Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.28 @ 09:34:55 Player: ae Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (109) 545 Value Destroyed (2670) 2670 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (1734) 1734 TOTAL SCORE: 13569 Bonus ------- Follower Combat Kills 234 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 199/300 Energy 99/100 System Corruption 8% Temperature Cool (27) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (11) -- (None) > --- UTILITY (7) ------ Enhanced Optical Array > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Peak State ------------ > --- POWER ------------ Antimatter Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Q-thruster Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Medium Storage Unit Structural Scanner Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON ----------- Neutron Missile Launcher Force Lance > --- INVENTORY -------- Neutrino Core Micro Fission Core Particle Reactor Quantum Reactor Quantum Reactor Improved Gyrokinetic Inverter Advanced Heat Sink Advanced Cooling System Heavy Disruptor Cannon [Rating: 165] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Impulse Thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Launcher Neutron Missile Launcher Impact Weapon Impact Mace Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Sto Fac DSF Fac Fac Res Res Acc Slots Evolved 18 | . . 2 . . . 2 . . 2 . 2 . 2 2 2 2 2 Power 2 | . . . . . . . . . . . 1 . . . 1 . . Propulsion 9 | . . . . . . 2 . . 1 . 1 . 1 1 1 1 1 Utility 5 | . . . . . . . . . 1 . . . 1 1 . 1 1 Weapon 2 | . . 2 . . . . . . . . . . . . . . . Parts Attached 109 | 6 8 2 3 . 8 2 4 3 8 14 . . 12 10 13 8 8 Power 15 | 1 . . . . 2 . . 1 1 1 . . 2 2 . 3 2 Engine 3 | 1 . . . . . . . . . 1 . . 1 . . . . Core 7 | . . . . . 2 . . 1 1 . . . 1 1 . 1 . Reactor 5 | . . . . . . . . . . . . . . 1 . 2 2 Propulsion 43 | 2 3 . . . 1 2 . 1 5 7 . . 5 3 7 3 4 Treads 5 | . 2 . . . . . . . . 3 . . . . . . . Leg 7 | 2 . . . . 1 2 . 1 . 1 . . . . . . . Wheel 1 | . 1 . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 Flight 29 | . . . . . . . . . 5 3 . . 5 3 7 3 3 Utility 25 | 1 3 1 1 . 2 . 1 1 2 3 . . 4 1 1 2 2 Device 11 | . 1 . . . 1 . . 1 . 2 . . 3 1 . 1 1 Storage 5 | 1 2 1 . . . . . . . 1 . . . . . . . Processor 3 | . . . . . . . . . . . . . 1 . . 1 1 Hackware 2 | . . . . . . . . . 1 . . . . . 1 . . Protection 4 | . . . 1 . 1 . 1 . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 26 | 2 2 1 2 . 3 . 3 . . 3 . . 1 4 5 . . Energy Gun 4 | 1 1 . . . . . . . . . . . . 1 1 . . Energy Cannon 9 | . 1 1 1 . 2 . . . . 2 . . . 1 1 . . Ballistic Gun 6 | 1 . . 1 . . . 3 . . . . . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . . . 2 . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . 2 . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 1 . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . . . . 1 . . . 2 2 1 . Parts Lost 47 | . . 1 . . 4 . 1 1 . 4 . 2 4 2 . 1 27 Power 7 | . . . . . 1 . . . . 2 . . . . . . 4 Propulsion 22 | . . . . . 1 . . 1 . . . 1 3 2 . 1 13 Utility 10 | . . . . . . . 1 . . 1 . 1 . . . . 7 Weapon 8 | . . 1 . . 2 . . . . 1 . . 1 . . . 3 Highest Loss Streak 26 | . . 1 . . 3 . 1 1 . 2 . 1 2 2 . 1 26 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 11 | 5 9 11 14 14 13 14 14 14 10 9 8 8 8 9 9 8 8 Power 1 | . 1 2 1 1 1 3 3 1 1 . . . . 1 1 1 3 Propulsion 2 | 3 4 3 3 3 3 3 3 4 1 3 2 2 1 1 4 2 1 Utility 4 | . 1 3 5 5 5 4 3 6 4 3 4 4 3 4 4 3 1 Weapon 2 | 1 2 3 4 4 3 3 5 2 3 1 2 2 2 1 . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 40 | 1 7 1 4 1 2 1 . 7 1 2 . . 3 7 . 1 2 Power 7 | . . . 1 . . . . 3 . . . . . 1 . . 2 Propulsion 12 | 1 6 . 1 . . . . . . 1 . . . 3 . . . Utility 13 | . . 1 1 . 2 . . 2 1 1 . . 2 2 . 1 . Weapon 8 | . 1 . 1 1 . 1 . 2 . . . . 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 91 97 100 100 98 90 90 90 70 84 73 68 78 82 84 86 85 Engine 4 | . 14 11 11 11 1 . . . . 