Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.29 @ 20:55:29 Player: youngster Result: Destroyed by H-88 Terminator via exploding Wave Collapse Detector Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (462) 2310 Value Destroyed (20093) 20093 Prototype IDs (72) 1440 Alien Tech Used (4) 800 Bonus (13365) 13365 TOTAL SCORE: 48908 Bonus ------- High Alert Combat Kills 5625 Follower Combat Kills 1567 Network Hubs Disabled 200 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 734 A7 Reached Mainframe 300 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Friendly Fire -1161 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 98/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Spectral Analyzer Advanced Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Experimental Energy Well (600) YI-UF0's Bottomless Matter Pit (1500) Transdimensional Reconstructor Fusion Bomb Launcher CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Particle Reactor Vortex Chain Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Huge Storage Unit Spectral Analyzer Advanced Signal Interpreter Long-range Terrain Scanner 0b10 Decoder Chip [Looter] Experimental Targeting Computer Experimental Core Analyzer Experimental Armor Integrity Analyzer Advanced Kinecellerator SHELL Armor Advanced Force Field > --- WEAPON ----------- Helical Railgun Sigix Broadsword CR-A16's Behemoth Slayer > --- INVENTORY -------- Quantum Reactor Centrium Heavy Treads Centrium Heavy Treads Biometal Heavy Treads Advanced Cooling System Experimental Energy Well YI-UF0's Bottomless Matter Pit Advanced Sensor Array Experimental Core Analyzer Improved Weapon Cycler Improved Transmission Jammer Experimental Focal Shield Antimissile System Advanced Component Analysis Suite Dimensional Node Initializer Transdimensional Reconstructor KE Penetrator KE Penetrator Railgun Fusion Bomb Launcher [Rating: 247] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Heavy Antimatter Reactor Propulsion Centrium Heavy Treads Treads Centrium Heavy Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Q-thruster Utility High-capacity Storage Unit Device Active Sensor Suite Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Improved Hacking Suite Protection Centrium Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Precision Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Long-range Missile Launcher Impact Weapon Great Maul Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Propulsion 4 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . Utility 11 | . . . 1 . . . 1 2 . . . . 1 . . . . 2 . . . . 1 . . . . . . 1 . 2 Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 598 | 6 16 11 28 5 5 15 45 13 13 8 6 4 12 25 17 16 7 42 16 8 8 6 13 15 14 11 15 16 39 56 25 62 Power 30 | 1 3 1 . . . . 1 1 . . . . . 1 . 1 . 1 1 1 1 . 1 . . 1 . 2 2 1 1 9 Engine 8 | 1 2 1 . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 Core 5 | . 1 . . . . . . . . . . . . . . . . 1 1 1 . . 1 . . . . . . . . . Reactor 17 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 2 2 1 1 8 Propulsion 78 | 2 4 1 5 3 . 4 20 2 2 2 1 . 3 2 2 3 . 2 . . . . . . 1 . 1 3 2 3 1 9 Treads 57 | 2 4 1 4 . . 1 12 1 1 1 1 . 3 2 2 3 . 2 . . . . . . 1 . 1 3 2 3 1 6 Leg 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 16 | . . . . 3 . 2 8 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Utility 280 | 1 4 2 16 . 2 4 10 5 7 3 2 1 6 11 9 9 5 23 9 4 3 4 9 9 8 7 9 9 16 35 13 25 Device 168 | . 1 1 8 . . 2 2 3 4 2 1 1 2 6 . 8 3 13 6 2 1 3 7 3 5 2 8 7 8 28 10 21 Storage 9 | 1 3 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Processor 21 | . . . 1 . . . 1 . . . . . . . 3 1 1 2 . . . . 1 . . 1 . . 5 3 1 1 Hackware 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Protection 80 | . . . 7 . . 2 7 2 3 1 1 . 4 5 5 . 1 8 3 2 2 1 1 6 3 4 1 1 3 4 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 210 | 2 5 7 7 2 3 7 14 5 4 3 3 3 3 11 6 3 2 16 6 3 4 2 3 6 5 3 5 2 19 17 10 19 Energy Gun 4 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . Energy Cannon 31 | . 2 5 5 . 2 2 . 2 2 . . . . 2 1 . . 1 . . 1 . . . 1 . 1 . . . 1 3 Ballistic Gun 101 | 2 2 . 1 . 1 4 10 1 1 2 1 2 1 5 4 2 2 8 . 1 2 1 3 2 . 2 1 1 10 12 5 12 Ballistic Cannon 3 | . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Launcher 26 | . . 1 1 1 . 1 3 . 1 1 . . . 2 . . . 2 3 1 . . . 2 2 . 1 . . . 1 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Piercing Weapon 39 | . . . . . . . . . . . 1 1 2 2 1 1 . 3 3 1 1 1 . 2 2 1 1 1 8 4 2 1 Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . 1 2 2 . . . 1 2 . . . 1 . . 3 . . 1 . . 3 . . . . 5 . . 1 1 2 . Corrupted Parts 11 | . . 2 . . . 2 . . . . . . . . 2 5 . . . . . . . . . . . . . . . . System Corruption 68 | . . 12 . . . 12 . . . . . . . . 20 24 . . . . . . . . . . . . . . . . Parts Lost 64 | . 5 . . . . 3 2 . . . . . 1 1 5 . . 13 . 1 . 1 3 . 1 . 1 . 2 1 . 24 Power 10 | . 2 . . . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . 4 Propulsion 12 | . 1 . . . . 2 . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 7 Utility 23 | . . . . . . 1 . . . . . . 1 . 1 . . 5 . . . 1 3 . 1 . . . 2 . . 8 Weapon 19 | . 2 . . . . . 1 . . . . . . 1 3 . . 7 . . . . . . . . . . . . . 5 Highest Loss Streak 6 | . 5 . . . . 2 1 . . . . . 1 1 4 . . 4 . 1 . 1 2 . 1 . 1 . 2 1 . 6 To Critical Strikes 7 | . . . . . . . . . . . . . . . 3 . . 2 . . . . . . . . 1 . . . . 1 Average Slot Usage (%) 86 | . 94 98 99 100 100 99 98 83 84 84 84 83 86 86 85 73 87 85 88 87 68 87 84 89 83 89 89 85 83 79 76 74 Engine 5 | . 13 13 11 11 11 11 9 7 7 7 7 7 6 6 6 5 . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 6 4 . . 1 5 5 5 5 5 10 9 9 8 8 7 Treads 16 | . 28 27 32 29 22 4 18 15 15 17 15 14 23 25 17 11 12 11 11 11 11 11 10 10 10 10 10 12 13 11 12 10 Wheel 2 | . . . . 3 11 19 8 6 6 4 7 7 . . . . . . . . . . . . . . . . . . . . Device 10 | . 8 13 17 . . 9 3 14 11 14 13 7 8 11 1 3 7 13 15 14 8 14 16 19 22 22 15 13 8 8 5 8 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 12 | . . . 1 11 11 11 8 7 7 7 7 7 6 6 13 19 25 14 11 11 11 11 15 15 15 16 20 18 27 27 27 24 Protection 5 | . . . 2 11 11 1 14 . 2 . 1 6 9 6 15 . 4 13 16 17 23 17 12 9 1 5 9 8 2 1 2 2 Energy Cannon 4 | . 9 26 21 18 14 4 . 1 1 . . . . . . . . . 5 5 . 5 5 . 1 2 . . . . . . Ballistic Gun 14 | . 17 . . . . 17 26 19 21 22 17 23 23 22 19 20 25 15 11 11 . 11 12 15 15 16 15 13 14 15 10 7 Piercing Weapon 1 | . . . . . . . . . . . 3 . 1 . . 3 . 2 4 3 2 4 2 4 . . 1 3 2 . 