Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.02 @ 03:01:47 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (494) 2470 Value Destroyed (18006) 18006 Prototype IDs (54) 1080 Alien Tech Used (0) 0 Bonus (3504) 3504 TOTAL SCORE: 31160 Bonus ------- High Alert Combat Kills 2845 Follower Combat Kills 106 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -47 Cogmind --------- Core Integrity 305/1000 Matter 287/300 Energy 150/150 System Corruption 4% Temperature Cool (0) Movement Walking (140) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- Heavy Armored Exoskeleton > --- UTILITY (8) ------ Large Storage Unit Advanced Hacking Suite System Guard > --- WEAPON (3) ------- Cooled Plasma Cannon Gauss Rifle Power Sword > --- INVENTORY (15) --- Light Angular Momentum Engine Flexi-carbon Leg Advanced Cooling System Advanced Shield Generator Improved Recalibrator PSU Rigger Plasma Rifle Cooled Plasma Rifle Cooled Plasma Cannon Cooled Plasma Cannon Heavy Assault Rifle Enhanced Gauss Cannon Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Heavy Antimatter Reactor > --- PROPULSION ------- Heavy Armored Exoskeleton > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Advanced Targeting Computer Insulated Plating Powered Armor Advanced Hacking Suite System Guard PSU Rigger > --- WEAPON ----------- Cooled Phase Gun Cooled Plasma Cannon Heavy Phase Cannon > --- INVENTORY -------- Micro Fission Core Heavy Antimatter Reactor Flexi-carbon Leg Advanced Cooling System Backup Plating III Advanced Shield Generator Improved Recalibrator Cooled Pulse Rifle Cooled Pulse Rifle Cooled Plasma Rifle Cooled Plasma Cannon Mass Driver Enhanced Gauss Cannon Long-range Missile Launcher Power Sword [Rating: 110] Favorites ----------- Power Enhanced Nuclear Core Engine F-cell Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Leg Treads Heavy Treads Leg Armored Leg Utility Advanced Targeting Computer Device Cryofiber Web Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Powered Armor Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Launcher Long-range Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Slots Evolved 10 | . . . . . 4 2 2 . . . . . . 2 . . . . Power 1 | . . . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . 1 . 1 . . . . . . . . . . . Utility 6 | . . . . . 2 2 1 . . . . . . 1 . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Parts Attached 380 | 6 7 3 . . 50 124 7 . 65 2 8 1 3 32 10 55 3 4 Power 25 | 1 1 1 . . 2 7 . . 3 . . . . 2 2 6 . . Engine 8 | 1 1 . . . 1 1 . . . . . . . 1 1 2 . . Core 15 | . . 1 . . 1 6 . . 3 . . . . 1 . 3 . . Reactor 2 | . . . . . . . . . . . . . . . 1 1 . . Propulsion 45 | 2 . 1 . . 5 17 3 . 8 . . . 1 4 3 1 . . Treads 3 | . . . . . . . . . . . . . . . 3 . . . Leg 42 | 2 . 1 . . 5 17 3 . 8 . . . 1 4 . 1 . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 217 | 1 1 . . . 32 78 4 . 37 1 4 1 . 19 5 33 1 . Device 123 | . . . . . 20 38 3 . 20 . 3 . . 14 2 22 1 . Storage 3 | 1 . . . . . 1 . . 1 . . . . . . . . . Processor 5 | . . . . . . 2 . . 1 . . . . 2 . . . . Hackware 4 | . . . . . 1 . . . . 1 . 1 . . . 1 . . Protection 82 | . 1 . . . 11 37 1 . 15 . 1 . . 3 3 10 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 93 | 2 5 1 . . 11 22 . . 17 1 4 . 2 7 . 15 2 4 Energy Gun 41 | 2 2 . . . 7 15 . . 8 1 1 . . . . 3 1 1 Energy Cannon 19 | . 2 1 . . 1 . . . 3 . 2 . 1 2 . 7 . . Ballistic Gun 1 | . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon 7 | . 1 . . . . . . . . . . . 1 2 . 3 . . Launcher 15 | . . . . . 1 3 . . 4 . 1 . . 3 . 1 . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . 2 4 . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . 2 . . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 3 3 . . 3 . . . . . . 4 . . Parts Lost 32 | . 1 . . . 2 5 . . 4 2 . . . 3 . 11 3 1 Power 5 | . . . . . 1 . . . 1 . . . . . . 3 . . Propulsion 1 | . . . . . . 1 . . . . . . . . . . . . Utility 17 | . . . . . 1 3 . . 1 1 . . . 3 . 5 2 1 Weapon 9 | . 1 . . . . 1 . . 2 1 . . . . . 3 1 . Highest Loss Streak 4 | . 1 . . . 1 3 . . 1 2 . . . 2 . 3 4 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 91 100 100 100 96 99 100 100 98 99 99 100 100 87 81 79 58 56 Engine 1 | . 14 . . . . . . . . . . . . 2 5 3 . . Core 5 | . . 13 14 14 8 6 6 6 5 6 6 6 6 2 . 2 5 5 Leg 20 | . 28 28 28 28 26 22 26 26 25 26 26 26 26 22 3 4 5 5 Device 11 | . . . . . 10 15 20 20 13 13 13 13 13 8 7 9 . . Storage 6 | . 14 14 14 14 9 7 6 6 6 6 6 6 6 5 5 5 5 5 Processor 8 | . . . . . . 6 6 6 12 13 13 13 13 15 11 10 5 5 Hackware 5 | . . . . . 