Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.17 @ 18:43:27 Player: sideriver81 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (987) 987 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (50) 50 TOTAL SCORE: 3172 Bonus ------- Follower Combat Kills 50 Cogmind --------- Core Integrity 418/550 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Improved Sensor Array Advanced Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Hardened Medium Armor Plating Improved EM Shotgun Gauss Rifle Grenade Launcher Rocket Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel Hover Unit Improved Hover Unit > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Advanced Signal Interpreter Hacking Suite > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Light Nuclear Core Heat Sink Hardened Medium Armor Plating Improved EM Shotgun Gauss Rifle Grenade Launcher Rocket Launcher Heavy Mace [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Hacking Suite Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 53 | 6 4 8 28 7 Power 9 | 1 . 1 5 2 Engine 5 | 1 . 1 3 . Core 4 | . . . 2 2 Reactor . | . . . . . Propulsion 15 | 2 2 1 8 2 Treads . | . . . . . Leg 2 | 2 . . . . Wheel 2 | . . . . 2 Hover 10 | . 2 1 7 . Flight 1 | . . . 1 . Utility 5 | 1 1 . 2 1 Device 1 | . . . . 1 Storage 2 | 1 . . 1 . Processor 1 | . . . 1 . Hackware 1 | . 1 . . . Protection . | . . . . . Artifact . | . . . . . Weapon 24 | 2 1 6 13 2 Energy Gun 11 | 1 1 . 7 2 Energy Cannon . | . . . . . Ballistic Gun 7 | 1 . 3 3 . Ballistic Cannon 1 | . . 1 . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon 4 | . . 1 3 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . . 5 . Parts Lost 17 | . 1 2 7 7 Power 4 | . . 1 1 2 Propulsion 9 | . . 1 4 4 Utility . | . . . . . Weapon 4 | . 1 . 2 1 Highest Loss Streak 6 | . 1 2 6 3 Average Slot Usage (%) 93 | . 88 98 96 90 Engine 8 | . 14 14 10 . Core 2 | . . . . 7 Leg 2 | . 22 . . . Wheel 3 | . . . . 12 Hover 23 | . 5 26 30 17 Device 2 | . . . . 9 Storage 11 | . 14 14 11 9 Processor 7 | . . . 10 9 Hackware 9 | . 2 14 11 9 Energy Gun 12 | . 14 2 12 17 Ballistic Gun 7 | . 14 23 5 . Impact Weapon 1 | . . 1 2 . Naked Turns . | . . . . . Heaviest Build 22 | 10 11 14 22 20 Greatest Support 32 | 20 20 15 25 32 Greatest Overweight (x) 3 | 1 1 2 3 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 6 6 6 8 8 Average Capacity 7 | 5 6 6 7 8 Most Carried 8 | 6 6 6 8 8 Average Carried 6 | 3 5 5 7 7 Final Capacity 8 | 6 6 6 8 8 Final Carried 8 | 6 6 6 8 6 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 883 | 260 78 162 303 80 Remotely . | . . . . . Salvage Created 1427 | . 137 98 703 489 Parts 71 | . 10 8 37 16 Haulers Intercepted 4 | . . . 4 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 27 | . 3 5 12 7 Melee 2 | . . . 2 . Guns 16 | . 3 2 8 3 AOE 5 | . . 3 . 2 Classes Destroyed 8 | . 2 1 3 2 Worker 1 | . . . 1 . Hauler 4 | . . . 4 . Recycler 1 | . . . . 1 Operator 2 | . 1 . 1 . Swarmer 6 | . . 3 3 . Grunt 16 | . 3 2 7 4 Sentry 4 | . . . 2 2 Hunter 1 | . . . . 1 Best Kill Streak 5 | . 3 3 5 3 Combat Bots Only 4 | . 2 3 4 2 Max Kills in Single Turn 3 | . 2 3 2 1 Gunslinging 1 | . . . 1 . Exploded 3 | . . 3 . 1 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1895 | . 316 241 681 657 Core 447 | . 23 74 218 132 Absorbed by Shields . | . . . . . Core Remaining (%) 68 | 100 . 61 45 . Volleys Fired 99 | . 16 13 34 36 Largest 2 | . 2 2 2 2 Hottest 100 | . 60 45 100 90 Shots Fired 186 | . 32 22 68 64 Gun 185 | . 32 21 68 64 Cannon . | . . . . . Launcher 1 | . . 1 . . Special . | . . . . . Kinetic 59 | . 16 21 22 . Thermal 38 | . 16 . 22 . Explosive 1 | . . 1 . . Electromagnetic 88 | . . . 24 64 Robot Hit Streak 18 | . 9 6 18 10 Robot Miss Streak 4 | . 3 3 4 4 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 155 | . 20 14 65 56 Core Hits 55 | . 8 7 21 19 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 40 | . . 4 36 . Impact 40 | . . 4 36 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2916 | . 242 315 1503 856 Guns 1852 | . 242 172 699 739 Cannons . | . . . . . Explosions 260 | . . 143 . 117 Melee 804 | . . . 804 . Ramming . | . . . . . Kinetic 468 | . 119 172 177 . Thermal 450 | . 123 . 210 117 Explosive 143 | . . 143 . . Electromagnetic 1051 | . . . 312 739 Impact 804 | . . . 804 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 55 | . . . 55 . Projectiles . | . . . . . Explosions . | . . . . . Melee 55 | . . . 55 . Knockbacks 10 | . . . 10 . Impact 5 | . . . 5 . Kinetic . | . . . . . Secondary 5 | . . . 