Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.07.14 @ 23:55:02 Player: AlmondRoll Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (130) 650 Value Destroyed (3393) 3393 Prototype IDs (85) 1700 Alien Tech Used (13) 2600 Bonus (13075) 13075 TOTAL SCORE: 30118 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 75 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Used Core Reset Matrix 3000 Met Sigix 2000 Activated Exoskeleton 3000 Win 3000 Cogmind --------- Core Integrity 1850/1850 Matter 175/300 Energy 135/170 System Corruption 0% Temperature Hot (272) Movement Flying (15) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (7) --- Impulse Thruster Electron Diverter Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Cooled Impulse Thruster Improved Q-thruster > --- UTILITY (14) ----- Enhanced Optical Array Advanced Reaction Control System Experimental Propulsion Shielding Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield Advanced System Shield Ghost Barrier Matter Drive > --- WEAPON (2) ------- Sigix Broadsword > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Impulse Thruster Electron Diverter Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Cooled Impulse Thruster Improved Q-thruster > --- UTILITY ---------- Enhanced Optical Array Advanced Reaction Control System Experimental Propulsion Shielding Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield Advanced System Shield Ghost Barrier Matter Drive > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- (None) [Rating: 180] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Improved Diametric Drive Utility Hacking Suite Device Shield Generator Storage Lightpack 2.0 Processor Enhanced Optical Array Hackware Hacking Suite Protection Medium Armor Plating Artifact Matter Drive Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Chainsword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Fac Fac Res Qua Res Tes Sec Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 2 2 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 5 | . . . 1 . . . 1 . . . . . . . . . . 1 . . 2 Utility 12 | . . . 1 . . . 1 2 . . . . 2 2 2 2 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 188 | 2 17 2 24 2 1 2 10 27 . 17 2 . 3 8 20 10 10 9 12 8 2 Power 15 | . 2 . 1 . . . 3 1 . 2 2 . . 2 1 . . 1 . . . Engine 7 | . 2 . . . . . 1 . . 2 2 . . . . . . . . . . Core 8 | . . . 1 . . . 2 1 . . . . . 2 1 . . 1 . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 57 | 2 5 1 6 . . . 3 9 . 9 . . . . 3 6 3 2 6 . 2 Treads 12 | . . . 4 . . . 2 6 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 15 | 2 5 1 2 . . . 1 3 . 1 . . . . . . . . . . . Hover 4 | . . . . . . . . . . 4 . . . . . . . . . . . Flight 26 | . . . . . . . . . . 4 . . . . 3 6 3 2 6 . 2 Utility 66 | . 1 1 6 2 1 . 2 5 . 2 . . 3 6 12 3 2 6 6 8 . Device 19 | . . . 4 . . . 1 2 . . . . . 3 2 . . 4 2 1 . Storage 6 | . 1 . . 2 1 . . . . . . . 1 . . . . . 1 . . Processor 3 | . . . . . . . . . . . . . 1 . 1 . . 1 . . . Hackware 12 | . . . . . . . . 2 . 1 . . . 3 4 1 . . 1 . . Protection 22 | . . 1 2 . . . 1 1 . 1 . . 1 . 5 2 . 1 2 5 . Artifact 4 | . . . . . . . . . . . . . . . . . 2 . . 2 . Weapon 50 | . 9 . 11 . . 2 2 12 . 4 . . . . 4 1 5 . . . . Energy Gun 1 | . 1 . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . 1 . . . . . . . . 2 . . . . Ballistic Gun 21 | . 6 . 8 . . 1 1 5 . . . . . . . . . . . . . Ballistic Cannon 5 | . . . . . . . . 4 . 1 . . . . . . . . . . . Launcher 12 | . 2 . 3 . . 1 1 2 . 2 . . . . 1 . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . 2 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . 1 . . . . 1 1 2 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . Unidentified Prototypes 31 | . . . 1 . . . 1 2 . 3 . . . 1 . 1 8 1 7 6 . Corrupted Parts 1 | . . . . . . . . 1 . . . . . . . . . . . . . System Corruption 8 | . . . . . . . . 8 . . . . . . . . . . . . . Parts Lost 36 | . 6 2 3 . . . 3 6 . 1 . . . . 3 1 9 1 . 1 . Power 4 | . 2 1 . . . . . . . . . . . . . . . . . 1 . Propulsion 15 | . 3 1 3 . . . 1 4 . 1 . . . . . . 2 . . . . Utility 10 | . . . . . . . 2 . . . . . . . 2 . 5 1 . . . Weapon 7 | . 1 . . . . . . 2 . . . . . . 1 1 2 . . . . Highest Loss Streak 7 | . 3 2 1 . . . 3 3 . 1 . . . . 2 1 7 1 . 1 . Average Slot Usage (%) 83 | . 83 81 92 100 87 77 78 75 76 80 84 84 84 88 83 87 83 83 89 89 88 Engine 2 | . 13 6 . . . . . . . 6 7 7 6 1 . . . . . . . Core 5 | . . . 5 11 11 11 8 7 7 . . . . 3 5 4 4 7 8 7 4 Treads 10 | . . . 21 33 33 33 31 14 15 3 . . . . . . . . . . . Wheel 7 | . 27 27 11 . . . 2 7 7 1 . . . . . . . . . . . Hover 1 | . . . . . . . . . . 