7 7 6 6 6 5 6 6 6 5 5 5 5 5 Protection 7 | . 6 14 14 14 8 6 6 6 5 6 5 6 6 5 7 9 5 4 Energy Gun 12 | . 16 14 14 14 20 22 20 20 15 5 3 . . . . 2 5 4 Energy Cannon 6 | . 10 13 14 14 2 . . . 1 13 16 20 20 13 11 11 5 5 Peak Build Rating 110 | 6 8 12 12 13 37 56 63 59 72 72 72 73 75 82 89 110 97 86 Average Rating 59 | 3 6 11 12 12 26 47 60 59 64 71 69 72 73 73 82 95 85 84 On Entrance 50 | . 6 8 12 12 13 37 51 59 59 72 72 72 73 74 70 89 97 86 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 103 | 12 19 23 23 23 33 54 46 46 60 60 65 65 65 71 103 93 74 62 Greatest Support 140 | 20 20 20 20 20 34 60 80 72 72 68 68 68 68 72 140 140 90 90 Greatest Overweight (x) 1 | . . 1 1 1 1 1 . . 1 . . . . 1 1 1 . . Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 10 10 10 15 15 15 15 15 15 15 15 15 15 Average Capacity 12 | 6 8 8 8 8 8 9 10 10 13 15 15 15 15 15 15 15 15 15 Most Carried 15 | 2 8 8 8 8 8 10 10 9 15 13 15 15 15 15 15 15 15 15 Average Carried 10 | . 3 7 8 7 6 8 9 9 12 12 13 15 15 13 14 12 13 14 Final Capacity 15 | 8 8 8 8 8 8 10 10 10 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | . 8 8 8 8 8 10 9 9 13 12 15 15 15 15 15 11 15 13 Class Distribution -------------------- 39% | Hacker-Skirmisher 26% | Hacker-Tank 14% | Hacker-Gunner 10% | Mutant 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Tank | -6/Factory Hacker-Tank | -6/Waste Hacker-Skirmisher | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Zion Hacker-Gunner | -5/Proximity Caves Hacker-Gunner | -5/Factory Hacker-Tank | -5/Waste Hacker-Tank | -5/Factory Hacker-Tank | -5/Upper Caves Hacker-Tank | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Matter Collected 6445 | 237 109 30 . . 610 1675 91 . 858 100 110 20 30 842 115 1358 91 169 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 25923 | . 414 2 . 281 1887 5883 1331 . 3019 160 545 . 311 3796 251 7088 303 652 Parts 875 | . 26 . . 17 85 213 35 . 108 2 19 . 8 136 1 185 18 22 Haulers Intercepted 24 | . 1 . . . 5 7 . . 3 . . . . 3 . 5 . . Recyclers Shooed 17 | . . . . . . 2 2 . 3 . . . . 4 . 6 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 66 | . . . . . . . . . . 2 19 . 7 . . . 22 16 Prevented 5 | . . . . . . . . . . . . . 1 . . . . 4 Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Combat Hostiles Destroyed 346 | . 11 . . 5 30 78 12 . 41 3 12 . 6 55 1 69 8 15 Melee 2 | . . . . . . 1 . . . . . . . . . . . 1 Guns 164 | . 7 . . 2 25 66 11 . 28 1 . . . . . 9 7 8 Cannons 111 | . 3 . . 3 3 . . . 2 1 12 . 5 34 . 45 1 2 AOE 39 | . 1 . . . 1 4 . . 10 . . . . 15 1 4 . 3 Classes Destroyed 22 | . 4 . . 3 6 4 . . 1 . 1 . 1 . 1 1 . . Worker 21 | . . . . . 2 7 . . 1 . . . . 6 . 5 . . Builder 19 | . . . . 1 . 4 2 . 3 . . . . 4 . 5 . . Tunneler 2 | . . . . . 2 . . . . . . . . . . . . . Hauler 24 | . 1 . . . 5 7 . . 3 . . . . 3 . 5 . . Recycler 76 | . . . . . 2 31 6 . 9 . . . . 7 . 21 . . Mechanic 6 | . . . . . . . . . 1 . . . . 2 . 3 . . Operator 9 | . . . . . 2 4 . . 2 . . . . . . 1 . . Drone 1 | . . . . . . . . . . . . . 1 . . . . . Watcher 32 | . 2 . . . 5 6 2 . 5 . . . . 5 . 7 . . Swarmer 67 | . 6 . . . 5 11 3 . 6 . 6 . . 9 . 9 5 7 Grunt 148 | . 5 . . 2 15 42 3 . 18 . 1 . 3 33 . 22 . 4 Brawler 5 | . . . . 1 . 1 . . . . 1 . . . . . . 2 Duelist 4 | . . . . . 1 . 1 . . . . . . 1 . . . 1 Protector 2 | . . . . . . 1 . . . . . . . . . 1 . . Sentry 36 | . . . . 2 7 6 3 . 6 . 1 . . 2 . 8 . 1 Demolisher 2 | . . . . . . 2 . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . 2 . . Hunter 33 | . . . . . 2 6 1 . 2 2 . . 2 4 . 11 3 . Programmer 40 | . . . . . . 7 1 . 9 1 . . . 6 . 16 . . Compactor 1 | . . . . . . . . . . . . . . . 1 . . . Assembled 2 | . . . . . . 2 . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . 1 . . . . . . . Savage 1 | . . . . . . . . . . . 1 . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 15 | . 3 . . 3 7 7 8 . 7 2 3 . 3 15 1 9 5 12 Combat Bots Only 13 | . 3 . . 3 7 4 3 . 6 2 3 . 3 13 1 7 5 12 Max Kills in Single Turn 7 | . 1 . . 1 2 3 2 . 3 1 2 . 1 7 1 5 2 2 Gunslinging 1 | . . . . . 1 1 . . 1 . . . . . . . . . Exploded 4 | . 1 . . . 1 2 . . 3 . . . . 4 1 3 . 2 Melee 1 | . . . . . . 1 . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Hostile Shots Fired 1690 | . 37 . . 16 112 299 77 . 296 20 43 . 28 206 . 435 59 62 Missed 624 | . 19 . . 7 29 104 35 . 149 7 22 . 8 67 . 141 16 20 Damage Taken 14054 | . 231 . . 101 828 2553 306 . 1557 177 193 . 313 2185 18 4370 519 703 Core 1561 | . 26 . . 23 148 474 22 . 111 16 4 . 42 246 . 332 40 77 Absorbed by Shields 609 | . . . . . 48 113 47 . . . . . . . 