Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.20 @ 17:44:27 Player: Cinder Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (256) 1280 Value Destroyed (11362) 11362 Prototype IDs (26) 520 Alien Tech Used (2) 400 Bonus (7717) 7717 TOTAL SCORE: 30279 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3539 Follower Combat Kills 2488 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Friendly Fire -310 Cogmind --------- Core Integrity 0/1450 Matter 276/300 Energy 80/100 System Corruption 17% Temperature Cool (36) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Hybrid Antimatter Reactor Huge Storage Unit Mass Driver Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor Hybrid Antimatter Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Centrium Leg Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Advanced Targeting Computer Layered Heavy Armor Plating Layered Heavy Armor Plating Centrium Light Armor Plating Advanced Force Field Advanced Hacking Suite > --- WEAPON ----------- Enhanced Hardcell Cannon Gamma Bomb Array Gamma Bomb Array Gamma Bomb Array > --- INVENTORY -------- Hybrid Antimatter Reactor Light Quantum Reactor Improved Cooling System Huge Storage Unit High-capacity Matter Pod Matter Compressor Improved Heavy Armor Plating Layered Heavy Armor Plating Layered Heavy Armor Plating Advanced Force Field High-powered Tractor Beam Long-range Tractor Beam Mass Driver Mass Driver Mass Driver Linear Accelerator Enhanced Hardcell Cannon Long-range Missile Launcher Advanced Datajack [Rating: 152] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Armored Huge Wheel Treads Advanced Heavy Siege Treads Leg Centrium Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Mass Driver Ballistic Gun Enhanced Autogun Ballistic Cannon Mass Driver Launcher Long-range Missile Launcher Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Res Slots Evolved 16 | . . . . . 4 . . 4 . . . . . . 2 . . . 2 . . . . 2 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . 2 . Utility 9 | . . . . . 2 . . 2 . . . . . . 1 . . . 2 . . . . . 2 Weapon 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Parts Attached 153 | 6 14 . 1 2 24 5 . 17 . 1 2 6 4 . 11 7 3 2 4 2 3 2 2 10 25 Power 22 | 1 4 . . . 4 2 . 2 . . . 1 . . 2 2 . 1 . . . . 1 1 1 Engine 13 | 1 4 . . . 3 2 . . . . . 1 . . 1 1 . . . . . . . . . Core 4 | . . . . . 1 . . 2 . . . . . . . 1 . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 1 1 Propulsion 31 | 2 4 . . 1 6 . . 7 . . . . . . . . . . 1 . . . 1 3 6 Treads 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Wheel 27 | 2 4 . . 1 6 . . 7 . . . . . . . . . . 1 . . . 1 3 2 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 62 | 1 3 . 1 1 8 . . 7 . 1 1 2 3 . 2 5 3 1 3 2 2 2 . 4 10 Device 22 | . 1 . . . 4 . . 3 . 1 . 1 1 . . 4 1 . 1 . . 1 . 4 . Storage 5 | 1 2 . 1 . . . . . . . . . 1 . . . . . . . . . . . . Processor 4 | . . . . . 2 . . . . . . . 1 . . . . . . 1 . . . . . Hackware 5 | . . . . . . . . 1 . . . . . . 1 . . . 1 1 . . . . 1 Protection 26 | . . . . 1 2 . . 3 . . 1 1 . . 1 1 2 1 1 . 2 1 . . 9 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 38 | 2 3 . . . 6 3 . 1 . . 1 3 1 . 7 . . . . . 1 . . 2 8 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 12 | 2 2 . . . 4 2 . . . . 1 . . . . . . . . . . . . 1 . Ballistic Cannon 16 | . 1 . . . 1 . . 1 . . . 1 . . 6 . . . . . 1 . . 1 4 Launcher 9 | . . . . . 1 1 . . . . . 2 1 . 1 . . . . . . . . . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 18 | . . . . . . 5 . 1 . . . . . . 1 . 1 1 . . 1 3 1 1 3 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Lost 60 | . 4 . . . 8 . . 3 . . 1 2 . . 1 1 . . . . 1 . 1 1 37 Power 6 | . . . . . 1 . . . . . . 1 . . 1 . . . . . . . . . 3 Propulsion 14 | . 2 . . . 1 . . 2 . . . . . . . . . . . . . . 1 . 8 Utility 20 | . . . . . 2 . . 1 . . . 1 . . . 1 . . . . . . . . 15 Weapon 20 | . 2 . . . 4 . . . . . 1 . . . . . . . . . 1 . . 1 11 Highest Loss Streak 22 | . 2 . . . 3 . . 2 . . 1 1 . . 1 1 . . . . 1 . 1 1 22 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Backups 19 | 1 6 10 10 12 20 24 24 23 23 23 21 19 21 22 21 19 20 20 20 21 20 20 20 21 18 Power 1 | . 1 2 2 2 1 2 2 2 2 2 2 1 1 1 1 2 2 2 2 2 2 2 2 1 1 Propulsion 2 | . 1 3 3 3 3 3 3 1 2 2 2 2 2 2 2 2 3 3 3 3 3 3 2 1 . Utility 9 | . . 2 2 4 10 15 15 14 13 13 12 10 11 12 10 8 8 8 8 9 9 9 8 9 8 Weapon 5 | . 2 3 3 3 4 4 4 5 6 6 5 5 6 7 7 7 7 7 7 7 6 6 6 7 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 36 | . 2 . . . 8 3 . 5 . . . . 1 2 6 1 . . . . . . . 1 7 Power 7 | . . . . . 2 2 . . . . . . . . . . . . . . . . . 1 2 Propulsion 5 | . . . . . 2 . . 2 . . . . . . . 1 . . . . . . . . . Utility 14 | . 1 . . . 1 . . 2 . . . . 1 2 3 . . . . . . . . . 4 Weapon 10 | . 1 . . . 3 1 . 1 . . . . . . 3 . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 98 100 100 89 88 89 90 88 86 86 86 85 86 86 84 80 81 82 82 84 83 83 83 80 76 Engine 6 | . 14 14 14 14 4 8 9 6 6 6 6 5 6 6 6 5 5 5 5 5 5 5 5 1 . Core 2 | . . . . . 4 . . 1 6 6 6 6 6 6 2 3 5 2 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 2 5 5 5 5 5 7 7 Wheel 15 | . 27 28 28 18 18 18 18 21 13 13 13 13 13 13 11 11 11 11 10 10 10 10 10 14 12 Device 8 | . 13 14 14 4 8 . . 4 6 6 . 5 5 6 8 11 10 11 10 10 10 10 10 12 11 Storage 6 | . 14 14 14 14 9 9 9 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 3 Processor 9 | . . . . . 