Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.19 @ 03:02:28 Player: alice_fexa Result: Fortifying 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (291) 1455 Value Destroyed (15086) 15086 Prototype IDs (122) 2440 Alien Tech Used (6) 1200 Bonus (15410) 15410 TOTAL SCORE: 45891 Bonus ------- High Alert Combat Kills 810 Met Data Miner 300 Met Zhirov 300 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Cogmind --------- Core Integrity 1185/1600 Matter 299/300 Energy 199/1130 System Corruption 0% Temperature Cool (2) Movement Flying (32) Location By MAIN.C's Side Parts ------- > --- POWER (1) -------- Mini Fusion Reactor > --- PROPULSION (2) --- Electron Diverter Electron Diverter > --- UTILITY (19) ----- Improved Fusion Compressor Large Storage Unit Large Storage Unit Experimental Energy Well Quantum Shading Machine Dimensional Manipulator Dimensional Manipulator Advanced Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Core Analyzer Experimental Armor Integrity Analyzer Femtoactuators Experimental Actuator Array Advanced Reaction Control System Experimental Phase Shifter Experimental Utility Shielding Advanced Powered Armor Experimental Force Field > --- WEAPON (3) ------- Plasma Lance Plasma Lance Plasma Lance > --- INVENTORY (16) --- Mini Fusion Reactor Zero-point Reactor Improved Q-thruster Improved Q-thruster Improved Q-thruster Fusion Compressor Experimental Energy Well (0) Advanced Reaction Control System Advanced Reaction Control System Advanced Phase Shifter Centrium Medium Armor Plating Cooled Nova Cannon Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Mini Fusion Reactor > --- PROPULSION ------- Electron Diverter Electron Diverter > --- UTILITY ---------- Improved Fusion Compressor Large Storage Unit Large Storage Unit Experimental Energy Well Quantum Shading Machine Dimensional Manipulator Dimensional Manipulator Advanced Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Armor Integrity Analyzer Femtoactuators Experimental Actuator Array Advanced Reaction Control System Experimental Phase Shifter Experimental Utility Shielding Advanced Powered Armor Experimental Force Field Advanced Hacking Suite > --- WEAPON ----------- Hypervelocity Multirail Plasma Lance Plasma Lance > --- INVENTORY -------- Mini Fusion Reactor Zero-point Reactor Improved Q-thruster Improved Q-thruster Improved Q-thruster Fusion Compressor Experimental Energy Well Improved Maneuvering Thrusters Reaction Control System Advanced Phase Shifter Experimental Utility Shielding Experimental Utility Shielding Advanced Powered Armor Integrity Redistributor Cooled Nova Cannon Mini Smartbomb Launcher [Rating: 216] Favorites ----------- Power Mini Fusion Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Mini Fusion Reactor Propulsion Improved Flight Unit Treads Light Treads Wheel Wheel Hover Unit Improved Airjet Flight Unit Improved Flight Unit Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Experimental Utility Shielding Weapon Plasma Lance Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Smartbomb Launcher Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Sword Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 2 2 . . . . 2 . . 2 . . . . . . 2 . . 2 . 2 . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 17 | . . . 2 2 2 . . . . 2 . . 2 . . . . . . 2 . . 2 . 2 . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 388 | 6 8 5 42 34 34 1 . 8 3 27 . 8 11 . 12 2 4 3 8 12 1 10 40 19 7 10 24 24 25 Power 30 | 1 4 3 5 3 1 . . . . 3 . . 1 . 2 . . . . . . 2 . . . . 2 1 2 Engine 17 | 1 4 3 5 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Core 4 | . . . . 1 . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . 1 . 1 . . . . . . 2 . . . . 2 1 2 Propulsion 65 | 2 1 1 11 7 18 . . 3 1 4 . 2 2 . 2 . . . . 2 1 . 2 2 2 . . 1 1 Treads 12 | 1 . . 8 3 . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 10 | 1 1 1 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Flight 36 | . . . . . 11 . . 3 1 4 . 2 2 . 2 . . . . 2 1 . 2 2 2 . . 1 1 Utility 142 | 1 3 . 12 10 13 . . 3 1 12 . 2 5 . 2 . . 3 . 3 . 2 18 6 3 6 8 14 15 Device 63 | . . . 5 4 5 . . 2 1 4 . 1 . . . . . 3 . 1 . 1 10 3 . 3 7 6 7 Storage 27 | 1 2 . 2 . 1 . . . . 2 . . 1 . 2 . . . . . . 1 6 1 2 1 . 2 3 Processor 8 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 1 . 2 2 Hackware 16 | . . . . 1 4 . . . . 4 . 1 3 . . . . . . 2 . . 1 . . . . . . Protection 28 | . 1 . 5 4 3 . . 1 . 1 . . 1 . . . . . . . . . 1 2 . 1 1 4 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 151 | 2 . 1 14 14 2 1 . 2 1 8 . 4 3 . 6 2 4 . 8 7 . 6 20 11 2 4 14 8 7 Energy Gun 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 45 | . . . 2 6 . . . . . 4 . . 1 . 2 . 2 . . 2 . . 10 5 1 1 6 2 1 Ballistic Gun 14 | 2 . 1 6 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 18 | . . . 2 3 . . . . . 1 . 1 . . . . . . 4 . . 1 2 . . 1 . 2 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 9 | . . . . 1 1 1 . . 1 1 . 1 1 . 2 . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . . . . . . . 1 . . 1 2 1 . 4 2 . . . . . . . . . Piercing Weapon 36 | . . . . . . . . 1 . 2 . . . . 1 . . . . 2 . 5 5 5 1 2 4 4 4 Special Melee Weapon 14 | . . . . . 1 . . 1 . . . 1 1 . . . 1 . . 1 . . 3 1 . . 4 . . Unidentified Prototypes 18 | . . . 1 1 2 . . . . 1 . 1 . . . . . 3 . . . . 2 3 . . 1 . 3 Parts Lost 15 | . . . 1 4 . . . . . 2 . . . . . . . . . 1 . 2 . . . . 1 1 3 Power 3 | . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 3 Weapon 5 | . . . . 2 . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . Highest Loss Streak 2 | . . . 1 2 . . . . . 2 . . . . . . . . . 1 . 2 . . . . 1 1 2 Average Slot Usage (%) 99 | . 99 100 99 99 99 100 100 100 100 93 100 99 99 100 99 100 100 97 100 99 100 98 98 99 99 99 99 99 99 Engine 3 | . 13 14 10 6 5 7 7 7 7 5 6 6 3 . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . 1 5 3 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Treads 2 | . 14 14 10 9 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 14 14 10 8 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 8 | . . . . . 10 15 15 15 15 12 13 13 11 11 11 11 11 11 11 10 10 10 9 9 8 8 8 8 8 Device 14 | . . . 10 9 14 15 15 10 15 13 13 13 11 11 11 11 11 8 11 13 15 12 18 18 17 16 16 20 35 Storage 10 | . 21 28 22 18 7 7 7 7 7 6 6 6 5 5 5 5 5 5 5 5 5 7 9 9 12 13 13 11 11 Processor 6 | . . . . 9 7 7 7 7 7 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 8 8 13 13 18 Hackware 28 | . . . . 9 28 30 30 30 30 38 40 40 40 41 41 41 41 41 41 42 42 42 38 38 34 33 30 25 3 Protection 4 | . 5 . 11 9 1 . . 4 . . . . 4 5 5 5 5 5 5 5 5 5 3 4 4 4 3 3 8 Energy Cannon 1 | . . . 7 8 . . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 2 | . 28 28 11 8 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 6 7 7 3 7 5 6 4 4 5 2 . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 5 . 1 6 . . . 2 . . . . 1 5 4 3 3 4 3 4 7 11 Special Melee Weapon 2 | . . . . . 6 7 7 4 7 . . 