15 . . . . . . . . . . . Flight 7 | . . . . . . . . . . 7 30 30 26 23 18 19 19 20 21 21 28 Device 4 | . . . 11 11 5 . 7 5 . . . . . 3 6 4 2 4 4 4 4 Storage 7 | . 14 14 11 11 10 11 9 7 7 7 7 7 8 5 3 . . . . . . Hackware 14 | . . . . . . . . 11 15 21 23 23 20 29 30 40 40 34 36 39 36 Protection 4 | . . 4 10 11 5 . . 3 7 1 . . 2 1 6 11 8 1 4 3 4 Ballistic Gun 10 | . 21 28 21 22 22 19 18 7 . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . 7 15 8 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 7 7 6 5 1 4 3 4 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 40 | 10 27 25 40 40 40 16 19 34 34 37 14 14 21 21 25 16 29 36 33 33 28 Greatest Support 83 | 26 32 32 60 60 60 60 83 56 56 56 27 21 27 30 36 29 35 36 37 37 51 Greatest Overweight (x) 4 | . 2 1 2 . . . 1 1 1 4 . . . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 Average Capacity 17 | 8 14 15 15 15 20 25 25 25 25 25 25 25 25 25 18 5 5 5 5 5 5 Most Carried 25 | 6 15 15 15 16 21 21 25 25 25 25 25 25 25 25 25 5 5 5 5 5 1 Average Carried 16 | 4 11 14 14 15 17 21 23 24 24 24 23 25 25 24 18 4 4 4 4 4 . Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 Final Carried 25 | 6 15 15 15 15 21 21 25 25 25 23 25 25 25 25 5 5 5 5 5 2 . Class Distribution -------------------- 38% | Mutant 20% | Wizard-Sprinter 19% | Hacker-Mutant 11% | Scavenger-Mutant 8% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Mutant | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Testing Wizard-Sprinter | -2/Section 7 Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Fac Fac Res Qua Res Tes Sec Acc Matter Collected 4277 | 220 470 38 535 51 24 9 543 789 157 451 217 . . 113 . 131 . 302 97 130 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5175 | 76 571 205 1191 66 . 14 742 897 150 578 . . . 246 . 131 . 195 113 . . Parts 256 | 2 45 8 69 3 . 3 37 42 8 22 . . . 7 . 2 . 2 6 . . Haulers Intercepted 10 | . 2 . 3 . . . . 1 . 2 . . . 2 . . . . . . . Recyclers Shooed 10 | 1 1 1 1 . . . 2 4 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Fac Fac Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 67 | . 9 2 24 . . 3 10 12 3 4 . . . . . . . . . . . Guns 42 | . 6 2 19 . . 1 10 4 . . . . . . . . . . . . . Cannons 9 | . . . . . . . . 5 3 1 . . . . . . . . . . . AOE 16 | . 3 . 5 . . 2 . 3 . 3 . . . . . . . . . . . Classes Destroyed 15 | 2 7 . 2 . . . 2 1 1 . . . . . . . . . . . . Worker 12 | . 2 1 . . . . . 4 . 2 . . . 2 . . . 1 . . . Builder 4 | . . . . . . . 2 1 . 1 . . . . . . . . . . . Tunneler 3 | 1 . . . . . . . . . . . . . . . . . 2 . . . Hauler 10 | . 2 . 3 . . . . 1 . 2 . . . 2 . . . . . . . Recycler 23 | 1 1 1 2 1 . . 2 7 . 5 . . . . . 1 . 1 1 . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . Operator 4 | . 2 . . . . . 1 1 . . . . . . . . . . . . . Watcher 6 | . 2 . 2 . . . 1 1 . . . . . . . . . . . . . Swarmer 18 | . 3 . 7 . . 3 . 2 . 3 . . . . . . . . . . . Grunt 30 | . 6 2 10 . . . 5 7 . . . . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . Sentry 12 | . . . 6 . . . 2 1 2 1 . . . . . . . . . . . Specialist 1 | . . . . . . . . . 1 . . . . . . . . . . . . Hunter 3 | . . . . . . . 3 . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . 2 . . . . . . . . . . . . . Best Kill Streak 7 | 2 6 4 7 1 . 3 3 6 1 4 . . . 3 . 1 . 2 1 . . Combat Bots Only 7 | . 4 2 7 . . 3 3 3 1 3 . . . . . . . . . . . Max Kills in Single Turn 3 | 1 2 1 3 1 . 1 1 2 1 2 . . . 1 . 1 . 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . 3 . . 1 . 1 . 1 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Fac Fac Res Qua Res Tes Sec Acc Damage Taken 7983 | . 724 88 743 9 . 94 860 1199 319 613 132 . 94 23 552 551 786 232 166 654 144 Core 1068 | . 170 10 85 9 . 47 55 112 40 56 21 . 29 23 117 189 44 . 25 36 . Absorbed by Shields 311 | . . . 83 4 . . 224 . . . . . . . . . . . . . . Core Remaining (%) 80 | 100 . 28 . . . 64 90 . . . . 67 96 97 89 . 74 . . 77 100 Volleys Fired 318 | 8 63 12 73 5 . 4 66 56 10 17 . . . . . . 4 . . . . Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 . . . . . . 1 . . . . Hottest 98 | 80 85 40 50 46 . 46 46 96 96 96 . . . . . . 98 . . . . Shots Fired 605 | 16 119 24 138 10 . 6 131 109 18 30 . . . . . . 4 . . . . Gun 485 | 16 115 24 131 10 . 4 130 55 . . . . . . . . . . . . . Cannon 94 | . . . . . . . . 48 18 24 . . . . . . 4 . . . . Launcher 26 | . 4 . 7 . . 2 1 6 . 6 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 532 | . 88 24 131 10 . 4 130 103 18 24 . . . . . . . . . . . Thermal 47 | 16 27 . . . . . . . . . . . . . . . 4 . . . . Explosive 26 | . 4 . 7 . . 2 1 6 . 