Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.25 @ 14:05:33 // Winter2022/Polymind Player: Nalzok Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (41) 205 Value Destroyed (1638) 1638 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (6081) 6081 TOTAL SCORE: 13054 Bonus ------- Polymind Skill 5481 Aligned with FarCom 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 0/0 Energy 30/30 System Corruption 6% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Advanced Trap Extractor (0/8) > --- WEAPON (1) ------- Advanced Datajack > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Medium Armor Plating > --- WEAPON ----------- Wave Gun KE Penetrator > --- INVENTORY -------- (None) [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Processor Terrain Scan Processor Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Special Weapon Welding Torch Slashing Weapon Axe Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Slots Evolved . | . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 37 | . 1 . . 1 . 9 . 20 . 1 . 5 Power 7 | . . . . 1 . 1 . 3 . . . 2 Propulsion 12 | . 1 . . . . 3 . 6 . . . 2 Utility 8 | . . . . . . 1 . 6 . . . 1 Weapon 10 | . . . . . . 4 . 5 . 1 . . Highest Loss Streak 12 | . 1 . . 1 . 4 . 12 . 1 . 4 To Critical Strikes 1 | . . . . 1 . . . . . . . . Average Slot Usage (%) 90 | . 69 75 75 63 97 90 100 81 100 91 85 70 Engine 10 | . 19 25 25 13 11 5 12 6 14 14 14 8 Core 1 | . . . . . . 7 . . . . . . Treads 14 | . . . . . 23 12 25 15 . . . . Leg 2 | . . . . . . 11 . 5 . . . . Wheel 5 | . . . . . . . . 1 28 28 28 21 Flight 2 | . 30 25 25 25 1 . . . . . . . Device 20 | . . . . . 23 12 25 21 28 28 28 25 Processor 4 | . . . . . . 8 . . 14 14 14 7 Protection 6 | . . . . . 11 4 12 9 . . . . Energy Gun 6 | . . . . . 11 4 12 10 . . . . Ballistic Gun 12 | . 19 25 25 25 12 22 12 7 . . . . Special Weapon 1 | . . . . . . . . . 14 6 . . Naked Turns 78 | . 24 . . . . 3 . 37 . . . 14 Heaviest Build 33 | . 4 4 4 4 18 23 23 33 6 6 5 11 Greatest Support 46 | 3 8 4 4 4 40 40 40 46 20 20 20 20 Greatest Overweight (x) 2 | . . . . . . 1 . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | . . . . . 1 1 1 1 . . . 10 Average Capacity . | . . . . . . . 1 . . . . 4 Most Carried 3 | . . . . . 1 . . . . . . 3 Average Carried . | . . . . . . . . . . . . . Final Capacity 10 | . . . . . 1 1 1 . . . . 10 Final Carried . | . . . . . . . . . . . . . Class Distribution -------------------- 57% | Sentry 17% | Builder 10% | Hunter 9% | Swarmer Dominant Class ---------------- Swarmer | -10/Materials Swarmer | -10/Mines Swarmer | -10/Exiles Swarmer | -9/Mines Sentry | -8/Materials Hunter | -7/Factory Sentry | -6/Factory Sentry | -5/Factory Builder | -5/Upper Caves Builder | -5/Upper Caves Builder | -5/Zhirov Builder | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Matter Collected 439 | . 14 . . 19 22 294 35 55 . . . . Remotely . | . . . . . . . . . . . . . Salvage Created 1720 | . 87 . . 120 98 824 72 519 . . . . Parts 89 | . 6 . . 12 10 43 5 13 . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . 1 . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . 2 . . Prevented 1 | . . . . . . . . . . 1 . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 37 | . 4 . . 3 3 15 3 9 . . . . Melee 1 | . . . . . . . . 1 . . . . Guns 36 | . 4 . . 3 3 15 3 8 . . . . Classes Destroyed 9 | . 2 . . 1 1 3 1 1 . . . . Worker 1 | . . . . . . . . 1 . . . . Recycler 1 | . . . . 1 . . . . . . . . Watcher 2 | . . . . . . 2 . . . . . . Swarmer 7 | . 2 . . 3 1 . 1 . . . . . Grunt 20 | . 