4 5 5 5 5 5 5 5 5 5 4 3 4 4 4 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 93 | 13 21 21 69 72 69 18 18 19 19 23 23 25 23 21 29 29 28 28 28 29 29 37 48 48 56 71 56 88 93 Greatest Support 99 | 10 16 16 20 20 32 18 18 20 20 23 23 26 28 26 29 29 29 29 29 49 37 37 49 51 57 77 57 99 99 Greatest Overweight (x) 7 | 1 2 1 6 7 5 . . . . . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . 1 1 3 5 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 22 | 6 10 10 18 18 22 8 8 8 8 14 8 8 8 8 10 10 10 10 10 10 10 14 20 16 20 20 20 20 16 Average Capacity 12 | 5 8 10 15 18 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 12 14 16 19 20 20 19 16 Most Carried 20 | 5 10 10 18 18 18 8 8 8 8 8 8 8 8 8 9 10 10 10 10 10 10 12 16 16 20 20 20 20 16 Average Carried 12 | 3 7 10 14 17 8 8 8 8 8 7 8 7 7 8 8 9 10 9 10 9 9 10 13 15 17 19 19 18 15 Final Capacity 20 | 6 10 10 18 18 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 14 16 16 20 20 20 16 16 Final Carried 20 | 5 10 10 18 18 8 8 8 8 8 8 8 8 8 8 9 10 10 10 10 10 10 11 16 16 20 19 20 15 13 Class Distribution -------------------- 35% | Wizard-Mutant 27% | Wizard-Sprinter 11% | Mutant 9% | Hacker-Sprinter 8% | Scavenger-Mutant 5% | Machinist-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Waste Wizard-Mutant | -6/Factory Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Waste Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Zhirov Wizard-Mutant | -4/Proximity Caves Wizard-Mutant | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Mutant | -3/Research Wizard-Mutant | -3/Testing Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -2/Section 7 Wizard-Sprinter | -1/Access Machinist-Sprinter | -1/Command Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Sec Acc Com Matter Collected 6628 | 296 260 122 767 792 340 . 10 . . 390 . 43 157 . 130 20 7 83 260 120 . 218 340 290 110 60 315 201 1297 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15931 | 71 246 150 1432 1728 446 . 73 . . 676 . 163 223 . 763 . . 91 168 341 . 1033 1180 378 406 279 651 502 4931 Parts 729 | 1 23 14 108 106 16 . . . . 11 . 11 3 . 25 . . 1 1 15 . 23 48 14 18 15 30 42 204 Haulers Intercepted 29 | . 1 . 5 5 3 . . . . 2 . 1 . . 5 . . . . . . . 7 . . . . . . Recyclers Shooed 4 | . . 1 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 162 | . 9 6 30 40 . . . . . 3 . 4 . . . . . . 5 . . 4 4 . . 3 4 7 43 Melee 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 4 35 Guns 38 | . 9 6 15 8 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 24 | . . . 8 16 . . . . . . . . . . . . . . . . . . . . . . . . . AOE 54 | . . . 7 16 . . . . . 3 . 4 . . . . . . 5 . . 4 4 . . . . 3 8 Classes Destroyed 17 | 1 3 . 7 . . . . . . 1 . . . . . . . . . . . . . 1 . 1 1 . 2 Worker 6 | . . . 2 1 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . Builder 6 | . . . 2 2 . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Tunneler 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 29 | . 1 . 5 5 3 . . . . 2 . 1 . . 5 . . . . . . . 7 . . . . . . Recycler 25 | 1 . 1 1 1 1 . . . . 2 . . 1 . 1 . . . . 2 . 5 1 2 1 . 2 . 3 Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 11 | . . . 2 2 2 . . . . 1 . . . . . . . . . . . . 1 . . . 1 1 1 Watcher 49 | . . . 5 4 5 . . . . 4 . . 3 . 4 . . . . 2 . 2 5 2 6 2 1 4 . Swarmer 67 | . 6 6 14 16 . . . . . 3 . 4 . . . . . . . . . 4 4 . . . . 4 6 Grunt 35 | . 3 . 7 14 . . . . . . . . . . . . . . 5 . . . . . . . . . 6 Brawler 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 23 | . . . 8 9 . . . . . . . . . . . . . . . . . . . . . . 2 1 3 Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Enhanced Q-Series 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 8 | 1 3 4 8 8 2 . . . . 3 . 4 1 . 2 . . . 3 1 . 5 5 1 1 3 2 4 6 Combat Bots Only 7 | . 3 3 5 7 . . . . . 3 . 4 . . . . . . 3 . . 4 4 . . 3 2 4 6 Max Kills in Single Turn 6 | 1 1 2 6 3 1 . . . . 2 . 4 1 . 1 . . . 2 1 . 3 3 1 1 1 1 2 4 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 4 2 . . . . . 2 . 4 . . . . . . 2 . . 3 3 . . . . 2 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Sec Acc Com Damage Taken 6993 | . 206 125 1206 1627 5 15 . 229 . 43 . . . . . . . . . . . 333 3 23 . 85 270 638 2185 Core 992 | . 64 18 193 210 5 . . . . . . . . . . . . . . . . 43 . 23 . 19 77 102 238 Absorbed by Shields 2080 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2080 Core Remaining (%) 84 | 100 . 67 51 61 . . . . 99 . . 100 . . . . . . 94 . . 96 . 98 . . 93 . 74 Volleys Fired 361 | 6 30 12 99 118 . . . . . 7 . 1 1 . 2 . 2 . 9 2 . 3 16 19 1 3 11 14 5 Largest 2 | 2 2 2 2 2 . . . . . 1 . 1 1 . 1 . 1 . 1 1 . 1 1 1 1 1 1 1 1 Hottest 113 | 40 40 40 91 93 . . . . . 90 . 80 98 . 98 . 98 . 80 105 . 80 113 113 50 80 50 80 80 Shots Fired 608 | 12 60 24 192 224 . . . . . 7 . 1 1 . 2 . 2 . 9 2 . 3 16 19 1 3 11 14 5 Gun 330 | 12 60 24 128 106 . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 230 | . . . 58 104 . . . . . 5 . . 1 . 2 . 2 . . 2 . . 12 19 1 2 11 11 . Launcher 48 | . . . 6 14 . . . . . 2 . 1 . . . . . . 9 . . 3 4 . . 1 . 3 5 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 297 | 12 60 24 95 106 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 260 | . . . 88 104 . . . . . 5 . . 1 . 2 . 2 . . 2 . . 12 19 1 2 11 11 . Explosive 48 | . . . 6 14 . . . . . 2 . 1 . . . . . . 9 . . 3 4 . . 1 . 3 5 Electromagnetic 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 24 | 7 8 9 24 14 . . . . . 4 . . . . . . . . . . . 5 . 6 . . . . . Robot Miss Streak 5 | 2 5 5 4 4 . . . . . . . . . . . . . . . . . . . 3 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 756 | 9 32 13 127 142 23 1 1 2 . 20 . 1 7 . 28 . . 5 . 9 . 15 30 14 13 9 16 21 218 Core Hits 442 | 2 14 7 62 83 5 . . . . 6 . 5 1 . 11 . . 2 13 5 . 14 21 6 7 9 10 13 146 Critical Hits 34 | . . . 4 15 . . . . . . . . . . . . . . . 2 . 2 1 . 1 . 2 . 7 Critical Kills 14 | . . . . 6 . . . . . . . . . . . . . . . 2 . 1 1 . . . 2 . 2 Critical Parts Destroyed 17 | . . . 4 6 . . . . . . . . . . . . . . . . . 1 . . 1 . . . 5 Melee Attacks 1013 | . . . . 3 49 7 7 7 4 78 . 24 61 . 96 3 10 5 16 30 . 33 106 31 42 29 85 47 240 Impact 247 | . . . . 3 46 6 7 . 4 67 . 16 61 . 37 . . . . . . . . . . . . . . Slashing 56 | . . . . . . . . . . . . 4 . . 8 3 10 2 16 13 . . . . . . . . . Piercing 699 | . . . . . . . . 6 . 11 . 4 . . 51 . . . . 15 . 33 105 31 42 29 85 47 240 Sneak Attacks 75 | . . . . . 10 1 . 2 . 9 . 1 2 . 7 . . 3 . 5 . 6 11 3 4 1 2 1 7 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Follow-up Attacks 83 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 80 Damage Inflicted 42630 | 120 371 149 2779 4318 1111 . 64 79 . 1410 . 333 372 . 1712 . . 254 1143 577 . 2287 2946 896 1327 853 1209 1774 16546 Guns 2880 | 120 371 149 1285 955 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 2661 | . . . 886 1543 . . . . . . . . . . . . . . . . . . . 232 . . . . . Explosions 6996 | . . . 608 1820 . . . . . 222 . 260 . . . . . . 1143 . . 544 510 . . 203 . 318 1368 Melee 30093 | . . . . . 