Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.27 @ 10:13:25 Player: lepire Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (195) 975 Value Destroyed (5454) 5454 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (432) 432 TOTAL SCORE: 13201 Bonus ------- High Alert Combat Kills 260 Entered Garrisons 200 Friendly Fire -28 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (12) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Faulty Precision Energy Filter Authchip [Power] Authchip [Propulsion] Faulty Scatter Rocket Array Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Spiked Medium Treads Armored Medium Treads Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Machine Analyzer Enhanced Optical Array Improved Salvage Targeting Computer Advanced Targeting Computer Core Analyzer Core Analyzer Layered Heavy Armor Plating System Shield > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Advanced Targeting Computer Improved Kinecellerator Improved Medium Armor Plating Authchip [Power] Authchip [Propulsion] Authchip [Propulsion] Heavy Phase Cannon KE Penetrator Scatter Rocket Array Ripper [Rating: 86] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Impulse Thruster Array Utility Core Analyzer Device Seismic Detector Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon High-powered Shotgun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Linear Accelerator Launcher Heavy Rocket Launcher Special Weapon Mining Laser Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Gar Slots Evolved 14 | . . 2 2 2 2 . . 2 . . 2 2 . Power 1 | . . . . . . . . . . . 1 . . Propulsion 2 | . . . 1 1 . . . . . . . . . Utility 10 | . . 2 1 1 2 . . 2 . . 1 1 . Weapon 1 | . . . . . . . . . . . . 1 . Parts Attached 125 | 2 12 24 13 11 22 7 . 8 7 1 5 13 . Power 17 | . 3 2 3 1 4 . . 1 1 . 1 1 . Engine 7 | . 1 2 1 . 3 . . . . . . . . Core 9 | . 2 . 2 1 1 . . 1 1 . 1 . . Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 32 | 2 2 6 4 4 4 3 . 1 . . 2 4 . Treads 13 | 1 1 3 1 1 3 1 . 1 . . . 1 . Leg 2 | . . . . . . 1 . . . . 1 . . Wheel 14 | 1 1 3 3 3 . 1 . . . . . 2 . Hover 2 | . . . . . 1 . . . . . 1 . . Flight 1 | . . . . . . . . . . . . 1 . Utility 46 | . 3 9 5 4 7 2 . 3 5 1 1 6 . Device 11 | . 1 . . . 2 . . . 1 1 1 5 . Storage 5 | . 2 . 2 . . . . 1 . . . . . Processor 13 | . . 1 1 1 5 1 . 1 2 . . 1 . Hackware 3 | . . 1 . . . 1 . . 1 . . . . Protection 14 | . . 7 2 3 . . . 1 1 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 30 | . 4 7 1 2 7 2 . 3 1 . 1 2 . Energy Gun 6 | . 2 1 . . 2 . . . . . . 1 . Energy Cannon 3 | . . 2 . . . . . 1 . . . . . Ballistic Gun 10 | . 1 3 . 2 3 . . 1 . . . . . Ballistic Cannon 3 | . . . . . 1 . . . . . 1 1 . Launcher 4 | . . 1 1 . 1 . . 1 . . . . . Special Weapon 2 | . 1 . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . . 1 . . 1 1 . 1 2 . Parts Lost 66 | . 1 5 3 4 19 1 . 1 13 . 8 7 4 Power 7 | . . 1 1 . 2 . . . 1 . 1 1 . Propulsion 19 | . 1 2 2 . 5 1 . . 3 . 2 2 1 Utility 26 | . . 2 . 1 6 . . . 8 . 4 2 3 Weapon 14 | . . . . 3 6 . . 1 1 . 1 2 . Highest Loss Streak 13 | . 1 3 2 2 10 1 . 1 13 . 6 7 4 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 13 | 6 8 13 16 19 19 5 5 6 7 4 4 4 4 Power . | 1 1 . . . 1 . . . . . . . . Propulsion . | 4 1 1 . . . . . . . . . . . Utility 9 | . 3 8 12 16 15 5 5 4 4 2 2 2 3 Weapon 2 | 1 2 3 3 1 1 . . 2 3 2 1 1 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 33 | . 1 5 2 4 17 . . 1 . . . 1 2 Power 4 | . . 1 1 . 2 . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . . . . Utility 26 | . 1 1 1 4 15 . . 1 . . . 