2 6 6 5 . . . . Core 3 | . . . . . 9 9 9 9 7 3 . . 3 5 4 7 2 Reactor 1 | . . . . . . . . . . . . . . 4 4 4 8 Treads 9 | . 18 22 22 22 16 . . . . 5 . . . . . . . Leg 5 | . 4 . . . 3 26 27 27 8 3 . . . . . . . Flight 14 | . . . . . . . . . 27 27 40 35 39 35 37 39 40 Device 4 | . 6 11 . . . . . 2 . 4 . . 6 9 9 12 10 Storage 8 | . 19 11 11 11 11 9 9 9 7 7 6 6 5 5 4 4 3 Processor 1 | . . . . . . . . . . . . . 2 5 4 4 11 Hackware 1 | . . . . . . . . . 6 7 6 6 5 5 4 4 . Protection 5 | . . . 11 11 10 9 9 6 6 2 6 6 . . . . . Energy Gun 3 | . 5 13 11 11 1 . . . . . . . . . 2 . . Energy Cannon 9 | . 8 18 22 22 27 18 9 . . 2 . . . 4 4 . . Ballistic Gun 10 | . 8 10 11 11 11 9 23 36 3 6 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 6 6 6 5 . . 4 3 Peak Build Rating 165 | 6 10 15 19 20 25 33 37 42 46 50 43 43 62 97 138 153 165 Average Rating 46 | 4 8 14 15 19 22 32 34 38 30 39 43 39 54 84 117 143 149 On Entrance 43 | . 6 10 15 19 20 24 33 37 41 30 38 43 36 53 97 138 149 Avg Prop Armor Cover (%) 10 | . 12 . . . 4 . . . 10 19 . . . . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 100 | 14 100 39 46 46 50 48 48 46 39 32 24 24 30 53 67 71 82 Greatest Support 89 | 20 40 40 40 40 40 50 50 57 57 35 30 30 44 53 69 76 89 Greatest Overweight (x) 9 | 2 9 . 1 1 4 . . . 1 1 . . . . . . . Average Overweight (x) . | . 2 . 1 1 1 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 Average Capacity 12 | 7 16 13 15 15 15 15 15 15 10 10 10 10 10 10 10 10 9 Most Carried 19 | 8 19 14 15 15 15 15 15 15 15 10 8 8 10 10 10 10 10 Average Carried 12 | 6 10 11 14 14 14 14 14 14 10 9 8 8 8 9 9 9 9 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 5 Final Carried 15 | 8 10 14 15 15 15 15 15 15 10 9 8 8 8 10 10 10 1 Class Distribution -------------------- 28% | Skirmisher 25% | Tank 14% | Sprinter 13% | Mutant 8% | Scavenger-Sprinter 4% | Scientist-Scout Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Mutant | -7/Factory Scavenger-Sprinter | -7/Storage Scavenger-Sprinter | -6/Factory Sprinter | -6/DSF Scavenger-Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -3/Research Scientist-Sprinter | -2/Research Scientist-Scout | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Sto Fac DSF Fac Fac Res Res Acc Matter Collected 2814 | 317 232 67 62 . 182 . 146 745 . 484 . 38 70 185 140 40 106 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4106 | 81 228 219 248 . 391 . 209 994 . 732 . 50 . 271 464 36 183 Parts 212 | 4 22 10 17 . 19 . 22 55 . 32 . . . 9 8 4 10 Haulers Intercepted 7 | . 1 . . . . . . 1 . 3 . . . . 2 . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Sto Fac DSF Fac Fac Res Res Acc Combat Hostiles Destroyed 65 | . 3 4 9 . 9 . 8 20 . 11 . . . 1 . . . Melee 6 | . . . . . 1 . . . . 5 . . . . . . . Guns 37 | . 2 2 2 . 2 . 5 20 . 4 . . . . . . . Cannons 17 | . 1 1 7 . 4 . 1 . . 2 . . . 1 . . . AOE 3 | . . 1 . . . . 2 . . . . . . . . . . Classes Destroyed 16 | 3 4 1 2 . 1 . 1 4 . . . . . . . . . Worker 9 | 1 2 . . . 2 . . 1 . 1 . . . . 1 1 . Builder 11 | . 1 . . . . . . 1 . 1 . . . 3 4 1 . Tunneler 3 | 1 . . . . . . . . . . . . . 1 1 . . Hauler 7 | . 1 . . . . . . 1 . 3 . . . . 2 . . Recycler 7 | 1 . 1 1 . 1 . . . . 1 . . . 1 . . 1 Operator 5 | . . . . . . . . 2 . . . . . 1 1 . 1 Watcher 5 | . . . . . . . . 2 . . . . . . 3 . . Swarmer 25 | . 1 2 4 . 5 . 4 5 . 4 . . . . . . . Grunt 22 | . 2 . 1 . 3 . . 11 . 5 . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . Duelist 2 | . . . . . . . . 1 . 1 . . . . . . . Sentry 5 | . . 2 . . . . . 2 . 1 . . . . . . . Specialist 1 | . . . . . . . . 1 . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . Programmer 5 | . . . . . . . 4 . . . . . . 1 . . . Assembled 3 | . . . 3 . . . . . . . . . . . . . . Best Kill Streak 6 | 1 2 2 4 . 5 . 4 6 . 3 . . . 1 4 1 1 Combat Bots Only 6 | . 2 2 4 . 3 . 4 6 . 3 . . . 1 . . . Max Kills in Single Turn 2 | 1 1 1 1 . 1 . 2 1 . 2 . . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . 1 . . . . 