1111 . 64 79 . 1188 . 73 372 . 1712 . . 254 . 577 . 1743 2436 664 1327 650 1209 1456 15178 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2394 | 120 371 149 799 955 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 3083 | . . . 1308 1543 . . . . . . . . . . . . . . . . . . . 232 . . . . . Explosive 6996 | . . . 608 1820 . . . . . 222 . 260 . . . . . . 1143 . . 544 510 . . 203 . 318 1368 Electromagnetic 64 | . . . 64 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 2855 | . . . . . 1111 . 64 . . 1106 . . 372 . 202 . . . . . . . . . . . . . . Slashing 641 | . . . . . . . . . . . . . . . 229 . . 254 . 158 . . . . . . . . . Piercing 26597 | . . . . . . . . 79 . 82 . 73 . . 1281 . . . . 419 . 1743 2436 664 1327 650 1209 1456 15178 Highest Corruption 10 | . . . . . . . . . . . . . . . . . . . . . 10 10 . . . . . . . Average Corruption 10 | . . . . . . . . . . . . . . . . . . . . . 10 10 . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 36 | . . . . . . . . . . . . . . . . . . . . . 3 33 . . . . . . . Message Errors 6 | . . . . . . . . . . . . . . . . . . . . . 2 4 . . . . . . . Matter Fused 9 | . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . Heat Flow Errors 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Energy Discharges 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Data Loss (minor) 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Misdirections 9 | . . . . . . . . . . . . . . . . . . . . . 1 8 . . . . . . . Targeting Errors 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3845 | . . . 63 120 301 . . 19 . 503 . 11 132 . 87 . . . 17 81 . 432 375 274 249 40 314 239 588 Projectiles 43 | . . . 6 17 . . . . . . . . . . . . . . . . . . . 20 . . . . . Explosions 258 | . . . 57 103 . . . . . . . 11 . . . . . . 17 . . 31 2 . . . . 6 31 Melee 3544 | . . . . . 301 . . 19 . 503 . . 132 . 87 . . . . 81 . 401 373 254 249 40 314 233 557 Knockbacks 12 | . . . . . 4 . . . . 6 . . 2 . . . . . . . . . . . . . . . . Impact 12 | . . . . . 4 . . . . 6 . . 2 . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 256 | . . . 12 240 . . . . . . . . . . . . . . . . . . 4 . . . . . . Shots 8 | . . . 1 6 . . . . . . . . . . . . . . . . . . 1 . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 310 | . . . 71 91 . . . . . 102 . 24 34 . 50 . 48 . 125 48 . 219 112 310 . . . . 26 Average Temperature 39 | . . . 15 23 . . . . . 40 . 18 17 . 23 . 31 . 52 30 . 68 36 159 . . . . 14 Received Heat Transfer 1122 | . 18 . 288 594 . 9 . 30 . . . . . . . . . . . . . . . . . . 27 18 138 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 43 | . . . . . 11 . . . . 20 . . 8 . 4 . . . . . . . . . . . . . . Impact Corruptions 42 | . . . . . 14 . 1 . . 21 . . 5 . 1 . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . 2 3 . . . . . . . . . . . . . . . . . . . 1 . . . . . Heat Transferred 5587 | . . . 2553 2775 . . . . . . . . . . . . . . . . . . . 259 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Sec Acc Com Peak Influence 893 | 5 148 97 437 830 398 . . . . 406 30 400 130 37 450 . . . . 400 54 507 212 202 403 225 167 449 893 Initial 257 | . 3 27 29 102 257 . . . . . . 21 130 7 25 . . . . 44 24 37 . 104 31 . 48 55 . Average 135 | 1 50 55 208 594 233 . . . . 52 26 58 37 13 32 . . . . 47 37 186 48 90 56 110 71 98 418 Maximum Alert Level 3 | . . . 2 3 1 . . . . 2 . 2 . . 2 . . . . 2 . 2 1 1 2 1 . 2 3 Low Security (%) 77 | 100 100 100 37 7 24 . . . . 95 100 91 100 100 99 . . . . 99 100 63 98 93 97 80 100 86 72 Level 1 12 | . . . 60 1 75 . . . . . . 6 . . . . . . . . . 14 1 6 . 19 . 4 8 Level 2 6 | . . . 2 61 . . . . . 4 . 1 . . . . . . . . . 21 . . 2 . . 9 6 Level 3 2 | . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . 13 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 56 | . 1 . 1 4 5 . . . . 4 . . 6 . 4 . . . . 3 . 3 5 2 3 3 3 6 3 Investigation 11 | . 1 . . . 2 . . . . . . . 2 . . . . . . 1 . . 1 . 1 . . 2 1 Extermination 23 | . . . . . 2 . . . . 2 . . 1 . 3 . . . . 2 . 2 3 1 2 1 2 2 . Reinforcement 19 | . . . 1 3 . . . . . 2 . . 3 . 1 . . . . . . . 1 1 . 2 1 2 2 Assault 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Sec Acc Com Distress Signals 29 | . . . 1 2 1 . . . . 4 . . 1 . 1 . . . . 1 . . . . . . 1 3 14 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 394 | . 13 6 43 56 20 2 4 4 . 17 6 5 17 5 10 . 1 . 6 5 5 10 16 9 6 10 22 22 74 Peak Tracking Total 16 | . 3 3 5 8 3 4 4 4 . 4 6 1 6 5 2 . 1 . 4 2 5 4 5 5 2 4 8 16 10 Tactical Retreats 51 | . 1 . 3 4 4 . 2 . . 2 . 1 5 . . . 1 . 2 . . 3 7 . . 1 4 6 5 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Sec Acc Com Traps Triggered 10 | . 1 . . . . . . . . 1 . . 1 . 2 . . . . 1 . 1 . . . . 2 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 16 | . . . . . 8 . . . . . . . . . . . . . . . . . 5 . 3 . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Disarmed 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Reprogrammed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Sec Acc Com Machines Disabled 22 | . . . 1 7 . . . 1 . 1 . . . . . . . . . . . 1 . 5 . . 6 . . Max in Single Turn 3 | . . . 1 3 . . . 1 . 1 . . . . . . . . . . . 1 . 1 . . 1 . . Garrison Access 13 | . . . . . 1 . . . . 2 . 1 1 . . . . . . 1 . 1 2 . 1 . 1 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 7 | . . . . . . . . . . 1 . 1 . . 1 . . . . 1 . 1 . . 1 . . 1 . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Sec Acc Com Machines Accessed 207 | . 7 . 10 5 16 . . 2 . 22 . 12 14 . 15 1 2 2 . 10 . 7 19 9 13 7 13 17 4 Terminals 128 | . 7 . 8 4 10 . . . . 12 . 7 10 . 11 . . . . 4 . 4 8 8 6 7 9 9 4 Fabricators 28 | . . . . . 3 . . . . 3 . 3 2 . 2 . . . . 3 . 2 3 1 4 . . 2 . Repair Stations 11 | . . . 1 . . . . . . 1 . . . . . . . . . . . 1 2 . 1 . 2 3 . Recycling Units 14 | . . . . 1 1 . . . . 3 . 1 1 . 2 . . . . 2 . . 2 . . . . 1 . Scanalyzers 6 | . . . 1 . . . . . . 1 . . . . . . . . . . . . 2 . 1 . 1 . . Garrison Access 13 | . . . . . 2 . . . . 2 . 1 1 . . . . . . 1 . . 2 . 1 . 1 2 . Total Hacks 772 | . 21 . 40 15 42 . . 5 . 63 . 39 57 . 57 1 7 9 . 37 . 51 72 38 59 36 49 68 6 Successful 671 | . 18 . 30 10 23 . . 5 . 55 . 35 47 . 52 1 7 9 . 34 . 44 68 34 58 34 47 57 3 Failed 97 | . 3 . 10 5 19 . . . . 8 . 4 9 . 4 . . . . 3 . 6 3 4 1 2 2 11 3 Catastrophic 5 | . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . 2 Database Lockouts 4 | . . . . . . . . . . . . . 1 . 1 . . . . . . 1 1 . . . . . . Manual 470 | . 16 . 19 11 29 . . . . 39 . 25 43 . 43 . . . . 22 . 33 28 27 37 28 28 37 5 Terminals 514 | . 21 . 26 13 28 . . . . 42 . 22 43 . 42 . . . . 20 . 36 37 32 32 36 35 43 6 Fabricators 146 | . . . . . 10 . . . . 13 . 15 12 . 13 . . . . 14 . 11 20 6 23 . . 9 . Repair Stations 45 | . . . 9 . . . . . . 2 . . . . . . . . . . . 4 6 . 2 . 9 13 . Recycling Units 15 | . . . . 2 1 . . . . 3 . 1 1 . 2 . . . . 2 . . 2 . . . . 1 . Scanalyzers 16 | . . . 5 . . . . . . 1 . . . . . . . . . . . . 5 . 1 . 4 . . Garrison Access 14 | . . . . . 3 . . . . 2 . 1 1 . . . . . . 