1 2 Weapon 2 | . . 2 . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 97 97 98 90 82 63 73 82 62 33 30 34 14 Engine 4 | . 3 9 2 3 3 . . . . . . . . Core 3 | . 10 1 6 3 2 . . 4 3 . . . . Treads 7 | . 14 10 9 6 3 3 6 10 6 . . 2 . Wheel 9 | . 13 9 16 15 8 3 6 5 3 . . 2 . Device 2 | . 10 2 . . 1 . . . . 3 5 11 3 Storage 8 | . 15 11 9 7 5 . . 4 3 . . . . Processor 18 | . . 8 17 22 32 37 40 35 28 17 11 12 8 Hackware 5 | . . 11 9 4 . 5 6 5 7 11 9 . . Protection 6 | . . 10 9 9 10 . . 4 3 . . . . Energy Gun 3 | . 25 1 . . 3 . . . . . . . . Ballistic Gun 10 | . 1 19 17 14 7 . . . 2 . . . . Peak Build Rating 86 | 6 10 22 30 49 66 53 50 76 86 37 42 72 42 Average Rating 34 | 6 8 19 28 41 55 41 50 71 54 24 26 47 22 On Entrance 30 | 6 6 10 22 29 49 20 50 50 73 21 25 17 42 Avg Prop Armor Cover (%) 9 | . 9 6 7 6 13 24 19 11 11 . . 14 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 99 | 12 30 37 99 80 91 6 6 67 60 3 13 33 2 Greatest Support 56 | 20 20 23 24 56 56 28 28 28 28 3 25 35 16 Greatest Overweight (x) 23 | . 1 11 4 5 23 . . 2 6 . 4 2 . Average Overweight (x) 1 | . . 2 1 1 1 . . 1 . . . . . Largest Inventory Capacity 25 | 8 15 15 25 20 20 5 5 15 15 5 5 5 5 Average Capacity 14 | 8 11 15 17 20 19 5 5 14 11 5 5 5 5 Most Carried 20 | 6 12 15 20 20 20 5 5 8 12 5 5 5 4 Average Carried 13 | 5 8 13 16 19 19 4 5 6 8 4 4 4 4 Final Capacity 20 | 8 15 15 20 20 5 5 5 15 5 5 5 5 5 Final Carried 20 | 4 12 15 18 20 5 5 5 8 5 5 4 5 4 Class Distribution -------------------- 62% | Mutant 31% | Scavenger-Mutant 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Garrison Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Gar Matter Collected 5260 | 171 293 1139 799 677 1479 154 . . 248 25 43 230 2 Remotely . | . . . . . . . . . . . . . . Salvage Created 7276 | . 574 2353 1030 700 2124 . . . 94 . 116 285 . Parts 389 | . 40 128 69 24 104 . . . 8 . 5 11 . Haulers Intercepted 16 | . 2 6 4 1 3 . . . . . . . . Recyclers Shooed 11 | . . 8 1 . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . 28 . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Gar Combat Hostiles Destroyed 120 | . 10 32 23 11 37 . . . 2 . 2 3 . Guns 92 | . 9 27 16 10 25 . . . 2 . . 3 . Cannons 6 | . . 3 . . 1 . . . . . 2 . . AOE 22 | . 1 2 7 1 11 . . . . . . . . Classes Destroyed 18 | . 7 3 2 1 3 . . . 2 . . . . Worker 18 | . 1 6 7 1 3 . . . . . . . . Builder 6 | . 1 1 . . 3 . . . . . . 1 . Tunneler 4 | . . 2 2 . . . . . . . . . . Hauler 16 | . 2 6 4 1 3 . . . . . . . . Recycler 21 | . . 11 1 4 4 . . . . . . 1 . Operator 2 | . 1 . 1 . . . . . . . . . . Drone 1 | . . . . . . . . . 1 . . . . Watcher 10 | . 3 4 2 1 . . . . . . . . . Swarmer 28 | . 6 8 4 2 7 . . . . . . 1 . Cutter 2 | . . . . . 2 . . . . . . . . Grunt 55 | . 4 14 14 3 17 . . . . . 1 2 . Brawler 1 | . . . 1 . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . Sentry 17 | . . 10 3 2 1 . . . . . 1 . . Specialist 1 | . . . . . . . . . 1 . . . . Hunter 4 | . . . 1 1 2 . . . . . . . . Programmer 9 | . . . . 3 6 . . . . . . . . Assembled 1 | . . . . . 1 . . . . . . . . Best Kill Streak 9 | . 7 7 9 3 8 . . . 1 . 1 2 . Combat Bots Only 8 | . 5 4 5 2 8 . . . 1 . 1 2 . Max Kills in Single Turn 3 | . 2 2 3 1 3 . . . 1 . 1 2 . Gunslinging 1 | . . . . . 1 . . . . . . . . Exploded 3 | . 1 1 2 1 3 . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Gar Hostile Shots Fired 1313 | . 33 137 84 142 319 5 . 43 227 . 125 102 96 Missed 405 | . 6 32 28 44 89 3 . 14 73 . 43 36 37 Hits 908 | . 27 105 56 98 230 2 . 29 154 . 82 66 59 Melee 11 | . . . . . 9 . . . . . 1 1 . Projectile 897 | . 27 105 56 98 221 2 . 