Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.09 @ 23:00:37 Player: Minty Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (164) 820 Value Destroyed (6093) 6093 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (15108) 15108 TOTAL SCORE: 29821 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1403 Follower Combat Kills 3046 Prayed to X0-1V1 5000 Major X0-1V1 Interference 3200 Awakened Behemoth Slayer 1000 Entered Garrisons 200 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Scanned by Researcher 500 Friendly Fire -941 Cogmind --------- Core Integrity 0/1175 Matter 112/900 Energy 1363/1400 System Corruption 20% Temperature Cool (18) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Machine Analyzer Spectral Analyzer Advanced Target Analyzer Core Analyzer > --- WEAPON (6) ------- Gravity Flail > --- INVENTORY (5) ---- Medium Storage Unit Authchip [R/Combat] Bomb Factory No. 2 Peak State ------------ > --- POWER ------------ Cooled Antimatter Reactor Graviton Reactor > --- PROPULSION ------- Armored Medium Treads Advanced Medium Treads Enhanced Armored Medium Treads Heavy Siege Treads > --- UTILITY ---------- Experimental Heat Sink Medium Storage Unit Spectral Analyzer Core Analyzer Zionite Weapon Casing Improved Heavy Armor Plating Makeshift Heavy Armor Plating > --- WEAPON ----------- Linear Accelerator Linear Accelerator Compact Mass Driver Rocket Array CR-A16's Behemoth Slayer > --- INVENTORY -------- Protomatter Biometal Medium Treads Zionite Weapon Casing Authchip [R/Combat] Supersonic Drone Bay Bomb Factory No. 2 Enhanced Force Rifle Railgun Gravity Flail [Rating: 147] Favorites ----------- Power Graviton Reactor Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Graviton Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Flight Unit Utility Medium Storage Unit Device Experimental Heat Sink Storage Medium Storage Unit Processor Spectral Analyzer Hackware Hacking Suite Protection Makeshift Heavy Armor Plating Weapon Shotgun Energy Gun Enhanced Force Rifle Energy Cannon Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Compact Mass Driver Launcher Rocket Array Impact Weapon Powered Hammer Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Fac Low Zio Pro Fac Fac Upp Upp Res Slots Evolved 14 | . . 2 . . . 2 . . 2 . . . 4 2 . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . . . . 2 . . . . . . 1 . . . . Utility 7 | . . . . . . . . . 2 . . . 1 2 . . 2 Weapon 3 | . . 2 . . . . . . . . . . 1 . . . . Parts Attached 119 | . 9 6 1 4 2 8 9 7 5 4 4 15 23 2 1 . 19 Power 14 | . 1 1 . 1 . 1 . 3 . 1 1 2 3 . . . . Engine 8 | . 1 1 . 1 . 1 . 1 . . 1 2 . . . . . Core 3 | . . . . . . . . 2 . 1 . . . . . . . Reactor 3 | . . . . . . . . . . . . . 3 . . . . Propulsion 37 | . 2 2 . . 1 4 5 4 1 1 . 6 4 1 . . 6 Treads 19 | . 2 2 . . 1 . . . . . . 4 3 1 . . 6 Leg 1 | . . . . . . . . . . . . . 1 . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . 3 4 1 1 . 2 . . . . . Flight 6 | . . . . . . 4 2 . . . . . . . . . . Utility 37 | . 3 1 . 1 . 2 . . 4 1 2 2 11 1 1 . 8 Device 13 | . . 1 . 1 . . . . 1 . . 2 4 . . . 4 Storage 4 | . 1 . . . . 1 . . . 1 . . 1 . . . . Processor 9 | . 1 . . . . . . . 3 . 2 . . 1 . . 2 Hackware 4 | . . . . . . 1 . . . . . . 3 . . . . Protection 7 | . 1 . . . . . . . . . . . 3 . 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 31 | . 3 2 1 2 1 1 4 . . 1 1 5 5 . . . 5 Energy Gun 4 | . . . . . . . 2 . . . . 1 1 . . . . Energy Cannon 1 | . . . . 1 . . . . . . . . . . . . . Ballistic Gun 10 | . 2 2 . 1 . . 1 . . 1 . 1 1 . . . 1 Ballistic Cannon 6 | . . . . . . . . . . . . 2 . . . . 4 Launcher 4 | . 1 . . . 1 1 . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . 3 . . . . Slashing Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 1 . . . . 3 . . . 1 . 10 . . . . Corrupted Parts 7 | . . . . . . . . 2 . . . 4 1 . . . . System Corruption 38 | . . . . . . . . 9 . . . 28 1 . . . . Parts Lost 42 | . 1 1 2 . . . . 6 2 3 . 8 2 . . . 17 Power 6 | . 1 . . . . . . 2 . 1 . . . . . . 2 Propulsion 17 | . . 1 . . . . . 3 1 1 . 5 1 . . . 5 Utility 9 | . . . 1 . . . . . . . . 1 1 . . . 6 Weapon 10 | . . . 1 . . . . 1 1 1 . 2 . . . . 4 Highest Loss Streak 11 | . 1 1 2 . . . . 4 2 3 . 5 1 . . . 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 9 | . 11 14 14 14 14 9 6 6 6 7 8 7 7 6 7 5 7 Power . | . 1 1 2 1 . . . . 1 . . 1 1 . . . . Propulsion 2 | . 4 6 6 6 6 3 1 1 . . . . . . . . 2 Utility 3 | . 1 2 2 2 4 2 2 3 4 4 4 4 4 4 5 4 2 Weapon 2 | . 5 3 3 4 4 3 2 1 1 2 2 1 1 2 2 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 31 | . 15 2 . 1 1 . 2 1 1 1 1 1 . 2 1 . 2 Power 3 | . 2 . . . . . . . . . . . . 1 . . . Propulsion 8 | . 5 . . . . . 2 . . . . 1 . . . . . Utility 7 | . 1 1 . . 1 . . 1 . . . . . . 1 . 2 Weapon 11 | . 7 1 . . . . . . 1 1 . . . 1 . . . Tool/Special 2 | . . . . 1 . . . . . . 1 . . . . . . Average Slot Usage (%) 87 | . 99 98 90 75 100 80 85 90 92 88 84 81 92 91 89 89 77 Engine 4 | . 14 11 11 11 11 7 9 3 . . . 5 . . . . . Reactor 3 | . . . . . . . . . . . . . 9 10 10 10 5 Treads 16 | . 