Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.13 @ 20:22:32

Player: Judas

Result: Destroyed by S-10 Pest with Light Assault Rifle

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (5)       25
Value Destroyed (57)       57
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 282

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     100/100
System Corruption          3%
Temperature                Cool (0)
Movement                   Core (100) Ox1
Location                   -10/Materials

 Parts 
-------
>       --- POWER (1) --------
            (None)
>       --- PROPULSION (2) ---
            (None)
>       --- UTILITY (2) ------
  Small Storage Unit
        Utility Shielding
>       --- WEAPON (2) -------
            (None)
>       --- INVENTORY (6) ----
  Light Ion Engine
  Light Treads
  Light Treads

 Peak State 
------------
>         --- POWER ------------
    Light Ion Engine
>         --- PROPULSION -------
          Aluminum Leg
          Aluminum Leg
>         --- UTILITY ----------
    Small Storage Unit
          Utility Shielding
>         --- WEAPON -----------
    Small Laser
    Light Assault Rifle
>         --- INVENTORY --------
    Light Ion Engine
    Light Treads
    Light Treads
          Wheel
  Compact Wheel
    Small Laser
[Rating: 7]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
Utility                    Small Storage Unit
  Storage                  Small Storage Unit
  Protection               Utility Shielding
Weapon                     Light Assault Rifle
  Energy Gun               Small Laser
  Ballistic Gun            Light Assault Rifle

