Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.12 @ 16:32:55 Player: Cracklepappy Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (199) 995 Value Destroyed (4870) 4870 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1538) 1538 TOTAL SCORE: 8963 Bonus ------- High Alert Combat Kills 1355 Follower Combat Kills 183 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 159/160 System Corruption 0% Temperature Cool (9) Movement Flying (34) Location -9/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (2) ------ Weight Redist. System Medium Armor Plating > --- WEAPON (3) ------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (5) ---- Improved Flight Unit Mini Grenade Launcher Datajack Plasma Cutter Shock Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Weight Redist. System Improved Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Shock Maul > --- INVENTORY -------- Improved Flight Unit Improved Assault Rifle Mini Grenade Launcher Datajack Plasma Cutter [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon 1 | . . . 1 . Parts Attached 82 | 5 25 4 30 18 Power 12 | . 4 1 4 3 Engine 10 | . 4 1 4 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 26 | 2 7 1 11 5 Treads 16 | 2 1 1 11 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 10 | . 6 . . 4 Utility 18 | 2 6 1 6 3 Device 9 | 2 1 1 4 1 Storage 4 | . 3 . 1 . Processor 1 | . 1 . . . Hackware 1 | . . . . 1 Protection 3 | . 1 . 1 1 Artifact . | . . . . . Weapon 26 | 1 8 1 9 7 Energy Gun . | . . . . . Energy Cannon 6 | . 3 . 3 . Ballistic Gun 10 | 1 3 . 3 3 Ballistic Cannon . | . . . . . Launcher 5 | . . 1 3 1 Special Weapon 2 | . 2 . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 2 | . . . 1 1 Parts Lost 4 | . 1 1 1 1 Power 2 | . 1 . 1 . Propulsion 1 | . . . . 1 Utility 1 | . . 1 . . Weapon . | . . . . . Highest Loss Streak 1 | . 1 1 1 1 To Critical Strikes . | . . . . . Average Backups 14 | 2 15 19 19 6 Power . | . . 1 1 . Propulsion 3 | . 4 6 5 1 Utility 2 | . 3 3 4 . Weapon 5 | 1 6 7 7 3 Tool/Special . | . . . . . Unused Backups 31 | . 2 8 15 6 Power 5 | . . 3 2 . Propulsion 7 | . 1 . 4 2 Utility 6 | . 1 1 4 . Weapon 11 | . . 3 5 3 Tool/Special 2 | . . 1 . 1 Average Slot Usage (%) 98 | . 96 99 99 99 Engine 8 | . 12 14 10 1 Core 3 | . . . . 9 Treads 19 | . 23 28 32 3 Flight 10 | . 3 . . 28 Device 11 | . 12 13 11 10 Storage 8 | . 12 14 11 1 Protection 3 | . 1 . . 9 Energy Cannon 13 | . 23 27 14 . Ballistic Gun 14 | . 3 . 17 26 Launcher 2 | . . . . 6 Peak Build Rating 30 | 5 9 9 23 30 Average Rating 16 | 3 8 8 19 25 On Entrance 8 | . 5 9 9 20 Avg Prop Armor Cover (%) 21 | 31 20 . . 2 Naked Turns . | . . . . . Heaviest Build 60 | 3 52 52 60 59 Greatest Support 60 | 20 40 40 60 60 Greatest Overweight (x) 17 | . 1 1 17 2 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 20 | 5 20 20 20 20 Average Capacity 14 | 5 16 20 20 6 Most Carried 20 | 5 20 20 20 20 Average Carried 14 | 2 15 19 19 6 Final Capacity 20 | 5 20 20 20 5 Final Carried 20 | 5 20 20 20 5 Class Distribution -------------------- 39% | Mutant 25% | Gunner 15% | Tank 13% | Commander-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 3433 | 285 538 146 892 1572 Remotely 70 | 70 . . . . Salvage Created 6806 | 89 1045 104 2481 3087 Parts 452 | 14 63 1 176 198 Haulers Intercepted 14 | . 2 . 6 6 Recyclers Shooed 9 | 1 . . 5 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 140 | . 21 8 47 64 Guns 64 | . 8 . 14 42 Cannons 45 | . 13 3 29 . AOE 30 | . . 5 3 22 Classes Destroyed 15 | 2 7 1 5 . Worker 11 | . 2 . 6 3 Builder 6 | . 1 . 3 2 Tunneler 6 | 3 . 2 1 . Hauler 14 | . 2 . 6 6 Recycler 9 | 1 2 . 1 5 Mechanic 6 | . 1 . 1 4 Operator 6 | . . . 4 2 Watcher 8 | . 3 . 3 2 Swarmer 20 | . 9 . 7 4 Grunt 80 | . 12 . 25 43 Brawler 4 | . . . 3 1 Duelist 2 | . . . 1 1 Protector 4 | . . . 1 3 Sentry 23 | . . . 10 13 Assembled 8 | . . 