23 21 22 22 22 9 . . . . . 14 27 23 21 21 16 Hover 5 | . . . . . . . 11 33 28 26 23 7 . . . . . Device 3 | . . . . 1 11 4 . . 2 . . 3 5 5 5 5 4 Storage 7 | . 14 11 11 11 11 9 9 9 7 7 7 7 5 5 5 5 3 Processor 9 | . 10 . . . . . . . 9 15 20 18 6 9 10 10 11 Hackware 1 | . . . . . . 4 9 9 7 7 2 . . . . . . Protection 4 | . 2 11 6 . . . . . . . . . 3 10 10 10 8 Energy Gun 1 | . . . . . . . 5 7 3 . . . 4 5 5 5 . Ballistic Gun 12 | . 27 43 39 14 22 8 1 9 7 18 18 4 3 5 5 5 1 Ballistic Cannon 3 | . . . . . . . . . . . . 3 5 5 5 5 14 Launcher 1 | . . . . . . 1 3 1 . . . 2 5 5 5 5 1 Slashing Weapon 3 | . . . . 11 10 9 11 13 15 7 7 2 . . . . . Piercing Weapon 2 | . . . . . . . . . . . 3 6 5 5 5 5 3 Peak Build Rating 147 | . 12 26 16 32 32 34 43 43 60 54 56 72 115 131 131 131 147 Average Rating 68 | . 10 15 14 16 31 23 29 37 51 49 51 57 107 127 131 129 133 On Entrance 52 | 6 6 12 15 16 32 32 19 43 43 48 48 56 65 114 131 131 129 Avg Prop Armor Cover (%) 2 | . . . . . . . 3 2 . . . 1 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 119 | 13 32 42 42 40 42 40 22 25 24 32 26 45 94 91 90 90 119 Greatest Support 180 | 20 40 40 40 40 40 60 24 31 33 33 26 98 133 152 152 152 180 Greatest Overweight (x) 9 | . 1 1 1 . 1 1 1 1 . . . 9 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 8 8 8 10 10 10 10 10 10 10 10 Average Capacity 11 | . 13 15 15 15 15 10 8 8 8 9 10 10 10 10 10 10 9 Most Carried 15 | . 15 15 15 15 15 15 8 8 8 9 10 10 10 10 10 10 10 Average Carried 10 | . 11 14 14 14 14 9 7 7 7 8 9 9 9 9 10 7 9 Final Capacity 15 | 8 15 15 15 15 15 8 8 8 8 10 10 10 10 10 10 10 10 Final Carried 15 | 6 15 15 14 15 15 8 8 8 8 9 10 10 9 10 10 8 6 Class Distribution -------------------- 23% | Scavenger-Tank 16% | Mutant 15% | Tank 11% | Gunner 9% | Gladiator 9% | Scavenger-Mutant 5% | Skirmisher 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Commander-Sprinter | -8/Materials Commander-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Scavenger-Gladiator | -7/Factory Mutant | -7/Lower Caves Gladiator | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Tank | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Fac Low Zio Pro Fac Fac Upp Upp Res Matter Collected 5962 | 155 644 366 226 . 263 100 320 436 153 126 39 683 1015 12 252 . 1172 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5862 | . 665 490 214 . 371 153 315 453 51 34 119 654 561 216 328 . 1238 Parts 318 | . 41 41 19 . 25 8 17 27 2 1 4 30 15 10 21 1 56 Haulers Intercepted 3 | . 1 . . . . . 2 . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . . . . . . . . . 1 3 23 . . 42 . . Prevented 2 | . . . . . . . . . . . . 2 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Fac Low Zio Pro Fac Fac Upp Upp Res Combat Hostiles Destroyed 119 | . 12 14 9 . 7 . 7 10 1 1 . 20 5 3 6 1 23 Melee 7 | . . . . . . . 1 1 1 1 . 2 1 . . . . Guns 55 | . 12 14 9 . 3 . 1 5 . . . 3 2 1 2 . 3 Cannons 17 | . . . . . . . . . . . . 2 1 . 1 . 13 AOE 38 | . . . . . 4 . 5 4 . . . 12 1 2 3 1 6 Classes Destroyed 21 | . 5 5 . . 1 . . 1 2 . . 1 . 1 1 1 3 Worker 6 | . 2 . . . 2 . . . . . . . 1 . . . 1 Builder 8 | . 2 . 1 . 1 1 1 . . . . . . . . . 2 Tunneler 6 | . . 1 . . 3 . . . . . . . 1 . . . 1 Hauler 3 | . 1 . . . . . 2 . . . . . . . . . . Recycler 8 | . 2 1 1 . 1 1 . . . . . . 2 . . . . Mechanic 2 | . . . . . . . . . 1 . . . . 1 . . . Operator 2 | . . 1 . . . . . . . . . . . 1 . . . Drone 1 | . . . . . . . . . 1 . . . . . . . . Watcher 6 | . . 1 . . . 2 . 1 . . . . . . . . 2 Swarmer 38 | . . 6 9 . . . 3 2 . . . 5 . . 3 . 10 Grunt 49 | . 12 6 . . 5 . 3 4 . . . 7 4 . 2 . 6 Duelist 7 | . . . . . 1 . . . . . . 2 . . . . 4 Sentry 11 | . . 2 . . 1 . 1 1 . . . 2 1 1 1 . 1 Demolisher 1 | . . . . . . . . . . . . . . . . . 1 Specialist 1 | . . . . . . . . . . . . . . . . . 1 Hunter 2 | . . . . . . . . . . . . . . 2 . . . Programmer 9 | . . . . . . . . 4 . 1 . 3 . . . . 1 Behemoth 1 | . . . . . . . . . . . . 1 . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . 1 Z-Light 2 | . . . . . . . . . . . . . . . 2 . . Decomposer 2 | . . . . . . . . . . . . . . . 2 . . Master Thief 1 | . . . . . . . . . . . . . . . . 1 . Best Kill Streak 8 | . 4 4 5 . 8 3 6 5 1 1 . 8 2 4 4 1 7 Combat Bots Only 8 | . 3 3 4 . 3 . 3 5 1 1 . 8 2 2 4 1 6 Max Kills in Single Turn 5 | . 1 3 2 . 2 1 3 3 1 1 . 5 1 3 3 1 2 Gunslinging 1 | . . 1 1 . . . . . . . . . . . . . . Exploded 4 | . . . . . 2 . 3 3 . . . 4 1 2 3 1 2 Melee 1 | . . . . . . . 1 1 1 1 . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Fac Low Zio Pro Fac Fac Upp Upp Res Hostile Shots Fired 879 | . 52 51 47 . 24 . 24 52 37 33 . 77 21 6 14 4 437 Missed 227 | . 14 13 12 . 9 . 13 15 15 15 . 27 4 2 6 2 80 Hits 652 | . 38 38 35 . 15 . 11 37 22 18 . 50 17 4 8 2 357 Melee 32 | . . . . . . . . . . . . . . . . 2 30 Projectile 620 | . 38 38 35 . 15 . 11 37 22 18 . 50 17 4 8 . 327 AOE 1 | . . . . . . . . . . . . . . . . . 1 Critical Strikes 30 | . 2 1 . . 1 . . 1 . . . 2 1 . . . 22 Part Disruptions 1 | . . . . . . . . . . . . . . . . . 1 Damage Taken 13112 | . 490 348 285 . 