Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.25 @ 19:23:55 Player: N.W.L Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (302) 1510 Value Destroyed (8343) 8343 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (610) 610 TOTAL SCORE: 14743 Bonus ------- High Alert Combat Kills 978 Follower Combat Kills 135 Friendly Fire -503 Cogmind --------- Core Integrity 440/850 Matter 297/300 Energy 392/500 System Corruption 20% Temperature Cool (0) Movement Core (1850) Ox36 Location -6/Factory Parts ------- > --- POWER (1) -------- F-cell Engine > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Hardened Light Armor Plating Improved Hardlight Generator Hacking Suite > --- WEAPON (3) ------- Heavy Mace Power Maul > --- INVENTORY (25) --- Cold Fusion Reactor Coolant Injector Large Matter Pod (150) Large Matter Pod (150) Enhanced Optical Array Core Analyzer Launcher Loader Focal Shield Focal Shield Improved Field Recycling Unit (0) Gauss Rifle Rocket Array Long-range Missile Launcher Long-range Missile Launcher Improved Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Improved Medium Treads Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Focal Shield Hacking Suite Hacking Suite Long-range Tractor Beam > --- WEAPON ----------- Gauss Rifle Precision Assault Rifle Gauss Cannon > --- INVENTORY -------- F-cell Engine Light Treads Light Treads Medium Treads Disposable Heat Sink Coolant Injector High-capacity Storage Unit Large Matter Pod Large Matter Pod Core Analyzer Authchip [R/Combat] Improved Field Recycling Unit EM Pulse Cannon Gauss Rifle Precision Assault Rifle Rocket Array Long-range Missile Launcher Long-range Missile Launcher Long-range Missile Launcher Long-range Missile Launcher Improved Datajack Remote Datajack Heavy Mace Makeshift Spear [Rating: 60] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Hardened Light Armor Plating Device Seismic Detector Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Spread Laser Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Slots Evolved 8 | . . 2 . . . 2 2 . . 2 Power . | . . . . . . . . . . . Propulsion 3 | . . 1 . . . 1 1 . . . Utility 4 | . . 1 . . . 1 1 . . 1 Weapon 1 | . . . . . . . . . . 1 Parts Attached 281 | 7 20 59 7 1 6 37 71 17 8 48 Power 15 | 1 3 2 . . . 2 4 . . 3 Engine 15 | 1 3 2 . . . 2 4 . . 3 Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 59 | 2 3 11 1 . 2 13 17 3 . 7 Treads 47 | 2 3 11 . . 1 12 10 3 . 5 Leg . | . . . . . . . . . . . Wheel 12 | . . . 1 . 1 1 7 . . 2 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 67 | 2 3 14 3 . 1 7 17 6 1 13 Device 31 | 1 2 8 . . . 1 7 4 1 7 Storage 3 | 1 1 . . . . 1 . . . . Processor 3 | . . . . . . . 3 . . . Hackware 3 | . . . . . . . 1 . . 2 Protection 27 | . . 6 3 . 1 5 6 2 . 4 Artifact . | . . . . . . . . . . . Weapon 140 | 2 11 32 3 1 3 15 33 8 7 25 Energy Gun 23 | . 7 15 . . . 1 . . . . Energy Cannon 7 | . . . . . . 2 2 2 . 1 Ballistic Gun 47 | 2 . 6 2 . 2 9 16 3 1 6 Ballistic Cannon 9 | . . . . . . . 4 . 2 3 Launcher 40 | . 2 11 1 1 1 3 6 2 4 9 Special Weapon 3 | . 2 . . . . . 1 . . . Impact Weapon 10 | . . . . . . . 4 1 . 5 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . 2 . . . 2 2 . . 2 Corrupted Parts 3 | . . . . . 1 1 . . . 1 System Corruption 12 | . . . . . 1 7 . . . 4 Parts Lost 78 | . 1 6 1 . . 7 25 7 1 30 Power 9 | . 1 1 . . . 2 4 . . 1 Propulsion 31 | . . 3 1 . . 