3 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 206 | 12 36 39 50 49 69 69 72 72 75 71 73 73 80 88 86 85 89 106 105 99 112 106 111 117 120 120 120 156 174 205 189 206 Greatest Support 235 | 40 40 40 60 60 10 26 62 40 62 62 12 12 92 92 160 160 160 160 160 160 160 160 160 160 160 150 150 225 235 235 230 230 Greatest Overweight (x) 6 | . . 1 1 4 6 6 6 5 6 5 6 6 6 . 1 . . . . . . . . . . . . . . 1 . 1 Average Overweight (x) 1 | . . . . 2 4 2 4 4 4 3 5 5 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 Average Capacity 19 | 7 11 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 25 25 25 23 Most Carried 25 | 3 15 15 15 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 Average Carried 18 | 1 10 14 14 15 15 19 19 19 19 20 19 19 18 19 19 17 19 16 19 19 19 19 19 19 19 19 18 21 24 24 24 21 Final Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 Final Carried 25 | 3 15 15 15 15 18 20 20 20 20 20 20 19 20 20 20 17 20 20 20 19 20 20 20 20 19 20 20 25 25 25 25 24 Class Distribution -------------------- 22% | Mutant 14% | Scavenger-Mutant 12% | Scavenger-Assassin 12% | Scavenger-Skirmisher 6% | Scavenger-Gunner 6% | Assassin 5% | Scavenger-Tank 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Assassin | -7/Zion Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Extension Scavenger-Tank | -6/Cetus Commander-Gunner | -6/Archives Scavenger-Gunner | -6/Hub_04(d) Scavenger-Tank | -5/Factory Scavenger-Assassin | -5/Upper Caves Scavenger-Assassin | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Assassin | -4/Factory Scavenger-Assassin | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Assassin | -3/Research Gunner | -3/Testing Generator-Gunner | -2/Research Generator-Assassin | -2/Quarantine Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Matter Collected 20128 | 233 542 1690 340 250 40 251 990 288 615 280 60 10 132 889 360 952 323 1348 297 398 215 510 296 259 274 278 691 303 1688 2150 910 2266 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 24379 | . 678 1463 1029 330 . 450 1181 128 389 338 . . 132 991 313 622 303 2692 241 140 215 515 453 201 186 279 185 463 1950 2518 1356 4638 Parts 1159 | . 45 43 52 12 . 22 82 7 14 15 . . 7 45 11 57 20 127 10 10 . 10 25 12 12 8 6 22 115 109 54 207 Haulers Intercepted 15 | . 2 . 4 . . . 4 . . . . . . . . . . . . . . . . . . . . . 1 . 1 3 Recyclers Shooed 18 | . 1 4 . . . . . . . . . . . 2 . . . 2 . . . . . . . . . . 1 . 1 7 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 128 | . . . . . . . . . 9 9 6 . . . . . . . 7 6 . 8 . 7 10 60 6 . . . . . Prevented 17 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 15 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Combat Hostiles Destroyed 341 | . 14 3 18 17 . 7 26 2 5 4 . . 2 15 8 3 3 36 13 6 . 3 4 9 11 4 4 6 18 26 20 54 Melee 12 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 8 Guns 199 | . 14 . . . . 3 15 2 2 3 . . 2 11 7 3 3 32 3 . . 1 3 . 1 4 3 5 18 25 6 33 Cannons 36 | . . 2 8 8 . . . . 2 . . . . . 1 . . . . . . 1 1 . . . . . . . 5 8 AOE 89 | . . 1 8 9 . 4 11 . 1 1 . . . 3 . . . 4 10 6 . . . 9 10 . 1 . . . 6 5 Classes Destroyed 27 | . 4 3 3 2 . 1 1 1 2 1 . . . 1 . . . 1 . . . . . . . 3 . . 1 . 1 2 Worker 22 | . . 2 . . . . . . . . . . . . . . 3 4 . . . . 1 . . . . . . . 4 8 Builder 25 | . . . 4 . . . . . . . . . 1 3 . . 2 5 . . . . . . . . . . 1 . . 9 Tunneler 4 | . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Hauler 15 | . 2 . 4 . . . 4 . . . . . . . . . . . . . . . . . . . . . 1 . 1 3 Recycler 37 | . . 17 2 . . 3 2 . . . . . . . . . . 4 . . . . 1 . . . . . 2 . 1 5 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 12 | . 1 . . . . . 1 . . . . . . . . 9 . . . . . . . . . . . . . . 1 . Watcher 15 | . 2 . 2 . . . 2 1 . . . . . . . . . 2 . . . . . . . . . . 2 2 1 1 Swarmer 71 | . . 3 4 . . 4 10 . 1 . . . . 5 6 . . 4 9 3 . . . 5 10 . . . . . 1 6 Saboteur 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Grunt 131 | . 14 . 12 4 . 2 9 1 2 3 . . 1 4 1 . 3 17 4 3 . . . 4 . . . 5 9 13 7 13 Brawler 11 | . . . . 1 . . . . . . . . . 1 . . . 4 . . . . . . . 1 . . . . 1 3 Duelist 7 | . . . . . . . . . . 1 . . . . . . . 3 . . . . . . . . . . . 2 . 1 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Sentry 20 | . . . 2 . . . 6 . 1 . . . 1 4 . 3 . . . . . . 1 . . . . . . 2 . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hunter 36 | . . . . . . 1 . . . . . . . . . . . 3 . . . . 2 . . . 2 . 2 5 7 14 Programmer 30 | . . . . . . . . 1 1 . . . . . . . . 4 . . . 2 . . 1 . . . 7 . 3 11 Heavy 4 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Behemoth 4 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . 1 . 1 . . Cetus Guard 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Samaritan 7 | . . . . . . . . . 3 1 . . . . . . . . . . . 1 . . 1 . 1 . . . . . Tinkerer 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Assembled 14 | . . . . 12 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | . 5 4 6 3 . 5 10 3 4 4 . . 2 3 3 7 2 9 4 6 . 3 3 5 6 3 2 4 7 7 14 13 Combat Bots Only 9 | . 5 3 5 3 . 5 8 2 4 4 . . 1 3 3 1 2 5 4 6 . 3 3 5 6 3 2 4 5 7 9 7 Max Kills in Single Turn 5 | . 2 2 5 2 . 2 5 1 1 2 . . 1 1 2 1 2 3 2 3 . 1 1 2 5 2 1 1 2 2 2 4 Gunslinging 1 | . 1 . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . 1 1 . 1 Exploded 5 | . . 1 4 2 . 2 4 . 1 1 . . . 1 . . . 1 2 3 . . . 2 5 . 1 . . . 2 2 Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Damage Taken 32132 | . 865 140 258 199 . 261 1102 116 462 57 . . 249 1255 654 171 495 3419 495 264 . 402 649 92 193 538 148 613 2446 1968 3961 10660 Core 3111 | . 164 20 11 . . 34 113 15 56 . . . . 63 69 . 42 89 34 18 . 77 114 . 11 46 . 49 65 112 279 1630 Absorbed by Shields 1327 | . . . . . . . . . . . . . . 86 76 . . . . . . . . . 8 156 169 216 . 206 . 410 Reduced by Siege Mode 888 | . . . . . . . . . . . . . . . . 13 . 69 . . . . . . . . . 41 63 74 88 540 Regen/Repaired (Parts) 3668 | . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . 1004 543 1600 510 Core Remaining (%) 78 | 100 . 26 . . . 88 79 . . . . 89 . . . . 79 . . . . 78 . . . . 85 . 91 . 73 . Volleys Fired 859 | . 81 34 34 18 . 18 63 7 18 13 . . 5 37 22 37 16 83 14 11 . 6 19 8 10 20 15 13 50 58 39 110 Largest 4 | . 2 2 2 2 . 2 3 3 3 3 . . 4 4 4 4 4 4 3 1 . 4 4 1 4 4 4 4 4 4 4 4 Hottest 224 | . 136 112 126 126 . 126 76 126 109 71 . . 106 136 119 114 121 153 153 43 . 178 185 43 190 138 138 130 200 160 200 224 Shots Fired 2370 | . 160 67 65 27 . 35 171 19 50 32 . . 20 137 58 138 49 235 27 12 1 23 61 8 16 59 48 52 177 207 73 343 Gun 1999 | . 145 . . . . 23 164 18 43 30 . . 20 123 49 138 49 225 18 8 . 17 43 . 6 53 46 52 177 207 55 290 Cannon 295 | . 