Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.10 @ 01:52:38 Player: Rune Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (925) 925 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3630 Bonus ------- None Cogmind --------- Core Integrity 512/700 Matter 239/300 Energy 150/150 System Corruption 13% Temperature Cool (0) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Improved Heat Sink Small Storage Unit > --- WEAPON (3) ------- Gauss Rifle > --- INVENTORY (8) ---- Light Ion Engine Remote Datajack Hammer Hammer Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Improved Heat Sink Small Storage Unit Particle Charger Light Armor Plating > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon Gauss Rifle > --- INVENTORY -------- Light Ion Engine Light Deuterium Engine Assault Rifle High-powered Shotgun Hammer Hammer [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Improved EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 3 | . . 1 . 2 . Weapon 1 | . . 1 . . . Parts Attached 50 | 7 3 8 3 13 16 Power 9 | 1 . 1 1 3 3 Engine 8 | 1 . 1 1 3 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 6 | 2 . . . 2 2 Treads 2 | . . . . 2 . Leg 4 | 2 . . . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 2 2 . 5 4 Device 7 | . 1 . . 3 3 Storage 3 | 1 1 . . 1 . Processor 2 | . . 1 . . 1 Hackware . | . . . . . . Protection 2 | . . 1 . 1 . Artifact . | . . . . . . Weapon 21 | 3 1 5 2 3 7 Energy Gun 3 | 1 . 2 . . . Energy Cannon 4 | . . 1 . 2 1 Ballistic Gun 10 | 2 . 2 1 1 4 Ballistic Cannon 1 | . 1 . . . . Launcher 1 | . . . . . 1 Special Weapon 2 | . . . 1 . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 26 | . . 9 . 4 13 Power 4 | . . 2 . 1 1 Propulsion 4 | . . 2 . . 2 Utility 8 | . . 2 . 1 5 Weapon 10 | . . 3 . 2 5 Highest Loss Streak 5 | . . 4 . 4 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 69 | . 84 78 47 65 75 Engine 8 | . 14 8 10 7 5 Treads 5 | . . . . 9 13 Leg 5 | . 28 14 . . 1 Device 9 | . 3 7 . 7 20 Storage 9 | . 14 11 11 8 7 Processor 4 | . . 3 11 7 . Protection 2 | . . 5 . 4 3 Energy Gun 2 | . 8 6 . . . Energy Cannon 6 | . . 5 . 11 9 Ballistic Gun 7 | . 9 9 4 7 7 Ballistic Cannon 2 | . 5 7 . . . Special Weapon 2 | . . . 10 1 1 Naked Turns . | . . . . . . Heaviest Build 36 | 12 18 29 15 36 36 Greatest Support 40 | 20 20 20 3 40 40 Greatest Overweight (x) 8 | 3 . 7 4 8 5 Average Overweight (x) 1 | . . 1 3 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 8 Average Capacity 8 | 7 9 10 10 8 8 Most Carried 8 | 3 7 8 5 5 8 Average Carried 4 | . 3 5 2 2 6 Final Capacity 10 | 8 10 10 10 8 8 Final Carried 6 | 1 6 5 3 5 4 Class Distribution -------------------- 41% | Mutant 28% | Scavenger-Gunner 11% | Tank 8% | Gunner 7% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1000 | 230 82 271 31 126 260 Remotely . | . . . . . . Salvage Created 959 | . 74 244 28 184 429 Parts 66 | . 5 15 3 11 32 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 18 | . 1 6 . 3 8 Guns 4 | . . 1 . 1 2 Cannons 10 | . 1 5 . 2 2 AOE 4 | . . . . . 4 Classes Destroyed 9 | . 3 4 1 . 1 Worker 5 | . . . 1 1 3 Builder 2 | . 1 . . . 1 Operator 1 | . . 1 . . . Watcher 3 | . 1 . . . 2 Grunt 11 | . 1 3 . 2 5 Brawler 1 | . . 1 . . . Duelist 1 | . . 1 . . . Sentry 2 | . . 1 . 1 . Programmer 3 | . . . . . 3 Best Kill Streak 3 | . 3 3 1 1 3 Combat Bots Only 3 | . 1 3 . 1 2 Max Kills in Single Turn 2 | . 1 1 1 1 2 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 280 | . 20 94 . 71 95 Missed 74 | . 1 29 . 16 28 Damage Taken 3366 | . 237 887 3 824 1415 Core 916 | . 72 182 . 474 188 Absorbed by Shields . | . . . . . . Core Remaining (%) 59 | 100 71 . 54 13 . Volleys Fired 89 | . 12 25 10 10 32 Largest 3 | . 2 3 2 3 3 Hottest 166 | . 60 123 40 166 166 Shots Fired 176 | . 23 58 13 22 60 Gun 92 | . 