29 154 . 81 65 59 AOE 2 | . . . . . 2 . . . . . . . . Critical Strikes 37 | . . 2 3 2 13 . . 3 4 . 3 2 5 Part Disruptions 1 | . . . . 1 . . . . . . . . . Damage Taken 14563 | . 362 1276 1006 1151 3691 44 . 468 2795 . 1427 1195 1148 Core 4266 | . 100 184 113 76 768 . . 38 814 . 860 330 983 Absorbed by Shields 24 | . . . . 8 . . . . . . . . 16 Redirected to Shielding 56 | . . . . . 56 . . . . . . . . Ignored by Resistances 836 | . . . . 48 337 . . . . . . 355 96 Regen/Repaired (Parts) 810 | . 87 284 . 157 282 . . . . . . . . Core Remaining (%) 53 | 100 60 54 79 89 . . 9 . . 14 25 . . Volleys Fired 499 | . 42 130 78 71 123 . . 7 28 1 8 11 . Largest 2 | . 2 2 2 2 2 . . 1 1 1 1 2 . Hottest 142 | . 140 112 50 53 113 . . 90 33 . 55 142 . Shots Fired 867 | . 82 250 143 118 209 . . 7 28 1 8 21 . Gun 781 | . 77 236 130 115 187 . . . 26 . . 10 . Cannon 41 | . . 10 . . 5 . . 7 . . 8 11 . Launcher 37 | . . 4 13 3 17 . . . . . . . . Special 8 | . 5 . . . . . . . 2 1 . . . Kinetic 615 | . 3 192 130 115 130 . . . 26 . 8 11 . Thermal 84 | . 5 . . . 62 . . 7 . . . 10 . Explosive 37 | . . 4 13 3 17 . . . . . . . . Electromagnetic 128 | . 74 54 . . . . . . . . . . . Robot Hit Streak 15 | . 8 12 8 11 15 . . 11 7 . 6 4 . Robot Miss Streak 10 | . 5 7 8 10 10 . . 1 3 . 1 3 . Penetration Max 1 | . . . . . . . . . 1 . . . . Secondary Targets 6 | . 1 2 . . 3 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . Shots Hit Robots 562 | . 36 177 88 81 144 . . 6 14 . 7 9 . Core Hits 381 | . 23 95 76 47 121 . . 1 5 . 5 8 . Critical Kills 6 | . . 1 1 1 2 . . . . . . 1 . Critical Parts Destroyed 10 | . . . 4 5 1 . . . . . . . . Critical Strikes 23 | . 1 1 5 6 9 . . . . . . 1 . Burn 6 | . . . . . 6 . . . . . . . . Destroy 16 | . . 1 5 6 3 . . . . . . 1 . Corrupt 1 | . 1 . . . . . . . . . . . . Melee Attacks 1 | . . . . . . . . 1 . . . . . Impact . | . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . 1 . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 15437 | . 682 3494 2611 1865 5509 . . 216 376 . 264 400 20 Guns 10088 | . 548 3054 1576 1585 2814 . . . 376 . . 135 . Cannons 864 | . . 95 . . 45 . . 209 . . 254 261 . Explosions 4356 | . 126 337 1035 251 2607 . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 129 | . 8 8 . 29 43 . . 7 . . 10 4 20 Kinetic 8704 | . 11 2619 1576 1585 2022 . . . 376 . 254 261 . Thermal 1735 | . 126 35 . . 1230 . . 209 . . . 135 . Explosive 3802 | . . 302 1035 251 2214 . . . . . . . . Electromagnetic 1067 | . 537 530 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . 3 . 5 3 5 5 5 . 2 2 1 1 1 Average Corruption 3 | . 2 . 5 2 3 5 5 . 1 2 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 85 | . 11 . 4 14 36 14 . . 5 . . . 1 Message Errors 25 | . 2 . 1 6 11 2 . . 3 . . . . Matter Fused 20 | . 2 . . 4 9 3 . . 1 . . . 1 Heat Flow Errors 13 | . 3 . . 1 6 3 . . . . . . . Energy Discharges 8 | . . . 2 1 1 3 . . 1 . . . . Parts Rejected 1 | . . . . . 1 . . . . . . . . Data Loss (minor) 9 | . 3 . . 1 2 3 . . . . . . . Data Loss (major) 3 | . . . 1 1 1 . . . . . . . . Misfires 1 | . 1 . . . . . . . . . . . . Alerts 1 | . . . . . 1 . . . . . . . . Weapon Failures 4 | . . . . . 4 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 142 | . 15 9 . 10 93 . . . . . . 15 . Projectiles 15 | . . . . . . . . . . . . 15 . Explosions 104 | . 15 9 . 10 70 . . . . . . . . Melee 23 | . . . . . 23 . . . . . . . . Knockbacks 9 | . . . . . 3 . . . . . . 6 . Impact . | . . . . . . . . . . . . . . Kinetic 7 | . . . . . 3 . . . . . . 4 . Secondary 2 | . . . . . . . . . . . . 2 . Self-Inflicted Damage 333 | . 