8 18 18 13 13 13 13 13 13 13 11 11 11 11 10 10 10 10 9 4 3 Hackware 1 | . . . . . . . . 2 6 6 6 . . . 1 . . . 4 5 5 5 5 1 3 Protection 8 | . . . . 9 8 9 9 9 6 6 12 13 13 13 8 5 5 5 10 10 10 9 10 13 13 Ballistic Gun 8 | . 20 14 14 14 19 18 18 13 13 13 13 12 12 13 1 . . . . . . . . . . Ballistic Cannon 12 | . 7 14 14 14 6 9 9 6 6 6 6 5 5 6 21 22 17 22 21 21 20 21 21 17 10 Peak Build Rating 152 | 6 8 8 8 17 37 39 38 61 61 60 60 61 65 65 89 91 93 91 100 101 105 110 106 128 152 Average Rating 67 | 4 6 8 8 14 30 37 38 44 61 60 59 59 62 64 81 83 84 87 98 100 101 105 104 123 131 On Entrance 60 | . 6 8 8 8 17 37 38 38 61 61 60 59 59 64 65 79 88 84 89 100 101 105 106 101 122 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Naked Turns 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Heaviest Build 217 | 14 91 91 91 57 110 110 108 121 117 117 125 128 137 126 154 158 162 168 178 178 178 178 180 194 217 Greatest Support 84 | 26 26 20 20 28 38 38 38 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 84 84 Greatest Overweight (x) 6 | . 4 4 4 2 3 2 2 3 2 2 2 2 2 2 2 2 2 2 4 3 3 3 6 2 4 Average Overweight (x) 2 | . . 4 2 2 1 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 2 3 3 2 2 Largest Inventory Capacity 25 | 8 25 25 25 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 11 25 22 20 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 2 10 10 11 16 25 25 25 25 25 25 25 24 24 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 1 6 10 10 13 20 24 25 24 25 25 23 21 23 24 24 24 24 24 24 25 24 24 24 23 21 Final Capacity 25 | 8 25 25 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 2 10 10 11 14 25 25 25 25 25 25 23 21 24 25 24 25 24 25 25 25 24 25 24 24 4 Class Distribution -------------------- 57% | Tank 17% | Gunner 10% | Mutant 8% | Commander-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Gunner | -8/Storage Gunner | -8/Recycling Tank | -6/Factory Gunner | -6/Waste Gunner | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Zion Tank | -5/Proximity Caves Tank | -5/Factory Commander-Tank | -5/Extension Commander-Tank | -5/Cetus Commander-Tank | -5/Archives Tank | -4/Factory Tank | -4/Upper Caves Tank | -4/Upper Caves Tank | -4/Zhirov Tank | -3/Proximity Caves Tank | -3/Research Tank | -2/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Res Matter Collected 13245 | 255 885 . 236 8 1107 301 102 831 . . 441 1120 394 147 1104 1167 281 78 304 226 159 . 421 678 3000 Remotely 3999 | . . . . . 129 . . . . . . 455 77 . 477 234 235 . . . . . . 20 2372 Salvage Created 8605 | . 580 . . 7 1335 184 . 1033 . . 103 266 . 95 633 1075 153 . 163 53 71 . 126 410 2318 Parts 371 | . 40 . . 2 74 9 . 58 . . 5 12 . 7 26 37 2 . 5 2 3 . 11 15 63 Haulers Intercepted 8 | . 1 . . . 2 . . . . . . . . . 1 . . . 1 . . . . 2 1 Recyclers Shooed 3 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . . . . . . 5 9 . 10 . . . . . 3 9 . 14 . . Prevented 5 | . . . . . . . . . . . 1 . . 3 . . . . . 1 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Res Combat Hostiles Destroyed 193 | . 17 . . . 26 5 . 16 . . 4 18 . 2 17 15 2 . 2 2 2 . 6 4 55 Guns 50 | . 14 . . . 17 3 . 9 . . 3 2 . 1 . . . . . . . . . 1 . Cannons 77 | . 3 . . . 7 2 . 7 . . 1 5 . 1 11 8 . . 1 2 2 . 5 3 19 AOE 65 | . . . . . 2 . . . . . . 11 . . 6 7 2 . 1 . . . 1 . 35 Classes Destroyed 21 | . 6 . . . 6 . . 2 . . . 2 . . 1 . 1 . . . . . . 1 2 Worker 16 | . 4 . . 1 4 . . 4 . . . . . . . . . . . . . . . . 3 Builder 8 | . . . . . . . . 3 . . . . . . . 1 . . 1 . . . . . 3 Tunneler 5 | . 1 . . . . . . 1 . . . . . . 1 1 . . . . . . . . 1 Hauler 8 | . 1 . . . 2 . . . . . . . . . 1 . . . 1 . . . . 2 1 Recycler 10 | . . . . . 1 . . 3 . . . . . . 1 2 . . . . . . . . 3 Mechanic 3 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 Operator 3 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 Watcher 5 | . 1 . . . 1 . . . . . . . . . . 1 1 . . . . . . . 1 Swarmer 47 | . 9 . . . 5 . . 5 . . 3 8 . 2 4 . . . . 1 . . 5 . 5 Saboteur 3 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . 1 Grunt 65 | . 8 . . . 11 1 . 6 . . . 3 . . 5 6 . . 1 . . . . . 24 Brawler 4 | . . . . . 1 . . 1 . . . 1 . . . . . . . . . . . . 1 Duelist 6 | . . . . . . . . . . . . 3 . . . . . . . . . . . . 3 Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Sentry 21 | . . . . . 6 3 . 1 . . 1 1 . . 1 6 . . . . . . 1 . 1 Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Hunter 20 | . . . . . 1 1 . . . . . 1 . . 2 . . . . . 1 . . . 14 Programmer 16 | . . . . . . . . 3 . . . . . . 5 1 . . 1 . 1 . . 3 2 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Cetus Guard 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Savage 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 14 | . 8 . . 1 4 2 . 11 . . 3 6 . 2 4 10 3 . 2 1 2 . 3 2 14 Combat Bots Only 10 | . 6 . . . 4 2 . 4 . . 3 6 . 2 4 7 2 . 1 1 2 . 3 2 10 Max Kills in Single Turn 8 | . 1 . . 1 3 1 . 8 . . 1 3 . 1 4 8 3 . 2 1 1 . 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . 2 . . . . . . 3 . . 3 5 2 . 1 . . . 1 . 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Res Hostile Shots Fired 1448 | . 96 . . . 138 24 . 77 . . 50 54 . 5 81 26 14 . 18 4 20 . 20 63 758 Missed 411 | . 24 . . . 36 7 . 25 . . 12 16 . 1 28 5 6 . 3 3 4 . 3 25 213 Hits 1037 | . 72 . . . 102 17 . 52 . . 38 38 . 4 53 21 8 . 15 1 16 . 17 38 545 Melee 19 | . . . . . . . . . . . . . . . . . . . . . . . . . 19 Projectile 1018 | . 72 . . . 102 17 . 