Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 23:41:50 Player: chexo4 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (304) 304 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1264 Bonus ------- None Cogmind --------- Core Integrity 337/400 Matter 256/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit Targeting Computer > --- WEAPON (2) ------- Improved Light Cannon Heavy Hammer > --- INVENTORY (20) --- Ion Engine Heat Sink Signal Interpreter Improved Terrain Scanner High-powered Tractor Beam Small Laser Assault Rifle Heavy Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Assault Rifle Improved Light Cannon > --- INVENTORY -------- Ion Engine Heat Sink Signal Interpreter Targeting Computer High-powered Tractor Beam Small Laser [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Heavy Hammer Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 20 | 7 5 8 Power 5 | 1 2 2 Engine 5 | 1 2 2 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads . | . . . Leg 4 | 2 . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 1 1 Device 1 | 1 . . Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 2 3 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon 3 | . 2 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 1 2 Power 1 | . 1 . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 96 97 Engine 10 | . 10 10 Leg 33 | . 28 43 Device 8 | . 14 . Storage 12 | . 14 11 Processor 4 | . . 10 Ballistic Gun 10 | . 14 5 Ballistic Cannon 11 | . 12 10 Impact Weapon 2 | . . 5 Naked Turns . | . . . Heaviest Build 52 | 14 52 52 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 20 20 Average Capacity 13 | 7 13 20 Most Carried 10 | 5 9 10 Average Carried 4 | 1 5 7 Final Capacity 20 | 8 20 20 Final Carried 9 | 1 9 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 528 | 312 82 134 Remotely . | . . . Salvage Created 361 | 142 172 47 Parts 18 | 9 9 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 7 | . 5 2 Cannons 5 | . 5 . Classes Destroyed 4 | 2 2 . Tunneler 3 | 3 . . Recycler 1 | 1 . . Watcher 1 | . 1 . Grunt 7 | . 5 2 Best Kill Streak 2 | 2 2 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 104 | . 35 69 Missed 33 | . 13 20 Damage Taken 784 | . 251 533 Core 131 | . 68 63 Absorbed by Shields . | . . . Core Remaining (%) 86 | 100 72 . Volleys Fired 41 | 14 19 8 Largest 2 | 2 2 1 Hottest 60 | 60 60 39 Shots Fired 71 | 28 35 8 Gun 48 | 28 20 . Cannon 23 | . 15 8 Launcher . | . . . Special . | . . . Kinetic 56 | 14 34 8 Thermal 15 | 14 1 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 5 | 5 5 3 Robot Miss Streak 3 | 3 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 51 | 18 19 14 Core Hits 16 | 6 10 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 15 | . . 15 Impact 15 | . . 15 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1042 | 215 309 518 Guns 306 | 209 97 . Cannons 314 | . 209 105 Explosions . | . . . Melee 400 | . . 400 Ramming 22 | 6 3 13 Kinetic 506 | 106 295 105 Thermal 114 | 103 11 . Explosive . | . . . Electromagnetic . | . . . Impact 400 | . . 400 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 75 | . . 75 Projectiles 15 | . . 15 Explosions . | . . . Melee 60 | . . 60 Knockbacks 13 | . 3 10 Impact 7 | . . 7 Kinetic 6 | . 3 3 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 5 | 3 1 1 Kicked 5 | 3 1 1 Crushed . | . . . Highest Temperature 22 | . 22 4 Average Temperature 9 | . 10 2 Received Heat Transfer 435 | . 141 294 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions 6 | . . 6 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 250 | 225 25 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 170 | 20 170 141 Initial 71 | . 13 71 Average 75 | 12 109 85 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 2 2 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 13 | . 5 8 Peak Tracking Total 5 | . 2 5 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 1 | . 1 . Failed 3 | . 3 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 765 | 214 338 213 Spaces Moved 376 | 142 159 75 Core 22 | 22 . . Treads . | . . . Legs 354 | 120 159 75 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 148 | 109 164 187 Slowest Speed 260 | 120 260 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 13 | 5 27 9 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 486 | 171 202 113 Wait . | . . . Move 374 | 141 158 75 Hop . | . . . Pick Up 21 | 6 13 2 Fast Attach 2 | 2 . . Attach 13 | 5 1 7 Detach 5 | . 1 4 Swap 5 | . 4 1 Drop 5 | . 5 . Fire 41 | 14 19 8 Melee 15 | . . 15 Ram . | . . . Kick 5 | 3 1 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 215 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 9) 429 | -10/Materials | Discovered new exit (range 14) 553 | -10/Materials | Entered another Materials area 553 | -9/Materials | Evolved 2 slots: Propulsion x2 766 | -9/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. Acquired 2 matter. K-01 Serf collects debris. G-34 Mercenary knocked back. K-01 Serf collects debris. Destroyed Ion Engine. G-34 Mercenary system corrupted by crushing effect. G-34 Mercenary knocked back. G-34 Mercenary IFF system glitched. G-34 Mercenary knocked back. Destroyed Aluminum Leg. G-34 Mercenary system corrupted by crushing effect. G-34 Mercenary knocked back. Aluminum Leg destroyed. G-34 Mercenary system terminally corrupted. Sml. Laser fried. Aluminum Leg destroyed. G-34 Mercenary knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ???????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????+ #######????????? | | ??????????????????????????????# ## #????????? | | ??????????????????????????????# ## #????????? | | ??????????????????????????????# ## #????????? | | ??????????????????????????????# ## #????????? | | ??????????????????????????????# ## #????????? | | ??????????????????????????????# ## #????????? | | ??????????????????????????????# ## #????????? | | ?????????????################## ## #????????? | | ?????????? a g @ g u ## #????????? | | ?????????? ###+######+##### | | ?????????? % w ak % | | ??????????? ################### % | | ??????????????????????????????# | | ??????????????????????????????# ###k############ | | ??????????????????????????????# #| #???????? | | ??????????????##########??????# # / #???????? | | ??????????????# ######## # !/ #???????? | | ??????????????# """ # # #???????? | | ??????????????# """ # # #???????? | | ??????????????# """ # # #???????? | | ??????????????# + ###############???????? | | ??????????????# "# #?????????????????????? | | ??????????????# T# #?????????????????????? | | ??????????????# "# #?????????????????????? | | ??????????????# #####?????????????????????? | | ??????????????##########?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredRemoteRegenerator Manual? 0 Play Time 00:11:03 Cumulative 2.2 hours Start 2024.04.01 @ 23:33:22 End 2024.04.01 @ 23:41:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e3784f32-af31-4299-80a3-82683791b5b2