2 . . . . 10 1 7 . . . . Brawler 3 | . . . . . . . 1 2 . . . . Sentry 5 | . . . . . 2 3 . . . . . . Hunter 1 | . . . . . . 1 . . . . . . Programmer 1 | . . . . . . 1 . . . . . . Best Kill Streak 5 | . 2 . . 4 1 5 3 4 . . . . Combat Bots Only 5 | . 2 . . 3 1 5 3 3 . . . . Max Kills in Single Turn 1 | . 1 . . 1 1 1 1 1 . . . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Damage Taken 5191 | . 185 . . 76 61 1708 205 2037 . 85 . 834 Core 1599 | . 91 . . 39 31 384 37 364 . 21 . 632 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 15 | . . . . . . . . 15 . . . . Core Remaining (%) 76 | 100 . . . 48 94 45 95 . . . . . Volleys Fired 173 | . 17 . . 22 8 62 6 58 . . . . Largest 2 | . 1 . . 1 2 2 2 2 . . . . Hottest 114 | . 20 . . 20 79 108 108 114 . . . . Shots Fired 245 | . 17 . . 22 12 103 12 79 . . . . Gun 245 | . 17 . . 22 12 103 12 79 . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 155 | . 17 . . 22 8 81 6 21 . . . . Thermal 90 | . . . . . 4 22 6 58 . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 32 | . 5 . . 7 5 32 11 15 . . . . Robot Miss Streak 6 | . 2 . . 2 3 6 3 4 . . . . Penetration Max 1 | . . . . . . . . 1 . . . . Secondary Targets 2 | . . . . . . 1 1 . . . . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . . . . Shots Hit Robots 208 | . 12 . . 14 8 88 12 74 . . . . Core Hits 159 | . 10 . . 8 6 65 18 52 . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . 2 . . . . Sever 2 | . . . . . . . . 2 . . . . Melee Attacks 6 | . . . . . . . . 6 . . . . Impact . | . . . . . . . . . . . . . Slashing 6 | . . . . . . . . 6 . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 3842 | . 102 . . 128 92 1448 261 1811 . . . . Guns 3669 | . 102 . . 128 92 1448 261 1638 . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 165 | . . . . . . . . 165 . . . . Ramming 8 | . . . . . . . . 8 . . . . Kinetic 1884 | . 102 . . 128 61 1069 126 398 . . . . Thermal 1785 | . . . . . 31 379 135 1240 . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 165 | . . . . . . . . 165 . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . 1 . 5 5 5 5 6 Average Corruption 4 | . . . . . . 1 . 5 5 5 5 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 21 | . . . . . . 2 . 2 8 2 2 5 Message Errors 8 | . . . . . . . . . 4 1 1 2 Heat Flow Errors 3 | . . . . . . . . 1 1 1 . . Energy Discharges 6 | . . . . . . 1 . . 2 . 1 2 Data Loss (minor) 2 | . . . . . . . . 1 . . . 1 Data Loss (major) 2 | . . . . . . 1 . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 4 | . . . . . . . . 4 . . . . Shots . | . . . . . . . . . . . . . Rammed 2 | . . . . . . . . 2 . . . . Targets Rammed 2 | . . . . . . . . 2 . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 486 | . 90 . . 16 26 155 40 486 259 250 . 2 Average Temperature 96 | . 34 . . 4 24 38 11 196 131 153 . 2 Received Heat Transfer 1644 | . 78 . . . 27 852 72 495 . 36 . 84 Effects 2 | . . . . . . . . 2 . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . Matter Decay 1 | . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . 5 . . . . Heat Transferred 3760 | . . . . . 74 861 300 2525 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Peak Influence 214 | . 105 2 . 110 137 214 208 178 . . . . Initial 104 | . . 2 . . 42 33 104 9 . . . . Average 70 | . 43 2 . 43 62 86 99 54 . . . . Maximum Alert Level 1 | . . . . . . 1 1 . . . . . Low Security (%) 97 | 100 100 100 . 100 100 97 87 100 . . . . Level 1 2 | . . . . . . 2 12 . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 12 | . . . . . . 7 . 5 . . . . Investigation 1 | . . . . . . 