Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.06 @ 00:15:07 Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (84) 420 Value Destroyed (2945) 2945 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (1961) 1961 TOTAL SCORE: 10766 Bonus ------- Follower Combat Kills 161 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 MAIN.C Attacked Proxy Base 500 Cogmind --------- Core Integrity 798/850 Matter 300/300 Energy 0/100 System Corruption 0% Temperature Cool (0) Movement Hovering (66) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Backup Propulsion III Gravmag System Improved Surge Thruster > --- UTILITY (7) ------ Advanced Weight Redist. System Experimental Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Melee Analysis Suite Hacking Suite System Shield > --- WEAPON (2) ------- Ripper Lance (fused) > --- INVENTORY (5) ---- Light Deuterium Engine Enhanced Optical Array Improved Signal Interpreter Great Axe Segregator Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Backup Propulsion III Backup Propulsion III Gravmag System Gravmag System Improved Surge Thruster > --- UTILITY ---------- Advanced Weight Redist. System Experimental Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Melee Analysis Suite Hacking Suite System Shield > --- WEAPON ----------- Ripper Lance > --- INVENTORY -------- Light Deuterium Engine Enhanced Optical Array Improved Signal Interpreter Great Axe Segregator [Rating: 66] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Improved Surge Thruster Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Grenade Launcher Impact Weapon Mace Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . . . 4 2 . . . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 1 . . . . . . 1 Utility 5 | . . . . . 3 1 . . . . . . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 105 | 3 8 1 . 2 25 24 2 19 2 2 . 9 8 Power 10 | . . 1 . . 4 2 . 2 . . . 1 . Engine 7 | . . 1 . . 2 2 . 2 . . . . . Core 2 | . . . . . 2 . . . . . . . . Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 33 | 2 1 . . . 6 9 1 10 . . . 1 3 Treads 12 | 2 1 . . . 6 3 . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 19 | . . . . . . 5 1 10 . . . 1 2 Flight 2 | . . . . . . 1 . . . . . . 1 Utility 33 | . 3 . . 1 11 7 1 2 1 . . 2 5 Device 13 | . . . . . 4 3 . . 1 . . 2 3 Storage 3 | . 1 . . . 1 1 . . . . . . . Processor 5 | . . . . . 3 1 . . . . . . 1 Hackware 2 | . . . . . . 1 . 1 . . . . . Protection 10 | . 2 . . 1 3 1 1 1 . . . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 29 | 1 4 . . 1 4 6 . 5 1 2 . 5 . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 11 | 1 4 . . 1 2 2 . 1 . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 . Launcher 3 | . . . . . . 1 . 2 . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . Slashing Weapon 8 | . . . . . 2 . . 2 . 1 . 3 . Piercing Weapon 5 | . . . . . . 3 . . . 1 . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . 2 . 5 . . . . . Parts Lost 44 | . . . . 2 15 6 4 12 . 1 . 1 3 Power 6 | . . . . . 3 . . 2 . . . . 1 Propulsion 17 | . . . . . 3 1 2 9 . . . . 2 Utility 14 | . . . . 1 6 2 2 1 . 1 . 1 . Weapon 7 | . . . . 1 3 3 . . . . . . . Highest Loss Streak 5 | . . . . 1 4 2 2 5 . 1 . 1 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 11 | 6 13 15 14 13 13 12 9 9 4 4 5 4 5 Power . | 1 1 1 1 1 . 1 1 . . . . . . Propulsion 2 | 4 4 4 4 4 3 2 . . . . . . . Utility 3 | . 2 3 4 5 5 6 4 3 1 1 1 1 2 Weapon 4 | 1 5 6 5 3 4 2 3 4 3 3 4 3 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 32 | . 6 2 2 . 5 2 . 6 1 1 . 2 5 Power 3 | . . . . . 1 1 . . . . . . 1 Propulsion 4 | . . . . . 3 . . 1 . . . . . Utility 12 | . 3 1 . . . 1 . 3 1 1 . . 2 Weapon 13 | . 3 1 2 . 1 . . 2 . . . 