8 . . Best Kill Streak 13 | 2 4 5 9 13 Combat Bots Only 10 | . 4 5 5 10 Max Kills in Single Turn 7 | 1 1 4 4 7 Gunslinging 1 | . . . . 1 Exploded 4 | . . 4 3 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 342 | . 81 23 108 130 Missed 110 | . 23 10 29 48 Hits 232 | . 58 13 79 82 Melee 2 | . . 2 . . Projectile 230 | . 58 11 79 82 Critical Strikes 1 | . . . 1 . Damage Taken 3058 | . 541 247 1073 1197 Core 514 | . 91 14 181 228 Absorbed by Shields . | . . . . . Redirected to Shielding 10 | . 10 . . . Regen/Repaired (Parts) 274 | . 128 . 75 71 Core Remaining (%) 79 | 100 . 58 . . Volleys Fired 389 | 35 93 24 105 132 Largest 3 | 1 2 2 3 3 Hottest 180 | 20 120 120 180 76 Shots Fired 920 | 35 179 45 311 350 Gun 582 | 35 93 . 123 331 Cannon 303 | . 81 41 181 . Launcher 29 | . . 3 7 19 Special 6 | . 5 1 . . Kinetic 582 | 35 93 . 123 331 Thermal 309 | . 86 42 181 . Explosive 29 | . . 3 7 19 Electromagnetic . | . . . . . Robot Hit Streak 14 | 5 9 10 11 14 Robot Miss Streak 6 | 3 6 6 6 6 Penetration Max . | . . . . . Secondary Targets 6 | . . . 1 5 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 494 | 18 95 16 154 211 Core Hits 280 | 9 38 16 85 132 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 2 | . 1 . . 1 Critical Strikes 3 | . 1 . 1 1 Destroy 2 | . 1 . 1 . Smash 1 | . . . . 1 Melee Attacks 9 | . . . . 9 Impact 6 | . . . . 6 Slashing 3 | . . . . 3 Piercing . | . . . . . Sneak Attacks 4 | . . . . 4 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 11674 | 165 1433 622 3502 5952 Guns 4971 | 165 539 . 1117 3150 Cannons 2843 | . 874 282 1687 . Explosions 3280 | . . 331 653 2296 Melee 506 | . . . . 506 Ramming 74 | . 20 9 45 . Kinetic 4971 | 165 539 . 1117 3150 Thermal 2843 | . 874 282 1687 . Explosive 3280 | . . 331 653 2296 Electromagnetic . | . . . . . Impact 438 | . . . . 438 Slashing 68 | . . . . 68 Piercing . | . . . . . Highest Corruption 3 | . . 3 . . Average Corruption 3 | . . 3 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 22 | . . 22 . . Message Errors 5 | . . 5 . . Matter Fused 6 | . . 6 . . Heat Flow Errors 4 | . . 4 . . Energy Discharges 1 | . . 1 . . Data Loss (minor) 3 | . . 3 . . Data Loss (major) 1 | . . 1 . . Misfires 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 207 | . 2 4 18 183 Projectiles 2 | . 2 . . . Explosions 52 | . . 4 18 30 Melee 153 | . . . . 153 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 220 | . . 68 31 121 Shots 10 | . . 3 2 5 Rammed 12 | . 2 3 7 . Targets Rammed 14 | . 2 4 8 . Kicked . | . . . . . Crushed 2 | . . 1 1 . Highest Temperature 324 | . 204 240 324 144 Average Temperature 55 | . 50 69 77 31 Received Heat Transfer 917 | . 144 20 285 468 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 3 | . . . . 3 Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 5 | . 1 . 4 . Heat Transferred 5772 | . 1850 592 3330 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Maximum Alert Level 5 | . 1 . 3 5 Low Security (%) 49 | 100 99 100 35 . Level 1 5 | . . . 17 1 Level 2 14 | . . . 42 10 Level 3 14 | . . . 5 37 Level 4 15 | . . . . 46 Level 5 1 | . . . . 4 High Security . | . . . . . Max Security . | . . . . . Sterilizations 1 | . . . 1 . Peak Influence 1649 | 5 202 75 831 1649 Initial 348 | . 3 75 . 348 Average 479 | 1 53 3 357 1110 Influence Increases 4571 | 20 729 29 1575 2218 Destroy 0b10 Robot/C 2740 | . 420 . 980 1340 Destroy 0b10 Robot/NC 360 | 20 55 15 130 140 Destroy Leader 694 | . 80 . 278 336 Allied During Kill 80 | . . . 8 72 Trap Triggered on 0b10 20 | . . . . 20 Successful Hack 149 | . 60 . 46 43 Select Force Hacks 180 | . 60 . 60 60 Disable Machine 60 | . 15 . . 45 Destroy Structure 183 | . 9 14 43 117 Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 90 | . 15 . 30 45 Influence Decreases 2930 | 15 540 223 749 1403 Entered New Map 599 | . 2 119 . 478 Time Decay 2073 | 15 528 96 679 755 Lost Part 38 | . 