Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.08 @ 13:55:28 Player: Lunatic Blue Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (49) 245 Value Destroyed (1309) 1309 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3934 Bonus ------- None Cogmind --------- Core Integrity 539/700 Matter 120/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (200) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (5) --- Improved Titanium Leg Armored Wheel VTOL Module VTOL Module > --- UTILITY (5) ------ Medium Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Improved Terrain Scanner > --- WEAPON (2) ------- Enhanced Autogun Gauss Rifle > --- INVENTORY (10) --- Medium Storage Unit Weight Redist. System Terrain Scan Processor Propulsion Shielding Light Armor Plating Hacking Suite Improved Assault Rifle Flak Gun Grenade Launcher Great Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Armored Wheel VTOL Module VTOL Module > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Medium Storage Unit Weight Redist. System Terrain Scan Processor Propulsion Shielding Light Armor Plating Hacking Suite Improved Assault Rifle Flak Gun Grenade Launcher Great Maul [Rating: 36] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Signal Interpreter Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . 1 1 1 Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 54 | 6 8 10 22 8 Power 4 | 1 1 1 . 1 Engine 3 | 1 . 1 . 1 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 16 | 2 2 1 7 4 Treads . | . . . . . Leg 8 | 2 2 . 2 2 Wheel 1 | . . . 1 . Hover . | . . . . . Flight 7 | . . 1 4 2 Utility 9 | 1 2 1 5 . Device 2 | . . . 2 . Storage 3 | 1 1 . 1 . Processor 4 | . 1 1 2 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 25 | 2 3 7 10 3 Energy Gun 1 | 1 . . . . Energy Cannon 1 | . . . 1 . Ballistic Gun 20 | 1 3 6 7 3 Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon 2 | . . . 2 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 3 1 . Parts Lost 7 | . . . 4 3 Power . | . . . . . Propulsion 6 | . . . 3 3 Utility . | . . . . . Weapon 1 | . . . 1 . Highest Loss Streak 2 | . . . 1 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 88 | . 98 87 86 82 Engine 8 | . 11 3 9 7 Core 1 | . 2 7 . . Leg 18 | . 28 22 15 9 Wheel 1 | . . . . 7 Flight 5 | . . . 7 13 Device 4 | . . . 8 7 Storage 10 | . 14 11 9 7 Processor 17 | . 12 22 18 15 Ballistic Gun 19 | . 28 21 16 13 Naked Turns . | . . . . . Heaviest Build 26 | 14 21 24 26 25 Greatest Support 38 | 20 20 20 27 38 Greatest Overweight (x) 2 | . 1 1 2 1 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 Most Carried 10 | 3 10 10 10 10 Average Carried 9 | 1 8 9 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 3 10 10 10 10 Class Distribution -------------------- 72% | Mutant 23% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1562 | 244 320 258 564 176 Remotely . | . . . . . Salvage Created 1805 | . 349 383 856 217 Parts 109 | . 21 35 43 10 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed 3 | . . . 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 34 | . 8 9 13 4 Guns 31 | . 8 7 12 4 AOE 2 | . . 2 . . Classes Destroyed 11 | . 5 2 3 1 Worker 2 | . 1 . 1 . Builder 1 | . . . 1 . Tunneler 1 | . . . 1 . Hauler 2 | . 1 . 1 . Recycler 2 | . . . 1 1 Operator 4 | . 1 2 1 . Watcher 3 | . . 1 2 . Swarmer 11 | . 3 3 3 2 Grunt 13 | . 5 3 5 . Sentry 9 | . . 3 5 1 Hunter 1 | . . . . 1 Best Kill Streak 6 | . 6 6 4 4 Combat Bots Only 6 | . 6 5 3 3 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 2467 | . 314 307 929 917 Core 524 | . 42 82 239 161 Absorbed by Shields . | . . . . . Core Remaining (%) 79 | 100 83 79 56 . Volleys Fired 157 | . 34 33 66 24 Largest 2 | . 2 2 2 2 Hottest 85 | . 46 53 85 53 Shots Fired 300 | . 68 65 119 48 Gun 293 | . 68 63 114 48 Cannon 5 | . . . 5 . Launcher 2 | . . 2 . . Special . | . . . . . Kinetic 293 | . 68 63 114 48 Thermal 5 | . . . 5 . Explosive 2 | . . 2 . . Electromagnetic . | . . . . . Robot Hit Streak 12 | . 9 10 12 7 Robot Miss Streak 5 | . 3 3 3 5 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 197 | . 45 38 80 34 Core Hits 86 | . 18 19 33 16 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 3 | . . . 2 1 Destroy 3 | . . . 2 1 Melee Attacks 9 | . . . 9 . Impact 9 | . . . 9 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . 2 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3315 | . 617 771 1462 465 Guns 2899 | . 617 604 1213 465 Cannons . | . . . . . Explosions 167 | . . 167 . . Melee 249 | . . . 249 . Ramming . | . . . . . Kinetic 2899 | . 617 604 1213 465 Thermal . | . . . . . Explosive 167 | . . 167 . . Electromagnetic . | . . . . . Impact 249 | . . . 