2 2 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 97 100 100 99 94 97 94 98 45 37 30 65 87 Engine 7 | . 14 14 14 14 1 6 7 6 . . . 2 . Core 1 | . . . . . 7 . . . . . . . . Treads 18 | . 28 28 28 28 26 22 . . . . . . . Hover 6 | . . . . . . 7 28 28 . . . 14 21 Device 7 | . . . . . 16 12 . 6 6 6 7 11 24 Storage 8 | . 14 14 14 14 9 7 7 6 . . . . . Processor 6 | . . . . . 8 15 15 15 15 7 7 7 6 Hackware 5 | . . . . . . 4 7 14 15 15 15 15 13 Protection 7 | . 11 14 14 14 8 2 10 . . . . . . Ballistic Gun 14 | . 28 28 28 27 16 4 . . . . . . . Slashing Weapon 1 | . . . . . . 3 . 4 7 . . 5 6 Piercing Weapon 2 | . . . . . . 6 13 10 . 6 . 3 6 Peak Build Rating 66 | 6 10 11 12 13 34 58 58 56 29 26 19 53 66 Average Rating 26 | 6 8 10 11 12 22 41 48 52 26 22 19 38 56 On Entrance 22 | 6 6 10 11 12 13 26 58 40 19 27 19 19 50 Avg Prop Armor Cover (%) 7 | . . . . . . . . . . . . . 7 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 51 | 10 32 34 34 34 39 51 34 29 4 3 1 21 23 Greatest Support 92 | 40 40 40 40 40 66 92 40 38 3 3 3 26 45 Greatest Overweight (x) 2 | . . . . . . 1 1 2 1 . . 1 . Average Overweight (x) . | . . . . . . . . . 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 10 10 5 5 5 5 5 Average Capacity 12 | 8 13 15 15 15 15 13 10 9 5 5 5 5 5 Most Carried 15 | 6 15 15 15 15 15 15 10 10 5 5 5 5 5 Average Carried 11 | 6 13 14 14 14 14 13 9 9 4 4 5 4 4 Final Capacity 15 | 8 15 15 15 15 15 10 10 5 5 5 5 5 5 Final Carried 15 | 6 15 15 15 15 15 10 10 5 5 5 5 5 5 Class Distribution -------------------- 51% | Mutant 24% | Hacker-Mutant 9% | Skirmisher 6% | Scavenger-Mutant 5% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Scout | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Matter Collected 2789 | 200 348 69 . 160 811 448 65 331 46 46 . 165 100 Remotely . | . . . . . . . . . . . . . . Salvage Created 3118 | . 471 136 . 87 1182 499 92 394 . . . 87 170 Parts 186 | . 30 11 . 2 63 27 6 31 . . . . 16 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . . 8 5 . 30 . Prevented 53 | . . . . . . . . . . . . 53 . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 67 | . 10 3 . 6 20 12 4 8 . . . 2 2 Melee 25 | . . . . . . 9 4 8 . . . 2 2 Guns 39 | . 10 3 . 6 20 . . . . . . . . AOE 3 | . . . . . . 3 . . . . . . . Classes Destroyed 15 | . 5 . . 3 4 2 . 1 . . . . . Worker 2 | . . . . . 1 . . . . . . . 1 Builder 2 | . . . . 1 1 . . . . . . . . Tunneler 2 | . 1 . . . . . . . . . . . 1 Hauler 1 | . 1 . . . . . . . . . . . . Recycler 2 | . . . . . 1 1 . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . Watcher 11 | . 3 . . . 4 . . 2 . . . . 2 Swarmer 19 | . 3 . . . 3 3 4 3 . . . 2 1 Grunt 22 | . 7 3 . . 11 1 . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . Sentry 8 | . . . . . 5 1 . 2 . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . Hunter 3 | . . . . . . 3 . . . . . . . Programmer 8 | . . . . . . 4 . 3 . . . . 1 Assembled 4 | . . . . 4 . . . . . . . . . Best Kill Streak 4 | . 3 2 . 2 4 4 4 2 . . . 2 2 Combat Bots Only 4 | . 3 2 . 2 3 3 4 2 . . . 2 1 Max Kills in Single Turn 3 | . 2 1 . 2 2 3 1 1 . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 . . . . . . . Melee 1 | . . . . . . 1 1 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Hostile Shots Fired 635 | . 38 8 . 23 169 143 24 153 . 23 . 10 44 Missed 188 | . 14 3 . 1 29 41 4 61 . 12 . 4 19 Hits 447 | . 24 5 . 22 140 102 20 92 . 11 . 6 25 Melee 12 | . . . . 3 3 . 2 . . 3 . . 1 Projectile 435 | . 24 5 . 19 137 102 18 92 . 8 . 6 24 AOE 7 | . . . . 7 . . . . . . . . . Critical Strikes 13 | . . 1 . . 6 1 1 3 . . . . 1 Part Disruptions 1 | . . . . . . . . 1 . . . . . Damage Taken 5983 | . 294 110 . 478 1801 1225 304 1233 . 70 . 103 365 Core 852 | . 72 17 . 53 142 147 12 280 . 59 . 18 52 Absorbed by Shields 336 | . . . . . 