233 . 173 646 194 386 . 1227 411 101 404 136 8078 Core 2019 | . 110 72 16 . 13 . . 136 39 29 . 324 24 . 14 . 1242 Absorbed by Shields 1210 | . . . . . . . . . . . . . . . . . 1210 Reduced by Siege Mode 303 | . . . . . . . . . . . . . . . . . 303 Redirected to Shielding 293 | . . . . . . . . . . . . . . 28 30 11 224 Ignored by Resistances 101 | . . 34 . . . . . . . . . 67 . . . . . Regen/Repaired (Parts) 47 | . . . . . . 47 . . . . . . . . . . . Core Remaining (%) 84 | 100 56 . . . 74 . . 88 . . . 78 97 . . 98 . Volleys Fired 250 | . 56 18 13 . 13 . 7 14 . 8 . 30 9 6 8 3 65 Largest 5 | . 2 4 4 . 3 . 2 3 . 3 . 3 3 3 3 4 5 Hottest 256 | . 46 92 92 . 114 . 75 108 . 85 . 99 170 170 170 215 256 Shots Fired 579 | . 110 72 51 . 25 . 9 38 . 19 . 50 25 14 20 5 141 Gun 408 | . 108 72 51 . 14 . 4 36 . 19 . 25 16 8 10 1 44 Cannon 130 | . . . . . 5 . . . . . . 11 9 6 6 1 92 Launcher 41 | . 2 . . . 6 . 5 2 . . . 14 . . 4 3 5 Special . | . . . . . . . . . . . . . . . . . . Kinetic 503 | . 108 72 51 . 14 . 2 23 . 19 . 36 17 11 12 2 136 Thermal 20 | . . . . . 5 . . . . . . . 8 3 4 . . Explosive 41 | . 2 . . . 6 . 5 2 . . . 14 . . 4 3 5 Electromagnetic 15 | . . . . . . . 2 13 . . . . . . . . . Robot Hit Streak 12 | . 9 10 2 . 4 . 3 6 . 4 . 6 11 12 7 2 10 Robot Miss Streak 17 | . 6 6 17 . 7 . 2 4 . 2 . 3 1 3 4 6 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 Secondary Targets 8 | . 2 3 2 . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . 1 . . . . . . . . . Autonomous 14 | . . . . . . . . 10 . . . 4 . . . . . Shots Hit Robots 416 | . 77 39 18 . 22 4 13 29 5 18 3 37 24 9 15 3 100 Core Hits 386 | . 42 31 12 . 21 2 14 21 1 2 3 60 17 6 50 9 95 Critical Kills 5 | . . . . . . . . . . . . . 1 . . . 4 Critical Parts Destroyed 11 | . . . . . . . . . . . . . 2 1 . . 8 Critical Strikes 33 | . . . . . . . 2 1 1 1 . . 5 2 1 . 20 Destroy 15 | . . . . . . . . 1 . . . . 2 1 . . 11 Blast 8 | . . . . . . . . . . . . . . 1 . . 7 Smash 2 | . . . . . . . . . . . . . 1 . . . 1 Sever 4 | . . . . . . . 2 . 1 1 . . . . . . . Impale 4 | . . . . . . . . . . . . . 2 . 1 . 1 Melee Attacks 105 | . . . . . 7 4 11 9 7 3 5 13 7 2 2 1 34 Impact 15 | . . . . . . . . . . . . . 2 . . . 13 Slashing 49 | . . . . . 7 4 11 9 7 3 4 4 . . . . . Piercing 41 | . . . . . . . . . . . 1 9 5 2 2 1 21 Sneak Attacks 28 | . . . . . 6 2 3 3 2 . . . 5 2 1 . 4 Combat Hostiles 3 | . . . . . . . . 1 1 . . . 1 . . . . Follow-up Attacks 2 | . . . . . . . . . . . . 2 . . . . . Damage Inflicted 19006 | . 1133 695 235 . 1276 234 887 1305 309 482 307 2755 1052 596 2018 330 5392 Guns 4498 | . 1045 695 235 . 135 . 72 618 . 328 . 478 283 99 192 . 318 Cannons 3052 | . . . . . . . . . . . . 229 160 91 198 . 2374 Explosions 7052 | . 81 . . . 658 . 465 334 . . . 1638 236 255 1438 307 1640 Melee 4302 | . . . . . 483 234 350 353 309 154 307 410 373 151 132 23 1023 Ramming 44 | . 7 . . . . . . . . . . . . . . . 37 Kinetic 7106 | . 1045 695 235 . 135 . 42 468 . 328 . 707 300 142 317 . 2692 Thermal 632 | . . . . . . . 113 . . . . . 143 303 73 . . Explosive 6684 | . 81 . . . 658 . 352 334 . . . 1638 236 . 1438 307 1640 Electromagnetic 180 | . . . . . . . 30 150 . . . . . . . . . Impact 592 | . . . . . . . . . . . . . 186 . . . 406 Slashing 2451 | . . . . . 483 234 350 353 309 154 307 203 . . 58 . . Piercing 1317 | . . . . . . . . . . . . 207 187 151 132 23 617 Highest Corruption 56 | . . 14 14 14 14 . . 11 . 2 2 56 1 1 14 14 18 Average Corruption 11 | . . 14 14 14 14 . . 9 . 1 2 21 1 1 10 14 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 148 | . . 3 13 13 23 . . 4 . 1 1 25 4 3 17 4 37 Message Errors 29 | . . . 3 4 4 . . 1 . 1 . 4 . . 3 2 7 Matter Fused 36 | . . 2 4 5 3 . . 1 . . 1 8 1 1 1 . 9 Heat Flow Errors 21 | . . 1 2 1 4 . . 1 . . . 6 1 . 3 1 1 Energy Discharges 16 | . . . 1 1 3 . . . . . . 3 1 1 1 . 5 Parts Rejected 5 | . . . . . 1 . . . . . . 1 . . 1 . 2 Parts Fused 2 | . . . 2 . . . . . . . . . . . . . . Data Loss (minor) 15 | . . . . 1 4 . . . . . . 3 1 . 3 . 3 Data Loss (major) 5 | . . . . 1 2 . . . . . . . . . 1 . 1 Misfires 7 | . . . . . . . . . . . . . . 1 3 . 3 Alerts 8 | . . . 1 . 2 . . . . . . . . . 1 . 4 Misdirections 2 | . . . . . . . . 1 . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1002 | . . . . . 103 81 26 25 106 25 . 21 156 18 124 4 313 Projectiles 22 | . . . . . . . . . . . . . . . . . 22 Explosions 59 | . . . . . 11 . . . . . . 4 . . 39 4 1 Melee 921 | . . . . . 92 81 26 25 106 25 . 17 156 18 85 . 290 Knockbacks 25 | . . . . . . . . . . . . . 2 . . . 23 Impact 1 | . . . . . . . . . . . . . 1 . . . . Kinetic 20 | . . . . . . . . . . . . . 1 . . . 19 Secondary 4 | . . . . . . . . . . . . . . . . . 4 Self-Inflicted Damage 731 | . . . . . . . 21 94 . . . 72 . . 230 67 247 Shots 24 | . . . . . . . 1 1 . . . 3 . . 9 4 6 Rammed 2 | . 1 . . . . . . . . . . . . . . . 1 Targets Rammed 3 | . 2 . . . . . . . . . . . . . . . 1 Kicked 1 | . 1 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 388 | . 38 193 346 222 204 . 42 91 . 3 . 293 159 3 173 210 388 Average Temperature 74 | . 