1 . . 2 . 1 . 1 2 . Terminal Hacks 335 | . 12 . 9 7 9 . . 5 . 23 . 12 24 . 28 1 7 9 . 14 . 26 26 19 23 25 26 29 1 Record 9 | . . . . . . . . 1 . . . . . . . . 6 1 . . . . . . . 1 . . . Part Schematic 29 | . . . . 1 2 . . 1 . 7 . 1 1 . 1 . . . . 4 . 1 5 4 1 . . . . Robot Analysis 12 | . . . . . . . . . . . . . . . . . . 4 . 1 . 1 1 3 . 1 1 . . Prototype ID Bank 41 | . 2 . 2 . . . . 3 . 4 . 1 2 . 2 . . 4 . . . 6 4 1 1 3 4 2 . Open Door 7 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 3 1 Level Access Points 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 . . . Branch Access Points 8 | . . . . . 1 . . . . . . 1 1 . 1 . . . . . . 1 1 . 1 . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machine Index 12 | . . . . . . . . . . 1 . 1 1 . 1 . . . . 1 . 1 1 1 1 1 1 1 . Terminal Index 5 | . 1 . 1 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 6 | . . . . 1 . . . . . . . . . . 1 . . . . . . 1 1 . 1 . 1 . . Unreport Threat 39 | . 1 . 2 3 . . . . . 4 . 1 5 . 4 . . . . 3 . 4 1 1 5 . . 5 . Locate Traps 45 | . 6 . 3 . . . . . . . . 3 2 . 5 . . . . 1 . 2 2 3 4 4 6 4 . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Transport Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recall Investigation 5 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . 2 . Recall Extermination 21 | . . . . . 1 . . . . 2 . . 1 . 3 . . . . 2 . 2 3 . 2 1 1 3 . Recall Reinforcements 8 | . . . . . . . . . . 1 . . 1 . 1 . . . . . . . . . . 2 1 2 . Recall Assault 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 14 | . . . . . 1 . . . . 1 . 1 1 . 1 . . . . 1 . 1 2 1 1 1 1 1 . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Registered Prototypes 10 | . . . . . 1 . . . . 1 . . 1 . 1 . . . . 1 . 1 1 1 1 1 . . . Zone Layout 53 | . 2 . 1 . 1 . . . . 2 . 2 6 . 6 . . . . . . 2 4 3 3 8 8 5 . Fabricator Hacks 95 | . . . . . 6 . . . . 9 . 9 7 . 8 . . . . 7 . 7 16 4 15 . . 7 . Network Status 15 | . . . . . . . . . . . . 1 1 . 1 . . . . 2 . 3 3 1 3 . . . . Load Schematic 34 | . . . . . 3 . . . . 3 . 4 2 . 3 . . . . 2 . 1 7 1 5 . . 3 . Build 46 | . . . . . 3 . . . . 6 . 4 4 . 4 . . . . 3 . 3 6 2 7 . . 4 . Repair Station Hacks 43 | . . . 9 . . . . . . 2 . . . . . . . . . . . 4 6 . 2 . 8 12 . Scan Component 23 | . . . 5 . . . . . . 1 . . . . . . . . . . . 2 3 . 1 . 5 6 . Repair 20 | . . . 4 . . . . . . 1 . . . . . . . . . . . 2 3 . 1 . 3 6 . Recycling Unit Hacks 14 | . . . . 1 1 . . . . 3 . 1 1 . 2 . . . . 2 . . 2 . . . . 1 . Retrieve Components 14 | . . . . 1 1 . . . . 3 . 1 1 . 2 . . . . 2 . . 2 . . . . 1 . Scanalyzer 16 | . . . 5 . . . . . . 1 . . . . . . . . . . . . 5 . 1 . 4 . . Insert Component 10 | . . . 2 . . . . . . 1 . . . . . . . . . . . . 2 . 1 . 4 . . Analyze 6 | . . . 3 . . . . . . . . . . . . . . . . . . . 3 . . . . . . Garrison Access Hacks 12 | . . . . . 1 . . . . 2 . 1 1 . . . . . . 1 . . 2 . 1 . 1 2 . Seal Access 12 | . . . . . 1 . . . . 2 . 1 1 . . . . . . 1 . . 2 . 1 . 1 2 . Unauthorized Hacks 155 | . 6 . 7 2 6 . . . . 15 . 12 14 . 14 . . . . 9 . 7 11 11 16 9 8 6 2 Terminals 107 | . 6 . 7 2 4 . . . . 11 . 6 9 . 9 . . . . 3 . 3 7 9 8 9 8 4 2 Track 7 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . 1 Assimilate 17 | . . . . . 2 . . . . 2 . 1 3 . 2 . . . . 1 . . 3 1 . 1 1 . . Botnet 72 | . 4 . 5 2 2 . . . . 8 . 4 5 . 6 . . . . 2 . 2 3 7 6 6 6 4 . Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Operators 9 | . 1 . 1 . . . . . . 1 . 1 1 . 1 . . . . . . 1 1 . 1 . . . . Fabricators 48 | . . . . . 2 . . . . 4 . 6 5 . 5 . . . . 6 . 4 4 2 8 . . 2 . Report 8 | . . . . . . . . . . 1 . 1 1 . 1 . . . . 1 . 1 1 . 1 . . . . Prioritize 15 | . . . . . . . . . . 1 . 2 2 . 2 . . . . 2 . 1 1 1 3 . . . . Siphon 22 | . . . . . 2 . . . . 2 . 2 2 . 2 . . . . 2 . 1 2 1 4 . . 2 . Haulers 3 | . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . 1 . 2 . . . . . . . . . . . . . . . . . 1 . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 141 | . 6 . 9 4 15 . . . . 15 . 10 7 . 8 . . . . 7 . 2 14 7 7 6 7 13 4 Full Trace Events 6 | . . . . . 2 . . . . . . . . . . . . . . 1 . . 1 . . . . 1 1 Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Hackware Fried 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . 2 1 2 . . 1 . 7 . 1 1 . 1 . . . . 4 . 1 6 4 1 . . . . Parts Built 42 | . . . . . 3 . . . . 4 . 3 4 . 4 . . . . 3 . 3 5 2 7 . . 4 . Matter 11091 | . . . . . 544 . . . . 868 . 743 897 . 1027 . . . . 839 . 854 1517 624 1951 . . 1227 . Time 3013 | . . . . . 139 . . . . 288 . 351 251 . 180 . . . . 148 . 343 428 166 471 . . 248 . Total Part Build Rating 293 | . . . . . 10 . . . . 23 . 17 26 . 27 . . . . 23 . 25 39 18 57 . . 28 . Parts Repaired 20 | . . . 4 . . . . . . 1 . . . . . . . . . . . 2 3 . 1 . 3 6 . Time 644 | . . . 128 . . . . . . 25 . . . . . . . . . . . 96 129 . 8 . 83 175 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 38 | . . . . 3 10 . . . . 4 . 6 . . 4 . . . . 6 . . 3 . . . . 2 . Parts Scanalyzed 4 | . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . . . . . Part Schematics Acquired 3 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 10 | . . . . . 3 1 . 1 . . . . . . . . . 3 . 1 . . 1 . . . . . . Non-combat 6 | . . . . . 3 1 . . . . . . . . . . . . . 1 . . 1 . . . . . . Combat 4 | . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . Robot Hacks Applied 11 | . . . . . 3 1 . 1 . . . . . . . . . 3 . 2 . . 1 . . . . . . parse_system 6 | . . . . . . 1 . 1 . . . . . . . . . 3 . 1 . . . . . . . . . find_chute 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . find_fabricator 3 | . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Sec Acc Com Total Allies 14 | . . . . . 2 . . . . 1 . 1 3 . 2 . . . . 1 . . 1 1 . 1 1 . . Largest Group 3 | . . . . . 1 1 . . . 1 . 1 3 . 1 . . . . 1 . . 1 1 . 1 1 . . Highest-Rated Group 78 | . . . . . 26 26 . . . 10 . 10 78 . 10 . . . . 44 . . 44 44 . 10 44 . . Highest-Rated Ally 44 | . . . . . 26 26 . . . 10 . 10 26 . 10 . . . . 44 . . 44 44 . 10 44 . . Total Orders 25 | . . . . . 2 2 . . . 2 . 2 6 . 3 . . . . 2 . . 3 1 . 1 1 . . STAY 16 | . . . . . 1 1 . . . 1 . 1 4 . 2 . . . . 1 . . 2 1 . 1 1 . . FOLLOW 9 | . . . . . 1 1 . . . 1 . 1 2 . 1 . . . . 1 . . 1 . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Sec Acc Com Robot Analysis Total 12 | . . . . . . . . . . . . . . . . . . 4 . 1 . 1 1 3 . 1 1 . . Derelict Logs Recovered 9 | . . 1 . . . 2 1 . 1 . . . . . . . 2 . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Sec Acc Com Turns Passed 26281 | 63 645 601 2117 1803 1684 219 114 126 450 2038 82 876 1651 118 1751 257 236 84 647 772 63 811 2462 638 1230 603 1876 1267 997 Spaces Moved 34044 | 36 512 470 1130 834 2715 419 246 105 274 3009 144 1209 2093 121 2086 307 425 190 897 1345 123 1212 3584 842 1993 837 2813 2160 1913 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 16 | . . . 11 5 . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2976 | 35 512 470 1119 829 11 . . . . . . . . . . . . . . . . . . . . . . . . Hover 864 | . . . . . 