Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.15 @ 10:56:23 Player: btmk16 Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (5) 2500 Regions Visited (24) 4800 Robots Destroyed (185) 925 Value Destroyed (5264) 5264 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (2770) 2770 TOTAL SCORE: 17019 Bonus ------- High Alert Combat Kills 126 Follower Combat Kills 1005 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -261 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 168/170 System Corruption 0% Temperature Cool (14) Movement Flying (24) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (5) --- VTOL Module VTOL Module Xenon Bombardment Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY (9) ------ Machine Analyzer Enhanced Optical Array 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] Experimental Armor Integrity Analyzer Core Shielding Layered Medium Armor Plating Ghost Barrier Advanced System Restoration Module > --- WEAPON (2) ------- Backup Laser III Backup Laser III > --- INVENTORY (5) ---- Vortex Chain Reactor Actuator Array Minesniffer Drone Bay (10/10) Vortex Driver (30) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Backup Propulsion III Cooled Antigrav System Cooled Antigrav System Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Experimental Coolant Injector Machine Analyzer Enhanced Optical Array 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] Experimental Armor Integrity Analyzer Ghost Barrier Minesniffer Drone Bay > --- WEAPON ----------- Backup Laser III Backup Laser III > --- INVENTORY -------- Vortex Chain Reactor Actuator Array Advanced System Restoration Module Vortex Driver [Rating: 103] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Cesium-ion Thruster Treads Medium Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Backup Propulsion III Flight Unit Improved Cesium-ion Thruster Utility Force Booster Device Force Booster Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Ghost Barrier Protection Hardened Light Armor Plating Weapon Power Maul Energy Gun Backup Laser III Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Falx Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Slots Evolved 10 | . . . 2 . . . 2 2 . . . . . . 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . Utility 7 | . . . 1 . . . 2 1 . . . . . . 2 . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 260 | 7 15 5 17 1 3 7 19 23 3 28 6 . . 6 33 4 3 5 2 34 8 3 28 . Power 23 | 1 . . 2 . . 1 1 2 . 2 . . . 1 5 1 . . 1 3 1 . 2 . Engine 10 | 1 . . 2 . . . 1 1 . 1 . . . 1 3 . . . . . . . . . Core 10 | . . . . . . 1 . 1 . 1 . . . . 2 1 . . 1 2 1 . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Propulsion 58 | 2 4 4 6 1 1 1 3 4 . 6 1 . . 1 4 . 1 . 1 7 3 . 8 . Treads 15 | 2 2 3 . . . . 1 3 . 2 1 . . 1 . . . . . . . . . . Leg 8 | . . . 5 1 1 1 . . . . . . . . . . . . . . . . . . Wheel 9 | . 2 1 1 . . . 2 1 . 2 . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . . . 1 2 . 2 . Flight 21 | . . . . . . . . . . 2 . . . . 4 . 1 . 1 6 1 . 6 . Utility 110 | 1 4 . 2 . 2 3 9 8 1 13 3 . . 4 15 3 1 3 . 23 4 . 11 . Device 60 | . 2 . 1 . . 3 3 4 . 5 2 . . 4 9 3 1 . . 15 1 . 7 . Storage 11 | 1 2 . . . 2 . 1 2 1 1 . . . . . . . . . . 1 . . . Processor 19 | . . . . . . . 2 . . 2 1 . . . 4 . . 3 . 6 . . 1 . Hackware 3 | . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Protection 17 | . . . 1 . . . 3 2 . 5 . . . . 2 . . . . 1 1 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 69 | 3 7 1 7 . . 2 6 9 2 7 2 . . . 9 . 1 2 . 1 . 3 7 . Energy Gun 4 | 1 . . . . . . . . . . . . . . . . . . . . . . 3 . Energy Cannon 4 | . 1 . . . . . . . . . . . . . . . . . . . . . 3 . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 19 | . 2 . 2 . . 1 2 2 . 4 1 . . . 2 . . . . . . 3 . . Special Weapon 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . Impact Weapon 27 | . 4 1 5 . . 1 4 5 2 3 1 . . . 1 . . . . . . . . . Slashing Weapon 8 | . . . . . . . . . . . . . . . 5 . . 1 . 1 . . 1 . Piercing Weapon 3 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . . 1 . . 2 . . . . . . . . . 2 . . 7 . Corrupted Parts 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . System Corruption 10 | . . . . . . . . . . . . . . 5 5 . . . . . . . . . Parts Lost 56 | . 2 2 2 . . 2 3 . 1 3 . . . 1 14 . 2 . 2 7 2 13 . . Power 6 | . . 1 . . . . . . . 1 . . . . 2 . . . 1 1 . . . . Propulsion 20 | . . 1 . . . 1 2 . . . . . . 1 3 . . . 1 4 2 5 . . Utility 22 | . 1 . 2 . . 1 1 . 1 2 . . . . 6 . 1 . . 2 . 5 . . Weapon 8 | . 1 . . . . . . . . . . . . . 3 . 