52 . . 38 38 . 4 53 21 8 . 15 1 16 . 17 38 526 AOE 3 | . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . Critical Strikes 49 | . 1 . . . 3 . . 2 . . . 2 . . 4 . 2 . 1 . . . . 5 29 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Damage Taken 18884 | . 710 . . 13 1303 231 . 902 . . 370 797 . 67 1051 500 223 . 519 12 224 . 343 511 11108 Core 2030 | . 171 . . . 85 12 . 69 . . 33 72 . 16 49 . 17 . 47 . . . 18 35 1406 Absorbed by Shields 4262 | . . . . . 307 . . . . . . . . . . 177 61 . 189 4 85 . 126 526 2787 Reduced by Siege Mode 259 | . . . . . . . . . . . . . . . . . . . . . . . . . 259 Redirected to Shielding 89 | . . . . . . . . . . . . . . . . . . . 89 . . . . . . Regen/Repaired (Parts) 895 | . . . . . . . . . . . . . 895 . . . . . . . . . . . . Core Remaining (%) 82 | 100 . . . 31 . . 82 . . . . . . 77 . . . 93 . . . . 94 97 . Volleys Fired 454 | . 66 . . 1 86 18 . 39 . 6 13 24 . 5 32 22 4 1 8 4 4 . 14 15 92 Largest 4 | . 2 . . 2 3 3 . 3 . 1 3 3 . 3 4 4 4 4 4 4 4 . 4 4 4 Hottest 298 | . 50 . . 50 87 87 . 87 . 44 97 97 . 97 188 188 180 188 188 188 188 . 188 188 298 Shots Fired 1292 | . 133 . . 2 257 47 . 117 1 6 34 56 . 15 91 87 15 4 29 16 15 . 42 59 266 Gun 511 | . 106 . . 1 213 33 . 78 1 . 23 25 . 10 . . . . . . . . . 7 14 Cannon 671 | . 27 . . 1 40 14 . 39 . 6 11 10 . 5 89 82 12 4 29 16 15 . 40 52 179 Launcher 110 | . . . . . 4 . . . . . . 21 . . 2 5 3 . . . . . 2 . 73 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1182 | . 133 . . 2 253 47 . 117 1 6 34 35 . 15 89 82 12 4 29 16 15 . 40 59 193 Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 98 | . . . . . 4 . . . . . . 21 . . 2 5 3 . . . . . 2 . 61 Electromagnetic 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 Robot Hit Streak 33 | . 10 . . 1 14 14 . 9 . . 7 12 . 4 9 12 6 8 10 11 3 . 6 9 33 Robot Miss Streak 28 | . 5 . . 1 3 3 . 8 1 . 9 7 . 28 3 2 1 . 4 1 3 . 6 4 4 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 Secondary Targets 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 795 | . 73 . . 1 168 32 . 70 . . 18 39 . 5 53 54 12 4 19 10 8 . 17 33 179 Core Hits 623 | . 31 . . 1 84 18 . 67 . . 10 49 . 13 29 58 12 . 6 5 4 . 7 13 216 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . Critical Strikes 28 | . 1 . . . 6 . . . . . . . . . 2 2 1 . . . . . 1 3 12 Destroy 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . Blast 24 | . 1 . . . 2 . . . . . . . . . 2 2 1 . . . . . 1 3 12 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35731 | . 990 . . 15 2337 544 . 2253 . . 384 2274 . 136 3137 3616 859 131 1373 405 218 . 662 1254 15143 Guns 4628 | . 755 . . . 1724 327 . 821 . . 196 284 . 59 . . . . . . . . . 247 215 Cannons 14501 | . 235 . . 15 446 217 . 545 . . 188 182 . 77 1701 2136 377 131 665 405 218 . 576 991 5396 Explosions 16574 | . . . . . 167 . . 887 . . . 1808 . . 1436 1480 482 . 708 . . . 86 . 9520 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 28 | . . . . . . . . . . . . . . . . . . . . . . . . 16 12 Kinetic 19129 | . 990 . . 15 2170 544 . 1366 . . 384 466 . 136 1701 2136 377 131 665 405 218 . 576 1238 5611 Thermal 2680 | . . . . . . . . 887 . . . . . . 1085 . . . 708 . . . . . . Explosive 13129 | . . . . . 167 . . . . . . 1808 . . 309 1480 482 . . . . . 86 . 8797 Electromagnetic 765 | . . . . . . . . . . . . . . . 42 . . . . . . . . . 723 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . 1 1 1 1 . . . 2 17 17 13 12 12 1 3 3 . . 4 4 4 4 4 15 16 Average Corruption 5 | . 1 1 1 1 . . . 1 8 15 12 12 12 1 2 2 . . 4 4 4 4 4 8 4 Corruption Purged 8 | . . . . . . . . . . 4 1 . . . . 3 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 122 | . 2 2 1 1 . . . 7 4 3 20 27 3 1 7 3 . . 5 10 7 4 5 6 4 Message Errors 28 | . . . 1 1 . . . 2 . . 4 5 1 . 4 1 . . 2 1 2 1 3 . . Matter Fused 28 | . . 2 . . . . . . 2 1 8 3 1 . . . . . 1 . 2 1 2 2 3 Heat Flow Errors 15 | . . . . . . . . 1 . . 1 6 . . . 1 . . 1 3 1 . . 1 . Energy Discharges 13 | . . . . . . . . 3 . . 1 3 1 . 1 1 . . . 1 1 . . 1 . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Data Loss (minor) 18 | . . . . . . . . . . 1 4 4 . 1 1 . . . . 3 1 1 . 1 1 Data Loss (major) 6 | . . . . . . . . . 1 1 . 1 . . . . . . . 1 . 1 . 1 . Misfires 3 | . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . . Alerts 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Misdirections 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Weapon Failures 5 | . . . . . . . . . . . 1 3 . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1296 | . . . . . . . . 438 . . . 77 . . 315 49 . 9 137 4 . . 32 17 218 Projectiles 320 | . . . . . . . . . . . . . . . 101 48 . 9 19 4 . . 30 17 92 Explosions 976 | . . . . . . . . 438 . . . 77 . . 214 1 . . 118 . . . 2 . 126 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 113 | . 7 . . . 7 3 . 21 . . 1 1 . 4 13 6 . . 4 . 1 . 2 10 33 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 107 | . 6 . . . 7 3 . 20 . . 1 1 . 4 12 6 . . 4 . 1 . 2 10 30 Secondary 6 | . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . 3 Self-Inflicted Damage 813 | . . . . . 16 . . 111 . . . 114 . . . 10 49 . 62 . . . . 8 443 Shots 28 | . . . . . 1 . . 2 . . . 3 . . . 1 1 . 1 . . . . . 19 Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 536 | . 10 . . . 114 224 . 328 . . 280 268 . 24 306 270 340 48 221 246 214 . 302 136 536 Average Temperature 86 | . 2 . . . 22 94 . 76 . . 132 106 . 