Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.18 @ 19:11:31 Player: ToasterKoishi Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (184) 920 Value Destroyed (6085) 6085 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1179) 1179 TOTAL SCORE: 11924 Bonus ------- High Alert Combat Kills 679 Follower Combat Kills 500 Cogmind --------- Core Integrity 0/700 Matter 227/300 Energy 150/150 System Corruption 19% Temperature Cool (12) Movement Hovering (240) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Gravmag System > --- UTILITY (7) ------ Large Storage Unit Improved Terrain Scanner Targeting Computer Targeting Computer Improved Melee Analysis Suite Improved Melee Analysis Suite Hacking Suite > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (15) --- Micro Nuclear Core Heavy Armor Plating Reflective Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Target Analyzer Microactuators Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Armored Wheel Melee Analysis Suite Improved Melee Analysis Suite Improved Utility Shielding Medium Armor Plating Medium Armor Plating Heavy Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Reflective Plating Hardlight Generator Rocket Launcher Powered Hammer Powered Hammer Katana Katana Scythe [Rating: 48] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Improved Melee Analysis Suite Device Microactuators Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Mace Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Slots Evolved 6 | . . . 2 . . . 2 . 2 . . Power . | . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . Utility 5 | . . . 1 . . . 2 . 2 . . Weapon . | . . . . . . . . . . . . Parts Attached 242 | 7 21 2 41 4 . 1 56 33 60 3 14 Power 37 | 1 6 . 6 . . . 8 4 10 . 2 Engine 26 | 1 6 . 6 . . . 3 1 9 . . Core 11 | . . . . . . . 5 3 1 . 2 Reactor . | . . . . . . . . . . . . Propulsion 77 | 2 4 1 21 . . . 17 13 15 2 2 Treads 20 | . . . 4 . . . 3 10 3 . . Leg 36 | 2 4 1 12 . . . 9 . 8 . . Wheel 20 | . . . 5 . . . 5 3 4 2 1 Hover 1 | . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . Utility 90 | 2 3 . 12 . . . 25 10 28 1 9 Device 15 | 1 . . . . . . . 3 9 . 2 Storage 7 | 1 1 . 3 . . . 1 . . . 1 Processor 12 | . . . 1 . . . 5 . 1 . 5 Hackware 1 | . . . . . . . . . . . 1 Protection 55 | . 2 . 8 . . . 19 7 18 1 . Artifact . | . . . . . . . . . . . . Weapon 38 | 2 8 1 2 4 . 1 6 6 7 . 1 Energy Gun 6 | 1 5 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 3 | 1 2 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 4 | . . . . 2 . . 1 . 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 13 | . 1 1 2 2 . . 3 3 . . 1 Slashing Weapon 12 | . . . . . . 1 2 3 6 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . . . 1 Parts Lost 49 | . 2 . 12 . . . 7 4 16 6 2 Power 9 | . . . 2 . . . 1 2 3 1 . Propulsion 17 | . 1 . 6 . . . 2 2 3 2 1 Utility 19 | . . . 4 . . . 3 . 8 3 1 Weapon 4 | . 1 . . . . . 1 . 2 . . Highest Loss Streak 5 | . 2 . 5 . . . 4 2 5 4 1 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 94 | . 96 97 98 100 100 100 96 95 96 53 57 Engine 7 | . 14 14 10 11 11 11 4 5 6 . . Core 1 | . . . . . . . 4 3 . 5 2 Treads 8 | . . . 8 22 22 22 4 14 7 1 . Leg 10 | . 27 28 17 . . . 12 3 6 1 . Wheel 6 | . . . 5 11 11 11 9 8 7 6 2 Device 2 | . 2 . . . . . . . 8 7 8 Storage 9 | . 