2 . . . . . . . . . . Melee 1 | . . . . . 1 . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Sto Fac DSF Fac Fac Res Res Acc Hostile Shots Fired 644 | . 14 26 25 . 58 . 27 30 . 99 . 5 45 15 4 35 261 Missed 239 | . 5 3 9 . 12 . 9 8 . 26 . 1 25 5 3 18 115 Hits 405 | . 9 23 16 . 46 . 18 22 . 73 . 4 20 10 1 17 146 Melee 16 | . . . . . . . . . . 3 . . 1 . . . 12 Projectile 389 | . 9 23 16 . 46 . 18 22 . 70 . 4 19 10 1 17 134 AOE 4 | . . . . . . . . . . . . . . 1 . . 3 Critical Strikes 23 | . . . . . 2 . 1 . . 1 . . . 3 1 1 14 Actively Blocked 1 | . . . . . . . . . . 1 . . . . . . . Part Disruptions 2 | . . . . . . . . . . . . . . 1 . . 1 Damage Taken 7494 | . 102 340 188 . 531 . 223 312 . 1058 . 156 371 343 17 345 3508 Core 2187 | . 10 27 43 . 42 . 29 . . 191 . 26 53 70 . 89 1607 Absorbed by Shields 52 | . . . . . . . . . . . . . . . . . 52 Redirected to Shielding 105 | . . . . . . . . . . 55 . 50 . . . . . Regen/Repaired (Parts) 74 | . . . . . . . . . . 53 . . 21 . . . . Core Remaining (%) 91 | 100 96 . . . 72 . . 94 . 72 . 96 94 93 100 93 . Volleys Fired 166 | 21 22 10 14 . 18 . 15 37 1 20 . . . 4 2 . 2 Largest 4 | 1 2 4 4 . 4 . 4 4 4 3 . . . 1 2 . 1 Hottest 217 | 20 100 183 186 . 217 . 179 103 103 125 . . . 90 178 . 110 Shots Fired 431 | 21 34 40 48 . 38 . 52 148 4 36 . . . 4 4 . 2 Gun 338 | 21 22 24 24 . 18 . 48 148 4 27 . . . . 2 . . Cannon 93 | . 12 16 24 . 20 . 4 . . 9 . . . 4 2 . 2 Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 300 | 21 10 10 14 . 18 . 48 148 4 27 . . . . . . . Thermal 41 | . 12 10 2 . . . . . . 9 . . . 4 4 . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 90 | . 12 20 32 . 20 . 4 . . . . . . . . . 2 Robot Hit Streak 16 | 6 10 14 8 . 9 . 16 7 1 9 . . . 2 2 . . Robot Miss Streak 9 | 3 2 2 2 . 8 . 4 9 6 7 . . . 2 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . . . . . 4 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . . . . . . Shots Hit Robots 317 | 15 18 26 21 . 31 . 34 82 1 55 . . 3 8 17 2 4 Core Hits 167 | 4 9 8 12 . 23 . 17 62 1 23 . . 1 2 3 1 1 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . . . . . . . . 2 3 . . Critical Strikes 9 | . . . . . . . . . . 4 . . . 2 3 . . Smash 5 | . . . . . . . . . . . . . . 2 3 . . Impale 4 | . . . . . . . . . . 4 . . . . . . . Melee Attacks 244 | . . . . . 7 . 1 . . 68 . 6 25 34 54 10 39 Impact 78 | . . . . . . . . . . . . . . 34 44 . . Slashing 8 | . . . . . 7 . 1 . . . . . . . . . . Piercing 158 | . . . . . . . . . . 68 . 6 25 . 10 10 39 Sneak Attacks 31 | . . . . . 3 . . . . 10 . . 1 5 7 2 3 Combat Hostiles 4 | . . . . . . . . . . 2 . . 1 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 8993 | 189 254 446 429 . 911 . 746 1470 17 1813 . . 121 684 1433 184 296 Guns 3248 | 189 150 181 96 . 224 . 607 1466 17 265 . . . . 53 . . Cannons 1231 | . 103 195 333 . 356 . 67 . . 102 . . . 75 . . . Explosions 142 | . . 70 . . . . 72 . . . . . . . . . . Melee 4367 | . . . . . 331 . . . . 1446 . . 121 609 1380 184 296 Ramming 5 | . 1 . . . . . . 4 . . . . . . . . . Kinetic 2934 | 189 87 53 26 . 224 . 607 1466 17 265 . . . . . . . Thermal 579 | . 103 157 17 . . . 72 . . 102 . . . 75 53 . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 1108 | . 63 236 386 . 356 . 67 . . . . . . . . . . Impact 1612 | . . . . . . . . . . . . . . 609 1003 . . Slashing 331 | . . . . . 331 . . . . . . . . . . . . Piercing 2424 | . . . . . . . . . . 1446 . . 121 . 377 184 296 Highest Corruption 8 | . . . . . . . . . . 1 . . 2 4 . . 8 Average Corruption 2 | . . . . . . . . . . 1 . . 2 2 . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 10 | . . . . . . . . . . . . . 4 3 . . 3 Message Errors 3 | . . . . . . . . . . . . . 1 1 . . 1 Matter Fused 1 | . . . . . . . . . . . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . . . . . . . 2 . . . . Energy Discharges 1 | . . . . . . . . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1508 | . . . 17 . 40 . . . . 132 . . . 489 629 93 108 Projectiles 17 | . . . 