15 66 64 19 . 10 . 1 6 . . . . 12 5 . . 4 2 . 1 6 18 . 2 6 . . . . 13 45 Launcher 76 | . . 1 1 8 . 2 7 . 1 2 . . . 2 4 . . 6 7 4 . . . 8 8 . 2 . . . 5 8 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1968 | . 133 2 . . . 23 164 18 43 30 . . 20 123 49 138 49 207 18 8 . 17 43 . 6 53 46 52 174 207 55 290 Thermal 128 | . 27 . . . . . . 1 . . . . . . . . . 4 2 . 1 6 18 . 2 6 . . 3 . 13 45 Explosive 72 | . . 1 1 8 . 2 7 . 1 2 . . . 2 . . . 6 7 4 . . . 8 8 . 2 . . . 5 8 Electromagnetic 202 | . . 64 64 19 . 10 . . 6 . . . . 12 9 . . 18 . . . . . . . . . . . . . . Robot Hit Streak 28 | . 19 16 10 16 . 12 16 9 13 18 . . 8 19 11 25 10 23 6 9 . 10 28 3 6 13 18 19 25 16 8 22 Robot Miss Streak 4 | . 3 2 2 1 . 1 4 1 2 1 . . 4 3 3 1 1 2 4 . . 1 3 1 2 1 1 2 2 4 3 4 Penetration Max 3 | . . . . . . . 1 . . . . . . 1 . 2 . 1 . . . . . . . 2 . . 1 3 . 2 Secondary Targets 52 | . 2 . . . . . . . . 1 . . . . 3 . . 14 . . . . . . . 3 . 2 8 9 2 8 Max Gunslinging Chain 2 | . 1 . . . . . . . . 1 . . . . 1 . . 2 . . . . . . . 1 . 1 2 2 1 1 Shots Hit Robots 1721 | . 116 42 45 14 3 27 115 17 36 20 . . 13 103 40 87 31 191 13 3 3 20 41 3 8 47 33 39 141 150 50 270 Core Hits 978 | . 44 24 32 24 . 19 64 5 21 17 . . 10 42 25 34 17 102 18 11 1 7 14 15 14 19 12 15 65 76 45 186 Critical Kills 79 | . 1 . . . . . . . . 1 . . . 3 2 6 2 14 . . . . 1 . . 1 1 . 19 23 3 2 Critical Parts Destroyed 136 | . . . . . . . 1 . . . . . . 5 . 6 5 21 . . . . 1 . . 1 2 2 46 43 1 2 Critical Strikes 230 | . 1 2 1 . . . 1 . . 1 . . . 8 4 13 8 36 . . . . 2 . . 2 3 2 67 67 6 6 Destroy 222 | . 1 . . . . . 1 . . 1 . . . 8 4 13 8 36 . . . . 2 . . 2 3 2 65 67 4 5 Corrupt 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impale 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 Melee Attacks 212 | . . . . . 3 . . 5 . . 5 1 7 9 . 5 . 9 4 . 3 9 1 2 . 1 1 10 38 10 32 57 Impact 8 | . . . . . . . . 5 . . 3 . . . . . . . . . . . . . . . . . . . . . Slashing 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 27 Piercing 159 | . . . . . . . . . . . 2 1 7 9 . 5 . 9 4 . 3 9 1 2 . . 1 10 33 10 23 30 Entropic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 . . . Sneak Attacks 19 | . . . . . 3 . . . . . . . . . . . . 1 . . . 1 1 . . . 1 . 8 . . 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Damage Inflicted 54431 | . 1077 1279 2384 834 . 634 2905 330 704 499 . . 223 2299 694 1192 824 5823 1548 743 109 872 1060 1063 1275 1470 816 867 2624 2120 5035 13128 Guns 26910 | . 881 . . . . 283 1810 243 463 279 . . 199 1285 447 1192 536 4478 199 . . 168 624 . 158 1470 598 867 1732 2120 568 6310 Cannons 6904 | . 185 1000 1221 331 . 206 . 27 140 . . . . 168 104 . . 33 36 . . 167 378 . 86 . . . . . 1071 1751 Explosions 15843 | . . 274 1155 501 . 145 1095 . 101 220 . . . 495 143 . 221 1246 1313 743 . . . 1063 1031 . 138 . . . 2837 3122 Melee 4473 | . . . . . . . . 60 . . . . . 303 . . . 66 . . 109 537 58 . . . 80 . 892 . 525 1843 Ramming 301 | . 11 5 8 2 . . . . . . . . 24 48 . . 67 . . . . . . . . . . . . . 34 102 Kinetic 26443 | . 785 55 . . . 283 1810 243 463 279 . . 199 1285 447 1192 536 4150 199 . . 168 624 . 158 1470 598 867 1634 2120 568 6310 Thermal 7029 | . 281 274 832 151 . . . 27 . . . . . 179 . . . 87 36 . . 167 378 . 86 . . . 98 . 2682 1751 Explosive 12378 | . . . 323 350 . 145 1095 . 101 220 . . . 316 . . . 1192 1313 743 . . . 1063 1031 . 138 . . . 1226 3122 Electromagnetic 3807 | . . 945 1221 331 . 206 . . 140 . . . . 168 247 . 221 328 . . . . . . . . . . . . . . Impact 60 | . . . . . . . . 60 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1719 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 482 1237 Piercing 2291 | . . . . . . . . . . . . . . 303 . . . 66 . . 109 537 58 . . . 80 . 489 . 43 606 Entropic 403 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 403 . . . Highest Corruption 27 | . . 12 . . . 12 . 1 1 1 1 . . 2 22 24 25 26 26 26 26 27 . . 1 1 . 2 7 . 1 20 Average Corruption 10 | . . 6 . . . 8 . 1 1 1 1 . . 2 12 18 24 18 26 26 26 26 . . 1 1 . 1 5 . 1 12 Corruption Purged 22 | . . . . . . . . . . . . . . . . 22 . . . . . . . . . . . . . . . . Corruption Blocked 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Effects 312 | . . 35 . . . 1 . . 7 3 1 . . 16 13 24 29 33 31 18 16 28 . . 1 . . . 6 . . 50 Message Errors 63 | . . 5 . . . . . . 1 1 . . . 6 4 3 6 3 11 2 3 6 . . . . . . 1 . . 11 Matter Fused 79 | . . 12 . . . . . . 2 1 1 . . 4 1 5 5 9 9 8 6 7 . . . . . . 3 . . 6 Heat Flow Errors 31 | . . 3 . . . . . . . 1 . . . . 1 2 5 5 3 1 1 3 . . . . . . . . . 6 Energy Discharges 32 | . . 9 . . . . . . . . . . . 2 2 3 2 3 1 2 2 3 . . . . . . 1 . . 2 Parts Rejected 4 | . . . . . . . . . . . . . . . 1 . . 1 1 . . . . . . . . . . . . 1 Data Loss (minor) 36 | . . 1 . . . . . . 2 . . . . 3 3 6 2 2 . 2 1 4 . . 1 . . . 1 . . 8 Data Loss (major) 17 | . . 3 . . . . . . 1 . . . . . 1 . . 2 1 2 2 . . . . . . . . . . 5 Misfires 21 | . . 1 . . . 1 . . . . . . . 1 . 2 4 3 5 1 1 2 . . . . . . . . . . Alerts 12 | . . 1 . . . . . . 1 . . . . . . . 2 3 . . . 3 . . . . . . . . . 2 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Weapon Failures 13 | . . . . . . . . . . . . . . . . 3 3 2 . . . . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1581 | . 2 65 9 15 . . 58 10 5 . . . . 63 . . 12 17 59 12 . 200 18 . 25 . 26 . 485 . 244 256 Projectiles 185 | . 2 62 . . . . . . 5 . . . . . . . . . 16 . . 9 18 . 21 . . . . . 52 . Explosions 462 | . . 3 9 15 . . 58 . . . . . . 24 . . . 17 43 12 . . . . 4 . 26 . . . 135 116 Melee 934 | . . . . . . . . 10 . . . . . 39 . . 12 . . . . 191 . . . . . . 485 . 57 140 Knockbacks 5 | . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 Impact 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 Kinetic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1107 | . . 92 18 91 . 20 26 . 3 . . . . 31 . . 95 72 51 72 . . . 26 36 . . . . . 318 156 Shots 31 | . . 3 1 4 . 1 1 . 1 . . . . 1 . . 1 2 2 3 . . . 1 1 . . . . . 4 5 Rammed 24 | . 6 1 1 1 . . . . . . . . 1 3 . . 3 . . . . . . . . . . . . . 2 6 Targets Rammed 29 | . 6 2 1 1 . . . . . . . . 2 5 . . 3 . . . . . . . . . . . . . 2 7 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . . 1 . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . 1 Highest Temperature 551 | . 132 318 198 246 . 324 255 42 323 198 . . 185 363 236 238 239 551 246 270 234 100 92 . 80 54 12 2 200 383 32 419 Average Temperature 78 | . 26 89 84 65 . 143 81 18 100 38 . . 83 83 92 67 70 102 68 135 88 62 38 . 43 21 5 2 69 65 20 105 Received Heat Transfer 3848 | . 486 . 78 30 . 126 315 27 171 36 . . 