291 21 24 . . . . . . Regen/Repaired (Parts) 48 | . . . . . 11 . . 35 . . . 2 . Core Remaining (%) 60 | 100 . . . 43 74 . . . . . . 26 . Volleys Fired 179 | . 43 7 . 25 100 4 . . . . . . . Largest 2 | . 2 2 . 2 2 2 . . . . . . . Hottest 46 | . 40 46 . 46 46 46 . . . . . . . Shots Fired 354 | . 86 14 . 50 198 6 . . . . . . . Gun 352 | . 86 14 . 50 198 4 . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 2 | . . . . . . 2 . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 352 | . 86 14 . 50 198 4 . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 2 | . . . . . . 2 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 26 | . 13 6 . 8 26 4 . . . . . . . Robot Miss Streak 4 | . 4 2 . 4 3 2 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 4 | . . 1 . . 3 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . Shots Hit Robots 325 | . 54 9 . 26 142 38 5 34 . 2 . 3 12 Core Hits 144 | . 26 5 . 13 56 19 4 13 . 1 . 3 4 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 8 | . . . . . . 4 . 4 . . . . . Sever 7 | . . . . . . 3 . 4 . . . . . Impale 1 | . . . . . . 1 . . . . . . . Melee Attacks 211 | . . . . . 4 57 9 77 1 8 . 16 39 Impact . | . . . . . . . . . . . . . . Slashing 95 | . . . . . 4 21 . 43 1 4 . 11 11 Piercing 116 | . . . . . . 36 9 34 . 4 . 5 28 Sneak Attacks 10 | . . . . . . 4 . 1 . . . . 5 Combat Hostiles 1 | . . . . . . . . 1 . . . . . Follow-up Attacks 13 | . . . . . . 5 1 5 . . . . 2 Damage Inflicted 7433 | . 695 175 . 434 2228 1616 156 1285 . 72 . 156 616 Guns 3580 | . 695 175 . 425 2228 57 . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 469 | . . . . . . 469 . . . . . . . Melee 3375 | . . . . . . 1090 156 1285 . 72 . 156 616 Ramming 9 | . . . . 9 . . . . . . . . . Kinetic 3580 | . 695 175 . 425 2228 57 . . . . . . . Thermal 318 | . . . . . . 318 . . . . . . . Explosive 151 | . . . . . . 151 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 1876 | . . . . . . 560 . 953 . 72 . 156 135 Piercing 1499 | . . . . . . 530 156 332 . . . . 481 Highest Corruption 6 | . . . . . 6 4 4 6 6 6 6 6 . Average Corruption 3 | . . . . . 1 2 4 4 6 6 6 6 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 122 | . . . . . 27 10 3 32 19 10 2 19 . Message Errors 26 | . . . . . 8 1 1 4 6 4 . 2 . Matter Fused 36 | . . . . . 8 5 1 12 3 2 1 4 . Heat Flow Errors 15 | . . . . . 4 1 . 4 4 . . 2 . Energy Discharges 12 | . . . . . 1 1 1 4 1 . 1 3 . Parts Rejected 2 | . . . . . . . . 2 . . . . . Parts Fused 2 | . . . . . . . . . . 1 . 1 . Data Loss (minor) 18 | . . . . . 5 2 . 2 2 2 . 5 . Data Loss (major) 5 | . . . . . . . . 1 2 1 . 1 . Alerts 5 | . . . . . . . . 3 1 . . 1 . Weapon Failures 1 | . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 230 | . . . . . . 69 . 25 . . . . 136 Projectiles . | . . . . . . . . . . . . . . Explosions 45 | . . . . . . 45 . . . . . . . Melee 185 | . . . . . . 24 . 25 . . . . 136 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed 2 | . 1 . . 1 . . . . . . . . . Targets Rammed 2 | . 1 . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 265 | . 5 34 . 60 202 173 4 246 224 . . 265 2 Average Temperature 61 | . 2 17 . 25 56 99 3 92 91 . . 134 2 Received Heat Transfer 1537 | . 126 60 . 100 846 66 . 270 . 12 . 21 36 Effects 3 | . . . . . . . . . . . . 3 . Interference 3 | . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . . Heat Transferred 200 | . . . . . . 200 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . 2 . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 . . . . 100 Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 160 | . 95 91 . 50 151 160 145 72 . . . . 95 Initial 75 | . . 6 . . . 51 75 65 . . . . . Average 22 | . 30 14 . 1 24 40 100 19 . . . . 17 Influence Increases 2983 | . 