1 15 1 . 10 Utility 22 | . . 1 . . . 1 6 4 . 10 Weapon 16 | . . 1 . . . 3 . 2 1 9 Highest Loss Streak 7 | . 1 2 1 . . 2 4 4 1 7 To Critical Strikes 2 | . . . . . . 1 . . . 1 Average Slot Usage (%) 92 | . 99 97 99 100 99 98 86 79 91 79 Engine 9 | . 13 11 11 11 11 8 6 7 7 5 Treads 24 | . 27 30 25 22 22 35 21 12 23 14 Wheel 4 | . . . 7 11 11 . 6 7 7 4 Device 9 | . 14 9 2 . . 4 10 7 14 14 Storage 9 | . 14 11 11 11 11 9 7 7 7 6 Processor 1 | . . . . . . . 4 7 7 . Hackware 3 | . . . . . . . 6 7 7 11 Protection 9 | . . 11 19 22 22 21 6 4 . 2 Energy Gun 4 | . 21 8 . . . . . . . . Ballistic Gun 9 | . 4 6 9 11 11 16 10 7 7 11 Ballistic Cannon 1 | . . . . . . . 2 4 4 1 Launcher 3 | . . 5 12 11 10 1 . . 1 1 Naked Turns . | . . . . . . . . . . . Heaviest Build 125 | 12 52 67 69 69 69 111 125 116 103 114 Greatest Support 108 | 40 40 60 60 10 10 80 108 28 28 90 Greatest Overweight (x) 37 | . 1 1 6 6 6 6 10 4 3 37 Average Overweight (x) 3 | . . . 4 6 5 1 3 3 3 4 Largest Inventory Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 Average Capacity 22 | 7 19 20 20 20 20 24 25 25 25 25 Most Carried 25 | 2 20 20 20 20 20 25 25 25 23 25 Average Carried 20 | 1 14 19 19 19 20 21 23 22 22 23 Final Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 Final Carried 25 | 2 20 20 20 20 20 21 25 21 22 17 Class Distribution -------------------- 55% | Scavenger-Mutant 36% | Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Matter Collected 7441 | 240 331 1107 185 93 94 920 2245 866 242 1118 Remotely 2402 | . . 162 . . . . 522 756 242 720 Salvage Created 9873 | 155 859 2336 227 . 523 1260 2095 343 125 1950 Parts 628 | 15 66 176 17 . 26 83 133 12 5 95 Haulers Intercepted 13 | . 2 5 . . . 2 2 . . 2 Recyclers Shooed 10 | . 2 4 . . 1 1 . . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . 7 4 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Combat Hostiles Destroyed 195 | . 23 55 4 . 7 24 41 10 7 24 Melee 1 | . . . . . . . 1 . . . Guns 101 | . 19 32 4 . 1 12 21 3 1 8 Cannons 11 | . . . . . . 2 6 2 . 1 AOE 79 | . 4 23 . . 6 10 12 5 6 13 Classes Destroyed 16 | 3 5 5 . . . . 2 1 . . Worker 33 | 1 1 14 2 . 2 4 6 . . 3 Builder 22 | . . 9 . . 1 . 3 . . 9 Tunneler 10 | 4 1 . . . 1 . 4 . . . Hauler 13 | . 2 5 . . . 2 2 . . 2 Recycler 18 | 1 2 5 . . 2 1 2 . . 5 Mechanic 7 | . . 4 . . . 1 1 . . 1 Operator 5 | . 1 1 . . . 1 2 . . . Watcher 12 | . 3 4 . . . 2 1 . . 2 Swarmer 36 | . 6 8 . . 3 7 2 4 3 3 Grunt 117 | . 17 40 3 . 6 12 25 . 3 11 Brawler 3 | . . 1 . . . . 2 . . . Duelist 1 | . . 1 . . . . . . . . Sentry 18 | . . 5 1 . . 5 5 1 . 1 Hunter 12 | . . . . . . . 2 3 1 6 Programmer 9 | . . . . . . . 5 1 . 3 Behemoth 1 | . . . . . . . . 1 . . Thug 1 | . . . . . . . . . . 1 Best Kill Streak 9 | 6 5 9 3 . 4 6 5 4 3 7 Combat Bots Only 7 | . 5 7 3 . 2 5 4 4 3 5 Max Kills in Single Turn 5 | 1 2 5 1 . 2 4 2 3 2 4 Gunslinging 1 | . 1 . . . . . . . . . Exploded 4 | . 2 4 . . 2 3 2 3 2 3 Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Hostile Shots Fired 1306 | . 57 192 27 . 16 145 457 104 18 290 Missed 382 | . 17 42 13 . 4 35 148 28 5 90 Damage Taken 12734 | . 405 1809 266 . 299 1682 3483 1284 249 3257 Core 1409 | . 66 119 26 . 17 185 459 99 28 410 Absorbed by Shields 204 | . . . . . . . . . . 204 Ignored by Resistances 162 | . . . . . . . 133 25 . 4 Regen/Repaired (Parts) 483 | . 204 . . . . 120 159 . . . Core Remaining (%) 62 | 100 73 . . . 59 66 . . 