1 . . . . . . Extermination 2 | . . . . . . 1 . 1 . . . . Reinforcement 3 | . . . . . . 2 . 1 . . . . Assault . | . . . . . . . . . . . . . Garrison 6 | . . . . . . 3 . 3 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Distress Signals . | . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 86 | . 7 . . 3 8 23 4 28 . 4 . 9 Peak Tracking Total 6 | . 3 . . 3 4 6 4 6 . 4 . 5 Tactical Retreats 6 | . . . . . . . . 3 . 2 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Traps Triggered 3 | . . . . . . 2 1 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . 2 Traps Extracted . | . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . 3 Triggered 4 | . . . . . . . . . . 2 . 2 Most Traps Carried 3 | . . . . . . . . . . . . 3 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Machines Accessed 18 | . 2 . 2 . . 4 2 3 . . 5 . Terminals 10 | . 2 . . . . 3 2 3 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Total Hacks 44 | . 4 . 5 . . 9 4 4 . . 18 . Successful 31 | . 2 . 5 . . 2 2 2 . . 18 . Failed 13 | . 2 . . . . 7 2 2 . . . . Catastrophic 3 | . . . . . . 2 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 13 | . 1 . 1 . . 4 4 3 . . . . Terminals 19 | . 4 . . . . 7 4 4 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . Terminal Hacks 28 | . 2 . 5 . . 2 . 1 . . 18 . Record 11 | . . . 4 . . 1 . . . . 6 . Part Schematic 4 | . . . . . . . . . . . 4 . Robot Analysis 4 | . . . . . . . . . . . 4 . Prototype ID Bank 4 | . . . . . . . . . . . 4 . Open DSF 2 | . . . . . . 1 . 1 . . . . Unreport Threat 2 | . 2 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . 2 1 . . . . Terminals 3 | . . . . . . . 2 1 . . . . Botnet 3 | . . . . . . . 2 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 10 | . 2 . . . . 4 2 2 . . . . Full Trace Events 1 | . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 8 | . 1 . . . 1 2 . 4 . . . . Non-combat 1 | . . . . . . . . 1 . . . . Combat 7 | . 1 . . . 1 2 . 3 . . . . Robot Hacks Applied 14 | . 1 . . . 2 4 . 7 . . . . map_walls 1 | . . . . . . . . 1 . . . . find_shortcuts 7 | . 1 . . . 1 2 . 3 . . . . find_garrison 6 | . . . . . 1 2 . 3 . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Robot Analysis Total 13 | . 1 . . . 1 2 . 4 . . 4 1 Derelict Logs Recovered 4 | . . . . 2 . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Turns Passed 4849 | 1 90 31 88 172 1446 977 532 578 390 178 117 249 Spaces Moved 3282 | 3 133 78 220 331 308 501 283 299 472 223 146 285 Core 210 | 3 47 . . . 1 26 . 64 . . . 69 Treads 739 | . . . . . 127 179 283 150 . . . . Legs 336 | . . . . . . 296 . 40 . . . . Wheels 1102 | . . . . . . . . 45 472 223 146 216 Hover . | . . . . . . . . . . . . . Flight 895 | . 86 78 220 331 180 . . . . . . . Fastest Speed 37 | 50 37 40 40 40 40 50 160 50 80 80 80 50 Average Speed 90 | 50 43 40 40 40 89 132 160 119 80 80 80 80 Slowest Speed 160 | 50 50 40 40 40 160 160 160 160 80 80 80 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . 1 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 35 | 2 24 20 60 83 22 12 12 13 62 50 61 43 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 4 | . . . 1 . . . . . . . 3 . Known Exits Taken 1 | . . . . . 1 . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 5 | . . . . 1 . . . . 3 1 . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 1 | . . . . . . . . 1 . . . . Melee . | . . . . . . . . . . . . . Projectile 1 | . . . . . . . . 1 . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Total 4912 | 2 150 77 219 352 1468 706 349 431 484 222 145 307 Wait 1450 | . 