17 . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee 1491 | . . . . . 40 . . . . 132 . . . 489 629 93 108 Knockbacks 6 | . . . . . . . . . . . . . . 3 3 . . Impact 6 | . . . . . . . . . . . . . . 3 3 . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 80 | . . 80 . . . . . . . . . . . . . . . Shots 2 | . . 2 . . . . . . . . . . . . . . . Rammed 1 | . 1 . . . . . . . . . . . . . . . . Targets Rammed 3 | . 1 . . . . . . 2 . . . . . . . . . Kicked 2 | . . . . . . . . 2 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 430 | . 147 358 344 . 268 . 400 355 10 344 5 . 265 55 374 430 358 Average Temperature 107 | . 50 134 154 . 149 . 142 112 7 117 5 . 32 34 119 80 97 Received Heat Transfer 1313 | . 39 45 12 . 216 . . 135 . 321 . . 54 . 27 428 36 Effects 13 | . . 1 1 . . . 1 3 . 5 . . . . . . 2 Shutdowns 3 | . . . . . . . 1 . . . . . . . . . 2 Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . Interference 7 | . . . . . . . . 2 . 5 . . . . . . . Damage (minor) 2 | . . 1 . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . 2 . . . . . . . . 3 6 . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . . . Parts Fried 23 | . . . 1 . 2 . . . . . . . . 10 10 . . Impact Corruptions 30 | . . . . . . . . . . . . . . 14 16 . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . 2 . . . . . . . . . Heat Transferred 840 | . 222 285 37 . . . . . . 148 . . . 74 74 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 2 . . . . 1 . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Sto Fac DSF Fac Fac Res Res Acc Maximum Alert Level 1 | . . . . . . . . 1 . . . . 1 1 1 . 1 Low Security (%) 90 | 100 100 100 100 . 100 100 100 71 100 100 100 100 86 65 74 100 80 Level 1 9 | . . . . . . . . 28 . . . . 13 34 25 . 19 Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 392 | 5 41 73 90 . 134 45 193 388 161 156 63 67 392 291 265 194 274 Initial 182 | . 3 . 19 . . 41 9 93 161 . 63 44 29 182 134 148 105 Average 91 | 1 7 35 17 . 43 35 121 173 68 73 63 44 62 198 163 173 141 Influence Increases 4022 | 15 119 155 145 . 265 14 194 699 3 463 . 33 567 293 320 109 628 Destroy 0b10 Robot/C 1360 | . 60 80 120 . 180 . 160 480 . 240 . . 20 20 . . . Destroy 0b10 Robot/NC 235 | 15 20 5 5 . 15 . . 35 . 30 . . . 30 60 10 10 Destroy Leader 284 | . 12 30 20 . 40 . . 116 . 36 . . 10 10 10 . . Allied During Kill 37 | . . . . . . . . 32 . 3 . . 2 . . . . Successful Hack 228 | . 25 . . . . 14 28 19 3 17 . . 60 12 32 18 . Disable Machine 120 | . . . . . . . . 15 . 30 . 15 . 15 15 15 15 Destroy Structure 318 | . 2 10 . . . . 6 2 . 17 . 3 40 56 68 21 93 Partial Spotted 225 | . . . . . . . . . . 30 . . 30 45 30 15 75 Lose Combat Pursuer 1215 | . . 30 . . 30 . . . . 60 . 15 405 105 105 30 435 Influence Decreases 3953 | 10 124 105 195 . 158 106 16 538 357 322 78 39 252 408 313 196 736 Entered New Map 1024 | . 2 . 31 . . 66 6 100 193 . 78 19 28 190 123 116 72 Time Decay 2235 | 10 122 95 164 . 128 40 . 368 150 242 . . 164 198 190 70 294 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . 100 Lost Part 460 | . . 10 . . 30 . 10 10 . 40 . 20 40 20 . 10 270 Lost Ally 134 | . . . . . . . . 60 14 40 . . 20 . . . . Squads Dispatched 35 | . . . 1 . . . . 6 3 4 . . 2 3 7 2 7 Investigation 2 | . . . 1 . . . . . . . . . . . . . 1 Extermination 12 | . . . . . . . . . 1 1 . . 1 2 2 1 4 Reinforcement 19 | . . . . . . . . 6 2 1 . . 1 1 5 1 2 Assault 2 | . . . . . . . . . . 2 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . . . . . . . . . 1 1 . . Haulers Reinforced 3 | . . . . . . . . . . 1 . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Sto Fac DSF Fac Fac Res Res Acc Distress Signals 6 | . 1 . . . . . . 2 . . . . 1 1 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 217 | . 9 6 9 . 11 . 8 28 . 21 . 2 34 10 15 7 57 Peak Tracking Total 22 | . 3 4 3 . 4 . 4 6 1 5 . 2 12 9 6 7 22 Tactical Retreats 25 | . . 1 . . 1 . . . . 3 . 1 5 2 3 1 8 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Sto Fac DSF Fac Fac Res Res Acc Traps Triggered 15 | . 