Cogmind - Beta 14 --- EXPLORER MODE // 2025.03.16 @ 04:58:06

Player: W72

Result: Destroyed by B-75 Beast via exploding Phase Generator

 Performance 
-------------
Evolutions (2)             1000
Regions Visited (6)        1200
Robots Destroyed (28)      140
Value Destroyed (844)      844
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (267)                267
              TOTAL SCORE: 3451

 Bonus
-------
High Alert Combat Kills    67
Entered Garrisons          200

 Cogmind 
---------
Core Integrity             0/550
Matter                     11/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (200) Ox3
Location                   -8/Garrison

 Parts 
-------
>        --- POWER (2) --------
             (None)
>        --- PROPULSION (3) ---
             (None)
>        --- UTILITY (4) ------
  Medium Storage Unit
         Signal Interpreter
>        --- WEAPON (3) -------
             (None)
>        --- INVENTORY (10) ---
   Light Armor Plating
         Mining Laser

 Peak State 
------------
>        --- POWER ------------
         Deuterium Engine
>        --- PROPULSION -------
         Wheel
         Wheel
         Flight Unit
>        --- UTILITY ----------
  Medium Storage Unit
         Signal Interpreter
         Insulated Plating
         Tractor Beam
>        --- WEAPON -----------
   Heavy Assault Rifle
    Mini Grenade Launcher
>        --- INVENTORY --------
         Ion Engine
   Light Armor Plating
   Heavy Battle Rifle
         Mining Laser
[Rating: 16]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Wheel                    Wheel
  Hover Unit               Improved Hover Unit
  Flight Unit              Flight Unit
Utility                    Signal Interpreter
  Device                   Tractor Beam
  Storage                  Medium Storage Unit
  Processor                Signal Interpreter
  Protection               Insulated Plating
Weapon                     Rocket Launcher
  Energy Gun               Small Laser
  Ballistic Gun            Heavy Battle Rifle
  Launcher                 Rocket Launcher

 Build                          | -11 -10 -10 -10 -9  -8  -8  
-------                    Run  | Yrd Mat Min Exi Min Mat Gar 
Slots Evolved              5    | .   1   .   .   .   4   .   
  Power                    1    | .   .   .   .   .   1   .   
  Propulsion               1    | .   .   .   .   .   1   .   
  Utility                  2    | .   1   .   .   .   1   .   
  Weapon                   1    | .   .   .   .   .   1   .   
Parts Attached             27   | 8   1   2   1   4   8   3   
  Power                    4    | 1   .   .   .   .   1   2   
    Engine                 4    | 1   .   .   .   .   1   2   
    Core                   .    | .   .   .   .   .   .   .   
    Reactor                .    | .   .   .   .   .   .   .   
  Propulsion               6    | 2   .   .   .   2   2   .   
    Treads                 2    | 2   .   .   .   .   .   .   
    Leg                    .    | .   .   .   .   .   .   .   
    Wheel                  2    | .   .   .   .   2   .   .   
    Hover                  1    | .   .   .   .   .   1   .   
    Flight                 1    | .   .   .   .   .   1   .   
  Utility                  8    | 2   1   .   1   2   2   .   
    Device                 1    | .   .   .   .   1   .   .   
    Storage                3    | 1   .   .   1   1   .   .   
    Processor              2    | 1   1   .   .   .   .   .   
    Hackware               .    | .   .   .   .   .   .   .   
    Protection             2    | .   .   .   .   .   2   .   
    Artifact               .    | .   .   .   .   .   .   .   
  Weapon                   9    | 3   .   2   .   .   3   1   
    Energy Gun             3    | 3   .   .   .   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   .   .   
    Ballistic Gun          4    | .   .   1   .   .   2   1   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   
    Launcher               2    | .   .   1   .   .   1   .   
    Special Weapon         .    | .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   .   .   .   
Parts Lost                 12   | .   .   .   .   .   8   4   
  Power                    2    | .   .   .   .   .   .   2   
  Propulsion               4    | .   .   .   .   .   4   .   
  Utility                  2    | .   .   .   .   .   2   .   
  Weapon                   4    | .   .   .   .   .   2   2   
  Highest Loss Streak      4    | .   .   .   .   .   4   2   
  To Critical Strikes      .    | .   .   .   .   .   .   .   
Average Slot Usage (%)     85   | .   91  100 94  90  66  36  
  Engine                   10   | .   12  12  12  12  8   5   
  Treads                   18   | .   25  25  25  21  .   .   
  Wheel                    2    | .   .   .   .   3   11  .   
  Device                   1    | .   .   .   .   3   5   .   
  Storage                  11   | .   12  12  12  12  8   8   
  Processor                16   | .   16  25  19  12  8   8   
  Energy Gun               6    | .   25  13  .   .   .   .   
  Ballistic Gun            6    | .   .   2   12  12  7   6   
  Launcher                 8    | .   .   9   12  12  7   7   
Peak Build Rating          16   | 7   8   12  13  13  16  11  
  Average Rating           10   | 4   7   9   12  11  13  7   
  On Entrance              9    | .   7   8   12  13  12  11  
Naked Turns                .    | .   .   .   .   .   .   .   
Heaviest Build             213  | 18  18  23  213 213 30  24  
  Greatest Support         40   | 40  40  40  40  40  20  3   
  Greatest Overweight (x)  8    | .   .   .   5   5   8   7   
  Average Overweight (x)   .    | .   .   .   1   .   2   5   
Largest Inventory Capacity 35   | 10  10  10  35  35  10  10  
  Average Capacity         12   | 8   10  10  21  15  10  10  
  Most Carried             8    | 2   1   3   8   7   6   4   
  Average Carried          3    | .   .   1   5   4   3   2   
  Final Capacity           35   | 10  10  10  35  10  10  10  
  Final Carried            6    | .   1   3   6   2   3   2   

