Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.27 @ 16:06:54 Player: Nicolas Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (628) 628 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 2388 Bonus ------- High Alert Combat Kills 35 Cogmind --------- Core Integrity 208/550 Matter 194/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Targeting Computer Reflective Plating > --- WEAPON ----------- Field Laser Light Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Light Assault Rifle Grenade Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Protection Reflective Plating Weapon Grenade Launcher Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 2 | . . 1 1 Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 23 | 6 2 8 7 Power 5 | 1 . 2 2 Engine 5 | 1 . 2 2 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 3 3 Treads 3 | 2 . 1 . Leg 5 | . . 2 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 1 . Device . | . . . . Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 7 | 2 1 2 2 Energy Gun 2 | 1 . 1 . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon 1 | . . 1 . Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . . . 13 Power 4 | . . . 4 Propulsion 4 | . . . 4 Utility 2 | . . . 2 Weapon 3 | . . . 3 Highest Loss Streak 10 | . . . 10 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 89 93 66 Engine 18 | . 14 22 16 Treads 17 | . 28 17 . Leg 5 | . . 3 18 Storage 10 | . 14 11 4 Processor 8 | . 4 11 9 Protection 3 | . . 5 4 Energy Gun 9 | . 14 9 4 Ballistic Cannon 4 | . . 6 5 Launcher 7 | . 13 5 . Naked Turns . | . . . . Heaviest Build 32 | 13 15 27 32 Greatest Support 40 | 40 40 40 37 Greatest Overweight (x) 3 | 3 . 2 1 Average Overweight (x) . | 1 . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 6 Most Carried 5 | 1 3 5 4 Average Carried 2 | . 1 2 1 Final Capacity 8 | 8 8 8 5 Final Carried 5 | 1 2 5 . Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 617 | 120 59 348 90 Remotely . | . . . . Salvage Created 551 | . 222 257 72 Parts 38 | . 19 14 5 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 22 | . 12 8 2 Guns 5 | . 1 3 1 Cannons 3 | . . 2 1 AOE 13 | . 11 2 . Classes Destroyed 7 | . 3 3 1 Worker 1 | . . 1 . Builder 2 | . 2 . . Swarmer 9 | . 6 3 . Grunt 9 | . 6 3 . Brawler 1 | . . 1 . Sentry 2 | . . 1 1 Hunter 1 | . . . 1 Best Kill Streak 6 | . 6 3 1 Combat Bots Only 4 | . 4 3 1 Max Kills in Single Turn 4 | . 4 2 1 Gunslinging . | . . . . Exploded 3 | . 3 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1853 | . 448 166 1239 Core 509 | . 147 20 342 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 107 | . . 107 . Core Remaining (%) 78 | 100 41 95 . Volleys Fired 55 | . 14 17 24 Largest 2 | . 2 2 2 Hottest 98 | . 80 98 98 Shots Fired 95 | . 26 26 43 Gun 50 | . 14 17 19 Cannon 28 | . . 7 21 Launcher 17 | . 12 2 3 Special . | . . . . Kinetic 30 | . . 7 23 Thermal 48 | . 14 17 17 Explosive 17 | . 12 2 3 Electromagnetic . | . . . . Robot Hit Streak 7 | . 4 4 7 Robot Miss Streak 4 | . 3 4 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 57 | . 15 14 28 Core Hits 42 | . 19 11 12 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 2 1 Burn 3 | . . 2 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1865 | . 761 421 683 Guns 435 | . 73 148 214 Cannons 287 | . . 91 196 Explosions 1143 | . 688 182 273 Melee . | . . . . Ramming . | . . . . Kinetic 293 | . . 91 202 Thermal 429 | . 73 148 208 Explosive 1143 | . 688 182 273 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 59 | . 39 . 20 Projectiles . | . . . . Explosions 59 | . 39 . 20 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 187 | . 183 4 . Shots 8 | . 7 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 564 | . 90 314 564 Average Temperature 182 | . 35 108 306 Received Heat Transfer 555 | . 60 63 432 Effects 25 | . . 3 22 Shutdowns 10 | . . . 10 Interference 3 | . . 3 . Matter Decay 2 | . . . 2 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (major) 8 | . . . 8 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 3 | . . 1 2 Heat Transferred 1258 | . 222 518 518 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 614 | . 614 463 225 Initial 259 | . . 259 150 Average 275 | . 168 396 199 Maximum Alert Level 2 | . 2 2 1 Low Security (%) 29 | 100 63 . 34 Level 1 37 | . 26 38 65 Level 2 33 | . 9 61 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 . 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 17 10 16 Peak Tracking Total 11 | . 6 3 11 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 4 | . 2 1 1 Max in Single Turn 2 | . 2 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 1 | . . 1 . Terminals . | . . . . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . . 4 . Successful 3 | . . 3 . Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . 3 . Scan Component 2 | . . 2 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1122 | 69 311 552 190 Spaces Moved 545 | 35 155 280 75 Core 15 | 15 . . . Treads 413 | 20 155 238 . Legs 117 | . . 42 75 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 120 Average Speed 158 | 164 160 165 130 Slowest Speed 260 | 200 160 260 195 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 3 34 26 12 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 115 | . 81 12 22 Melee . | . . . . Projectile . | . . . . AOE 115 | . 81 12 22 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 703 | 44 192 344 123 Wait 63 | 3 19 25 16 Move 542 | 34 154 279 75 Hop . | . . . . Pick Up 13 | 1 2 9 1 Fast Attach 9 | 6 1 2 . Attach 8 | . . 2 6 Detach 1 | . . 1 . Swap 6 | . 1 4 1 Drop 6 | . 1 5 . Fire 55 | . 14 17 24 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 371 | -10/Materials | Core integrity fell below 50% 372 | -10/Materials | Discovered new exit (range 8) 381 | -10/Materials | Entered another Materials area 381 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 466 | -9/Materials | Repaired Lgt. Treads 864 | -9/Materials | Discovered new exit (range 15) 933 | -9/Materials | Entered another Materials area 933 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 992 | -8/Materials | Discovered new exit (range 16) 1075 | -8/Materials | Lost 10 parts (3p2n2u3w) 1119 | -8/Materials | Core integrity fell below 50% 1123 | -8/Materials | Self-destructed Last Messages --------------- 01046_ U-05 Engineer destroyed. 01046_ U-05 Engineer lays Concrete. 01049_ K-01 Serf collects debris. 01049_ U-05 Engineer lays Concrete. 01049_ Critical hit (Burn: +37). 01050_ U-05 Engineer builds a Wall. 01050_ U-05 Engineer lays Concrete. 01053_ U-05 Engineer builds a Wall. 01055_ U-05 Engineer lays Concrete. 01057_ U-05 Engineer builds a Wall. 01058_ U-05 Engineer lays Concrete. 01060_ Acquired 4 matter. 01060_ K-01 Serf collects debris. 01061_ Acquired 5 matter. 01063_ Acquired 44 matter. 01064_ Acquired 4 matter. 01064_ K-01 Serf collects debris. 01084_ Titanium Leg destroyed. 01110_ Aluminum Leg destroyed. 01119_ Ion Engine destroyed. 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