Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.07 @ 10:52:46 Player: sideriver81 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (1) 5 Value Destroyed (117) 117 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (4406) 4406 TOTAL SCORE: 10068 Bonus ------- No Salvage 1277 Pacifist 2158 Follower Combat Kills 671 Met Imprinter 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Location -5/Upper Caves Parts ------- Power (2) Propulsion (6) Utility (7) Advanced Signal Interpreter Hacking Suite Hacking Suite System Shield Weapon (2) Inventory (4) Angular Momentum Engine Cold Fusion Reactor Hardened Medium Armor Plating Phasing Sabre Peak State ------------ Power (None) Propulsion Armored Leg Wheel VTOL Module VTOL Module Nuclear Pulse Thruster Utility Enhanced Optical Array Advanced Signal Interpreter Phase Shifter Hacking Suite Hacking Suite System Shield Integration Mediator Weapon (None) Inventory Angular Momentum Engine Cold Fusion Reactor Hardened Medium Armor Plating Phasing Sabre [Rating: 40] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Hacking Suite Device Advanced Sensor Array Processor Enhanced Optical Array Hackware Hacking Suite Protection Makeshift Thermal Plating Weapon Improved Datajack Special Weapon Mining Laser Slashing Weapon Phasing Sabre Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac Upp Slots Evolved 10 | . . . 2 2 . 2 . . . . 2 . . 2 . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 1 . . . . . . 1 . . 1 . Utility 5 | . . . 1 1 . 2 . . . . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 51 | 2 3 . 3 3 1 4 . 6 10 1 4 2 9 1 2 Power 3 | . . . . . . . . . . . 1 1 1 . . Engine 2 | . . . . . . . . . . . 1 . 1 . . Core . | . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . 1 . . . Propulsion 19 | 2 . . 2 2 . 1 . 2 1 . 3 . 5 . 1 Treads 2 | 2 . . . . . . . . . . . . . . . Leg 4 | . . . 1 1 . 1 . . . . 1 . . . . Wheel 4 | . . . . . . . . 2 . . . . 1 . 1 Hover . | . . . . . . . . . . . . . . . . Flight 9 | . . . 1 1 . . . . 1 . 2 . 4 . . Utility 26 | . 2 . 1 1 1 3 . 3 8 1 . 1 3 1 1 Device 13 | . 1 . 1 1 1 1 . . 5 . . 1 2 . . Storage . | . . . . . . . . . . . . . . . . Processor 7 | . 1 . . . . . . 2 2 . . . 1 . 1 Hackware 5 | . . . . . . 2 . 1 . 1 . . . 1 . Protection 1 | . . . . . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 3 | . 1 . . . . . . 1 1 . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . 1 1 . . . Parts Lost 27 | . . . . . 1 2 . 7 . 5 2 . 1 1 8 Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 15 | . . . . . . 2 . 4 . 2 1 . . 1 5 Utility 10 | . . . . . . . . 3 . 3 . . 1 . 3 Weapon 1 | . . . . . 1 . . . . . . . . . . Highest Loss Streak 8 | . . . . . 1 2 . 4 . 5 2 . 1 1 8 Average Slot Usage (%) 59 | . 46 71 76 77 79 74 69 58 59 47 37 38 64 66 48 Treads 4 | . 28 28 22 18 18 14 7 3 . . . . . . . Leg 3 | . . . 2 9 9 7 7 4 . . 5 6 6 5 2 Wheel 3 | . . . . . . . . 3 7 3 . . 4 5 4 Flight 5 | . . . 7 9 9 7 7 3 3 4 2 . 13 14 6 Device 12 | . 8 14 22 23 27 23 23 16 10 9 . 4 12 11 5 Processor 12 | . 8 14 11 9 9 7 7 10 15 15 13 13 13 11 10 Hackware 12 | . . . . . . 13 15 12 15 12 13 13 13 15 17 Special Weapon 1 | . 2 14 11 9 7 . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 5 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 11 | . 2 2 2 3 3 2 2 2 11 2 5 1 3 3 3 Greatest Support 8 | 3 3 3 5 3 5 5 3 5 8 8 8 3 3 3 3 Greatest Overweight (x) 3 | . . . . . . . . . 3 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | 1 4 4 3 3 3 3 4 3 3 3 3 3 3 4 4 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 4 4 4 4 4 4 4 4 3 4 3 3 4 4 4 4 Class Distribution -------------------- 35% | Hacker-Mutant 27% | Hacker-Scout 16% | Derelict-Scout 16% | Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Derelict-Scout | -7/Zion Derelict-Scout | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac Upp Matter Collected 619 | 204 . 