16 . Volleys Fired 659 | 11 53 186 24 9 14 108 172 26 7 49 Largest 3 | 2 2 2 2 1 2 2 2 2 2 3 Hottest 131 | 40 130 130 59 36 59 86 111 111 76 131 Shots Fired 1181 | 22 99 314 40 9 23 186 308 52 11 117 Gun 965 | 22 93 281 36 . 12 170 245 21 3 82 Cannon 94 | . . . . . . 9 42 26 1 16 Launcher 118 | . 3 33 4 9 11 7 20 5 7 19 Special 4 | . 3 . . . . . 1 . . . Kinetic 758 | 22 8 84 36 . 12 167 283 44 4 98 Thermal 289 | . 88 197 . . . 3 1 . . . Explosive 98 | . 3 33 . 6 3 2 20 5 7 19 Electromagnetic 36 | . . . 4 3 8 14 4 3 . . Robot Hit Streak 23 | 4 7 18 14 . 3 23 17 13 14 16 Robot Miss Streak 12 | 2 7 12 2 . 2 5 4 4 3 3 Penetration Max 1 | . . . . . . . 1 . . 1 Secondary Targets 7 | . 1 3 1 . . . 2 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . . . Shots Hit Robots 816 | 12 78 211 26 . 9 137 222 29 7 85 Core Hits 749 | 8 110 289 12 . 18 63 136 19 16 78 Critical Kills 6 | . . 1 . . . . 3 . . 2 Critical Parts Destroyed 5 | . . . 1 . . . 2 . . 2 Critical Strikes 18 | . . 2 1 . . 2 7 2 . 4 Burn 2 | . . 1 . . . 1 . . . . Destroy 9 | . . 1 1 . . 1 4 . . 2 Blast 4 | . . . . . . . 2 2 . . Smash 3 | . . . . . . . 1 . . 2 Melee Attacks 51 | . . . . . . . 29 1 . 21 Impact 51 | . . . . . . . 29 1 . 21 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . 2 . . 3 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . 2 Damage Inflicted 24212 | 142 1148 5184 620 . 841 2710 6715 1204 701 4947 Guns 11192 | 142 924 2641 363 . 104 2014 3591 247 28 1138 Cannons 1442 | . . . . . . 185 655 426 . 176 Explosions 10454 | . 224 2440 257 . 737 511 2020 531 673 3061 Melee 980 | . . . . . . . 412 . . 568 Ramming 144 | . . 103 . . . . 37 . . 4 Kinetic 9383 | 142 57 560 363 . 104 1953 4220 642 28 1314 Thermal 3381 | . 867 2146 52 . 111 147 . . . 58 Explosive 9272 | . 224 2375 . . 299 147 2020 531 673 3003 Electromagnetic 1052 | . . . 205 . 327 463 26 31 . . Impact 980 | . . . . . . . 412 . . 568 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 20 | . . . . . 2 7 7 7 5 20 Average Corruption 5 | . . . . . 1 7 4 6 5 11 Corruption Purged 7 | . . . . . . . . 3 . 4 Corruption Blocked . | . . . . . . . . . . . Effects 180 | . . . . . 1 35 79 36 12 17 Message Errors 43 | . . . . . . 6 22 10 3 2 Matter Fused 43 | . . . . . 1 10 17 7 5 3 Heat Flow Errors 17 | . . . . . . 3 9 2 . 3 Energy Discharges 23 | . . . . . . 1 9 6 3 4 Parts Rejected 1 | . . . . . . 1 . . . . Parts Fused 3 | . . . . . . 2 . 1 . . Data Loss (minor) 21 | . . . . . . 5 11 2 . 3 Data Loss (major) 11 | . . . . . . 2 4 4 . 1 Misfires 7 | . . . . . . 2 2 2 1 . Alerts 7 | . . . . . . 1 3 2 . 1 Weapon Failures 4 | . . . . . . 2 2 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 823 | . . 70 4 . 24 25 227 . . 473 Projectiles 6 | . . . . . . . 6 . . . Explosions 403 | . . 70 4 . 24 25 90 . . 190 Melee 414 | . . . . . . . 131 . . 283 Knockbacks 13 | . . 1 . . . . 8 1 . 3 Impact 6 | . . 1 . . . . 3 . . 2 Kinetic 7 | . . . . . . . 5 1 . 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 762 | . . 53 86 . 146 45 172 60 48 152 Shots 31 | . . 3 4 . 7 2 5 1 2 7 Rammed 20 | . . 18 . . . . 1 . . 1 Targets Rammed 26 | . . 23 . . . . 2 . . 1 Kicked . | . . . . . . . . . . . Crushed 6 | . . 5 . . . . 1 . . . Highest Temperature 714 | . 199 714 66 4 25 221 295 357 . 145 Average Temperature 80 | . 84 100 30 2 10 60 53 113 . 67 Received Heat Transfer 3651 | . 171 789 99 . 63 774 1104 132 72 447 Effects 8 | . . 