14 14 11 11 11 11 9 9 7 5 2 Processor 12 | . . . 5 11 11 11 18 18 15 7 25 Protection 15 | . 11 14 15 11 11 11 15 14 20 8 . Impact Weapon 8 | . 2 25 22 21 22 16 4 2 1 . 6 Slashing Weapon 7 | . . . . . . 5 13 15 11 6 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 81 | 14 34 32 60 61 60 60 67 69 81 60 30 Greatest Support 40 | 20 20 20 30 10 10 10 32 40 12 12 19 Greatest Overweight (x) 9 | 3 1 1 5 6 5 5 6 6 7 5 9 Average Overweight (x) 3 | . . 1 2 5 5 5 5 4 6 2 . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 15 Average Capacity 18 | 7 11 15 19 20 20 20 20 20 20 15 7 Most Carried 20 | 2 15 15 20 20 20 20 20 20 20 20 5 Average Carried 17 | . 9 14 18 20 20 19 19 19 18 14 4 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 5 15 Final Carried 20 | 2 15 15 20 20 20 20 20 20 20 5 4 Class Distribution -------------------- 53% | Mutant 32% | Scavenger-Mutant 7% | Gladiator 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Matter Collected 2979 | 296 243 20 399 109 . 79 599 433 616 . 185 Remotely . | . . . . . . . . . . . . Salvage Created 7113 | 189 399 100 1177 72 . . 1638 1211 2053 . 274 Parts 368 | 11 19 . 44 10 . . 109 60 101 . 14 Haulers Intercepted 1 | . 1 . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Combat Hostiles Destroyed 151 | . 10 3 26 7 . . 40 21 38 . 6 Melee 116 | . 1 1 12 . . . 38 21 38 . 5 Guns 9 | . 9 . . . . . . . . . . AOE 7 | . . . . 7 . . . . . . . Classes Destroyed 15 | 3 3 1 3 . . . 3 . 2 . . Worker 16 | 2 1 2 6 . . . 1 . 2 . 2 Builder 5 | . . . 1 . . . 1 2 1 . . Tunneler 5 | 3 . . . 2 . . . . . . . Hauler 1 | . 1 . . . . . . . . . . Recycler 4 | 1 . . 1 . . . . 1 . . 1 Watcher 4 | . . . . . . . 1 . 3 . . Swarmer 34 | . 3 . 4 7 . . 12 . 3 . 5 Grunt 62 | . 7 1 12 . . . 16 12 14 . . Brawler 2 | . . . . . . . 1 . 1 . . Duelist 4 | . . . 1 . . . 2 1 . . . Protector 1 | . . . . . . . 1 . . . . Sentry 31 | . . . 9 . . . 8 8 6 . . Hunter 6 | . . . . . . . . . 6 . . Programmer 9 | . . . . . . . . . 8 . 1 Assembled 2 | . . 2 . . . . . . . . . Best Kill Streak 6 | 2 4 2 4 4 . . 6 3 5 . 5 Combat Bots Only 6 | . 3 2 4 4 . . 6 3 5 . 4 Max Kills in Single Turn 3 | 1 1 1 1 3 . . 1 1 2 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . 3 . . . . . . . Melee 1 | . 1 1 1 . . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Damage Taken 10086 | . 682 364 1661 66 . . 2029 1104 3525 244 411 Core 1500 | . 150 51 310 . . . 177 110 326 109 267 Absorbed by Shields 501 | . . . . . . . . . 501 . . Redirected to Shielding 268 | . 16 11 23 . . . 5 17 132 64 . Regen/Repaired (Parts) 894 | . . . 65 . . . 624 205 . . . Core Remaining (%) 47 | 100 . 19 . . . 22 . 47 . . . Volleys Fired 83 | 26 48 . . 7 . . . . 2 . . Largest 2 | 2 2 . . 1 . . . . 1 . . Hottest 130 | 70 130 . . 33 . . . . 33 . . Shots Fired 137 | 52 76 . . 7 . . . . 2 . . Gun 128 | 52 76 . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher 9 | . . . . 7 . . . . 2 . . Special . | . . . . . . . . . . . . Kinetic 69 | 26 43 . . . . . . . . . . Thermal 59 | 26 33 . . . . . . . . . . Explosive 9 | . . . . 7 . . . . 2 . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 11 | 6 11 . . 3 . . . . 4 . . Robot Miss Streak 4 | 2 4 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 491 | 32 56 14 74 3 . . 111 64 124 . 13 Core Hits 176 | 10 20 . 13 6 . . 46 25 53 . 3 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 20 | . . 