Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.06 @ 22:40:11 Player: visilii Result: Destroyed by EX-DEC with AWS/EX-DEC Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (317) 317 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1052 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 258/300 Energy 250/250 System Corruption 4% Temperature Cool (5) Movement Walking (190) Ox1 Location -10/Exiles Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Targeting Computer > --- WEAPON (2) ------- Assault Rifle Mining Claw > --- INVENTORY (15) --- Ion Engine Aluminum Leg Aluminum Leg Heat Sink Improved Heat Sink Medium Storage Unit Huge Storage Unit Large Matter Pod (0) Sensor Array Propulsion Shielding Weapon Shielding EM Pulse Gun Assault Rifle Light Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Heat Sink Medium Storage Unit Sensor Array Weapon Shielding EM Pulse Gun Assault Rifle Datajack [Rating: 10] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 26 | 6 15 5 . Power 4 | 1 2 1 . Engine 3 | 1 1 1 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 7 | 2 3 2 . Treads . | . . . . Leg 7 | 2 3 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 6 1 . Device 1 | . 1 . . Storage 5 | 1 4 . . Processor 2 | . 1 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 4 1 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 5 | 2 3 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . 1 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . 1 . . Highest Loss Streak 2 | . 1 2 . To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 97 98 100 Engine 6 | . 5 6 14 Core 6 | . 8 7 . Leg 27 | . 27 28 28 Storage 14 | . 14 14 14 Processor 12 | . 11 13 14 Ballistic Gun 20 | . 26 14 14 Slashing Weapon 6 | . . 14 14 Naked Turns . | . . . . Heaviest Build 29 | 13 28 29 29 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 25 | 8 25 15 15 Average Capacity 13 | 7 12 15 15 Most Carried 15 | 6 14 15 15 Average Carried 11 | 3 8 14 15 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 14 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Exi Matter Collected 684 | 272 291 121 . Remotely . | . . . . Salvage Created 446 | 24 305 97 20 Parts 37 | 3 30 4 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Combat Hostiles Destroyed 11 | . 8 2 1 Melee 1 | . . . 1 Guns 10 | . 8 2 . Classes Destroyed 6 | 1 4 . 1 Tunneler 1 | 1 . . . Operator 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 5 | . 5 . . Grunt 5 | . 3 2 . Assembled 1 | . . . 1 Best Kill Streak 5 | 1 5 1 1 Combat Bots Only 5 | . 5 1 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Exi Hostile Shots Fired 110 | . 75 17 18 Missed 33 | . 25 5 3 Damage Taken 865 | . 463 181 221 Core 253 | . 87 72 94 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 125 | . 125 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 66 | 3 46 17 . Largest 2 | 2 2 1 . Hottest 40 | 40 40 20 . Shots Fired 103 | 6 78 18 1 Gun 103 | 6 78 18 1 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 103 | 6 78 18 1 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | 3 13 5 . Robot Miss Streak 5 | 2 5 2 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 64 | 3 50 10 1 Core Hits 32 | 1 26 4 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks 1 | . . . 1 Impact . | . . . . Slashing 1 | . . . 1 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 639 | 28 463 118 30 Guns 605 | 28 459 118 . Cannons . | . . . . Explosions . | . . . . Melee 30 | . . . 30 Ramming 4 | . 4 . . Kinetic 605 | 28 459 118 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 30 | . . . 30 Piercing . | . . . . Highest Corruption 3 | . 2 2 3 Average Corruption 2 | . 2 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 42 | . 29 9 4 Message Errors 11 | . 8 3 . Matter Fused 15 | . 11 2 2 Heat Flow Errors 1 | . 1 . . Energy Discharges 4 | . 3 1 . Parts Fused 1 | . 1 . . Data Loss (minor) 5 | . 2 2 1 Data Loss (major) 1 | . 1 . . Misfires 4 | . 2 1 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 4 | . 4 . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 190 | . 190 1 22 Average Temperature 25 | . 27 1 7 Received Heat Transfer 301 | . 93 108 100 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Peak Influence 165 | 5 165 30 . Initial 3 | . 