1 . . . . . 1 . 2 . . 2 1 3 . 2 3 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Objects Rigged 1 | . . . . . 1 . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Sto Fac DSF Fac Fac Res Res Acc Machines Disabled 8 | . . . . . . . . 1 . 2 . 1 . 1 1 1 1 Max in Single Turn 1 | . . . . . . . . . . 1 . 1 . 1 1 1 1 Garrison Access 4 | . . . . . . . . . . 1 . . 2 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Sto Fac DSF Fac Fac Res Res Acc Machines Accessed 68 | . 4 . 1 2 . 2 2 3 4 10 1 . 16 10 7 3 3 Terminals 43 | . 4 . . . . 1 2 2 2 8 1 . 9 6 4 1 3 Fabricators 1 | . . . . . . . . . . . . . 1 . . . . Repair Stations 3 | . . . . . . . . . . 1 . . 1 1 . . . Recycling Units 6 | . . . . . . . . . 1 . . . 1 1 2 1 . Scanalyzers 7 | . . . . . . . . 1 1 . . . 2 1 1 1 . Garrison Access 5 | . . . . . . 1 . . . 1 . . 2 1 . . . Total Hacks 152 | . 11 . 1 8 . 8 2 11 10 15 2 . 32 21 20 5 6 Successful 89 | . 9 . 1 8 . 4 2 5 8 10 1 . 21 9 9 2 . Failed 61 | . 2 . . . . 4 . 6 2 5 1 . 10 12 11 2 6 Catastrophic 9 | . . . . . . . . 2 . 2 . . 1 1 1 . 2 Database Lockouts 2 | . . . . . . . . . . . . . 1 . . 1 . Manual 62 | . 6 . . 1 . 2 . 5 4 8 . . 13 13 4 2 4 Terminals 105 | . 11 . . . . 7 2 8 5 11 2 . 20 15 16 2 6 Fabricators 1 | . . . . . . . . . . . . . 1 . . . . Repair Stations 6 | . . . . . . . . . . 3 . . 2 1 . . . Recycling Units 8 | . . . . . . . . . 2 . . . 2 1 2 1 . Scanalyzers 18 | . . . . . . . . 3 3 . . . 5 3 2 2 . Garrison Access 5 | . . . . . . 1 . . . 1 . . 2 1 . . . Terminal Hacks 39 | . 6 . 1 8 . 2 2 3 2 3 1 . 6 1 4 . . Record 11 | . . . . 7 . . . . 1 . . . . 1 2 . . Robot Analysis 2 | . . . . . . . . 1 . . . . . . 1 . . Prototype ID Bank 4 | . 1 . . . . 1 . 1 . . . . 1 . . . . Open Door 5 | . . . 1 . . . . . . 3 . . 1 . . . . Open DSF 2 | . . . . . . . . . . . 1 . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . . . Branch Access Points 2 | . 1 . . . . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . Locate Traps 4 | . 2 . . . . 1 . . 1 . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . . . . Zone Layout 3 | . 1 . . . . . . . . . . . 2 . . . . Garrison Registry 1 | . . . . . . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 4 | . . . . . . . . . . 2 . . 2 . . . . Scan Component 2 | . . . . . . . . . . 1 . . 1 . . . . Repair 2 | . . . . . . . . . . 1 . . 1 . . . . Recycling Unit Hacks 6 | . . . . . . . . . 1 . . . 1 1 2 1 . Report Inventory 6 | . . . . . . . . . 1 . . . 1 1 2 1 . Scanalyzer 11 | . . . . . . . . . 3 . . . 3 2 2 1 . Insert Component 1 | . . . . . . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . . . . . . 1 . . . . Retrieve Study 9 | . . . . . . . . . 3 . . . 1 2 2 1 . Garrison Access Hacks 5 | . . . . . . 1 . . . 1 . . 2 1 . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . 1 . . 2 1 . . . Unauthorized Hacks 23 | . 3 . . . . 1 . 2 2 4 . . 6 4 1 . . Terminals 21 | . 3 . . . . 1 . 2 1 4 . . 5 4 1 . . Botnet 21 | . 3 . . . . 1 . 2 1 4 . . 5 4 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 1 . . . 1 . . . . Monitor 2 | . . . . . . . . . 1 . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . 1 1 . 1 Used 2 | . . . . . . . . . . . . . . 1 1 . . Hacking Detections 49 | . 4 . . . . 2 . 3 3 5 . . 13 8 6 2 3 Full Trace Events 1 | . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 9 | . . . . . . . . . 3 . . . 1 2 2 1 . Parts Repaired 2 | . . . . . . . . . . 1 . . 1 . . . . Time 60 | . . . . . . . . . . 38 . . 22 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Sto Fac DSF Fac Fac Res Res Acc Used RIF Installer 1 | . . . . . . . 1 . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . . . . . . . . Programmers 3 | . . . . . . . 3 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . 3 . 1 . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Sto Fac DSF Fac Fac Res Res Acc Total Allies 7 | . . . . . . . 3 . 1 2 . . 1 . . . . Largest Group 3 | . . . . . . . 