1 . . . . 3 . . Highest Loss Streak 10 | . 1 2 2 . . 1 2 . 1 1 . . . 1 9 . 2 . 2 3 2 10 . . To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 90 | . 95 87 81 88 89 99 92 90 89 91 92 92 92 88 90 93 95 98 99 96 96 61 75 100 Engine 4 | . 14 2 5 11 11 9 7 3 . 3 . . . 5 5 . . . . . . . 2 . Core 2 | . . . . . . 1 1 3 7 3 7 7 7 1 . 6 6 6 6 2 5 1 . . Treads 8 | . 24 11 2 . . . 5 15 13 14 15 15 15 11 5 . . . . . . . . . Leg 4 | . . . 25 33 33 32 8 . . . . . . . . . . . . . . . . . Wheel 4 | . 3 16 4 . . . 13 7 7 6 7 7 7 7 2 . . . . . . . . . Flight 6 | . . . . . . . . . . . . . . . 13 26 26 26 25 26 25 9 13 29 Device 13 | . 10 14 9 11 11 21 15 13 23 19 17 15 15 15 13 13 17 13 13 13 10 2 4 5 Storage 6 | . 14 14 11 11 12 11 9 7 7 7 7 7 7 7 2 . . . . . . . . . Processor 13 | . . . . . . . 7 4 . 5 12 15 15 15 21 33 33 38 40 36 35 31 26 29 Protection 5 | . . . 3 . . . 7 16 13 11 7 7 7 7 8 . . . . 1 . 2 3 11 Impact Weapon 12 | . 16 28 18 22 22 22 17 13 15 14 14 15 15 15 5 . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . 3 13 10 9 13 11 11 5 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 108 | 14 51 51 56 52 52 36 41 108 48 70 68 63 63 71 79 19 23 21 21 31 22 20 44 28 Greatest Support 45 | 40 40 40 45 45 45 45 45 28 28 28 28 28 28 28 28 24 24 24 24 31 26 22 28 28 Greatest Overweight (x) 8 | . 1 2 3 1 1 . 3 3 1 2 2 2 2 2 8 . . . 1 . . 2 4 . Average Overweight (x) . | . . 1 1 1 . . 1 2 1 1 2 2 2 2 . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 15 15 25 15 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 Average Capacity 14 | 7 15 20 20 20 18 15 15 24 15 18 20 20 20 20 12 5 5 5 5 5 5 5 5 5 Most Carried 25 | 4 16 20 20 20 20 15 15 25 15 20 20 20 20 20 19 5 5 5 5 5 5 5 5 5 Average Carried 13 | 2 11 18 19 20 18 14 14 22 14 17 19 20 20 20 11 3 4 5 4 4 5 4 4 5 Final Capacity 25 | 8 20 20 20 20 15 15 15 25 15 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 4 16 20 20 20 15 15 15 25 15 20 20 20 20 20 4 5 5 5 5 5 5 4 5 5 Class Distribution -------------------- 72% | Mutant 14% | Sprinter 6% | Derelict-Sprinter 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Zion Derelict-Sprinter | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/Upper Caves Mutant | -5/Upper Caves Scavenger-Sprinter | -5/Warlord Scavenger-Sprinter | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Matter Collected 3995 | 93 637 60 200 . 30 57 533 260 40 398 151 36 . 136 408 51 27 30 40 328 80 19 381 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6664 | . 733 122 583 78 . 443 656 578 . 525 102 . . 104 1132 115 134 . 214 880 157 108 . . Parts 252 | . 20 3 28 2 . 13 28 24 . 15 5 . . 4 40 8 6 . 6 39 7 4 . . Haulers Intercepted 9 | . 2 . 2 . . . 2 . . 1 . . . . . . . . . 2 . . . . Recyclers Shooed 6 | . 1 . . . . . 1 1 . 1 . . . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . . . 3 . . 12 . 5 6 . 5 . 5 2 . . Prevented 7 | . . . . . . . . . . . . 1 . 3 . . . . 3 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 120 | . 14 4 15 2 . 8 16 11 . 12 3 . . 2 11 2 2 . 3 12 . 3 . . Melee 58 | . 6 3 8 . . 2 1 6 . 5 . . . 1 7 2 2 . 3 12 . . . . Guns 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . AOE 32 | . 1 . 6 . . 4 8 2 . 4 3 . . . 1 . . . . . . 3 . . Classes Destroyed 17 | . 6 2 3 1 . . . 1 . 1 2 . . . . . . . . . 1 . . . Worker 11 | . 3 1 1 . . 1 1 . . 1 . . . . 2 . . . . 1 . . . . Builder 13 | . . 2 3 . . 2 1 2 . 2 . . . . 1 . . . . . . . . . Tunneler 7 | . . 3 1 . . 2 . 1 . . . . . . . . . . . . . . . . Hauler 9 | . 2 . 2 . . . 2 . . 1 . . . . . . . . . 2 . . . . Recycler 10 | . 1 . . . . 3 1 1 . . . . . . 3 . . . . 1 . . . . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Operator 5 | . . . 1 . . . 1 . . 1 . . . . 1 . . . . 1 . . . . Watcher 7 | . 1 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . Swarmer 44 | . 3 4 7 . . 6 6 4 . 2 3 . . . . . . . 3 6 . . . . Grunt 51 | . 11 . 6 1 . 2 7 2 . 7 . . . . 10 . . . . 4 . 1 . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Sentry 9 | . . . 2 . . . 3 3 . 1 . . . . . . . . . . . . . . Hunter 9 | . . . . . . . . . . 1 . . . 2 . 1 2 . . 1 . 2 . . Programmer 6 | . . . . . . . . 2 . 1 . . . . 1 1 . . . 1 . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 7 | . 4 2 7 2 . 6 6 5 . 6 3 . . 2 5 1 2 . 3 3 . 2 . . Combat Bots Only 5 | . 4 2 5 2 . 4 5 4 . 5 3 . . 2 4 1 2 . 3 3 . 2 . . Max Kills in Single Turn 4 | . 1 1 3 1 . 4 3 1 . 3 2 . . 1 1 1 1 . 2 1 1 2 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . 3 . . 3 3 1 . 3 2 . . . 1 . . . . . . 2 . . Melee 2 | . 1 1 1 . . 1 1 1 . 1 . . . 