10 8 10 10 Lost Ally 220 | . . . 60 160 Squads Dispatched 32 | . 4 . 10 18 Investigation 17 | . 4 . 5 8 Extermination . | . . . . . Reinforcement 6 | . . . 4 2 Assault 8 | . . . 1 7 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 9 | . 3 . 4 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 188 | . 31 10 59 88 Peak Tracking Total 9 | . 6 5 5 9 Tactical Retreats 6 | . 1 2 1 2 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 9 | . 1 . 8 . Indirectly . | . . . . . Trap Hack Attempts 42 | . . . . 42 Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 2 | . . . . 2 Reused 2 | . . . . 2 Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . . . 2 Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 5 | . 2 . . 3 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 38 | . 10 . 14 14 Terminals 24 | . 7 . 8 9 Fabricators . | . . . . . Repair Stations 5 | . 1 . 2 2 Recycling Units 6 | . 2 . 2 2 Scanalyzers 2 | . . . 2 . Garrison Access 1 | . . . . 1 Total Hacks 113 | . 39 . 34 40 Successful 62 | . 24 . 14 24 Failed 50 | . 15 . 19 16 Catastrophic 6 | . 1 . 4 1 Database Lockouts 1 | . . . 1 . Manual 64 | . 22 . 22 20 Terminals 78 | . 27 . 20 31 Fabricators . | . . . . . Repair Stations 11 | . 6 . 3 2 Recycling Units 16 | . 6 . 6 4 Scanalyzers 5 | . . . 5 . Garrison Access 3 | . . . . 3 Terminal Hacks 19 | . 8 . 1 10 Part Schematic 3 | . 1 . . 2 Robot Schematic 1 | . 1 . . . Robot Analysis 3 | . 1 . . 2 Prototype ID Bank 6 | . 3 . . 3 Open Door 2 | . . . . 2 Branch Access Points 1 | . . . 1 . Locate Traps 3 | . 2 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . 4 . 2 . Scan Component 3 | . 2 . 1 . Repair 3 | . 2 . 1 . Recycling Unit Hacks 2 | . 1 . 1 . Retrieve Components 2 | . 1 . 1 . Scanalyzer 1 | . . . 1 . Retrieve Study 1 | . . . 1 . Garrison Access Hacks 1 | . . . . 1 Unlock Access 1 | . . . . 1 Unauthorized Hacks 33 | . 11 . 9 13 Terminals 21 | . 7 . 5 9 Track 1 | . . . . 1 Assimilate 1 | . . . . 1 Botnet 2 | . . . . 2 Disrupt 1 | . . . . 1 Operators 2 | . 2 . . . Skim 11 | . 5 . 5 1 Sabotage 3 | . . . . 3 Fabricators . | . . . . . Repair Stations 3 | . . . 1 2 Patch 3 | . . . 1 2 Recycling Units 8 | . 4 . 2 2 Reject 3 | . 2 . 1 . Tunnel 5 | . 2 . 1 2 Scanalyzers 1 | . . . 1 . Extract 1 | . . . 1 . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 31 | . 8 . 13 10 Full Trace Events 5 | . 1 . 3 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . 1 . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 12 | . 1 . 9 2 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . 1 . Parts Repaired 3 | . 2 . 1 . Time 78 | . 52 . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 4 | . 3 . 1 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies 13 | . . 3 . 10 Largest Group 10 | . . 3 3 10 Highest-Rated Group 88 | . . 40 40 88 Highest-Rated Ally 16 | . . 16 16 16 Total Orders . | . . . . . Ally Attacks 73 | . . . 15 58 Total Damage 673 | . . . 159 514 Kills 11 | . . . 3 8 Allies Corrupted 1 | . . . . 1 Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Active Infowar (turns) 1644 | 10 359 1273 2 . Optics 197 | . 197 . . . Seismic 1447 | 10 162 1273 2 . Robot Analysis Total 3 | . 1 . . 2 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 12071 | 118 2869 1939 3064 4081 Spaces Moved 6115 | 82 1502 635 1355 2541 Core 294 | 81 212 . 1 . Treads 3208 | 1 1037 635 1354 181 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 2613 | . 253 . . 2360 Fastest Speed 34 | 50 37 240 160 34 Average Speed 119 | 51 162 240 161 43 Slowest Speed 900 | 160 240 240 900 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 37 | . 5 . . 32 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 79 | 6 97 97 98 97 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 8 | . 3 . 3 2 Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 1 | . . 1 . . Spaces Dug 33 | . 