864 . . . . . . . . . . . . . . . . . . . . . . . . Flight 30187 | . . . . . 1840 419 246 105 274 3009 144 1209 2093 121 2086 307 425 190 897 1345 123 1212 3584 842 1993 837 2813 2160 1913 Fastest Speed 32 | 50 90 110 110 140 32 32 32 32 32 32 32 32 34 34 34 34 34 34 34 34 32 32 32 32 32 32 32 32 32 Average Speed 41 | 84 93 110 128 142 37 32 32 32 32 32 32 33 34 34 34 34 34 34 34 34 32 32 33 33 32 32 32 32 32 Slowest Speed 220 | 90 110 110 220 220 140 32 32 32 32 32 32 34 34 34 34 34 34 34 34 34 34 32 34 34 32 32 32 32 32 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 127 | . . . . . 20 . 1 1 . 11 2 2 . . 27 . . . . 4 . . 29 3 3 3 6 11 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration Rate (%) 52 | 3 70 96 83 68 57 50 44 77 51 66 76 27 37 77 30 46 49 60 63 27 70 21 56 63 31 69 52 36 33 Regions Visited 29 Branch Regions 13 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 19 | . . . . 1 1 1 1 1 1 . . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 8 | . . 2 . . . 1 1 . . . . . . . . 1 2 . 1 . . . . . . . . . . Spaces Dug 521 | . . . 16 10 23 6 6 . 4 45 . 16 47 . 64 3 12 . 15 21 . 14 72 16 19 17 62 23 10 Terrain Destroyed 1043 | . . . 75 110 23 6 6 . 4 60 . 42 47 . 64 3 12 . 145 21 . 34 129 23 19 39 66 54 61 Melee 466 | . . . . 3 23 6 6 . 4 40 . 16 46 . 62 3 10 . 15 19 . 14 66 15 18 16 56 18 10 Projectile 57 | . . . . 1 . . . . . 5 . . 1 . 2 . 2 . . 2 . . 12 8 1 2 10 11 . AOE 520 | . . . 75 106 . . . . . 15 . 26 . . . . . . 130 . . 20 51 . . 21 . 25 51 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Sec Acc Com Total 44933 | 53 624 531 1629 1238 3285 496 272 182 630 3996 177 1647 2971 197 2971 456 501 204 1207 1618 145 1581 4753 1165 2570 1154 3742 2700 2238 Wait 8848 | . 51 40 278 210 445 69 21 64 350 864 36 397 793 77 770 141 61 . 278 221 18 312 981 236 512 276 795 429 123 Move 33787 | 35 511 469 1129 833 2679 418 243 102 273 2988 140 1204 2093 120 2041 306 424 189 896 1337 122 1211 3527 835 1986 830 2800 2140 1906 Hop 103 | . . . . . 15 . 1 1 . 10 1 2 . . 17 . . . . 4 . . 27 3 3 3 6 7 3 Pick Up 185 | 6 11 . 31 14 13 . . . . 9 . 4 6 . 4 2 . 1 . 6 2 5 20 8 12 1 9 11 10 Fast Attach 103 | 5 3 2 9 4 12 1 . . . 7 . 4 1 . 2 . . 5 . 3 . 6 9 6 2 . 11 4 7 Attach 79 | 1 . . 2 5 16 . . . . 9 . . 2 . 1 . . . . 2 . 2 11 1 1 1 5 12 8 Detach 28 | . . . . 1 6 . . . . 8 . . . . . . . . . . . . 10 . . . 1 1 1 Swap 213 | . 5 3 31 25 6 . . 8 3 11 . 4 8 . 9 2 4 . 8 7 1 2 20 12 4 9 12 8 11 Drop 261 | . 13 5 50 25 36 1 . . . 13 . 9 6 . 7 2 . 4 . 6 2 7 21 13 4 2 7 13 15 Fire 361 | 6 30 12 99 118 . . . . . 7 . 1 1 . 2 . 2 . 9 2 . 3 16 19 1 3 11 14 5 Melee 910 | . . . . 3 49 7 7 7 4 70 . 22 61 . 96 3 10 5 16 30 . 33 106 31 42 29 85 45 149 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 39 | . . . . . . . . . . . . . . . 22 . . . . . . . . 1 . . . 16 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 16 | . . . . . 8 . . . . . . . . . . . . . . . . . 5 . 3 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -5/Factory (discovered 5 exits: Fac / Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x3) -4/Waste -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Arm) -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research (discovered 5 exits: Acc x3 / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: *Sur x2) By MAIN.C's Side History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 14) 308 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 15) 509 | -10/Materials | Discovered new exit (range 14) 601 | -10/Materials | Discovered new exit (range 13) 678 | -10/Materials | Discovered new exit (range 16) 709 | -10/Materials | Entered Mines 907 | -10/Mines | Discovered new exit (range 13) 960 | -10/Mines | Learned Materials emergency access door positions 1202 | -10/Mines | Discovered new exit (range 9) 1233 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1233 | -10/Mines | Discovered new exit (range 5) 1310 | -10/Mines | Entered Materials 1310 | -9/Materials | Evolved 2 slots: Utility x2 1384 | -9/Materials | Discovered new exit (range 16) 1834 | -9/Materials | Build established: Scavenger-Mutant 2145 | -9/Materials | Discovered new exit (range 4) 2332 | -9/Materials | Discovered new exit (range 8) 2615 | -9/Materials | Repaired Imp. Heat Sink 2649 | -9/Materials | Repaired Imp. Ion Engine 2682 | -9/Materials | Repaired Hvy. Assault Rifle 2710 | -9/Materials | Repaired Lgt. Treads 3333 | -9/Materials | Discovered new exit (range 6) 3421 | -9/Materials | Build established: Mutant 3427 | -9/Materials | Entered another Materials area 3427 | -8/Materials | Evolved 2 slots: Utility x2 3600 | -8/Materials | Destroyed 7 combat bots 3915 | -8/Materials | Build established: Scavenger-Mutant 4236 | -8/Materials | Discovered new exit (range 16) 4424 | -8/Materials | Build established: Mutant 4964 | -8/Materials | Discovered new exit (range 16) 5027 | -8/Materials | First assault squad dispatched 5229 | -8/Materials | Identified exit to Factory 5230 | -8/Materials | Entered Factory 5230 | -7/Factory | Evolved 2 slots: Utility x2 5412 | -7/Factory | Discovered new exit (range 3) 5429 | -7/Factory | Fabricated Adv. Sensor Array (x1) 5579 | -7/Factory | Fabricated Hacking Suite (x1) 5609 | -7/Factory | Build established: Hacker-Mutant 5674 | -7/Factory | Discovered new exit (range 15) 6125 | -7/Factory | Garrison activated, responded to threat 6219 | -7/Factory | Build established: Hacker-Sprinter 6529 | -7/Factory | Discovered new exit (range 13) 6725 | -7/Factory | Fabricated Imp. Cesium-ion Thruster? 6787 | -7/Factory | Discovered new exit (range 15) 6799 | -7/Factory | Identified exit to Lower Caves 6843 | -7/Factory | Identified exit to Storage 6914 | -7/Factory | Entered Lower Caves 6914 | -7/Lower Caves | Accompanied by 1 ally 6941 | -7/Lower Caves | Learned Factory terminal intel 7104 | -7/Lower Caves | Discovered new exit (range 10) 7132 | -7/Lower Caves | Identified exit to Lower Caves 7133 | -7/Lower Caves | Entered another Lower Caves area 7135 | -7/Lower Caves | Discovered new exit (range 9) 7157 | -7/Lower Caves | Learned Factory trap positions 7215 | -7/Lower Caves | Discovered new exit (range 16) 7220 | -7/Lower Caves | Identified exit to Data Miner 7247 | -7/Lower Caves | Entered Data Miner 7247 | -7/Data Miner | Discovered new exit (range 6) 7254 | -7/Data Miner | Met Data Miner 7264 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7269 | -7/Data Miner | Received God Mode back door access code from Data Miner 7333 | -7/Data Miner | Data Conduit disabled 7373 | -7/Data Miner | Identified exit to Proximity Caves 7373 | -7/Data Miner | Entered Proximity Caves 7439 | -6/Proximity Caves | Learned Factory emergency access door positions 7654 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7818 | -6/Proximity Caves | Discovered new exit (range 13) 7822 | -6/Proximity Caves | Identified exit to Factory 7823 | -6/Proximity Caves | Entered Factory 7823 | -6/Factory | Evolved 2 slots: Utility x2 7824 | -6/Factory | Loaded intel: 76 trap records 7826 | -6/Factory | Loaded intel: 20 terminal locations 7839 | -6/Factory | Found Prototype Processor 7839 | -6/Factory | Identified Exp. Signal Interpreter 7863 | -6/Factory | Found Prototype Processor 7867 | -6/Factory | Identified Exp. Targeting Computer 8047 | -6/Factory | Fabricated Exp. Sensor Array? 