1 1 1 1 . 2 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Damage Taken 9362 | . 641 85 636 288 . 285 686 675 50 967 123 . . 610 1528 69 281 . 116 841 82 1299 39 61 Core 2435 | . 101 19 164 88 . 68 199 33 50 91 . . . 120 265 35 154 . 37 253 20 693 16 29 Absorbed by Shields 100 | . . . . . . . . . . . . . . . . . . . . 56 44 . . . Redirected to Shielding 11 | . . . . . . . . 4 . . . . . . . . . . . . . . . 7 Regen/Repaired (Parts) 211 | . 136 . 75 . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 55 | 100 . 52 . . . 20 63 . . . . . . 58 . . . . 42 . . . . . Volleys Fired 65 | . 21 . 4 . . 4 8 2 . 3 4 . . . 8 . 2 . . . . 5 2 2 Largest 2 | . 2 . 1 . . 1 1 1 . 1 1 . . . 1 . 1 . . . . 1 2 2 Hottest 140 | . 40 . 30 . . 33 33 33 . 39 39 . . . 45 . 80 . . . . 45 140 80 Shots Fired 88 | . 41 . 4 . . 4 8 2 . 3 3 . . . 8 . 2 . . . . 5 4 4 Gun 47 | . 40 . . . . . . . . . . . . . . . . . . . . . 3 4 Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Launcher 38 | . 1 . 4 . . 4 8 2 . 3 3 . . . 8 . . . . . . 5 . . Special 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Kinetic 40 | . 40 . . . . . . . . . . . . . . . . . . . . . . . Thermal 9 | . . . . . . . . . . . . . . . . . 2 . . . . . 3 4 Explosive 38 | . 1 . 4 . . 4 8 2 . 3 3 . . . 8 . . . . . . 5 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Hit Streak 12 | . 12 . 7 . . . 2 2 . 1 1 . . . 7 . . . . . . 4 . 4 Robot Miss Streak 5 | . 3 . 1 . . 4 5 1 . 1 2 . . . 2 . . . . . . 3 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 359 | . 66 12 30 7 . 13 26 35 . 25 3 . . 6 43 2 14 . 8 44 8 13 . 4 Core Hits 158 | . 16 2 18 . . 10 14 13 . 12 2 . . 1 23 2 2 . 5 15 4 18 . 1 Critical Kills 7 | . 3 . 1 . . . . 2 . . . . . . 1 . . . . . . . . . Critical Parts Destroyed 38 | . 2 5 8 . . 3 7 3 . 5 . . . 3 2 . . . . . . . . . Critical Strikes 58 | . 5 5 9 . . 3 8 6 . 5 . . . 3 5 . 1 . 1 5 1 1 . . Smash 47 | . 5 5 9 . . 3 8 6 . 5 . . . 3 3 . . . . . . . . . Sever 10 | . . . . . . . . . . . . . . . 1 . 1 . 1 5 1 1 . . Impale 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Melee Attacks 493 | . 53 18 36 10 . 26 31 46 . 43 2 . . 8 62 3 17 1 10 93 9 25 . . Impact 286 | . 53 18 36 10 . 26 31 40 . 43 2 . . 8 19 . . . . . . . . . Slashing 177 | . . . . . . . . . . . . . . . 19 3 17 1 10 93 9 25 . . Piercing 30 | . . . . . . . . 6 . . . . . . 24 . . . . . . . . . Sneak Attacks 74 | . 8 7 8 1 . 6 5 7 . 5 2 . . 1 9 . . . . 9 4 2 . . Combat Hostiles 10 | . . . . . . . 2 . . . . . . 1 . . . . . 5 . 2 . . Follow-up Attacks 37 | . . 1 3 1 . 1 2 5 . 5 . . . 2 3 . 2 . 3 7 1 1 . . Damage Inflicted 21297 | . 1708 537 1775 420 . 1318 1974 1831 . 2098 542 . . 386 2755 120 807 . 557 2694 667 1055 . 53 Guns 428 | . 375 . . . . . . . . . . . . . . . . . . . . . . 53 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 3460 | . 95 . 449 . . 299 689 154 . 532 264 . . . 434 . . . . . . 544 . . Melee 17409 | . 1238 537 1326 420 . 1019 1285 1677 . 1566 278 . . 386 2321 120 807 . 557 2694 667 511 . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 375 | . 375 . . . . . . . . . . . . . . . . . . . . . . . Thermal 53 | . . . . . . . . . . . . . . . . . . . . . . . . 53 Explosive 3460 | . 95 . 449 . . 299 689 154 . 532 264 . . . 434 . . . . . . 544 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact 10367 | . 1238 537 1326 420 . 1019 1285 1482 . 1566 278 . . 386 830 . . . . . . . . . Slashing 5966 | . . . . . . . . . . . . . . . 610 120 807 . 557 2694 667 511 . . Piercing 1076 | . . . . . . . . 195 . . . . . . 881 . . . . . . . . . Highest Corruption 22 | . . . . . . . 2 2 16 16 16 16 16 22 6 6 6 6 . 1 2 2 2 . Average Corruption 9 | . . . . . . . 2 1 11 16 16 16 16 18 5 6 6 6 . 1 1 2 2 . Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Effects 147 | . . . . . . . 5 3 7 42 16 17 2 28 10 2 7 2 . 2 . 4 . . Message Errors 36 | . . . . . . . 2 2 3 7 3 5 1 6 3 . 2 1 . . . 1 . . Matter Fused 41 | . . . . . . . 2 1 1 12 4 5 . 10 2 . 1 . . 1 . 2 . . Heat Flow Errors 16 | . . . . . . . . . 1 3 2 3 . 5 1 1 . . . . . . . . Energy Discharges 17 | . . . . . . . . . 1 6 1 1 1 2 1 1 2 1 . . . . . . Parts Rejected 3 | . . . . . . . . . . 2 . . . 1 . . . . . . . . . . Data Loss (minor) 17 | . . . . . . . . . . 5 3 3 . 2 2 . 1 . . . . 1 . . Data Loss (major) 8 | . . . . . . . . . . 6 1 . . 1 . . . . . . . . . . Alerts 7 | . . . . . . . 1 . 1 . 1 . . 1 1 . 1 . . 1 . . . . Misdirections 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5147 | . 306 372 639 36 . 544 672 367 . 779 180 . . 230 365 . 108 . 