6 395 . . Ignored by Resistances 4150 | . 69 . . 28 262 729 115 . 469 52 59 . 89 603 6 1327 152 190 Regen/Repaired (Parts) 3626 | . . . . . . 267 . . 431 . . . . 791 . 2137 . . Core Remaining (%) 72 | 100 . . . 80 73 32 . . . . . . 77 . . . . . Volleys Fired 894 | . 48 1 . 18 93 178 27 . 95 10 22 . 21 123 1 219 15 23 Largest 3 | . 2 2 . 2 3 3 3 . 3 3 3 . 3 3 3 3 3 3 Hottest 240 | . 120 103 . 103 177 240 240 . 240 150 160 . 160 182 168 237 96 106 Shots Fired 2294 | . 93 2 . 31 224 498 79 . 217 27 61 . 52 295 3 603 41 68 Gun 1218 | . 61 1 . 18 199 487 79 . 186 7 5 . . . . 111 22 42 Cannon 1036 | . 32 1 . 13 23 . . . 22 20 55 . 52 283 2 491 19 23 Launcher 40 | . . . . . 2 11 . . 9 . 1 . . 12 1 1 . 3 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 172 | . 4 . . . . . . . . . . . . 40 . 99 6 23 Thermal 1971 | . 28 . . . 210 487 79 . 208 27 55 . 52 243 2 503 35 42 Explosive 40 | . . . . . 2 11 . . 9 . 1 . . 12 1 1 . 3 Electromagnetic 111 | . 61 2 . 31 12 . . . . . 5 . . . . . . . Robot Hit Streak 62 | . 12 . . 11 48 62 44 . 55 17 15 . 17 42 11 52 14 16 Robot Miss Streak 7 | . 2 . . 1 3 4 2 . 7 1 2 . 3 2 . 2 2 2 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 1 1 Secondary Targets 28 | . 1 . . . 7 13 1 . 6 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 . 1 . . . . . . . . . Shots Hit Robots 1642 | . 31 . . 17 145 340 67 . 180 20 36 . 35 241 3 450 24 53 Core Hits 1062 | . 20 . . 10 71 345 74 . 179 8 19 . 8 123 2 167 11 25 Critical Kills 14 | . . . . . . . . . . . . . . 5 . 9 . . Critical Parts Destroyed 4 | . . . . . . 4 . . . . . . . . . . . . Critical Strikes 54 | . 2 . . 1 6 4 . . 1 . . . . 6 . 29 1 4 Burn 23 | . . . . . 6 . . . . . . . . . . 13 1 3 Meltdown 14 | . . . . . . . . . . . . . . 5 . 9 . . Blast 8 | . . . . . . . . . . . . . . 1 . 7 . . Corrupt 3 | . 2 . . 1 . . . . . . . . . . . . . . Smash 4 | . . . . . . 4 . . . . . . . . . . . . Sever 2 | . . . . . . . . . 1 . . . . . . . . 1 Melee Attacks 47 | . . . . . 7 17 . . 8 . . . . . . 9 . 6 Impact 24 | . . . . . 7 17 . . . . . . . . . . . . Slashing 23 | . . . . . . . . . 8 . . . . . . 9 . 6 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . 2 1 . . 5 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 57388 | . 555 17 . 367 3225 10969 1963 . 7274 662 1294 . 1144 11110 199 16009 748 1852 Guns 21963 | . 320 . . 128 2329 9096 1940 . 4294 195 87 . . . . 2404 432 738 Cannons 25551 | . 147 . . 145 395 . . . 614 467 1121 . 1144 7753 61 12860 316 528 Explosions 8104 | . 88 . . 94 282 1080 . . 1847 . 86 . . 3350 138 743 . 396 Melee 1617 | . . . . . 219 747 . . 461 . . . . . . . . 190 Ramming 153 | . . 17 . . . 46 23 . 58 . . . . 7 . 2 . . Kinetic 4151 | . . . . . . . . . . . . . . 971 . 2746 85 349 Thermal 44198 | . 235 . . 94 2498 9446 1940 . 5564 662 1121 . 1144 7060 61 12793 663 917 Explosive 6266 | . . . . . 282 633 . . 1191 . 86 . . 3072 138 468 . 396 Electromagnetic 1003 | . 320 . . 273 226 97 . . . . 87 . . . . . . . Impact 966 | . . . . . 219 747 . . . . . . . . . . . . Slashing 651 | . . . . . . . . . 461 . . . . . . . . 190 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . 6 6 . . 4 . . . 9 4 4 Average Corruption 2 | . . . . . . . . 6 1 . . 4 . . . 2 4 4 Corruption Purged 12 | . . . . . . . . . 7 . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 72 | . . . . . . . . 1 24 . . . . . . 29 15 3 Message Errors 20 | . . . . . . . . 1 6 . . . . . . 10 3 . Matter Fused 14 | . . . . . . . . . 7 . . . . . . 4 3 . Heat Flow Errors 8 | . . . . . . . . . 2 . . . . . . 2 3 1 Energy Discharges 13 | . . . . . . . . . 3 . . . . . . 5 4 1 Parts Fused 1 | . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 4 | . . . . . . . . . 1 . . . . . . 3 . . Data Loss (major) 5 | . . . . . . . . . 2 . . . . . . 1 1 1 Misfires 1 | . . . . . . . . . . . . . . . . 1 . . Alerts 3 | . . . . . . . . . 2 . . . . . . 1 . . Weapon Failures 3 | . . . . . . . . . 1 . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1946 | . 3 . . 14 95 354 . . 354 33 45 . 52 422 . 528 . 46 Projectiles 917 | . . . . . . 24 . . 41 33 45 . 52 315 . 407 . . Explosions 550 | . 3 . . 14 . 73 . . 220 . . . . 107 . 121 . 12 Melee 479 | . . . . . 95 257 . . 93 . . . . . . . . 34 Knockbacks 36 | . . . . . 1 5 . . 1 . . . . 9 . 20 . . Impact 6 | . . . . . 1 3 . . 1 . . . . 1 . . . . Kinetic 27 | . . . . . . . . . . . . . . 8 . 19 . . Secondary 3 | . . . . . . 2 . . . . . . . . . 1 . . Self-Inflicted Damage 430 | . . . . . . . . . 253 . . . . 118 24 35 . . Shots 10 | . . . . . . . . . 4 . . . . 4 1 1 . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed 23 | . . 2 . 3 . 6 4 . 5 . . . . 2 . 1 . . Kicked 23 | . . 2 . 3 . 6 4 . 5 . . . . 2 . 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 560 | . 298 57 . 312 420 560 112 . 313 110 . . . 385 45 402 248 287 Average Temperature 105 | . 90 29 . 111 87 141 39 . 90 35 . . . 117 25 103 113 101 Received Heat Transfer 3917 | . 42 . . 63 387 1051 60 . 309 . 27 . 111 735 . 934 18 180 Effects 29 | . . . . 1 4 17 . . 1 . . . . . . 5 . 1 Shutdowns 4 | . . . . . 1 3 . . . . . . . . . . . . Energy Bleed 5 | . . . . . . 3 . . . . . . . . . 1 . 1 Interference 11 | . . . . 1 3 3 . . 1 . . . . . . 3 . . Matter Decay 2 | . . . . . . 2 . . . . . . . . . . . . Short Circuit 3 | . . . . . . 2 . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . Damage (major) 2 | . . . . . . 2 . . . . . . . . . . . . Damage (core) 1 | . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . 3 5 . . . . . . . . . 1 . . Combat Hostiles 5 | . . . . . 1 4 . . . . . . . . . . . . Parts Fried 17 | . 2 . . 1 4 4 . . . . 1 . . . . 5 . . Impact Corruptions 14 | . . . . . 4 9 . . . . . . . . . 1 . . Robots Melted 32 | . . . . . . 4 2 . 2 1 . . 1 7 . 14 . 1 Combat Hostiles 24 | . . . . . . 3 1 . 1 1 . . 1 6 . 10 . 1 Parts Melted 246 | . 1 . . . 14 44 20 . 44 5 2 . 12 28 . 71 5 . Heat Transferred 80174 | . 546 . . 100 5714 20218 4350 . 10725 1050 1700 . 1750 10600 100 20299 1122 1900 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Peak Influence 1550 | . 175 65 . 131 468 393 376 124 319 . . . . 1550 436 963 . . Initial 900 | . . 56 . . . 76 98 109 76 . . . . 900 436 159 . . Average 265 | . 103 55 . 19 130 122 223 115 111 . . . . 1061 370 470 . . Maximum Alert Level 4 | . . . . . 2 1 1 . 1 . . . . 4 2 3 . . Low Security (%) 63 | 100 100 100 . 100 73 82 51 100 78 . . . . . . 34 . . Level 1 15 | . . . . . 21 17 48 . 21 . . . . . 33 8 . . Level 2 6 | . . . . . 4 . . . . . . . . . 66 23 . . Level 3 11 | . . . . . . . . . . . . . . 57 . 33 . . Level 4 3 | . . . . . . . . . . . . . . 41 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 100 | . 2 1 . . 5 31 . . 21 . . . . 13 . 26 . 1 Investigation 34 | . 2 1 . . 2 13 . . 7 . . . . 2 . 7 . . Extermination 26 | . . . . . . 9 . . 8 . . . . 3 . 6 . . Reinforcement 27 | . . . . . 3 7 . . 2 . . . . 6 . 9 . . Assault 6 | . . . . . . 2 . . . . . . . 2 . 1 . 1 Garrison 7 | . . . . . . . . . 4 . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . 2 . . . . Construction Impeded 9 | . . . . . 1 3 . . . . . . . 2 . 3 . . Haulers Reinforced 8 | . . . . . . 2 . . 1 . . . . 3 . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Distress Signals 13 | . 1 . . . 4 3 . . 1 . . . 1 1 . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 467 | . 13 1 . 2 46 96 16 4 46 3 21 . 9 71 . 104 12 23 Peak Tracking Total 9 | . 3 . . 2 6 5 5 4 7 2 5 . 5 8 . 7 5 9 Tactical Retreats 23 | . . . . . . 5 2 . 1 . 3 . . 2 . 6 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Traps Triggered 21 | . 3 . . . . 9 1 . 5 . . . . 1 . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 12 | . . . . . . 12 . . . . . . . . . . . . Reused 3 | . . . . . . 3 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . 3 . . . . . . . . . 2 . 1 Objects Rigged 146 | . . . . . 20 42 6 . 25 . 5 . . 16 . 30 2 . Exploded 90 | . . . . . 17 23 5 . 10 . . . . 10 . 23 . 2 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Machines Disabled 74 | . 9 1 . 3 2 15 . . 13 . . . . 11 . 20 . . Max in Single Turn 7 | . 2 1 . 1 1 7 . . 6 . . . . 5 . 4 . . Garrison Access 4 | . . . . . . 3 . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Machines Accessed 85 | . 6 1 2 . 7 26 1 . 15 . . . 1 6 . 19 1 . Terminals 49 | . 6 . . . 5 14 1 . 8 . . . 1 4 . 10 . . Fabricators 9 | . . . . . . 3 . . 3 . . . . . . 3 . . Repair Stations 10 | . . . . . . 3 . . 2 . . . . 2 . 3 . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . Scanalyzers 7 | . . . . . 1 3 . . 1 . . . . . . 2 . . Garrison Access 5 | . . . . . . 3 . . 1 . . . . . . 1 . . Total Hacks 278 | . 19 1 24 . 19 85 4 . 55 . . . 1 21 . 48 1 . Successful 151 | . 9 1 24 . 13 35 2 . 29 . . . 1 15 . 21 1 . Failed 127 | . 10 . . . 6 50 2 . 26 . . . . 6 . 27 . . Catastrophic 25 | . 2 . . . 2 14 . . 4 . . . . 1 . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 85 | . 9 . 1 . 8 26 2 . 18 . . . . 4 . 17 . . Terminals 143 | . 19 . . . 12 43 4 . 30 . . . 1 9 . 25 . . Fabricators 28 | . . . . . . 14 . . 6 . . . . . . 8 . . Repair Stations 43 | . . . . . . 12 . . 12 . . . . 12 . 7 . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . Scanalyzers 27 | . . . . . 