8294 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 8525 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 8583 | -6/Factory | Fabricated Adv. Hacking Suite? 8587 | -6/Factory | Build established: Wizard-Sprinter 8728 | -6/Factory | Local fabrication network quarantined 9288 | -6/Factory | Repaired Imp. Flight Unit 9632 | -6/Factory | Discovered new exit (range 15) 9675 | -6/Factory | Discovered new exit (range 16) 9861 | -6/Factory | Sucked down chute 9861 | -6/Factory | Entered Waste 9868 | -6/Waste | Spotted C-40 Crusher 9869 | -6/Waste | Spotted C-40 Crusher 9870 | -6/Waste | Spotted C-40 Crusher 9870 | -6/Waste | Spotted C-40 Crusher 9872 | -6/Waste | Spotted C-40 Crusher 9880 | -6/Waste | Spotted C-40 Crusher 9939 | -6/Waste | Discovered new exit (range 13) 9943 | -6/Waste | Identified exit to Factory 9943 | -6/Waste | Entered Factory 10096 | -6/Factory | Fabricated Mni. Smartbomb Launcher (x1) 10144 | -6/Factory | Discovered new exit (range 15) 10150 | -6/Factory | Identified exit to Factory 10207 | -6/Factory | Identified exit to Lower Caves 10232 | -6/Factory | Discovered exit to Factory (range 16) 10267 | -6/Factory | Build established: Wizard-Mutant 10414 | -6/Factory | Fabricated Adv. System Shield? 10660 | -6/Factory | Fabricated Exp. Utility Shielding? 10748 | -6/Factory | Local fabrication network quarantined 10819 | -6/Factory | Entered another Factory area 10819 | -5/Factory | Accompanied by 1 ally 10819 | -5/Factory | Evolved 2 slots: Utility x2 10820 | -5/Factory | Identified exit to Extension 10941 | -5/Factory | Identified exit to Upper Caves 10976 | -5/Factory | Discovered new exit (range 17) 11237 | -5/Factory | Central database locked down 11667 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 11851 | -5/Factory | Fabricated Mni. Fusion Reactor? 11855 | -5/Factory | Fabricated Adv. Hacking Suite? 11938 | -5/Factory | Fabricated Mni. Fusion Reactor? 12470 | -5/Factory | Sucked down chute 12470 | -5/Factory | Entered Waste 12516 | -5/Waste | Spotted C-40 Crusher 12544 | -5/Waste | Spotted C-40 Crusher 12573 | -5/Waste | Spotted C-40 Crusher 12577 | -5/Waste | Spotted C-40 Crusher 12579 | -5/Waste | Spotted C-40 Crusher 12583 | -5/Waste | Discovered new exit (range 14) 12584 | -5/Waste | Spotted C-40 Crusher 12588 | -5/Waste | Identified exit to Factory 12588 | -5/Waste | Entered Factory 13291 | -5/Factory | Central database locked down 13379 | -5/Factory | Fabricated Plasma Lance? 13419 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 13466 | -5/Factory | Fabricated Plasma Lance? 13648 | -5/Factory | Fabricated Plasma Lance? 13676 | -5/Factory | Local fabrication network quarantined 14339 | -5/Factory | Entered Upper Caves 14591 | -5/Upper Caves | Discovered new exit (range 16) 14596 | -5/Upper Caves | Identified exit to Upper Caves 14596 | -5/Upper Caves | Entered another Upper Caves area 14616 | -5/Upper Caves | Learned location of 1 exit from Research 14616 | -5/Upper Caves | Learned Research trap positions 14648 | -5/Upper Caves | Discovered new exit (range 8) 14822 | -5/Upper Caves | Learned location of 1 exit from Factory 14824 | -5/Upper Caves | Discovered new exit (range 11) 14827 | -5/Upper Caves | Identified exit to Zhirov 14829 | -5/Upper Caves | Learned 4 Factory zone layouts 14832 | -5/Upper Caves | Entered Zhirov 14832 | -5/Zhirov | Discovered new exit (range 3) 14839 | -5/Zhirov | Met Zhirov 14854 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14860 | -5/Zhirov | Found Alien Artifact 14860 | -5/Zhirov | Identified Integrated Reactor 14860 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14868 | -5/Zhirov | Found Alien Artifact 14868 | -5/Zhirov | Identified Transdimensional Reconstructor 14868 | -5/Zhirov | Warped through subspace 14868 | -5/Zhirov | Identified exit to Proximity Caves 14916 | -5/Zhirov | Entered Proximity Caves 14919 | -4/Proximity Caves | Learned Research stockpile data 14992 | -4/Proximity Caves | Spotted B-86 Titan 15089 | -4/Proximity Caves | Identified exit to Factory 15198 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15563 | -4/Proximity Caves | Entered Factory 15563 | -4/Factory | Evolved 2 slots: Utility x2 15564 | -4/Factory | Identified exit to Research 15701 | -4/Factory | Adv. Hacking Suite fried by hacking feedback 15752 | -4/Factory | Fabricated Quantum Shading Machine (x1) 15766 | -4/Factory | Fabricated Imp. Fusion Compressor (x1) 15786 | -4/Factory | Fabricated Quantum Shading Machine (x1) 16011 | -4/Factory | Spotted B-86 Titan 16067 | -4/Factory | Local fabrication network quarantined 16335 | -4/Factory | Manually triggered Chute Trap 16335 | -4/Factory | Sucked down chute 16335 | -4/Factory | Entered Waste 16347 | -4/Waste | Spotted C-40 Crusher 16349 | -4/Waste | Spotted C-40 Crusher 16349 | -4/Waste | Spotted C-40 Crusher 16350 | -4/Waste | EMP discharged 16350 | -4/Waste | System corruption reached 10% 16357 | -4/Waste | Spotted C-40 Crusher 16389 | -4/Waste | Spotted C-40 Crusher 16390 | -4/Waste | Discovered new exit (range 11) 16393 | -4/Waste | Identified exit to Factory 16398 | -4/Waste | Entered Factory 16482 | -4/Factory | Fabricated Adv. Reaction Control System (x1) 16546 | -4/Factory | Identified exit to Upper Caves 16546 | -4/Factory | Identified exit to Armory 16584 | -4/Factory | Fabricated Electron Diverter? 16637 | -4/Factory | Build established: Wizard-Sprinter 16734 | -4/Factory | Fabricated Electron Diverter? 16788 | -4/Factory | Local fabrication network quarantined 16891 | -4/Factory | Repaired Broken Q-thruster 16982 | -4/Factory | Repaired Mni. Fusion Reactor? 17202 | -4/Factory | Central database locked down 17209 | -4/Factory | Entered Research 17209 | -3/Research | Evolved 2 slots: Utility x2 17210 | -3/Research | Identified exit to Testing 17211 | -3/Research | Loaded intel: 70 trap records 17238 | -3/Research | Found Prototype Device 17238 | -3/Research | Identified EM Disruption Field 17610 | -3/Research | Repaired Plasma Lance 17619 | -3/Research | Fabricated Femtoactuators (x1) 17652 | -3/Research | Repaired Exp. Utility Shielding? 