123 315 . 27 135 531 54 90 . 27 18 . . 85 . 71 286 301 216 300 Effects 16 | . . 1 . . . 2 1 . 1 . . . . 2 . . 1 2 . . . . . . . . . . . 1 . 5 Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Energy Bleed 5 | . . 1 . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . 1 Interference 5 | . . . . . . 2 . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 23 | . . . . . . . . . . . . . . . . 4 . 3 . . . . 1 . . . . 1 3 4 1 6 Total Turns 493 | . . . . . . . . . . . . . . . . 85 . 50 . . . . 17 . . . . 19 79 65 33 145 Longest Duration 59 | . . . . . . . . . . . . . . . . 59 . 22 . . . . 17 . . . . 19 39 25 33 55 Robots Corrupted 5 | . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 35 | . . 2 22 . . 2 . 1 . . . . . . 1 . 3 . . . . . . . . . . . . 2 2 . Impact Corruptions 7 | . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 3 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 1 2 Heat Transferred 6670 | . 558 300 800 100 . . . 50 . . . . . 150 . . . 87 37 . . 148 407 . 74 . . . 74 . 2442 1443 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . 3 6 1 . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Peak Influence 1924 | . 247 150 686 411 . 226 414 345 . . . . 226 361 665 479 1494 1548 . . . . 173 . . . . 176 438 834 1318 1924 Initial 721 | . . . 31 249 . . . 184 . . . . . 94 123 186 . 721 . . . . . . . . . . 12 183 420 710 Average 341 | . 110 46 267 198 . 71 264 195 . . . . 136 140 390 139 688 1028 . . . . 60 . . . . 71 112 646 909 1172 Maximum Alert Level 5 | . 1 . 2 2 . 1 2 1 . . . . 1 1 2 2 4 4 . . . . . . . . . . 2 3 4 5 Low Security (%) 52 | 100 78 100 58 43 . 78 16 86 . . . . 60 72 18 69 28 . . . . . 100 . . . . 100 82 4 . . Level 1 18 | . 21 . 9 45 . 21 74 13 . . . . 39 27 9 18 13 . . . . . . . . . . . 15 5 . . Level 2 12 | . . . 32 11 . . 8 . . . . . . . 72 11 14 . . . . . . . . . . . 1 55 35 11 Level 3 10 | . . . . . . . . . . . . . . . . . 6 73 . . . . . . . . . . . 35 37 38 Level 4 5 | . . . . . . . . . . . . . . . . . 35 26 . . . . . . . . . . . . 27 27 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 69 | . 3 . 3 . . . 4 4 . . . . 4 2 . . 3 10 . . . . 1 . . . . 2 9 2 8 14 Investigation 17 | . 2 . 2 . . . 1 2 . . . . 4 1 . . 1 . . . . . . . . . . 1 . 1 1 1 Extermination 10 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . 3 . 1 3 Reinforcement 25 | . 1 . 1 . . . 3 1 . . . . . 1 . . 1 2 . . . . 1 . . . . 1 4 1 4 4 Assault 9 | . . . . . . . . . . . . . . . . . 1 3 . . . . . . . . . . . . 2 3 Garrison 8 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 2 . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . 1 . . . . . . 1 . . 1 1 . . . . . . . . . . . . . 1 Haulers Reinforced 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 2 Active Scanning Responses 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Distress Signals 31 | . 1 . 3 . . . 3 1 . . . . . 2 1 . 1 1 . . . . . . . . . . 1 11 1 5 Communications Jammed 95 | . . . . . . . . . . . . . . . . . 6 2 . . . . 7 . . . . . . 10 35 35 Distress Signals 81 | . . . . . . . . . . . . . . . . . 6 2 . . . . . . . . . . . 10 35 28 Times Spotted 528 | . 26 3 27 15 . 9 34 5 6 4 . . 4 23 18 17 26 45 12 7 . 3 5 7 9 26 4 9 31 35 30 88 Peak Tracking Total 12 | . 5 3 5 3 . 4 8 2 4 4 . . 2 6 5 1 7 6 5 5 . 2 2 5 5 12 2 4 6 5 6 8 Tactical Retreats 13 | . . . 1 . . 1 1 . . . . . 1 . . . . . 1 1 . . . . . . . . 2 2 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Traps Triggered 9 | . 1 . 2 . . . . . . . . . . 1 . . 1 . . . . . . . . . . 1 . . 2 1 Indirectly 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 6 . . . . . . Exploded 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Machines Disabled 63 | . 2 1 7 2 . . 3 . . . . . 1 2 2 3 8 10 . 3 . . . 1 . 1 1 . 7 . 8 1 Max in Single Turn 5 | . 1 1 4 2 . . 1 . . . . . 1 1 . 1 5 4 . 2 . . . 1 . 1 1 . 1 . 1 1 Garrison Access 5 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 2 1 . Network Hub 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Machines Accessed 90 | . 8 . 2 . 1 . 10 4 2 1 . 1 8 8 1 1 5 5 . . 5 . 1 2 2 4 . 3 6 2 5 3 Terminals 54 | . 6 . 1 . . . 8 2 . 1 . 1 5 7 1 . 4 4 . . . . 1 . 1 . . 2 4 . 4 2 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Repair Stations 6 | . . . . . . . 1 1 . . . . 1 1 . . . 1 . . . . . . . . . . 1 . . . Recycling Units 4 | . 2 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 5 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 2 1 . Total Hacks 230 | . 19 . 4 . 1 . 27 13 2 1 . 1 17 21 1 8 16 15 . . 18 . 3 2 2 13 . 8 17 4 11 6 Successful 118 | . 9 . 2 . 1 . 8 2 2 1 . 1 7 9 1 8 6 6 . . 18 . 1 2 2 13 . 4 8 2 3 2 Failed 112 | . 10 . 2 . . . 19 11 . . . . 10 12 . . 10 9 . . . . 2 . . . . 4 9 2 8 4 Catastrophic 26 | . 1 . . . . . 3 1 . . . . 2 5 . . 2 4 . . . . . . . . . 1 3 . 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 85 | . 18 . 4 . 1 . 12 3 . . 1 . 5 6 1 . 9 7 . . . . 2 . . . . 2 6 2 4 2 Terminals 139 | . 17 . 3 . . . 22 8 . 1 . 1 8 18 1 . 13 11 . . . . 3 . 1 . . 6 13 . 9 4 Fabricators 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 Repair Stations 20 | . . . . . . . 4 3 . . . . 5 3 . . . 4 . . . . . . . . . . 1 . . . Recycling Units 4 | . 2 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . 3 . . . Garrison Access 12 | . . . . . . . . . . . . . 3 . . . 3 . . . . . . . . . . . . 4 2 . Terminal Hacks 79 | . 1 . 1 . 1 . 5 1 2 1 . 1 3 7 1 8 2 3 . . 18 . 1 2 2 13 . 1 3 . 1 1 Record 27 | . . . . . 1 . . . . 1 . 1 . . . 8 . . . . 6 . . 1 1 8 . . . . . . Part Schematic 5 | . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 9 | . . . . . . . . . . . . . . 1 . . . . . . 4 . . . . 4 . . . . . . Open Door 10 | . . . . . . . . . 2 . . . 1 2 1 . . . . . . . . 1 1 1 . . 1 . . . Branch Access Points 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 4 | . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Unreport Threat 8 | . . . . . . . 1 . . . . . 1 2 . . . 1 . . . . . . . . . . 1 . 1 1 Locate Traps 5 | . . . . . . . 1 1 . . . . . 1 . . 2 . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 9 | . . . . . . . 1 1 . . . . 2 2 . . . 2 . . . . . . . . . . 1 . . . Scan Component 8 | . . . . . . . 1 1 . . . . 2 2 . . . 1 . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Insert Component 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 24 | . 8 . 1 . . . 1 . . . . . 1 . . . 4 1 . . . . . . . . . 1 3 1 2 1 Terminals 15 | . 6 . . . . . 1 . . . . . . . . . 3 1 . . . . . . . . . 1 2 . 1 . Track 4 | . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Botnet 7 | . 3 . . . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 . . 1 . Operators 4 | . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 4 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 1 . Jam 4 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 1 . Data Cores Recovered 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 62 | . 6 . 1 . . . 9 4 . . . 1 7 8 . . 5 4 . . . . 1 . . . . 3 5 . 5 3 Full Trace Events 7 | . . . . . . . 2 1 . . . . 2 1 . . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . 6 . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 . . . . Total Part Build Rating 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Time 136 | . . . . . . . . . . . . . . . . . . 136 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Total Allies 18 | . . . . . . . . . . . . . . 14 4 . . . . . . . . . . . . . . . . . Largest Group 12 | . . . . . . . . . . . . . . 12 5 5 4 . . . . . . . . . . . . . . . Highest-Rated Group 534 | . . . . . . . . . . . . . . 348 534 534 384 . . . . . . . . . . . . . . . Highest-Rated Ally 159 | . . . . . . . . . . . . . . 159 159 150 96 . . . . . . . . . . . . . . . Total Orders 7 | . . . . . . . . . . . . . . 3 . 4 . . . . . . . . . . . . . . . . STAY 4 | . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . FOLLOW 3 | . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . Ally Attacks 248 | . . . . . . . . . . . . . . 110 46 5 87 . . . . . . . . . . . . . . . Total Damage 6962 | . . . . . . . . . . . . . . 2341 1475 187 2959 . . . . . . . . . . . . . . . Kills 54 | . . . . . . . . . . . . . . 15 13 1 25 . . . . . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 15 | . . 2 . 1 . . . . 1 2 1 2 . . . . . . 1 1 . 1 . 1 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 290 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 95 42 79 Items 290 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 95 42 79 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Turns Passed 33990 | 87 1647 1216 925 1821 1017 815 1040 601 1334 1069 2348 1131 663 1494 425 2578 544 1087 658 371 287 587 466 1087 664 1139 1306 597 1261 1569 756 1400 Spaces Moved 17039 | 56 791 660 468 620 653 576 463 278 744 549 1352 620 342 732 189 1105 292 371 366 209 163 322 230 648 386 627 702 271 546 760 335 613 Core 50 | 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 Treads 11340 | 44 791 660 468 223 . . 12 17 6 151 . . 291 732 189 1105 292 371 366 209 163 322 230 648 386 627 702 271 546 760 335 423 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 5497 | . . . . 397 653 576 451 261 738 398 1352 620 51 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 152 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 152 Fastest Speed 34 | 50 160 160 160 140 140 120 120 165 165 165 165 165 161 161 160 160 160 160 160 160 160 160 160 160 160 160 160 150 150 150 150 34 Average Speed 158 | 136 160 160 161 147 153 126 159 170 165 185 165 179 162 161 162 160 160 160 160 160 160 160 160 160 160 160 160 155 151 154 150 128 Slowest Speed 250 | 160 160 240 240 160 170 170 245 250 241 241 180 180 180 165 246 160 160 160 160 160 160 160 160 160 160 160 160 160 155 240 150 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 5 97 97 59 99 87 95 42 11 89 78 85 86 11 86 63 100 40 15 57 36 60 57 8 73 65 89 87 7 70 30 62 24 Regions Visited 32 Branch Regions 22 Pre-discovered Areas 13 | . 2 1 1 . 1 . . . . 1 2 . . . . . . . . 1 3 . . . 1 . . . . . . . Known Exits Taken 20 | . . . . . . . . 1 1 1 1 1 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 . . . . . . . 1 1 1 . . . . . . . . . . . 1 . . . Scrap Searched 27 | . . 1 . 1 . 1 . . 2 4 4 3 . . . . . . 2 1 . 3 . 1 1 . 3 . . . . . Spaces Dug 396 | . . . 9 69 . 18 30 4 . . . 1 5 . . 1 . 16 36 4 . . 4 40 44 1 20 7 11 14 23 39 Terrain Destroyed 1473 | . . 41 70 99 . 29 60 4 9 12 . 1 5 62 . 10 182 188 102 35 1 1 9 110 98 10 51 7 19 18 100 140 Melee 62 | . . . . . . . . 4 . . . 1 5 . . 1 . 7 1 . . . . . . . . 7 9 5 9 13 Projectile 139 | . . . . . . . . . . . . . . 1 . 9 3 33 9 8 1 1 8 . 3 10 17 . 5 10 10 11 AOE 1260 | . . 41 70 99 . 29 60 . 9 12 . . . 59 . . 179 148 92 27 . . . 110 95 . 34 . . . 81 115 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Total 22064 | 64 1041 750 572 1500 665 620 640 379 810 571 1467 639 422 961 263 1848 335 666 401 231 186 367 303 691 423 735 857 406 816 1016 464 955 Wait 2557 | . 107 33 13 854 . 9 27 66 21 . 79 10 49 46 15 545 7 143 . 2 . 15 26 4 . 62 117 82 84 76 8 57 Move 17001 | 55 790 659 467 619 652 575 462 277 743 548 1351 619 341 731 188 1104 291 370 365 208 162 321 229 647 385 626 701 270 545 759 334 607 Hop 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Pick Up 278 | 3 25 4 10 . 3 3 16 5 7 . 12 2 4 3 9 66 5 12 1 1 2 5 7 1 7 4 2 5 19 13 5 17 Fast Attach 142 | 6 6 5 10 1 . 1 6 2 1 . 1 1 . 4 7 5 1 4 1 . 7 . 2 7 1 5 4 5 10 17 7 15 Attach 115 | . 5 . 1 . . 2 5 1 . . 1 2 3 1 3 6 1 19 . 1 2 1 4 2 8 1 2 . 4 13 5 22 Detach 67 | . 1 1 . . . . . 1 . . . . . 1 1 3 1 5 . . 3 . 1 4 . 2 2 2 7 14 7 11 Swap 344 | . 5 6 17 4 5 12 34 10 12 8 4 2 9 20 7 5 5 19 15 7 . 5 7 6 5 5 9 11 25 26 14 25 Drop 375 | . 15 6 19 3 2 . 27 5 8 1 14 2 2 9 11 72 5 2 1 1 7 5 7 10 7 9 4 8 34 30 12 37 Fire 859 | . 81 34 34 18 . 18 63 7 18 13 . . 5 37 22 37 16 83 14 11 . 6 19 8 10 20 15 13 50 58 39 110 Melee 198 | . . . . . 3 . . 5 . . 5 1 7 9 . 5 . 9 4 . 3 9 1 2 . 1 1 10 38 10 31 44 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 29 | . 6 2 1 1 . . . . . . . . 2 5 . . 3 . . . . . . . . . . . . . 2 7 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 96 | . . . . . . . . . . 1 . . . 95 . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / Sto) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 88 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 723 | -10/Materials | Core integrity fell below 50% 747 | -10/Materials | Lost 5 parts (2p1n2w) 784 | -10/Materials | Discovered new exit (range 16) 838 | -10/Materials | Discovered new exit (range 8) 949 | -10/Materials | Discovered new exit (range 11) 1185 | -10/Materials | Discovered new exit (range 16) 1224 | -10/Materials | Discovered new exit (range 15) 1735 | -10/Materials | Entered Mines 1762 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1778 | -10/Mines | Destroyed YI-UF0 1791 | -10/Mines | Found Corrupted Prototype Launcher 1794 | -10/Mines | Found Corrupted Prototype Storage 1794 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 1829 | -10/Mines | Discovered new exit (range 13) 2004 | -10/Mines | Discovered new exit (range 7) 2195 | -10/Mines | Learned 2 Materials zone layouts 2295 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2298 | -10/Mines | Found Prototype Device 2470 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2590 | -10/Mines | Learned location of Storage (-9) 2944 | -10/Mines | Identified YI-UF0's Doublenader 2945 | -10/Mines | System corruption reached 10% 2951 | -10/Mines | Entered Materials 2951 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2952 | -9/Materials | Identified exit to Storage 3065 | -9/Materials | Discovered new exit (range 9) 3177 | -9/Materials | Discovered new exit (range 10) 3516 | -9/Materials | Discovered new exit (range 15) 3841 | -9/Materials | Discovered new exit (range 6) 3876 | -9/Materials | Entered Mines 4002 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4002 | -9/Mines | Discovered new exit (range 5) 4170 | -9/Mines | Assembled infested the area 5147 | -9/Mines | Learned Materials interactive machine intel 5285 | -9/Mines | Discovered new exit (range 10) 5286 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5292 | -9/Mines | Discovered new exit (range 11) 5697 | -9/Mines | Entered Exiles 5730 | -9/Exiles | Met 8R-AWN 5758 | -9/Exiles | Met EX-HEX 5796 | -9/Exiles | Met EX-BIN 5909 | -9/Exiles | Met EX-DEC 5915 | -9/Exiles | Learned location of Zion (-7) 6028 | -9/Exiles | Visited The Gauntlet 6413 | -9/Exiles | Discovered new exit (range 14) 6692 | -9/Exiles | Discovered new exit (range 10) 6714 | -9/Exiles | Entered Mines 6847 | -8/Mines | Discovered new exit (range 7) 7190 | -8/Mines | Build established: Scavenger-Mutant 7513 | -8/Mines | Discovered new exit (range 11) 7529 | -8/Mines | System corruption reached 10% 7529 | -8/Mines | Entered Materials 7529 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 7530 | -8/Materials | Loaded intel: 19 interactive machine locations 7617 | -8/Materials | Destroyed 8 combat bots 8020 | -8/Materials | Discovered new exit (range 3) 8254 | -8/Materials | Identified Exp. Sensor Array 8376 | -8/Materials | Build established: Tank 8474 | -8/Materials | Discovered new exit (range 8) 8568 | -8/Materials | Found Prototype Device 8569 | -8/Materials | Entered Factory 8569 | -7/Factory | Evolved 2 slots: Utility x2 8570 | -7/Factory | Identified Active Sensor Suite 9163 | -7/Factory | Discovered new exit (range 3) 9166 | -7/Factory | Identified exit to Lower Caves 9170 | -7/Factory | Entered Lower Caves 9208 | -7/Lower Caves | Build established: Scavenger-Skirmisher 9358 | -7/Lower Caves | Encountered a Warlord checkpoint 9418 | -7/Lower Caves | Learned Factory trap positions 9572 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9972 | -7/Lower Caves | Discovered new exit (range 12) 10078 | -7/Lower Caves | Found Prototype Device 10501 | -7/Lower Caves | Identified exit to Lower Caves 10504 | -7/Lower Caves | Entered another Lower Caves area 10817 | -7/Lower Caves | Discovered new exit (range 8) 10828 | -7/Lower Caves | Identified exit to Factory 10842 | -7/Lower Caves | Identified exit to Zion 11573 | -7/Lower Caves | Entered Zion 11638 | -7/Zion | System corruption cleaned by Quarantine Array 11768 | -7/Zion | Discovered new exit (range 13) 11960 | -7/Zion | Found Prototype Launcher 11961 | -7/Zion | Identified Rocket Array 11983 | -7/Zion | Found Prototype Launcher 12003 | -7/Zion | Identified Gui. Missile Launcher 12427 | -7/Zion | Received a hallucinogenic algorithm 12478 | -7/Zion | Learned location of 1 exit from Proximity Caves 12612 | -7/Zion | Build established: Assassin 12798 | -7/Zion | Found CR-A16's Pointy Stick 12996 | -7/Zion | Learned Factory emergency access door positions 13022 | -7/Zion | Given A8's code to call for help 13029 | -7/Zion | Learned location of Warlord (-4) 13917 | -7/Zion | Identified exit to Proximity Caves 13921 | -7/Zion | Entered Proximity Caves 14206 | -6/Proximity Caves | Build established: Skirmisher 14567 | -6/Proximity Caves | Learned Factory trap positions 14979 | -6/Proximity Caves | Found Alien Artifact 14979 | -6/Proximity Caves | Identified Core Expander 14979 | -6/Proximity Caves | Installed Core Expander, added new Weapon slot 15052 | -6/Proximity Caves | Entered Factory 15052 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15053 | -6/Factory | Loaded intel: 110 trap records 15555 | -6/Factory | Identified exit to Lower Caves 15555 | -6/Factory | Identified exit to Extension 15715 | -6/Factory | Entered Extension 16231 | -6/Extension | Build established: Scavenger-Skirmisher 16298 | -6/Extension | Rescued a captive Derelict 16668 | -6/Extension | Build established: Commander-Skirmisher 16697 | -6/Extension | Spotted B-75 Beast 16702 | -6/Extension | Spotted B-75 Beast 16714 | -6/Extension | Destroyed B-75 Beast 16732 | -6/Extension | Allies destroyed B-75 Beast 16787 | -6/Extension | Rescued A7 16971 | -6/Extension | Energy Cycler disabled 16972 | -6/Extension | Rescued a captive Derelict 16973 | -6/Extension | Rescued a captive Derelict 16973 | -6/Extension | Rescued a captive Derelict 16985 | -6/Extension | Rescued a captive Derelict 17166 | -6/Extension | Discovered new exit (range 10) 17168 | -6/Extension | Discovered new exit (range 6) 17196 | -6/Extension | Identified exit to Cetus 17209 | -6/Extension | Entered Cetus 17209 | -6/Cetus | Accompanied by 5 allies (A7) 17214 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 17237 | -6/Cetus | Build established: Scavenger-Mutant 17237 | -6/Cetus | Spotted Cetus Guard 17237 | -6/Cetus | Spotted Cetus Guard 17243 | -6/Cetus | Spotted Cetus Guard 17248 | -6/Cetus | Allies destroyed Cetus Guard 17256 | -6/Cetus | Destroyed Cetus Guard 17257 | -6/Cetus | Spotted Cetus Guard 17261 | -6/Cetus | Allies destroyed Cetus Guard 17274 | -6/Cetus | Allies destroyed Cetus Guard 17299 | -6/Cetus | Lost 4 parts (1u3w) 17333 | -6/Cetus | System corruption reached 10% 17403 | -6/Cetus | Escorted A7 to Cetus Mainframe 17450 | -6/Cetus | Started Cetus Manufacturing Module 17475 | -6/Cetus | Manufactured an Enhanced Grunt 17500 | -6/Cetus | Manufactured an Enhanced Grunt 17525 | -6/Cetus | Manufactured an Enhanced Grunt 17550 | -6/Cetus | Manufactured an Enhanced Grunt 17551 | -6/Cetus | Cetus Manufacturing Module disabled 17598 | -6/Cetus | Build established: Scavenger-Tank 17598 | -6/Cetus | Discovered new exit (range 21) 17634 | -6/Cetus | Entered Archives 17634 | -6/Archives | Accompanied by 5 allies (A7) 17639 | -6/Archives | Received a hacking code to weaken MAIN.C 17803 | -6/Archives | Discovered new exit (range 22) 17822 | -6/Archives | Discovered new exit (range 