351 243 . 61 663 505 90 429 . 60 . 289 292 Destroy 0b10 Robot/C 1444 | . 200 160 . 40 376 208 80 160 . . . 180 40 Destroy 0b10 Robot/NC 109 | . 25 . . 5 35 4 . 15 . . . 5 20 Destroy Leader 378 | . 48 40 . 10 102 80 10 64 . . . 10 14 Allied During Kill 56 | . . 22 . . . . . . . . . 34 . Successful Hack 248 | . 46 6 . 6 35 34 . 59 . . . . 62 Select Force Hacks 30 | . 30 . . . . . . . . . . . . Disable Machine 132 | . . . . . 15 72 . 15 . . . . 30 Destroy Structure 91 | . 2 . . . 4 38 . 26 . . . . 21 Partial Spotted 60 | . . . . . . 15 . 15 . . . . 30 Lose Combat Pursuer 435 | . . 15 . . 96 54 . 75 . 60 . 60 75 Influence Decreases 2924 | . 335 259 . 61 548 512 73 530 24 47 13 289 233 Entered New Map 190 | . . 10 . . . 64 33 60 10 . 13 . . Time Decay 2272 | . 335 189 . 61 386 418 . 360 14 47 . 259 203 Lost Part 360 | . . . . . 140 30 40 110 . . . 10 30 Lost Ally 80 | . . 60 . . . . . . . . . 20 . Purge Threat 22 | . . . . . 22 . . . . . . . . Squads Dispatched 26 | . 1 1 . . 5 6 . 10 . . . . 3 Investigation 7 | . 1 1 . . 1 . . 3 . . . . 1 Extermination 9 | . . . . . . 3 . 5 . . . . 1 Reinforcement 7 | . . . . . 1 3 . 2 . . . . 1 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Distress Signals 5 | . . . . 1 2 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 143 | . 14 7 . 8 36 23 7 20 . 5 . 11 12 Peak Tracking Total 7 | . 3 3 . 2 7 3 4 4 . 3 . 4 5 Tactical Retreats 17 | . . 1 . 1 4 2 . 2 . 2 . 2 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Traps Triggered 11 | . 1 . . . 1 1 3 4 . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Machines Disabled 10 | . . . . . 1 6 . 1 . . . . 2 Max in Single Turn 6 | . . . . . 1 6 . 1 . . . . 1 Garrison Access 3 | . . . . . . . . 1 . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Machines Accessed 62 | . 9 1 4 1 8 6 . 15 2 . 4 2 10 Terminals 33 | . 8 1 . 1 5 3 . 8 1 . . 1 5 Fabricators 2 | . . . . . . . . 2 . . . . . Repair Stations 4 | . . . . . 1 1 . 2 . . . . . Recycling Units 4 | . 1 . . . . 1 . 1 . . . 1 . Scanalyzers 6 | . . . . . 2 . . 1 . . . . 3 Garrison Access 4 | . . . . . . 1 . 1 . . . . 2 Total Hacks 246 | . 31 6 41 3 38 15 . 45 2 . 26 5 34 Successful 175 | . 17 5 41 2 28 7 . 26 2 . 26 2 19 Failed 70 | . 14 1 . 1 10 8 . 18 . . . 3 15 Catastrophic 9 | . . . . 1 1 2 . 3 . . . . 2 Database Lockouts 1 | . . . . . . . . 1 . . . . . Manual 92 | . 28 5 3 5 15 6 . 19 . . . . 11 Terminals 114 | . 29 6 . 3 18 9 . 30 1 . . 1 17 Fabricators 5 | . . . . . . . . 5 . . . . . Repair Stations 13 | . . . . . 4 3 . 6 . . . . . Recycling Units 9 | . 2 . . . . 2 . 1 . . . 4 . Scanalyzers 33 | . . . . . 16 . . 2 . . . . 15 Garrison Access 4 | . . . . . . 1 . 1 . . . . 2 Terminal Hacks 96 | . 7 4 41 1 5 . . 7 2 . 26 1 2 Record 56 | . . 4 40 . . . . . 1 . 11 . . Part Schematic 8 | . . . . . . . . . . . 8 . . Robot Schematic 4 | . . . . . . . . . . . 4 . . Robot Analysis 8 | . 4 . . 1 2 . . 1 . . . . . Prototype ID Bank 5 | . 2 . . . . . . . . . 3 . . Open Door 2 | . . . . . . . . . 1 . . 1 . Branch Access Points 2 | . . . . . 1 . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . . . . 1 Recycling Unit Index 1 | . . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . Locate Traps 3 | . . . . . . . . 3 . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . Hauler Manifests 3 | . 1 . . . 1 . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 4 . . . . . Network Status 2 | . . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . 1 . . . . . Repair Station Hacks 8 | . . . . . 3 2 . 3 . . . . . Scan Component 5 | . . . . . 2 1 . 2 . . . . . Repair 3 | . . . . . 1 1 . 1 . . . . . Recycling Unit Hacks 5 | . 1 . . . . 2 . 1 . . . 1 . Report Inventory 3 | . 1 . . . . . . 1 . . . 1 . Retrieve Matter 2 | . . . . . . 