6 11 . . 4 . . . . . . 6 . . Garrison Access 10 | . . . . . . 5 . . 3 . . . . . . 2 . . Terminal Hacks 81 | . 9 1 24 . 6 12 2 . 11 . . . 1 6 . 8 1 . Record 27 | . . . 23 . . . . . . . . . 1 3 . . . . Part Schematic 8 | . . . . . 1 2 1 . 1 . . . . . . 3 . . Robot Analysis 7 | . 1 . . . . 5 . . 1 . . . . . . . . . Prototype ID Bank 8 | . 2 . . . 2 1 . . 3 . . . . . . . . . Open Door 2 | . . 1 . . . . . . . . . . . . . . 1 . Branch Access Points 4 | . 1 . . . . . . . 1 . . . . 1 . 1 . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . 1 . . . . . . . . . . . Unreport Threat 10 | . 1 . . . 1 1 . . 2 . . . . 2 . 3 . . Locate Traps 5 | . 1 . . . 1 1 . . 1 . . . . . . 1 . . Reprogram Traps 2 | . . . . . . 2 . . . . . . . . . . . . Patrol Status 2 | . 1 . . . . . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 17 | . . . . . . 5 . . 6 . . . . . . 6 . . Load Schematic 9 | . . . . . . 3 . . 3 . . . . . . 3 . . Build 8 | . . . . . . 2 . . 3 . . . . . . 3 . . Repair Station Hacks 27 | . . . . . . 7 . . 7 . . . . 9 . 4 . . Scan Component 15 | . . . . . . 4 . . 4 . . . . 5 . 2 . . Repair 12 | . . . . . . 3 . . 3 . . . . 4 . 2 . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . . . Scanalyzer 16 | . . . . . 5 5 . . 4 . . . . . . 2 . . Insert Component 7 | . . . . . 2 2 . . 2 . . . . . . 1 . . Analyze 9 | . . . . . 3 3 . . 2 . . . . . . 1 . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . . 1 . . Seal Access 2 | . . . . . . 1 . . . . . . . . . 1 . . Unauthorized Hacks 7 | . . . . . 1 5 . . 1 . . . . . . . . . Terminals 3 | . . . . . . 2 . . 1 . . . . . . . . . Assimilate 3 | . . . . . . 2 . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 3 . . . . . . . . . . . . Extract 4 | . . . . . 1 3 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 71 | . 6 . . . 3 22 1 . 14 . . . . 6 . 19 . . Full Trace Events 28 | . 1 . . . 1 10 . . 7 . . . . 2 . 7 . . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . . Feedback Blocked 1 | . . . . . . . . . 1 . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . 5 16 1 . 3 . . . . . . 4 . . Parts Built 13 | . . . . . . 4 . . 5 . . . . . . 4 . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 519 | . . . . . . 84 . . 177 . . . . . . 258 . . Total Part Build Rating 57 | . . . . . . 16 . . 19 . . . . . . 22 . . Parts Repaired 12 | . . . . . . 3 . . 3 . . . . 4 . 2 . . Time 439 | . . . . . . 87 . . 149 . . . . 147 . 56 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . 2 2 . . 2 . . . . . . 1 . . Part Schematics Acquired 7 | . . . . . 2 2 . . 2 . . . . . . 1 . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . 2 . . . . . . . . . 4 . . Machine Destruction 2 | . . . . . . 2 . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . 1 . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Total Allies 5 | . . . . . . 2 . . 1 . 2 . . . . . . . Largest Group 2 | . . . . . . 1 1 . 1 . 2 2 2 . . . . . Highest-Rated Group 45 | . . . . . . 26 26 . 26 . 45 45 45 . . . . . Highest-Rated Ally 26 | . . . . . . 26 26 . 26 . 25 25 25 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 13 | . . . . . . . . . . . 7 . 6 . . . . . Total Damage 381 | . . . . . . . . . . . 212 . 169 . . . . . Kills 3 | . . . . . . . . . . . 2 . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Robot Analysis Total 7 | . 1 . . . . 5 . . 1 . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . 2 . . . . . 1 2 1 1 . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Turns Passed 27038 | 54 658 402 422 1012 1883 7155 755 74 3811 456 1034 1172 454 1737 605 4488 647 219 Spaces Moved 15246 | 43 405 206 222 453 1022 4225 419 60 1969 321 753 929 317 797 361 2252 405 87 Core 12 | 12 . . . . . . . . . . . . . . . . . . Treads 628 | . . . . . . . . . . . . . . . 309 319 . . Legs 14606 | 31 405 206 222 453 1022 4225 419 60 1969 321 753 929 317 797 52 1933 405 87 Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 190 100 90 125 125 120 122 122 122 120 120 120 140 140 140 Average Speed 130 | 100 120 185 190 190 120 121 128 125 122 122 122 122 120 122 158 144 140 140 Slowest Speed 250 | 120 120 190 190 190 190 200 130 125 190 122 122 122 122 190 190 250 140 140 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 4 80 59 59 94 72 78 9 63 35 54 88 84 64 19 90 50 55 19 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 2 | . . . 1 . . . . . . . 1 . . . . . . . Known Exits Taken 4 | . 1 . . . . . . . 1 . . . 1 . . 1 . . Unknown Exits Taken 10 | 1 . 1 1 1 1 1 . . . 1 1 1 . . . . 1 . Scrap Searched 19 | . . 1 . 2 . . . . . 