24 . 70 . 12 18 50 110 10 . 40 63 6 12 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 30 | . . . . . . . . . . . . . . . 30 Parts . | . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac Upp Combat Hostiles Destroyed 1 | . . . . . . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . 1 Classes Destroyed 1 | . . . . . . . . . . . . . . . 1 Swarmer 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 1 | . . . . . . . . . . . . . . . 1 Combat Bots Only 1 | . . . . . . . . . . . . . . . 1 Max Kills in Single Turn 1 | . . . . . . . . . . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac Upp Damage Taken 3548 | . 63 136 43 . 200 146 . 509 . 490 282 . 222 183 1274 Core 1992 | . 50 53 . . 18 22 . 240 . 362 99 . 147 92 909 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 72 | 100 . 58 100 . 96 . . . . 10 . . 71 . . Volleys Fired . | . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . . Core Hits 2 | . 1 . . . . . . . . . . . . . 1 Critical Hits . | . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Melee Attacks 5 | . . . . . . . . . 5 . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 5 | . . . . . . . . . 5 . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 8 | . 2 . . . . . . . . . . . . . 6 Guns . | . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 8 | . 2 . . . . . . . . . . . . . 6 Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 4 | . 1 . . . . . . . . . . . . . 3 Shots . | . . . . . . . . . . . . . . . . Rammed 4 | . 1 . . . . . . . . . . . . . 3 Targets Rammed 4 | . 1 . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . . . . . . Received Heat Transfer 387 | . 33 . 24 . 45 18 . 105 . 126 . . 9 9 18 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac Upp Peak Influence 833 | . 45 32 87 55 167 165 . . . . . 66 380 833 . Average Influence 118 | . 20 31 50 44 104 120 . . . . . 40 113 541 . Maximum Alert Level 3 | . . . . . . . . . . . . . 1 3 . Low Security (%) 88 | . . . . . . . . . . . . . . . . Level 1 3 | . . . . . . . . . . . . . . . . Level 2 6 | . . . . . . . . . . . . . . . . Level 3 1 | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 8 | . 1 . 1 . 1 1 . 1 . . . . 1 2 . Investigation 2 | . . . . . . . . . . . . . 1 1 . Extermination . | . . . . . . . . . . . . . . . . Reinforcement 5 | . 1 . 1 . 1 1 . . . . . . . 1 . Assault 1 | . . . . . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac Upp Distress Signals 2 | . 1 . . . . . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 130 | . 7 23 7 . 9 10 . 9 . 15 8 4 8 10 20 Peak Tracking Total 22 | . 7 22 6 . 7 6 . 9 . 10 4 4 4 4 12 Tactical Retreats 16 | . . 3 . . 1 1 . 4 . 3 1 1 . . 2 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac Upp Traps Triggered 3 | . . . . . . . . . . . 1 . 2 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 3 . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac Upp Machines Disabled 9 | . . . . . . . . . . . . . . 9 . Max in Single Turn . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac Upp Machines Accessed 20 | . . . 2 3 6 1 1 . 1 1 . . 4 1 . Terminals 14 | . . . 1 2 6 . 1 . . 1 . . 2 1 . Fabricators 1 | . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . 1 . . . . . . . . . Scanalyzers 2 | . . . . 1 . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 59 | . . . 4 12 17 2 2 . 6 3 . . 11 2 . Successful 38 | . . . 2 6 9 1 2 . 6 2 . . 9 1 . Failed 21 | . . . 2 6 8 1 . . . 1 . . 2 1 . Catastrophic 5 | . . . . 2 2 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 27 | . . . 1 8 11 . 1 . . 2 . . 3 1 . Terminals 41 | . . . 1 10 17 . 2 . . 3 . . 6 2 . Fabricators 3 | . . . . . . . . . . . . . 3 . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 5 | . . . 3 . . 2 . . . . . . . . . Scanalyzers 4 | . . . . 2 . . . . . . . . 2 . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 26 | . . . . 4 7 . 2 . 6 2 . . 4 1 . Record 3 | . . . . . . . 1 . . 1 . . 1 . . Part Schematic 8 | . . . . 1 1 . . . 6 . . . . . . Open Door 2 | . . . . . 2 . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . 1 . Locate Traps 7 | . . . . 2 3 . . . . . . . 2 . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . Registered Components 2 | . . . . 1 . . . . . . . . 1 . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . 2 . . 1 . . . . . . . . . Process 1 | . . . 1 . . . . . . . . . . . . Report Inventory 2 | . . . 1 . . 1 . . . . . . . . . Scanalyzer 4 | . . . . 2 . . . . . . . . 2 . . Insert Component 2 | . . . . 1 . . . . . . . . 1 . . Analyze 2 | . . . . 1 . . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . . . . . 5 . . . . . . . 2 1 . Terminals 3 | . . . . . 2 . . . . . . . 1 . . Track 2 | . . . . . 2 . . . . . . . . . . Botnet 1 | . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 16 | . . . 2 2 5 1 1 . . 1 . . 3 1 . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . 2 1 . . . 6 . . . 1 . . Parts Built 2 | . . . . . . . . . . . . . 2 . . Matter 124 | . . . . . . . . . . . . . 124 . . Time 31 | . . . . . . . . . . . . . 31 . . Total Part Build Rating 4 | . . . . . . . . . . . . . 4 . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 2 | . . . 2 . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . . . . . . . . 1 . . Part Schematics Acquired 2 | . . . . 1 . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac Upp Total Allies 20 | . . . . . . . . . . . . 19 . . 1 Largest Group 19 | . . . . . . . . . . . . 19 14 13 1 Highest-Rated Group 699 | . . . . . . . . . . . . 699 562 540 105 Highest-Rated Ally 105 | . . . . . . . . . . . . 50 50 50 105 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 144 | . . . . . . . . . . . . 108 16 20 . Total Damage 7648 | . . . . . . . . . . . . 4157 1124 2367 . Kills 34 | . . . . . . . . . . . . 11 9 14 . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 1 1 3 . . . . . Drone Launches 2 | . . . . . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac Upp Turns Passed 3419 | 26 68 97 142 55 116 178 205 423 918 215 97 185 274 143 277 Spaces Moved 5949 | 39 125 194 264 95 173 338 395 802 1423 440 177 289 407 248 540 Core 5716 | 39 125 194 261 95 135 333 395 800 1388 370 97 289 407 248 540 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 233 | . . . 3 . 38 5 . 2 35 70 80 . . . . Fastest Speed 40 | 50 50 50 50 50 50 50 50 50 45 40 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 58 50 50 50 50 48 50 50 50 50 50 Slowest Speed 200 | 50 50 50 80 50 90 90 50 75 200 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 19 | . . . 1 . 8 3 . 1 . 4 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 43 77 28 18 43 16 59 76 87 67 6 95 11 10 71 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . 1 . 1 . . . . . Known Exits Taken 6 | . . . . . . . 1 1 1 1 . . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 17 | . . . . . . . 1 10 4 1 . . . . 1 Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac Upp Total 6333 | 44 128 193 272 102 179 341 402 819 1619 437 182 329 475 265 546 Wait 299 | . . . . . 11 . 8 13 161 1 . 36 52 17 . Move 5900 | 38 124 193 261 94 157 332 394 799 1422 432 173 288 406 247 540 Hop 16 | . . . 1 . 7 2 . 1 . 3 2 . . . . Pick Up 25 | 4 . . 3 3 1 2 . . 6 . 1 2 3 . . Fast Attach 35 | 2 3 . 3 1 . 1 . 4 9 . 3 . 6 1 2 Attach 11 | . . . . 2 . 2 . 1 . 1 1 2 2 . . Detach 3 | . . . . . . . . . 1 . . 1 1 . . Swap 6 | . . . . . 1 1 . 1 2 . . . 1 . . Drop 27 | . . . 4 2 2 1 . . 13 . 1 . 3 . 1 Fire . | . . . . . . . . . . . . . . . . Melee 5 | . . . . . . . . . 5 . . . . . . Ram 4 | . 1 . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Low) -6/Waste -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 15) 27 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Discovered new exit (range 9) 87 | -10/Materials | Discovered new exit (range 18) 95 | -10/Materials | Entered Mines 105 | -10/Mines | Assembled infested the area 187 | -10/Mines | Discovered new exit (range 6) 192 | -10/Mines | Entered Materials 192 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 316 | -9/Materials | Build established: Mutant 320 | -9/Materials | Discovered new exit (range 18) 334 | -9/Materials | Entered another Materials area 334 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 388 | -8/Materials | Discovered new exit (range 3) 389 | -8/Materials | Entered Storage 492 | -8/Storage | Discovered new exit (range 14) 505 | -8/Storage | Entered Factory 505 | -7/Factory | Evolved 2 slots: Utility x2 670 | -7/Factory | Discovered new exit (range 18) 683 | -7/Factory | Entered Lower Caves 808 | -7/Lower Caves | Identified exit to Lower Caves 841 | -7/Lower Caves | Build established: Hacker-Mutant 859 | -7/Lower Caves | Encountered a Warlord checkpoint 888 | -7/Lower Caves | Entered another Lower Caves area 971 | -7/Lower Caves | Encountered a Warlord checkpoint 1023 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1106 | -7/Lower Caves | Discovered new exit (range 9) 1113 | -7/Lower Caves | Identified exit to Factory 1132 | -7/Lower Caves | Lost 4 parts (3n1u) 1298 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1308 | -7/Lower Caves | Discovered new exit (range 8) 1311 | -7/Lower Caves | Identified exit to Zion 1311 | -7/Lower Caves | Entered Zion 1345 | -7/Zion | Discovered new exit (range 21) 1359 | -7/Zion | Identified exit to Proximity Caves 1553 | -7/Zion | Build established: Hacker-Scout 1647 | -7/Zion | Learned Factory emergency access door positions 1765 | -7/Zion | Found Relay Coupler [Programmer] 2070 | -7/Zion | Build established: Derelict-Scout 2229 | -7/Zion | Entered Proximity Caves 2351 | -6/Proximity Caves | Spotted B-75 Beast 2355 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2371 | -6/Proximity Caves | Core integrity fell below 50% 2409 | -6/Proximity Caves | Lost 5 parts (2n3u) 2415 | -6/Proximity Caves | Core integrity fell below 20% 2427 | -6/Proximity Caves | Learned location of 1 exit from Factory 2444 | -6/Proximity Caves | Entered Factory 2444 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2445 | -6/Factory | Identified exit to Lower Caves 2446 | -6/Factory | Identified exit to Factory 2541 | -6/Factory | Sucked down chute 2541 | -6/Factory | Entered Waste 2542 | -6/Waste | Met a frightened Derelict 2549 | -6/Waste | Spotted C-40 Crusher 2557 | -6/Waste | Spotted C-40 Crusher 2565 | -6/Waste | Spotted C-40 Crusher 2566 | -6/Waste | Spotted C-40 Crusher 2580 | -6/Waste | Warlord forces began an assault 2586 | -6/Waste | Allies destroyed C-40 Crusher 2587 | -6/Waste | Allies destroyed C-40 Crusher 2611 | -6/Waste | Spotted C-40 Crusher 2624 | -6/Waste | Allies destroyed C-40 Crusher 2625 | -6/Waste | Spotted C-40 Crusher 2627 | -6/Waste | Allies destroyed C-40 Crusher 2642 | -6/Waste | Allies destroyed C-40 Crusher 2673 | -6/Waste | Allies destroyed C-40 Crusher 2689 | -6/Waste | Discovered new exit (range 13) 2715 | -6/Waste | Identified exit to Factory 2726 | -6/Waste | Entered Factory 2726 | -6/Factory | Accompanied by 14 allies 2796 | -6/Factory | Fabricated VTOL Module (x2) 2890 | -6/Factory | Build established: Hacker-Scout 2960 | -6/Factory | Discovered exit to Factory (range 15) 3000 | -6/Factory | Entered another Factory area 3000 | -5/Factory | Accompanied by 13 allies 3000 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3001 | -5/Factory | Identified exit to Upper Caves 3143 | -5/Factory | Entered Upper Caves 3288 | -5/Upper Caves | Build established: Hacker-Mutant 3327 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3348 | -5/Upper Caves | Core integrity fell below 50% 3366 | -5/Upper Caves | Lost 8 parts (5n3u) 3376 | -5/Upper Caves | Core integrity fell below 20% 3387 | -5/Upper Caves | Encountered a Warlord checkpoint 3420 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03280_ Wheel destroyed. 