96 322 104 27 . . Projectiles 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Explosions 141 | . 14 . 3 . . 12 63 . . 26 6 . . . 8 . . . . . . 9 . . Melee 5004 | . 292 372 636 36 . 532 609 367 . 753 174 . . 230 355 . 108 . 96 322 104 18 . . Knockbacks 41 | . 2 4 3 4 . 2 7 4 . 6 . . . 2 7 . . . . . . . . . Impact 38 | . 2 4 3 4 . 2 6 3 . 6 . . . 2 6 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 3 | . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 271 | . . . . . . 27 36 23 . 103 24 . . . 20 . . . . . . 38 . . Shots 10 | . . . . . . 1 2 1 . 2 1 . . . 1 . . . . . . 2 . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 277 | . 20 . . . . . . 4 136 177 277 191 . 267 135 223 40 . . 246 . 3 36 24 Average Temperature 77 | . 8 . . . . . . 2 76 68 122 93 . 125 58 98 22 . . 107 . 3 5 9 Received Heat Transfer 2179 | . 309 . 246 108 . 81 180 129 . 309 . . . 12 481 . . . . 139 5 171 . 9 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 82 | . 12 9 15 2 . 9 11 7 . 11 1 . . 4 1 . . . . . . . . . Impact Corruptions 156 | . 15 16 16 3 . 17 21 19 . 24 13 . . 3 9 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 148 | . . . . . . . . . . . . . . . . . . . . . . . . 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Peak Influence 771 | . 218 172 529 96 . 174 503 386 159 306 . . . . 374 . . . . 771 . . . . Initial 213 | . . 26 3 46 . . 67 213 124 111 . . . . 23 . . . . 35 . . . . Average 197 | . 89 56 220 60 . 50 328 287 139 182 . . . . 234 . . . . 396 . . . . Maximum Alert Level 3 | . 1 . 2 . . . 2 1 . 1 . . . . 1 . . . . 3 . . . . Low Security (%) 55 | 100 99 100 49 100 . 100 9 . 100 59 . . . . 21 . . . . 37 . . . . Level 1 35 | . . . 36 . . . 56 100 . 40 . . . . 78 . . . . 11 . . . . Level 2 7 | . . . 14 . . . 34 . . . . . . . . . . . . 39 . . . . Level 3 1 | . . . . . . . . . . . . . . . . . . . . 11 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 4 . 2 . . 1 2 2 . 3 . . . . 6 . . . . 5 . . . . Investigation 3 | . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . Extermination 4 | . . . . . . . . 2 . 1 . . . . 1 . . . . . . . . . Reinforcement 16 | . 3 . 1 . . 1 2 . . 2 . . . . 4 . . . . 3 . . . . Assault 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Construction Impeded 4 | . . . . . . 1 1 . . . . . . . 1 . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Distress Signals 13 | . 3 . 3 . . . 1 1 . . . . . . 2 . . . . 2 . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 251 | . 21 10 23 4 . 9 20 21 6 18 3 . . 4 33 2 3 . 6 46 2 10 7 3 Peak Tracking Total 8 | . 5 3 8 2 . 4 5 4 5 5 3 . . 2 6 1 2 . 5 8 2 5 4 3 Tactical Retreats 24 | . 2 . . . . 1 2 1 1 2 . . . . 4 . . . 1 7 . 2 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Traps Triggered 8 | . 1 . 2 . . . 1 2 . 1 . . . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . 1 . . . . 1 . 3 . . . . . . . . 8 . Most Traps Carried 5 | . . 5 5 5 5 2 2 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Machines Disabled 16 | . 3 . 3 . . 1 1 . . 5 . . . . 1 . . . . 1 . . 1 . Max in Single Turn 2 | . 1 . 1 . . 1 1 . . 2 . . . . 1 . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . 1 . . . . 3 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Machines Accessed 41 | . 6 . 5 . 1 . 2 4 . . . . 3 . 9 . 1 . . 7 1 . 2 . Terminals 18 | . 5 . 4 . . . 2 1 . . . . . . 5 . . . . . 1 . . . Fabricators 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . Repair Stations 4 | . 1 . 1 . . . . . . . . . . . 1 . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . 2 . . . . . . 1 . . . . 1 . . . . Garrison Access 5 | . . . . . . . . 1 . . . . . . 1 . . . . 3 . . . . Total Hacks 101 | . 14 . 16 . 1 . 3 8 . . . . 25 . 13 . 1 . . 16 2 . 2 . Successful 64 | . 7 . 11 . 1 . 1 5 . . . . 25 . 1 . 1 . . 8 2 . 2 . Failed 37 | . 7 . 5 . . . 2 3 . . . . . . 12 . . . . 8 . . . . Catastrophic 10 | . 2 . 1 . . . 1 . . . . . . . 4 . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 39 | . 2 . 4 . . . . 1 . . . . . . 3 . . . . 28 . . 1 . Terminals 41 | . 12 . 14 . . . 3 2 . . . . . . 8 . . . . . 2 . . . Fabricators 7 | . . . . . . . . . . . . . . . 1 . . . . 6 . . . . Repair Stations 8 | . 2 . 2 . . . . . . . . . . . 2 . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . . . . 5 . . . . . . 1 . . . . 5 . . . . Garrison Access 5 | . . . . . . . . 1 . . . . . . 1 . . . . 3 . . . . Terminal Hacks 44 | . 4 . 7 . 1 . 1 1 . . . . 25 . . . 1 . . . 2 . 2 . Record 10 | . . . . . 1 . . 1 . . . . 6 . . . . . . . 2 . . . Part Schematic 10 | . . . . . . . . . . . . . 10 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . Prototype ID Bank 6 | . 