . . 5 Rewire 29 | . . . . . . . . . . . . . . . . . . . . 29 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac / *Low x2 / DSF) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Res / Upp x2 / *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -3/Research (discovered 4 exits: *Res / *Arm / Qua x2) -3/Armory -3/Lab -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: Sur / *Com) -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 22 | -11/Scrapyard | Entered Materials 32 | -10/Materials | Identified exit to Mines 101 | -10/Materials | Discovered new exit (range 15) 134 | -10/Materials | Entered Mines 134 | -10/Mines | Accompanied by 1 ally 218 | -10/Mines | Met a Derelict bent on vengeance 227 | -10/Mines | Assembled infested the area 255 | -10/Mines | Destroyed 12 combat bots 317 | -10/Mines | Build established: Mutant 330 | -10/Mines | Learned location of Storage (-7) 344 | -10/Mines | Discovered new exit (range 11) 351 | -10/Mines | Entered Materials 351 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 380 | -9/Materials | Discovered new exit (range 15) 386 | -9/Materials | Entered Mines 408 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 408 | -9/Mines | Discovered new exit (range 5) 412 | -9/Mines | Entered Exiles 417 | -9/Exiles | Discovered new exit (range 17) 421 | -9/Exiles | Met 8R-AWN 428 | -9/Exiles | Met EX-HEX 438 | -9/Exiles | Met EX-BIN 458 | -9/Exiles | Aligned with FarCom system 459 | -9/Exiles | Given EX-Vault access code 468 | -9/Exiles | Opened EX-Vault 471 | -9/Exiles | Found 0b10 Alert Chip 479 | -9/Exiles | Warned to stay clear of 0b10 Research branches 489 | -9/Exiles | Met EX-DEC 492 | -9/Exiles | Learned location of Zion (-6) 502 | -9/Exiles | Discovered new exit (range 16) 507 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 507 | -9/Exiles | Entered Mines 520 | -8/Mines | Discovered new exit (range 4) 558 | -8/Mines | Entered Materials 558 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 561 | -8/Materials | Identified exit to Factory 612 | -8/Materials | Entered Factory 612 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 625 | -7/Factory | Identified exit to DSF 652 | -7/Factory | Identified exit to Storage 652 | -7/Factory | Identified exit to Lower Caves 728 | -7/Factory | Entered Lower Caves 729 | -7/Lower Caves | Encountered a Warlord checkpoint 874 | -7/Lower Caves | Discovered new exit (range 15) 879 | -7/Lower Caves | Entered another Lower Caves area 880 | -7/Lower Caves | Discovered new exit (range 11) 887 | -7/Lower Caves | Learned location of 1 exit from Factory 971 | -7/Lower Caves | Discovered new exit (range 7) 973 | -7/Lower Caves | Entered Data Miner 973 | -7/Data Miner | Discovered new exit (range 6) 980 | -7/Data Miner | Met Data Miner 987 | -7/Data Miner | Learned location of Section 7 (-3) 987 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 993 | -7/Data Miner | Received God Mode back door access code from Data Miner 1001 | -7/Data Miner | Entered Proximity Caves 1006 | -6/Proximity Caves | Learned location of 1 exit from Factory 1015 | -6/Proximity Caves | Escorted by Enhanced Grunt 1117 | -6/Proximity Caves | Discovered new exit (range 15) 1127 | -6/Proximity Caves | Entered Factory 1127 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1128 | -6/Factory | Identified exit to Lower Caves 1128 | -6/Factory | Identified exit to Factory 1204 | -6/Factory | Discovered exit to Lower Caves (range 5) 1302 | -6/Factory | Identified exit to DSF 1318 | -6/Factory | Entered another Factory area 1318 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1319 | -5/Factory | Identified exit to DSF 1407 | -5/Factory | Identified exit to Upper Caves 1432 | -5/Factory | Build established: Scout 1444 | -5/Factory | Entered Upper Caves 1461 | -5/Upper Caves | Encountered a Warlord checkpoint 1473 | -5/Upper Caves | Learned Factory trap positions 1500 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1525 | -5/Upper Caves | Discovered new exit (range 9) 1527 | -5/Upper Caves | Entered another Upper Caves area 1566 | -5/Upper Caves | Discovered new exit (range 10) 1665 | -5/Upper Caves | Learned location of Warlord (-5) 1669 | -5/Upper Caves | Discovered new exit (range 18) 1673 | -5/Upper Caves | Learned 4 Factory zone layouts 1683 | -5/Upper Caves | Entered Warlord 1699 | -5/Warlord | Discovered new exit (range 8) 1744 | -5/Warlord | Build established: Sprinter 1812 | -5/Warlord | Learned Factory scanalyzer intel 1812 | -5/Warlord | Learned Armory fabricator intel 1812 | -5/Warlord | Learned 4 Quarantine zone layouts 1812 | -5/Warlord | Learned Quarantine stockpile data 1835 | -5/Warlord | Visited the Vortex Lab 1839 | -5/Warlord | Warlord's base attacked by MAIN.C 1853 | -5/Warlord | Met Warlord 1857 | -5/Warlord | Opened Warlord's prototype stash 1859 | -5/Warlord | Found Prototype Device 1859 | -5/Warlord | Identified Exp. Cloaking Device 1868 | -5/Warlord | Found Prototype Hackware 1873 | -5/Warlord | Found Prototype Device 1873 | -5/Warlord | Identified Exp. Focal Shield 1881 | -5/Warlord | Found Prototype Processor 1881 | -5/Warlord | Identified Exp. Core Analyzer 1927 | -5/Warlord | Opened side exit 1943 | -5/Warlord | Entered Proximity Caves 1976 | -4/Proximity Caves | Learned Research stockpile data 2017 | -4/Proximity Caves | Discovered new exit (range 12) 2020 | -4/Proximity Caves | Identified exit to Factory 2020 | -4/Proximity Caves | Entered Factory 2020 | -4/Factory | Evolved 2 slots: Utility x2 2021 | -4/Factory | Identified exit to Research 2021 | -4/Factory | Identified System Mapper 2022 | -4/Factory | Loaded intel: 87 trap records 2023 | -4/Factory | Loaded intel: 4 scanalyzer locations 2028 | -4/Factory | Identified exit to Upper Caves 2028 | -4/Factory | Identified exit to Extension 2093 | -4/Factory | Incoming investigation squad redirected 2110 | -4/Factory | Fabricated Lgt. Regenerative Plating (x1) 2139 | -4/Factory | Fabricated Cld. Cesium-ion Thruster? 2213 | -4/Factory | Entered Extension 2258 | -4/Extension | Rescued A7 2265 | -4/Extension | Spotted B-86 Titan 2305 | -4/Extension | Build established: Hacker-Scout 2620 | -4/Extension | Spotted B-86 Titan 2624 | -4/Extension | Allies destroyed B-86 Titan 2652 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 2685 | -4/Extension | Identified exit to Cetus 2688 | -4/Extension | Rescued a captive Derelict 2689 | -4/Extension | Rescued a captive Derelict 2696 | -4/Extension | Discovered exit to Research (range 10) 2738 | -4/Extension | Disrupted transfer network 2743 | -4/Extension | Found Prototype Processor 2743 | -4/Extension | Identified Exp. Signal Interpreter 2748 | -4/Extension | Entered Research 2748 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2749 | -3/Research | Identified exit to Armory 2761 | -3/Research | Identified exit to Quarantine 2761 | -3/Research | Discovered new exit (range 7) 2961 | -3/Research | Entered Armory 2962 | -3/Armory | Loaded intel: 8 fabricator locations 3002 | -3/Armory | Found Antimissile System 3044 | -3/Armory | Build established: Hacker-Sprinter 3293 | -3/Armory | Spotted B-86 Titan 3312 | -3/Armory | Discovered new exit (range 