40 . 20 14 247 . . . . . 3 . 9 Shots 6 | . 1 . 1 . 4 . . . . . . . . Rammed 11 | . 2 2 . 1 1 . . 1 . . 1 1 2 Targets Rammed 15 | . 2 2 . 1 1 . . 1 . . 5 1 2 Kicked 4 | . . . . . . . . . . . 4 . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 405 | . 258 405 74 141 270 233 . 322 21 . . 143 25 Average Temperature 76 | . 55 118 17 25 82 112 . 154 9 . . 60 25 Received Heat Transfer 3172 | . 87 417 378 231 1059 18 . 99 441 . 219 82 141 Effects 7 | . . 2 . . 1 . . 4 . . . . . Shutdowns 1 | . . 1 . . . . . . . . . . . Energy Bleed 2 | . . 1 . . 1 . . . . . . . . Interference 3 | . . . . . . . . 3 . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 5 | . 1 2 . . 2 . . . . . . . . Impact Corruptions 2 | . . . . . 2 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . 1 . . . . . . . . Heat Transferred 2843 | . 150 . . . 2286 . . 222 . . . 185 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 1 . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Gar Maximum Alert Level 3 | . . 1 1 . 3 . . . . . . . 1 Low Security (%) 83 | 100 100 87 72 100 49 . . 100 . . 100 100 96 Level 1 10 | . . 12 27 . 15 . . . . . . . 3 Level 2 6 | . . . . . 31 . . . . . . . . Level 3 . | . . . . . 3 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 846 | . 153 316 340 131 846 . . 141 . . 60 67 262 Initial 141 | . . . 68 120 58 . . 141 . . . 21 47 Average 137 | . 42 143 182 41 291 . . 48 . . 9 11 63 Influence Increases 5148 | . 355 1213 762 372 1456 45 . 139 190 . 155 206 255 Destroy 0b10 Robot/C 2360 | . 200 640 460 220 720 . . . 20 . 40 60 . Destroy 0b10 Robot/NC 390 | . 40 150 85 35 65 . . . 5 . . 10 . Destroy Leader 560 | . 50 170 102 74 154 . . . . . 10 . . Successful Hack 139 | . 24 37 23 3 48 . . . . . . 4 . Select Force Hacks 30 | . . 30 . . . . . . . . . . . Disable Machine 255 | . 30 45 15 . 150 . . . . . 15 . . Destroy Structure 304 | . 11 36 77 10 154 . . 4 . . . 12 . Partial Spotted 15 | . . . . . 15 . . . . . . . . Lose Combat Pursuer 1095 | . . 105 . 30 150 45 . 135 165 . 90 120 255 Influence Decreases 4886 | . 355 1050 659 519 785 557 53 362 192 . 115 183 56 Entered New Map 769 | . . . 95 146 61 293 53 84 2 . . 19 16 Time Decay 3324 | . 345 700 534 347 534 254 . 268 179 . 65 98 . Lost Part 493 | . 10 50 30 26 190 10 . 10 11 . 50 66 40 Purge Threat 300 | . . 300 . . . . . . . . . . . Squads Dispatched 34 | . 1 4 2 7 16 . . 3 . . 1 . . Investigation 10 | . 1 3 . 2 3 . . . . . 1 . . Extermination 11 | . . . . 4 5 . . 2 . . . . . Reinforcement 10 | . . 1 2 1 5 . . 1 . . . . . Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . 2 . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Gar Distress Signals 15 | . 1 2 3 3 3 . . 1 1 . . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 291 | . 19 52 35 23 62 7 . 12 14 . 23 17 27 Peak Tracking Total 27 | . 3 5 6 4 7 4 . 6 6 . 12 8 27 Tactical Retreats 38 | . . 5 . 2 6 3 . 6 6 . 3 4 3 ECM-based Alert Blocks 4 | . . . . . . . . . . . 4 . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Gar Traps Triggered 13 | . 3 1 . 2 4 . . . . . 1 1 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Gar Machines Disabled 18 | . 2 3 1 . 10 . . . 1 . 1 . . Max in Single Turn 3 | . 1 1 1 . 3 . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Gar Machines Accessed 64 | . 11 15 7 9 14 . . 2 . . 3 3 . Terminals 35 | . 8 10 5 3 7 . . . . . 1 1 . Fabricators 4 | . . . . 2 1 . . 1 . . . . . Repair Stations 6 | . 1 2 . 1 2 . . . . . . . . Recycling Units 10 | . 2 2 1 2 1 . . 1 . . 1 . . Scanalyzers 8 | . . 1 1 1 3 . . . . . 1 1 . Garrison Access 1 | . . . . . . . . . . . . 