249 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 169 | . . . 169 . Projectiles . | . . . . . Explosions . | . . . . . Melee 169 | . . . 169 . Knockbacks 2 | . . . 2 . Impact 2 | . . . 2 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 415 | . 26 415 72 14 Average Temperature 39 | . 10 74 19 8 Received Heat Transfer 624 | . 141 99 324 60 Effects 1 | . . 1 . . Shutdowns 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . . 4 . Impact Corruptions 4 | . . . 4 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 304 | . 213 304 240 266 Initial 104 | . . 20 102 104 Average 117 | . 55 134 121 188 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 84 | 100 96 71 93 50 Level 1 15 | . 3 28 6 49 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 2 2 1 3 Investigation 2 | . 1 . . 1 Extermination 1 | . . . . 1 Reinforcement 5 | . 1 2 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 6 | . . 1 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 66 | . 15 16 26 9 Peak Tracking Total 8 | . 8 4 4 5 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 5 | . 1 . 3 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 13 | . 3 3 6 1 Terminals 13 | . 3 3 6 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 45 | . 12 13 17 3 Successful 19 | . 5 7 7 . Failed 26 | . 7 6 10 3 Catastrophic 6 | . . 2 2 2 Database Lockouts . | . . . . . Manual 40 | . 12 10 15 3 Terminals 45 | . 12 13 17 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 3 3 4 . Robot Analysis 1 | . . . 1 . Terminal Index 1 | . . 1 . . Unreport Threat 2 | . 2 . . . Recall Reinforcements 2 | . 1 1 . . Zone Layout 4 | . . 1 3 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 2 4 3 . Terminals 9 | . 2 4 3 . Track 1 | . . 1 . . Assimilate 1 | . . . 1 . Botnet 4 | . 1 2 1 . Operators 3 | . 1 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 13 | . 3 3 6 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2946 | 69 531 584 1418 344 Spaces Moved 1411 | 51 287 247 632 194 Core 5 | 5 . . . . Treads . | . . . . . Legs 1256 | 46 287 247 564 112 Wheels 150 | . . . 68 82 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 105 105 Average Speed 162 | 113 142 190 173 137 Slowest Speed 200 | 120 190 190 200 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 5 42 27 47 7 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 15 | . . 10 5 . Terrain Destroyed 17 | . . 12 5 . Melee 4 | . . . 4 . Projectile 1 | . . . 1 . AOE 12 | . . 12 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1785 | 59 355 305 836 230 Wait 98 | . 10 . 85 3 Move 1407 | 50 286 246 631 194 Hop . | . . . . . Pick Up 24 | 3 9 5 7 . Fast Attach 27 | 6 2 5 10 4 Attach 6 | . . 1 4 1 Detach . | . . . . . Swap 21 | . 6 4 8 3 Drop 36 | . 8 11 16 1 Fire 157 | . 34 33 66 24 Melee 9 | . . . 9 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 5) 599 | -10/Materials | Identified exit to Materials 601 | -10/Materials | Entered another Materials area 601 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 805 | -9/Materials | Build established: Scavenger-Mutant 993 | -9/Materials | Discovered new exit (range 4) 1183 | -9/Materials | Identified exit to Materials 1185 | -9/Materials | Entered another Materials area 1185 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1680 | -8/Materials | Build established: Mutant 1696 | -8/Materials | Discovered new exit (range 8) 1710 | -8/Materials | Identified exit to Storage 2536 | -8/Materials | Discovered new exit (range 13) 2602 | -8/Materials | Identified exit to Factory 2603 | -8/Materials | Entered Factory 2603 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2606 | -7/Factory | Discovered new exit (range 20) 2947 | -7/Factory | Self-destructed Last Messages --------------- 02833_ Triggered Proton Bomb Trap. 02833_ A bubble of electromagnetic force engulfs the area. 02833_ Proton Bomb Trap short circuited. 02833_ A bubble of electromagnetic force engulfs the area. 02833_ A-02 Transporter destroyed. 02833_ Chain reaction triggered in Corrupted Lgt. Deuterium Engine. 02833_ Imp. Carbon-fiber Leg destroyed. 02833_ R-06 Scavenger collects Transport Network Coupler. 02834_ K-01 Serf collects debris. 02836_ R-06 Scavenger collects Imp. Medium Armor Plating. 02838_ K-01 Serf collects debris. 02839_ R-06 Scavenger collects Imp. Medium Armor Plating. 02842_ K-01 Serf collects debris. 02842_ R-06 Scavenger collects Lgt. Treads. 02846_ K-01 Serf collects debris. 02853_ ALERT: Rogue bot located, Programmers report to Factory Zone 9Z. 02853_ K-01 Serf collects debris. 02858_ U-05 Engineer lays Concrete. 02942_ Slug penetrates Fusion Modulator. 02945_ Slug penetrates P-60 Hacker. 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