3) 3314 | -3/Armory | Identified exit to Lab 3315 | -3/Armory | Entered Lab 3315 | -3/Lab | Discovered new exit (range 9) 3326 | -3/Lab | Identified exit to Research 3328 | -3/Lab | Hidden lab's door opened automatically 3328 | -3/Lab | Sensor layout match revealed 3329 | -3/Lab | Gained access to the hidden lab's interior 3331 | -3/Lab | Found Alien Artifact 3338 | -3/Lab | Found Alien Artifact 3342 | -3/Lab | Found Alien Artifact 3354 | -3/Lab | Found Prototype Device 3363 | -3/Lab | Found Alien Artifact 3402 | -3/Lab | Found Prototype Hackware 3425 | -3/Lab | Identified Core Reset Matrix 3425 | -3/Lab | Identified Transdimensional Reconstructor 3425 | -3/Lab | Identified Core Expander 3425 | -3/Lab | Identified Integrated Dissipator 3425 | -3/Lab | Used Core Reset Matrix 3426 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 3427 | -3/Lab | Installed Core Expander, added new Utility slot 3428 | -3/Lab | Identified AEGIS Remote Shield 3429 | -3/Lab | Identified Deep Network Scanner 3451 | -3/Lab | Unable to decrypt terminal 3452 | -3/Lab | Entered Research 3452 | -2/Research | Warlord forces began assault on 0b10 3452 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3528 | -2/Research | Identified exit to Access 3560 | -2/Research | Spotted B-90 Cyclops 3562 | -2/Research | Research machine network offline 3603 | -2/Research | Met up with Warlord 3683 | -2/Research | Spotted B-90 Cyclops 3714 | -2/Research | Found Prototype Slashing Weapon 3714 | -2/Research | Identified Particle Cleaver 3715 | -2/Research | Borebot progress halted 3741 | -2/Research | Build established: Hacker-Scout 3754 | -2/Research | Found Prototype Device 3754 | -2/Research | Identified Exp. Shock Absorption System 3939 | -2/Research | Entered Access 3939 | -1/Access | Evolved 2 slots: Utility x2 3957 | -1/Access | Identified exit to Surface 4007 | -1/Access | Spotted B-99 Colossus 4111 | -1/Access | Identified exit to Command 4215 | -1/Access | Entered Command 4325 | -1/Command | Spotted B-99 Colossus 4328 | -1/Command | Spotted B-99 Colossus 4340 | -1/Command | Disengaged cave seal 4340 | -1/Command | Derelicts emerged from the dark tunnel 4340 | -1/Command | Welcomed Warlord to Command 4396 | -1/Command | Spotted M Guard 4396 | -1/Command | Spotted M Guard 4396 | -1/Command | Spotted Combat Programmer 4396 | -1/Command | Spotted Combat Programmer 4513 | -1/Command | All MAIN.C guards destroyed 4706 | -1/Command | Disengaged cave seal 4706 | -1/Command | Derelicts emerged from the dark tunnel 4803 | -1/Command | Build established: Wizard-Sprinter 5210 | -1/Command | 0b10 Conduit disabled 5701 | -1/Command | Warlord commented on Warlord statues 5763 | -1/Command | Met MAIN.C 5776 | -1/Command | Warlord shut down involuntarily 6970 | -1/Command | Spotted Alpha 7 6972 | -1/Command | Spotted Striker 6972 | -1/Command | Spotted Executioner 6973 | -1/Command | Spotted Executioner 6973 | -1/Command | Spotted Executioner 6973 | -1/Command | Spotted Executioner 6973 | -1/Command | Spotted Striker 6973 | -1/Command | Spotted Alpha 7 6974 | -1/Command | Spotted B-99 Colossus 6978 | -1/Command | Spotted B-99 Colossus 6983 | -1/Command | Core integrity fell below 50% 6986 | -1/Command | Emitted hypermatrix ping 6987 | -1/Command | Discovered exit to Surface (range 5) 6991 | -1/Command | Assembled emerged from beneath the floor 6991 | *** | Heading to fleet! Last Messages --------------- 06988_ Knocked back. 06988_ Triggered Stasis Trap. 06988_ A bubble of rippling energy engulfs the area. 06988_ Field strength at 94. 