3 3 1 2 . . 1 . . . . Highest-Rated Group 62 | . . . . . . . 48 48 20 62 . . 29 . . . . Highest-Rated Ally 31 | . . . . . . . 16 16 20 31 . . 29 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 73 | . . . . . . . . 49 1 17 . . 6 . . . . Total Damage 870 | . . . . . . . . 481 21 253 . . 115 . . . . Kills 6 | . . . . . . . . 4 . 1 . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Sto Fac DSF Fac Fac Res Res Acc Active Infowar (turns) 2484 | . 217 256 . . . . . . . 200 . . 203 411 389 156 652 Optics 638 | . . . . . . . . . . . . . . . . . 638 Terrain 473 | . 217 256 . . . . . . . . . . . . . . . Structural 625 | . . . . . . . . . . 200 . . . . . . 425 Machine Analysis 1760 | . . . . . . . . . . . . . 203 411 389 156 601 Robot Analysis Total 2 | . . . . . . . . 1 . . . . . . 1 . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Sto Fac DSF Fac Fac Res Res Acc Turns Passed 7863 | 157 480 256 882 1117 500 82 350 854 403 635 4 76 459 411 389 156 652 Spaces Moved 8788 | 78 224 114 342 462 177 58 180 432 884 501 11 121 1417 1099 848 481 1359 Core 37 | 8 . . . . . . . . . . . . . . . . 29 Treads 1150 | . 103 114 342 462 129 . . . . . . . . . . . . Legs 822 | 70 40 . . . . 58 180 432 20 22 . . . . . . . Wheels 129 | . 81 . . . 48 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 6650 | . . . . . . . . . 864 479 11 121 1417 1099 848 481 1330 Fastest Speed 8 | 50 95 160 240 240 140 126 126 126 25 24 20 20 12 13 12 10 8 Average Speed 58 | 116 168 160 240 240 216 126 126 127 38 29 20 23 18 20 17 10 11 Slowest Speed 320 | 150 215 160 240 240 320 126 126 130 130 190 20 24 23 22 22 14 50 Overloaded Moves 320 | . . . . . . . . . . . . . 64 48 73 . 135 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 72 | . . . . . . . . . 11 12 . . 9 2 4 3 31 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 6 40 8 71 90 43 6 35 44 25 67 1 91 35 23 26 15 39 Regions Visited 17 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . 1 . . . . 1 . 1 . . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 . . 1 1 1 . . . 1 1 . . Scrap Searched 4 | . . . 3 . 1 . . . . . . . . . . . . Spaces Dug 131 | . . . . . . . . . . 12 . 3 20 26 32 7 31 Terrain Destroyed 149 | . . 9 . . . . 1 . . 16 . 3 20 28 34 7 31 Melee 131 | . . . . . . . . . . 12 . 3 20 26 32 7 31 Projectile 8 | . . . . . . . . . . 4 . . . 2 2 . . AOE 10 | . . 9 . . . . 1 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Sto Fac DSF Fac Fac Res Res Acc Total 10745 | 122 288 163 373 472 247 69 278 691 933 857 11 159 1574 1223 979 559 1747 Wait 1076 | 8 16 26 4 . 27 . 24 194 5 222 . 3 95 41 58 30 323 Move 8644 | 77 223 113 341 461 176 57 179 431 865 479 10 120 1400 1094 841 475 1302 Hop 55 | . . . . . . . . . 7 9 . . 7 2 2 2 26 Pick Up 111 | 8 13 8 5 1 5 6 1 12 1 13 . . 11 20 . 4 3 Fast Attach 38 | 6 3 . . . 2 . . . 1 4 . . 5 5 6 1 5 Attach 59 | . 1 3 . . 3 1 1 1 5 10 1 . 6 6 1 5 15 Detach 21 | 1 . . . . . . . . 5 4 . . 1 . 2 1 7 Swap 65 | . 6 1 3 . 5 1 3 2 5 14 . . 5 2 6 7 5 Drop 94 | 1 3 2 6 1 3 4 . 12 7 14 . . 13 15 7 4 2 Fire 166 | 21 22 10 14 . 18 . 15 37 1 20 . . . 4 2 . 2 Melee 244 | . . . . . 7 . 1 . . 68 . 6 25 34 54 10 39 Ram . | . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . 2 . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . Escape Stasis 103 | . . . . . . . 5 . 30 . . 30 . . . 20 18 Rewire 65 | . . . . 9 . . 49 . 1 . . . 6 . . . . Trap 1 | . . . . . 