 Build                          | -11 -10 
-------                    Run  | Scr Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             3    | .   3   
  Power                    .    | .   .   
    Engine                 .    | .   .   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               .    | .   .   
    Treads                 .    | .   .   
    Leg                    .    | .   .   
    Wheel                  .    | .   .   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  1    | .   1   
    Device                 .    | .   .   
    Storage                .    | .   .   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             1    | .   1   
    Artifact               .    | .   .   
  Weapon                   2    | .   2   
    Energy Gun             2    | .   2   
    Energy Cannon          .    | .   .   
    Ballistic Gun          .    | .   .   
    Ballistic Cannon       .    | .   .   
    Launcher               .    | .   .   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 6    | .   6   
  Power                    1    | .   1   
  Propulsion               2    | .   2   
  Utility                  .    | .   .   
  Weapon                   3    | .   3   
  Highest Loss Streak      6    | .   6   
Average Slot Usage (%)     97   | .   97  
  Engine                   13   | .   13  
  Leg                      28   | .   28  
  Storage                  14   | .   14  
  Protection               13   | .   13  
  Energy Gun               13   | .   13  
  Ballistic Gun            13   | .   13  
Naked Turns                .    | .   .   
Heaviest Build             11   | 9   11  
  Greatest Support         20   | 20  20  
  Greatest Overweight (x)  1    | .   1   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 6    | 6   6   
  Average Capacity         6    | 6   6   
  Most Carried             6    | 6   6   
  Average Carried          4    | 6   4   
  Final Capacity           6    | 6   6   
  Final Carried            6    | 6   3   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Scr Mat 
Matter Collected           255  | 203 52  
  Remotely                 .    | .   .   
Salvage Created            359  | 98  261 
  Parts                    9    | 1   8   
Haulers Intercepted        .    | .   .   
Recyclers Shooed           3    | .   3   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Scr Mat 
Combat Hostiles Destroyed  1    | .   1   
  Guns                     1    | .   1   
Classes Destroyed          3    | 1   2   
  Builder                  1    | .   1   
  Recycler                 3    | 1   2   
  Grunt                    1    | .   1   
Best Kill Streak           1    | 1   1   
  Combat Bots Only         1    | .   1   
Max Kills in Single Turn   1    | 1   1   
  Gunslinging              .    | .   .   
  Exploded                 .    | .   .   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11 -10 
--------                   Run  | Scr Mat 
Damage Taken               745  | .   745 
  Core                     257  | .   257 
  Absorbed by Shields      .    | .   .   
Core Remaining (%)         100  | 100 .   
Volleys Fired              29   | 3   26  
  Largest                  2    | 2   2   
  Hottest                  60   | 60  60  
Shots Fired                57   | 6   51  
  Gun                      57   | 6   51  
  Cannon                   .    | .   .   
  Launcher                 .    | .   .   
  Special                  .    | .   .   
  Kinetic                  29   | 3   26  
  Thermal                  17   | 3   14  
  Explosive                .    | .   .   
  Electromagnetic          11   | .   11  
  Robot Hit Streak         11   | 3   11  
  Robot Miss Streak        2    | 2   2   
  Penetration Max          .    | .   .   
  Secondary Targets        .    | .   .   
Shots Hit Robots           39   | 3   36  
  Core Hits                12   | 2   10  
  Critical Hits            1    | .   1   
  Critical Kills           .    | .   .   
  Critical Parts Destroyed .    | .   .   
Melee Attacks              .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
  Sneak Attacks            .    | .   .   
    Combat Hostiles        .    | .   .   
  Follow-up Attacks        .    | .   .   
Damage Inflicted           372  | 26  346 
  Guns                     372  | 26  346 
  Cannons                  .    | .   .   
  Explosions               .    | .   .   
  Melee                    .    | .   .   
  Ramming                  .    | .   .   
  Kinetic                  146  | 16  130 
  Thermal                  132  | 10  122 
  Explosive                .    | .   .   
  Electromagnetic          94   | .   94  
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
Highest Corruption         3    | .   3   
  Average Corruption       2    | .   2   
  Corruption Purged        .    | .   .   
  Effects                  4    | .   4   
    Energy Discharges      1    | .   1   
    Data Loss (minor)      2    | .   2   
    Targeting Errors       1    | .   1   
Overload Shots             .    | .   .   
Overflow Damage            .    | .   .   
  Projectiles              .    | .   .   
  Explosions               .    | .   .   
  Melee                    .    | .   .   
Knockbacks                 .    | .   .   
  Impact                   .    | .   .   
  Kinetic                  .    | .   .   
  Secondary                .    | .   .   
Self-Inflicted Damage      .    | .   .   
  Shots                    .    | .   .   
  Rammed                   .    | .   .   
Targets Rammed             .    | .   .   
  Kicked                   .    | .   .   
  Crushed                  .    | .   .   
Highest Temperature        118  | 20  118 
  Average Temperature      40   | 15  42  
  Received Heat Transfer   306  | .   306 
Siege Activations          .    | .   .   
Robots Corrupted           .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Fried              .    | .   .   
  Impact Corruptions       .    | .   .   
Robots Melted              .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Melted             .    | .   .   
  Heat Transferred         300  | 25  275 
Parts Sabotaged            .    | .   .   
Parts Stolen               .    | .   .   
Parts Stripped             .    | .   .   
Power Chain Reactions      .    | .   .   
Missiles Intercepted       .    | .   .   

 Alert                          | -11 -10 
-------                    Run  | Scr Mat 
Peak Influence             78   | 5   78  
  Average Influence        21   | 3   22  
Maximum Alert Level        .    | .   .   
  Low Security (%)         100  | 100 100 
  Level 1                  .    | .   .   
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          1    | .   1   
  Investigation            1    | .   1   
  Extermination            .    | .   .   
  Reinforcement            .    | .   .   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Scr Mat 
Distress Signals           1    | .   1   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              13   | .   13  
  Peak Tracking Total      9    | .   9   
  Tactical Retreats        .    | .   .   