2 . . . . . . . Scanalyzer 25 | . . . . . 13 . . 1 . . . . 11 Insert Component 7 | . . . . . 3 . . . . . . . 4 Analyze 8 | . . . . . 5 . . . . . . . 3 Retrieve Study 10 | . . . . . 5 . . 1 . . . . 4 Garrison Access Hacks 4 | . . . . . . 1 . 1 . . . . 2 Unlock Access 1 | . . . . . . 1 . . . . . . . Seal Access 3 | . . . . . . . . 1 . . . . 2 Unauthorized Hacks 33 | . 9 1 . 1 7 2 . 9 . . . . 4 Terminals 32 | . 8 1 . 1 7 2 . 9 . . . . 4 Assimilate 1 | . . . . . . . . 1 . . . . . Botnet 10 | . 2 . . . 2 1 . 3 . . . . 2 Operators 1 | . 1 . . . . . . . . . . . . Skim 20 | . 5 1 . 1 5 1 . 5 . . . . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 41 | . 8 1 . 1 7 6 . 10 . . . 1 7 Full Trace Events 4 | . . 1 . . 1 . . 1 . . . . 1 Feedback Events 1 | . . . . . 1 . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . 1 . . . . . 8 . 3 Parts Built 1 | . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . Time 204 | . . . . . . . . 204 . . . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . . . Part Studies Acquired 9 | . . . . . 5 . . 1 . . . . 3 Parts Repaired 3 | . . . . . 1 1 . 1 . . . . . Time 226 | . . . . . 136 68 . 22 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 1 . . . . . . . 4 Part Schematics Acquired 4 | . . . . . 1 . . . . . . . 3 Parts Damaged 3 | . . . . . 2 . . . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Used RIF Installer 1 | . . . . . . . 1 . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . 4 . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Total Allies 9 | . . 3 . . . . . . . . . 6 . Largest Group 4 | . . 3 . . . . . . . . . 4 . Highest-Rated Group 124 | . . 40 . . . . . . . . . 124 . Highest-Rated Ally 96 | . . 16 . . . . . . . . . 96 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 55 | . . 25 . . . . . . . . . 30 . Total Damage 1136 | . . 291 . . . . . . . . . 845 . Kills 13 | . . 5 . . . . . . . . . 8 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Active Infowar (turns) 8049 | . . . . . 2609 934 4 1498 701 589 95 733 886 Optics 1882 | . . . . . 1882 . . . . . . . . Sensors 5423 | . . . . . . 934 4 1498 701 589 95 733 869 Terrain 835 | . . . . . . . . . . . . . 835 Structural 2465 | . . . . . 2465 . . . . . . . . Robot Analysis Total 7 | . 4 . . 1 1 . . 1 . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . 1 2 . 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Turns Passed 15451 | 7 1939 1266 949 1993 2773 1702 186 1594 702 607 95 752 886 Spaces Moved 9787 | 2 824 657 591 343 814 965 182 1945 678 658 90 940 1098 Core 1705 | . . . . . . . . 11 678 658 90 268 . Treads 3849 | 2 824 657 591 343 814 618 . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 4233 | . . . . . . 347 182 1934 . . . 672 1098 Flight . | . . . . . . . . . . . . . . Fastest Speed 43 | 160 160 160 160 160 145 48 48 43 100 50 50 50 58 Average Speed 98 | 160 160 160 160 160 157 119 49 45 100 50 50 62 63 Slowest Speed 180 | 160 160 160 160 160 160 160 112 180 100 50 50 160 65 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 59 | 1 95 99 93 47 49 24 38 56 86 61 75 85 30 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 8 | . 1 . 1 1 2 . . . 1 1 1 . . Known Exits Taken 8 | . . 1 . . 1 1 . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . . . . Scrap Searched 11 | . . 1 . 2 . . . . 4 4 . . . Spaces Dug 61 | . . . . . 1 10 . 26 1 2 . . 21 Terrain Destroyed 87 | . . . . . 1 36 . 26 1 2 . . 21 Melee 61 | . . . . . 1 10 . 26 1 2 . . 21 Projectile . | . . . . . . . . . . . . . . AOE 26 | . . . . . . 26 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Total 14974 | 4 1364 858 596 1737 2096 1424 263 2552 703 926 139 1078 1234 Wait 4427 | . 