10 41 85 118 87 . 17 15 . 1 . 101 50 3 60 110 128 Received Heat Transfer 2677 | . 309 117 . . 153 . 57 180 57 48 . 530 99 18 33 9 1067 Siege Activations 2 | . . . . . . . . . . . . . . . . . 2 Total Turns 97 | . . . . . . . . . . . . . . . . . 97 Longest Duration 81 | . . . . . . . . . . . . . . . . . 81 Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . 2 . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 Parts Fried 9 | . . . . . . . . . . . . . 5 . . . 4 Impact Corruptions 5 | . . . . . . . . . . . . . 3 . . . 2 Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . 1 . . . . . 2 1 . . Heat Transferred 657 | . . . . . . . 100 . . . . . 222 224 111 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . . . . . 2 . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Fac Low Zio Pro Fac Fac Upp Upp Res Maximum Alert Level 5 | . . 1 1 . . 1 2 3 2 . . . 2 3 . . 5 Low Security (%) 41 | . 100 80 46 . 100 43 9 . . . . . 8 35 . . . Level 1 18 | . . 19 53 . . 56 23 8 70 . . . 36 59 . . . Level 2 17 | . . . . . . . 66 28 29 . . . 54 3 . . 21 Level 3 4 | . . . . . . . . 63 . . . . . . . . 2 Level 4 2 | . . . . . . . . . . . . . . . . . 11 Level 5 2 | . . . . . . . . . . . . . . . . . 8 High Security 13 | . . . . . . . . . . . . . . . . . 56 Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 2916 | . 121 227 254 . 155 292 575 915 512 . . . 543 801 . . 2916 Initial 631 | . . 5 76 . . 4 118 367 480 . . . 107 249 . . 631 Average 643 | . 43 121 191 . 63 146 403 738 389 . . . 408 251 . . 1906 Influence Increases 8985 | . 360 362 298 . 220 312 517 628 116 64 15 605 782 794 1008 . 2904 Destroy 0b10 Robot/C 3860 | . 240 280 240 . 140 20 220 320 40 40 . 460 220 160 520 . 960 Destroy 0b10 Robot/NC 300 | . 35 20 10 . 35 20 30 5 15 . 15 . 20 25 . . 70 Destroy Leader 638 | . 62 62 30 . 20 14 50 10 12 20 . 40 50 50 50 . 168 Allied During Kill 1700 | . . . 18 . . 7 100 69 9 4 . 75 107 231 438 . 642 Successful Hack 68 | . 17 . . . . 2 27 12 10 . . . . . . . . Select Force Hacks 30 | . . . . . . . . . . . . . 30 . . . . Disable Machine 495 | . . . . . . . 30 30 . . . . 225 120 . . 90 Anti-Garrison Action 100 | . . . . . . . . 100 . . . . . . . . . Destroy Structure 1192 | . 6 . . . 25 . 60 67 . . . . 100 208 . . 726 Partial Spotted 45 | . . . . . . 15 . 15 15 . . . . . . . . Lose Combat Pursuer 75 | . . . . . . . . . 15 . . 30 30 . . . . Miscellaneous 482 | . . . . . . 234 . . . . . . . . . . 248 Influence Decreases 6000 | . 345 180 301 194 208 42 234 278 705 271 134 433 443 504 603 270 855 Entered New Map 2529 | . . 10 121 194 . 8 164 198 435 121 119 . 65 262 297 230 305 Time Decay 2591 | . 335 160 140 . 208 34 70 . 80 100 15 353 318 222 246 40 270 Lost Part 380 | . 10 10 20 . . . . 60 20 30 . 40 20 . . . 170 Lost Ally 350 | . . . 20 . . . . 20 20 20 . 40 40 20 60 . 110 Purge Threat 150 | . . . . . . . . . 150 . . . . . . . . Squads Dispatched 50 | . 5 2 . . . . 1 . 3 . . 1 2 3 . . 33 Investigation 9 | . 3 1 . . . . . . 3 . . . 1 1 . . . Extermination 4 | . . . . . . . . . . . . . 1 2 . . 1 Reinforcement 7 | . 2 1 . . . . . . . . . . . . . . 4 Assault 28 | . . . . . . . . . . . . 1 . . . . 27 Garrison 2 | . . . . . . . 1 . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Fac Low Zio Pro Fac Fac Upp Upp Res Distress Signals 10 | . 4 . . . . . 2 . . . . . . 2 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 256 | . 26 16 12 . 7 3 16 16 3 2 . 23 11 8 21 4 88 Peak Tracking Total 26 | . 5 4 4 . 3 2 4 7 1 2 . 5 3 4 5 2 26 Tactical Retreats 4 | . . . . . . . . . 1 . . 1 2 . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Fac Low Zio Pro Fac Fac Upp Upp Res Traps Triggered 5 | . 2 . . . . . . . . . . . . 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Fac Low Zio Pro Fac Fac Upp Upp Res Machines Disabled 40 | . . . . . . . 2 4 . . . . 15 8 5 . 6 Max in Single Turn 10 | . . . . . . . 1 1 . . . . 10 3 . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Fac Low Zio Pro Fac Fac Upp Upp Res Machines Accessed 23 | . 6 1 . 2 . 1 4 1 3 . 1 . 2 1 1 . . Terminals 14 | . 6 1 . . . . 3 1 3 . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . 1 1 . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . Total Hacks 66 | . 17 2 . 2 . 2 8 3 14 . 4 . 11 2 1 . . Successful 36 | . 6 . . 2 . 2 4 2 5 . 4 . 8 2 1 . . Failed 30 | . 11 2 . . . . 4 1 9 . . . 3 . . . . Catastrophic 6 | . 1 1 . . . . . . 3 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 42 | . 5 . . 1 . . 5 1 12 . . . 6 5 . . 7 Terminals 43 | . 17 2 . . . . 7 3 14 . . . . . . . . Fabricators 9 | . . . . . . . . . . . . . 7 2 . . . Repair Stations 2 | . . . . . . 2 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . 4 . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . Terminal Hacks 20 | . 6 . . 2 . . 1 1 5 . 4 . . . 1 . . Record 1 | . . . . 1 . . . . . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . 4 . . . . . . Robot Analysis 3 | . . . . . . . 1 . 2 . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . Alert Level 4 | . 3 . . . . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . . . 6 1 . . . Load Schematic 4 | . . . . . . . . . . . . . 3 1 . . . Build 3 | . . . . . . . . . . . . . 3 . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . 1 . . . . Retrieve Study 1 | . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 5 | . . . . . . . 2 1 . . . . 1 1 . . . Terminals 3 | . . . . . . . 2 1 . . . . . . . . . Skim 2 | . . . . . . . 2 . . . . . . . . . . Override 1 | . . . . . . . . 1 . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . Recompile 1 | . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . Extract 1 | . . . . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 6 1 . . . . 3 1 3 . . . 2 . . . . Full Trace Events 7 | . 3 1 . . . . . . 3 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . Robots Built 3 | . . . . . . . . . . . . . 3 . . . . Authchips 3 | . . . . . . . . . . . . . 3 . . . . Time 333 | . . . . . . . . . . . . . 333 . . . . Total Robot Build Rating 27 | . . . . . . . . . . . . . 27 . . . . Part Schematics Acquired 19 | . . . . . . . . . . . 18 . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . 1 . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . Time 32 | . . . . . . 32 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Fac Low Zio Pro Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . 1 . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Fac Low Zio Pro Fac Fac Upp Upp Res Total Allies 29 | . . . 2 . . 4 1 . . . 4 . 9 4 . . 5 Largest Group 10 | . . . 2 1 . 4 5 5 3 2 4 4 6 10 9 4 8 Highest-Rated Group 823 | . . . 43 31 . 148 180 173 99 65 161 161 414 823 753 304 716 Highest-Rated Ally 110 | . . . 31 31 . 37 37 37 34 33 41 41 70 103 103 103 110 Zionite Dispatches 6 | . . . . . . . . . . . . . 2 2 . . 2 Heavy 4 | . . . . . . . . . . . . . . 2 . . 2 Light 2 | . . . . . . . . . . . . . 2 . . . . Initial Warlord ECA Mod 2 | . . . . . . . . . 2 2 1 . . . . . . Total Orders 3 | . . . . . . . . . . . . . . . 2 . 1 STAY 1 | . . . . . . . . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . . . . . . . . 1 . . EXPLORE 1 | . . . . . . . . . . . . . . . . . 1 Ally Attacks 298 | . . . 8 . . 2 15 34 7 8 . 24 44 29 67 3 57 Total Damage 15447 | . . . 83 . . 43 835 475 148 394 . 773 928 1481 4007 217 6063 Kills 93 | . . . 3 . . 1 7 6 3 1 . 3 7 8 20 . 34 Allies Corrupted 2 | . . . . . . . . . . . . 1 . 1 . . . Allies Melted 3 | . . . . . . . . . . 1 . 1 . . 1 . . X0-1V1 Amusement Gains 199 | . 14 15 . . . . . 30 . . . . 15 5 20 . 100 Good Acts 68 | . . 1 . . 1 4 2 7 1 4 . 20 6 4 6 . 12 Bad Acts 36 | . . 2 2 . 3 1 3 1 . . . 18 . . 1 . 5 Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Fac Low Zio Pro Fac Fac Upp Upp Res Active Infowar (turns) 5254 | . 830 . . . . . . . 25 . 159 1106 713 471 528 93 1329 Optics 5254 | . 830 . . . . . . . 25 . 159 1106 713 471 528 93 1329 Terrain 91 | . . . . . . . . . . . . . . . . . 91 Machine Analysis 397 | . . . . . . . . . . . . . . . . . 397 Robot Analysis Total 3 | . . . . . . . 1 . 2 . . . . . . . . Derelict Logs Recovered 6 | . . . 1 . . . . . . 1 2 1 . . . 1 . Drone Launches 1 | . . . . . . . . . . . . . . . . . 1 Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Fac Low Zio Pro Fac Fac Upp Upp Res Turns Passed 8293 | . 1049 328 285 427 505 104 146 289 167 201 552 1106 713 471 528 93 1329 Spaces Moved 5646 | 1 548 111 124 257 275 134 202 416 279 267 924 589 315 260 275 46 623 Core 25 | . . . . . . . . . . . . 3 . . . . 22 Treads 3036 | . 445 111 124 257 275 18 . . . . . 309 315 260 275 46 601 Legs 104 | 1 103 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 2225 | . . . . . . . 62 416 279 267 924 277 . . . . . Flight 256 | . . . . . . 116 140 . . . . . . . . . . Fastest Speed 29 | 120 120 160 160 160 160 31 29 40 45 45 48 48 164 166 170 170 50 Average Speed 114 | 120 152 226 190 160 160 48 34 42 45 46 48 132 165 168 170 170 156 Slowest Speed 500 | 120 190 240 240 160 240 160 110 111 48 48 48 500 166 170 170 170 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 40 | 2 75 15 55 61 67 15 43 47 6 58 87 76 8 13 64 10 24 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 3 | . . . . 1 . . . . . 1 1 . . . . . . Known Exits Taken 5 | . . . . . 1 . 1 . 1 . . 1 . . . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 . 1 . . . 1 1 . 1 1 1 . . Scrap Searched 10 | . . . 1 . 1 . . . . 3 1 2 . . 2 . . Spaces Dug 12 | . . . . . . . 1 . . . . 2 . . . 2 7 Terrain Destroyed 781 | . 7 . . . 49 . 48 88 . . . 207 45 17 98 77 145 Melee 9 | . . . . . . . 1 . . . . 1 . . . . 7 Projectile 59 | . . . . . 1 . . 1 . . . 11 8 4 1 2 31 AOE 712 | . 7 . . . 48 . 47 87 . . . 195 37 13 97 75 106 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Fac Low Zio Pro Fac Fac Upp Upp Res Total 6895 | . 653 144 141 274 309 174 258 491 311 328 1027 848 470 282 315 52 818 Wait 529 | . 7 . 2 . 4 8 15 30 19 34 86 165 96 1 25 2 35 Move 5630 | . 547 110 123 256 274 133 202 415 278 266 923 588 314 259 274 45 623 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 75 | . 19 5 1 3 2 4 3 6 2 5 3 7 1 4 1 1 8 Fast Attach 72 | . 