Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.27 @ 02:36:13 Player: N.e.k.o Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (435) 435 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1410 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 282/300 Energy 350/350 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit High-capacity Battery > --- WEAPON (2) ------- Mini Grenade Launcher Flail > --- INVENTORY (15) --- Heat Sink Heat Sink Large Storage Unit Improved Targeting Computer EM Pulse Gun Small Laser Mini Grenade Launcher Mace Flail Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Wheel > --- UTILITY ---------- Large Storage Unit High-capacity Battery Hardened Light Armor Plating > --- WEAPON ----------- EM Shotgun Flail > --- INVENTORY -------- Heat Sink Large Storage Unit EM Pulse Gun Small Laser Mining Laser Flail Flail Flail [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 17 | 6 7 4 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device 1 | 1 . . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 8 | 2 4 2 Energy Gun 4 | 2 2 . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 1 | . . 1 Impact Weapon 2 | . 2 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Corrupted Parts 1 | . 1 . System Corruption 1 | . 1 . Parts Lost 7 | . 1 6 Power 2 | . . 2 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 3 | . 1 2 Highest Loss Streak 6 | . 1 6 To Critical Strikes . | . . . Average Slot Usage (%) 70 | . 87 54 Engine 9 | . 14 5 Wheel 14 | . 26 2 Device 1 | . 3 . Storage 21 | . 21 22 Protection 1 | . . 3 Energy Gun 11 | . 20 2 Launcher 3 | . . 7 Impact Weapon 6 | . . 11 Naked Turns . | . . . Heaviest Build 42 | 8 34 42 Greatest Support 20 | 20 20 10 Greatest Overweight (x) 8 | . 3 8 Average Overweight (x) 1 | . . 5 Largest Inventory Capacity 15 | 5 15 15 Average Capacity 12 | 5 12 15 Most Carried 15 | 3 15 10 Average Carried 7 | 1 8 8 Final Capacity 15 | 5 15 15 Final Carried 10 | 2 10 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 366 | 260 39 67 Remotely . | . . . Salvage Created 630 | 42 405 183 Parts 17 | 2 10 5 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 9 | 1 4 4 Melee 2 | . . 2 Guns 4 | . 4 . AOE 3 | 1 . 2 Classes Destroyed 3 | 1 2 . Recycler 2 | . 2 . Watcher 4 | . 1 3 Grunt 9 | 1 4 4 Best Kill Streak 3 | 1 2 3 Combat Bots Only 3 | 1 2 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | 1 . 1 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 1272 | . 252 1020 Core 451 | . 46 405 Absorbed by Shields . | . . . Core Remaining (%) 90 | 100 81 . Volleys Fired 49 | 1 39 9 Largest 2 | 2 2 1 Hottest 100 | 80 80 100 Shots Fired 71 | 2 60 9 Gun 66 | 2 60 4 Cannon . | . . . Launcher 4 | . . 4 Special 1 | . . 1 Kinetic . | . . . Thermal 1 | . . 1 Explosive 4 | . . 4 Electromagnetic 66 | 2 60 4 Robot Hit Streak 8 | 2 8 5 Robot Miss Streak 6 | . 6 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 56 | 2 36 18 Core Hits 20 | 2 13 5 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 3 | . 2 1 Corrupt 2 | . 2 . Smash 1 | . . 1 Melee Attacks 18 | . . 18 Impact 18 | . . 18 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1364 | 55 643 666 Guns 629 | 25 533 71 Cannons . | . . . Explosions 358 | 30 94 234 Melee 361 | . . 361 Ramming 16 | . 16 . Kinetic . | . . . Thermal 124 | 30 94 . Explosive 234 | . . 234 Electromagnetic 629 | 25 533 71 Impact 361 | . . 361 Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . 5 . Average Corruption 4 | . 4 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 5 | . 5 . Message Errors 1 | . 1 . Matter Fused 2 | . 2 . Data Loss (major) 1 | . 1 . Alerts 1 | . 1 . Overload Shots . | . . . Overflow Damage 80 | . . 80 Projectiles . | . . . Explosions . | . . . Melee 80 | . . 80 Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 7 | . 7 . Shots . | . . . Rammed 3 | . 3 . Targets Rammed 3 | . 3 . Kicked . | . . . Crushed . | . . . Highest Temperature 155 | 18 86 155 Average Temperature 43 | 12 23 80 Received Heat Transfer 750 | . 132 618 Siege Activations . | . . . Robots Corrupted 1 | . 1 . Combat Hostiles . | . . . Parts Fried 10 | . 6 4 Impact Corruptions 4 | . . 4 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 200 | 50 150 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | 1 2 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 265 | 20 265 169 Initial 29 | . 13 29 Average 86 | 2 128 73 Maximum Alert Level 1 | . 1 . Low Security (%) 86 | 100 66 100 Level 1 13 | . 33 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 3 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | 1 9 15 Peak Tracking Total 4 | 1 3 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled 5 | . 4 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 1 | . 1 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 1158 | 159 479 520 Spaces Moved 592 | 96 352 144 Core 87 | 18 . 69 Treads . | . . . Legs . | . . . Wheels 505 | 78 352 75 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 125 Average Speed 137 | 74 92 287 Slowest Speed 450 | 80 125 450 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 5 35 15 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 31 | . 5 26 Melee . | . . . Projectile . | . . . AOE 31 | . 5 26 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 848 | 181 454 213 Wait 118 | 71 16 31 Move 590 | 95 351 144 Hop . | . . . Pick Up 34 | 8 21 5 Fast Attach . | . . . Attach 16 | 6 6 4 Detach 5 | . 5 . Swap 1 | . 1 . Drop 14 | . 12 2 Fire 49 | 1 39 9 Melee 18 | . . 18 Ram 3 | . 3 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 132 | -11/Junkyard | Discovered new exit (range 8) 160 | -11/Junkyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 16) 279 | -10/Materials | Discovered new exit (range 8) 313 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 16) 639 | -10/Materials | Entered another Materials area 639 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 790 | -9/Materials | Core integrity fell below 50% 817 | -9/Materials | Lost 6 parts (2p1n1u2w) 824 | -9/Materials | Core integrity fell below 20% 1159 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Destroyed Visual Processing Unit. Destroyed Hover Unit. W-16 Scout system corrupted by crushing effect. Hover Unit fried. Signal Interpreter fried. W-16 Scout destroyed. Acquired 7 matter. Acquired Mni. Grenade Launcher. 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""" # #???????? | | ??????????????????????????????# """ # #???????? | | ??????????????????????????????# """ # #???????? | | ??????????????????????????????# # #???????? | | ?????????????????????????????????##### #???????? | | ?????????????????????????????????????# +???????? | | ?????????????????????????????????????# #???????? | | ?????????????????????????????????????? #???????? | | ?????????????????????????????????????? +???????? | | ??????????????????????????????????????#+##???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 15 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Power Corrupts Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed MobileSeismicAutogun Manual? 0 Play Time 00:31:01 Cumulative 0.9 hours Start 2023.06.27 @ 02:03:57 End 2023.06.27 @ 02:36:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 1 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 45166f43-96d9-42ae-a5f0-9ce3bc241d40