6 . . . . . 2 . . Shutdowns 1 | . . 1 . . . . . . . . Energy Bleed 4 | . . 3 . . . . . 1 . . Matter Decay 1 | . . 1 . . . . . . . . Short Circuit 2 | . . 1 . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 15 | . . . . . 3 2 4 . . 6 Impact Corruptions 16 | . . . . . . . 8 . . 8 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . . Heat Transferred 4382 | . 1085 2762 100 . 150 235 . . . 50 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 6 | . . . 2 . 2 2 . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Peak Influence 1534 | 30 433 1534 658 . 198 323 844 . . 529 Initial 598 | . 19 125 598 . . 24 9 . . 152 Average 366 | 8 229 807 495 . 69 124 239 . . 260 Maximum Alert Level 4 | . 2 4 2 . . 1 3 . . 2 Low Security (%) 41 | 100 37 3 . . 100 82 56 . . 43 Level 1 25 | . 59 12 15 . . 17 25 . . 40 Level 2 14 | . 2 16 84 . . . 6 . . 16 Level 3 13 | . . 48 . . . . 11 . . . Level 4 4 | . . 18 . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . 1 . . . . . . . . Squads Dispatched 54 | . 9 15 . . . 5 18 . . 7 Investigation 25 | . 8 6 . . . 4 5 . . 2 Extermination 9 | . . . . . . . 7 . . 2 Reinforcement 15 | . 1 5 . . . 1 5 . . 3 Assault 5 | . . 4 . . . . 1 . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 5 | . . 1 . . . . 1 . . 3 Haulers Reinforced 1 | . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Distress Signals 11 | . . 5 . . . 5 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 272 | . 25 86 5 . 10 36 58 10 7 35 Peak Tracking Total 8 | . 4 8 3 . 3 6 5 4 3 5 Tactical Retreats 8 | . . 3 . . 1 . 4 . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Traps Triggered 8 | . 2 2 . . . . 1 . . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Machines Disabled 40 | . 1 13 3 . 1 5 4 . . 13 Max in Single Turn 4 | . 1 2 2 . 1 2 1 . . 4 Garrison Access 2 | . . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Machines Accessed 36 | . 10 5 . 2 . 6 8 . . 5 Terminals 23 | . 7 4 . . . 5 5 . . 2 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 5 | . 1 . . . . 1 2 . . 1 Recycling Units 3 | . 2 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 Total Hacks 121 | . 41 25 . 2 . 22 19 . . 12 Successful 59 | . 22 13 . 2 . 9 7 . . 6 Failed 62 | . 19 12 . . . 13 12 . . 6 Catastrophic 8 | . . . . . . 2 4 . . 2 Database Lockouts . | . . . . . . . . . . . Manual 34 | . 13 11 . . . 5 3 . . 2 Terminals 82 | . 28 20 . . . 17 11 . . 6 Fabricators 2 | . . . . . . . . . . 2 Repair Stations 18 | . 4 . . . . 5 7 . . 2 Recycling Units 14 | . 9 5 . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . 2 Terminal Hacks 25 | . 8 7 . 2 . 5 2 . . 1 Record 3 | . 1 . . 2 . . . . . . Part Schematic 2 | . . 1 . . . . 1 . . . Robot Analysis 2 | . 1 1 . . . . . . . . Prototype ID Bank 4 | . 2 2 . . . . . . . . Branch Access Points 3 | . 1 . . . . 1 . . . 1 Emergency Access Points 1 | . . 1 . . . . . . . . Alert Level 2 | . . . . . . 1 1 . . . Unreport Threat 2 | . . . . . . 2 . . . . Surveillance Status 1 | . 1 . . . . . . . . . Hauler Manifests 3 | . 1 2 . . . . . . . . Zone Layout 2 | . 1 . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks 11 | . 4 . . . . 3 3 . . 1 Scan Component 7 | . 2 . . . . 2 2 . . 1 Repair 4 | . 2 . . . . 1 1 . . . Recycling Unit Hacks 8 | . 5 3 . . . . . . . . Process 2 | . 1 1 . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . Retrieve Matter 3 | . 2 1 . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . 1 Seal Access 2 | . . . . . . . 1 . . 1 Unauthorized Hacks 11 | . 5 3 . . . 1 1 . . 1 Terminals 8 | . 3 2 . . . 1 1 . . 1 Assimilate 1 | . . 1 . . . . . . . . Botnet 7 | . 3 1 . . . 1 1 . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 2 1 . . . . . . . . Tunnel 3 | . 2 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 32 | . 9 5 . . . 6 7 . . 5 Full Trace Events 25 | . 8 4 . . . 6 5 . . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . . 1 . . . Parts Built 2 | . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . Time 84 | . . . . . . . . . . 84 Total Part Build Rating 8 | . . . . . . . . . . 8 Parts Repaired 4 | . 2 . . . . 1 1 . . . Time 132 | . 52 . . . . 36 44 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 149 | . . 149 . . . . . . . . Retrieved Matter 345 | . 166 179 . . . . . . . . Retrieved Components 17 | . 17 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Total Allies 6 | . . . 3 . . . . . . 3 Largest Group 3 | . . . 3 3 3 1 . . . 3 Highest-Rated Group 93 | . . . 40 40 40 8 . . . 93 Highest-Rated Ally 31 | . . . 16 16 16 8 . . . 31 Total Orders 7 | . . . 3 2 2 . . . . . STAY 4 | . . . 2 1 1 . . . . . FOLLOW 3 | . . . 1 1 1 . . . . . Ally Attacks 34 | . . . 10 . 12 3 . . . 9 Total Damage 431 | . . . 115 . 166 23 . . . 127 Kills 4 | . . . 1 . 2 . . . . 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Robot Analysis Total 2 | . 1 1 . . . . . . . . Derelict Logs Recovered 3 | . . . 2 . . . . . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Turns Passed 17869 | 102 2151 3514 1195 742 1016 1404 3947 1007 594 2197 Spaces Moved 7154 | 39 762 1134 660 424 568 383 1439 594 378 773 Core 15 | 2 . . . . . . . . . 13 Treads 3213 | 37 762 1134 191 . . 374 526 . . 189 Legs . | . . . . . . . . . . . Wheels 3926 | . . . 469 424 568 9 913 594 378 571 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 170 155 160 125 145 145 145 Average Speed 192 | 154 236 191 167 170 169 231 200 148 145 221 Slowest Speed 1900 | 160 240 240 170 170 170 242 560 160 145 1900 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 61 | 4 93 63 99 88 97 40 37 71 54 27 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 4 | . 2 1 1 . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 9 | . . . 1 . 1 . . 3 4 . Spaces Dug 57 | . 3 11 . . . . 34 1 . 8 Terrain Destroyed 937 | . 23 164 19 27 26 17 193 101 116 251 Melee 22 | . . . . . . . 13 1 . 8 Projectile 35 | . 3 . . . . . 14 11 1 6 AOE 879 | . 20 164 19 27 26 17 165 89 115 237 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Total 9956 | 58 999 2148 711 437 594 705 2117 663 409 1115 Wait 1625 | . 145 718 18 . 6 158 348 24 14 194 Move 7144 | 38 761 1133 659 423 567 382 1438 593 377 773 Hop . | . . . . . . . . . . . Pick Up 92 | 2 17 11 1 2 . 9 31 2 2 15 Fast Attach 55 | 7 3 5 . . 3 5 20 . 1 11 Attach 65 | . 1 8 1 . . 7 15 7 2 24 Detach 13 | . . . . . . . 4 . 1 8 Swap 161 | . 16 46 6 1 3 25 36 10 5 13 Drop 67 | . 3 18 2 2 1 11 22 . . 8 Fire 659 | 11 53 186 24 9 14 108 172 26 7 49 Melee 49 | . . . . . . . 29 1 . 19 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 26 | . . 23 . . . . 2 . . 