20 21 9 10 32 Cannon 70 | . 3 37 . 10 20 Launcher 6 | . . . . . 6 Special 8 | . . . 4 2 2 Kinetic 104 | . 14 39 9 10 32 Thermal 23 | . . 17 4 2 . Explosive 6 | . . . . . 6 Electromagnetic 41 | . 9 2 . 10 20 Robot Hit Streak 8 | . 5 8 4 5 6 Robot Miss Streak 4 | . 2 3 3 2 4 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 96 | . 14 28 7 11 36 Core Hits 50 | . 4 13 5 6 22 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Blast 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2044 | . 199 478 57 256 1054 Guns 823 | . 147 118 42 56 460 Cannons 795 | . 52 348 . 175 220 Explosions 358 | . . . . . 358 Melee . | . . . . . . Ramming 59 | . . 12 8 23 16 Kinetic 972 | . 141 273 42 56 460 Thermal 319 | . . 172 7 2 138 Explosive 220 | . . . . . 220 Electromagnetic 474 | . 58 21 . 175 220 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 13 | . . 6 6 2 13 Average Corruption 4 | . . 5 6 2 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 32 | . . 5 11 3 13 Message Errors 7 | . . 3 2 1 1 Matter Fused 6 | . . . 3 . 3 Heat Flow Errors 6 | . . . 2 1 3 Energy Discharges 5 | . . . 2 1 2 Parts Fused 1 | . . . . . 1 Data Loss (minor) 3 | . . . 1 . 2 Data Loss (major) 1 | . . 1 . . . Misfires 1 | . . 1 . . . Weapon Failures 2 | . . . 1 . 1 Overload Shots . | . . . . . . Overflow Damage 38 | . . . . . 38 Projectiles 31 | . . . . . 31 Explosions 7 | . . . . . 7 Melee . | . . . . . . Knockbacks 3 | . . 2 . 1 . Impact 1 | . . . . 1 . Kinetic 1 | . . 1 . . . Secondary 1 | . . 1 . . . Self-Inflicted Damage 138 | . . . 3 10 125 Shots 5 | . . . . . 5 Rammed 8 | . . . 2 5 1 Targets Rammed 14 | . . 2 2 5 5 Kicked 6 | . . 2 . . 4 Crushed . | . . . . . . Highest Temperature 560 | . 42 560 258 204 233 Average Temperature 113 | . 17 179 121 63 55 Received Heat Transfer 1221 | . 135 357 . 450 279 Effects 9 | . . 9 . . . Interference 3 | . . 3 . . . Matter Decay 2 | . . 2 . . . Short Circuit 1 | . . 1 . . . Damage (minor) 2 | . . 2 . . . Damage (core) 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 558 | . . 333 50 25 150 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 175 | . 77 157 . 122 175 Initial 32 | . . 32 . . . Average 32 | . 28 39 . 37 48 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 99 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . 1 . 1 4 Investigation 1 | . . 1 . . . Extermination 2 | . . . . . 2 Reinforcement 2 | . . . . 1 1 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 36 | . 6 10 . 6 14 Peak Tracking Total 4 | . 3 4 . 4 3 Tactical Retreats 3 | . 2 . . 1 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 3 | . . 2 . 1 . Terminals 3 | . . 2 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . . 4 . 2 . Successful 3 | . . 1 . 2 . Failed 3 | . . 3 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . . 4 . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . 1 . 2 . Record 1 | . . . . 1 . Prototype ID Bank 1 | . . 1 . . . Scanalyzer Index 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 1 | . . 1 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3013 | 114 229 659 578 511 922 Spaces Moved 1510 | 83 154 283 222 266 502 Core 423 | 24 . 54 222 122 1 Treads 610 | . . . . 144 466 Legs 477 | 59 154 229 . . 35 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 200 50 120 Average Speed 175 | 118 120 202 245 166 159 Slowest Speed 450 | 200 120 400 250 450 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 19 | 4 29 18 40 17 9 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 31 | . . . . . 31 Melee . | . . . . . . Projectile . | . . . . . . AOE 31 | . . . . . 31 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1730 | 99 176 327 241 317 570 Wait 10 | 2 . . 4 4 . Move 1505 | 82 153 282 221 265 502 Hop . | . . . . . . Pick Up 46 | 7 5 7 1 16 10 Fast Attach . | . . . . . . Attach 40 | 7 3 7 3 11 9 Detach 4 | 1 3 . . . . Swap 10 | . . 