2 . . . . . 1 . . . . . 3 . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 6 | . 2 . 2 . . . . . . . . . . . 1 . . . . 1 . . . . Scan Component 4 | . 1 . 1 . . . . . . . . . . . 1 . . . . 1 . . . . Repair 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . 4 . . . . . . . . . . . 2 . . . . Insert Component 3 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . . Analyze 3 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . Unauthorized Hacks 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Terminals 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 5 . 5 . . . 2 3 . . . . . . 9 . . . . 4 . . . . Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . . 6 . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . . . 2 . . . . 10 . . . . . . 10 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Time 64 | . 26 . 38 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . . Part Schematics Acquired 3 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Total Allies 30 | . . 3 . . . . . 3 . 3 . . . 1 . . . 6 . 7 . . 7 . Largest Group 7 | . . 3 1 . . . . 3 . 3 . . . 1 1 . . 6 6 4 . . 7 1 Highest-Rated Group 464 | . . 40 16 . . . . 93 . 93 . . . 96 96 . . 205 205 170 . . 464 65 Highest-Rated Ally 96 | . . 16 16 . . . . 31 . 31 . . . 96 96 . . 40 40 85 . . 96 65 Zionite Dispatches 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 8 | . . . . . . . . . . . . . . . . . . . . 1 . . 7 . STAY 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . AID 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . DROP 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 202 | . . 24 5 . . . . 38 . 31 . . . 12 6 . . . 16 33 . . 37 . Total Damage 4952 | . . 240 61 . . . . 572 . 485 . . . 448 228 . . . 314 1047 . . 1557 . Kills 34 | . . 5 . . . . . 3 . 2 . . . 3 2 . . . 2 14 . . 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . . . . . . 1 . 1 . 1 1 2 . . 1 . . . Drone Launches 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 40 | . . . . . . . . . . . . . . . . . . . . 40 . . . . Traps 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Items 19 | . . . . . . . . . . . . . . . . . . . . 19 . . . . Garrisons 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Patrols 8 | . . . . . . . . . . . . . . . . . . . . 8 . . . . Investigations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Guards 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . Zionite Intel Received 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Turns Passed 13687 | 79 1491 910 737 125 424 539 722 1195 183 1042 374 465 106 654 879 114 193 541 340 889 255 259 1116 55 Spaces Moved 13043 | 43 770 636 341 54 265 350 498 692 151 667 269 358 82 480 1281 352 535 1047 376 1905 544 371 904 72 Core 285 | 3 . . . . . . . . . . . . . . 1 . . . . . . 195 86 . Treads 700 | 40 655 5 . . . . . . . . . . . . . . . . . . . . . . Legs 948 | . . . 242 54 265 350 37 . . . . . . . . . . . . . . . . . Wheels 4227 | . 115 631 99 . . . 461 692 151 667 269 358 82 480 222 . . . . . . . . . Hover 486 | . . . . . . . . . . . . . . . . . . . . . 15 38 433 . Flight 6397 | . . . . . . . . . . . . . . . 1058 352 535 1047 376 1905 529 138 385 72 Fastest Speed 24 | 50 100 115 105 190 120 120 100 100 115 115 130 130 130 130 26 26 26 27 27 25 24 30 24 24 Average Speed 77 | 152 152 128 165 190 156 120 108 141 115 124 130 130 130 130 44 26 26 27 27 26 26 43 55 24 Slowest Speed 450 | 160 160 240 330 190 190 120 190 145 115 130 130 130 130 130 450 26 27 27 95 28 56 150 250 24 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . . . . . . . . . . . 6 . . . 2 8 . . 9 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 5 98 99 27 7 55 69 47 20 88 13 46 58 70 69 35 58 69 89 61 44 58 62 92 14 Regions Visited 24 Branch Regions 16 Pre-discovered Areas 7 | . . 1 . . 1 . . . . . . . 1 . . . . 3 . . 1 . . . Known Exits Taken 14 | . 1 . 1 . . 1 1 . . 1 1 1 1 1 1 1 1 . 1 1 . . . . Unknown Exits Taken 8 | 1 . 1 . 1 1 . . . . . . . . . . . . 1 . . 1 1 1 . Scrap Searched 30 | . . 3 . . . 1 . . . . 4 4 . 5 . 2 4 3 . . 3 . . 1 Spaces Dug 86 | . 2 2 . . . 1 13 5 . 2 . . . . 14 . 1 1 . 30 . 13 2 . Terrain Destroyed 438 | . 10 2 32 . . 27 59 17 . 34 36 . . . 49 . 1 1 . 30 . 138 2 . Melee 71 | . 2 2 . . . 1 . 5 . 2 . . . . 14 . 1 1 . 30 . 13 . . Projectile 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . AOE 365 | . 8 . 32 . . 26 59 12 . 32 36 . . . 35 . . . . . . 125 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Total 15655 | 54 953 702 464 63 275 429 621 842 162 803 283 357 81 495 1460 369 556 1302 600 2128 634 413 1504 105 Wait 1578 | . 