1 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / Min) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory -7/Storage -6/Factory -6/DSF -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / *Ext x2) -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 21 | -11/Scrapyard | Discovered new exit (range 16) 158 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 529 | -10/Materials | Discovered new exit (range 15) 638 | -10/Materials | Entered another Materials area 638 | -9/Materials | Evolved 2 slots: Weapon x2 798 | -9/Materials | Discovered new exit (range 3) 894 | -9/Materials | Entered Mines 1050 | -9/Mines | Assembled infested the area 1154 | -9/Mines | Discovered new exit (range 10) 1190 | -9/Mines | Learned 2 Materials zone layouts 1209 | -9/Mines | Build established: Tank 1702 | -9/Mines | Met a Derelict shopkeep closing up shop 1764 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1764 | -9/Mines | Discovered new exit (range 5) 1776 | -9/Mines | Entered Exiles 1808 | -9/Exiles | Discovered new exit (range 15) 1892 | -9/Exiles | Met 8R-AWN 1930 | -9/Exiles | Met EX-HEX 2059 | -9/Exiles | Met EX-DEC 2108 | -9/Exiles | Visited The Gauntlet 2477 | -9/Exiles | Met EX-BIN 2505 | -9/Exiles | Aligned with FarCom system 2508 | -9/Exiles | Given EX-Vault access code 2563 | -9/Exiles | Opened EX-Vault 2643 | -9/Exiles | Found PSU Rigger 2694 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2872 | -9/Exiles | Discovered new exit (range 10) 2893 | -9/Exiles | Left Exiles lab with PSU Rigger 2893 | -9/Exiles | Entered Mines 3194 | -8/Mines | Build established: Skirmisher 3254 | -8/Mines | Lost 3 parts (1p1n1w) 3385 | -8/Mines | Discovered new exit (range 7) 3393 | -8/Mines | Entered Materials 3393 | -8/Materials | Evolved 2 slots: Propulsion x2 3472 | -8/Materials | Identified exit to Garrison 3475 | -8/Materials | Entered Garrison 3498 | -8/Garrison | Discovered new exit (range 74) 3498 | -8/Garrison | Discovered new exit (range 45) 3498 | -8/Garrison | Discovered new exit (range 57) 3498 | -8/Garrison | Discovered new exit (range 52) 3564 | -8/Garrison | Installed Relay Interface Framework 3579 | -8/Garrison | Triggered checkpoint 3648 | -8/Garrison | Triggered checkpoint 3757 | -8/Garrison | Triggered checkpoint 3825 | -8/Garrison | Entered Materials 3825 | -8/Materials | Accompanied by 3 allies 4616 | -8/Materials | Discovered new exit (range 4) 4679 | -8/Materials | Entered Factory 4679 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4942 | -7/Factory | Discovered new exit (range 16) 5024 | -7/Factory | Build established: Mutant 5082 | -7/Factory | Entered Storage 5505 | -7/Storage | Repaired Surge Thruster+ 5553 | -7/Storage | Met a pair of Derelict thieves 5714 | -7/Storage | Discovered new exit (range 16) 5717 | -7/Storage | Entered Factory 5717 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5720 | -6/Factory | Identified exit to DSF 5721 | -6/Factory | Entered DSF 5757 | -6/DSF | Additional patrols routed to DSF 5757 | -6/DSF | Discovered new exit (range 16) 5797 | -6/DSF | Entered Factory 5797 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5892 | -5/Factory | Spotted B-75 Beast 5954 | -5/Factory | Central database locked down 6007 | -5/Factory | Identified exit to Factory 6007 | -5/Factory | Identified exit to Upper Caves 6007 | -5/Factory | Identified exit to Extension 6091 | -5/Factory | Repaired Xenon Bombardment Thruster 6115 | -5/Factory | Build established: Scavenger-Sprinter 6256 | -5/Factory | Entered another Factory area 6256 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6431 | -4/Factory | Found Prototype Device 6431 | -4/Factory | Identified Adv. EM Shield 6454 | -4/Factory | Build established: Sprinter 6597 | -4/Factory | Discovered new exit (range 8) 6667 | -4/Factory | Entered Research 6667 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 7038 | -3/Research | Discovered new exit (range 5) 7056 | -3/Research | Entered another Research area 7056 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7083 | -2/Research | Central database locked down 7094 | -2/Research | Spotted B-90 Cyclops 7209 | -2/Research | Discovered new exit (range 8) 7211 | -2/Research | Identified exit to Access 7212 | -2/Research | Entered Access 7212 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 7405 | -1/Access | Spotted B-99 Colossus 7503 | -1/Access | Build established: Scientist-Scout 7546 | -1/Access | Spotted B-99 Colossus 7547 | -1/Access | Spotted B-99 Colossus 7712 | -1/Access | Search patrols dispatched 7849 | -1/Access | Core integrity fell below 50% 7860 | -1/Access | Core integrity fell below 20% 7864 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07852_ Slug penetrates Wall. 07852_ Slug penetrates Sealed Barrier. 