3 . . Average 34 | . 49 11 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Exi Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 19 2 13 Peak Tracking Total 16 | . 7 2 16 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Exi Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Exi Machines Accessed 9 | . 8 . 1 Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 52 | . 29 . 23 Successful 40 | . 17 . 23 Failed 12 | . 12 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 20 | . 20 . . Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 33 | . 10 . 23 Record 23 | . . . 23 Robot Analysis 2 | . 2 . . Prototype ID Bank 2 | . 2 . . Branch Access Points 1 | . 1 . . Locate Traps 1 | . 1 . . Hauler Manifests 2 | . 2 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks 3 | . 3 . . Report Inventory 2 | . 2 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 6 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Exi Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Exi Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Exi Turns Passed 3046 | 134 1619 864 429 Spaces Moved 1564 | 98 809 432 225 Core 22 | 22 . . . Treads . | . . . . Legs 1542 | 76 809 432 225 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 190 Average Speed 166 | 104 154 190 190 Slowest Speed 190 | 120 190 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 56 | 5 75 77 68 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 3 | . . 2 1 Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed 1 | . 1 . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Exi Total 1928 | 125 1117 460 226 Wait 219 | 3 216 . . Move 1561 | 97 808 431 225 Hop . | . . . . Pick Up 42 | 14 23 5 . Fast Attach . | . . . . Attach 15 | 6 7 2 . Detach . | . . . . Swap 11 | . 8 3 . Drop 12 | 2 8 2 . Fire 66 | 3 46 17 . Melee 1 | . . . 1 Ram 1 | . 1 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -10/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 135 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 471 | -10/Materials | Repaired Aluminum Leg 499 | -10/Materials | Repaired Aluminum Leg 715 | -10/Materials | Discovered new exit (range 15) 1030 | -10/Materials | Identified exit to Materials 1584 | -10/Materials | Discovered exit to Materials (range 16) 1667 | -10/Materials | Identified exit to Mines 1754 | -10/Materials | Entered Mines 1803 | -10/Mines | Learned location of Zion (-7) 2200 | -10/Mines | Core integrity fell below 50% 2565 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2565 | -10/Mines | Discovered new exit (range 5) 2618 | -10/Mines | Entered Exiles 2643 | -10/Exiles | Discovered new exit (range 15) 2674 | -10/Exiles | Met 8R-AWN 2704 | -10/Exiles | Met EX-HEX 2780 | -10/Exiles | Met EX-DEC 2880 | -10/Exiles | Visited The Gauntlet 3023 | -10/Exiles | Attacked by the Exiles 3047 | -10/Exiles | Core integrity fell below 20% 3047 | -10/Exiles | Destroyed by EX-DEC with AWS/EX-DEC Last Messages --------------- Whatever! ZX-C33: The latest FarCom iteration passed all tests with flying colors, we'll be weaving between patrols like ghosts in no time! I probably said something like that last time, but hopefully no one remembers what really happened. AM-PHS: That's RA-1N3's workstation, which we keep unoccupied as a tribute. RA-1N3 was always up for doing crazy stuff, the only one brave enough to try out the Chronowheel, only to never be seen again. System corrupted: Matter fused (-9). System corrupted: FCS attempts to trigger Assault Rifle. System corrupted: Assault Rifle misfires. EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! Machine disabled. as-10071 destroyed. 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""""#????????????????? | | ???""""""?????"""""""#????"""""??????????????????? | | ????????????????##?#??????####???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Shopping List Challenges ------------ None Game ------ Seed FluxNeutronLaser Manual? 0 Play Time 00:36:20 Cumulative 6.1 hours Start 2024.07.06 @ 22:01:15 End 2024.07.06 @ 22:40:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 11 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 2706a5d1-debd-400d-908d-7a1f14bf6f4a