 Class Distribution 
--------------------
 84% | Hacker-Mutant
 11% | Hauler-Mutant
  4% | Scavenger-Mutant

 Dominant Class 
----------------
 Hacker-Mutant | -10/Materials
 Hacker-Mutant | -10/Mines
 Hacker-Mutant | -10/Exiles
 Hacker-Mutant | -9/Mines
 Hacker-Mutant | -8/Materials
 Hacker-Mutant | -8/Garrison

 Resources                      | -11 -10 -10 -10 -9  -8  -8  
-----------                Run  | Yrd Mat Min Exi Min Mat Gar 
Matter Collected           816  | 226 54  87  30  74  308 37  
  Remotely                 300  | .   .   .   .   30  270 .   
Salvage Created            595  | .   .   .   .   .   530 65  
  Parts                    36   | .   .   .   .   .   33  3   
Haulers Intercepted        .    | .   .   .   .   .   .   .   
Recyclers Shooed           1    | .   .   .   .   .   1   .   
Parts Field Recycled       .    | .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   .   .   

 Kills                          | -11 -10 -10 -10 -9  -8  -8  
-------                    Run  | Yrd Mat Min Exi Min Mat Gar 
Combat Hostiles Destroyed  18   | .   .   .   .   1   15  2   
  Guns                     6    | .   .   .   .   .   5   1   
  AOE                      12   | .   .   .   .   1   10  1   
Classes Destroyed          9    | .   .   .   .   1   8   .   
  Worker                   1    | .   .   .   .   .   1   .   
  Builder                  4    | .   .   .   .   .   4   .   
  Tunneler                 2    | .   .   .   .   .   2   .   
  Watcher                  3    | .   .   .   .   .   3   .   
  Swarmer                  3    | .   .   .   .   .   3   .   
  Grunt                    8    | .   .   .   .   .   8   .   
  Duelist                  1    | .   .   .   .   .   1   .   
  Sentry                   5    | .   .   .   .   .   3   2   
  Demolisher               1    | .   .   .   .   1   .   .   
Best Kill Streak           8    | .   .   .   .   1   8   2   
  Combat Bots Only         4    | .   .   .   .   1   4   2   
Max Kills in Single Turn   2    | .   .   .   .   1   2   1   
  Gunslinging              .    | .   .   .   .   .   .   .   
  Exploded                 1    | .   .   .   .   1   1   1   
  Melee                    .    | .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   