4 18 . 11 Terrain Destroyed 221 | . 4 18 43 156 Melee 1 | . . . . 1 Projectile 5 | . 4 1 . . AOE 215 | . . 17 43 155 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 10090 | 126 1750 1006 2016 5192 Wait 3265 | . 84 314 429 2438 Move 6038 | 81 1491 634 1354 2478 Hop 36 | . 5 . . 31 Pick Up 71 | 5 23 11 28 4 Fast Attach 26 | 5 7 . 13 1 Attach 11 | . 2 1 3 5 Detach 2 | . 2 . . . Swap 91 | . 22 7 32 30 Drop 96 | . 19 11 44 22 Fire 389 | 35 93 24 105 132 Melee 9 | . . . . 9 Ram . | . . . . . Kick . | . . . . . Crush 14 | . 2 4 8 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 42 | . . . . 42 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage (discovered 3 exits: *Mat / *Rec / Gar) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 5) 303 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 7) 374 | -10/Materials | Discovered new exit (range 18) 478 | -10/Materials | Learned location of Mines (-9) 539 | -10/Materials | Learned location of 2 exits from Subcaves 591 | -10/Materials | Learned 4 Recycling zone layouts 631 | -10/Materials | Identified exit to Materials 663 | -10/Materials | Loaded intel: 2 recycling unit locations 683 | -10/Materials | Learned 2 Mines zone layouts 693 | -10/Materials | Learned Storage security intel 753 | -10/Materials | Build established: Scavenger-Mutant 789 | -10/Materials | Learned Storage emergency access door positions 841 | -10/Materials | Learned Recycling recycling unit intel 847 | -10/Materials | Discovered new exit (range 6) 1061 | -10/Materials | Build established: Mutant 2888 | -10/Materials | Repaired Lgt. Treads 2915 | -10/Materials | Repaired Beam Cannon 2988 | -10/Materials | Entered Mines 3115 | -10/Mines | Assembled infested the area 4146 | -10/Mines | Discovered exit to Materials (range 14) 4644 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 4644 | -10/Mines | Discovered new exit (range 5) 4841 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 4927 | -10/Mines | Entered Materials 4927 | -9/Materials | Accompanied by 3 allies 4927 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4928 | -9/Materials | Identified exit to Mines 5016 | -9/Materials | Discovered new exit (range 7) 5060 | -9/Materials | Lost 3 allies 5229 | -9/Materials | Build established: Gunner 5653 | -9/Materials | Build established: Scavenger-Gunner 5734 | -9/Materials | Discovered new exit (range 4) 5818 | -9/Materials | Central database locked down 5961 | -9/Materials | Build established: Gunner 6139 | -9/Materials | Discovered new exit (range 15) 6380 | -9/Materials | Learned Recycling recycling unit intel 6466 | -9/Materials | Learned Storage garrison access intel 6495 | -9/Materials | Learned location of 1 exit from Storage 6579 | -9/Materials | Loaded intel: 2 recycling unit locations 6904 | -9/Materials | Discovered new exit (range 8) 7008 | -9/Materials | Identified exit to Storage 7530 | -9/Materials | Repaired Lgt. Treads 7727 | -9/Materials | First assault squad dispatched 7971 | -9/Materials | Sterilization system engaged 7971 | -9/Materials | Non-combat units ordered to evacuate 7991 | -9/Materials | Entered Storage 7992 | -9/Storage | Identified exit to Materials 7993 | -9/Storage | Identified exit to Recycling 7996 | -9/Storage | Loaded intel: 1 garrison access location 8007 | -9/Storage | Identified exit to Garrison 8048 | -9/Storage | Garrison activated, responded to threat 8064 | -9/Storage | Core integrity fell below 50% 8391 | -9/Storage | First assault squad dispatched 8465 | -9/Storage | Core integrity fell below 20% 8502 | -9/Storage | Destroyed 10 combat bots 8837 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 9133 | -9/Storage | Build established: Commander-Tank 9506 | -9/Storage | Lost 3 allies 10365 | -9/Storage | Used back door to open Recycling access 10481 | -9/Storage | Destroyed 9 combat bots 10483 | -9/Storage | Lost 7 allies 10764 | -9/Storage | Build established: Tank 12072 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 11831_ G-47 Trooper unfolds itself. 