Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.31 @ 21:31:29 Player: Xellophane Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (79) 395 Value Destroyed (1762) 1762 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (153) 153 TOTAL SCORE: 4070 Bonus ------- High Alert Combat Kills 153 Cogmind --------- Core Integrity 415/550 Matter 245/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (25) --- Light Ion Engine Light Ion Engine Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Heat Sink Cooling System Cooling System Medium Storage Unit Signal Interpreter Transport Network Coupler Targeting Computer Targeting Computer Improved Targeting Computer Improved Targeting Computer Particle Gun Particle Gun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Treads Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Signal Interpreter Medium Armor Plating > --- WEAPON ----------- Particle Gun Light EM Pulse Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine VTOL Module Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Heat Sink Cooling System Cooling System Medium Storage Unit Signal Interpreter Transport Network Coupler Targeting Computer Targeting Computer [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 3 | . . 2 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 56 | 9 10 28 9 Power 5 | 1 2 2 . Engine 5 | 1 2 2 . Core . | . . . . Reactor . | . . . . Propulsion 26 | 2 2 16 6 Treads 12 | . . 12 . Leg 13 | 2 2 4 5 Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 9 | 4 3 1 1 Device 3 | 2 1 . . Storage 4 | 2 2 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 16 | 2 3 9 2 Energy Gun 4 | . 1 2 1 Energy Cannon 3 | . . 2 1 Ballistic Gun 5 | 2 1 2 . Ballistic Cannon . | . . . . Launcher 4 | . 1 3 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 27 | . 3 17 7 Power 3 | . 1 1 1 Propulsion 12 | . . 9 3 Utility 4 | . 1 1 2 Weapon 8 | . 1 6 1 Highest Loss Streak 5 | . 3 5 4 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 98 | . 99 98 88 Engine 11 | . 13 10 6 Treads 18 | . . 31 9 Leg 19 | . 28 12 33 Device 6 | . 13 2 . Storage 11 | . 14 11 9 Processor 5 | . . 8 9 Energy Gun 7 | . 5 8 7 Energy Cannon 2 | . . 3 7 Ballistic Gun 10 | . 21 4 . Launcher 2 | . . 4 . Peak Build Rating 20 | 9 8 16 20 Average Rating 10 | 5 7 12 18 On Entrance 6 | . 7 8 11 Naked Turns . | . . . . Heaviest Build 97 | 14 89 91 97 Greatest Support 86 | 20 20 86 46 Greatest Overweight (x) 4 | 4 4 3 2 Average Overweight (x) 1 | 1 2 1 1 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 23 | 7 21 25 25 Most Carried 25 | 8 12 25 21 Average Carried 14 | 3 9 17 19 Final Capacity 25 | 8 25 25 25 Final Carried 22 | 7 12 22 19 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1450 | 390 256 804 . Remotely . | . . . . Salvage Created 2506 | 216 523 1650 117 Parts 163 | 20 26 115 2 Haulers Intercepted 4 | . 2 2 . Recyclers Shooed 8 | . 2 6 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 48 | . 10 37 1 Guns 22 | . 8 13 1 Cannons 5 | . . 5 . AOE 19 | . 2 17 . Classes Destroyed 9 | 3 4 2 . Worker 7 | 2 1 4 . Builder 9 | . 1 8 . Tunneler 5 | 5 . . . Hauler 4 | . 2 2 . Recycler 6 | 1 1 3 1 Swarmer 9 | . 3 6 . Grunt 30 | . 7 22 1 Brawler 1 | . . 1 . Sentry 8 | . . 8 . Best Kill Streak 5 | 3 4 5 2 Combat Bots Only 5 | . 3 5 1 Max Kills in Single Turn 3 | 1 2 3 1 Gunslinging . | . . . . Exploded 3 | . 1 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 446 | . 76 284 86 Missed 138 | . 21 85 32 Damage Taken 4243 | . 667 2683 893 Core 588 | . 99 354 135 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 63 | . . 63 . Core Remaining (%) 57 | 100 60 11 . Volleys Fired 225 | 25 54 133 13 Largest 2 | 2 2 2 2 Hottest 121 | 40 70 112 121 Shots Fired 395 | 50 106 218 21 Gun 317 | 50 103 155 9 Cannon 43 | . . 31 12 Launcher 35 | . 3 32 . Special . | . . . . Kinetic 199 | 50 94 55 . Thermal 95 | . 9 77 9 Explosive 35 | . 3 32 . Electromagnetic 66 | . . 54 12 Robot Hit Streak 12 | 11 7 12 6 Robot Miss Streak 6 | 2 3 6 3 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 257 | 34 71 139 13 Core Hits 142 | 15 28 94 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 7 | . . 6 1 Burn 7 | . . 6 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5091 | 346 950 3489 306 Guns 2512 | 346 781 1274 111 Cannons 777 | . . 582 195 Explosions 1802 | . 169 1633 . Melee . | . . . . Ramming . | . . . . Kinetic 1417 | 346 708 363 . Thermal 981 | . 73 797 111 Explosive 1591 | . 169 1422 . Electromagnetic 1102 | . . 907 195 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 2 Average Corruption 2 | . . 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 38 | . . 38 . Message Errors 10 | . . 10 . Matter Fused 9 | . . 9 . Heat Flow Errors 4 | . . 4 . Energy Discharges 5 | . . 5 . Data Loss (minor) 5 | . . 5 . Data Loss (major) 1 | . . 1 . Misfires 4 | . . 4 . Overload Shots . | . . . . Overflow Damage 18 | . 16 2 . Projectiles . | . . . . Explosions 18 | . 16 2 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 226 | . 24 202 . Shots 12 | . 1 11 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 241 | . 73 232 241 Average Temperature 36 | . 