1 1 . 5 1 3 6 3 4 . 2 19 15 2 1 . 9 Attach 38 | . 3 2 1 . . 6 1 6 . 1 2 2 4 2 . . 8 Detach 25 | . 2 . . 4 . 3 . 2 1 . 3 1 6 1 . . 2 Swap 52 | . 6 4 . 1 5 1 4 3 1 3 . 4 11 . 2 . 7 Drop 101 | . 10 4 1 5 3 12 9 4 1 8 3 15 7 5 2 . 12 Fire 250 | . 56 18 13 . 13 . 7 14 . 8 . 30 9 6 8 3 65 Melee 100 | . . . . . 7 4 11 8 5 3 5 11 7 2 2 1 34 Ram . | . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . Crush 2 | . 1 . . . . . . . . . . . . . . . 1 Escape Stasis 1 | . . . . . . . . . . . . . . . . . 1 Rewire 6 | . . . . . . . . . . . . 6 . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 13 | . . . . . . . . . . . . . . . . . 13 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 8) 317 | -10/Materials | Build established: Mutant 647 | -10/Materials | Discovered new exit (range 4) 798 | -10/Materials | Discovered new exit (range 13) 946 | -10/Materials | Discovered new exit (range 6) 956 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1050 | -10/Materials | Entered another Materials area 1050 | -9/Materials | Evolved 2 slots: Weapon x2 1135 | -9/Materials | Discovered new exit (range 6) 1326 | -9/Materials | System corruption reached 10% 1343 | -9/Materials | Build established: Tank 1378 | -9/Materials | Entered Mines 1462 | -9/Mines | Identified exit to Materials 1485 | -9/Mines | Found DCF Scrap (11 items) 1518 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1526 | -9/Mines | Discovered exit to Materials (range 14) 1526 | -9/Mines | X0-1V1 sent you into danger 1654 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1656 | -9/Mines | Discovered new exit (range 5) 1663 | -9/Mines | Entered Exiles 1663 | -9/Exiles | Accompanied by 1 ally 1693 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1703 | -9/Exiles | Met 8R-AWN 1729 | -9/Exiles | Met EX-HEX 1774 | -9/Exiles | Met EX-BIN 1795 | -9/Exiles | Aligned with FarCom system 1797 | -9/Exiles | Given EX-Vault access code 1837 | -9/Exiles | Opened EX-Vault 1853 | -9/Exiles | Found Longsword +1 1857 | -9/Exiles | Found AWS/Gauss 1865 | -9/Exiles | Found Supersonic Drone Bay 1922 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1972 | -9/Exiles | Met EX-DEC 1978 | -9/Exiles | Learned location of Zion (-6) 2070 | -9/Exiles | Discovered new exit (range 14) 2090 | -9/Exiles | Stole three prototypes: Supersonic Drone Bay, AWS/Gauss, Longsword +1 2090 | -9/Exiles | Entered Mines 2392 | -8/Mines | Build established: Skirmisher 2563 | -8/Mines | Discovered exit to Materials (range 13) 2595 | -8/Mines | Entered Materials 2595 | -8/Materials | Evolved 2 slots: Propulsion x2 2640 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (major) 2644 | -8/Materials | Energy capacity permanently improved by X0-1V1 (+500; -250 max core) 2657 | -8/Materials | X0-1V1 sent you to a vault 2663 | -8/Materials | X0-1V1 foreshadows a heat wave 2669 | -8/Materials | Discovered new exit (range 16) 2671 | -8/Materials | X0-1V1 released a cloud of subatomizers 2675 | -8/Materials | Repaired Rocket Launcher 2699 | -8/Materials | Entered Storage 2699 | -8/Storage | Accompanied by 4 allies 2701 | -8/Storage | FarCom data flow suspended 2717 | -8/Storage | X0-1V1 upgraded hostiles (x1) 2790 | -8/Storage | Core integrity permanently improved by X0-1V1 (+200) 2812 | -8/Storage | Garrison activated, responded to threat 2830 | -8/Storage | Identified exit to Garrison 2845 | -8/Storage | Entered Garrison 2845 | -8/Garrison | Accompanied by 5 allies 2871 | -8/Garrison | Phase Generator disabled 2895 | -8/Garrison | Heat dissipation permanently improved by X0-1V1 (+15; -75 max core) 2903 | -8/Garrison | Identified exit to Factory 2995 | -8/Garrison | Triggered checkpoint 3026 | -8/Garrison | X0-1V1 vaporized surrounding terrain (radius 16) 3029 | -8/Garrison | System corruption reached 10% 3073 | -8/Garrison | Lost 4 parts (1p3n) 3094 | -8/Garrison | Core integrity restored by X0-1V1 (+72) 3134 | -8/Garrison | Entered Factory 3134 | -7/Factory | Accompanied by 3 allies 3134 | -7/Factory | Evolved 2 slots: Utility x2 3136 | -7/Factory | Core Analyzer reconfigured into Item Mimic 3184 | -7/Factory | X0-1V1 activates XOMVISION 3196 | -7/Factory | Identified exit to Lower Caves 3301 | -7/Factory | Entered Lower Caves 3301 | -7/Lower Caves | Accompanied by 2 allies 3320 | -7/Lower Caves | X0-1V1 activates XOMVISION 3323 | -7/Lower Caves | Met a Warlord Commander 3324 | -7/Lower Caves | Learned location of Warlord (-4) 3325 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 3330 | -7/Lower Caves | Found Encrypted Comm Array 3361 | -7/Lower Caves | Spotted B-75 Beast 3414 | -7/Lower Caves | Allies destroyed B-75 Beast 3437 | -7/Lower Caves | Learned Factory interactive machine intel 3439 | -7/Lower Caves | Lost 3 parts (1p1n1w) 3491 | -7/Lower Caves | Discovered new exit (range 11) 3498 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3502 | -7/Lower Caves | Entered Zion 3527 | -6/Zion | System corruption cleaned by Quarantine Array 3573 | -6/Zion | Learned location of Armory (-4) 