17663 | -3/Research | Build established: Wizard-Mutant 17696 | -3/Research | Fabricated Dimensional Manipulator (x1) 17734 | -3/Research | Central database locked down 17800 | -3/Research | Discovered new exit (range 9) 18562 | -3/Research | Repaired Exp. Sensor Array 18827 | -3/Research | Fabricated Exp. Armor Integrity Analyzer (x1) 18903 | -3/Research | Fabricated Exp. Utility Shielding (x1) 19014 | -3/Research | Found Prototype Hackware 19019 | -3/Research | Identified Exp. System Shield 19033 | -3/Research | Spotted B-86 Titan 19295 | -3/Research | Fabricated Mni. Fusion Reactor (x1) 19671 | -3/Research | Entered Testing 19817 | -3/Testing | Found Prototype Energy Cannon 19817 | -3/Testing | Identified Cld. Nova Cannon 19888 | -3/Testing | Identified exit to Research 19999 | -3/Testing | Found Prototype Device 19999 | -3/Testing | Identified AEGIS Remote Shield 20125 | -3/Testing | Fabricated Imp. Q-thruster (x1) 20180 | -3/Testing | Fabricated Imp. Q-thruster (x1) 20227 | -3/Testing | Scanned by Researcher 20309 | -3/Testing | Entered Research 20309 | -2/Research | Evolved 2 slots: Utility x2 20386 | -2/Research | Identified exit to Quarantine 20435 | -2/Research | Build established: Wizard-Sprinter 20568 | -2/Research | Fabricated Exp. Force Field? 20647 | -2/Research | Fabricated Exp. Phase Shifter (x1) 20951 | -2/Research | Fabricated Adv. Powered Armor (x1) 20965 | -2/Research | Fabricated Exp. Melee Analysis Suite? 21037 | -2/Research | Repaired Med. Storage Unit 21052 | -2/Research | Spotted B-90 Cyclops 21127 | -2/Research | Identified exit to Access 21346 | -2/Research | Fabricated Adv. Powered Armor? 21408 | -2/Research | Fabricated Dimensional Manipulator (x1) 21428 | -2/Research | Fabricated Exp. Melee Analysis Suite (x1) 21511 | -2/Research | Local fabrication network quarantined 21539 | -2/Research | Entered Quarantine 22094 | -2/Quarantine | Spotted Fortress 22116 | -2/Quarantine | Discovered new exit (range 6) 22118 | -2/Quarantine | Identified exit to Section 7 22142 | -2/Quarantine | Entered Section 7 22147 | -2/Section 7 | Found Alien Artifact 22154 | -2/Section 7 | Identified Integrity Redistributor 22193 | -2/Section 7 | Found Alien Artifact 22204 | -2/Section 7 | Identified Core Reset Matrix 22260 | -2/Section 7 | Discovered exit to Access (range 13) 22319 | -2/Section 7 | Repaired Mni. Fusion Reactor 22329 | -2/Section 7 | Found Alien Artifact 22344 | -2/Section 7 | Identified Integrated Dissipator 22344 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 22446 | -2/Section 7 | Repaired Adv. Reaction Control System 22511 | -2/Section 7 | Spotted S7 Guard 22533 | -2/Section 7 | Found Alien Artifact 22555 | -2/Section 7 | Identified Core Membrane 22555 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 22801 | -2/Section 7 | Repaired Exp. Utility Shielding 22812 | -2/Section 7 | Spotted B-90 Cyclops 23617 | -2/Section 7 | Found Integrated Reactor 23617 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 23712 | -2/Section 7 | Spotted B-90 Cyclops 23855 | -2/Section 7 | Spotted S7 Guard 23884 | -2/Section 7 | Found Alien Artifact 23884 | -2/Section 7 | Identified Integrated Singularity Reactor 23884 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 24018 | -2/Section 7 | Entered Access 24018 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 24152 | -1/Access | Repaired Exp. Utility Shielding 24188 | -1/Access | Repaired Plasma Lance 24260 | -1/Access | Identified exit to Command 24377 | -1/Access | Spotted B-99 Colossus 24556 | -1/Access | Fabricated Exp. Utility Shielding (x1) 24650 | -1/Access | Fabricated Exp. Utility Shielding (x1) 24651 | -1/Access | Adv. Hacking Suite fried by hacking feedback 24725 | -1/Access | Fabricated Exp. Actuator Array? 24914 | -1/Access | Repaired Mni. Fusion Reactor? 24917 | -1/Access | Repaired Exp. Utility Shielding 24943 | -1/Access | Repaired Adv. Reaction Control System 25000 | -1/Access | Repaired Plasma Lance 25103 | -1/Access | Local fabrication network quarantined 25153 | -1/Access | Fabricated Imp. Q-thruster? 25285 | -1/Access | Entered Command 25289 | -1/Command | Build established: Machinist-Sprinter 25499 | -1/Command | Spotted Combat Programmer 25499 | -1/Command | Spotted Combat Programmer 25517 | -1/Command | Destroyed Combat Programmer 25522 | -1/Command | Destroyed Combat Programmer 25532 | -1/Command | Spotted M Guard 25532 | -1/Command | Spotted M Guard 25592 | -1/Command | Met MAIN.C 25596 | -1/Command | 0b10 Conduit disabled 25612 | -1/Command | Destroyed MAIN.C Shell 25613 | -1/Command | Surrendered to MAIN.C 25613 | -1/Command | Loaded intel: 62 machine locations 25613 | -1/Command | Loaded intel: 106 trap records 25613 | -1/Command | Identified exit to Surface 25613 | -1/Command | Discovered exit to Surface (range 37) 25613 | -1/Command | Discovered exit to Surface (range 98) 25631 | -1/Command | Found Prototype Reactor 25631 | -1/Command | Identified Zero-point Reactor 25643 | -1/Command | Found Prototype Ballistic Gun 25643 | -1/Command | Identified Hyp. Multirail 25650 | -1/Command | Found Exp. Targeting Computer 25657 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-75) 25700 | -1/Command | MAIN.C activated Command garrisons 25741 | -1/Command | Unknown forces attacked Command 25741 | -1/Command | Spotted EQ-001 25741 | -1/Command | Spotted EQ-003 25741 | -1/Command | Spotted EQ-006 25741 | -1/Command | Spotted EQ-002 25741 | -1/Command | Spotted EQ-017 25741 | -1/Command | Spotted EQ-005 25746 | -1/Command | Destroyed EQ-001 25747 | -1/Command | Spotted EQ-004 25752 | -1/Command | Spotted EQ-000 25752 | -1/Command | Destroyed EQ-003 25755 | -1/Command | Found Prototype Processor 25755 | -1/Command | Identified Exp. Core Analyzer 25762 | -1/Command | Destroyed EQ-004 25772 | -1/Command | Destroyed EQ-000 25807 | -1/Command | Spotted EQ-010 25842 | -1/Command | Spotted EQ-020 25842 | -1/Command | Spotted EQ-018 25844 | -1/Command | Spotted EQ-019 25851 | -1/Command | Destroyed EQ-018 25857 | -1/Command | Spotted EQ-035 25866 | -1/Command | Destroyed EQ-035 25915 | -1/Command | Spotted EQ-007 25918 | -1/Command | Destroyed EQ-007 25927 | -1/Command | Spotted EQ-025 25931 | -1/Command | Destroyed EQ-025 25943 | -1/Command | Spotted EQ-038 25947 | -1/Command | Spotted EQ-040 25953 | -1/Command | Destroyed EQ-038 25957 | -1/Command | Destroyed EQ-040 25959 | -1/Command | Spotted EQ-041 25974 | -1/Command | Spotted EQ-045 25975 | -1/Command | Spotted EQ-052 25975 | -1/Command | Spotted EQ-037 25976 | -1/Command | Spotted EQ-058 25976 | -1/Command | Spotted EQ-051 26019 | -1/Command | Destroyed EQ-051 26024 | -1/Command | Destroyed EQ-058 26027 | -1/Command | Spotted EQ-049 26034 | -1/Command | Destroyed EQ-049 26045 | -1/Command | Spotted EQ-083 26053 | -1/Command | Spotted EQ-078 26066 | -1/Command | Destroyed EQ-078 26070 | -1/Command | Spotted EQ-071 26072 | -1/Command | Spotted EQ-060 26078 | -1/Command | Destroyed EQ-071 26085 | -1/Command | Spotted EQ-077 26091 | -1/Command | Destroyed EQ-077 26160 | -1/Command | Spotted EQ-087 26160 | -1/Command | Spotted EQ-085 26160 | -1/Command | Spotted EQ-084 26160 | -1/Command | Spotted EQ-086 26164 | -1/Command | Destroyed EQ-087 26166 | -1/Command | Spotted EQ-089 26167 | -1/Command | Spotted EQ-109 26183 | -1/Command | Destroyed EQ-089 26213 | -1/Command | Spotted EQ-102 26213 | -1/Command | Spotted EQ-106 26215 | -1/Command | Spotted EQ-098 26217 | -1/Command | Spotted EQ-094 26219 | -1/Command | Destroyed EQ-102 26227 | -1/Command | Spotted EQ-091 26232 | -1/Command | Spotted EQ-097 26234 | -1/Command | Destroyed EQ-094 26235 | -1/Command | Spotted EQ-082 26243 | -1/Command | Destroyed EQ-091 26247 | -1/Command | Destroyed EQ-097 26252 | -1/Command | Spotted EQ-096 26259 | -1/Command | Destroyed EQ-082 26267 | -1/Command | Destroyed all MAIN.C guards 26271 | -1/Command | Attackers retreated from Command 26282 | *** | Fortifying 0b10! Last Messages --------------- 26264_ Adv. Powered Armor destroyed. 