 Combat                         | -11  -10  -10  -10  -9   -8   -8   
--------                   Run  | Yrd  Mat  Min  Exi  Min  Mat  Gar  
Hostile Shots Fired        141  | .    .    .    .    1    90   50   
  Missed                   39   | .    .    .    .    .    22   17   
Damage Taken               1544 | .    .    .    .    24   866  654  
  Core                     562  | .    .    .    .    .    176  386  
  Absorbed by Shields      .    | .    .    .    .    .    .    .    
  Ignored by Resistances   943  | .    .    .    .    14   526  403  
Core Remaining (%)         100  | 100  .    .    .    100  .    .    
Volleys Fired              69   | .    .    .    .    4    60   5    
  Largest                  2    | .    .    .    .    2    2    2    
  Hottest                  66   | .    .    .    .    66   66   63   
Shots Fired                104  | .    .    .    .    6    89   9    
  Gun                      62   | .    .    .    .    4    54   4    
  Cannon                   .    | .    .    .    .    .    .    .    
  Launcher                 42   | .    .    .    .    2    35   5    
  Special                  .    | .    .    .    .    .    .    .    
  Kinetic                  62   | .    .    .    .    4    54   4    
  Thermal                  .    | .    .    .    .    .    .    .    
  Explosive                42   | .    .    .    .    2    35   5    
  Electromagnetic          .    | .    .    .    .    .    .    .    
  Robot Hit Streak         14   | .    .    .    .    1    13   14   
  Robot Miss Streak        2    | .    .    .    .    1    2    .    
  Penetration Max          .    | .    .    .    .    .    .    .    
  Secondary Targets        .    | .    .    .    .    .    .    .    
Shots Hit Robots           76   | .    .    .    .    2    66   8    
  Core Hits                54   | .    .    .    .    2    47   5    
  Critical Kills           .    | .    .    .    .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    .    .    .    
  Critical Strikes         .    | .    .    .    .    .    .    .    
Melee Attacks              .    | .    .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    .    .    
Damage Inflicted           2838 | .    .    .    .    19   2600 219  
  Guns                     851  | .    .    .    .    .    770  81   
  Cannons                  .    | .    .    .    .    .    .    .    
  Explosions               1987 | .    .    .    .    19   1830 138  
  Melee                    .    | .    .    .    .    .    .    .    
  Ramming                  .    | .    .    .    .    .    .    .    
  Kinetic                  851  | .    .    .    .    .    770  81   
  Thermal                  .    | .    .    .    .    .    .    .    
  Explosive                1987 | .    .    .    .    19   1830 138  
  Electromagnetic          .    | .    .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    .    .    
Highest Corruption         .    | .    .    .    .    .    .    .    
  Average Corruption       .    | .    .    .    .    .    .    .    
  Corruption Purged        .    | .    .    .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    .    .    
Overload Shots             .    | .    .    .    .    .    .    .    
Overflow Damage            47   | .    .    .    .    .    37   10   
  Projectiles              .    | .    .    .    .    .    .    .    
  Explosions               47   | .    .    .    .    .    37   10   
  Melee                    .    | .    .    .    .    .    .    .    
Knockbacks                 .    | .    .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    
  Kinetic                  .    | .    .    .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    .    .    
Self-Inflicted Damage      283  | .    .    .    .    .    193  90   
  Shots                    13   | .    .    .    .    .    9    4    
  Rammed                   .    | .    .    .    .    .    .    .    
Targets Rammed             .    | .    .    .    .    .    .    .    
  Kicked                   .    | .    .    .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    .    .    
Highest Temperature        88   | .    .    .    .    12   88   .    
  Average Temperature      24   | .    .    .    .    7    25   .    
  Received Heat Transfer   573  | .    .    .    .    .    396  177  
Siege Activations          .    | .    .    .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    
  Parts Fried              .    | .    .    .    .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    
  Parts Melted             .    | .    .    .    .    .    .    .    
  Heat Transferred         .    | .    .    .    .    .    .    .    
Parts Sabotaged            .    | .    .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -10 -9  -8  -8  
-------                    Run  | Yrd Mat Min Exi Min Mat Gar 
Peak Influence             568  | .   .   .   .   23  568 190 
  Initial                  132  | .   .   .   .   .   .   132 
  Average                  65   | .   .   .   .   9   279 166 
Maximum Alert Level        2    | .   .   .   .   .   2   .   
  Low Security (%)         90   | 100 100 100 .   100 45  100 
  Level 1                  4    | .   .   .   .   .   27  .   
  Level 2                  4    | .   .   .   .   .   27  .   
  Level 3                  .    | .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   
Squads Dispatched          3    | .   .   .   .   .   3   .   
  Investigation            .    | .   .   .   .   .   .   .   
  Extermination            .    | .   .   .   .   .   .   .   
  Reinforcement            1    | .   .   .   .   .   1   .   
  Assault                  .    | .   .   .   .   .   .   .   
  Garrison                 2    | .   .   .   .   .   2   .   
  Intercept                .    | .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   
Construction Impeded       1    | .   .   .   .   .   1   .   
Haulers Reinforced         .    | .   .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  -8  -8  
---------                  Run  | Yrd Mat Min Exi Min Mat Gar 
Distress Signals           3    | .   .   .   .   1   2   .   
Communications Jammed      .    | .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   
Times Spotted              30   | .   2   .   .   1   22  5   
  Peak Tracking Total      5    | .   1   .   .   1   5   3   
  Tactical Retreats        2    | .   .   .   .   .   2   .   