3643 | -6/Zion | Learned Factory terminal intel 3660 | -6/Zion | Found CR-A16's Pointy Stick 3687 | -6/Zion | Met Imprinter 3696 | -6/Zion | Imprinted 3698 | -6/Zion | Declared Zion's savior 3741 | -6/Zion | Learned Factory interactive machine intel 3757 | -6/Zion | Found Prototype Device 3826 | -6/Zion | Given the Hacking Drone Bay 3895 | -6/Zion | Found Prototype Processor 3895 | -6/Zion | Identified Spectral Analyzer 3961 | -6/Zion | Discovered new exit (range 13) 4054 | -6/Zion | Entered Proximity Caves 4054 | -5/Proximity Caves | Accompanied by 4 allies 4068 | -5/Proximity Caves | Build established: Gladiator 4144 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4282 | -5/Proximity Caves | System corruption reached 10% 4336 | -5/Proximity Caves | Spotted B-75 Beast 4411 | -5/Proximity Caves | X0-1V1 activates XOMVISION 4438 | -5/Proximity Caves | Identified exit to Factory 4510 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4535 | -5/Proximity Caves | Core integrity fell below 50% 4548 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 4551 | -5/Proximity Caves | Destroyed B-75 Beast 4578 | -5/Proximity Caves | Lost 5 parts (3n1u1w) 4672 | -5/Proximity Caves | System corruption reached 30% 4712 | -5/Proximity Caves | X0-1V1 mutated your Weapon slot to Propulsion slot 4730 | -5/Proximity Caves | X0-1V1 activates XOMVISION 4762 | -5/Proximity Caves | Core integrity restored by X0-1V1 (+166) 4799 | -5/Proximity Caves | X0-1V1 vaporized surrounding terrain (radius 16) 4809 | -5/Proximity Caves | X0-1V1 sent hostile Guerrilla (x1) 4838 | -5/Proximity Caves | Core integrity restored by X0-1V1 (+103) 4845 | -5/Proximity Caves | Build established: Scavenger-Mutant 4889 | -5/Proximity Caves | X0-1V1 sent hostile S-27 Virus (x3) 5009 | -5/Proximity Caves | X0-1V1 mutated your Propulsion slot to Weapon slot 5024 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 5053 | -5/Proximity Caves | Destroyed 8 combat bots 5160 | -5/Proximity Caves | Entered Factory 5160 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 5161 | -5/Factory | Loaded intel: 52 interactive machine locations 5162 | -5/Factory | Loaded intel: 26 terminal locations 5254 | -5/Factory | X0-1V1 sent you to a vault 5398 | -5/Factory | Discovered new exit (range 22) 5401 | -5/Factory | Zion Light squad teleported in 5450 | -5/Factory | Zion Light squad teleported in 5470 | -5/Factory | Discovered new exit (range 17) 5592 | -5/Factory | X0-1V1 activates XOMVISION 5594 | -5/Factory | Fabricated D-83 Annihilator (x1) 5626 | -5/Factory | Found Prototype Protection 5626 | -5/Factory | Identified Zio. Weapon Casing 5649 | -5/Factory | Build established: Scavenger-Tank 5720 | -5/Factory | Fabricated D-83 Annihilator? 5846 | -5/Factory | Fabricated D-83 Annihilator (x1) 5873 | -5/Factory | Entered another Factory area 5873 | -4/Factory | Accompanied by 6 allies 5873 | -4/Factory | Evolved 2 slots: Utility x2 5874 | -4/Factory | Loaded intel: 54 interactive machine locations 6031 | -4/Factory | X0-1V1 activates XOMVISION 6051 | -4/Factory | Zion Heavy squad teleported in 6169 | -4/Factory | Identified exit to Research 6169 | -4/Factory | X0-1V1 revealed exit location to -3/Research 6230 | -4/Factory | Zion Heavy squad teleported in 6315 | -4/Factory | Discovered new exit (range 5) 6327 | -4/Factory | Discovered new exit (range 11) 6344 | -4/Factory | Entered Upper Caves 6344 | -4/Upper Caves | Accompanied by 9 allies 6457 | -4/Upper Caves | Spotted B-86 Titan 6492 | -4/Upper Caves | System corruption reached 10% 6507 | -4/Upper Caves | Allies destroyed B-86 Titan 6540 | -4/Upper Caves | Lost 3 allies 6604 | -4/Upper Caves | Attracted the attention of an 0b10 base 6715 | -4/Upper Caves | Found Zio. Weapon Casing 6840 | -4/Upper Caves | Discovered new exit (range 9) 6842 | -4/Upper Caves | X0-1V1 activates XOMVISION 6872 | -4/Upper Caves | Entered another Upper Caves area 6872 | -4/Upper Caves | Accompanied by 4 allies 6873 | -4/Upper Caves | AWS/Gauss stolen by Master Thief 6874 | -4/Upper Caves | Encountered a Master Thief 6874 | -4/Upper Caves | Encountered a Master Thief 6877 | -4/Upper Caves | Supersonic Drone Bay stolen by Master Thief 6891 | -4/Upper Caves | Discovered exit to Research (range 20) 6944 | -4/Upper Caves | Learned 4 Research zone layouts 6965 | -4/Upper Caves | Entered Research 6965 | -3/Research | Accompanied by 4 allies 6965 | -3/Research | Evolved 2 slots: Utility x2 6979 | -3/Research | Zion Heavy squad teleported in 7207 | -3/Research | Zion Heavy squad teleported in 7243 | -3/Research | Garrison activated, responded to threat 7320 | -3/Research | X0-1V1 activates XOMVISION 7465 | -3/Research | First assault squad dispatched 7511 | -3/Research | System corruption reached 10% 7516 | -3/Research | Lost 4 allies 7548 | -3/Research | High security lockdown imminent 7628 | -3/Research | High security lockdown engaged 7832 | -3/Research | Build established: Tank 7931 | -3/Research | Crushed by falling debris 8023 | -3/Research | Scanned by Researcher 8026 | -3/Research | Spotted Investigator 8028 | -3/Research | Destroyed Investigator 8092 | -3/Research | X0-1V1 whisked you away to safety 8251 | -3/Research | Weapon slot count temporarily expanded by X0-1V1 (+1) 8254 | -3/Research | X0-1V1 sent allied Lightning (x1) 8259 | -3/Research | Spotted Striker 8277 | -3/Research | Spotted Executioner 8281 | -3/Research | Core integrity fell below 50% 8284 | -3/Research | Core integrity fell below 20% 8287 | -3/Research | X0-1V1 added 0b10 threat records associated with you (major) 8294 | -3/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 08277_ P-80 Master resets G-67 Veteran, system corruption cleaned. 