18 124 94 137 24 71 70 67 . 142 40 100 Received Heat Transfer 3720 | . 174 . . . 443 45 . 231 . . 66 108 . . 144 60 . . 18 . 6 . 48 24 2353 Effects 10 | . . . . . . 2 . . . . . . . . . . 4 . . . . . 1 . 3 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Interference 5 | . . . . . . 2 . . . . . . . . . . 3 . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Total Turns 80 | . . . . . . . . . . . . . . . . . . . . . . . . . 80 Longest Duration 24 | . . . . . . . . . . . . . . . . . . . . . . . . . 24 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Heat Transferred 1650 | . . . . . . . . 550 . . . . . . 750 . . . 350 . . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Res Maximum Alert Level 5 | . . . . . 2 1 . 1 . . . . . . 3 5 3 2 3 . . . . 2 5 Low Security (%) 37 | 100 100 100 . 100 38 27 100 66 100 100 . . . . . . . . 8 . . . . 53 . Level 1 23 | . . . . . 61 72 . 33 . . . . . . 20 . . 12 62 . . . . 19 8 Level 2 17 | . . . . . . . . . . . . . . . 60 47 . 87 15 . . . . 26 4 Level 3 10 | . . . . . . . . . . . . . . . 18 21 100 . 13 . . . . . 7 Level 4 4 | . . . . . . . . . . . . . . . . 14 . . . . . . . . 26 Level 5 2 | . . . . . . . . . . . . . . . . 16 . . . . . . . . 9 High Security 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 43 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2174 | . 158 30 . 5 411 265 83 339 110 65 . . . . 1098 1764 1098 526 862 . . . . 538 2174 Initial 968 | . . 30 . . . 171 83 8 110 35 . . . . 603 522 968 382 170 . . . . 74 293 Average 479 | . 83 8 . . 211 217 51 128 80 43 . . . . 545 912 1023 480 443 . . . . 225 1492 Influence Increases 11408 | . 505 . . 5 980 194 7 602 . 33 120 400 . 126 1884 1660 219 224 872 121 70 . 211 744 2431 Destroy 0b10 Robot/C 4780 | . 340 . . . 520 100 . 320 . . 80 360 . 80 380 660 80 80 160 80 60 . 180 260 1040 Destroy 0b10 Robot/NC 350 | . 35 . . 5 45 . . 55 . . . . . . 20 55 5 . 30 . . . . 15 85 Destroy Leader 842 | . 74 . . . 136 40 . 70 . . 10 40 . 10 92 64 . . 26 10 . . 20 86 164 Allied During Kill 1202 | . . . . . . . . . . . . . . 36 35 709 59 80 128 31 10 . 11 100 3 Successful Hack 223 | . 19 . . . 28 24 7 32 . 30 . . . . 24 14 9 . . . . . . 12 24 Disable Machine 765 | . 15 . . . . 30 . 60 . . . . . . 255 15 . 60 270 . . . . 15 45 Anti-Garrison Action 750 | . . . . . . . . . . . . . . . 200 . . . 150 . . . . 200 200 Destroy Structure 1506 | . 7 . . . 26 . . 20 . 3 . . . . 218 128 66 4 108 . . . . 56 870 Advance Influence 600 | . . . . . . . . . . . . . . . 600 . . . . . . . . . . Lose Combat Pursuer 390 | . 15 . . . 225 . . 45 . . 30 . . . 60 15 . . . . . . . . . Influence Decreases 9344 | . 428 77 . 5 573 386 202 307 265 55 126 320 102 120 823 997 992 695 542 473 369 165 100 333 889 Entered New Map 3789 | . . 47 . . . 236 132 12 205 15 11 5 102 . 3 545 762 575 316 303 89 165 . 37 229 Time Decay 4265 | . 388 30 . 5 493 150 70 265 60 40 115 275 . 120 490 342 170 60 206 170 230 . 70 246 270 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . 200 . . . . . . . . . . Lost Part 590 | . 40 . . . 80 . . 30 . . . 20 . . 10 10 . . . . 10 . 10 10 370 Lost Ally 500 | . . . . . . . . . . . . 20 . . 120 100 60 60 20 . 40 . 20 40 20 Squads Dispatched 57 | . 4 . . . 4 1 . 4 . . . 1 . . 8 4 . . 4 . . . . 4 23 Investigation 11 | . 1 . . . 2 1 . 1 . . . . . . 2 . . . . . . . . 1 3 Extermination 6 | . . . . . . . . 1 . . . . . . 2 . . . 1 . . . . 2 . Reinforcement 13 | . 3 . . . 2 . . 2 . . . . . . 1 1 . . . . . . . 1 3 Assault 25 | . . . . . . . . . . . . 1 . . 3 3 . . 2 . . . . . 16 Garrison 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Res Distress Signals 10 | . 3 . . . 3 . . . . . . . . . . 1 1 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 362 | . 26 . . . 50 5 . 22 6 . 5 18 . 9 26 27 5 3 15 7 3 . 9 18 108 Peak Tracking Total 21 | . 4 . . . 5 2 . 4 6 . 4 6 . 5 5 11 5 1 3 4 3 . 5 5 21 Tactical Retreats 16 | . 1 . . . 10 . . 1 . . 1 . . . 2 1 . . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Res Traps Triggered 21 | . 7 . . 1 1 1 . 4 . . . . . . 1 2 . . 2 . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Res Machines Disabled 56 | . 1 . . . . 2 . 4 . . . 1 . . 17 4 . 4 19 . . . . 1 3 Max in Single Turn 5 | . 1 . . . . 1 . 4 . . . 1 . . 5 1 . 1 5 . . . . 1 1 Garrison Access 7 | . . . . . 1 . . 1 . . . . . . 2 . . . 1 . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Res Machines Accessed 51 | . 8 . 1 1 8 3 1 4 . 1 1 . . . 6 4 1 . . 2 . 4 1 3 2 Terminals 21 | . 6 . . . 5 1 1 1 . 1 . . . . . 4 1 . . . . . 1 . . Fabricators 4 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 1 Repair Stations 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Recycling Units 6 | . 2 . . . . 2 . . . . . . . . 2 . . . . . . . . . . Scanalyzers 3 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . Garrison Access 6 | . . . . . 1 . . 1 . . . . . . 2 . . . . . . . . 1 1 Total Hacks 134 | . 22 . 1 1 26 6 3 9 . 3 1 . . . 15 11 1 . . 6 . 17 2 7 3 Successful 73 | . 6 . 1 1 15 4 2 4 . 2 1 . . . 4 3 1 . . 6 . 17 2 2 2 Failed 59 | . 16 . . . 10 2 1 5 . 1 . . . . 10 8 . . . . . . . 5 1 Catastrophic 7 | . 2 . . . 1 . . 1 . . . . . . 2 . . . . . . . . 1 . Database Lockouts 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Manual 103 | . 22 . . . 15 8 1 3 . 1 . . . . 19 6 2 1 8 . . . 1 11 5 Terminals 56 | . 17 . . . 16 2 3 1 . 3 . . . . . 11 1 . . . . . 2 . . Fabricators 8 | . . . . . . . . 