 Traps                          | -11 -10 -10 -10 -9  -8  -8  
-------                    Run  | Yrd Mat Min Exi Min Mat Gar 
Traps Triggered            .    | .   .   .   .   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -8  
----------                 Run  | Yrd Mat Min Exi Min Mat Gar 
Machines Disabled          .    | .   .   .   .   .   .   .   
  Max in Single Turn       .    | .   .   .   .   .   .   .   
  Phase Generator          1    | .   .   .   .   .   .   1   
Machines Repaired          .    | .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -8  
---------                  Run  | Yrd Mat Min Exi Min Mat Gar 
Machines Accessed          3    | .   1   .   1   .   1   .   
  Terminals                1    | .   1   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   1   .   
Total Hacks                11   | .   3   .   7   .   1   .   
  Successful               11   | .   3   .   7   .   1   .   
  Failed                   .    | .   .   .   .   .   .   .   
    Catastrophic           .    | .   .   .   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   
  Manual                   .    | .   .   .   .   .   .   .   
  Terminals                3    | .   3   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   1   .   
Terminal Hacks             10   | .   3   .   7   .   .   .   
  Record                   8    | .   1   .   7   .   .   .   
  Alert Level              1    | .   1   .   .   .   .   .   
  Dispatch Records         1    | .   1   .   .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   
Garrison Access Hacks      1    | .   .   .   .   .   1   .   
  Unlock Access            1    | .   .   .   .   .   1   .   
Unauthorized Hacks         .    | .   .   .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   
Hacking Detections         2    | .   1   .   .   .   1   .   
  Full Trace Events        1    | .   1   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -8  
------------               Run  | Yrd Mat Min Exi Min Mat Gar 
Used RIF Installer         .    | .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -9  -8  -8  
--------                   Run  | Yrd Mat Min Exi Min Mat Gar 
Total Allies               5    | .   .   5   .   .   .   .   
  Largest Group            5    | .   .   5   2   1   .   .   
  Highest-Rated Group      85   | .   .   85  47  16  .   .   
  Highest-Rated Ally       31   | .   .   31  31  16  .   .   
Total Orders               1    | .   .   1   .   .   .   .   
  ROAM                     1    | .   .   1   .   .   .   .   
Ally Attacks               5    | .   .   .   .   5   .   .   
  Total Damage             46   | .   .   .   .   46  .   .   
  Kills                    1    | .   .   .   .   1   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -9  -8  -8  
-------                    Run  | Yrd Mat Min Exi Min Mat Gar 
Robot Analysis Total       .    | .   .   .   .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   