19) 18070 | -6/Archives | Discovered new exit (range 22) 18139 | -6/Archives | Build established: Scavenger-Gunner 18454 | -6/Archives | Unable to access archive contents 18470 | -6/Archives | Unable to access archive contents 18814 | -6/Archives | Build established: Commander-Mutant 19129 | -6/Archives | Build established: Commander-Gunner 19943 | -6/Archives | Build established: Commander-Assassin 20212 | -6/Archives | Entered Hub_04(d) 20212 | -6/Hub_04(d) | Accompanied by 4 allies 20334 | -6/Hub_04(d) | Found Exp. Targeting Computer 20338 | -6/Hub_04(d) | Found Exp. Targeting Computer 20562 | -6/Hub_04(d) | First assault squad dispatched 20563 | -6/Hub_04(d) | Discovered new exit (range 11) 20631 | -6/Hub_04(d) | Network Hub disabled 20743 | -6/Hub_04(d) | Spotted Lightning 20747 | -6/Hub_04(d) | Spotted Lightning 20750 | -6/Hub_04(d) | Spotted Lightning 20756 | -6/Hub_04(d) | Entered Factory 20756 | -5/Factory | Evolved 2 slots: Utility x2 20757 | -5/Factory | Loaded intel: 78 trap records 20824 | -5/Factory | Identified exit to Upper Caves 20915 | -5/Factory | Repaired Broken Exp. Sensor Array? 21056 | -5/Factory | First assault squad dispatched 21216 | -5/Factory | System corruption reached 10% 21249 | -5/Factory | Lost 4 parts (1u3w) 21483 | -5/Factory | Garrison activated, responded to threat 21582 | -5/Factory | Lost 3 parts (1u2w) 21843 | -5/Factory | Entered Upper Caves 21888 | -5/Upper Caves | Learned Factory terminal intel 22124 | -5/Upper Caves | Build established: Scavenger-Assassin 22261 | -5/Upper Caves | Encountered a Warlord checkpoint 22334 | -5/Upper Caves | Spotted B-75 Beast 22405 | -5/Upper Caves | Discovered new exit (range 13) 22423 | -5/Upper Caves | Identified exit to Upper Caves 22501 | -5/Upper Caves | Entered another Upper Caves area 22518 | -5/Upper Caves | Discovered new exit (range 11) 22606 | -5/Upper Caves | Attracted the attention of an 0b10 base 22814 | -5/Upper Caves | Discovered new exit (range 6) 22821 | -5/Upper Caves | Identified exit to Zhirov 22872 | -5/Upper Caves | Entered Zhirov 22873 | -5/Zhirov | Discovered new exit (range 3) 22875 | -5/Zhirov | Identified exit to Proximity Caves 22903 | -5/Zhirov | Met Zhirov 22940 | -5/Zhirov | Learned location of Quarantine (-2) 22940 | -5/Zhirov | Learned location of Testing (-3) 22940 | -5/Zhirov | Learned location of Command (-1) 22950 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22979 | -5/Zhirov | Found Alien Artifact 22979 | -5/Zhirov | Identified Integrated Dissipator 22979 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 23009 | -5/Zhirov | Revealed the true nature of CR-A16's Pointy Stick 23091 | -5/Zhirov | Found Alien Artifact 23109 | -5/Zhirov | Build established: Scavenger-Mutant 23159 | -5/Zhirov | Entered Proximity Caves 23305 | -4/Proximity Caves | Spotted B-86 Titan 23332 | -4/Proximity Caves | Destroyed B-86 Titan 23496 | -4/Proximity Caves | Learned Research terminal intel 23610 | -4/Proximity Caves | Discovered new exit (range 9) 23624 | -4/Proximity Caves | Identified exit to Factory 23746 | -4/Proximity Caves | Entered Factory 23746 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 23747 | -4/Factory | Loaded intel: 26 terminal locations 23823 | -4/Factory | Identified exit to Upper Caves 23823 | -4/Factory | Identified exit to Armory 24212 | -4/Factory | Entered Upper Caves 24504 | -4/Upper Caves | Build established: Scavenger-Assassin 25055 | -4/Upper Caves | Discovered new exit (range 7) 25087 | -4/Upper Caves | Identified exit to Upper Caves 25105 | -4/Upper Caves | Learned Research terminal intel 25244 | -4/Upper Caves | Found Alien Artifact 25299 | -4/Upper Caves | Entered another Upper Caves area 25481 | -4/Upper Caves | Discovered new exit (range 9) 25494 | -4/Upper Caves | Identified exit to Research 25588 | -4/Upper Caves | Build established: Scavenger-Mutant 25631 | -4/Upper Caves | Identified exit to Warlord 25963 | -4/Upper Caves | Entered Warlord 26018 | -4/Warlord | System corruption cleaned by Quarantine Array 26589 | -4/Warlord | Visited the Vortex Lab 26601 | -4/Warlord | Warlord's base attacked by MAIN.C 26601 | -4/Warlord | Found Prototype Piercing Weapon 26601 | -4/Warlord | Identified Vortex Lance 26706 | -4/Warlord | Met Warlord 26727 | -4/Warlord | Found Prototype Reactor 26742 | -4/Warlord | Found Prototype Device 26742 | -4/Warlord | Identified Exp. Focal Shield 26745 | -4/Warlord | Found Prototype Processor 26745 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 26951 | -4/Warlord | Warlord forces counterattacked 26975 | -4/Warlord | Spotted Executioner 26978 | -4/Warlord | Spotted Striker 26992 | -4/Warlord | Destroyed Executioner 27017 | -4/Warlord | Build established: Scavenger-Tank 27056 | -4/Warlord | Spotted Striker 27065 | -4/Warlord | Spotted Executioner 27070 | -4/Warlord | Destroyed Striker 27086 | -4/Warlord | Discovered new exit (range 12) 27100 | -4/Warlord | Identified exit to Proximity Caves 27102 | -4/Warlord | Entered Proximity Caves 27549 | -3/Proximity Caves | Build established: Scavenger-Mutant 28339 | -3/Proximity Caves | Discovered exit to Research (range 9) 28394 | -3/Proximity Caves | Build established: Scavenger-Assassin 28408 | -3/Proximity Caves | Entered Research 28408 | -3/Research | Evolved 2 slots: Propulsion x2 28409 | -3/Research | Loaded intel: 22 terminal locations 28431 | -3/Research | Spotted B-86 Titan 28445 | -3/Research | Destroyed B-86 Titan 28523 | -3/Research | Fabricated Huge Storage Unit? 28534 | -3/Research | Identified exit to Testing 29005 | -3/Research | Entered Testing 29031 | -3/Testing | Found Prototype Processor 29036 | -3/Testing | Identified Exp. Signal Interpreter 29089 | -3/Testing | Found Prototype Protection 29232 | -3/Testing | Found Prototype Device 29237 | -3/Testing | Identified Vortex Chain Reactor 29238 | -3/Testing | Identified SHELL Armor 29250 | -3/Testing | Identified Adv. Kinecellerator 29913 | -3/Testing | Scanned by Researcher 29934 | -3/Testing | Found Prototype Energy Cannon 29936 | -3/Testing | Identified Potential Cannon 30061 | -3/Testing | Found Spectral Analyzer 30073 | -3/Testing | Garrison activated, responded to threat 30141 | -3/Testing | Found Fusion Bomb Launcher 30202 | -3/Testing | Build established: Gunner 30236 | -3/Testing | Discovered new exit (range 20) 30266 | -3/Testing | Entered Research 30266 | -2/Research | Warlord forces began assault on 0b10 30266 | -2/Research | Evolved 2 slots: Power x1, Utility x1 30267 | -2/Research | Loaded intel: 23 terminal