464 190 2 1366 1121 328 40 453 19 248 50 66 80 Move 9773 | 1 823 656 590 342 813 964 180 1944 677 657 89 939 1098 Hop . | . . . . . . . . . . . . . . Pick Up 84 | . 13 2 2 1 15 17 1 18 2 4 . 5 4 Fast Attach 49 | . 2 . . . 8 7 . 17 1 1 . 6 7 Attach 37 | . . . . 2 11 11 1 7 1 2 . 1 1 Detach 6 | . 1 . . . 1 1 . 1 . 2 . . . Swap 56 | 3 6 1 . . 11 18 3 6 . . . 6 2 Drop 89 | . 11 2 2 . 12 14 . 29 2 4 . 7 6 Fire 179 | . 43 7 . 25 100 4 . . . . . . . Melee 191 | . . . . . 4 50 7 69 1 8 . 16 36 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 2 | . 1 . . 1 . . . . . . . . . Escape Stasis 49 | . . . . . . 10 31 8 . . . . . Rewire 32 | . . . . . . . . . . . . 32 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x2 / Sto / Low / Gar) -7/Garrison -7/Factory (discovered 5 exits: Fac x2 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / Low x2 / *Ext x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 1) 8 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 651 | -10/Materials | Discovered new exit (range 8) 917 | -10/Materials | Discovered new exit (range 11) 973 | -10/Materials | Identified exit to Subcaves 973 | -10/Materials | Identified exit to Materials 1097 | -10/Materials | Learned location of 2 exits from Mines 1147 | -10/Materials | Learned Storage emergency access door positions 1187 | -10/Materials | Learned Storage trap positions 1237 | -10/Materials | Learned location of 1 exit from Recycling 1297 | -10/Materials | Learned location of 2 exits from Subcaves 1947 | -10/Materials | Entered Mines 1948 | -10/Mines | Identified exit to Exiles 1994 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2177 | -10/Mines | Discovered exit to Materials (range 5) 2237 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2241 | -10/Mines | Found Prototype Device 2715 | -10/Mines | Discovered exit to Subcaves (range 10) 2857 | -10/Mines | Learned Materials stockpile data 3203 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3213 | -10/Mines | Entered Exiles 3239 | -10/Exiles | Discovered new exit (range 15) 3273 | -10/Exiles | Met 8R-AWN 3300 | -10/Exiles | Met EX-HEX 3413 | -10/Exiles | Visited The Gauntlet 3578 | -10/Exiles | Met EX-DEC 3618 | -10/Exiles | Learned location of Zion (-6) 3669 | -10/Exiles | Met EX-BIN 3937 | -10/Exiles | Aligned with FarCom system 3938 | -10/Exiles | Given EX-Vault access code 3980 | -10/Exiles | Opened EX-Vault 3992 | -10/Exiles | Found Supersonic Drone Bay 4004 | -10/Exiles | Found 0b10 Alert Chip 4037 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4048 | -10/Exiles | Exiles lab attacked by MAIN.C 4141 | -10/Exiles | Discovered new exit (range 14) 4162 | -10/Exiles | Stole two prototypes: Supersonic Drone Bay, 0b10 Alert Chip 4162 | -10/Exiles | Entered Mines 4617 | -9/Mines | Discovered new exit (range 11) 4670 | -9/Mines | Assembled infested the area 4679 | -9/Mines | Learned Materials emergency access door positions 4696 | -9/Mines | Core integrity fell below 50% 4719 | -9/Mines | Learned location of Storage (-7) 5910 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 5914 | -9/Mines | Found Scrap Suit 6155 | -9/Mines | Entered Materials 6155 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 6389 | -8/Materials | Identified Exp. Sensor Array 7100 | -8/Materials | Lost 3 parts (2n1u) 7298 | -8/Materials | Learned 4 Factory zone layouts 7343 | -8/Materials | Learned location of 1 exit from Recycling 7376 | -8/Materials | Learned Storage emergency access door positions 7424 | -8/Materials | Learned Factory trap positions 7447 | -8/Materials | Learned 4 Recycling zone layouts 7455 | -8/Materials | Repaired Broken Exp. Sensor Array 7763 | -8/Materials | Build established: Skirmisher 8547 | -8/Materials | Discovered new exit (range 3) 8615 | -8/Materials | Garrison activated, responded