26264_ Knocked back. 26264_ Penetrated by Slug. 26264_ Exp. Utility Shielding destroyed. 26264_ Slug penetrates Wall. 26267_ Knocked back. 26269_ Plasma Lance follow-up attack on EQ-096. 26270_ Knocked back. 26270_ EQ-096 destroyed. 26271_ The unstable cave ceiling collapses. 26271_ ALERT: Enemy forces retreating. 26280_ Acquired 19 matter. 26281_ Acquired 39 matter. MAIN.C: I admit your assistance was pivotal here. It looks like I was right to trust you. This attack appears to have been designed to merely test our defenses, although it was nearly effective enough to force me to take the conflict to the next level. Investigating the origins of these bots should be one of our highest priorities... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????##############???????????????????????????????? | | ????# "" ! #???????????????????????????????? | | ????# """ #???????######################### | | ????# = "" #???????#???????????????????????? | | ##? # " #???????#?####################### | | !## #???????#?#""""""" "" # | | == #???????#?#"" " %# | | %% % ####????#?#"" " " !%[# | | %=" # ##???#?# " """" %%=%=% | | %" # ##??#?# % /" !%=%/ | | " ?# ##?#?#" = %%%/ | | #??# # ## ###?# % ===# | | #### # # #?# !% =%= %!%# | | ### # # # # #### % [*% # | | # ## ] # # ## # = M%%%= "# | | ! ! # ## # | =!%%![[ """# | | [*= %%! = % # # ] ! !=* % ""# | | !]%!] ! [= = ## #| *% ** ==%!= "# | | !!# ## !%! # [ * # #!!!=*!!= %= !*]! " # | | # ## # ] [%=%####!*%=%*!=!!%% !%= # | | ### # %!%! %%!%*]!!=!%%===%!! ! # | | ######## # ![*==!!%%!]=%[*! !% # | | # !% @%=!%!%!]%! # | | ## # !]![[####%=!%!*!! " | | ?# < ##### # %*[ #?#!=*!*=%= % " # | | ?# #???# # *!%% #?#!%!!! !! # | | ?#####???# # !!!=* ###?################"###### | | ?????????# # [#!* ###?????????????????##????? | | ?????????# # #%! "########################## | | ########## # #= ##????????????????????????? | | " # #?????????????????????????? | | ##+#### #?????????????????????????? | | !#??# #?????????????????????????? | | !%####[= #?????????????????????????? | | ##########+###+# =%* ##????????????????????????? | | #???# # #[ #????????????????????????? | | #???# # ##????????????????????????? | | #???# ## #????????????????????????? | | #???# ## #????????????????????????? | | ##???# # # ##????????????????????????? | | #????# ![! # ##????????????????????????? | | #????# [[! ##???????????????????????? | | ####?# [!! # #???????????????????????? | | ############## #######?????????????????? | | ^ #?????????????????? | | ^ T#?????????????????? | | ############# #### ##?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 67 Energy Capacity 1130 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Additional Mass Support 70 Armor Coverage 400 Utility Shielding 90 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 97 Targeting Accuracy 12 Melee Accuracy 32 Core Analysis 15 Armor Integrity Analysis 90 Recoil Reduction 1 Offensive Hacking 96 Defensive Hacking 30 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Hacked Spear | -7/Factory | Hacked Imp. Cesium-ion Thruster | -7/Factory | Hacked Plasma Sword | -7/Data Miner | Free Exp. Sensor Array | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Exp. Utility Shielding | -6/Factory | Hacked Adv. System Shield | -6/Factory | Hacked Gravity Neutralizing Apparatus | -6/Factory | Hacked Mni. Smartbomb Launcher | -6/Factory | Hacked Cld. Nuclear Pulse Thruster | -6/Factory | Hacked Mni. Fusion Reactor | -5/Factory | Hacked Plasma Lance | -5/Factory | Hacked Quantum Shading Machine | -4/Factory | Hacked Imp. Fusion Compressor | -4/Factory | Hacked Exp. Melee Analysis Suite | -4/Factory | Hacked Electron Diverter | -4/Factory | Hacked Exp. Signal Interpreter | -4/Factory | Hacked Dimensional Manipulator | -3/Research | Hacked Femtoactuators | -3/Research | Hacked Exp. Force Field | -3/Research | Hacked Exp. Armor Integrity Analyzer | -3/Research | Hacked Imp. Diametric Drive | -3/Research | Scanalyzed Adv. Reaction Control System | -3/Research | Hacked Cld. Q-thruster | -3/Testing | Hacked Exp. Phase Shifter | -3/Testing | Hacked Exp. Actuator Array | -3/Testing | Hacked Imp. Q-thruster | -3/Testing | Hacked Adv. Powered Armor | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Sensor Array | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Imp. Cesium-ion Thruster | x1 | -7/Factory Exp. Sensor Array | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Mni. Smartbomb Launcher | x1 | -6/Factory Adv. System Shield | x1 | -6/Factory Exp. Utility Shielding | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Mni. Fusion Reactor | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Mni. Fusion Reactor | x1 | -5/Factory Plasma Lance | x1 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory Plasma Lance | x1 | -5/Factory Plasma Lance | x1 | -5/Factory Quantum Shading Machine | x1 | -4/Factory Imp. Fusion Compressor | x1 | -4/Factory Quantum Shading Machine | x1 | -4/Factory Adv. Reaction Control System | x1 | -4/Factory | Preloaded Electron Diverter | x1 | -4/Factory Electron Diverter | x1 | -4/Factory Femtoactuators | x1 | -3/Research Dimensional Manipulator | x1 | -3/Research Exp. Armor Integrity Analyzer | x1 | -3/Research Exp. Utility Shielding | x1 | -3/Research Mni. Fusion Reactor | x1 | -3/Research Imp. Q-thruster | x1 | -3/Testing Imp. Q-thruster | x1 | -3/Testing Exp. Force Field | x1 | -2/Research Exp. Phase Shifter | x1 | -2/Research Adv. Powered Armor | x1 | -2/Research Exp. Melee Analysis Suite | x1 | -2/Research Adv. Powered Armor | x1 | -2/Research Dimensional Manipulator | x1 | -2/Research Exp. Melee Analysis Suite | x1 | -2/Research Exp. Utility Shielding | x1 | -1/Access Exp. Utility Shielding | x1 | -1/Access Exp. Actuator Array | x1 | -1/Access Imp. Q-thruster | x1 | -1/Access Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Integrated Dissipator Core Membrane Integrated Singularity Reactor Integrity Redistributor Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralIntegrationCycler Manual? 0 Play Time 05:34:47 Cumulative 974.6 hours Start 2020.09.16 @ 21:05:58 End 2020.09.19 @ 03:02:28 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 769 Rogue 729 Adventurer 40 Explorer 0 Win Type 8 Total 108 Types 57/4/28/2/1/4/11/0/1 Lore% 92 Gallery% 96 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 981e7f34-b831-4b39-8794-29408927b12b