15 34 84 Received Heat Transfer 1917 | . 333 1125 459 Siege Activations . | . . . . Robots Corrupted 2 | . . 2 . Combat Hostiles 2 | . . 2 . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 3123 | . 222 2568 333 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 3 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 730 | 40 292 730 371 Initial 271 | . 26 . 271 Average 243 | 16 63 363 300 Maximum Alert Level 3 | . 1 3 1 Low Security (%) 54 | 100 92 32 . Level 1 20 | . 7 22 100 Level 2 21 | . . 37 . Level 3 4 | . . 7 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 14 | . 2 11 1 Investigation 6 | . . 6 . Extermination . | . . . . Reinforcement 7 | . 2 4 1 Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 12 | . 1 9 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 105 | . 22 65 18 Peak Tracking Total 9 | . 5 6 9 Tactical Retreats 14 | . 1 8 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . . 4 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . . 6 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . 3 9 . Terminals 11 | . 3 8 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 46 | . 10 36 . Successful 17 | . 2 15 . Failed 29 | . 8 21 . Catastrophic 11 | . 5 6 . Database Lockouts . | . . . . Manual 29 | . 9 20 . Terminals 40 | . 10 30 . Fabricators . | . . . . Repair Stations 6 | . . 6 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 2 11 . Prototype ID Bank 5 | . 1 4 . Level Access Points 1 | . . 1 . Branch Access Points 1 | . 1 . . Terminal Index 1 | . . 1 . Fabricator Index 1 | . . 1 . Scanalyzer Index 1 | . . 1 . Unreport Threat 1 | . . 1 . Transport Status 1 | . . 1 . Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 3 8 . Full Trace Events 8 | . 1 7 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 52 | . . 52 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 5997 | 229 2065 3374 329 Spaces Moved 1962 | 84 632 1138 108 Core 50 | 50 . . . Treads 915 | . . 915 . Legs 997 | 34 632 223 108 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 190 Average Speed 256 | 162 294 244 237 Slowest Speed 400 | 250 400 330 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 48 | 7 83 90 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 166 | . 12 154 . Melee . | . . . . Projectile . | . . . . AOE 166 | . 12 154 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2551 | 128 744 1520 159 Wait 221 | . 31 167 23 Move 1959 | 83 631 1137 108 Hop . | . . . . Pick Up 63 | 8 12 39 4 Fast Attach 12 | 8 . 3 1 Attach 24 | . 4 13 7 Detach 2 | 1 . . 1 Swap 20 | 1 6 12 1 Drop 25 | 2 6 16 1 Fire 225 | 25 54 133 13 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 230 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 10) 588 | -10/Materials | Discovered new exit (range 15) 920 | -10/Materials | Identified exit to Mines 1336 | -10/Materials | Discovered new exit (range 16) 1473 | -10/Materials | Lost 3 parts (1p1u1w) 2295 | -10/Materials | Entered another Materials area 2295 | -9/Materials | Evolved 2 slots: Propulsion x2 2572 | -9/Materials | Repaired Signal Interpreter 2599 | -9/Materials | Repaired Grenade Launcher 2620 | -9/Materials | Build established: Scavenger-Mutant 3148 | -9/Materials | Lost 5 parts (3n1u1w) 3430 | -9/Materials | Discovered new exit (range 15) 3608 | -9/Materials | Identified exit to Materials 4018 | -9/Materials | Discovered new exit (range 7) 4229 | -9/Materials | Core integrity fell below 50% 5495 | -9/Materials | First assault squad dispatched 5592 | -9/Materials | Core integrity fell below 20% 5661 | -9/Materials | Build established: Mutant 5669 | -9/Materials | Entered another Materials area 5669 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5959 | -8/Materials | Lost 3 parts (1p1n1u) 5998 | -8/Materials | Self-destructed Last Messages --------------- 05808_ R-06 Scavenger collects Sml. Storage Unit. 05811_ R-06 Scavenger collects Wheel. 05886_ Med. Armor Plating destroyed. 05888_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05899_ Lgt. Ion Engine destroyed. 05903_ Critical hit (Burn: +37). 05905_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 05924_ Atomic Centrifuge disabled. 05928_ Aluminum Leg destroyed. 05932_ Critical hit (Burn: +37). 05972_ VTOL Module destroyed. 05976_ Lgt. EM Pulse Cannon destroyed. 05978_ K-01 Serf collects debris. 05993_ G-47 Trooper suffers critical hit (Burn). 05995_ Imp. Treads destroyed. 05996_ Critical hit (Burn: +37). 05997_ Critical hit (Smash). 05997_ Signal Interpreter destroyed. 05997_ System corrupted by crushing effect (+2). 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"??????????????????? | | #???????????????????????? ??????????????????? | | ???????????????????????? ??????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? ?????????????????????? | | =????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control root@ Challenges ------------ None Game ------ Seed NodeThunderTorch Manual? 0 Play Time 00:49:05 Cumulative 9.3 hours Start 2024.10.31 @ 19:16:03 End 2024.10.31 @ 21:31:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 8 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 692f9409-9724-4736-8257-9ca81f16af04