to threat 8655 | -8/Materials | Lost 4 parts (3u1w) 8783 | -8/Materials | Identified exit to Factory 8804 | -8/Materials | Lost 3 parts (2p1u) 8928 | -8/Materials | Entered Factory 8928 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8929 | -7/Factory | Identified exit to Storage 8929 | -7/Factory | Identified exit to Lower Caves 8930 | -7/Factory | Identified exit to Factory 8930 | -7/Factory | FarCom data flow suspended 8931 | -7/Factory | Loaded intel: 94 trap records 8947 | -7/Factory | Lost 3 parts (1p1n1w) 9294 | -7/Factory | Build established: Scavenger-Skirmisher 9307 | -7/Factory | Discovered exit to Factory (range 3) 9911 | -7/Factory | Build established: Mutant 10400 | -7/Factory | Repaired Broken Exp. Sensor Array 10492 | -7/Factory | Build established: Scavenger-Mutant 10630 | -7/Factory | Identified exit to Garrison 10630 | -7/Factory | Entered Garrison 10758 | -7/Garrison | Triggered checkpoint 10792 | -7/Garrison | Installed Relay Interface Framework 10810 | -7/Garrison | Discovered new exit (range 12) 10815 | -7/Garrison | Identified exit to Factory 10816 | -7/Garrison | Entered Factory 11105 | -7/Factory | Discovered exit to Storage (range 16) 11118 | -7/Factory | Build established: Hacker-Mutant 11339 | -7/Factory | Fabricated Exp. Sensor Array? 11586 | -7/Factory | Cargo convoy interrupted 11749 | -7/Factory | Discovered exit to Lower Caves (range 14) 11765 | -7/Factory | Central database locked down 11841 | -7/Factory | Repaired Gravmag System+ 12227 | -7/Factory | Learned Extension trap positions 12270 | -7/Factory | Learned location of 1 exit from Hub_04(d) 12345 | -7/Factory | Learned Factory emergency access door positions 12382 | -7/Factory | Lost 5 parts (1p4n) 12384 | -7/Factory | Core integrity fell below 50% 12410 | -7/Factory | Entered Lower Caves 12433 | -7/Lower Caves | Lost 3 parts (3n) 12913 | -7/Lower Caves | Encountered a Warlord checkpoint 13104 | -7/Lower Caves | Discovered new exit (range 6) 13109 | -7/Lower Caves | Identified exit to Lower Caves 13112 | -7/Lower Caves | Entered another Lower Caves area 13114 | -7/Lower Caves | Encountered a Master Thief 13123 | -7/Lower Caves | Chainsword stolen by Master Thief 13177 | -7/Lower Caves | Discovered exit to Factory (range 9) 13260 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13321 | -7/Lower Caves | Learned 4 Factory zone layouts 13328 | -7/Lower Caves | Encountered a Warlord checkpoint 13702 | -7/Lower Caves | Discovered new exit (range 8) 13707 | -7/Lower Caves | Identified exit to Data Miner 13719 | -7/Lower Caves | Entered Data Miner 13719 | -7/Data Miner | Discovered new exit (range 6) 13723 | -7/Data Miner | Identified exit to Proximity Caves 13730 | -7/Data Miner | Met Data Miner 13745 | -7/Data Miner | Learned location of Section 7 (-2) 13745 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13753 | -7/Data Miner | Received God Mode back door access code from Data Miner 13814 | -7/Data Miner | Entered Proximity Caves 13815 | -6/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 13818 | -6/Proximity Caves | Watched by a mysterious "MATRIX" hacker 13907 | -6/Proximity Caves | Former 0b10 base attacked by MAIN.C 13952 | -6/Proximity Caves | Escorted by Enhanced Grunt 13995 | -6/Proximity Caves | Lost 4 allies 14214 | -6/Proximity Caves | 0b10 base defense nominally successful 14298 | -6/Proximity Caves | Lost 3 allies 14330 | -6/Proximity Caves | Spotted B-75 Beast 14479 | -6/Proximity Caves | Discovered exit to Factory (range 15) 14488 | -6/Proximity Caves | Learned 12 Factory zone layouts 14566 | -6/Proximity Caves | Entered Factory 14566 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14567 | -6/Factory | Identified exit to Lower Caves 14567 | -6/Factory | Identified exit to Extension 14568 | -6/Factory | Identified exit to Factory 14916 | -6/Factory | Build established: Hacker-Scout 14930 | -6/Factory | Discovered exit to Extension (range 16) 15175 | -6/Factory | Discovered exit to Factory (range 9) 15452 | -6/Factory | Self-destructed Last Messages --------------- (108,32) Lower Caves (96,175) Extension (159,72) Extension Map updated. >>Trojan(Skim) Trojan loaded successfully. Testing... Terminal linked with 1 system. Please expand to 3 more systems! 