4 14 . . . 1 . . . 1 Critical Strikes 59 | 2 3 4 15 . . . 12 5 17 . 1 Burn 5 | 2 3 . . . . . . . . . . Smash 21 | . . 4 15 . . . 1 . . . 1 Sever 33 | . . . . . . . 11 5 17 . . Melee Attacks 569 | . 6 22 92 3 . . 155 89 166 . 36 Impact 179 | . 6 22 92 3 . . 11 7 2 . 36 Slashing 390 | . . . . . . . 144 82 164 . . Piercing . | . . . . . . . . . . . . Sneak Attacks 24 | . 1 2 8 2 . . 2 4 1 . 4 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 36 | . . 3 11 . . . 8 5 9 . . Damage Inflicted 17386 | 339 790 546 2771 616 . . 4030 2201 5304 . 789 Guns 896 | 339 557 . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 685 | . . . . 423 . . . . 262 . . Melee 15805 | . 233 546 2771 193 . . 4030 2201 5042 . 789 Ramming . | . . . . . . . . . . . . Kinetic 354 | 125 229 . . . . . . . . . . Thermal 542 | 214 328 . . . . . . . . . . Explosive 685 | . . . . 423 . . . . 262 . . Electromagnetic . | . . . . . . . . . . . . Impact 4922 | . 233 546 2771 193 . . 276 55 59 . 789 Slashing 10883 | . . . . . . . 3754 2146 4983 . . Piercing . | . . . . . . . . . . . . Highest Corruption 19 | . . . 2 2 2 2 5 5 9 15 19 Average Corruption 4 | . . . 2 2 2 2 3 5 2 14 16 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 223 | . . . 17 12 9 6 41 59 38 4 37 Message Errors 57 | . . . 8 3 1 2 12 12 10 1 8 Matter Fused 54 | . . . 3 3 4 1 7 16 9 . 11 Heat Flow Errors 29 | . . . 2 1 2 1 7 6 6 . 4 Energy Discharges 32 | . . . 1 3 1 . 4 13 5 1 4 Parts Rejected 2 | . . . . . . . 1 . . 1 . Data Loss (minor) 30 | . . . 2 1 1 2 7 8 5 . 4 Data Loss (major) 11 | . . . 1 . . . 2 3 2 . 3 Alerts 6 | . . . . 1 . . 1 1 1 . 2 Misdirections 2 | . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 1980 | . 47 216 727 168 . . 243 44 191 . 344 Projectiles . | . . . . . . . . . . . . Explosions 37 | . . . . 37 . . . . . . . Melee 1943 | . 47 216 727 131 . . 243 44 191 . 344 Knockbacks 11 | . 1 . 4 1 . . 3 . 1 . 1 Impact 11 | . 1 . 4 1 . . 3 . 1 . 1 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 32 | . . . . 32 . . . . . . . Shots 1 | . . . . 1 . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 374 | 120 374 1 238 238 151 226 266 281 187 . 263 Average Temperature 108 | 46 178 1 101 124 79 121 101 88 65 . 100 Received Heat Transfer 3062 | . 303 150 501 . . . 846 477 749 . 36 Effects 6 | . 1 . 1 . . . 3 1 . . . Energy Bleed 4 | . 1 . 1 . . . 1 1 . . . Interference 2 | . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 37 | . . 3 23 2 . . 3 . . . 6 Impact Corruptions 65 | . 3 10 32 4 . . 7 . . . 9 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . 4 . . . . . . . . . . Heat Transferred 1850 | 777 1073 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Peak Influence 861 | 30 220 60 214 324 . . 838 669 861 301 308 Initial 352 | . 19 . . 54 . . . 352 298 301 168 Average 285 | 16 76 17 77 204 . . 431 476 363 266 205 Maximum Alert Level 3 | . 1 . 1 1 . . 3 2 3 1 1 Low Security (%) 45 | 100 98 100 89 59 . 100 24 . 27 . 41 Level 1 24 | . 1 . 10 40 . . 20 30 35 100 58 Level 2 21 | . . . . . . . 33 69 23 . . Level 3 8 | . . . . . . . 21 . 13 . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 32 | . 3 . 1 . . . 6 4 14 . 4 Investigation 9 | . 1 . . . . . 2 3 1 . 2 Extermination 9 | . . . . . . . . . 8 . 1 Reinforcement 12 | . 2 . 1 . . . 3 1 4 . 1 Assault 2 | . . . . . . . 