77 33 54 . . 45 41 46 4 31 . . . 1 73 10 . 247 217 95 71 10 492 31 Move 12974 | 42 769 635 340 53 264 349 497 692 150 666 268 357 81 479 1270 351 534 1046 371 1888 543 370 887 72 Hop 21 | . . . . . . . . . . . . . . . 4 . . . 2 8 . . 7 . Pick Up 105 | 4 14 8 7 . 3 . 9 19 2 18 1 . . 1 6 2 1 . 1 7 . . 2 . Fast Attach 126 | 6 5 1 9 1 3 3 8 7 . 11 . . . 3 11 1 2 4 1 21 7 . 22 . Attach 37 | 1 . 1 2 . . 1 3 2 . 3 . . . . 14 2 1 . 1 2 . 3 1 . Detach 20 | 1 1 . . . . . 3 3 . 1 . . . . 2 . . 2 . 4 . 2 1 . Swap 97 | . 10 3 6 . . 3 8 14 3 14 6 . . 3 8 1 . 1 . 11 1 . 5 . Drop 148 | . 6 5 11 . 5 2 15 19 3 20 2 . . 2 12 . 1 1 . 20 4 1 19 . Fire 65 | . 21 . 4 . . 4 8 2 . 3 4 . . . 8 . 2 . . . . 5 2 2 Melee 417 | . 50 16 31 9 . 22 28 38 . 36 2 . . 6 52 2 15 1 7 72 8 22 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 65 | . . . . . . . . . . . . . . . . . . . . . . . 65 . Trap 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low / [*Ext]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 4) 586 | -10/Materials | Discovered new exit (range 15) 613 | -10/Materials | Identified exit to Mines 950 | -10/Materials | Repaired Lgt. Treads 1014 | -10/Materials | Discovered new exit (range 4) 1571 | -10/Materials | Entered Mines 1593 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1734 | -10/Mines | Discovered new exit (range 9) 1737 | -10/Mines | Learned location of Storage (-7) 1822 | -10/Mines | Found a hidden stash of uninstalled traps 1892 | -10/Mines | Discovered new exit (range 6) 2139 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2260 | -10/Mines | Learned 8 Materials zone layouts 2481 | -10/Mines | Entered Materials 2481 | -9/Materials | Accompanied by 1 ally 2481 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2482 | -9/Materials | Identified exit to Materials 2700 | -9/Materials | Identified exit to Mines 3123 | -9/Materials | Repaired Carbon-fiber Leg 3218 | -9/Materials | Entered Mines 3226 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3226 | -9/Mines | Discovered new exit (range 5) 3255 | -9/Mines | Discovered exit to Materials (range 13) 3271 | -9/Mines | Assembled infested the area 3331 | -9/Mines | Core integrity fell below 50% 3343 | -9/Mines | Entered Exiles 3391 | -9/Exiles | Met 8R-AWN 3421 | -9/Exiles | Met EX-HEX 3486 | -9/Exiles | Met EX-BIN 3547 | -9/Exiles | Met EX-DEC 3554 | -9/Exiles | Learned location of Zion (-6) 3683 | -9/Exiles | Discovered new exit (range 10) 3767 | -9/Exiles | Entered Mines 4298 | -8/Mines | Discovered exit to Materials (range 6) 4306 | -8/Mines | Entered Materials 4306 | -8/Materials | Evolved 2 slots: Utility x2 4921 | -8/Materials | Discovered new exit (range 19) 4986 | -8/Materials | Identified exit to Factory 5028 | -8/Materials | Entered Factory 5028 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5102 | -7/Factory | Allied Derelicts emerged from ambush trap array 5600 | -7/Factory | Discovered new exit (range 10) 6223 | -7/Factory | Sucked down chute 6223 | -7/Factory | Entered Waste 6238 | -7/Waste | EMP discharged 6238 | -7/Waste | System corruption reached 10% 6246 | -7/Waste | Spotted C-40 Crusher 6290 | -7/Waste | Spotted C-40 Crusher 6292 | -7/Waste | Spotted C-40 Crusher 6304 | -7/Waste | Spotted C-40 Crusher 6338 | -7/Waste | EMP discharged 6363 | -7/Waste | Spotted C-40 Crusher 6369 | -7/Waste | Spotted C-40 Crusher 6372 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6389 | -7/Waste | Discovered new exit (range 15) 6406 | -7/Waste | Entered Factory 6465 | -7/Factory | Allied Derelicts emerged from ambush trap array 6496 | -7/Factory | Discovered new exit (range 13) 6623 | -7/Factory | Identified exit to Storage 6866 | -7/Factory | Found Prototype Launcher 6866 | -7/Factory | Identified Rocket Array 7443 | -7/Factory | Discovered new exit (range 4) 7446 | -7/Factory | Identified exit to Lower Caves 7448 | -7/Factory | Entered Lower Caves 7528 | -7/Lower Caves | Encountered a Warlord checkpoint 7774 | -7/Lower Caves | Discovered new exit (range 14) 7821 | -7/Lower Caves | Identified exit to Lower Caves 7822 | -7/Lower Caves | Entered another Lower Caves area 7823 | -7/Lower Caves | Encountered a Warlord checkpoint 7837 | -7/Lower Caves | Discovered new exit (range 10) 8254 | -7/Lower Caves | Discovered new exit (range 10) 8258 | -7/Lower Caves | Learned Factory security intel 8264 | -7/Lower Caves | Identified exit to Data Miner 8287 | -7/Lower Caves | Entered Data Miner 8287 | -7/Data Miner | Discovered new