1 . Total Hacks 137 | . 28 36 19 15 25 . . 2 . . 7 5 . Successful 70 | . 11 25 9 7 11 . . 2 . . 4 1 . Failed 65 | . 17 10 9 8 14 . . . . . 3 4 . Catastrophic 18 | . 3 3 2 3 5 . . . . . . 2 . Database Lockouts 2 | . . 1 1 . . . . . . . . . . Manual 38 | . 11 12 10 . 3 . . . 1 . 1 . . Terminals 74 | . 19 23 13 6 11 . . . . . 1 1 . Fabricators 5 | . . . . 2 2 . . 1 . . . . . Repair Stations 19 | . 4 6 . 3 6 . . . . . . . . Recycling Units 22 | . 5 5 5 2 2 . . 1 . . 2 . . Scanalyzers 15 | . . 2 1 2 4 . . . . . 4 2 . Garrison Access 2 | . . . . . . . . . . . . 2 . Terminal Hacks 29 | . 6 13 7 1 2 . . . . . . . . Record 1 | . . . . . 1 . . . . . . . . Part Schematic 1 | . . . 1 . . . . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . Prototype ID Bank 5 | . 3 2 . . . . . . . . . . . Repair Station Index 1 | . . . 1 . . . . . . . . . . Alert Level 6 | . . 5 1 . . . . . . . . . . Unreport Threat 2 | . . 2 . . . . . . . . . . . Locate Traps 3 | . 1 . 2 . . . . . . . . . . Hauler Manifests 3 | . 1 1 . 1 . . . . . . . . . Registered Components 3 | . 1 1 1 . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . Zone Layout 2 | . . 1 . . 1 . . . . . . . . Fabricator Hacks 4 | . . . . 2 1 . . 1 . . . . . Network Status 4 | . . . . 2 1 . . 1 . . . . . Repair Station Hacks 16 | . 4 6 . 2 4 . . . . . . . . Scan Component 8 | . 2 3 . 1 2 . . . . . . . . Repair 8 | . 2 3 . 1 2 . . . . . . . . Recycling Unit Hacks 12 | . 1 4 1 2 1 . . 1 . . 2 . . Report Inventory 9 | . 1 2 1 2 1 . . 1 . . 1 . . Retrieve Components 3 | . . 2 . . . . . . . . 1 . . Scanalyzer 5 | . . 1 . . 3 . . . . . 1 . . Insert Component 2 | . . . . . 1 . . . . . 1 . . Analyze 1 | . . . . . 1 . . . . . . . . Retrieve Study 2 | . . 1 . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . 1 . Unauthorized Hacks 3 | . . 1 1 . . . . . . . 1 . . Terminals 1 | . . . . . . . . . . . 1 . . Sabotage 1 | . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . 1 1 . . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . Tunnel 1 | . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 46 | . 10 8 7 6 11 . . 1 . . 1 2 . Full Trace Events 7 | . 3 1 . 2 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . . . . . . Parts Repaired 8 | . 2 3 . 1 2 . . . . . . . . Time 274 | . 52 102 . 38 82 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 20 | . . 18 . . . . . . . . 2 . . Parts Scanalyzed 2 | . . . . . 1 . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Gar Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . . . . . Programmers 4 | . . . . . 4 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Gar Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Gar Active Infowar (turns) 11617 | . 1104 3527 1510 1597 2315 547 5 516 487 1 8 . . Optics 2823 | . . . . . 1279 547 5 516 476 . . . . Seismic 1871 | . 1104 767 . . . . . . . . . . . T.N.C. 7403 | . . 2973 1510 1597 1323 . . . . . . . . Machine Analysis 5463 | . . . . 1593 2315 547 5 516 487 . . . . Jamming 283 | . . . . . 283 . . . . . . . . ECM 9 | . . . . . . . . . . 1 8 . . Robot Analysis Total 1 | . . 1 . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 2 . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Gar Turns Passed 13429 | 5 1520 3650 1510 1597 2315 547 5 588 747 134 308 447 56 Spaces Moved 9086 | 1 940 1670 944 1148 1471 540 6 471 813 246 297 436 103 Core 1264 | . . 4 . . 37 90 . . 464 246 244 122 57 Treads 1022 | 1 221 664 77 . 5 . . . 8 . . 46 . Legs 276 | . . . . . . 275 . . . . 1 . . Wheels 6311 | . 719 1002 867 1148 1426 175 6 471 341 . . 156 . Hover 55 | . . . . . 