6 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | 9 12 6 20 3 . 2 13 23 4 8 . . . . . . . . . . . Robot Miss Streak 5 | 2 5 3 5 2 . 1 2 3 2 2 . . . . . . . . . . . Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . . . . . Secondary Targets 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 419 | 10 78 15 96 7 . 3 91 71 8 22 . . . 10 . 2 . 5 1 . . Core Hits 231 | 3 41 10 62 3 . 3 38 40 5 18 . . . 4 . 1 . 2 1 . . Critical Kills 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . Critical Parts Destroyed 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . Critical Strikes 14 | . 1 . . . . . . 9 1 1 . . . 1 . . . 1 . . . Destroy 4 | . 1 . . . . . . 2 . . . . . . . . . 1 . . . Blast 8 | . . . . . . . . 7 1 . . . . . . . . . . . . Sever 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . Melee Attacks 63 | . . . . . . . . . . 9 . . . 11 1 6 9 16 4 6 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 63 | . . . . . . . . . . 9 . . . 11 1 6 9 16 4 6 1 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . . . . . 4 . . . 4 . 1 . 4 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10940 | 132 1016 133 1291 57 . 216 1323 2906 222 1474 . . . 660 . 166 . 1080 264 . . Guns 4375 | 132 697 133 1120 57 . 35 1320 881 . . . . . . . . . . . . . Cannons 1439 | . . . . . . . . 820 222 397 . . . . . . . . . . . Explosions 2257 | . 319 . 164 . . 181 . 1194 . 399 . . . . . . . . . . . Melee 2765 | . . . . . . . . . . 595 . . . 660 . 166 . 1080 264 . . Ramming 104 | . . . 7 . . . 3 11 . 83 . . . . . . . . . . . Kinetic 5429 | . 444 133 1120 57 . 35 1320 1701 222 397 . . . . . . . . . . . Thermal 883 | 132 253 . . . . . . 498 . . . . . . . . . . . . . Explosive 1591 | . 319 . 164 . . 181 . 528 . 399 . . . . . . . . . . . Electromagnetic 168 | . . . . . . . . 168 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 2765 | . . . . . . . . . . 595 . . . 660 . 166 . 1080 264 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . 9 9 10 10 10 . . 2 4 4 . . 2 . Average Corruption 8 | . . . . . . . . 8 9 9 10 10 . . 2 3 4 . . 2 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 66 | . . . . . . . . 17 9 26 8 1 . . . . 5 . . . . Message Errors 10 | . . . . . . . . 2 . 7 . . . . . . 1 . . . . Matter Fused 16 | . . . . . . . . 4 1 5 3 1 . . . . 2 . . . . Heat Flow Errors 8 | . . . . . . . . 1 1 3 2 . . . . . 1 . . . . Energy Discharges 13 | . . . . . . . . 4 3 5 1 . . . . . . . . . . Parts Rejected 2 | . . . . . . . . . . 1 1 . . . . . . . . . . Data Loss (minor) 8 | . . . . . . . . 4 . 2 1 . . . . . 1 . . . . Data Loss (major) 2 | . . . . . . . . . 2 . . . . . . . . . . . . Misfires 4 | . . . . . . . . 2 . 2 . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . 1 . . . . . . . . . . . Weapon Failures 2 | . . . . . . . . . 2 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1103 | . . . 9 . . 34 . 236 . 119 . . . 93 . 38 . 574 . . . Projectiles 43 | . . . . . . . . 43 . . . . . . . . . . . . . Explosions 271 | . . . 9 . . 34 . 193 . 35 . . . . . . . . . . . Melee 789 | . . . . . . . . . . 84 . . . 93 . 38 . 574 . . . Knockbacks 11 | . . . . . . . . 8 . 3 . . . . . . . . . . . Impact 1 | . . . . . . . . . . 1 . . . . . . . . . . . Kinetic 10 | . . . . . . . . 8 . 2 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 391 | . 59 . 90 . . 33 . 172 . 37 . . . . . . . . . . . Shots 13 | . 2 . 4 . . 1 . 6 . . . . . . . . . . . . . Rammed 16 | . . . 2 . . . 2 . . 12 . . . . . . . . . . . Targets Rammed 17 | . . . 2 . . . 2 1 . 12 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . . . . . . . . . . . . Highest Temperature 644 | 126 257 2 22 . . . 6 255 104 270 644 . 3 211 193 15 78 140 295 196 237 Average Temperature 83 | 54 107 1 3 . . . 4 43 33 110 180 . 2 121 56 7 50 47 119 95 72 Received Heat Transfer 1698 | . 315 69 222 . . . 192 330 90 120 . . 36 9 27 30 69 18 36 81 54 Effects 7 | . 1 . . . . . . . . . 4 . . . . . . . 2 . . Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . 2 . . Interference 1 | . 1 . . . . . . . . . . . . . . . . . . . . Damage (major) 3 | . . . . . . . . . . . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1212 | 300 562 . . . . . . 350 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Fac Fac Res Qua Res Tes Sec Acc Peak Influence 1710 | 10 176 109 507 77 . 112 263 410 324 447 . . 230 240 382 222 244 533 340 1710 1478 Initial 1100 | . 6 62 . 57 . . 43 86 199 170 . . 172 112 117 69 78 137 110 191 1100 Average 233 | 4 102 68 287 64 . 100 140 249 245 305 . . 185 167 165 153 139 166 235 677 1269 Maximum Alert Level 5 | . . . 2 . . . 1 2 1 2 . . 1 1 1 1 1 2 1 5 4 Low Security (%) 52 | 100 100 100 25 100 . 