locations 30376 | -2/Research | Research machine network offline 30577 | -2/Research | Destroyed 7 combat bots 30620 | -2/Research | Borebot progress halted 30859 | -2/Research | Build established: Generator-Gunner 30921 | -2/Research | Borebot progress halted 31103 | -2/Research | Found Prototype Processor 31115 | -2/Research | Identified Exp. Core Analyzer 31164 | -2/Research | Found Prototype Slashing Weapon 31164 | -2/Research | Identified Particle Cleaver 31180 | -2/Research | Spotted Striker 31184 | -2/Research | Spotted Striker 31187 | -2/Research | Destroyed Striker 31192 | -2/Research | Destroyed Striker 31215 | -2/Research | Found Prototype Processor 31227 | -2/Research | Identified Exp. Melee Analysis Suite 31265 | -2/Research | Spotted Striker 31265 | -2/Research | Spotted Striker 31274 | -2/Research | Destroyed Striker 31285 | -2/Research | Met up with Warlord 31287 | -2/Research | Warlord invited to help at Command 31552 | -2/Research | Found Prototype Device 31601 | -2/Research | Identified Exp. Shock Absorption System 31717 | -2/Research | Found Exp. Targeting Computer 31720 | -2/Research | Found Exp. Core Analyzer 31748 | -2/Research | Found Exp. Shock Absorption System 31763 | -2/Research | Warlord destroyed during the assault 31791 | -2/Research | Build established: Scavenger-Mutant 31798 | -2/Research | Spotted B-90 Cyclops 31821 | -2/Research | Discovered new exit (range 9) 31824 | -2/Research | Destroyed B-90 Cyclops 31834 | -2/Research | Identified exit to Quarantine 31835 | -2/Research | Entered Quarantine 31854 | -2/Quarantine | Found Alien Artifact 31854 | -2/Quarantine | Identified Terrabomb 31854 | -2/Quarantine | Used Terrabomb 31996 | -2/Quarantine | Found Antimissile System 32085 | -2/Quarantine | First assault squad dispatched 32161 | -2/Quarantine | Destroyed 9 combat bots 32346 | -2/Quarantine | Discovered new exit (range 21) 32479 | -2/Quarantine | Found Alien Slashing Weapon 32479 | -2/Quarantine | Identified Sigix Broadsword 32590 | -2/Quarantine | Identified exit to Access 32591 | -2/Quarantine | Entered Access 32591 | -1/Access | Evolved 2 slots: Utility x2 32841 | -1/Access | First assault squad dispatched 33155 | -1/Access | Garrison activated, responded to threat 33262 | -1/Access | System corruption reached 10% 33326 | -1/Access | Destroyed 7 combat bots 33373 | -1/Access | Lost 3 parts (1p2n) 33482 | -1/Access | Destroyed 7 combat bots 33751 | -1/Access | Destroyed 7 combat bots 33753 | -1/Access | Build established: Scavenger-Gunner 33836 | -1/Access | Lost 3 parts (1n1u1w) 33932 | -1/Access | Spotted B-99 Colossus 33975 | -1/Access | Core integrity fell below 50% 33981 | -1/Access | Core integrity fell below 20% 33988 | -1/Access | Spotted B-99 Colossus 33991 | -1/Access | Destroyed by H-88 Terminator via exploding Wave Collapse Detector Last Messages --------------- 33976_ Q116-x destroyed. 33976_ Q700-w destroyed. 33977_ Knocked back. 33977_ Penetrated by Slug. 33977_ Slug penetrates Wall. 33978_ B-99 Colossus activates siege mode. 33978_ The unstable cave ceiling collapses. 33980_ Penetrated by Slug. 33980_ Slug penetrates Wave Collapse Detector. 33984_ Penetrated by Slug. 33985_ Slug penetrates Wall. 33985_ Penetrated by Slug. 33988_ Slug penetrates Wall. 33988_ Penetrated by Slug. 33990_ Triggered Alarm Trap. 33990_ An alarm sounds. 33990_ ALERT: Alarm triggered, dispatching investigation squad. 33991_ Penetrated by Slug. 33991_ Slug penetrates Wave Collapse Detector. 33991_ Wave Collapse Detector explodes. Map ----- +----------------------------------------------------+ | ??????????????????# #???#! ! ] ### ###### | | ??????????????????# #???# + #?? | | ??????????????????# #######"#"##########+##+##? | | ??????????????????# # #?# #? | | ??????????????????# # ! #?# #? | | ??????????????????# # % % #?# " #? | | ??????????????????# # " "" #?# """ #? | | ??????????????????# # """ "" #?# """ #? | | ??????????????????# # """ "" #?# " #? | | ??????????????????+ + " S #?# #? | | ??????????????????# # "" #?# #? | | ??????????????????# # "" ##"##########? | | ??????????????????# # "" ###??????????? | | ??????????????????# # #????????????? | | ??????????????????# # #????????????? | | ??????????????????# ###+##########????????????? | | ??????????????????# #?? #?????????????????????? | | ??????????????????#h #?? #?????????????????????? | | ??????????????????# #?? #?????????????????????? | | ??????????????????# ### ####??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# h +??????????????????? | | ??????????????????+ #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# @ #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# +??????????????????? | | ??????????????????# #??????????????????? | | ????????????????? #??????????????????? | | ????????????????########## #??????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????? ?????????????????? | | ?????????????????????????? ?????????????????? | | ?????????????????????????? ????????????????? | | ?????????????????????????? BB #???????????????? | | ?????????????????????????? BB #???????????????? | | ?????????????????????????? #???????????????? | | ??????????????????????????"""""""#???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 50 Energy Generation 75 Energy Capacity 1265 Matter Stores 386 Matter Capacity 400 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 14 Corruption Containment 8 Corruption Block 1 Armor Coverage 1800 Resistance: KI 30 Resistance: TH 10 Resistance: EM 15 Weapon Cycling 25 Evasion (%) 63 Targeting Accuracy 12 Target Analysis 8 Core Analysis 12 Armor Integrity Analysis 50 Recoil Reduction 6 Kinecelleration 50 Salvage Targeting 2 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Plasma Rifle | -3/Testing | Archive Hvy. Gatling Laser | -3/Testing | Archive Fusion Reactor | -3/Testing | Archive Imp. Diametric Drive | -3/Testing | Archive Spectral Analyzer | -3/Testing | Archive Diametric Drive | -3/Testing | Archive Robot Schematics ------------------ C-55 Analyst | -3/Testing | Archive Fabricated ------------ Huge Storage Unit | x1 | -3/Research Alien Tech Used ----------------- Core Expander Integrated Dissipator Terrabomb Sigix Broadsword Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftImprovedDissipator Manual? 0 Play Time 06:55:29 Cumulative 250.6 hours Start 2022.03.26 @ 06:33:02 End 2022.03.29 @ 20:55:29 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 85 Gallery% 87 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 23885481-b54e-4cd9-8b69-d48f996c783e