1 . 1 . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Distress Signals 16 | . 1 . 3 . . . 7 2 2 . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 271 | . 23 7 38 4 . . 80 38 63 5 13 Peak Tracking Total 7 | . 5 3 7 4 . . 6 7 5 5 4 Tactical Retreats 33 | . 2 2 4 . . . 11 3 9 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Traps Triggered 18 | . 2 . 5 . . . 4 1 4 . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Machines Disabled 6 | . . . . 4 . . . 2 . . . Max in Single Turn 4 | . . . . 4 . . . 1 . . . Garrison Access 1 | . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Machines Accessed 59 | . 4 . 9 1 . . 13 16 13 . 3 Terminals 34 | . 4 . 6 1 . . 6 11 4 . 2 Fabricators 2 | . . . . . . . . . 1 . 1 Repair Stations 8 | . . . 1 . . . 2 2 3 . . Recycling Units 8 | . . . 1 . . . 2 2 3 . . Scanalyzers 3 | . . . 1 . . . 2 . . . . Garrison Access 4 | . . . . . . . 1 1 2 . . Total Hacks 134 | . 11 . 23 1 . . 37 33 22 . 7 Successful 64 | . 6 . 10 . . . 22 15 8 . 3 Failed 69 | . 4 . 13 1 . . 15 18 14 . 4 Catastrophic 14 | . . . 2 . . . 4 3 4 . 1 Database Lockouts 1 | . 1 . . . . . . . . . . Manual 56 | . 6 . 8 3 . . 18 15 5 . 1 Terminals 78 | . 11 . 17 1 . . 12 25 7 . 5 Fabricators 3 | . . . . . . . . . 1 . 2 Repair Stations 24 | . . . 3 . . . 11 5 5 . . Recycling Units 14 | . . . 1 . . . 4 2 7 . . Scanalyzers 10 | . . . 2 . . . 8 . . . . Garrison Access 5 | . . . . . . . 2 1 2 . . Terminal Hacks 24 | . 6 . 5 . . . 1 9 2 . 1 Record 2 | . . . . . . . . . 2 . . Robot Analysis 8 | . 4 . 1 . . . . 3 . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . Level Access Points 1 | . 1 . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . Terminal Index 1 | . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . 1 . . . Unreport Threat 6 | . . . 3 . . . . 3 . . . Locate Traps 1 | . . . . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks 15 | . . . 2 . . . 9 3 1 . . Scan Component 9 | . . . 1 . . . 5 2 1 . . Repair 6 | . . . 1 . . . 4 1 . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . Report Inventory 1 | . . . . . . . . . 1 . . Scanalyzer 10 | . . . 2 . . . 8 . . . . Insert Component 4 | . . . 1 . . . 3 . . . . Analyze 6 | . . . 1 . . . 5 . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . 1 . . . Unauthorized Hacks 11 | . . . 1 . . . 4 2 4 . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 11 | . . . 1 . . . 4 2 4 . . Monitor 2 | . . . . . . . 1 . 1 . . Reject 4 | . . . . . . . 2 . 2 . . Mask 3 | . . . 1 . . . 1 . 1 . . Tunnel 2 | . . . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 49 | . 3 . 8 1 . . 10 13 11 . 3 Full Trace Events 3 | . . . . . . . 1 . . . 2 Feedback Events 1 | . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . 3 . . . . Parts Built 1 | . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . Time 36 | . . . . . . . . . . . 36 Total Part Build Rating 3 | . . . . . . . . . . . 3 Parts Repaired 6 | . . . 1 . . . 4 1 . . . Time 210 | . . . 32 . . . 140 38 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . . 3 . . . . Part Schematics Acquired 4 | . . . 1 . . . 3 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Total Allies 10 | . . . . . . . . 10 . . . Largest Group 10 | . . . . . . . . 10 8 . . Highest-Rated Group 173 | . . . . . . . . 173 128 . . Highest-Rated Ally 29 | . . . . . . . . 