1 6 3 4 . . . 2 . Spaces Dug 64 | . . . . . 3 33 . . 1 . . . . 9 . 18 . . Terrain Destroyed 945 | . 97 . . 8 12 174 . . 118 7 33 . 9 200 19 220 10 38 Melee 13 | . . . . . 2 1 . . 1 . . . . . . 9 . . Projectile 157 | . . . . . 1 . . . 2 7 11 . 9 33 . 76 10 8 AOE 775 | . 97 . . 8 9 173 . . 115 . 22 . . 167 19 135 . 30 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Total 20332 | 52 483 225 223 574 1465 5726 564 59 3143 361 825 967 350 1313 400 3026 454 122 Wait 3054 | . 14 7 . 95 221 997 90 . 888 29 10 36 5 289 . 356 17 . Move 15230 | 42 404 205 221 452 1021 4224 419 59 1968 320 752 928 316 797 360 2251 404 87 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 232 | 2 6 2 1 3 22 61 5 . 39 . 9 1 2 23 7 41 8 . Fast Attach 85 | 6 5 1 . . 9 18 1 . 14 1 2 . . 5 7 15 1 . Attach 67 | . 1 . . . 7 13 2 . 11 1 . . . 9 2 20 1 . Detach 47 | . 2 . . . 1 5 . . 5 . . . . 10 5 18 1 . Swap 228 | . 1 2 . . 34 93 4 . 40 . 6 1 3 18 1 20 1 4 Drop 268 | 2 2 5 1 3 30 72 6 . 44 . 9 1 3 21 17 46 4 2 Fire 894 | . 48 1 . 18 93 178 27 . 95 10 22 . 21 123 1 219 15 23 Melee 47 | . . . . . 7 17 . . 8 . . . . . . 9 . 6 Ram . | . . . . . . . . . . . . . . . . . . . Kick 23 | . . 2 . 3 . 6 4 . 5 . . . . 2 . 1 . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 11 | . . . . . . . . . 1 . 10 . . . . . . . Trap 146 | . . . . . 20 42 6 . 25 . 5 . . 16 . 30 2 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 7) 565 | -10/Materials | Discovered new exit (range 15) 713 | -10/Materials | Entered Mines 723 | -10/Mines | Met a Derelict shopkeep closing up shop 780 | -10/Mines | Met a Derelict bent on vengeance 830 | -10/Mines | Learned 2 Materials zone layouts 1006 | -10/Mines | Learned Materials machine intel 1108 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1108 | -10/Mines | Discovered new exit (range 5) 1115 | -10/Mines | Entered Exiles 1161 | -10/Exiles | Met 8R-AWN 1195 | -10/Exiles | Met EX-HEX 1245 | -10/Exiles | Met EX-BIN 1271 | -10/Exiles | Aligned with FarCom system 1273 | -10/Exiles | Given EX-Vault access code 1330 | -10/Exiles | Opened EX-Vault 1340 | -10/Exiles | Found PSU Rigger 1385 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1448 | -10/Exiles | Learned location of Zion (-6) 1516 | -10/Exiles | Discovered new exit (range 12) 1537 | -10/Exiles | Left Exiles lab with PSU Rigger 1537 | -10/Exiles | Entered Mines 1555 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1748 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1907 | -9/Mines | Learned location of 1 exit from Proximity Caves 2362 | -9/Mines | Learned Materials non-interactive machine intel 2529 | -9/Mines | Discovered new exit (range 12) 2549 | -9/Mines | Entered Materials 2549 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2551 | -8/Materials | Loaded intel: 60 machine locations 2552 | -8/Materials | Loaded intel: 41 non-interactive machine locations 3169 | -8/Materials | Build established: Hacker-Skirmisher 3178 | -8/Materials | Discovered new exit (range 9) 3615 | -8/Materials | Discovered new exit (range 14) 4109 | -8/Materials | Destroyed 7 combat bots 4280 | -8/Materials | Build established: Hacker-Mutant 4379 | -8/Materials | Discovered new exit (range 16) 4432 | -8/Materials | Entered Factory 4432 | -7/Factory | Evolved 2 slots: Utility x2 4711 | -7/Factory | Build established: Hacker-Skirmisher 6320 | -7/Factory | Discovered new exit (range 16) 6803 | -7/Factory | Discovered new exit (range 15) 6951 | -7/Factory | P-60 Hacker assimilated allied Administrator 4a 7012 | -7/Factory | Found Powered Armor 7099 | -7/Factory | Discovered new exit (range 5) 7811 | -7/Factory | Fabricated Powered Armor (x2) 9212 | -7/Factory | Repaired Broken Gatling Laser 9555 | -7/Factory | Fabricated Gatling Laser? 9584 | -7/Factory | Assembled infested ambush trap array 9851 | -7/Factory | Lost 3 parts (2u1w) 10115 | -7/Factory | Discovered new exit (range 13) 10143 | -7/Factory | Build established: Hacker-Tank 10148 | -7/Factory | Core integrity fell below 50% 10241 | -7/Factory | Repaired Enh. Nuclear Core 10265 | -7/Factory | Repaired Powered Armor 10721 | -7/Factory | Build established: Hacker-Mutant 11103 | -7/Factory | Build established: Hacker-Tank 11587 | -7/Factory | Entered another Factory area 11587 | -6/Factory | Accompanied by 1 ally 11587 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12253 | -6/Factory | Build established: Hacker-Skirmisher 12342 | -6/Factory | Sucked down chute 12342 | -6/Factory | Entered Waste 12351 | -6/Waste | Spotted C-40 Crusher 12354 | -6/Waste | Spotted C-40 Crusher 12357 | -6/Waste | EMP discharged 12381 | -6/Waste | Spotted C-40 Crusher 12385 | -6/Waste | Spotted C-40 Crusher 12401 | -6/Waste | Spotted C-40 Crusher 12405 | -6/Waste | Discovered new exit (range 10) 12416 | -6/Waste | Entered Factory 12465 | -6/Factory | Identified exit to Lower Caves 12590 | -6/Factory | Build established: Hacker-Tank 12963 | -6/Factory | Fabricated Gatling Laser (x2) 13249 | -6/Factory | Build established: Hacker-Skirmisher 13302 | -6/Factory | Repaired Powered Armor 13516 | -6/Factory | Fabricated Lgt. Nuclear Core? 14661 | -6/Factory | Garrison activated, responded to threat 14882 | -6/Factory | Discovered new exit (range 2) 15101 | -6/Factory | Garrison activated, responded to threat 15556 | -6/Factory | Build established: Hacker-Mutant 15679 | -6/Factory | Repaired Broken Powered Armor 15725 | -6/Factory | Repaired Powered Armor 16026 | -6/Factory | Fabricated Cld. Plasma Cannon? 16227 | -6/Factory | Entered Lower Caves 16282 | -6/Lower Caves | Encountered a Warlord checkpoint 16352 | -6/Lower Caves | Learned Factory garrison access intel 16642 | -6/Lower Caves | Discovered new exit (range 15) 16683 | -6/Lower Caves | Entered another Lower Caves area 16704 | -6/Lower Caves | Encountered a Warlord checkpoint 16774 | -6/Lower Caves | Discovered new exit (range 4) 16801 | -6/Lower Caves | Build established: Hacker-Gunner 16811 | -6/Lower Caves | Attacked by a faux Warlord 17386 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17488 | -6/Lower Caves | Discovered new exit (range 8) 17580 | -6/Lower Caves | Learned location of Extension (-4) 17582 | -6/Lower Caves | Learned Factory emergency access door positions 17717 | -6/Lower Caves | Entered Zion 17717 | -6/Zion | Accompanied by 2 allies 17748 | -6/Zion | Given the Hacking Drone Bay 17757 | -6/Zion | Discovered new exit (range 14) 17769 | -6/Zion | Found Prototype Device 17825 | -6/Zion | System corruption cleaned by Quarantine Array 17885 | -6/Zion | Learned 4 Factory zone layouts 18119 | -6/Zion | Rebuked by Imprinter 18172 | -6/Zion | Learned Factory emergency access door positions 18506 | -6/Zion | Given A8's code to call for help 18889 | -6/Zion | Entered Proximity Caves 18889 | -5/Proximity Caves | Accompanied by 2 allies 18890 | -5/Proximity Caves | Identified exit to Factory 18923 | -5/Proximity Caves | Learned Factory security intel 19002 | -5/Proximity Caves | Spotter reported a threat 19077 | -5/Proximity Caves | Spotter reported a threat 19091 | -5/Proximity Caves | Spotter reported a threat 19143 | -5/Proximity Caves | Spotter reported a threat 19144 | -5/Proximity Caves | Spotter reported a threat 19196 | -5/Proximity Caves | Spotter reported a threat 19343 | -5/Proximity Caves | Entered Factory 19343 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 19347 | -5/Factory | Loaded intel: 4 garrison access locations 19635 | -5/Factory | Build established: Hacker-Skirmisher 19643 | -5/Factory | Search patrols dispatched 19697 | -5/Factory | Identified exit to Upper Caves 19943 | -5/Factory | Search patrols dispatched 20132 | -5/Factory | Repaired Powered Armor? 20232 | -5/Factory | Build established: Hacker-Gunner 20250 | -5/Factory | Repaired Arm. Leg 20467 | -5/Factory | Repaired Hvy. Plasma Cannon 20518 | -5/Factory | Repaired Arm. Leg 20543 | -5/Factory | First assault squad dispatched 20633 | -5/Factory | Destroyed 13 combat bots 20730 | -5/Factory | Destroyed 7 combat bots 21080 | -5/Factory | Sucked down chute 21080 | -5/Factory | Entered Waste 21080 | -5/Waste | The area was eerily silent 21111 | -5/Waste | Found Damper Plating 21548 | -5/Waste | Build established: Hacker-Tank 21556 | -5/Waste | Discovered new exit (range 16) 21600 | -5/Waste | A Compactor rumbled back to life 21600 | -5/Waste | Destroyed C-40 Crusher 21685 | -5/Waste | Entered Factory 22480 | -5/Factory | Repaired Hvy. Armored Exoskeleton 23061 | -5/Factory | Fabricated Adv. Cooling System (x2) 24085 | -5/Factory | Fabricated Cld. Plasma Cannon? 24318 | -5/Factory | Garrison activated, responded to threat 24404 | -5/Factory | Lost 3 parts (1p2u) 24675 | -5/Factory | Build established: Hacker-Skirmisher 24844 | -5/Factory | Repaired Powered Armor 25009 | -5/Factory | Cargo convoy interrupted 25010 | -5/Factory | Destroyed 7 combat bots 25139 | -5/Factory | Build established: Hacker-Tank 25216 | -5/Factory | Core integrity fell below 50% 25285 | -5/Factory | First assault squad dispatched 26108 | -5/Factory | Fabricated Cld. Plasma Cannon (x1) 26173 | -5/Factory | Entered Upper Caves 26253 | -5/Upper Caves | Lost 4 parts (3u1w) 26346 | -5/Upper Caves | Encountered a Warlord checkpoint 26807 | -5/Upper Caves | Discovered new exit (range 6) 26820 | -5/Upper Caves | Entered another Upper Caves area 26980 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 27039 | -5/Upper Caves | Self-destructed Last Messages --------------- 27024_ L-41 Fighter Carbon-fiber Leg severed. 