Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.13 @ 20:22:32 Player: Judas Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (5) 25 Value Destroyed (57) 57 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 282 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (100) Ox1 Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Light Ion Engine Light Treads Light Treads Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Utility Shielding > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Wheel Compact Wheel Small Laser [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 3 | . 3 Power . | . . Engine . | . . Core . | . . Reactor . | . . Propulsion . | . . Treads . | . . Leg . | . . Wheel . | . . Hover . | . . Flight . | . . Utility 1 | . 1 Device . | . . Storage . | . . Processor . | . . Hackware . | . . Protection 1 | . 1 Artifact . | . . Weapon 2 | . 2 Energy Gun 2 | . 2 Energy Cannon . | . . Ballistic Gun . | . . Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 6 | . 6 Power 1 | . 1 Propulsion 2 | . 2 Utility . | . . Weapon 3 | . 3 Highest Loss Streak 6 | . 6 Average Slot Usage (%) 97 | . 97 Engine 13 | . 13 Leg 28 | . 28 Storage 14 | . 14 Protection 13 | . 13 Energy Gun 13 | . 13 Ballistic Gun 13 | . 13 Naked Turns . | . . Heaviest Build 11 | 9 11 Greatest Support 20 | 20 20 Greatest Overweight (x) 1 | . 1 Average Overweight (x) . | . . Largest Inventory Capacity 6 | 6 6 Average Capacity 6 | 6 6 Most Carried 6 | 6 6 Average Carried 4 | 6 4 Final Capacity 6 | 6 6 Final Carried 6 | 6 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 255 | 203 52 Remotely . | . . Salvage Created 359 | 98 261 Parts 9 | 1 8 Haulers Intercepted . | . . Recyclers Shooed 3 | . 3 Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 1 | . 1 Guns 1 | . 1 Classes Destroyed 3 | 1 2 Builder 1 | . 1 Recycler 3 | 1 2 Grunt 1 | . 1 Best Kill Streak 1 | 1 1 Combat Bots Only 1 | . 1 Max Kills in Single Turn 1 | 1 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 745 | . 745 Core 257 | . 257 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 29 | 3 26 Largest 2 | 2 2 Hottest 60 | 60 60 Shots Fired 57 | 6 51 Gun 57 | 6 51 Cannon . | . . Launcher . | . . Special . | . . Kinetic 29 | 3 26 Thermal 17 | 3 14 Explosive . | . . Electromagnetic 11 | . 11 Robot Hit Streak 11 | 3 11 Robot Miss Streak 2 | 2 2 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 39 | 3 36 Core Hits 12 | 2 10 Critical Hits 1 | . 1 Critical Kills . | . . Critical Parts Destroyed . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 372 | 26 346 Guns 372 | 26 346 Cannons . | . . Explosions . | . . Melee . | . . Ramming . | . . Kinetic 146 | 16 130 Thermal 132 | 10 122 Explosive . | . . Electromagnetic 94 | . 94 Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 3 | . 3 Average Corruption 2 | . 2 Corruption Purged . | . . Effects 4 | . 4 Energy Discharges 1 | . 1 Data Loss (minor) 2 | . 2 Targeting Errors 1 | . 1 Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 118 | 20 118 Average Temperature 40 | 15 42 Received Heat Transfer 306 | . 306 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred 300 | 25 275 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 78 | 5 78 Average Influence 21 | 3 22 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 1 | . 1 Investigation 1 | . 1 Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 13 | . 13 Peak Tracking Total 9 | . 9 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Scr Mat Traps Triggered 2 | . 2 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 2 | . 2 Terminals 2 | . 2 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 6 | . 6 Successful 3 | . 3 Failed 2 | . 2 Catastrophic . | . . Database Lockouts 1 | . 1 Manual 6 | . 6 Terminals 6 | . 6 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 1 | . 1 Robot Analysis 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks 2 | . 2 Terminals 2 | . 2 Botnet 2 | . 2 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 2 | . 