08278_ G-67 Veteran destroyed. 08278_ P-80 Master resets P-80 Master, system corruption cleaned. 08279_ Com. Mass Driver destroyed. 08279_ Arm. Heavy Treads destroyed. 08280_ Your Med. Storage Unit, Gravity Flail briefly glow, restoring some integrity. 08280_ P-80 Master resets Executioner, system corruption cleaned. 08280_ P-80 Master resets I-47 Archangel, system corruption cleaned. 08280_ Penetrated by Slug. 08280_ Slug penetrates Wall. 08281_ Critical hit (Burn: +50). 08282_ P-80 Master resets P-80 Master, system corruption cleaned. 08282_ Penetrated by Slug. 08282_ Slug penetrates G-73 Enforcer. 08283_ Slug penetrates Striker. 08287_ X0-1V1: "So many more threat records for the threat god!" 08292_ System corrupted: IFF burst signal emitted. 08294_ Antiparticle Reservoir explodes. 08294_ X0-1V1 snickers! Map ----- +----------------------------------------------------+ | ?????????????????????# ########### ! | | ?????????????????????# #?????????#= * | | ?????????????????????# ########### = # | | ?????????????????????# ## """ # # | | ?????????????????????# ## * "T" # # | | ?????????????????????# ## " " # # | | ???????????????????#?# ## # ###+##### | | ?????????????????????# ## ! %+ #? | | ?????????????????????# ## ! =# #? | | ?????????????????????# ## %# #? | | ??????????????????#??# ## =# #? | | ????????????????????## ## ! ######## #? | | ????????????????????## #########"######## #? | | ??????????????????##?# ######## ] * ## | | ???????????????#???### #?" # ""% | | ?????????????????#?### #?# # " %# % " | | ???????????????????#;# ### # " % %/ | | ??????????????????## # #! % | | ??????????????????#; %# # gg ## | | ???????????????????# %#gi #gh #? | | ??????????#???????## % gpEpmgl #? | | ?????????????????## g] ggm%;# #? | | ?????????????????# Yp m pgi #? | | ????????????????## p p # # # #? | | ????????????????# # ## # ## #? | | ????????????????# @K ## # #? | | ????????????????# = # #? | | ???????????????# # # ## | | ???????????????## ### % | | ????????????????## ### # | | ??????????????#??# ## # | | ?????????????????## ### # | | ??????????????????# ! !##?## ####### | | ??????????????????##########??######"#####?????? | | ????????????????????????????????#??# " #???????? | | ?????????????????????????????#??#??# ###???????? | | ?????????????????????????#?????????# #?????????? | | ??????????????????????????????????## ##????????? | | ??????????????????????#???????????#" *#????????? | | ??????????????????????????????????## ##????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ?????????????????????????????????### #########?? | | ???????????????????????????####### + #?? | | ???????????????????????????# # # #?? | | ???????????????????????????# " # #?? | | ???????????????????????????# # # #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 47 Energy Capacity 2120 Matter Stores 724 Matter Capacity 900 Sight Range 30 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 22 Resistance: TH 20 Weapon Shielding 100 Evasion (%) 64 Melee Accuracy 11 Target Analysis 8 Core Analysis 6 Recoil Reduction 5 Matter Filtering 30 Particle Charging 15 Kinecelleration 40 Salvage Targeting 2 Offensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Nuclear Pulse Thruster | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Antigrav System | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Lance | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Barrage Gun | -6/Zion | Free Enh. Flamer | -6/Zion | Free Gravity Neutralizer | -5/Factory | Extracted Robot Schematics ------------------ D-53 Grenadier | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive K-01 Serf | -6/Zion | Archive Fabricated ------------ D-83 Annihilator | x1 | -5/Factory | Authchip D-83 Annihilator | x1 | -5/Factory | Authchip D-83 Annihilator | x1 | -5/Factory | Authchip Repaired ---------- Rocket Launcher | 32% | -8/Materials Studied --------- Angular Momentum Engine | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WaveVariablePurifier Manual? 0 Play Time 01:11:50 Cumulative 1340.8 hours Start 2026.07.09 @ 15:01:04 End 2026.07.09 @ 23:00:37 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1642 Rogue 1358 Adventurer 124 Explorer 160 Win Type - Total 67 Types 52/0/9/4/1/0/0/1/0/0 Lore% 93 Gallery% 84 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77688f5a-366f-42d1-bc49-1acae66c6dd0