03289_ VTOL Module destroyed. 03301_ Com. Wheel destroyed. 03307_ Arm. Leg destroyed. 03316_ Nuclear Pulse Thruster destroyed. 03318_ Adv. Signal Interpreter destroyed. 03321_ Enh. Optical Array destroyed. 03327_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 03331_ Y-72 Warden: "REQUESTING BACKUP." 03332_ Slammed into S-27 Virus. 03332_ Destabilizing: System interference. 03332_ Adv. Signal Interpreter temporarily disabled. 03333_ Slammed into S-27 Virus. 03333_ S-27 Virus destroyed. 03335_ Slammed into P-70 Sage. 03335_ Integration Mediator destroyed. A strange signal echoes through the caves. 03387_ AX-A4O(M): "You haven't seen any Assembled, have you?" 03398_ P-70 Sage hacks AX-A4O(M), rebooting. 03418_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ### ## ##?? ##?#?## ### ## | | ##?## ###? #?# #?## #? | | ##??# ## ## #?# #??# ##? | | ##?## ### ### ## ?## #??# ##?? | | #??###?## #?#### #?# ??# #??#####??? | | #???????# #????# #??# #?## ##???????## | | ##???????# #?#### #???## ### #??????## | | ##????????# #?# #???# """ # #?????## | | #????##???# #?## ##### """""" ## #?##### # | | ?????# #### ##?## ## """ """ ## ### # # | | ????## ## #??# # """ ## # | | ????# #??# """ """ ### | | #??# #### """""" ##### | | ## %] """ ### #???## # | | ## #### !! #?# #????# # | | ## #### ##??#### ##? #????# # | | ### #??## #???# #?? ???## # | | #?# #???## ## #######?? ??# # | | ??## #????# ## #????????? #?## # | | ???## #????## ## ?????????? ###### | | ????# ?????####### ??????????#???# | | ???? ### ???????????## ???????#??????## | | ??? #??## #???????????##???# ### ???## | | ??? #????? #???????????###??# ### | | ??###?????? #?????????### ##????# | | ??????????? #????###### @ #????# | | ??????????? #???## #???# ### | | ??????????? #??## #?# ??# | | ??????????? #??# ## ###?# ???## | | ??????????? #??# ### ##?# ????## | | ???????????###??## ### ##??# ?????# | | ?????????????????# ##???# ??????# ### | | ????????????????## #????# ???????# ##?### | | ?? ## ######## #????# ????????####????? | | ## #????# ?????????????????? | | s #????# ?????????????????? | | ##### s #????###??????????????????? | | ##### s ######????????????????????? | | "" % #????????????????????? | | #????????????????????? | | ## ## #????????????????????? | | ## ?# ### #????????????????????? | | ?## ##?# #???????????????????? | | ???### #??## #???????????????????? | | " #???????# ####?# #???????????????????? | | """ #?###??????# ##?###???????????????????? | | ### #??????# #???????????????????????? | | #??????# ### ##??????????????????????? | | #?##???# ??## ##?????????????????????? | | ## ##??# ?## # ##????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 14 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 22 Terrain Scan Density 10 Reclamation Efficiency 15 Evasion (%) 62 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked VTOL Module | -8/Materials | Scanalyzed System Shield | -8/Storage | Hacked Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Ripper | -7/Zion | Free Phasing Sabre | -7/Zion | Free Nuclear Pulse Thruster | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ VTOL Module | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateDynamicReconstructor Manual? 0 Play Time 01:28:55 Cumulative 84.3 hours Start 2019.11.07 @ 09:18:44 End 2019.11.07 @ 10:52:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue -20 Adventurer 22 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 26 Gallery% 49 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: acf3790b-3db3-4d95-a08e-09386bc8ab86