100 80 16 23 6 . . 68 66 82 66 97 77 41 1 . Level 1 37 | . . . 51 . . . 19 82 76 75 . . 32 33 17 33 2 7 58 48 . Level 2 6 | . . . 22 . . . . . . 18 . . . . . . . 15 . 23 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . 100 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . 26 . Squads Dispatched 24 | . 2 . 1 . . . 3 3 . . . . . 1 1 2 . 1 . 9 1 Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . . Extermination 3 | . . . . . . . . 1 . . . . . . 1 1 . . . . . Reinforcement 14 | . 2 . . . . . 3 2 . . . . . 1 . 1 . 1 . 3 1 Assault 6 | . . . . . . . . . . . . . . . . . . . . 6 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Fac Fac Res Qua Res Tes Sec Acc Distress Signals 18 | . 2 . 2 . . . 3 2 . 2 . . . . . 2 2 2 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 325 | . 27 3 33 3 . 3 16 24 3 15 5 . 3 4 20 19 19 25 16 65 22 Peak Tracking Total 27 | . 5 2 4 8 . 3 3 3 2 4 3 . 4 4 14 11 13 14 7 27 13 Tactical Retreats 33 | . . . 1 . . . 1 3 . 6 2 . . 2 5 3 1 4 1 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Fac Fac Res Qua Res Tes Sec Acc Traps Triggered 7 | . 2 . . . . . . . 1 . 1 . . . 1 1 . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 14 | . . . . . . . . . . . . . . . . . . . 10 4 . Reprogrammed 4 | . . . . . . . . . . . . . . . . . . . . 4 . Reused 1 | . . . . . . . . . . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Fac Fac Res Qua Res Tes Sec Acc Machines Disabled 30 | . . . 4 1 . 2 . 7 1 1 . . . . . . 7 . 2 5 . Max in Single Turn 3 | . . . 1 1 . 1 . 3 1 1 . . . . . . 1 . 1 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . Garrison Relay 1 | . . . . . . . . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Fac Fac Res Qua Res Tes Sec Acc Machines Accessed 90 | . 3 1 9 . 2 . 2 10 . 8 . . 1 2 5 6 11 10 7 8 5 Terminals 75 | . 3 1 7 . . . 2 7 . 6 . . 1 2 3 5 10 8 7 8 5 Fabricators 4 | . . . . . . . . 1 . 1 . . . . . 1 . 1 . . . Repair Stations 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . Garrison Access 4 | . . . . . . . . 1 . 1 . . . . . . 1 1 . . . Total Hacks 363 | . 11 4 32 . 2 . 6 21 . 23 . . 3 11 26 26 40 68 38 35 17 Successful 254 | . 5 2 17 . 2 . 4 11 . 9 . . 2 7 22 18 32 53 28 27 15 Failed 106 | . 6 2 14 . . . 2 10 . 14 . . 1 4 4 7 8 14 10 8 2 Catastrophic 8 | . 1 . 2 . . . . . . 1 . . 1 . . 1 . 2 . . . Database Lockouts 3 | . . . 1 . . . . . . . . . . . . 1 . 1 . . . Manual 192 | . 11 1 18 . 1 . 5 13 . 12 . . 3 10 12 14 18 41 11 11 11 Terminals 320 | . 11 4 23 . . . 6 15 . 18 . . 3 11 20 20 39 60 38 35 17 Fabricators 15 | . . . . . . . . 3 . 2 . . . . . 6 . 4 . . . Repair Stations 7 | . . . 3 . . . . . . . . . . . 4 . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . . . . . . . . . Scanalyzers 8 | . . . 6 . . . . . . . . . . . 2 . . . . . . Garrison Access 9 | . . . . . . . . 1 . 3 . . . . . . 1 4 . . . Terminal Hacks 175 | . 2 2 7 . 2 . 1 4 . 5 . . 1 5 14 10 29 34 22 24 13 Record 12 | . . . . . 1 . . . . . . . . . . . 3 5 1 2 . Part Schematic 14 | . . . . . . . . . . . . . . . 7 1 . 5 1 . . Robot Analysis 11 | . 2 . 1 . . . . . . . . . . . . . . 5 2 1 . Prototype ID Bank 18 | . . . 3 . . . . . . 2 . . . 1 . . 7 2 1 1 1 Open Door 8 | . . . . . . . . . . . . . . . . . 1 . . 3 4 Level Access Points 7 | . . . . . . . . . . 1 . . . 1 1 1 1 . 1 . 1 Branch Access Points 5 | . . . . . . . . . . . . . . . . 1 2 1 1 . . Emergency Access Points 6 | . . . . . . . . . . . . . . . . 1 . 2 2 1 . Machine Index 8 | . . . . . . . . 1 . . . . . . . 1 2 1 1 1 1 Terminal Index 4 | . . . . . . . . . . 1 . . . 1 . 1 1 . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . Unreport Threat 11 | . . . 2 . . . . 1 . . . . . . 2 1 . 5 . . . Locate Traps 12 | . . . . . . . . 1 . . . . . . . 1 3 2 2 3 . Disarm Traps 5 | . . . . . . . . . . . . . . . . . . . 3 2 . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . 1 . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . 1 Security Status 4 | . . . . . . . . . . . . . . . 1 . . 1 1 . 1 Surveillance Status 5 | . . . . . . . . . . . . . . . 1 . . 1 1 1 1 Patrol Status 1 | . . 1 . . . . . . . . . . . . . . . . . . . Recall Reinforcements 5 | . . . . . . . . . . . . . . . . . . 1 . 2 2 Hauler Manifests 5 | . . . 1 . . . 1 . . 1 . . . . . . 1 . 1 . . Registered Components 5 | . . . . . . . . . . . . . . 1 1 . 1 1 . 1 . Registered Prototypes 7 | . . . . . . . . 1 . . . . . 1 1 1 1 . 1 1 . Zone Layout 16 | . . 1 . . . . . . . . . . . . . 1 6 2 2 3 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . 1 . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 6 | . . . . . . . . . . . . . . . . 