11831_ G-34 Mercenary unfolds itself. 11842_ G-34 Mercenary destroyed. 11854_ Acquired 11 matter. 11900_ G-34 Mercenary destroyed. 11904_ G-47 Trooper destroyed. 11907_ K-01 Serf collects debris. 11910_ Acquired 53 matter. 11910_ K-01 Serf collects debris. 11911_ Acquired 31 matter. 11913_ K-01 Serf collects debris. 11925_ K-01 Serf cleans the Terminal. 11967_ Acquired 4 matter. 11991_ ALERT: Unidentified disturbance in Zone 3B, assault force dispatched. 12016_ Acquired 18 matter. 12071_ C-45 Heavy ARC bursts open, deploying its payload. 12071_ G-47 Trooper unfolds itself. 12071_ G-34 Mercenary unfolds itself. 12071_ I-25 Savior unfolds itself. Map ----- +----------------------------------------------------+ | ?????# # # # #??????? | | ?????# # + # #??????? | | ?????# # # # #??????? | | ?????# # """ """ +^ ##+############ | | ?????# # """ """ # #####! | | ?????# #?""" """ # + | | ?????# #?? # # | | ?????# ########### % # [[ | | ?????# [=# ## +% | | ?????# # """ # *[ # # ! | | ????## = # """ # %[%#% # | | ????#T # """ + %==# + | | ????## # # # ##### | | ?????# + % %""# # #???######## | | ?????# # == Y"## ## #?????????## | | ?????# # %== ""## ## #??????????# | | ?????# + ## ##% ############ | | ?????# #######+### ## + #######= | | ?????# ## ## ## ####T#### =#!% | | ?????# %## ## ## #??######]! ### | | ?????# =## ## ## #?????# #[ %% | | ?????# ## ## ##/######### ### | | ?????# ## ## ## ## =#!! | | ?????# ## ## ## """" ## ### | | ?????# #####+#### #%"!! " ## ### | | ?????# @ gg#%"!!""" ## ##? | | ?????# k [ % g/ """][" ## #?? | | ?????# *=%! g# "?[/" ## #?? | | ?????# ########## # "?"" ## #?? | | ?????# #????????####### ? ##^^^#?? | | ?????# #??????????????# ##^^^#?? | | ?????# #??????????????########### ### | | ?????# #????????????????????????# # | | ?????# #???????????????????????## %# | | ?????# #???????????????????????#" %%# | | ?????# ####???????????????######T % # | | ?????# ## ???????????????#"""##" + | | ????## ## """"""???????##?#"R"### %# | | ????# # "[|[["???????# ##" "### # | | ????# % # "![[!"??#????# # # | | ????# " """" " #????# """ # # | | ????# # #????# """ # ##+ | | ????# # #????#! """ # | | ????####### #????# | + | | ??????????###########????# """ # | | ?????????????????????????# """ # | | ?????????????????????????# """ # % ### | | ?????????????????????????# + #?? | | ?????????????????????????###"T"#####+###? | | ???????????????????????????#"""#?## #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Core Shielding 20 Evasion (%) 63 Recoil Reduction 3 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Lgt. Assault Rifle | -10/Materials | Hacked Assault Rifle | -9/Materials | Extracted Beam Rifle | -9/Materials | Extracted Med. Armor Plating | -9/Materials | Extracted EM Pulse Gun | -9/Materials | Extracted Particle Gun | -9/Materials | Extracted Welding Torch | -9/Materials | Extracted Imp. Hover Unit | -9/Materials | Extracted Terrain Scan Processor | -9/Materials | Extracted ECM Suite | -9/Materials | Extracted Imp. Heat Sink | -9/Storage | Hacked Arm. Treads | -9/Storage | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 32% | -10/Materials Beam Cannon | 67% | -10/Materials Lgt. Treads | 50% | -9/Materials Studied --------- Flight Unit | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrowingLinearDetector Manual? 0 Play Time 01:14:48 Cumulative 1421.3 hours Start 2025.12.11 @ 22:31:43 End 2025.12.12 @ 16:32:55 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 645 Rogue 645 Adventurer 0 Explorer 0 Win Type - Total 28 Types 13/5/3/0/1/1/2/2/0/1 Lore% 93 Gallery% 90 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: 05a8d0e4-80be-4024-aadb-4ea72436cba2