2 . . . . . . 2 . . . . . . . . 2 2 Repair Stations 7 | . . . . . . . . 5 . . . . . . . . . . . . . . . 2 . Recycling Units 14 | . 5 . . . . 4 . . . . . . . . 5 . . . . . . . . . . Scanalyzers 10 | . . . . . 7 . . . . . . . . . 3 . . . . . . . . . . Garrison Access 13 | . . . . . 3 . . 1 . . . . . . 5 . . . . . . . . 3 1 Terminal Hacks 41 | . 2 . 1 1 3 . 2 1 . 1 1 . . . . 3 1 . . 6 . 17 2 . . Record 14 | . . . 1 . . . . . . . 1 . . . . . . . . 5 . 5 2 . . Part Schematic 5 | . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . Robot Analysis 7 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . Open Door 6 | . . . . 1 . . . . . . . . . . . 3 1 . . 1 . . . . . Branch Access Points 4 | . . . . . 1 . 1 1 . 1 . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Scan Component 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . 6 . . . . . . . . . 1 . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Retrieve Study 3 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 21 | . 4 . . . 5 4 . 1 . 1 . . . . 3 . . . . . . . . 1 2 Terminals 8 | . 2 . . . 5 . . . . 1 . . . . . . . . . . . . . . . Botnet 8 | . 2 . . . 5 . . . . 1 . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 Fabnet 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . . . . 4 . . . . . . . . 1 . . . . . . . . . . Reject 5 | . 2 . . . . 2 . . . . . . . . 1 . . . . . . . . . . Recyclers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 Jam 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 8 . . . 7 4 1 3 . 1 . . . . 5 2 1 . . . . . . 3 1 Full Trace Events 4 | . 1 . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . 1 . . . 2 . . . . . . . 14 . 15 . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . Fabnet Peak Effective % 4 | . . . . . . . . . . . . . . 3 3 3 3 3 4 4 4 4 1 1 . Autooverrided 3 | . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . . Robots Rewired 14 | . . . . . . . . . . . . 1 . . . 13 . . . . . . . . . Allies Hacked 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . 4 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Res Total Allies 50 | . . . . . . . . . . . . 1 4 1 4 21 5 . 6 . 1 . . 7 . Largest Group 17 | . . . . . . . . . . . . 1 4 5 4 17 13 12 7 3 3 1 1 5 1 Highest-Rated Group 878 | . . . . . . . . . . . . 30 158 170 239 828 878 878 496 283 262 103 103 288 30 Highest-Rated Ally 159 | . . . . . . . . . . . . 30 41 41 70 159 159 150 103 103 103 103 103 96 30 Zionite Dispatches 7 | . . . . . . . . . . . . . . . 1 2 . . 2 . . . . 2 . Heavy 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Light 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacker 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 390 | . . . . . . . . . . . . 4 . 8 34 160 28 37 34 13 9 . 7 53 3 Total Damage 11824 | . . . . . . . . . . . . 150 . 114 609 4177 895 1273 1848 505 421 . 396 1424 12 Kills 68 | . . . . . . . . . . . . . . 2 3 23 2 5 12 7 1 . 3 10 . Allies Corrupted 6 | . . . . . . . . . . . . . . . 1 1 . . 3 . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Res Active Infowar (turns) 10989 | . 1097 143 220 41 1354 296 149 753 138 88 505 609 1025 267 1288 769 359 135 424 349 499 199 282 . . Optics 8975 | . . . . . 841 296 149 753 138 88 505 609 1025 267 1288 769 359 135 424 349 499 199 282 . . Seismic 2467 | . 1097 143 220 41 513 . . 453 . . . . . . . . . . . . . . . . . Robot Analysis Total 7 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 8 | . . . . . . . . . . . 1 2 2 1 . . . . . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Res Turns Passed 13005 | 43 1148 143 220 149 1481 309 149 753 138 88 505 609 1025 267 1288 769 359 135 424 349 499 199 336 577 1043 Spaces Moved 8514 | 38 875 103 175 111 975 208 121 476 105 58 358 382 747 147 849 384 192 88 281 239 355 137 204 395 511 Core 19 | 4 . . . . . . . . . . . . . . . . . . . . . . . . 15 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 8495 | 34 875 103 175 111 975 208 121 476 105 58 358 382 747 147 849 384 192 88 281 239 355 137 204 395 496 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 140 110 110 100 115 115 107 130 130 130 130 130 130 120 120 120 120 135 135 120 135 135 115 50 Average Speed 120 | 86 92 140 124 124 108 115 115 114 130 130 130 130 130 130 127 120 120 120 135 135 134 135 135 119 125 Slowest Speed 180 | 100 140 140 140 130 145 115 115 130 130 130 130 130 130 130 130 120 120 120 158 135 135 135 180 120 155 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 48 | 3 97 29 53 36 72 32 31 13 83 2 58 65 90 37 29 59 84 88 15 58 73 61 57 16 20 Regions Visited 25 Branch Regions 16 Pre-discovered Areas 5 | . . . 1 . . . . . . . . 1 . . . . . . . . . 3 . . . Known Exits Taken 7 | . . . . . 1 . . . . 1 1 . . 1 . . . . 1 1 . . 1 . . Unknown Exits Taken 16 | 1 1 1 1 1 . 1 1 . . . . 1 1 . 1 1 1 1 . . 1 1 . 1 . Scrap Searched 14 | . . . . . . . . . . . 1 1 4 3 . . . . . 3 1 . 1 . . Spaces Dug 10 | . . . . . . . . . . 6 . . . . 4 . . . . . . . . . . Terrain Destroyed 978 | . . . . . 25 . . 21 . 6 3 167 . . 126 96 53 . 51 5 5 . 55 19 346 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 160 | . . . . . . . . . . 6 3 . . . 27 25 1 . 7 5 5 . 33 19 29 AOE 818 | . . . . . 25 . . 21 . . . 167 . . 99 71 52 . 44 . . . 22 . 317 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Res Total 10309 | 45 1080 102 176 122 1237 252 131 631 106 64 378 443 797 216 993 636 309 115 307 254 365 150 232 462 706 Wait 659 | . 