27026_ Hvy. Antimatter Reactor severed. 27031_ Quantum Rifle self-destruct mechanism malfunctions. 27032_ Destroyed Microactuators. 27032_ L-41 Fighter destroyed. 27033_ System corrupted: Substantial component data lost. 27033_ The unstable cave ceiling collapses. 27034_ Corrupted Railgun self-destruct mechanism malfunctions. 27035_ Acquired 45 matter. 27037_ Destroyed Carbon-fiber Leg. 27038_ C-30 ARC bursts open, deploying its payload. 27038_ G-67 Veteran unfolds itself. 27038_ G-50 Soldier unfolds itself. 27038_ L-41 Fighter unfolds itself. 27038_ I-47 Archangel unfolds itself. [Achievement: Torch] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????###?????????? | | ?????????????????????????????????????# ###???????? | | ??????????????????????????????????#### ##??????? | | ??????????????????????????????????# ######## | | ????????????????????????????????### | | ????????????????????????????????# | | ????????????????????????????????# | | ???????????????####?#####??????## ####### | | ???????????##?## ##[|/[##???### ##?????## | | ???????????# # # ????# ####???????? | | ??????### ###;; #/ #"##???## ###??????????? | | ?? % %% #"# # ##??# #####????????????# | | ????# % % ## ##?# #????????????????# | | ????# ##### # ### #????????????????# | | ?????????????# % =%[ l # ########?????????? | | ?????????????# ## [ i g ??? | | ?????????????# ??# % gg #??????? | | ?????????????#???# g ##### ##??????## | | ???????????????????# ##???? ##????????? | | ?????????????????????# %@ ##???? #?????????? | | ?????????????????????## #= ##????#### #?????????? | | ????????????????????????##* ;#?????????#?????????? | | ?????????????????????????# ##???????????????????? | | ?????????????????????????##;; ???????????????????? | | ???????????????????????????####??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 38 Energy Capacity 570 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Corruption Containment 8 Armor Coverage 1600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 100 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 4 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- Imp. Targeting Computer | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Hvy. Particle Gun | -8/Materials | Extracted Deuterium Engine | -8/Materials | Extracted System Shield | -8/Materials | Hacked Imp. Medium Armor Plating | -7/Factory | Scanalyzed Adv. Assault Cannon | -7/Factory | Extracted Microactuators | -7/Factory | Extracted Hpw. Tractor Beam | -7/Factory | Extracted Lrg. Matter Pod | -7/Factory | Extracted Xenon Bombardment Thruster | -7/Factory | Extracted Gatling Laser | -7/Factory | Hacked Powered Armor | -7/Factory | Hacked Carbon-fiber Leg | -7/Factory | Scanalyzed Concussive RPG | -7/Factory | Extracted Huge Storage Unit | -7/Factory | Extracted Impact Mace | -7/Factory | Extracted Mic. Nuclear Core | -7/Factory | Extracted Hvy. Ion Cannon | -7/Factory | Extracted Matter Filter | -7/Factory | Extracted Flak Cannon | -7/Factory | Extracted Mass Driver | -6/Factory | Hacked Imp. Cryofiber Web | -6/Factory | Hacked Arm. Leg | -6/Factory | Scanalyzed Cld. Plasma Cannon | -6/Factory | Scanalyzed Adv. Cooling System | -5/Factory | Hacked Hyb. Antimatter Reactor | -5/Factory | Scanalyzed Hyp. Gauss Cannon | -5/Factory | Hacked Nova Cannon | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Powered Armor | x2 | -7/Factory Gatling Laser | x2 | -7/Factory Gatling Laser | x2 | -6/Factory Lgt. Nuclear Core | x2 | -6/Factory Cld. Plasma Cannon | x1 | -6/Factory Adv. Cooling System | x2 | -5/Factory Cld. Plasma Cannon | x1 | -5/Factory Cld. Plasma Cannon | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Below Pyromaniac Superinsulated Torch Challenges ------------ None Game ------ Seed EtherialScrapoidAutocannon Manual? 0 Play Time 04:36:00 Cumulative 55.0 hours Start 2024.08.31 @ 19:53:21 End 2024.09.02 @ 03:01:47 Sessions 13 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 35 Rogue 0 Adventurer 35 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 41 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 025221ae-8a17-4e3e-84ca-5c5acf5944d7