5 . Self-Inflicted Damage 79 | . . 36 . 43 Shots 2 | . . 1 . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 344 | . 90 17 344 260 Average Temperature 96 | . 47 7 115 100 Received Heat Transfer 789 | . 174 18 345 252 Siege Activations . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Fried 9 | . . . 1 8 Impact Corruptions 3 | . . . 3 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 . 1 . Heat Transferred 745 | . 275 . 370 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 276 | . 120 157 270 276 Average Influence 109 | . 36 63 132 143 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 87 | 100 100 100 82 82 Level 1 12 | . . . 17 17 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 1 1 2 5 Investigation 2 | . . 1 . 1 Extermination . | . . . . . Reinforcement 7 | . 1 . 2 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 6 | . 1 . 2 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . 9 5 23 27 Peak Tracking Total 6 | . 4 3 5 6 Tactical Retreats 12 | . 1 . 5 6 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 10 | . 1 1 6 2 Terminals 9 | . 1 . 6 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 30 | . 2 1 20 7 Successful 18 | . 1 1 13 3 Failed 12 | . 1 . 7 4 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 17 | . 1 . 10 6 Terminals 29 | . 2 . 20 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . . 1 8 1 Prototype ID Bank 2 | . . . 2 . Open Door 1 | . . 1 . . Branch Access Points 1 | . . . 1 . Alert Level 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Locate Traps 1 | . . . 1 . Security Status 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 16 | . 2 . 10 4 Terminals 8 | . 1 . 5 2 Botnet 8 | . 1 . 5 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 1 . 6 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 8 | . . . 8 . Total Damage 122 | . . . 122 . Kills 3 | . . . 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1882 | 71 207 277 774 553 Spaces Moved 1763 | 49 135 348 788 443 Core 5 | 3 . . 2 . Treads . | . . . . . Legs 140 | 46 94 . . . Wheels 322 | . . . . 322 Hover 1296 | . 41 348 786 121 Flight . | . . . . . Fastest Speed 50 | 50 56 56 52 52 Average Speed 68 | 116 101 56 52 88 Slowest Speed 200 | 120 130 180 200 116 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 3 26 71 44 37 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 7 | . . 4 3 . Terrain Destroyed 17 | . . 10 3 4 Melee 7 | . . 4 3 . Projectile . | . . . . . AOE 10 | . . 6 . 4 Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 2181 | 60 172 399 1012 538 Wait 157 | . 11 10 91 45 Move 1759 | 48 134 347 787 443 Hop . | . . . . . Pick Up 37 | 6 3 9 16 3 Fast Attach 25 | 6 3 1 11 4 Attach 13 | . 1 2 7 3 Detach . | . . . . . Swap 15 | . . 5 10 . Drop 36 | . 4 8 20 4 Fire 99 | . 16 13 34 36 Melee 40 | . . 4 36 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 14) 279 | -10/Materials | Entered Mines 284 | -10/Mines | Learned location of Recycling (-7) 297 | -10/Mines | Met a Derelict bent on vengeance 304 | -10/Mines | Build established: Mutant 312 | -10/Mines | Met a Derelict shopkeep closing up shop 533 | -10/Mines | Discovered new exit (range 10) 552 | -10/Mines | Received a Mining Laser from a helpful Derelict 556 | -10/Mines | Entered Materials 556 | -9/Materials | Accompanied by 1 ally 556 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1007 | -9/Materials | Core integrity fell below 50% 1034 | -9/Materials | Lost 6 parts (1p4n1w) 1142 | -9/Materials | Identified exit to Mines 1317 | -9/Materials | Discovered new exit (range 16) 1329 | -9/Materials | Identified exit to Materials 1330 | -9/Materials | Entered another Materials area 1330 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1883 | -8/Materials | Self-destructed Last Messages --------------- 01732_ Acquired 20 matter. 01733_ Dropped Heat Sink. 01736_ Lgt. Nuclear Core destroyed. 01742_ Electrolysis Chamber disabled. 01770_ Hover Unit destroyed. 01798_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01803_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 01844_ Imp. Hover Unit destroyed. 01855_ Com. Wheel destroyed. 01857_ G-47 Trooper misfires. 01860_ G-47 Trooper destroyed. 01860_ Door malfunctions. 01861_ Hvy. EM Pulse Gun destroyed. 01875_ Destroyed Particle Gun. 01881_ U-05 Engineer repairs door. 01882_ Triggered Blade Trap. 01882_ Massive razor-sharp blades shoot up from within the floor. 01882_ Hvy. EM Pulse Gun severed. 01882_ Com. Wheel severed. 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