3 . . . . . 52 . . Flight 158 | . . . . . . . . . . . . 112 46 Fastest Speed 45 | 160 115 120 105 110 50 50 90 90 50 50 50 45 45 Average Speed 120 | 160 132 176 126 111 120 98 90 116 80 50 90 79 47 Slowest Speed 1200 | 160 240 600 320 165 1200 120 90 120 350 50 250 145 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . 3 . . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . . . . . Exploration Rate (%) 42 | 2 98 99 64 30 41 81 3 16 87 23 12 11 27 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . 1 . . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 . 1 1 . . Scrap Searched 6 | . . . . . . 3 . . 2 1 . . . Spaces Dug 42 | . 5 10 26 . . . . 1 . . . . . Terrain Destroyed 361 | . 11 37 114 12 172 . . 2 8 . . 5 . Melee 1 | . . . . . . . . 1 . . . . . Projectile 20 | . 5 . . . 1 . . 1 8 . . 5 . AOE 340 | . 6 37 114 12 171 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Gar Total 10641 | 4 1119 2120 1114 1345 1803 551 5 497 881 254 327 511 110 Wait 622 | . 98 243 49 64 111 . . . 12 5 1 39 . Move 9074 | . 939 1669 942 1147 1470 539 5 470 812 245 297 436 103 Hop . | . . . . . . . . . . . . . . Pick Up 82 | . 8 19 10 12 22 1 . 4 2 . 2 2 . Fast Attach 56 | . 5 5 2 4 8 8 . 5 2 1 4 12 . Attach 47 | . 2 7 4 4 14 1 . 2 7 1 2 3 . Detach 19 | . 2 1 1 2 1 . . 3 4 1 1 3 . Swap 98 | 2 16 24 18 11 24 . . 2 1 . . . . Drop 78 | 2 5 20 9 13 14 2 . 2 5 . 1 4 1 Fire 499 | . 42 130 78 71 123 . . 7 28 1 8 11 . Melee 1 | . . . . . . . . 1 . . . . . Ram 4 | . . . . 1 1 . . . . . . . 2 Kick 4 | . . . . . . . . . . . 4 . . Crush 6 | . 2 2 . . . . . 1 . . . 1 . Escape Stasis 36 | . . . 1 16 15 . . . . . . . 4 Rewire 15 | . . . . . . . . . 8 . 7 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / [*Sto x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / [*Low x2]) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / Ext) -3/Research -3/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 687 | -10/Materials | Discovered new exit (range 14) 836 | -10/Materials | Discovered new exit (range 9) 1244 | -10/Materials | Repaired EM Pulse Gun 1280 | -10/Materials | Repaired EM Pulse Gun 1282 | -10/Materials | Discovered new exit (range 15) 1444 | -10/Materials | Discovered new exit (range 12) 1516 | -10/Materials | Discovered new exit (range 13) 1526 | -10/Materials | Entered another Materials area 1526 | -9/Materials | Evolved 2 slots: Utility x2 1727 | -9/Materials | Discovered new exit (range 4) 1926 | -9/Materials | Central database locked down 2031 | -9/Materials | Lost 3 parts (1p1n1u) 2381 | -9/Materials | Discovered new exit (range 16) 2724 | -9/Materials | Build established: Scavenger-Mutant 3659 | -9/Materials | Discovered new exit (range 8) 3803 | -9/Materials | Discovered new exit (range 13) 3924 | -9/Materials | Repaired Hpw. Shotgun 3963 | -9/Materials | Repaired Hpw. Shotgun 4037 | -9/Materials | Discovered new exit (range 4) 4119 | -9/Materials | Build established: Mutant 4303 | -9/Materials | Repaired Lgt. Treads 4660 | -9/Materials | Discovered new exit (range 3) 4783 | -9/Materials | Build established: Scavenger-Mutant 5176 | -9/Materials | Entered another Materials area 5176 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5475 | -8/Materials | Discovered new exit (range 8) 6032 | -8/Materials | Central database locked down 6544 | -8/Materials | Crushed by falling debris 6657 | -8/Materials | Discovered new exit (range 13) 6686 | -8/Materials | Entered Factory 6686 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7029 | -7/Factory | Discovered new exit (range 9) 7135 | -7/Factory | Discovered new exit (range 13) 7288 | -7/Factory | Build established: Mutant 7365 | -7/Factory | Repaired Hrd. Medium Armor Plating 8028 | -7/Factory | Discovered new exit (range 3) 8283 | -7/Factory | Entered another Factory area 8283 | -6/Factory | Evolved 2 slots: Utility x2 8395 | -6/Factory | Repaired Imp. Medium Armor Plating 8473 | -6/Factory | Repaired Insulated Plating 8706 | -6/Factory | Destroyed 8 combat bots 9400 | -6/Factory | Spotted B-75 Beast 9955 | -6/Factory | Assembled infested ambush trap array 10206 | -6/Factory | Garrison activated, responded to threat 10323 | -6/Factory | Build established: Scavenger-Mutant 10417 | -6/Factory | Discovered new exit (range 5) 10531 | -6/Factory | Core integrity fell below 50% 10561 | -6/Factory | Core integrity fell below 20% 10585 | -6/Factory | Lost 10 parts (1p4n2u3w) 10598 | -6/Factory | Entered Lower Caves 10985 | -6/Lower Caves | Ambushed by wild Derelicts 11113 | -6/Lower Caves | Build established: Derelict-Mutant 11124 | -6/Lower Caves | Learned Factory trap positions 11126 | -6/Lower Caves | Learned Factory emergency access door positions 11140 | -6/Lower Caves | Discovered new exit (range 7) 11145 | -6/Lower Caves | Entered another Lower Caves area 11145 | -6/Lower Caves | Discovered new exit (range 6) 11150 | -6/Lower Caves | Entered Factory 11150 | -5/Factory | Evolved 2 slots: Utility x2 11151 | -5/Factory | Loaded intel: 70 trap records 11539 | -5/Factory | Found Prototype Launcher 11621 | -5/Factory | Identified Scatter Rocket Array 11644 | -5/Factory | Discovered new exit (range 9) 11738 | -5/Factory | Entered Upper Caves 11771 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 11773 | -5/Upper Caves | Identified exit to Upper Caves 11779 | -5/Upper Caves | Found Prototype Special Weapon 11812 | -5/Upper Caves | Learned location of 1 exit from Factory 11835 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11877 | -5/Upper Caves | Build established: Mutant 12030 | -5/Upper Caves | Identified Molecular Deconstructor 12230 | -5/Upper Caves | Core integrity fell below 50% 12272 | -5/Upper Caves | Core integrity fell below 20% 12276 | -5/Upper Caves | Lost 13 parts (1p3n8u1w) 12299 | -5/Upper Caves | Encountered a Warlord checkpoint 12345 | -5/Upper Caves | Spotted B-75 Beast 12485 | -5/Upper Caves | Entered another Upper Caves area 12617 | -5/Upper Caves | Discovered new exit (range 5) 12619 | -5/Upper Caves | Entered Factory 12619 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12620 | -4/Factory | Identified exit to Extension 12778 | -4/Factory | Spotted B-86 Titan 12915 | -4/Factory | Discovered new exit (range 11) 12917 | -4/Factory | Core integrity fell below 50% 12927 | -4/Factory | Entered Research 12927 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 12958 | -3/Research | Lost 6 parts (1p2n3u) 12977 | -3/Research | Found Prototype Device 12977 | -3/Research | Identified Exp. Focal Shield 12979 | -3/Research | Found Exp. Focal Shield 13330 | -3/Research | Lost 7 parts (1p2n2u2w) 13374 | -3/Research | Identified exit to Garrison 13374 | -3/Research | Entered Garrison 13394 | -3/Garrison | Spotted B-86 Titan 13398 | -3/Garrison | Triggered checkpoint 13400 | -3/Garrison | Core integrity fell below 50% 13418 | -3/Garrison | Triggered checkpoint 13419 | -3/Garrison | Core integrity fell below 20% 13430 | -3/Garrison | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 13388_ Field strength at 18. 13389_ Stasis field depleted. [Achievement: Let Me Out Of Here] 13394_ Exp. Focal Shield destroyed. 