29 16 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 106 | . . . . . . . . 78 28 . . Total Damage 1339 | . . . . . . . . 991 348 . . Kills 15 | . . . . . . . . 12 3 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Robot Analysis Total 8 | . 4 . 1 . . . . 3 . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Turns Passed 17645 | 248 1345 723 2384 771 687 391 3734 2056 4377 107 822 Spaces Moved 9180 | 136 745 345 1075 478 444 250 1659 935 2138 88 887 Core 700 | 10 . . . . . . . . . 13 677 Treads 83 | . . . . . . . 7 76 . . . Legs 1765 | 126 745 345 548 . . . 1 . . . . Wheels 6589 | . . . 527 478 444 250 1651 859 2138 75 167 Hover 43 | . . . . . . . . . . . 43 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 95 155 155 155 120 155 155 50 50 Average Speed 157 | 120 148 190 171 155 155 155 163 168 176 118 73 Slowest Speed 500 | 200 190 190 260 170 155 155 400 320 185 155 500 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 68 | 7 97 42 93 99 91 61 92 95 43 84 17 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 3 | . . 1 . . . . . 2 . . . Known Exits Taken 3 | . . 1 1 . . . 1 . . . . Unknown Exits Taken 6 | 1 1 . . 1 1 1 . 1 . . . Scrap Searched 4 | . . 1 . 2 . 1 . . . . . Spaces Dug 61 | . . 3 2 . . . 14 2 21 . 19 Terrain Destroyed 110 | . . 3 2 38 . . 14 2 32 . 19 Melee 61 | . . 3 2 . . . 14 2 21 . 19 Projectile . | . . . . . . . . . . . . AOE 49 | . . . . 38 . . . . 11 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Total 11522 | 170 909 381 1471 493 443 254 2453 1305 2558 90 995 Wait 1248 | . 52 18 235 3 . 2 517 213 157 . 51 Move 9170 | 135 744 344 1074 477 443 249 1658 934 2138 87 887 Hop . | . . . . . . . . . . . . Pick Up 107 | 2 18 . 27 . . . 33 12 11 . 4 Fast Attach 97 | 7 10 . 14 . . 1 24 9 23 1 8 Attach 74 | . 1 1 17 . . . 17 9 21 2 6 Detach 28 | . 1 . 1 . . 1 8 5 11 . 1 Swap 71 | . 10 1 10 4 . . 15 15 16 . . Drop 130 | . 19 . 14 . . 1 42 25 27 . 2 Fire 83 | 26 48 . . 7 . . . . 2 . . Melee 506 | . 6 17 79 2 . . 139 75 152 . 36 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 16) 249 | -11/Junkyard | Entered Materials 307 | -10/Materials | Build established: Mutant 535 | -10/Materials | Central database locked down 590 | -10/Materials | Discovered new exit (range 15) 654 | -10/Materials | Identified exit to Materials 729 | -10/Materials | Discovered new exit (range 16) 857 | -10/Materials | Discovered new exit (range 6) 978 | -10/Materials | Core integrity fell below 50% 1594 | -10/Materials | Entered Mines 1625 | -10/Mines | Discovered exit to Materials (range 9) 1682 | -10/Mines | Found a hidden stash of uninstalled traps 1801 | -10/Mines | Learned Materials stockpile data 2094 | -10/Mines | Assembled infested the area 2099 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2145 | -10/Mines | Core integrity fell below 20% 2317 | -10/Mines | Entered Materials 2317 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2507 | -9/Materials | Identified exit to Mines 2857 | -9/Materials | Discovered new exit (range 12) 3328 | -9/Materials | Discovered new exit (range 15) 3640 | -9/Materials | Lost 3 parts (2n1u) 3734 | -9/Materials | Core integrity fell below 50% 3756 | -9/Materials | Lost 5 parts (1p3n1u) 4332 | -9/Materials | Repaired Med. Armor Plating 4442 | -9/Materials | Discovered new exit (range 5) 4540 | -9/Materials | Build established: Scavenger-Mutant 4701 | -9/Materials | Entered Mines 4729 | -9/Mines | Met a Derelict bent on vengeance 5117 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5153 | -9/Mines | Discovered new exit (range 6) 5276 | -9/Mines | Discovered new exit (range 6) 5465 | -9/Mines | Discovered new exit (range 5) 5472 | -9/Mines | Entered Exiles 5513 | -9/Exiles | Met 8R-AWN 5538 | -9/Exiles | Met EX-HEX 5652 | -9/Exiles | Met EX-DEC 5678 | -9/Exiles | Visited The Gauntlet 5961 | -9/Exiles | Met EX-BIN 6142 | -9/Exiles | Discovered new exit (range 10) 6159 | -9/Exiles | Entered Mines 6427 | -8/Mines | Discovered new exit (range 9) 6550 | -8/Mines | Entered Materials 6550 | -8/Materials | Evolved 2 slots: Utility x2 7064 | -8/Materials | Discovered new exit (range 12) 7150 | -8/Materials | Build established: Mutant 7567 | -8/Materials | Discovered new exit (range 14) 8057 | -8/Materials | Repaired Hvy. Armor Plating 8145 | -8/Materials | Identified exit to Storage 8432 | -8/Materials | Discovered new exit (range 16) 8950 | -8/Materials | Repaired Med. Armor Plating 8950 | -8/Materials | First assault squad dispatched 9352 | -8/Materials | Lost 4 parts (1p2u1w) 9588 | -8/Materials | Build established: Scavenger-Mutant 9850 | -8/Materials | Repaired Med. Armor Plating 9891 | -8/Materials | Repaired Hrd. Medium Armor Plating 10284 | -8/Materials | Entered Storage 10445 | -8/Storage | Build established: Mutant 10928 | -8/Storage | Build established: Scavenger-Mutant 11383 | -8/Storage | Discovered new exit (range 11) 11547 | -8/Storage | Core integrity fell below 50% 11628 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 11736 | -8/Storage | Used back door to open Recycling access 11736 | -8/Storage | Discovered new exit (range 5) 11913 | -8/Storage | Build established: Commander-Mutant 11919 | -8/Storage | Repaired Hrd. Medium Armor Plating 12340 | -8/Storage | Entered Factory 12340 | -7/Factory | Accompanied by 8 allies 12340 | -7/Factory | Evolved 2 slots: Utility x2 12580 | -7/Factory | Discovered new exit (range 14) 13354 | -7/Factory | Build established: Gladiator 14717 | -7/Factory | Build established: Mutant 15764 | -7/Factory | Build established: Scavenger-Mutant 15940 | -7/Factory | First assault squad dispatched 16096 | -7/Factory | Lost 5 parts (1n4u) 16717 | -7/Factory | Sucked down chute 16717 | -7/Factory | Entered Waste 16728 | -7/Waste | Spotted C-40 Crusher 16732 | -7/Waste | EMP discharged 16732 | -7/Waste | System corruption reached 10% 16735 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16738 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16745 | -7/Waste | Spotted C-40 Crusher 16756 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16757 | -7/Waste | Core integrity fell below 50% 16785 | -7/Waste | Spotted C-40 Crusher 16787 | -7/Waste | Lost 4 parts (2n2u) 16794 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16803 | -7/Waste | Spotted C-40 Crusher 16812 | -7/Waste | Spotted C-40 Crusher 16817 | -7/Waste | Discovered new exit (range 14) 16817 | -7/Waste | Spotted C-40 Crusher 16818 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16824 | -7/Waste | Entered Factory 16954 | -7/Factory | Core integrity fell below 20% 16971 | -7/Factory | Build established: Mutant 17459 | -7/Factory | Fabricated Hvy. Armor Plating? 