07856_ Penetrated by Slug. 07856_ Slug penetrates Wall. 07856_ Penetrated by Slug. 07857_ Quantum Reactor destroyed. 07857_ Drone sends a signal. 07858_ UTHU ,TRWW| 9ZB77CS56 07859_ Penetrated by Slug. 07859_ Slug penetrates Sealed Barrier. 07860_ Slug penetrates P-80 Master. 07860_ Slug penetrates Wall. 07862_ Penetrated by Slug. 07862_ Hvy. Disruptor Cannon destroyed. 07862_ Penetrated by Slug. 07862_ Lgt. Quantum Reactor destroyed. 07863_ M-36 Artificer repairs P-80 Master. 07863_ Penetrated by Slug. 07863_ P-80 Master resets P-80 Master, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????# #????????? | | ?????????????????# #????????? | | ?????????????????# +????????? | | ##+###############/##### ##### ##### #????????? | | # #?# #???# #???# #????????? | | # ###/##??# #???# #????????? | | # # #### #???#+#????????? | | # # + #??????????????? | | # " # # #??????????????? | | # """" # # #??????????????? | | # """"" # ###????????????? | | !// # """""# +????????????? | | !// # """" # #######???????????## | | !// # " # # #??????Y??????????# | | # # #####?????????????????# | | ?? ?# = ######??######?????????????# | | ####+###########"#"############# #####/####????# | | *=!%*!* g % h #????# | | =%==! * mhp p h h h #????# | | #/#########/############pp= p "" #????# ?????#[ | | ????? * ?????????# p h ""##????# #????# | | ?# ???????# " #????# #????# | | # #??????# T #????# #????## | | # " #??????# "" #????# #?????? | | # """ #??????# " #????# #?????? | | """""# """ #??????# @ ""##????# #?????? | | """""# " #??????""""""""""""?????# #?????? | | """""# #???????????????????????#g #?????? | | """""# #???????????????????????#l #?????? | | """""##########???????????????????????#g #?????? | | ????????????????????????????????????# ####### | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????### | | ???????????????????????????????????????# | | ###???????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ?????????????????????????????????"##??????# | | ?????????????????????????"""""""""##??????# | | ????????????????????????? ##??????# | | ?????????????????????????BB BB ##??????# | | ?????????????????????????BB BB ##??????# | | ????????????????????????? ##??????# | | ######??????????????????? ##??????# | | ######???????????????????? ##?????## | | ##?????######???????? ##?????## | | ##?????######???????### ##????????## | | ##?????## ? #######" ##????????## | | ##?????## ? ######"# ##????????## ^ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Energy Generation 63 Energy Capacity 790 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 68 Recoil Reduction 2 Offensive Hacking 14 Authchip Count 2 Item Schematics ----------------- Nuclear Pulse Array | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Surge Thruster | 24% | -7/Storage Xenon Bombardment Thruster | 30% | -5/Factory Studied --------- Surge Thruster | -7/Factory | Hacked Flight Unit | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Field Propulsion Drive | -5/Factory | Hacked Impulse Thruster | -4/Factory | Hacked Nuclear Pulse Array | -4/Factory | Hacked Xenon Bombardment Thruster | -3/Research | Hacked Antimatter Reactor | -3/Research | Hacked Q-thruster | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Speed Demon We Love MA You Again Challenges ------------ None Game ------ Seed BeamGravityField Manual? 0 Play Time 02:22:30 Cumulative 64.1 hours Start 2026.01.25 @ 07:54:54 End 2026.01.28 @ 09:34:55 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 37 Adventurer 4 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 38 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e120a3a6-f7c3-4b5a-99a3-a2f50eb1f660