1 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat / [*Min] / [*Sto x2]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 103 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 5) 666 | -10/Materials | Discovered new exit (range 16) 973 | -10/Materials | Identified exit to Mines 1564 | -10/Materials | Discovered new exit (range 16) 1962 | -10/Materials | Repaired Lgt. Treads 1989 | -10/Materials | Repaired Lgt. Treads 2254 | -10/Materials | Entered another Materials area 2254 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2254 | -9/Materials | Discovered new exit (range 7) 2703 | -9/Materials | Discovered new exit (range 10) 2798 | -9/Materials | Discovered new exit (range 8) 3194 | -9/Materials | Discovered new exit (range 16) 3454 | -9/Materials | First assault squad dispatched 5260 | -9/Materials | Build established: Scavenger-Mutant 5537 | -9/Materials | Sterilization system engaged 5537 | -9/Materials | Non-combat units ordered to evacuate 5537 | -9/Materials | Destroyed 7 combat bots 5637 | -9/Materials | Combat units ordered to evacuate 5657 | -9/Materials | Build established: Mutant 5768 | -9/Materials | Entered Mines 5920 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5920 | -9/Mines | Discovered new exit (range 5) 6016 | -9/Mines | Learned location of Storage (-9) 6025 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6183 | -9/Mines | Discovered new exit (range 13) 6250 | -9/Mines | Discovered new exit (range 9) 6359 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6441 | -9/Mines | Build established: Scavenger-Mutant 6963 | -9/Mines | Entered Exiles 6963 | -9/Exiles | Found Exiles lab abandoned 6963 | -9/Exiles | Accompanied by 3 allies 7686 | -9/Exiles | Discovered new exit (range 12) 7705 | -9/Exiles | Entered Mines 7705 | -8/Mines | Accompanied by 3 allies 7746 | -8/Mines | Discovered new exit (range 10) 8721 | -8/Mines | Entered Materials 8721 | -8/Materials | Accompanied by 1 ally 8721 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8774 | -8/Materials | Repaired Broken Lgt. Treads 9705 | -8/Materials | Discovered new exit (range 15) 10125 | -8/Materials | Entered Factory 10125 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10126 | -7/Factory | Identified exit to Lower Caves 10280 | -7/Factory | Discovered new exit (range 15) 10594 | -7/Factory | Lost 4 parts (1p1n2u) 10676 | -7/Factory | Discovered new exit (range 12) 11595 | -7/Factory | Found Prototype Launcher 11595 | -7/Factory | Identified Rocket Array 11604 | -7/Factory | Found Rocket Array 12083 | -7/Factory | Lost 4 parts (1p3n) 12183 | -7/Factory | Repaired Med. Treads 12959 | -7/Factory | Lost 3 parts (1p2n) 13363 | -7/Factory | Core integrity fell below 50% 13725 | -7/Factory | First assault squad dispatched 13821 | -7/Factory | Build established: Mutant 13895 | -7/Factory | Discovered new exit (range 16) 14067 | -7/Factory | Discovered exit to Lower Caves (range 3) 14072 | -7/Factory | Entered Lower Caves 14223 | -7/Lower Caves | Build established: Scavenger-Mutant 14281 | -7/Lower Caves | Spotted B-75 Beast 14332 | -7/Lower Caves | Destroyed B-75 Beast 14361 | -7/Lower Caves | Lost 4 parts (1n2u1w) 14612 | -7/Lower Caves | Build established: Mutant 14840 | -7/Lower Caves | Ambushed by research squad 14879 | -7/Lower Caves | Lost 3 parts (2u1w) 15019 | -7/Lower Caves | Build established: Scavenger-Mutant 15022 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15027 | -7/Lower Caves | Discovered new exit (range 12) 15079 | -7/Lower Caves | Entered another Lower Caves area 15104 | -7/Lower Caves | Core integrity fell below 20% 