4 . 2 . . . Load Schematic 3 | . . . . . . . . . . . . . . . . 2 . 1 . . . Build 3 | . . . . . . . . . . . . . . . . 2 . 1 . . . Repair Station Hacks 6 | . . . 2 . . . . . . . . . . . 4 . . . . . . Scan Component 3 | . . . 1 . . . . . . . . . . . 2 . . . . . . Repair 3 | . . . 1 . . . . . . . . . . . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 6 . . . . . . . . . . . 2 . . . . . . Insert Component 4 | . . . 3 . . . . . . . . . . . 1 . . . . . . Analyze 4 | . . . 3 . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 57 | . 3 . 2 . . . 3 6 . 4 . . 1 2 2 4 2 17 6 3 2 Terminals 46 | . 3 . 2 . . . 3 3 . 3 . . 1 2 2 2 2 12 6 3 2 Track 4 | . . . . . . . . . . . . . . . . . . 2 2 . . Assimilate 9 | . 1 . . . . . 1 . . . . . . . 1 . . 3 2 1 . Botnet 28 | . 2 . 2 . . . 2 2 . 2 . . 1 2 1 2 2 4 2 2 2 Disrupt 1 | . . . . . . . . . . . . . . . . . . 1 . . . Operators 4 | . . . . . . . . 1 . 1 . . . . . . . 2 . . . Fabricators 7 | . . . . . . . . 2 . 1 . . . . . 2 . 2 . . . Report 1 | . . . . . . . . 1 . . . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . Siphon 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . Haulers 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . Reject 1 | . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . 3 . . . Broadcast 1 | . . . . . . . . . . . . . . . . . . 1 . . . Redirect 1 | . . . . . . . . . . . . . . . . . . 1 . . . Watchers 1 | . . . . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 71 | . 3 1 9 . . . 2 10 . 7 . . 1 2 4 5 7 9 6 3 2 Full Trace Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 3 . . . . . . . . . . . 8 1 . 3 1 . . Parts Built 3 | . . . . . . . . . . . . . . . . 2 . 1 . . . Matter 639 | . . . . . . . . . . . . . . . . 426 . 213 . . . Time 114 | . . . . . . . . . . . . . . . . 76 . 38 . . . Total Part Build Rating 15 | . . . . . . . . . . . . . . . . 10 . 5 . . . Parts Repaired 3 | . . . 1 . . . . . . . . . . . 2 . . . . . . Time 172 | . . . 32 . . . . . . . . . . . 140 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 3 . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 4 | . . . 3 . . . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Fac Fac Res Qua Res Tes Sec Acc Used RIF Installer 1 | . . . . . . . . . 1 . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . 5 . . . . . . . . . . . . Machine Destruction 5 | . . . . . . . . . 5 . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Fac Fac Res Qua Res Tes Sec Acc Total Allies 4 | . . . . . . . 1 . . . . . . . 1 . . 1 . 1 . Largest Group 1 | . . . . . . . 1 . . . . . . . 1 . . 1 . 1 . Highest-Rated Group 1075 | . . . . . . . 10 . . . . . . . 26 . . 22 . 1075 . Highest-Rated Ally 1075 | . . . . . . . 10 . . . . . . . 26 . . 22 . 1075 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . Total Damage 64 | . . . . . . . . . . . . . . . . . . . . 64 . Kills . | . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Fac Fac Res Qua Res Tes Sec Acc Robot Analysis Total 11 | . 2 . 1 . . . . . . . . . . . . . . 5 2 1 . Derelict Logs Recovered 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Fac Fac Res Qua Res Tes Sec Acc Turns Passed 8162 | 47 766 487 998 263 375 41 656 1061 302 715 193 22 100 181 364 308 260 366 199 315 143 Spaces Moved 11602 | 21 525 450 500 152 224 18 246 722 207 1262 603 79 202 497 708 794 803 1102 744 1106 637 Core . | . . . . . . . . . . . . . . . . . . . . . . Treads 741 | . . . 136 152 224 18 155 10 42 4 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 2421 | 21 525 450 364 . . . 91 712 165 93 . . . . . . . . . . . Hover 636 | . . . . . . . . . . 636 . . . . . . . . . . . Flight 7804 | . . . . . . . . . . 529 603 79 202 497 708 794 803 1102 744 1106 637 Fastest Speed 15 | 90 90 100 100 160 160 160 95 90 115 27 17 27 17 17 17 21 20 20 20 20 15 Average Speed 50 | 90 96 100 128 160 160 160 135 107 124 45 26 27 26 26 24 26 24 20 20 20 18 Slowest Speed 300 | 90 110 115 160 160 160 160 160 260 160 300 29 27 27 27 28 31 29 24 89 20 20 Overloaded Moves 572 | . . . . . . . . . . . 76 . 1 31 299 8 157 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 58 | . . . . . . . . . . 2 . . 3 4 10 11 2 6 10 7 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . 1 . 1 2 . Exploration Rate (%) 42 | 3 55 95 63 43 59 8 26 21 34 35 81 15 8 19 30 25 80 39 90 77 27 Regions Visited 21 Branch Regions 9 Pre-discovered Areas 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . Known Exits Taken 9 | . . . . . . . . 1 . . . 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 . . 1 1 . . . . . . . 1 . . Scrap Searched 9 | . . 2 . 