 Exploration                    | -11 -10 -10 -10 -9  -8  -8  
-------------              Run  | Yrd Mat Min Exi Min Mat Gar 
Turns Passed               2994 | 112 318 830 484 580 413 257 
Spaces Moved               1526 | 65  194 512 196 322 161 76  
  Core                     106  | 7   .   .   .   .   23  76  
  Treads                   1214 | 58  194 512 196 254 .   .   
  Legs                     .    | .   .   .   .   .   .   .   
  Wheels                   199  | .   .   .   .   68  131 .   
  Hover                    4    | .   .   .   .   .   4   .   
  Flight                   3    | .   .   .   .   .   3   .   
  Fastest Speed            50   | 50  160 160 160 95  95  200 
  Average Speed            179  | 148 160 160 241 171 154 314 
  Slowest Speed            560  | 160 160 160 560 560 530 400 
  Overloaded Moves         .    | .   .   .   .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   .   .   .   
  Robots Hopped            .    | .   .   .   .   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   .   .   .   
Exploration Rate (%)       40   | 5   27  83  53  78  18  16  
  Regions Visited          6
    Branch Regions         3
  Pre-discovered Areas     2    | .   .   1   1   .   .   .   
  Known Exits Taken        6    | 1   1   1   1   1   1   .   
  Unknown Exits Taken      .    | .   .   .   .   .   .   .   
Scrap Searched             1    | .   .   .   .   1   .   .   
Spaces Dug                 .    | .   .   .   .   .   .   .   
Terrain Destroyed          214  | .   .   .   .   6   181 27  
  Melee                    .    | .   .   .   .   .   .   .   
  Projectile               4    | .   .   .   .   2   2   .   
  AOE                      210  | .   .   .   .   4   179 27  
Terrain Rammed             .    | .   .   .   .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   .   .   .   
  Machines Disabled        .    | .   .   .   .   .   .   .   

 Actions                        | -11 -10 -10 -10 -9  -8  -8  
---------                  Run  | Yrd Mat Min Exi Min Mat Gar 
Total                      1687 | 80  202 522 215 347 235 86  
  Wait                     20   | 1   6   7   .   6   .   .   
  Move                     1521 | 64  193 511 195 321 161 76  
  Hop                      .    | .   .   .   .   .   .   .   
  Pick Up                  34   | 7   2   2   10  5   6   2   
  Fast Attach              .    | .   .   .   .   .   .   .   
  Attach                   19   | 7   1   .   1   2   5   3   
  Detach                   2    | .   .   .   2   .   .   .   
  Swap                     8    | 1   .   2   .   2   3   .   
  Drop                     14   | .   .   .   7   7   .   .   
  Fire                     69   | .   .   .   .   4   60  5   
  Melee                    .    | .   .   .   .   .   .   .   
  Ram                      .    | .   .   .   .   .   .   .   
  Kick                     .    | .   .   .   .   .   .   .   
  Crush                    .    | .   .   .   .   .   .   .   
  Escape Stasis            .    | .   .   .   .   .   .   .   
  Rewire                   .    | .   .   .   .   .   .   .   
  Trap                     .    | .   .   .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines
-10/Exiles
-9/Mines
-8/Materials
-8/Garrison