15408_ Dropped Imp. Heat Sink. 15409_ Acquired Imp. Melee Analysis Suite. 15411_ Door malfunctions. 15424_ P-60 Hacker destroyed. 15426_ Acquired 30 matter. 15435_ U-05 Engineer builds a Wall. 15442_ Lgt. Antimatter Reactor destroyed. 15447_ Backup Propulsion III destroyed. 15450_ Destroyed VTOL Module. 15450_ Destroyed Lgt. Nuclear Core. 15450_ Gravmag System+ destroyed. Map ----- +----------------------------------------------------+ | ?????????????## #???# #?????# #??? | | ?#????????#####+##### ##????# #??? | | ??????????# ## #???#?# #??? | | ??????????# ! ## #?????# #??? | | ########### """! ## #?#?#?# #??? | | ## """ ## #?????# #??? | | "" """ ## """ / #?????# #??? | | "" """ ! ## "" ## #?????# #??? | | "" """ ## "" ## #?#####+#### | | ??? ## !## #?# # | | ????? ## ## #?# """ # | | ########+######+##### ### """ # | | # """ # | | +=[ # | | #%| "" # | | #+#############/####### #[ S"" # | | ??????????? ????# # "" # | | ??????? ?????# # # | | ! ???# ????# ######### | | #?# ????# ###??????? | | """""" #?# ?? # #????????? | | """""" #?# ???# #???#?#??? | | """""" #?# ??# #????????? | | """"?????# ??# #????????? | | ?????????# ?# ########?? | | ?????????? ?# #@ s # | | ???????????? ???# s """ # | | ?????????# # #s""" ***# | | ?????????###########+## # """ ** # | | ????????? # u ** # | | ????????? # # """ # | | ????????? # # """ !# | | ????????? + # """ # | | ????????? # ## # | | ????????? # #####+##### | | ????????? + #???# #??#? | | ????????? ##### #???# #???? | | ????????? #???# ##### #???? | | ?????????####?# ##T # #???? | | ????????? #?# #???? | | ?????????"" #?# #???? | | ?????????"" #?# #???? | | ?????????"" #?# ########### | | ????????? #?# #????# # | | ?????????####?# #????# # | | ?????????###### #????# # | | ????????? ###### " # | | ????????? + "" # | | ????????? ####### G # | | ?????????########### ##?????# "" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 400 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 375 Resistance: EM 15 Power Shielding 66 Evasion (%) 56 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Great Axe | -6/Factory | Scanalyzed Enh. Optical Array | -6/Factory | Scanalyzed Imp. Signal Interpreter | -6/Factory | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Repaired ---------- Exp. Sensor Array | 62% | -8/Materials | Broken Exp. Sensor Array | 99% | -7/Factory | Broken Gravmag System | 22% | -7/Factory Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked VSS Leg | -8/Materials | Hacked Katana | -8/Materials | Hacked Blade Saw | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Gravmag System | -7/Factory | Hacked Lance | -6/Factory | Hacked Great Axe | -6/Factory | Hacked Lgt. Deuterium Engine | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking Consequences Jackpot Morally Flexible Sixth Sense Challenges ------------ None Game ------ Seed MatterCorruptionMantle Manual? 0 Play Time 02:26:40 Cumulative 79.7 hours Start 2026.10.04 @ 20:02:27 End 2026.10.06 @ 00:15:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0/0 Lore% 39 Gallery% 34 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/X11++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1ed1e0d-5d28-4662-b1e2-419e85cce807