13398_ Beams of light sweep through the air. An alarm sounds. 13399_ System corrupted: Matter fused (-9). 13399_ Adv. Gravity Neutralizer destroyed. 13399_ Critical hit (Burn: +37). 13399_ Penetrated by Slug. 13399_ Impulse Thruster Array destroyed. 13399_ Slug penetrates Reinforced Barrier. Garrison Door activated. 13403_ Knocked back. 13403_ Acquired 2 matter. [Achievement: Hunted] 13418_ Beams of light sweep through the air. An alarm sounds. 13427_ Slammed into S-43 Plague. 13428_ Adv. Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####??????????????????????? | | ??????????????????????##!!##?????????????????????? | | ??????????????????????#! !#?????????????????????? | | ??????????????????????#!^ !#?????????????????????? | | ??????????????????????### ##?????????????????????? | | ???????????????????????## #??????????????????????? | | ???????????????????????+ #??????????????????????? | | ???????????????????????#g #??????????????????????? | | ????????????????#####??# #??????????????????????? | | ????????????????# ?# #??????????????????????? | | ???????????????## ##g #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# sg #??????????????????????? | | ???????????????### ### #??????????????????????? | | ????????????????#"""???#s%#??????????????????????? | | ????????????????###????#s%#??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# @#??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ?????????????###########s ######?????????????????? | | ?????????????# g ??????????? | | ?????????????# ??????????? | | ?????????????# ??????????? | | ?????????????# ######################??????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ???# ????????# #???????????????????????????????? | | ???# ??####??# #???????????????????????????????? | | ???# ?# ?# #???????????????????????????????? | | ??## ## ## #???????????????????????????????? | | ### #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | ?## ## "# #???????????????????????????????? | | ??# ## ## #???????????????????????????????? | | ??" #?????????????????????????????? | | ??" #?????????????????????????????? | | ?? #?????????????????????????????? | | ??" #?????????????????????????????? | | ??# "# ## ###?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 21 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 16 Corruption Block 8 Armor Coverage 600 Resistance: KI 30 Resistance: TH 20 Resistance: EM 15 Utility Shielding 33 Evasion (%) 61 Targeting Accuracy 16 Target Analysis 5 Core Analysis 9 Recoil Reduction 2 Kinecelleration 40 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 4 Item Schematics ----------------- Cld. Ion Engine | -8/Materials | Hacked Hyb. Fission Core | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- EM Pulse Gun | 2% | -10/Materials EM Pulse Gun | 4% | -10/Materials Hpw. Shotgun | 16% | -9/Materials Hpw. Shotgun | 36% | -9/Materials Lgt. Treads | 27% | -9/Materials Hrd. Medium Armor Plating | 34% | -7/Factory Imp. Medium Armor Plating | 14% | -6/Factory Insulated Plating | 35% | -6/Factory Studied --------- Arm. Huge Wheel | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Hunted Insider Info Let Me Out Of Here Myspace We Love MA Challenges ------------ None Game ------ Seed PersonalHoverGun Manual? 0 Play Time 02:50:31 Cumulative 84.2 hours Start 2025.10.27 @ 05:11:35 End 2025.10.27 @ 10:13:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 65 Adventurer 30 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 40 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b2185c2-1f76-4570-abc5-85ec1bd6af7e