exit (range 6) 8312 | -7/Data Miner | Met Data Miner 8337 | -7/Data Miner | Learned location of Section 7 (-2) 8337 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8358 | -7/Data Miner | Received God Mode back door access code from Data Miner 8391 | -7/Data Miner | Identified exit to Proximity Caves 8393 | -7/Data Miner | Entered Proximity Caves 8532 | -6/Proximity Caves | Escorted by Enhanced Grunt 8536 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9034 | -6/Proximity Caves | Discovered new exit (range 4) 9038 | -6/Proximity Caves | Identified exit to Factory 9043 | -6/Proximity Caves | Learned 4 Factory zone layouts 9047 | -6/Proximity Caves | Entered Factory 9047 | -6/Factory | Accompanied by 1 ally 9047 | -6/Factory | Evolved 2 slots: Utility x2 9048 | -6/Factory | Identified exit to Lower Caves 9137 | -6/Factory | Incoming assault squad redirected 9142 | -6/Factory | Discovered new exit (range 16) 9169 | -6/Factory | Identified exit to Factory 9506 | -6/Factory | Lost 9 parts (1p3n4u1w) 9646 | -6/Factory | Discovered new exit (range 16) 9820 | -6/Factory | Build established: Sprinter 9899 | -6/Factory | Lost 4 parts (1p2u1w) 9926 | -6/Factory | Entered Lower Caves 9935 | -6/Lower Caves | Learned location of 1 exit from Factory 9985 | -6/Lower Caves | Encountered a Warlord checkpoint 10032 | -6/Lower Caves | Discovered new exit (range 10) 10035 | -6/Lower Caves | Identified exit to Lower Caves 10040 | -6/Lower Caves | Entered another Lower Caves area 10044 | -6/Lower Caves | Discovered exit to Factory (range 10) 10170 | -6/Lower Caves | Core integrity fell below 50% 10204 | -6/Lower Caves | Discovered new exit (range 5) 10229 | -6/Lower Caves | Identified exit to Zion 10233 | -6/Lower Caves | Entered Zion 10260 | -6/Zion | Discovered new exit (range 11) 10298 | -6/Zion | System corruption cleaned by Quarantine Array 10307 | -6/Zion | Learned location of 1 exit from Lower Caves 10314 | -6/Zion | Gained Derelict followers 10340 | -6/Zion | Given A8's code to call for help 10344 | -6/Zion | Learned location of Extension (-6) 10382 | -6/Zion | Learned location of Armory (-3) 10458 | -6/Zion | Imprinted 10460 | -6/Zion | Declared Zion's savior 10774 | -6/Zion | Entered Proximity Caves 10774 | -5/Proximity Caves | Accompanied by 6 allies 10831 | -5/Proximity Caves | Build established: Derelict-Sprinter 10847 | -5/Proximity Caves | Discovered exit to Factory (range 10) 11114 | -5/Proximity Caves | Entered Factory 11114 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11115 | -5/Factory | Identified exit to Upper Caves 11319 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 11320 | -5/Factory | Zion Heavy squad teleported in 11414 | -5/Factory | Zion Infowar Resupply teleported in 11556 | -5/Factory | Zion Fire squad teleported in 11605 | -5/Factory | Retrieved Zion intel report: Trap Installations 11699 | -5/Factory | Build established: Sprinter 11714 | -5/Factory | First assault squad dispatched 11769 | -5/Factory | Retrieved Zion intel report: Emergency Access 11821 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 11888 | -5/Factory | Lost 3 parts (1p1n1u) 12003 | -5/Factory | Entered Upper Caves 12082 | -5/Upper Caves | Spotted B-75 Beast 12113 | -5/Upper Caves | Discovered new exit (range 19) 12116 | -5/Upper Caves | Encountered a Warlord checkpoint 12258 | -5/Upper Caves | Entered another Upper Caves area 12259 | -5/Upper Caves | Spotted B-75 Beast 12319 | -5/Upper Caves | Discovered new exit (range 8) 12417 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12421 | -5/Upper Caves | Core integrity fell below 50% 12432 | -5/Upper Caves | Lost 10 parts (4n4u2w) 12469 | -5/Upper Caves | Core integrity fell below 20% 12508 | -5/Upper Caves | Discovered new exit (range 14) 12517 | -5/Upper Caves | Entered Warlord 12539 | -5/Warlord | System corruption cleaned by Quarantine Array 12685 | -5/Warlord | Build established: Mutant 12707 | -5/Warlord | Found Prototype Device 12707 | -5/Warlord | Identified Minesniffer Drone Bay 12902 | -5/Warlord | Enhanced Grunt warped into view, answering call for help 12908 | -5/Warlord | Visited the Vortex Lab 12908 | -5/Warlord | Enhanced Grunt warped into view, answering call for help 12915 | -5/Warlord | Found Prototype Energy Cannon 12915 | -5/Warlord | Identified Vortex Driver 12918 | -5/Warlord | Found Vortex Driver 12927 | -5/Warlord | Warlord's base attacked by MAIN.C 13012 | -5/Warlord | Rebuked by Warlord 13055 | -5/Warlord | Found Prototype Hackware 13055 | -5/Warlord | Identified Ghost