1 . 2 7 Drop 10 | . . 3 . 4 3 Fire 89 | . 12 25 10 10 32 Melee . | . . . . . . Ram 7 | . . . 2 5 . Kick 6 | . . 2 . . 4 Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire 2 | . . . . . 2 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 27 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 3) 344 | -10/Materials | Entered another Materials area 344 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 741 | -9/Materials | Build established: Tank 828 | -9/Materials | Lost 4 parts (2n2u) 954 | -9/Materials | Discovered new exit (range 15) 1003 | -9/Materials | Entered Mines 1026 | -9/Mines | Lost 4 parts (1p3w) 1276 | -9/Mines | Build established: Mutant 1557 | -9/Mines | Discovered new exit (range 5) 1581 | -9/Mines | Entered Materials 1581 | -8/Materials | Evolved 2 slots: Utility x2 1712 | -8/Materials | Core integrity fell below 50% 1744 | -8/Materials | Core integrity fell below 20% 1756 | -8/Materials | Lost 4 parts (1p1u2w) 1965 | -8/Materials | Discovered new exit (range 16) 2092 | -8/Materials | Entered Factory 2092 | -7/Factory | Evolved 2 slots: Propulsion x2 2323 | -7/Factory | Build established: Scavenger-Gunner 2530 | -7/Factory | Lost 4 parts (1p2u1w) 2711 | -7/Factory | Garrison activated, responded to threat 2930 | -7/Factory | Crushed by falling debris 2930 | -7/Factory | System corruption reached 10% 2961 | -7/Factory | Lost 4 parts (2u2w) 3014 | -7/Factory | Self-destructed Last Messages --------------- System corrupted: Component data lost. U-05 Engineer lays Concrete. Imp. EM Pulse Cannon destroyed. Aluminum Leg destroyed. Slug penetrates G-47 Trooper. Critical hit (Burn: +37). Slug penetrates G-47 Trooper. System corrupted: Energy discharge (-49). Heat Sink destroyed. Critical hit (Burn: +37). Aluminum Leg destroyed. Hpw. Shotgun destroyed. G-47 Trooper destroyed. K-01 Serf collects debris. Slug penetrates G-47 Trooper. M-13 Machinist suffers critical hit (Burn). M-13 Machinist repairs Lgt. Ion Engine. Slug penetrates Wall. System corrupted: Gauss Rifle jammed. M-13 Machinist repairs Lgt. Nuclear Core. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ??????????????????????????????????????? + | | ??????????????????????????????????????? # | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ???????????????????????????############### | | ???????????????????????????# # | | ???????????????????????????# # | | ???????????????????????????# # "" "" | | ???????????????????????????# # ""T"" | | ???????????????????????????# # | | ???????????????????????????# # [ | | ???????????????????????????###########+### | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# = | | ??????????????""" ########## g m | | ????????? u @u % | | ????????????????##############+################### | | ????????????????????????# [%[== # #?????# ] | | ????????????????????????# [| ##??????# | | ????????????????????????# |%![ #??????# "" | | ????????????????????????# ##??????# "" | | ????????????????????????# #???????# "" | | ????????????????????????# #???????# "" | | ????????????????????????# ! #???????# | | ????????????????????????# #???????# "" | | ????????????????????????# #???????# "" | | ????????????????????????# =#???????# "" | | ????????????????????????# #???????# "" | | ????????????????????????# #???????# | | ????????????????????????##############???????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 85 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TractorBlastShearcannon Manual? 0 Play Time 00:34:06 Cumulative 8.4 hours Start 2024.06.06 @ 18:55:42 End 2024.06.10 @ 01:52:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 1% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: b7554af2-4255-4990-862b-52309363eae3