2 . . . 1151 140 61 67 13 . . 16 Move 3268 | 2 130 77 219 330 307 500 282 298 471 222 145 285 Hop 1 | . 1 . . . . . . . . . . . Pick Up 1 | . . . . . 1 . . . . . . . Fast Attach . | . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . Drop 4 | . . . . . 1 . . . . . . 3 Fire 173 | . 17 . . 22 8 62 6 58 . . . . Melee 6 | . . . . . . . . 6 . . . . Ram 2 | . . . . . . . . 2 . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . 4 . . . . . . Rewire . | . . . . . . . . . . . . . Trap 3 | . . . . . . . . . . . . 3 Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 2 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Discovered new exit (range 15) 92 | -10/Materials | Entered Mines 96 | -10/Mines | Discovered new exit (range 10) 122 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 122 | -10/Mines | Discovered new exit (range 5) 123 | -10/Mines | Entered Exiles 134 | -10/Exiles | Met 8R-AWN 140 | -10/Exiles | Met EX-HEX 151 | -10/Exiles | Met EX-BIN 156 | -10/Exiles | Aligned with FarCom system 157 | -10/Exiles | Given EX-Vault access code 166 | -10/Exiles | Opened EX-Vault 179 | -10/Exiles | Warned to stay clear of 0b10 Research branches 193 | -10/Exiles | Met EX-DEC 194 | -10/Exiles | Learned location of Zion (-7) 206 | -10/Exiles | Discovered new exit (range 14) 211 | -10/Exiles | Entered Mines 325 | -9/Mines | Core integrity fell below 50% 354 | -9/Mines | Discovered new exit (range 10) 362 | -9/Mines | Learned 2 Materials zone layouts 368 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 383 | -9/Mines | Entered Materials 384 | -8/Materials | Identified exit to Factory 1829 | -8/Materials | Entered Factory 1852 | -7/Factory | Discovered new exit (range 11) 1860 | -7/Factory | Identified exit to DSF 2239 | -7/Factory | Garrison activated, responded to threat 2391 | -7/Factory | Discovered new exit (range 13) 2552 | -7/Factory | Core integrity fell below 50% 2582 | -7/Factory | Lost 4 parts (1p1n2w) 2806 | -7/Factory | Entered another Factory area 3299 | -6/Factory | Discovered new exit (range 13) 3338 | -6/Factory | Entered another Factory area 3354 | -5/Factory | Identified exit to DSF 3694 | -5/Factory | Garrison activated, responded to threat 3733 | -5/Factory | Lost 6 parts (2n3u1w) 3876 | -5/Factory | Lost 12 parts (2p4n3u3w) 3904 | -5/Factory | Discovered new exit (range 5) 3916 | -5/Factory | Entered Upper Caves 3922 | -5/Upper Caves | Encountered a Warlord checkpoint 3953 | -5/Upper Caves | Learned Factory terminal intel 4294 | -5/Upper Caves | Discovered new exit (range 12) 4306 | -5/Upper Caves | Entered another Upper Caves area 4310 | -5/Upper Caves | Learned Factory emergency access door positions 4381 | -5/Upper Caves | Ambushed by wild Derelicts 4470 | -5/Upper Caves | Discovered new exit (range 13) 4484 | -5/Upper Caves | Entered Zhirov 4484 | -5/Zhirov | Discovered new exit (range 3) 4499 | -5/Zhirov | Met Zhirov 4517 | -5/Zhirov | Learned location of Quarantine (-2) 4517 | -5/Zhirov | Learned location of Testing (-3) 4517 | -5/Zhirov | Learned location of Command (-1) 4531 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4601 | -5/Zhirov | Entered Proximity Caves 4608 | -4/Proximity Caves | Spotted B-86 Titan 4737 | -4/Proximity Caves | Core integrity fell below 50% 4795 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4809 | -4/Proximity Caves | Core integrity fell below 20% 4832 | -4/Proximity Caves | Lost 4 parts (1p2n1u) 4850 | -4/Proximity Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 04804_ S-27 Virus heat damages Broken Autogun. 