06988_ Knocked back. 06988_ Slug penetrates Access Shell. 06988_ Penetrated by Slug. 06988_ Slug penetrates Wall. 06989_ B-99 Colossus activates siege mode. 06989_ Detected hypermatrix ping. 06989_ Slug penetrates Access Shell. 06989_ Slug penetrates Wall. 06991_ Assembled emerge from beneath the floor. 06991_ as-43453 sneak attacks. 06991_ C-57 Dissector system corrupted by crushing effect. 06991_ C-57 Dissector knocked back. 06991_ C-57 Dissector destroyed. 06991_ as-45452 sneak attacks. 06991_ Striker system corrupted by crushing effect. 06991_ Striker knocked back. Map ----- +----------------------------------------------------+ | #######+########## ###??##########??????????????? | | # ##????????????????????????????? | | # ! !#######???????????????????????? | | # + #???????????????????????? | | # ##### #???????????????????????? | | # #???# #???????????????????????? | | # #???# #???????????????????????? | | # #???# #???????????????????????? | | ###+####+###+##########+##??????????????????????? | | # ##?????????????????????? | | # #?????????????????????? | | # ##?????????????????????? | | "" + #??????????????????????? | | """ #### #### ! #??????????????????????? | | "T = #??###??# #??????????????????????? | | """ #???????# ##?????????????????????? | | "" #???????######### # #?????????????????????? | | #???????????????######?????????????????????? | | #??????????????????????????????????????????? | | #???????????#########??###?????????????????? | | #???????????# ? #?????????????????? | | #???######### ?? ??????????????????? | | ##### # # # #BB ??? ???????????????????? | | # # ^ ^BB """"" ????????????????????? | | /% ^^ " "?????????????????????? | | //^ "@ "?????????????????????? | | /!! %^ ^ E "" "?????????????????????? | | ]/%*% ^ ^EE "K "???#?????????????????? | | ### #*=== ^ % 7 EB ^c """" #?????????????????? | | =#%!# ; % ; 7 BK^a #?????????????????? | | ####;%;## %aa % #?????????????????? | | ""#???#######= =a #?????????????????? | | ""#?????????##;############?????????????????? | | ""#??????????##?????????????????????????????? | | T#?????????????????????????????????????????? | | ""#?????????????????????????????????????????? | | ""#?????????????????????????????????????????? | | ""#?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ! #?????????????????????????????????????????? | | ?#######?????????????????????????????????????????? | | ##########???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #+##### #???????????????????????????????????????? | | ???????? #???????????????????????????????????????? | | ?????????#???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 37 Energy Capacity 190 Matter Stores 800 Matter Capacity 800 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 30 Resistance: EX 75 Propulsion Shielding 66 Utility Shielding 66 Point Defense Rating 240 Evasion (%) 75 Offensive Hacking 55 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lgt. Regenerative Plating | x1 | -4/Factory Cld. Cesium-ion Thruster | x1 | -4/Factory Alien Tech Used ----------------- Core Reset Matrix Integrated Dissipator Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed InsulatedStructuralFlakker Manual? 0 Play Time 02:54:25 Cumulative 626.0 hours Start 2022.01.25 @ 18:10:48 End 2022.01.27 @ 09:29:48 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 477 Rogue 477 Adventurer 0 Explorer 0 Win Type 2 Total 161 Types 90/9/45/6/3/2/4/1/1 Lore% 94 Gallery% 94 Achievement% 84 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Smallcaps Map View 184x79 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d228d1b9-d1cd-4895-92ba-8298c823c381