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
    4 | -11/Scrapyard | Identified exit to Materials
    4 | -11/Scrapyard | Discovered exit to Materials (range 14)
  113 | -11/Scrapyard | Entered Materials
  113 | -10/Materials | Evolved 1 slot: Utility x1
  304 | -10/Materials | Build established: Hacker-Mutant
  400 | -10/Materials | Identified exit to Mines
  400 | -10/Materials | Discovered exit to Mines (range 12)
  431 | -10/Materials | Entered Mines
  443 | -10/Mines     | Assisted by bots powering up and referring to "LRC-V3"
  624 | -10/Mines     | Received a Rocket Launcher from a helpful Derelict
 1110 | -10/Mines     | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
 1200 | -10/Mines     | Learned location of Storage (-9)
 1216 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
 1218 | -10/Mines     | Identified exit to Exiles
 1218 | -10/Mines     | Discovered exit to Exiles (range 5)
 1261 | -10/Mines     | Entered Exiles
 1261 | -10/Exiles    | Accompanied by 2 allies
 1291 | -10/Exiles    | Led the pair of lost Derelicts to a safe place
 1308 | -10/Exiles    | Met 8R-AWN
 1330 | -10/Exiles    | Met EX-HEX
 1423 | -10/Exiles    | Met EX-DEC
 1442 | -10/Exiles    | Learned location of Zion (-7)
 1672 | -10/Exiles    | Identified exit to Mines
 1672 | -10/Exiles    | Discovered exit to Mines (range 14)
 1745 | -10/Exiles    | Entered Mines
 1745 | -9/Mines      | Accompanied by 1 ally
 1762 | -9/Mines      | Met a Derelict bent on vengeance
 1808 | -9/Mines      | Build established: Hauler-Mutant
 1813 | -9/Mines      | Assembled infested the area
 1818 | -9/Mines      | Assisted by a Guerilla fighting off Assembled
 2151 | -9/Mines      | Build established: Hacker-Mutant
 2221 | -9/Mines      | Identified exit to Materials
 2221 | -9/Mines      | Discovered exit to Materials (range 13)
 2325 | -9/Mines      | Entered Materials
 2325 | -8/Materials  | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1
 2538 | -8/Materials  | Garrison activated, responded to threat
 2667 | -8/Materials  | Garrison activated, responded to threat
 2669 | -8/Materials  | Lost 4 parts (2n1u1w)
 2738 | -8/Materials  | Identified exit to Garrison
 2738 | -8/Materials  | Entered Garrison
 2812 | -8/Garrison   | Triggered checkpoint
 2954 | -8/Garrison   | Spotted B-75 Beast
 2955 | -8/Garrison   | Core integrity fell below 50%
 2976 | -8/Garrison   | Core integrity fell below 20%
 2995 | -8/Garrison   | Phase Generator disabled
 2995 | -8/Garrison   | Destroyed by B-75 Beast via exploding Phase Generator

 Last Messages 
---------------
02828_ Hvy. Battle Rifle destroyed.
02828_ Critical hit (Burn: +37).
02828_ Acquired 8 matter.
02830_ Y-45 Defender destroyed.
02834_ The unstable cave ceiling collapses.
02834_ Acquired 18 matter.
02842_ Acquired Hvy. Assault Rifle.
02854_ Acquired Imp. Ion Engine.
02949_ Ion Engine severed.
02963_ Critical hit (Burn: +37).
02966_ Acquired 5 matter.
02968_ Mni. Grenade Launcher destroyed.
02970_ Hvy. Assault Rifle severed.
02972_ L-31 Rogue suffers critical hit (Burn).
02973_ Acquired 5 matter.
02975_ G-47 Trooper destroyed.
02979_ Acquired 1 matter.
02986_ Imp. Ion Engine destroyed.
02986_ Machine disabled.
02995_ Phase Generator explodes.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           31
Energy Generation          14
Energy Capacity            275
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Resistance: KI             35
Resistance: TH             35
Resistance: EX             35
Resistance: EM             50
Resistance: I              35
Resistance: S              35
Resistance: P              35
Evasion (%)                41
Targeting Accuracy         5
Recoil Reduction           2
Offensive Hacking          20

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Let's See Who's Tougher
Oops
Tank
The More The Merrier
Tourist
Troublemaker
Use The Force

 Challenges 
------------
None

 Game 
------
Seed              WeightRecoilTriangulator
  Manual?         0
Play Time         00:42:52
  Cumulative      1.2 hours
  Start           2025.03.16 @ 04:15:34
  End             2025.03.16 @ 04:58:06
Sessions          1
Manual Loads      0
Difficulty        Explorer
Special Mode      None
Game No.          3
  Rogue           0
  Adventurer      2
  Explorer        1
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             2
Gallery%          3
Achievement%      6
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              32/SmallcapsGlow
Map View          50x35
Zoom Use          26%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 1c76e791-d3bb-4994-b4bb-b5c8e3bb915b