04804_ S-27 Virus overheating. 04805_ S-27 Virus heat damages core (-5). 04805_ Penetrated by Slug. 04805_ S-27 Virus overheating. 04808_ Penetrated by Slug. 04808_ S-27 Virus overheating. 04811_ Slug penetrates Wall. 04811_ S-27 Virus overheating. 04812_ S-27 Virus heat damages Lgt. Nuclear Core, VTOL Module. 04812_ S-27 Virus overheating. 04813_ S-27 Virus heat spikes uncontrollably. 04813_ Slug penetrates Wall. 04813_ S-27 Virus overheating. 04814_ Penetrated by Slug. 04847_ Slug penetrates Wall. 04847_ Penetrated by Slug. 04848_ Slug penetrates Wall. 04849_ Penetrated by Slug. 04849_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????#####????????????? | | ????????????????????????????????"""""????????????? | | ????????????????????????????????"" ""????????????? | | ??????????????????????##########"" ""????????????? | | ??????????????????????# m #????????????????? | | ?????????????? ?????# hY #????????????????? | | ?????????????? ?????# #######"" ""????????????? | | ?????????????## ????#h #?????? ??????????? | | ??????????#### ????# #?????? ??????????? | | ?????????? ????# #?????? ??????????? | | ??????????? ??### ##?????? #??????????? | | ????????????## ### #??????### #?????????? | | ????????##### ##?????????# #?????????? | | ????????# ##??????????? ??????????? | | ????????# ##????????????????????????? | | ??????? # ##?????????????????????????? | | ?????? ##??????????????????????????? | | ?????? #???????????????????????????? | | ????????# #???????????????????????????? | | ??????# #???????????????????????????? | | ??????###### ##??????????????????????????? | | ??????????# #??????????????????????????? | | ?????????## ##??????????????????????????? | | ????????## #???????????????????????????? | | ????????# ##???????????????????????????? | | #???????# ####????????????????????????????? | | ###?????# #????????????????????????????? | | ##????## % #????????????????????????????? | | ####??### #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 23 Energy Capacity 240 Matter Stores 200 Matter Capacity 200 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 225 Resistance: KI 25 Resistance: EX 50 Resistance: I 25 Resistance: S 25 Resistance: P 25 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 62 Targeting Accuracy 5 Melee Accuracy 6 Recoil Reduction 2 Trap Extractor Capacity 8 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Robots Controlled 9 | . 1 . . . 1 2 . 4 . . . 1 Combat Hostiles 7 | . 1 . . . 1 2 . 3 . . . . Allies . | . . . . . . . . . . . . . Classes Controlled 7 | . 1 . . . 1 1 . 3 . . . 1 Average Host Suspicion 64 | . 100 14 . 70 59 88 68 83 23 24 . 88 Unsuspicious Activity 1228 | . . . . . 1150 68 . 5 . . . 5 Returns to Shadow 2 | . . . . . 2 . . . . . . . Fuzzy Dispatches 1 | . . . . . . 1 . . . . . . Protomatter Created 297 | . 13 . . 3 12 98 47 113 . 11 . . Used 294 | . 6 . . . 23 85 . 170 . . . 10 Decayed 9 | . . . . . . . 9 . . . . . Highest Spend 74 | . 6 . . . 23 51 . 74 . . . 10 Top 5 Hosts by Kills: Y-54 Guardian (-7/Factory: 16) S-10 Pest (-10/Materials: 8) Game ------ Seed FusionChromaticHammer Manual? 0 Play Time 00:38:29 Cumulative 347.1 hours Start 2022.12.25 @ 12:08:30 End 2022.12.25 @ 14:05:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 485 Rogue 484 Adventurer 0 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 81 Achievement% 61 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Tallcaps Map View 76x56 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: 0a8ea568-18d7-4bbf-a262-d639d93c54e4