1 . . . . . . 6 . . . . . . . . . . Spaces Dug 44 | . 11 . 6 . . . . 2 . 2 . . . 1 1 2 5 11 1 1 1 Terrain Destroyed 249 | . 34 . 72 . . 17 10 37 . 56 . . . 1 1 2 5 11 1 1 1 Melee 23 | . . . . . . . . . . 2 . . . 1 1 2 3 11 1 1 1 Projectile 26 | . . . . . . . . 13 . 11 . . . . . . 2 . . . . AOE 200 | . 34 . 72 . . 17 10 24 . 43 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Fac Fac Res Qua Res Tes Sec Acc Total 13203 | 34 688 467 737 162 242 23 439 915 233 1367 634 78 242 528 887 875 847 1201 773 1177 654 Wait 722 | . 34 . 106 . . . 90 45 10 3 27 . 39 . 152 64 4 71 12 47 18 Move 11473 | 20 524 449 499 151 223 17 245 722 206 1257 602 78 197 489 689 771 798 1089 724 1093 630 Hop 50 | . . . . . . . . . . 2 . . 1 3 8 11 2 6 9 5 3 Pick Up 172 | 2 29 2 15 2 15 . 14 33 2 21 2 . 1 8 8 5 5 4 2 2 . Fast Attach 92 | . 3 2 6 . 1 . 3 4 . 9 2 . 2 3 10 7 12 7 9 12 . Attach 51 | 2 5 . 3 . . . 3 12 . 6 . . . 2 6 2 2 2 2 2 2 Detach 5 | . . . . . . . . 1 . . . . . . 1 . 1 1 . 1 . Swap 57 | . 9 . 15 2 . 2 4 11 . 2 . . 1 3 4 1 . . 2 1 . Drop 180 | 2 21 2 18 2 3 . 12 30 2 29 1 . 1 9 8 8 10 5 9 8 . Fire 318 | 8 63 12 73 5 . 4 66 56 10 17 . . . . . . 4 . . . . Melee 63 | . . . . . . . . . . 9 . . . 11 1 6 9 16 4 6 1 Ram 12 | . . . . . . . . . . 12 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . . 2 . . . 2 1 . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . 3 . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Garrison -7/Factory (discovered 5 exits: Fac x4 / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory (discovered 6 exits: *Res x4 / [*Upp] / [*Arm]) -3/Research (discovered 5 exits: *Res x3 / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: *Sur / [*Com]) To Fleet Rendezvous History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 3) 48 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Lost 3 parts (1p2n) 243 | -10/Materials | Core integrity fell below 50% 302 | -10/Materials | Build established: Mutant 611 | -10/Materials | Discovered new exit (range 16) 778 | -10/Materials | Discovered new exit (range 10) 814 | -10/Materials | Entered Mines 1038 | -10/Mines | Discovered new exit (range 16) 1104 | -10/Mines | Learned Materials trap positions 1109 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1127 | -10/Mines | Found a hidden stash of uninstalled traps 1219 | -10/Mines | Excavation squad dispatched 1219 | -10/Mines | A large section of the Mines collapsed 1254 | -10/Mines | Discovered new exit (range 13) 1301 | -10/Mines | Entered Materials 1301 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1302 | -9/Materials | Loaded intel: 12 trap records 1496 | -9/Materials | Discovered new exit (range 14) 1705 | -9/Materials | Destroyed 7 combat bots 1905 | -9/Materials | Repaired Med. Armor Plating 1950 | -9/Materials | Discovered new exit (range 16) 2272 | -9/Materials | Central database locked down 2291 | -9/Materials | Discovered new exit (range 6) 2299 | -9/Materials | Entered Mines 2315 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2339 | -9/Mines | Met a Derelict bent on vengeance 2368 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2370 | -9/Mines | Discovered new exit (range 5) 2489 | -9/Mines | Assembled infested the area 2562 | -9/Mines | Entered Exiles 2602 | -9/Exiles | Met 8R-AWN 2630 | -9/Exiles | Met EX-HEX 2671 | -9/Exiles | Met EX-BIN 2690 | -9/Exiles | Aligned with FarCom system 2692 | -9/Exiles | Given EX-Vault access code 2729 | -9/Exiles | Opened EX-Vault 2742 | -9/Exiles | Found Lightpack 2.0 2752 | -9/Exiles | Found Supersonic Drone Bay 2786 | -9/Exiles | Found Firepult 2819 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2865 | -9/Exiles | Met EX-DEC 2872 | -9/Exiles | Learned location of Zion (-7) 2918 | -9/Exiles | Discovered new exit (range 14) 2937 | -9/Exiles | Stole three prototypes: Lightpack 2.0, Supersonic Drone Bay, Firepult 2937 | -9/Exiles | Entered Mines 2952 | -8/Mines | Discovered new exit (range 10) 2978 | -8/Mines | Entered Materials 2978 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3424 | -8/Materials | Build established: Scavenger-Mutant 3586 | -8/Materials | Discovered new exit (range 16) 3598 | -8/Materials | Lost 3 parts (1n2u) 3634 | -8/Materials | Entered Factory 3634 | -7/Factory | Evolved 2 slots: Utility x2 3636 | -7/Factory | FarCom data flow suspended 3768 | -7/Factory | Lost 3 parts (2n1w) 4151 | -7/Factory | Lost 3 parts (2n1w) 4400 | -7/Factory | Build established: Hacker-Mutant 4695 | -7/Factory | Identified exit to Garrison 4695 | -7/Factory | Entered Garrison 4752 | -7/Garrison | Triggered