2 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total 1 | . 1 Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 248 | 21 227 Spaces Moved 136 | 11 125 Core 3 | . 3 Treads . | . . Legs 133 | 11 122 Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 100 | 120 100 Average Speed 119 | 120 119 Slowest Speed 120 | 120 120 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 17 | 3 32 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Actions | -11 -10 --------- Run | Scr Mat Total 170 | 13 157 Wait . | . . Move 135 | 10 125 Hop . | . . Pick Up . | . . Fast Attach 2 | . 2 Attach 1 | . 1 Detach . | . . Swap . | . . Drop 3 | . 3 Fire 29 | 3 26 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 22 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Central database locked down 239 | -10/Materials | Core integrity fell below 50% 239 | -10/Materials | Discovered new exit (range 15) 247 | -10/Materials | Core integrity fell below 20% 249 | -10/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00161_ ALERT: Central database lockdown. Dispatching Investigation squad. 00165_ K-01 Serf collects debris. 00176_ Dropped Sml. Laser. 00176_ Acquired EM Pulse Gun. 00184_ System corrupted: Component data lost. 00185_ System corrupted: Lgt. Assault Rifle targeting data glitched. 00209_ G-34 Mercenary destroyed. 00213_ Acquired 19 matter. 00214_ R-06 Scavenger collects Sml. Laser. 00220_ EM Pulse Gun destroyed. 00222_ Acquired 1 matter. 00225_ Acquired 10 matter. 00225_ W-16 Scout sends out distress signal. 00226_ Acquired 1 matter. 00231_ Lgt. Ion Engine destroyed. 00233_ Sml. Laser destroyed. 00234_ Lgt. Assault Rifle destroyed. 00239_ EXIT=FOUND 00241_ Aluminum Leg destroyed. 00247_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#####?????????????????????????? | | ??????????????????? #?????????????????????????? | | ??????????????????? ######????????????????????? | | ??????????????????? +????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ?????????########### #????????????????????? | | ?????????# # #????????????????????? | | ?????????# # gw #????????????????????? | | ?????????# """ """ # g #????????????????????? | | ?????????# """ """ # #????????????????????? | | ?????????# """ """ +% #????????????????????? | | ?????????# # #????######??????????? | | ?????????# = # g #??? #??????????? | | ?????????# = # g ##? #??????????? | | ?????????#####+####### # #??????????? | | ?????????????# #?????# # #??????????? | | ?????######??# #?????# @ + ??????????????? | | ?????# ## ##????#w s # ????????????????? | | ?????# # ######^ s #? ????????????????? | | ?????#""" + T s ##?? ????????????????? | | ?????#"R # ######### u #????????????????????? | | ?????#""" ##=##?# ## #????????????????????? | | ?????# ??#%#??# " ## #????????????????????? | | ?????######??#!#??# T ## #????????????????????? | | ?????????????# #??# " # "????????????????????? | | ?###########?# #### # ????????????????????? | | ## #?# + # ????????????????????? | | # #?# # *# < "???????????????????? | | # * ### # # |???????????????????? | | + !%= / + # ???????????????????? | | # = %############# ""???????????????????? | | # =#???????????## ##???????????????????? | | ## #????????????# ?????????????????????? | | ## #????????????? ?????????????????????? | | ############?????????????????????????????????????? | | #????????????????????????????????????????????????? | | #??#######???????????????????????????????????????? | | #?? / #???????????????????????????????????????? | | #? #???????????????????????????????????????? | | #? #???????????????????????????????????????? | | # #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderReclamationApparatus Manual? 0 Play Time 00:06:13 Cumulative 70.9 hours Start 2020.08.13 @ 20:19:06 End 2020.08.13 @ 20:22:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 134 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 32 Gallery% 44 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d25ea5ca-d7b7-40e8-8c99-4bcbd3b0868b