 Traps                          | -11 -10 
-------                    Run  | Scr Mat 
Traps Triggered            2    | .   2   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Scr Mat 
Machines Disabled          .    | .   .   
  Max in Single Turn       .    | .   .   
Machines Sabotaged         .    | .   .   
Garrisons Compromised      .    | .   .   
Overloaded Fab Kills       .    | .   .   
Fab Network Shutdowns      .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Scr Mat 
Machines Accessed          2    | .   2   
  Terminals                2    | .   2   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                6    | .   6   
  Successful               3    | .   3   
  Failed                   2    | .   2   
    Catastrophic           .    | .   .   
  Database Lockouts        1    | .   1   
  Manual                   6    | .   6   
  Terminals                6    | .   6   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             1    | .   1   
  Robot Analysis           1    | .   1   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         2    | .   2   
  Terminals                2    | .   2   
    Botnet                 2    | .   2   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         2    | .   2   
  Full Trace Events        .    | .   .   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Matter                 .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Matter                 .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Scr Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Scr Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Scr Mat 
Robot Analysis Total       1    | .   1   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Scr Mat 
Turns Passed               248  | 21  227 
Spaces Moved               136  | 11  125 
  Core                     3    | .   3   
  Treads                   .    | .   .   
  Legs                     133  | 11  122 
  Wheels                   .    | .   .   
  Hover                    .    | .   .   
  Flight                   .    | .   .   
  Fastest Speed            100  | 120 100 
  Average Speed            119  | 120 119 
  Slowest Speed            120  | 120 120 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       17   | 3   32  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 .    | .   .   
Terrain Destroyed          .    | .   .   
  Melee                    .    | .   .   
  Projectile               .    | .   .   
  AOE                      .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Scr Mat 
Total                      170  | 13  157 
  Wait                     .    | .   .   
  Move                     135  | 10  125 
  Hop                      .    | .   .   
  Pick Up                  .    | .   .   
  Fast Attach              2    | .   2   
  Attach                   1    | .   1   
  Detach                   .    | .   .   
  Swap                     .    | .   .   
  Drop                     3    | .   3   
  Fire                     29   | 3   26  
  Melee                    .    | .   .   
  Ram                      .    | .   .   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 1 exit: [*Min])

 History 
---------
 Turn | Location      | Event
   10 | -11/Scrapyard | Discovered new exit (range 3)
   22 | -11/Scrapyard | Entered Materials
  161 | -10/Materials | Central database locked down
  239 | -10/Materials | Core integrity fell below 50%
  239 | -10/Materials | Discovered new exit (range 15)
  247 | -10/Materials | Core integrity fell below 20%
  249 | -10/Materials | Destroyed by S-10 Pest with Light Assault Rifle

 Last Messages 
---------------
00161_ ALERT: Central database lockdown. Dispatching Investigation squad.
00165_ K-01 Serf collects debris. <x2>
00176_ Dropped Sml. Laser.
00176_ Acquired EM Pulse Gun.
00184_ System corrupted: Component data lost.
00185_ System corrupted: Lgt. Assault Rifle targeting data glitched.
00209_ G-34 Mercenary destroyed.
00213_ Acquired 19 matter.
00214_ R-06 Scavenger collects Sml. Laser.
00220_ EM Pulse Gun destroyed.
00222_ Acquired 1 matter.
00225_ Acquired 10 matter.
00225_ W-16 Scout sends out distress signal.
00226_ Acquired 1 matter.
00231_ Lgt. Ion Engine destroyed.
00233_ Sml. Laser destroyed.
00234_ Lgt. Assault Rifle destroyed.
00239_ EXIT=FOUND
00241_ Aluminum Leg destroyed. <x2>
00247_ U-05 Engineer lays Concrete. <x2>

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            125
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Utility Shielding          33
Evasion (%)                40

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              DecoderReclamationApparatus
  Manual?         0
Play Time         00:06:13
  Cumulative      70.9 hours
  Start           2020.08.13 @ 20:19:06
  End             2020.08.13 @ 20:22:32
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          134
  Rogue           134
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0
Lore%             32
Gallery%          44
Achievement%      33
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: d25ea5ca-d7b7-40e8-8c99-4bcbd3b0868b