17646 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 17601_ System corrupted: Substantial component data lost. 17621_ KOFC%XZSXZZR:J 09BB&YF:Q XR:|X1F5 17632_ Wheel destroyed. 17633_ Destroyed VTOL Module. 17633_ S-27 Virus system corrupted by crushing effect. 17633_ S-27 Virus destroyed. 17636_ Sneak attack on K-01 Serf. 17636_ K-01 Serf suffers critical hit (Smash). 17636_ Destroyed Wheel. 17636_ Destroyed Med. Matter Pod. 17636_ K-01 Serf system corrupted by crushing effect. 17636_ Lgt. Ion Engine fried. 17636_ Wheel fried. 17636_ K-01 Serf destroyed. 17637_ System corrupted: Heat flow error (+192). 17638_ K-01 Serf collects debris. 17643_ Slug penetrates Wall. 17643_ Acquired 19 matter. 17645_ K-01 Serf collects debris. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ????????????????# # # #???# | | ????????????????# """" # # """ """ #???# """ | | ????????????????# """" # # """ """ #???# """ | | ??????##???#???## """" # # """ """ #???# """ | | ????#???????????# """" # # #???# | | ????????#???????# """" # # #??## """ | | #?????????####### """" # + #??#" """ | | ??????#????# + # ########"###### """ | | ???????????# #### # #??????#" # | | ???????????# #?#######+### ######### ###+# | | ??#?????#??# #???## | | ???????????# #????# | | ???????????# #????# | | ???????????# #????# | | ???????????#+#???## | | ?????????? ??# #########+#####+#### | | ??????#? ##T #??# #??# | | ??????# ### #??# #??# | | ??????# """ #?# ##+#### """""" #??# | | ??????# """"" ## k # [ """""" #??# | | ??????# """"" ### # # """""" #??# | | ??????# ### # ]]] # """""" #??# | | ??#???# ? #?# # ]] # #??# | | ???????????####+###% # ]] !# """""" #??# | | ???????????# Y # # """""" #??# | | ??????????## [k@ ! # """""" #??# | | ???????????# %#k # """""" ##?# | | ??????###### # """ # #??# | | ??????# # "Y ############+#?## | | ??????# w # """ ##?#?#?????# #??# | | ????### """"" # #????#???### #### | | ????# """ ""T"" #######??##????# | | ????# """ #?#????????????# | | ????+ """ #?????#????????# | | ????# #??????????????# | | ????+ #????????#???### | | ????# ###""!""# #?#???#?????#### ##### | | ????# ????#""F""# ################ #?#?# | | ????? ??????# """ # ^ ##??# | | ????# ????######## #???? | | ????# ???????????# #?#?? | | ????# ??????????# ##### | | ????# ?????????# ^ " | | ????# ??????#?####+### ######### # " | | ?#### ########### # #?? ????# # " | | ? + # #????? ?# # " | | #### # #?????? + # | | #??# # #????? # # | | #??# # ^ #???? # # | | #??###### #??? ?# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 675 Resistance: TH 10 Core Shielding 20 Utility Shielding 66 Weapon Shielding 66 Melee Speed Boost 40 Evasion (%) 55 Targeting Accuracy 15 Melee Accuracy 12 Recoil Reduction 2 Force Boost 20 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Imp. Melee Analysis Suite | -8/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Armor Plating | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Achiever Melee Specialist The More The Merrier Challenges ------------ None Game ------ Seed NovaMyomerMantle Manual? 0 Play Time 03:00:46 Cumulative 31.0 hours Start 2024.02.18 @ 02:06:28 End 2024.02.18 @ 19:11:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 23 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b41dc2ed-086e-4c58-9bfa-dd6424bb7214