97 . . 1 92 3 11 42 2 . 2 19 31 58 56 64 105 18 3 10 . 2 6 14 23 Move 8491 | 37 874 102 174 110 974 207 120 476 104 57 357 381 746 146 848 383 191 87 280 238 354 136 203 395 511 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 145 | 2 13 . 1 4 32 5 . 19 . . 2 4 6 4 17 7 1 . 2 . . 1 2 8 15 Fast Attach 68 | 6 7 . . . 5 7 . 5 . . . 1 . . 2 4 2 3 4 . 3 6 1 4 8 Attach 72 | . 5 . . 1 11 . . 11 . . 2 2 . . 2 3 1 . 1 . 1 . 1 5 26 Detach 19 | . . . . 2 3 . . 1 . . . . . . . 2 . 1 1 . . . 1 3 5 Swap 98 | . 9 . 1 1 11 . . 7 . 1 . 8 11 . 14 7 2 2 1 2 . . 2 5 14 Drop 147 | . 9 . . 2 23 12 . 23 . . 2 3 3 3 22 8 3 3 5 . 3 5 2 6 10 Fire 454 | . 66 . . 1 86 18 . 39 . 6 13 24 . 5 32 22 4 1 8 4 4 . 14 15 92 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . 8 . . . . . . . 16 . . . . . . . . . Rewire 130 | . . . . . . . . . . . . 1 . . . 120 . . 2 . . . . 7 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -5/Archives (discovered 3 exits: *Fac / [*Hub x2]) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res x2) -2/Research History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 13) 324 | -10/Materials | Discovered new exit (range 13) 444 | -10/Materials | Discovered new exit (range 15) 646 | -10/Materials | Discovered new exit (range 15) 660 | -10/Materials | Core integrity fell below 50% 713 | -10/Materials | Build established: Scavenger-Mutant 749 | -10/Materials | Discovered new exit (range 5) 963 | -10/Materials | Discovered new exit (range 4) 1192 | -10/Materials | Entered Mines 1204 | -10/Mines | Build established: Mutant 1255 | -10/Mines | Assembled infested the area 1310 | -10/Mines | Found a hidden stash of uninstalled traps 1330 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1330 | -10/Mines | Discovered new exit (range 5) 1335 | -10/Mines | Entered Exiles 1356 | -10/Exiles | Discovered new exit (range 15) 1370 | -10/Exiles | Met 8R-AWN 1393 | -10/Exiles | Met EX-HEX 1475 | -10/Exiles | Met EX-DEC 1494 | -10/Exiles | Learned location of Zion (-6) 1546 | -10/Exiles | Discovered new exit (range 10) 1555 | -10/Exiles | Entered Mines 1567 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1570 | -9/Mines | Met a Derelict bent on vengeance 1686 | -9/Mines | Discovered new exit (range 7) 1704 | -9/Mines | Entered Materials 1704 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1854 | -8/Materials | Identified exit to Storage 2012 | -8/Materials | Build established: Tank 2074 | -8/Materials | Central database locked down 2516 | -8/Materials | Lost 3 parts (1p1u1w) 2724 | -8/Materials | Discovered new exit (range 3) 3030 | -8/Materials | Build established: Gunner 3185 | -8/Materials | Entered Storage 3428 | -8/Storage | Met 01-MTF 3489 | -8/Storage | Used back door to open Recycling access 3489 | -8/Storage | Discovered new exit (range 5) 3494 | -8/Storage | Entered Recycling 3494 | -8/Recycling | Accompanied by 1 ally (01-MTF) 3634 | -8/Recycling | Discovered new exit (range 8) 3643 | -8/Recycling | Entered Factory 3643 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 4383 | -6/Factory | Identified exit to Lower Caves 4396 | -6/Factory | Sucked down chute 4396 | -6/Factory | Entered Waste 4407 | -6/Waste | Spotted C-40 Crusher 4411 | -6/Waste | EMP discharged 4422 | -6/Waste | Spotted C-40 Crusher 4429 | -6/Waste | Spotted C-40 Crusher 4430 | -6/Waste | Spotted C-40 Crusher 4435 | -6/Waste | Spotted C-40 Crusher 4442 | -6/Waste | Spotted C-40 Crusher 4508 | -6/Waste | Discovered new exit (range 20) 4511 | -6/Waste | EMP discharged 4511 | -6/Waste | System corruption reached 10% 4534 | -6/Waste | Entered Factory 4622 | -6/Factory | Entered Lower Caves 4725 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4869 | -6/Lower Caves | Identified exit to Lower Caves 4924 | -6/Lower Caves | Build established: Tank 5127 | -6/Lower Caves | Entered another Lower Caves area 5193 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5254 | -6/Lower Caves | Discovered new exit (range 9) 5277 | -6/Lower Caves | Learned 4 Factory zone layouts 5657 | -6/Lower Caves | Learned location of Extension (-5) 5727 | -6/Lower Caves | Discovered new exit (range 7) 5736 | -6/Lower Caves | Entered Zion 5840 | -6/Zion | System corruption cleaned by Quarantine Array 5975 | -6/Zion | Discovered new exit (range 18) 6354 | -6/Zion | Met Imprinter 6378 | -6/Zion | Imprinted 6380 | -6/Zion | Declared Zion's savior 6491 | -6/Zion | Visited the Megawrench Repair Shop 6491 | -6/Zion | Megawrench repaired 10 parts 6563 | -6/Zion | Given the Hacking Drone Bay 6761 | -6/Zion | Entered Proximity Caves 6761 | -5/Proximity Caves | Accompanied by 4 allies 6802 | -5/Proximity Caves | Identified exit to Factory 6838 | -5/Proximity Caves | Spotter reported a threat 6884 | -5/Proximity Caves | Spotter reported a threat 6891 | -5/Proximity Caves | Spotter reported a threat 6944 | -5/Proximity Caves | Spotter reported a threat 7028 | -5/Proximity Caves | Entered Factory 7028 | -5/Factory | Accompanied by 4 allies 7028 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7328 | -5/Factory | Search patrols dispatched 7502 | -5/Factory | Retrieved Zion intel report: Component Schematics 7628 | -5/Factory | Search patrols dispatched 7749 | -5/Factory | Lost 4 allies 7991 | -5/Factory | Build established: Gunner 8060 | -5/Factory | Central database locked down 8196 | -5/Factory | Retrieved Zion intel report: Guard Positions 8197 | -5/Factory | Zion Light squad teleported in 8228 | -5/Factory | First assault squad dispatched 8300 | -5/Factory | Discovered new exit (range 12) 8316 | -5/Factory | Entered Extension 8316 | -5/Extension | Accompanied by 1 ally 8341 | -5/Extension | Lost 3 allies 8366 | -5/Extension | Zion Heavy squad teleported in 8503 | -5/Extension | Zion Hacker squad teleported in 8510 | -5/Extension | Rescued A7 8561 | -5/Extension | Rescued a captive Derelict 8616 | -5/Extension | First assault squad dispatched 8666 | -5/Extension | Rescued a captive Derelict 8794 | -5/Extension | Lost 3 allies 8814 | -5/Extension | Spotted B-75 Beast 8824 | -5/Extension | Allies destroyed B-75 Beast 8850 | -5/Extension | Spotted B-75 Beast 8923 | -5/Extension | Build established: Commander-Tank 8980 | -5/Extension | Destroyed 7 combat bots 8990 | -5/Extension | Lost 3 allies 9009 | -5/Extension | Discovered new exit (range 22) 9010 | -5/Extension | Discovered new exit (range 21) 9085 | -5/Extension | Entered Cetus 9085 | -5/Cetus | Accompanied by 13 allies (A7) 9090 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 9098 | -5/Cetus | Spotted Cetus Guard 9098 | -5/Cetus | Spotted Cetus Guard 9104 | -5/Cetus | Spotted Cetus Guard 9106 | -5/Cetus | Spotted Cetus Guard 9115 | -5/Cetus | Destroyed Cetus Guard 9115 | -5/Cetus | Destroyed Cetus Guard 9128 | -5/Cetus | Allies destroyed Cetus Guard 9131 | -5/Cetus | Allies destroyed Cetus Guard 9156 | -5/Cetus | Lost 6 allies 9207 | -5/Cetus | Escorted A7 to Cetus Mainframe 9255 | -5/Cetus | Started Cetus Manufacturing Module 9280 | -5/Cetus | Manufactured an Enhanced Grunt 9305 | -5/Cetus | Manufactured an Enhanced Grunt 9330 | -5/Cetus | Manufactured an Enhanced Grunt 9355 | -5/Cetus | Manufactured an Enhanced Grunt 9380 | -5/Cetus | Manufactured an Enhanced Grunt 9398 | -5/Cetus | Discovered new exit (range 21) 9444 | -5/Cetus | Entered Archives 9444 | -5/Archives | Accompanied by 12 allies (A7) 9449 | -5/Archives | Received a hacking code to weaken MAIN.C 9473 | -5/Archives | Found Prototype Protection 9473 | -5/Archives | Identified Zio. Weapon Casing 9491 | -5/Archives | Discovered new exit (range 22) 9498 | -5/Archives | Discovered new exit (range 21) 9521 | -5/Archives | Discovered new exit (range 22) 9525 | -5/Archives | Lost 4 allies 9552 | -5/Archives | Unable to access archive contents 9579 | -5/Archives | Entered Factory 9579 | -4/Factory | Accompanied by 7 allies 9579 | -4/Factory | Evolved 2 slots: Utility x2 9708 | -4/Factory | Lost 6 allies 9771 | -4/Factory | P-70 Sage assimilated allied AG-H0O(h) 9844 | -4/Factory | Retrieved Zion intel report: Branch Access 9844 | -4/Factory | Identified exit to Upper Caves 9844 | -4/Factory | Identified exit to Armory 9845 | -4/Factory | Zion Hacker squad teleported in 9879 | -4/Factory | Garrison activated, responded to threat 9911 | -4/Factory | Zion Heavy squad teleported in 9942 | -4/Factory | Spotted B-86 Titan 9961 | -4/Factory | Build established: Tank 10003 | -4/Factory | Entered Upper Caves 10003 | -4/Upper Caves | Accompanied by 3 allies 10026 | -4/Upper Caves | Entered an active Warlord outpost 10036 | -4/Upper Caves | Learned Armory trap positions 10168 | -4/Upper Caves | Ambushed by wild Derelicts 10232 | -4/Upper Caves | Identified exit to Upper Caves 10281 | -4/Upper Caves | Encountered a Warlord checkpoint 10352 | -4/Upper Caves | Entered another Upper Caves area 10352 | -4/Upper Caves | Accompanied by 2 allies 10353 | -4/Upper Caves | Identified exit to Research 10366 | -4/Upper Caves | Learned Research emergency access door positions 10707 | -4/Upper Caves | Ambushed by research squad 10732 | -4/Upper Caves | Found Prototype Protection 10732 | -4/Upper Caves | Identified Zio. Heavy Carapace 10844 | -4/Upper Caves | Discovered new exit (range 5) 10851 | -4/Upper Caves | Entered Zhirov 10851 | -4/Zhirov | Accompanied by 1 ally 10851 | -4/Zhirov | Discovered new exit (range 3) 10876 | -4/Zhirov | Met Zhirov 10912 | -4/Zhirov | Learned location of Quarantine (-3) 10912 | -4/Zhirov | Learned location of Testing (-2) 10912 | -4/Zhirov | Learned location of Command (-1) 10919 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10939 | -4/Zhirov | Found Alien Artifact 10956 | -4/Zhirov | Found Alien Artifact 10956 | -4/Zhirov | Identified Integrated Reactor 10956 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11050 | -4/Zhirov | Entered Proximity Caves 11050 | -3/Proximity Caves | Accompanied by 1 ally 11319 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11322 | -3/Proximity Caves | Discovered exit to Research (range 21) 11386 | -3/Proximity Caves | Entered Research 11386 | -3/Research | Evolved 2 slots: Propulsion x2 11498 | -3/Research | Zion Light squad teleported in 11572 | -3/Research | P-80 Master assimilated allied T9-LZL(z) 11834 | -3/Research | Zion Fire squad teleported in 11858 | -3/Research | System corruption reached 10% 11870 | -3/Research | P-80 Master assimilated allied VA-K4L(z) 11896 | -3/Research | P-80 Master assimilated allied MJ-7LU(i) 11955 | -3/Research | Discovered new exit (range 16) 11955 | -3/Research | Discovered new exit (range 8) 11963 | -3/Research | Entered another Research area 11963 | -2/Research | Accompanied by 1 ally 11963 | -2/Research | Evolved 2 slots: Utility x2 12064 | -2/Research | Garrison activated, responded to threat 12089 | -2/Research | Destroyed 9 combat bots 12117 | -2/Research | Lost 4 parts (1n2u1w) 12128 | -2/Research | Destroyed 7 combat bots 12213 | -2/Research | First assault squad dispatched 12218 | -2/Research | Destroyed 10 combat bots 12223 | -2/Research | Lost 6 parts (1p2u3w) 12321 | -2/Research | Destroyed 7 combat bots 12553 | -2/Research | High security lockdown imminent 12633 | -2/Research | High security lockdown engaged 12848 | -2/Research | Identified Transdimensional Reconstructor 12848 | -2/Research | Warped through subspace 12855 | -2/Research | Spotted B-90 Cyclops 12865 | -2/Research | Destroyed 7 combat bots 12872 | -2/Research | Found Gamma Bomb Array 12875 | -2/Research | Found Gamma Bomb Array 12877 | -2/Research | Found Gamma Bomb Array 12878 | -2/Research | Lost 3 parts (1n1u1w) 12987 | -2/Research | Destroyed B-90 Cyclops 12998 | -2/Research | Core integrity fell below 50% 13000 | -2/Research | System corruption reached 10% 13004 | -2/Research | Core integrity fell below 20% 13006 | -2/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 13000_ M-36 Artificer repairs G-73 Enforcer. 13001_ Slammed into P-80 Master. 13001_ P-80 Master resets M-36 Artificer, system corruption cleaned. 13002_ Penetrated by Slug. 13002_ Myomer Leg destroyed. 13002_ Slug penetrates Wall. 13003_ G-73 Enforcer misfires. 13003_ Penetrated by Slug. 13004_ System corrupted: Matter fused (-9). 13004_ M-36 Artificer repairs G-73 Enforcer. 13005_ Adv. Datajack blown off. 13005_ E-15 Imp destroyed. 13005_ Penetrated by Slug. 13006_ Acquired Cesium-ion Thruster. 13006_ C-45 Heavy ARC bursts open, deploying its payload. 13006_ G-73 Enforcer unfolds itself. 13006_ B-74 Champion unfolds itself. 13006_ G-73 Enforcer unfolds itself. 13006_ M-36 Artificer unfolds itself. 13006_ Cesium-ion Thruster destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ? ?????????????????? | | ????????????????????#???????? #????????????????? | | ????????????????????# ??????? #????????????????# | | ????????????????????# ?????? #????????????????# | | ????????????????????# ?????? #????????????????# | | ??????????????????### #????? #????????????????# | | ??????????????????# ##### #????????????????# | | ??????????????????+ ! #????????????????# | | ??????????????????# = #????????????????# | | ???????????????????! Y # % #????????????????# | | ????????????????????# % #????????????????? | | ????????????????????# % #????????????????? | | ????################# #% #????????????????? | | ????# # / #????????????????? | | ????# / /%@h #????????????????? | | ????# # ! g# """???????????? | | ????# #%gm g/b ?????????? | | ????# """ """ # gpl m#g ?????????? | | ????# """T""" !p #?? ?????????? | | ????############## gph #????#????"#??#??? | | ????????????????# g%* #???????"%" ??# ?? | | ???????????????## !=%###### g#??????? " " ?# ?? | | ???????????????#;]!%/#####?? gg%" ??? "!" # ## | | ??????????????##!*==/ #?? g## ?? "= # | | ?????????????##! !]!= #??? #?? ? | | ?????????????# ]!*! #??? #??? ? | | ?????????????###""" #??? #????? = | | ???????????????#""" #???? #???? | | ???????????????#""" #??????????? =* | | ???????????????# #?????????? ! | | ???????????????# ] #?????????? | | ???????????????###########?????????? | | ???????????????????????????????????????????### | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????## | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Energy Generation 56 Energy Capacity 1325 Matter Stores 500 Matter Capacity 550 Sight Range 22 Terrain Scan Density 10 Armor Coverage 2700 Weapon Shielding 100 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 14 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Wheel | -8/Materials | Scanalyzed Hpw. Tractor Beam | -8/Materials | Scanalyzed Imp. Hardlight Generator | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Imp. Remote Force Field | -6/Zion | Archive Fission Core | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Falx | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Adv. Hardlight Generator | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Wave Gun | -5/Factory | Z-intel Target Analyzer | -5/Factory | Z-intel Imp. Transmission Jammer | -5/Factory | Z-intel Cloaking Device | -5/Factory | Z-intel Imp. Shield Generator | -5/Factory | Z-intel Tesla Rifle | -5/Factory | Z-intel Energy Filter | -5/Factory | Z-intel Imp. Plasma Cutter | -5/Factory | Z-intel Imp. Datajack | -5/Factory | Z-intel Fusion Compressor | -5/Factory | Z-intel Focal Shield | -5/Factory | Z-intel Triangulator | -5/Factory | Z-intel Imp. Reaction Control System | -5/Factory | Z-intel Reaction Control System | -5/Factory | Z-intel Adv. Weight Redist. System | -5/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ R-10 Processor | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -8/Materials | Hacked Arm. Huge Wheel | -5/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Main Advantage Project G-00 Challenges ------------ None Game ------ Seed DataPlasmaRailcannon Manual? 0 Play Time 02:34:25 Cumulative 193.3 hours Start 2026.07.20 @ 15:09:38 End 2026.07.20 @ 17:44:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 255 Rogue 255 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 78 Gallery% 59 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd85967e-9af1-44a3-a2c4-e818f145e8be