Barrier 13058 | -5/Warlord | Found Prototype Processor 13058 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 13063 | -5/Warlord | Found Prototype Reactor 13229 | -5/Warlord | Spotted Striker 13277 | -5/Warlord | Warlord forces counterattacked 13515 | -5/Warlord | Build established: Scavenger-Sprinter 13590 | -5/Warlord | Opened side exit 13598 | -5/Warlord | Discovered new exit (range 9) 13602 | -5/Warlord | Warlord base infiltrated, sounded retreat 13632 | -5/Warlord | Spotted Striker 13633 | -5/Warlord | Entered Proximity Caves 13633 | -4/Proximity Caves | Accompanied by 1 ally 13685 | -4/Proximity Caves | Spotted B-86 Titan 13688 | -4/Proximity Caves | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 13602_ ANNOUNCEMENT: Base interior infiltrated, regroup at designated outer cave rendezvous points. 13617_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 13627_ ANNOUNCEMENT: Detected 2 Grunt squads, 2 Hunter squads, with prototype support. LOCATION=UNKNOWN GOAL=ESCAPE 13651_ Searching scrap... 13651_ Found Transmission Jammer. 13651_ Found Railgun. 13651_ Found 39 Matter. 13652_ P4-I4C(r) collects Transmission Jammer. 13654_ WC-9SB(r) collects Railgun. 13658_ Destroyed Lgt. Deuterium Engine. 13664_ P4-I4C(r) destroyed. 13664_ Slug penetrates Wall. 13675_ Slug penetrates Archangel 6a. 13681_ Archangel 6a destroyed. 13683_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????##????####????????????????????????????? | | ??#######??# ##??# ##?########??????????????????? | | ??# #??# #?# ### ##?????????????????? | | ??# """ #??? ## ## ??????????????????? | | ??# """ #???? ## #???????????????????? | | ??# """ #????? #????????????????????? | | ?## """ #?????? #????????????????????? | | ## ##??????# #????????????????????? | | # #???????# #?????????????????????? | | #??????## #?????????????????????? | | ######### #?????????????????????? | | # ## #??????????????????????? | | ## %! #??????????????????????? | | #?# ###[ ## #??????????????????????? | | ###?# #?#% #### ## #??????????????????????? | | ###### ### #??# ### #??????????????????????? | | % #??## ###?# #??????????????????????? | | !%! ## #???## #???# #??????????????????????? | | ########### ##????# #??#@#??????????????????????? | | ??????????###????? ?????????????????????? | | ?????????????????? ???????????????????? | | ????????????????? ##### ?????????????????? | | ????????????????? ##????? ???????????????? | | ??????????????? #??????? ?????????????? | | ?????????????# ???????? ???????????? | | ???????????? ???????? ?????????? | | ??????????# ### ?????????? ???????? | | ??????????## ???# #?????????? ?????? | | ???????????# BB ????####??????????? ??????? | | ???????????# BB ???????????????????? ??????? | | ???????????# ????????????????????? ??????? | | ???????????# ???????????????????????#???????? | | ???????????### ##???????????????????????????????? | | ????????????? ?????????????????????????????????? | | ????????????? $ ?????????????????????????????????? | | ???????????? ?????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 120 Energy Generation 21 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 450 Core Shielding 20 Utility Shielding 33 Melee Speed Boost 20 Evasion (%) 75 Melee Accuracy 17 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 2 Force Boost 20 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Hrd. Light Armor Plating | -7/Factory | Scanalyzed Power Maul | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Adv. Terrain Scanner | -7/Data Miner | Free Hardcell Cannon | -7/Data Miner | Free Rocket Array | -5/Factory | Scanalyzed F-cell Engine | -5/Factory | Z-intel Imp. Energy Well | -5/Factory | Z-intel Cld. Aerolev Unit | -5/Factory | Z-intel Imp. Lightning Gun | -5/Factory | Z-intel Neutron Cannon | -5/Factory | Z-intel Enh. Fission Core | -5/Factory | Z-intel Tesla Bomb Launcher | -5/Factory | Z-intel Imp. Matter Compressor | -5/Factory | Z-intel Shock Maul | -5/Factory | Z-intel Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free A-02 Transporter | -5/Factory | Z-intel M-22 Extractor | -5/Factory | Z-intel X-67 Chaingunner | -5/Factory | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunFluxAirjet Manual? 0 Play Time 02:12:55 Cumulative 463.0 hours Start 2022.08.12 @ 17:26:15 End 2022.08.15 @ 10:56:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 509 Rogue 508 Adventurer 0 Explorer 1 Win Type - Total 14 Types 9/0/2/3/0/0/0/0/0 Lore% 79 Gallery% 88 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eddd6574-e211-4d25-a82c-37d57a059766