15570 | -7/Lower Caves | Learned Factory non-interactive machine intel 15637 | -7/Lower Caves | Discovered new exit (range 6) 15673 | -7/Lower Caves | Entered Factory 15673 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 15674 | -6/Factory | Loaded intel: 197 non-interactive machine locations 15990 | -6/Factory | Identified exit to Lower Caves 16417 | -6/Factory | Lost 4 parts (2n1u1w) 16715 | -6/Factory | Lost 3 parts (2n1w) 16969 | -6/Factory | Allied Derelicts emerged from ambush trap array 17000 | -6/Factory | Found Launcher Loader 17182 | -6/Factory | Fabricated Lyr. Light Armor Plating? 17247 | -6/Factory | Lost 7 parts (2n2u3w) 17495 | -6/Factory | Build established: Hacker-Mutant 17505 | -6/Factory | Spotted B-75 Beast 17577 | -6/Factory | Lost 6 parts (1p1n2u2w) 17619 | -6/Factory | Crushed by falling debris 17619 | -6/Factory | System corruption reached 10% 17650 | -6/Factory | Lost 4 parts (1n2u1w) 17870 | -6/Factory | Self-destructed Last Messages --------------- Soldier. 17804_ G-50 Soldier system terminally corrupted. 17808_ System corrupted: Substantial component data lost. 17824_ System corrupted: Energy discharge (-145). 17825_ Acquired 48 matter. 17839_ System corrupted: Heat flow error (+111). 17844_ Hvy. Mace follow-up attack on G-50 Soldier. 17848_ G-50 Soldier suffers critical hit (Smash). 17848_ Destroyed Unknown Device. 17848_ G-50 Soldier system corrupted by crushing effect. 17849_ G-50 Soldier system terminally corrupted. 17854_ System corrupted: Matter fused (-8). 17868_ Imp. Light Armor Plating destroyed. 17869_ System corrupted: Energy discharge (-115). 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Y######## #???? ?????? | | "????????"""?""" g %@% #?????#+#??????? | | "???????? ##########+######?????# #??????? | | "??????????????? ### #! ##????# #??????? | | "????????????""## # # "### ### #????# #??????? | | ???????????? #%#### ##????# #??????? | | ???????????? # # #????# #??????? | | ???????????? # # # ####### #####??? | | ???????????? # #??? | | ???????????? # #??? | | ????????????? # """ """ #??? | | ????????????? " # """ """ #??? | | ?????????????? #### *! """ """ #??? | | ???????? ??? ???# * #??? | | ???? ? ?? ????# """ """ #??? | | ?? ??? ?????# """ """ #?## | | ?? ??? ???? """ """ #?# | | ??? ????#####????###### ### | | ???# ??????????????????# """ """ """ # | | ???# [ ??????????????????# """ """ """ # | | ???# *% #??????????????????# """ """ """ #" | | ???# %[ =%#????????????????"?# | | ???# *== = ????????????????"?# """ """ """ | | ##### %* #????????????????"?? """ """ """ | | #|! #????#######?????"?? """ """ """ | | """" # #????# #?????"?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 100 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 210 Armor Coverage 525 Resistance: KI 30 Resistance: TH 15 Evasion (%) 40 Core Analysis 9 Recoil Reduction 5 Kinecelleration 30 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Hacked Lyr. Light Armor Plating | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Lyr. Light Armor Plating | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafiberHardcellCannon Manual? 0 Play Time 01:56:01 Cumulative 114.5 hours Start 2024.05.25 @ 11:13:58 End 2024.05.25 @ 19:23:55 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 59 Gallery% 70 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d343f1fd-c6a8-4b99-b78b-ccdc1e896ca7