checkpoint 4816 | -7/Garrison | Discovered new exit (range 12) 4836 | -7/Garrison | Installed Relay Interface Framework 4887 | -7/Garrison | Garrison Relay disabled 4904 | -7/Garrison | Triggered checkpoint 4997 | -7/Garrison | Entered Factory 5502 | -7/Factory | System corruption reached 10% 5676 | -7/Factory | Discovered new exit (range 10) 5677 | -7/Factory | Identified exit to Factory 5712 | -7/Factory | Entered Lower Caves 5825 | -7/Lower Caves | Build established: Hacker-Sprinter 5883 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5901 | -7/Lower Caves | Discovered new exit (range 15) 5905 | -7/Lower Caves | Encountered a Warlord checkpoint 5905 | -7/Lower Caves | Entered another Lower Caves area 5925 | -7/Lower Caves | Discovered exit to Factory (range 5) 5927 | -7/Lower Caves | Entered Factory 5927 | -6/Factory | Evolved 2 slots: Utility x2 6016 | -6/Factory | Discovered new exit (range 16) 6026 | -6/Factory | Identified exit to Factory 6027 | -6/Factory | Entered another Factory area 6027 | -5/Factory | Evolved 2 slots: Utility x2 6033 | -5/Factory | Discovered new exit (range 16) 6037 | -5/Factory | Identified exit to Upper Caves 6169 | -5/Factory | Identified exit to Factory 6208 | -5/Factory | Entered another Factory area 6208 | -4/Factory | Evolved 2 slots: Utility x2 6284 | -4/Factory | Repaired Cld. VTOL Module 6355 | -4/Factory | Repaired Cld. VTOL Module 6367 | -4/Factory | Spotted B-86 Titan 6402 | -4/Factory | Discovered new exit (range 12) 6434 | -4/Factory | Spotted B-86 Titan 6517 | -4/Factory | Identified exit to Research 6554 | -4/Factory | Discovered new exit (range 4) 6572 | -4/Factory | Entered Research 6572 | -3/Research | Evolved 2 slots: Utility x2 6620 | -3/Research | Fabricated Exp. Propulsion Shielding (x1) 6660 | -3/Research | Fabricated Exp. Utility Shielding? 6745 | -3/Research | Identified exit to Research 6745 | -3/Research | Identified exit to Quarantine 6794 | -3/Research | Build established: Wizard-Sprinter 6873 | -3/Research | Central database locked down 6880 | -3/Research | Entered Quarantine 6937 | -3/Quarantine | Found Alien Energy Cannon 6937 | -3/Quarantine | Identified Core Cannon 6967 | -3/Quarantine | Found Alien Artifact 6967 | -3/Quarantine | Identified Phase Redirector 6993 | -3/Quarantine | Spotted Alpha 7 7021 | -3/Quarantine | Found Alien Artifact 7021 | -3/Quarantine | Identified Terrabomb 7021 | -3/Quarantine | Used Terrabomb 7027 | -3/Quarantine | Found Alien Artifact 7027 | -3/Quarantine | Identified Dimensional Node Initializer 7027 | -3/Quarantine | Initialized slip node 7031 | -3/Quarantine | Found Alien Artifact 7031 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 7031 | -3/Quarantine | Warped through subspace 7038 | -3/Quarantine | Found Alien Artifact 7038 | -3/Quarantine | Identified Matter Drive 7059 | -3/Quarantine | Lost 7 parts (1n4u2w) 7059 | -3/Quarantine | Found Alien Slashing Weapon 7059 | -3/Quarantine | Identified Sigix Broadsword 7085 | -3/Quarantine | Met incapacitated Sigix Warrior 7085 | -3/Quarantine | Lockdown squad dispatched 7086 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 7114 | -3/Quarantine | Spotted Lightning 7115 | -3/Quarantine | Spotted Lightning 7115 | -3/Quarantine | Spotted Lightning 7137 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 7140 | -3/Quarantine | Entered Research 7140 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 7166 | -2/Research | Identified exit to Testing 7180 | -2/Research | Spotted B-90 Cyclops 7349 | -2/Research | Local fabrication network quarantined 7371 | -2/Research | Fabricated Exp. Propulsion Shielding (x1) 7413 | -2/Research | Spotted B-90 Cyclops 7430 | -2/Research | Discovered new exit (range 16) 7430 | -2/Research | Central database locked down 7499 | -2/Research | Spotted B-90 Cyclops 7506 | -2/Research | Entered Testing 7509 | -2/Testing | Identified exit to Access 7580 | -2/Testing | Spotted Striker 7581 | -2/Testing | Spotted Striker 7591 | -2/Testing | Found Prototype Hackware 7591 | -2/Testing | Identified Ghost Barrier 7592 | -2/Testing | Warped through subspace 7666 | -2/Testing | Found Prototype Device 7666 | -2/Testing | Identified Exp. Focal Shield 7688 | -2/Testing | Spotted Fortress 7704 | -2/Testing | Discovered new exit (range 7) 7705 | -2/Testing | Entered Section 7 7706 | -2/Section 7 | Spotted S7 Guard 7740 | -2/Section 7 | Found Alien Artifact 7740 | -2/Section 7 | Identified Integrated Dissipator 7740 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 7761 | -2/Section 7 | Found Alien Artifact 7761 | -2/Section 7 | Identified Integrated Reactor 7761 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 7849 | -2/Section 7 | Spotted Alpha 7 7857 | -2/Section 7 | Spotted B-90 Cyclops 7863 | -2/Section 7 | Spotted Alpha 7 7866 | -2/Section 7 | Spotted B-99 Colossus 7874 | -2/Section 7 | Spotted Executioner 7878 | -2/Section 7 | Found Terrabomb 7881 | -2/Section 7 | Found Alien Artifact 7881 | -2/Section 7 | Identified Transdimensional Reconstructor 7881 | -2/Section 7 | Warped through subspace 7885 | -2/Section 7 | Spotted Executioner 7891 | -2/Section 7 | Found Transdimensional Reconstructor 7900 | -2/Section 7 | Found Matter Drive 7906 | -2/Section 7 | Spotted Striker 7906 | -2/Section 7 | Spotted Striker 7910 | -2/Section 7 | Spotted Executioner 7910 | -2/Section 7 | Spotted Executioner 7917 | -2/Section 7 | Activated Sigix Exoskeleton 7917 | -2/Section 7 | Unable to understand communications from Sigix Warrior 7949 | -2/Section 7 | Found Alien Artifact 7949 | -2/Section 7 | Identified LRC Insulator 7949 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 7951 | -2/Section 7 | Found Alien Artifact 7951 | -2/Section 7 | Identified LRC Armor 7951 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 7967 | -2/Section 7 | Found Alien Artifact 7967 | -2/Section 7 | Identified Core Reset Matrix 7967 | -2/Section 7 | Used Core Reset Matrix 7971 | -2/Section 7 | Sensed 14 artifacts in vicinity 7984 | -2/Section 7 | Warped through subspace 8014 | -2/Section 7 | Discovered exit to Access (range 12) 8020 | -2/Section 7 | Entered Access 8020 | -1/Access | Evolved 2 slots: Propulsion x2 8081 | -1/Access | Discovered new exit (range 8) 8082 | -1/Access | Identified exit to Surface 8163 | *** | Heading to fleet! Last Messages --------------- 4 Recycling Units 4 Scanalyzers 6 Garrison Accesses Downloaded coordinate data. 08126_ U-05 Engineer builds a Wall. 08140_ Connecting with Terminal... >>Prototypes Downloading prototype IDs... Imp. Q-thruster Exp. Shock Absorption System Ragnarok Missile Launcher Exp. Core Analyzer >>Layout(Zone) Retrieving Zone 9R layout... Downloaded map data. 08162_ Connecting with Terminal... >>Open Sealed Barrier opened. 08162_ The Access Shell folds into the floor. [Achievement: Home At Last?] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????###?????# #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" "@ #????????? | | ????????????????????" "" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" """ """ #????????? | | ????????????????????" """T""" k#????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????# #????????? | | ???????????????????????############### #????????? | | ???????????????????????# # #????????? | | ???????????????????????# " #????????? | | ???????????????????????# + #????????? | | ???????????????????????# # #????????? | | ??????????############## # #????????? | | ????????+ + # #????????? | | ??????????######## ################# #????????? | | ?????????????????# ##?############## #????????? | | ?????????????????# "#?# # #????????? | | ?????????????????# ##?# # +????????? | | ???????????####### #??# # ########## | | ???????????# #??# # ? | | ???????????# #??# !!! # ????? | | ????######## ##?# !! # "#?####### | | "### !! # ##?# | | + # #??# * | +----------------------------------------------------+ Best States ------------- Heat Dissipation 149 Coolant Potential 100 Energy Generation 41 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: EM 25 Core Shielding 20 Propulsion Shielding 90 Utility Shielding 90 Phase Shifting 5 Evasion (%) 85 Recoil Reduction 4 Energy Filtering 50 Offensive Hacking 73 Defensive Hacking 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Exp. Propulsion Shielding | x1 | -3/Research Exp. Utility Shielding | x1 | -3/Research Exp. Propulsion Shielding | x1 | -2/Research Alien Tech Used ----------------- Core Cannon Phase Redirector Terrabomb Dimensional Node Initializer High-powered Transdimensional Reconstructor Matter Drive Sigix Broadsword Integrated Dissipator Integrated Reactor Transdimensional Reconstructor LRC Insulator LRC Armor Core Reset Matrix Achievements -------------- Everyone Must Die Home At Last? Challenges ------------ None Game ------ Seed NetworkPortableSabre Manual? 0 Play Time 02:30:28 Cumulative 261.9 hours Start 2021.07.14 @ 21:26:59 End 2021.07.14 @ 23:55:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 144 Adventurer 0 Explorer 0 Win Type 2 Total 7 Types 5/0/1/1/0/0/0/0/0 Lore% 74 Gallery% 81 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3bbcccc-07dc-4fe9-899c-80c074656c7c